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Should max stat gear be easy to be obtained?

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Posted by: SHM.7628

SHM.7628

Yes!

It’s what I loved about GW, no worrying about stats just focus on playing the game.

They really lost the magic from GW1. Low level cap, no stat gear grind, cooperative team play & different builds. Now it’s just one big hamster wheel to grind out the newest stat gear. No thanks, keep your game. I am done.

Alone on the map.

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SHM.7628

The server population is getting ridiculously low. I’m sitting alone on the map. I mean no problem in the lower zones, but places like Orr and Malchor’s leap its pretty much impossible to get anything done.

Almost all the waypoints are contested. I managed to get all the waypoints near the temples, but clearing them with no players is impossible. This game really doesn’t work when nobody is playing with you.

I tried transfering servers but the new one wasn’t better than the one I left. You guys really need a fix for this. Perhaps automatic server merges when the population dips too low? I saw someone suggest underflow servers. Not a bad idea. Clearly something needs to be done.

So if you are on a server that seems dead, just hang in there if you still want to play and sometime in the future they will start merges.

The problem with servers that are high is that it doesn’t seem to take into account how many people are actually on. It seems to indicate the amount of people who have acconts on the server. It may very well be a high population in theory . However, in practice it could be an empty server still.

Alone on the map.

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Posted by: SHM.7628

SHM.7628

The server population is getting ridiculously low. I’m sitting alone on the map. I mean no problem in the lower zones, but places like Orr and Malchor’s leap its pretty much impossible to get anything done.

Almost all the waypoints are contested. I managed to get all the waypoints near the temples, but clearing them with no players is impossible. This game really doesn’t work when nobody is playing with you.

I tried transfering servers but the new one wasn’t better than the one I left. You guys really need a fix for this. Perhaps automatic server merges when the population dips too low? I saw someone suggest underflow servers. Not a bad idea. Clearly something needs to be done.

There are enough people,most people are just doing their own thing,like some people aftually fire up guild wars 2 to Play,instead of having a 3hour long chat on a random map.

Who said anything about a 3 hour conversation? or any conversation? I want them there playing, getting events done, and map clearing.

Should max stat gear be easy to be obtained?

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Posted by: SHM.7628

SHM.7628

I believe a single complete set of max stat gear should be obtainable with a 20 hour time investment. Keep in mind that max-stat don’t necessarily mean high-end. That was how the old GW1 operated, and it worked.

I agree. We were promised no grind. By the time you put in the work to get to level 80, you should be easilly be able to buy/ obtain a max stat set. You said 20 hours, sound like a rough estimate of how long it takes to get to max level.

The problem is this game has changed very much since its manifesto and inception. It’s a totally different game now. I think that is a very bad thing.

Should max stat gear be easy to be obtained?

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Posted by: SHM.7628

SHM.7628

Yes, I shouldn’t have to grind for max stag gear, I shouldn’t have to pay for max stag gear with real money. (Skins are another issue entirely.) We were lied to. I worked too hard on the exotics. I don’t want to be on a stat gear treadmill. The new ascended gear for me was the final insult. (there were many) I left permanently after that.

Alone on the map.

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SHM.7628

Don’t worry its gonna get a lot worse with the new gear grind..

Still contemplating whether it’s worth it. Simply have no stomach to run dungeons to grind for gear any-more. Was not what I was going to play GW2 for….. but it looks more and more needed for this game, especially with the new gear tier.

I haven’t even grinded out all my elite gear yet. I’ve already lost the stomach to grind anymore. I hope anet is listening and lets us ugrade our existing armor with infusion. If other people want to grind out elite skin infusion armor, then let them. I (and I am sure others ) want no part of it.

Alone on the map.

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SHM.7628

No worries they will get new people from the gear grinding they implemented just now. Don’t worry about all the others leaving due to it and making you seem even more alone.

The whole server setup is flawed, which is what leads some servers to feel empty. I know a solution on how to fix it, but I doubt anyone would listen to it. It would also require a lot of restructuring.

I’d listen. Lets hear your idea.

Alone on the map.

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SHM.7628

And it’s probably not going to get any better any time soon once the new dungeon is out. Someone did some calculations on another thread that it takes 70+ hours to grind enough tokens to buy ONE piece of ascendant gear. Expect those people that normally roam Orr will be camping in Lion’s Arch farming for their ascendant gear for next couple weeks till they get all their stuff. Orr will have alot less people for some time.

This was a huge mistake. There is and will be a mass exodus from the game because of the increased stat gear. I tried not to go here because there’s a huge thread on this already. People don’t want to regrind their stat gear.

Down leveled drops still not working right.

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SHM.7628

I agree.

Furthermore, down leveling is still broken too. I’m still seeing places when i ’ve been scaled lower than the level by 3 or so levels.

Alone on the map.

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SHM.7628

I’m on whiteside ridge, thier are tons of players around.

Thanks, I’ll give it a look in 7 days when I can transfer.

Alone on the map.

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Posted by: SHM.7628

SHM.7628

I think if you are interested in community, probably join a guild? But most maps I’m on have some people run by (that aren’t botters..or dont seem like one) like every minute or so.

Edit: But the low density is a problem stated by many. So there is room for improvement.

While community would be awesome, it’s not really my main concern. I am used to playing alone. my odd/ infrequent hours and situation pretty much mean I am not going to be in a big community. Anyway this game really doesn’t encourage grouping and community play. It’s more about zerging.

The problem is you need more than a couple of stragglers to get the harder content done. Perhaps if they limitted the number of contested waypoints it might funnel people to the ones that are contested? Like you said, they need a fix.

Alone on the map.

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Posted by: SHM.7628

SHM.7628

The server population is getting ridiculously low. I’m sitting alone on the map. I mean no problem in the lower zones, but places like Orr and Malchor’s leap its pretty much impossible to get anything done.

Almost all the waypoints are contested. I managed to get all the waypoints near the temples, but clearing them with no players is impossible. This game really doesn’t work when nobody is playing with you.

I tried transfering servers but the new one wasn’t better than the one I left. You guys really need a fix for this. Perhaps automatic server merges when the population dips too low? I saw someone suggest underflow servers. Not a bad idea. Clearly something needs to be done.

I am finding Diessa Plateau to be unenjoyable

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SHM.7628

If you don’t like Diessa Plateau for those reasons then you are really going to have a time with Malchor’s Leap.

It’s getting ridiculous. in Malchor’s (actually most of the upper levels.) All the waypoints are blocked and I’m sitting alone on the map. It’snear impossible tyo do what I want to do when i am so severly outnumbered. I’ve managed to get to all of the temples, but there’s no way to clear them.

Thoughts on Ascended Gear? [Merged threads]

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SHM.7628

Any new gear it should be for skin only.

First you ahve a massive Karma grind for exotic armor, then you add DR. Finally you correct that with jugs of liquid karma. Then you go and do this?

I don’t want to re grind stat gear again. I could live with that if it were skin only gear. Its almost like Anet will not be happy until they piss off every last player and make them leave. What, theservers aren’t empty enough?

Almost all zones are dead. (Solution)?

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SHM.7628

it might not be so bad if i hadn’t done most of the content on my first toon, then done much of the rest on my 2nd toon. if the early zones by race were all equal in quality and of interest…

what happened to that?

I think you really hit the nail on the head with this. Between betas and leveling 2 toons I feel like I completed everything. When you take the rewards out of the equation the game completely loses its sense of purpose.

The question is, What’s the fix? Perhaps if there were less levels it wouldn’t force a player to do so much content on a single toon? I know this is a sandbox game, but it’s not working. Perhaps racial starter areas that would take a player through max level would work. You could then graduate to the sandbox areas.

I think these fixes coupled with standard rewards per level might really help with the replayability.

(edited by SHM.7628)

Where are all the people...? (Server Transfer)

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SHM.7628

If PvP meant something i.e. you got some reward from winning that was worth keeping I would play a lot. But no tangible rewards means no reason to play.

You dont need rewards to participate in something. Theres this little thing called fun.

YA WHEN IT IS ACTUALLY FUN!!!!! which most the time its just a grind, and this is an MMO!!!!!!!! Which means there need to be rewards attached to doing content that is how they work.

LOL, for real dude…………..Maybe I am the odd one out on this but I find rewards fun! It’s all random and meaningless without rewards.

maybe, but it really looks like youv ebeen brought up to EXPECT rewards for doing something. This is a terrible attitude to have and not just in video games.

Great, you go to work and mail me your paycheck because you don’t need rewards. Most everything you do in real life (or games) is rewards based or you wouldn’t do it. (or not do it for very long)

You might play through an event once for the thrill of accomplishing it and seeing the end results. How many times are you going to want to do it with no reward? I’ve killed thousands of risen. Do ou expect this to be fun of its own accord? Perhaps if an exotic drops every now and again it would be.

Almost all zones are dead. (Solution)?

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SHM.7628

I had the solution to the problem (no seemed to like it).

1)All drops/ XP/ Karma etc scale to level.

2) get rid of DR

3) free waypoints.

Do this and people will spread out on the map and players who quit might even return.

Where are all the people...? (Server Transfer)

in Players Helping Players

Posted by: SHM.7628

SHM.7628

If PvP meant something i.e. you got some reward from winning that was worth keeping I would play a lot. But no tangible rewards means no reason to play.

You dont need rewards to participate in something. Theres this little thing called fun.

YA WHEN IT IS ACTUALLY FUN!!!!! which most the time its just a grind, and this is an MMO!!!!!!!! Which means there need to be rewards attached to doing content that is how they work.

LOL, for real dude…………..Maybe I am the odd one out on this but I find rewards fun! It’s all random and meaningless without rewards.

Where are all the people...? (Server Transfer)

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Posted by: SHM.7628

SHM.7628

People complained and complained (about legitimate concerns.) No one was listening. They finally got tired of complaining and left. Now the servers are empty except for a few very devoted fans.

I know that is what happened in my case. Although, I pop into the forums on occasion.

This, a million times, this. The game was rushed, it was obvious, the loyal fans & dev’s would accept no negative feedback, few changes were/have been made, and now they get to have the game to themselves. It sucks, because the potential was huge.

The potential was massive. In theory the game is fantastic. There were some dealbreakers in there. Some that come to mind are diminishing rewards, the camera/ FOV, and the lack of decent rewards for doing lower content. (to name a few)

I liked the game, I waited for the game. I prepurchased the game. Yet when I (or others) complained legitimately we were called whiners, or told we were wrong, or not listened to by the devs.

Lot’s of times on the forums I was met with “If you don’t like it leave” Well, I did. Many others did as well. Problem solved I guess, I don’t see anymore complaints on the forums…….other than empty servers.

Where are all the people...? (Server Transfer)

in Players Helping Players

Posted by: SHM.7628

SHM.7628

People complained and complained (about legitimate concerns.) No one was listening. They finally got tired of complaining and left. Now the servers are empty except for a few very devoted fans.

I know that is what happened in my case. Although, I pop into the forums on occasion.

Why I think teleport costs are unreasonably hight

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SHM.7628

Making teleporting cheaper would ultimately remove the consequences which breaks the spirit of an adventure game.

Like it did in GW 1? Oh wait, you could teleport to anywhere on the map for free that you previously opened up. The world didn’t end. The game was better for it and this one would be too.

Why I think teleport costs are unreasonably hight

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SHM.7628

Anyone arguing that they should be able to “play the way they want to play” in regards to wanting to port all over the place, you’re taking the phrase way too literally. It’s really “play the way you want to play… within limits.” You don’t get to make the rules. The port prices are there to make you think about your actions instead of just porting willy-nilly.

And all the complaints about porting within a map… if the price is too much for you, just run there. I never go on those crazy farming grinds, I explore all aspects of the game (pvp, dungeons, exploration, etc), but I’m smart with my gold and assets. So 1.5s to port within a map is nothing for me if I’m feeling particularly lazy. There needs to be a penalty, a trade off, for the convenience of the port.

I honestly see port price complaints as people screaming, “I refuse to become a smarter player and just want everything to be easier and free.” If you’re having troubles with port prices, you may want to reevaluate how you spend and earn your gold. It reminds me of people that immediately scream for nerfs on something before they’ve even put the time to learn if there’s a counter for something (i.e. bulls rush, frenzy, 100b warriors; easily counterable, but a lot of people refused to use their brains).

Perhaps your attitude is others aren’t playing right. It’s a common attitude with MMORPG elitists. Let me guess you spend a million hours playing. Everyone else who doesn’t is a noob who doesn’t put in the time to play right? Or is it just fanboyism where your precious devs can do no wrong?

I know it can be worked around, but the prices scale incongruently after level 60. Maybe people who play 14 hours a day can mitigate the imbalance better. However, its still there. Really dude, get off your high horse.

BAM! And just like that the argument has become nullified! May want to rethink your arguements before resorting to throwing around ‘fanboyism’ or any other lacking insults.

Also. 1-2 hours tops farming. 3-4 days worth of waypoint useage. Some of us still have jobs and get small play times throughout the week, and STILL have the ability to support travel costs.

‘Unable’ and ‘Lazy’ are two different things.

when people start saying others aren’t playing right That is when they open themselves up to be called out as elitists or fanboys. The OP had a valid point whether you agree or not is not the issue. If you disagree, say so and state a reason. On the forums you should not be attacked for objective criticism.

As for ability to mitigate the waypoint costs. Anyone can do it by limiting usage or farming. The costs are too high if you need to do that. As for the lazy comment. Not wanting to grind doesn’t make a person lazy. This is supposed to be fun, not a chore. If I want to do a chore I’ll mow my lawn. GW2 game controls are often to tight and it makes the game unfun. (not undoable, I said unfun)

When you start throwing around statements like they don’t want to use their brains or They aren’t playing right or like you said lazy then you should take no offense with being called a fanboy, a troll, or an elitist.

(edited by SHM.7628)

More Halloween Goodies

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Posted by: SHM.7628

SHM.7628

1. Will you or will you not be buying black lion trading company or random number generation materials again?

No way.

2. Did you buy them in the past?

Never

3. If you would not buy trading post material/gamble, would you support direct to buy weapon skins and what general price do you find acceptable from a business standpoint both as a customer and realizing that they must make money as a business?

No, I know I am uncommon but I’d never pay real money for "*skins"*

4. Do you believe that future events will also be handled with random number generation to make profit based on limited time item acquisition?

If its profitable then I’d say yes. (I don’t suspect that it will be)

5. If you believe that the future events will be handled in the same manner, does this realization negatively effect your trust of Arena Net in regard to handling micro transactions for permanent content?

No, They lost my trust long before this. I refuse to spend cash in the cash shop. Most of the cash shop items are junk anyway. Perhaps I would have paid for a permanent golem banker. I might have also paid for a nice set of exotics if the price was decent enough to set off the Karma grind. However as a philosophy, I don’t believe in paying for in game items. especially when the game is lackluster.

Lackluster.

Why are you playing?

haven’t played in weeks. still check in on forums to see what’s going on with the game. It’s not like they’ll refund my money.

More Halloween Goodies

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Posted by: SHM.7628

SHM.7628

1. Will you or will you not be buying black lion trading company or random number generation materials again?

No way.

2. Did you buy them in the past?

Never

3. If you would not buy trading post material/gamble, would you support direct to buy weapon skins and what general price do you find acceptable from a business standpoint both as a customer and realizing that they must make money as a business?

No, I know I am uncommon but I’d never pay real money for "*skins"*

4. Do you believe that future events will also be handled with random number generation to make profit based on limited time item acquisition?

If its profitable then I’d say yes. (I don’t suspect that it will be)

5. If you believe that the future events will be handled in the same manner, does this realization negatively effect your trust of Arena Net in regard to handling micro transactions for permanent content?

No, They lost my trust long before this. I refuse to spend cash in the cash shop. Most of the cash shop items are junk anyway. Perhaps I would have paid for a permanent golem banker. I might have also paid for a nice set of exotics if the price was decent enough to set off the Karma grind. However as a philosophy, I don’t believe in paying for in game items. especially when the game is lackluster.

(edited by SHM.7628)

Why I think teleport costs are unreasonably hight

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Posted by: SHM.7628

SHM.7628

Anyone arguing that they should be able to “play the way they want to play” in regards to wanting to port all over the place, you’re taking the phrase way too literally. It’s really “play the way you want to play… within limits.” You don’t get to make the rules. The port prices are there to make you think about your actions instead of just porting willy-nilly.

And all the complaints about porting within a map… if the price is too much for you, just run there. I never go on those crazy farming grinds, I explore all aspects of the game (pvp, dungeons, exploration, etc), but I’m smart with my gold and assets. So 1.5s to port within a map is nothing for me if I’m feeling particularly lazy. There needs to be a penalty, a trade off, for the convenience of the port.

I honestly see port price complaints as people screaming, “I refuse to become a smarter player and just want everything to be easier and free.” If you’re having troubles with port prices, you may want to reevaluate how you spend and earn your gold. It reminds me of people that immediately scream for nerfs on something before they’ve even put the time to learn if there’s a counter for something (i.e. bulls rush, frenzy, 100b warriors; easily counterable, but a lot of people refused to use their brains).

Perhaps your attitude is others aren’t playing right. It’s a common attitude with MMORPG elitists. Let me guess you spend a million hours playing. Everyone else who doesn’t is a noob who doesn’t put in the time to play right? Or is it just fanboyism where your precious devs can do no wrong?

I know it can be worked around, but the prices scale incongruently after level 60. Maybe people who play 14 hours a day can mitigate the imbalance better. However, its still there. Really dude, get off your high horse.

(edited by SHM.7628)

Why I think teleport costs are unreasonably hight

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Posted by: SHM.7628

SHM.7628

<snip>

What are you ranting about? Reread my post. I never suggested different waypoint costs for different people. It should all be uniform for all.

It is… It just scales with level. Waypoints cost the same for all level 80’s.

That’s the whole point, they are uniformly too high at max level but balanced well at lower levels.

Why I think teleport costs are unreasonably hight

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SHM.7628

If you have to work back your waypoint costs then they are too high.

But you have to work back all costs, so that’s no argument at all.

You should be able to use them and play normally without fear of going broke. Play how you like, remember that? That doesn’t mean grind 15 minutes to use waypoints.

You can play normally without fear of going broke. Case in point, all the people who play normally but aren’t complaining in this thread.

“Play how you like” obviously isn’t meant to be taken 100% literally, because I’m sure lots of people would like to play without having to pay in-game coin for anything but epic-looking gear or whatever, and yet we’re all fine with the fact that they can’t.

“play how you want” for me means that i get to do what I want without having to significantly alter my game play to do that. Say I get an hour (sometimes more) a day to play. Now I want to use a waypoint. Now I have to factor in break even farm time into the game? That isn’t playing how I want. They say that is a gold sink but actually that is a gold treadmill. You’re running to stand still.

What if i have a friend or guildie on the other end of the map? I should just be able to go and help him/ play together. Instead of checking my bank balance.

Now what is my alternative? Run across the map. Well the map is really big. Yes, I can forfiet a huge chunk of my play time and treck across it, but it isn’t fun and it isn’t playing how I like. IF I do that then its just going to be me running past stuff, not enjoying it or participating. If I stopped to smell the roses, I’d never get anything done that I wanted to.

Waypoints should either be free or cap out at a nominal amout, say 50 copper. Actually at 50 copper, I’d use them much more frequently, so they’d still be a gold sink. They just wouldn’t be prohibitive. Using waypoints is not supposed to be punitive.

You can’t have a game where everyone has a different set of rules so they can “play how they want”. You get free waypoints where others have to pay and so on just doesn’t work. .

P.S. How’s that Obama Phone working for ya?

What are you ranting about? Reread my post. I never suggested different waypoint costs for different people. It should all be uniform for all.

Why I think teleport costs are unreasonably hight

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SHM.7628

I would like to support the idea someone here has already mentioned.

Anet, please keep teleport fees as they are but introduce new item into gem shop. This would be sort of traveller ticket which offers free teleporting for 1 month. If you think thats too much let it be 10 free teleports a day (basic ticket) and 30 a day (premium ticket). If you keep cost reasonable enough so most players could afford (at least with their gold), like 100 gems per basic monthly ticket, I’m sure this would be a bestseller = profit for everyone.

I hope you will also support this idea.

What you are proposing is a bad fix, to a real problem. You should not need to use gemstore items to fix an imbalance. If I like the game = I’ll support them in the gem store by purchasing items that I want. If I am not having fun, I am not going to spend to fix the problem.

It’s the same logic people used with with DR, “Buy karma/ XP boosters” and no problem. My opinion with gem store purchases is that its a way to show my appreiation and loyalty for a great game.

Why I think teleport costs are unreasonably hight

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SHM.7628

If you have to work back your waypoint costs then they are too high.

But you have to work back all costs, so that’s no argument at all.

Woking back costs does not mean grinding back money.

I don’t have to “work back” other costs. By plaing normally, I generally have enough for weapons, repair costs and other sinks, becuase I made money while playing. I don’t have to think about them.

Charr lands are empty.....

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SHM.7628

Now that I have my Arah Dungeon armor set I plan on first completing everything in the Charr areas. It is my favorite area in the game. It’s very artistic, gritty, smokey, I just love it….too bad no one else does. Yesterday I began my quest to complete every possible thing there, but as I began my journey I noticed something…….(que the cricket sounds) I’m very very alone…….

I read an article on PCgamer about how some of Anet developers are sad that the Charr and Asura are not very popular among char selections in GW2…..well I’m a Charr and I love my character…I’ll list some of the reasons why I think many people chose not to be a charr starting with the most glarring…

1. Animations
2. Armor
3. Lore

For me it’s the Armor that I’m most disappointed with in the Medium department it’s just not very good, it’s true…most helms look a bit ugly.

Players love to trick out there characters with the best armor and often change it out and mix armors but the medium armor for Charr is just not that good. Animation wise jumping is a pain with the Charr.

Back to the areas….I know it hurts Anet that they took such care and time to create the charr areas only to find out that they are now desolate…..What’s more glarring is that it’s so early in the game…in GW1 we all had one path to lead through and finish so everyone visited the area albeit alone now in GW2 we have more choices and people are choosing to not visit the charr areas anymore and this is just depressing. It’s not a cut and paste area…it’s very unique…but as a level 80 player what is their incentive to revisit ANET? This is something you guys have to figure out if you want this are to still populate. I just wanted to point this out and see what you guys are seeing on your sever….I’m on yaks bend.

I really wanted to comment on this. On day one, I rolled 5 characters. I played all the characters through the initial area then rolled the next. The last one I rolled was a Charr (Warrior if you’re interested)

I thought the Charr was going to be the character I liked the least. To my surprise (and delight) The Charr and the W profession quickly became my favorite. He wound up being my first level 80.

I also liked the charr areas best. Very cool, but like you said, very empty. In fairness, I’ve seen this in other areas too. This is especially true for areas about level 40. I think its a problem that willl get worse as people get more and more of their characters to max level.

MMO's need a grind but not for fluff

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SHM.7628

…LOL? of course its a question, which you obviously misread completely.
Can someone else answer me?
“If you’re not a role player then you should stay away from this game?”
And don’t give me “oh there’s pvp for non role players”. I’m speaking for ones who just want pve.

So let me get this straight: you’re asking: “Should non-role players stay away from this game?”

My answer is no, because there’s plenty to do for at least the first 50 hours or so, probably more if you don’t rush it. After that, there’s a more limited range of things to do.

What if I’m done with the map and crafting and the story, what is there left to do other than PvP..? Get cosmetic stuff.. Oh wait.. That’s for roleplayers.

I’ll answer that for you. If you did everything you described, you’re pretty much done, short of rolling a new character. Believe me I know how you feel. The alternative is to keep playing and exploring with that character.

The problem with that is that you will make the content stale for your alts fast. By the time my scond character was significantly leveled, I was getting regulary content deja vous. Other than the starter areas, everything overlaps. Also your chosen profession doesn’t really change up strategy much, because the mechanics are so simillar.

Why I think teleport costs are unreasonably hight

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SHM.7628

If you have to work back your waypoint costs then they are too high.

But you have to work back all costs, so that’s no argument at all.

You should be able to use them and play normally without fear of going broke. Play how you like, remember that? That doesn’t mean grind 15 minutes to use waypoints.

You can play normally without fear of going broke. Case in point, all the people who play normally but aren’t complaining in this thread.

“Play how you like” obviously isn’t meant to be taken 100% literally, because I’m sure lots of people would like to play without having to pay in-game coin for anything but epic-looking gear or whatever, and yet we’re all fine with the fact that they can’t.

“play how you want” for me means that i get to do what I want without having to significantly alter my game play to do that. Say I get an hour (sometimes more) a day to play. Now I want to use a waypoint. Now I have to factor in break even farm time into the game? That isn’t playing how I want. They say that is a gold sink but actually that is a gold treadmill. You’re running to stand still.

What if i have a friend or guildie on the other end of the map? I should just be able to go and help him/ play together. Instead of checking my bank balance.

Now what is my alternative? Run across the map. Well the map is really big. Yes, I can forfiet a huge chunk of my play time and treck across it, but it isn’t fun and it isn’t playing how I like. IF I do that then its just going to be me running past stuff, not enjoying it or participating. If I stopped to smell the roses, I’d never get anything done that I wanted to.

Waypoints should either be free or cap out at a nominal amout, say 50 copper. Actually at 50 copper, I’d use them much more frequently, so they’d still be a gold sink. They just wouldn’t be prohibitive. Using waypoints is not supposed to be punitive.

Why I think teleport costs are unreasonably hight

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SHM.7628

I agree 100%. Teleport at max level is ridiculously high. Its just right on lower levels. You should be able to freely use the waypoints without being concerned of your coin going negetive in the process.

I can’t believe the people on here saying that the OP is whining. His point was valid. If you have to work back your waypoint costs then they are too high. You should be able to use them and play normally without fear of going broke. Play how you like, remember that? That doesn’t mean grind 15 minutes to use waypoints.

Too much equality in GW2, end-game is far too limited.

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SHM.7628

Cezton.2415

Simply put though, by grind I meant effort involved.

If I could reword that part I would. I don’t like heavy grinds myself, but some form of effort is always involved when it comes to getting a reward in an online game.

i still disagree.

the effort involved is just right. not so much that it feels like a chore, but enough to not feel like it’s handed over to you in a plate. there are plenty of things to aim for after gearing up, in fact, that’s the very first step of many.

I think this is a subjective thing. what may feel right for you may be too much for someone else. I think the karma grind is way too high for gear. I despised the game by the time I got my first full set. Granted, You probably play way more than me. It takes way too long to get 252,000 karma for an exotic set.

A million for legendary weapon? That would take me so long it would be pointless. Since they are more or less just for asthetics I can live without having one.

Anyway, I don’t think they are handing you anything. You have to grind a lot. (too much IMO) This is even worse since DR started.

Too much equality in GW2, end-game is far too limited.

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SHM.7628

It’s very very simple. GW and GW2 are not about loot. It’s about playing the game, not becoming stronger than others, not becoming richer than other. Low time commitment and “equality” is exactly why I like GW and GW2 over other MMO.

I kind of disagree with you about GW1. It wasn’t just about playing. It was about loot and power. You needed to get gold to buy and rune up your armor and get decent weapons. You needed to unlock heroes. You needed lots of skills to not just for your character, but for your heroes (if you were to be effective) I was way more powerful over time. It was considerably harder with my first character than others. There was no level grind, but you had to grind a long time to get your character in decent shape and enough skills.

It is about the loot for both games. Its expensive getting a character through both games especially first characters. In GW2 Skill manuals were not cheap. nor is armor, weapons, waypoints and repair cost.

Too much equality in GW2, end-game is far too limited.

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SHM.7628

Perhaps you don’t find any of what I described as grindy. However, You played 450 hours in 60 days. (That is how long the game is out.) I’ve done the math. That means you must have played a minimum of 7.5 hours a day. If you skipped any days then you played even more than that. So basically, You played almost every waking hour assuming you sleep and work 8 hours a day.

On top of that, he’s constantly on these forums and gw2guru (unless the Red_Falcon there is someone else) white knighting for ArenaNet. It is remotely possible that this game is indeed his life. However, its so unlikely that I think it’s safe to call B. S.

Glad you called it

Too much equality in GW2, end-game is far too limited.

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SHM.7628

Grind should only be for skins. There should be legendary skins for weapons and armor. Give the hardcore something to work at. I would never do it, but I get the need for them to have it in the game. They need bragging rights. When I paid 252,000 karma for exotic gear I felt it was way too high. (and that was before DR was a factor.)

Too much equality in GW2, end-game is far too limited.

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SHM.7628

I really don’t get people who think here is no grind in this game. True comparedto other games the level grind is not huge. There’s a gear gring, a karma grind, a crafting/gathering grind and a gold grind.

Grind means doing the same things over and over with little or no reward. They upped the grind by adding DR. It’s the feeling of progression and moving towards something that is rewarding. That is what makes it fun.

Let’s say you went to a psychic that was never wrong. You asked the psychic to tell you about getting rich (you are currently 20 years old and dirt poor) The psychic tells you that you will remain dirt poor until you 100th birthday, then you will win the lottery for 500 million.

Would you be happy? I mean sure it’s good news you’ d live to be 100 and get uber rich too. However, its just too far away and you will have to go through too much to get to it. You not only want to get there, but have fun along the way.

Same with GW2 grind. Sure you could beat your head against the wall to get enough karma and gold to reach your goals. It wouldn’t be fun though. If you don’t feel progression and a sense of movement = no fun.

As a matter of fact, I have 450 hours in, 3 lvl 80s on full exotics and I have yet to do the same thing twice on any of my charaters.
Grind is definitely not there, at least not for your needs.

Yeah, I just don’t buy that. You have 3 level 80’s and never did the same thing twice? By my second character i was repeating everything except the starter areas. Perhaps, You might have gotten away with buying you exotic gear, but Full karma gear? I find that very suspect. However, lets assume that what you said was truthful.

Perhaps you don’t find any of what I described as grindy. However, You played 450 hours in 60 days. (That is how long the game is out.) I’ve done the math. That means you must have played a minimum of 7.5 hours a day. If you skipped any days then you played even more than that. So basically, You played almost every waking hour assuming you sleep and work 8 hours a day.

Ok, so you are hardcore and don’t think its a grind. I get it. Can you see how people with lives would disagree with you?

(edited by SHM.7628)

Too much equality in GW2, end-game is far too limited.

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SHM.7628

I really don’t get people who think here is no grind in this game. True, compared to other games the level grind is not huge. There’s a gear grind, a karma grind, a crafting/gathering grind and a gold grind.

Grind means doing the same things over and over with little or no reward. They upped the grind by adding DR. It’s the feeling of progression and moving towards something that is rewarding. That is what makes it fun.

Let’s say you went to a psychic that was never wrong. You asked the psychic to tell you about getting rich (you are currently 20 years old and dirt poor) The psychic tells you that you will remain dirt poor until you 100th birthday, then you will win the lottery for 500 million.

Would you be happy? I mean sure it’s good news you’ d live to be 100 and get uber rich too. However, its just too far away and you will have to go through too much to get to it. You not only want to get there, but have fun along the way.

Same with GW2 grind. Sure, you could beat your head against the wall to get enough karma and gold to reach your goals. It wouldn’t be fun though.

(edited by SHM.7628)

MMO's need a grind but not for fluff

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SHM.7628

That’s your perception.
My perception?

You get a graduation certificate for being HARDWORKING and dedicated.
You get a promotion for being HARDWORKING and dedicated.
You get rich if you are HARDWORKING and dedicated.
You triumph more easily in mmorpg if you are HARDWORKING and dedicated.

How to be good? Be hardworking and dedicated.
You can’t be good without making efforts.

Your perception is wrong. That’s not how the world works. You get rewarded for DOING THINGS WELL. The reason you seem to have made a critical mistake is that doing things well often requires hard work. But that doesn’t mean hard work always leads to doing things well.

Here’s you trying out your ‘perception’ in the real world:

“Hey, Mr Bank Manager, I’m here for my money.”
“What money?”
“I started a business, see, and I’ve been working hard at it night and day, so I figured I deserved a reward.”
“Err… well, did you make any profit?”
“Nope. But I worked really, really hard at it. I dedicated my every working hour to it.”
“But you haven’t made any profit yet?”
“Not yet. But I figure that since our society rewards hard work and effort, you ought to give me a reward.”
“Err… no.”
“But I worked hard!”
“Still no.”

However, keep working hard and you’ll eventually become a GOOD businessman. Then you’ll make money.

Similarly, keep working hard at GW2 and you’ll become a GOOD player. Then you’ll get your reward. That’s the connection. Hard work matters, but it does not = success. It’s just part of the long road to getting good, and when you’re good, then you get your reward.

I can’t simply agree with you. The game controls can be such that you never get a decent reward for the actions that you’ve undertaken. I the game conditions are not balanced then you will feel like you’ve excessively worked for little reward.

If, by your own example, you can never charge anything but 1 cent mark up on a product you will never feel rewarded for your effort. You’ll never sell enough to make a profit. You can’t make a game like this rewarding enough by playing more hours. At some point you just have to admit it isn’t fun and play something else, or jhust stop playing.

This is GW2 = nonstop grind is not fun.

MMO's need a grind but not for fluff

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SHM.7628

ok I get the replies.

But what does this mean – is this a FPS instead of a MMO?

i.e. there is no progression, we spend minimal time to get to full stats and then that is it its over?

I guess that makes sense given no subscription.

Greg,

I so feel you on your original post. I played a W and a G through. There was never a carrot. I spent 2 weeks on my W getting to level 70 and another 2 weeks grinding out exotic karma gear. The first 2 weeks were mildly fun. I detested the second 2 weeks.

Between the betas and compleyting my first character, I felt like I done all I could do in the game. the maps and DE’s were repetitive. What’s more, diminishing rewards took away what little enjoyment I had left.

I quit and I never looked back. Sure, I’ll come in occasionally and check the forums to see if there was any significant changes, However for the most part, I am done. Unlike its Predecessor, GW2 doesn’t have what it takes to be great.

I had high hopes for thsi game, but I think the only way to really increase you level of enjoyment is to stop playing and move on to something else.

Let's Start the Karma DR Dialogue

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SHM.7628

People who don’t get DR are just really REALLY inefficient at doing events.

perhaps you’re a really efficient troll.

GW2 Fun or Madness?

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SHM.7628

When you’re right, you’re right.

Has Guild Wars 2 been worth your $60.00?

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SHM.7628

No,

I spent 2 weeks on my first character, another mindless 2 weeks on getting his armor (didn’t enjoy that 2 weeks at all) by the time I got to my alts everything content wise was stale. I could get the same kind of deal on a single player game minus the bugs.

Guild wars 1 = worth it

Diablo 2 = worth it

GW2 = not worth it.

Good job Anet!

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SHM.7628

Um ok, so everybody is equally unhappy with their professions and the game ………..so good work?

Pardon me, I thought the point was for everyone to love the game and enjoy their professions. If you went toa restaurant and everyone thought the food was equally bad, would your return? Or would you go to a place where everything was superb?

I think the OP is just pointing out that all the whiners are equally complaining, not all the players.

I have a few problems with your theories regarding this. First the vocal minority thing. It’s easy to dismiss people you disagree with by calling them a vocal minority or whiners or criers. (It’s also condescending and disrepctful) So all the poeple with complaints here and in other venues are simply not valid? I guess the multitudes of people who dislike and quit D3 are just whiners too?

On to the restaurant analogy. If you paid forthe meal already, you probably would eat it. You wouldn’t take a to go order (cash shop). You just wouldn’t return. (buy another anet game) therefore, I’m sure many people with valid complaints still play.

There’s a lot of people in a lot of places complaining about the same things in GW2. For example: I’ve seen multitudes of people who have issues with DR and the camera. If you want to remain in denial, then the game is perfect and everyone who disagrees is whining. If anyone comes to me to ask how I liked GW2, you bet I am going to tell them not to buy it.

(edited by SHM.7628)

Let's Start the Karma DR Dialogue

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SHM.7628

I don’t see a reason for Karma DR to begin with. You can’t trade it and as far as I know you cant trade (with other players) any of the gear bought with Karma either. So I see the DR with karma just as some arbitrary restriction. Where Anet indirectly tells you how to enjoy the game. ‘Stop repeating that event! Shoo!’ :p

Atm I am not that affected because I’m not grinding karma for gear or anything. I’m not a chef and I am not interested in Orr exotics. Actually I find the use for karma as currency lacking atm.

I agree with you, with one exception. DR is hurting you if you are trying to level. You are getting less XP per event and per kill. (I verified it) You may not even realize that you are being hurt.

I’ve said this before:

1) I don’t want them messing with my legitimately earned rewards. (I am not a bot/exploiter)

2) I don’t want to monitor their broken system.

Let's Start the Karma DR Dialogue

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SHM.7628

Balancing the universe…
I’ve logged on for the last 2 days, DR has never hit me/
I dont feel cheated, just puzzled, how my game style could be so different form anyone elses.
Cant even see anything unethical about the so called problem
Suffice to say, dont worry, I got money enough to cover myself and that dude

Well, it’s unethical to sell one thing and deliver another. DR was never promised or described.

I love how certain people mysteriously never get DR at all. I can only conclude that you are one of the following:

1) lucky thus far

2) lying

3) an exploiter

4) a kitten – bag troll

In any event, I don’t need GW2 rewards anymore, since I won’t be playing. No hard feelings. If you are having fun and getting your rewards good for you. I’m gone and they lost my business. I’m not alone on this either.

Let's Start the Karma DR Dialogue

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SHM.7628

I’ve ben logged off for minimum of 2 days. Dr hit me on my first event. Also, DR was significantly present again in the first 20 minutes of playing. (That is my first 3 events) I’m a reasonable person. I wanted to give them a fair chance to implement the fix they promised. It’s just a no go.

I feel highly cheated. Had DR been on the table from day one I would not have bought the game We had a good game for 2 weeks and then they pulled a bait and switch on us.

This is unfair and unethical. I would like a full refund or them to return to me the game I purchased. I can’t see them giving a refund, so I guess the joke is on us. Suffice it to say, you’ll never see another dollar out of me again because I no longer trust you. You might have gotten me once. (shame on you)

Now when people complain about this, they just don’t lock the thread, They remove the thread entirely. You may be able to escape the complaints, but you’ll never escape your reputation.

What's the point in having levels?

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SHM.7628

They wanted it this way and it’s not like they’re going to scrap the whole for no benefit at all.

Red there is a benefit. Whole zones won’t be empty. This game is designed to work better with full maps. It’s not easy doing most of these DE’s alone.

What's the point in having levels?

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SHM.7628

@Damage Inc.5736

Someone is new to RPG’s lmao.
I mean seriously?

That seems like an elitist attitude. I am not new to MMO’s. This system was supposed to not be typical of MMO’s. Why not just start everyone at 80? There’s down leveling anyway.