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I feel great!

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SHM.7628

You should invest some time in investigating your keyboard/mouse/chair setup. I KNOW a bad chair, or non supportive one can bring a lot of discomfort and damage.

Thanks, that sounds like sound advice. I think I have a really nice set up now. I have an expensive chair with lots of lumbar support already. Mouse and keyboard feel optimally positioned too. Guess I can experiment with the set up.

I feel great!

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SHM.7628

I took a break from playing around Wintersday event. I usually play GW2 for 2-4 hours a day. (more if i have time) I usually have a game in my browser that I’m workin on. Durring his particular break, there was nothing I wanted to play so I didn’t play at all.

I gotta tell you, I feel great. The aches and pains in my neck, shoulders, right arm and back improved immensely. I thought it was just age creeping up on me. I never realized what a hurting MMO’s were putting on me physcally. Ironicly, I’m in pretty good shape. I run and workout 4-5 times a week.

Am I just the odd man out? Has anyone else experienced this?

Expansion Thread [merged]

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SHM.7628

It pains me to say this, but I would not spend a single dollar on an expansion for this game the way things stand.

I love things about GW2 but it is too broken. There are too many issues. Expanding on it would be like peeing in the wind. It’s sad, because this game could hav been epic. It’s got good bones but poor choices have left it mediocre. I’m not paying for mediocre.

To All The Naysayers

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SHM.7628

Free waypoints won’t happen because the game needs gold sinks, and waypoints are one of the best. I’ll admit I get to Lion’s Arch by hitting “B”, then going through a portal in WvW, but I don’t hesitate to waypoint somewhere otherwise because the cost isn’t high enough to care.

the same argument was made about repair costs ………… Now they are free and the sky isn’t falling. There’s plenty of gold sinks in this game. This would not disturb the economy.

I use the same go around to get to LA that you do. Once you are centeral its better. You actually make my point for me that they should either be reduced or free. Or why use the WvW go around?

AFK Farmers in Silverwastes

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SHM.7628

Yup. Report as bots and let ANet sort it out. Hopefully they don’t let it get out of control.

Being afk doesn’t make them bots. I can see such a thing getting way out of hand. Going to the restroom and getting reported. This type of nonsense is what started the DR fiasco over a year ago.

To All The Naysayers

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SHM.7628

OP, I underestand what you’re getting at. Someone making a suggestion and 10 rabid fanbois jumping on it simply to trash the thread rather than providing any feedback.

Look, fanbois are going to be fanbois. No matter how logical a suggestion may be there’s going to be someone ready to blindly defend the game, or say you are QQing.

If you have a point to make then make it. Ignore any trolls you come across. I can’t tell you how many good player ideas Anet has actually implemented. I’ve had several of my posts eviscerated that have seen change materialized.

Since you mentioned mounts, I’d much prefer to see free waypoints. I like the waypoint system. I’d probabvly use it much more freely if I could well, “use it freely” :p The map is big and run speed is comparitvely slow.

See what I did there?

frustrated as a PVE player.

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SHM.7628

Why play if there’s no fruit?

No matter how bright and gifted you think the developers of this game might be, they aren’t going to change the game to suit your needs specifically, as they then risk alienating a ton of other players who like the game just as it is(tweaks not withstanding).

Best of luck finding that game that fits you! And I seriously do mean that. It is obvious that what you want and/or need in a game does not lie in GW2 as it currently exists.

I never expected the Devs to change the game specifically for me. The forums are a place of ideas. I put a lot of my ideas out there on how to make the game better because
I like the game.
What you call “negativity” is my desire to see a improvements.

I am not sure how my suggestions, or any implemented changes would alienate other players. There certainly have been massive changes in the past. (ex-the MF system, Karma, dailies, etc were completely overhauled) I suppose those overhauls didn’t upset you because Anet did them rather than a player suggesting them? You sound very much like a white knight to me.

You wish me well in a another game. What I hear is: “I like the game exactly how it is (unless the devs change it then I’ll love that) so go away.”

Still, I will probably take your advice and go away at least for a while. I’m due for a break. The game is stale for the reasons I stated. perhaps I’ll revisit it later to check for changes, perhaps not.

Certainly the response I expected. I disagree with you, therefore I am a supposed white knight……and then you go on and completely change the meaning of my post.

Well done.

At least you’re predictable in your responses.

Have you ever thought……“maybe it is not the game”?

Youre reply was the most predicatble of all. How about you give an area of the game that needs improvement? or make a positive suggestion?

Go away is not constructive feedback.

Winterday Feedback [merged]

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SHM.7628

The set of achievements is very poor and seems like a step backwards.

I far preferred the halloween dailies where they could be used to help you do the meta. This feels like more of a chore.

Yes, +1 on this. That would really be the perfect solution.

If you love guitar hero, go play it...

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SHM.7628

See this is why games are so easy these days. The devs listen to players who are simply unable to beat content because of their personal skill. What do the devs do? They create games that take one button to do every action , or make the content so easy so everyone with down syndrome can beat it.

What does this do for the higher skilled players? It makes it completely boring for being so easy. Now players set high standards for wanting great rewards for pressing 1.

500 notes? did that in three sessions(wasn’t trying hard). Also got many presents. I am done with bell choir , but I enjoyed doing the content because it promoted a slight challenge.

When an obstacle gets in your way find a way to get passed it. Don’t cry to someone for an easier obstacle.

This is holiday reward content. Its not supposed to be a chore or a hassle. So because you liked it or thought it was easy = he’s QQing? Honestly, You are being obnoxious.

500 notes is a grind. If you want to play it and master it, what is stopping you? Go and finish 6 all songs flawlessly.

Don’t you realize difficulty is subjective? You’re probably the kind that enjoys a good korean grinder and thinks everyone is a noob. Again……obnoxious attitude.

(edited by SHM.7628)

If you love guitar hero, go play it...

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SHM.7628

It’s funny that in the same patch where they revamped the dailies to reduce the grind for AP, they also put in an achievement like this.

That really isn’t fair this is holiday content. I really found most of wintersday to be a drag. It didn’t take me long to figure out i was gonna sit this one out. OP makes a fair point about 500 notes.

frustrated as a PVE player.

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SHM.7628

I totally get your frustration in that regard. Maybe you’re coming from the same (MMO)RPG background as I do and it might feel strange how this game hands out rewards. At the end of the day, a lot of the other posters are right when they say: Learn to live with it or move on to another game. The changes you might be hoping for are so fundamental that I can’t see any way in which they might ever be implemented.

I’ll say it one last time. This post is not specifically about drops and rewards. It’s about purpose. Drops and loot just so happen to be an effective means to that end.

After playing so long you need a purpose, because as we both know without purpose the server population would not exist. It is purpose that created us. Purpose that connects us, that pulls us, that guides us, that drives us. It is purpose that defines us. Purpose that binds us. We are here making suggestion on these forums because of you Anet, to take back from you what you tried to take from players of the game……..purpose.

(edited by SHM.7628)

frustrated as a PVE player.

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SHM.7628

Why play if there’s no fruit?

No matter how bright and gifted you think the developers of this game might be, they aren’t going to change the game to suit your needs specifically, as they then risk alienating a ton of other players who like the game just as it is(tweaks not withstanding).

Best of luck finding that game that fits you! And I seriously do mean that. It is obvious that what you want and/or need in a game does not lie in GW2 as it currently exists.

I never expected the Devs to change the game specifically for me. The forums are a place of ideas. I put a lot of my ideas out there on how to make the game better because
I like the game.
What you call “negativity” is my desire to see a improvements.

I am not sure how my suggestions, or any implemented changes would alienate other players. There certainly have been massive changes in the past. (ex-the MF system, Karma, dailies, etc were completely overhauled) I suppose those overhauls didn’t upset you because Anet did them rather than a player suggesting them? You sound very much like a white knight to me.

You wish me well in a another game. What I hear is: “I like the game exactly how it is (unless the devs change it then I’ll love that) so go away.”

Still, I will probably take your advice and go away at least for a while. I’m due for a break. The game is stale for the reasons I stated. perhaps I’ll revisit it later to check for changes, perhaps not.

frustrated as a PVE player.

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SHM.7628

There are two ways to play any game.

The fun – play the game on my terms and do as good as I can while retaining freedom of doing what I want, when I want it and playing for as long as I want to.

The serious – play the game with set goals in mind. Do what you need to achieve those goals as fast as possible and play for as long as you possibly can without the game eating too much of your life.

If you’re in the first category you’re not going to get items that were designed to be obtained by people in the first category in 1-3 years.
If you were in the second category you’d already have the item.

There’s a trade off :

You work for it or you wait for it. There’s no in-between.
Actually there is one – you can pay for it and in that case Anet makes some money and you can get your shiny.

Either way – you have to put in something to get something. You can’t play in an extremely casual manner and in a very narrow spectrum of the game and expect to obtain the game’s most “prestigious” items.

Also the “fought an obscure boss with 2 people and it was super fun” experience would instantly disappear the moment any meaningful loot was associated with said boss.

The zerg would find and smash the boss over and over for the rewards. Just look at some DEs that have collection-related rewards.

Harper, If you think its only about the loot then you probably missed the point of my post entirely. It’s about making the game more rich and rewarding Paying for more rewards would not make the game more fun for me. Neither would log in rewards.

I’m fine with some things in game being beyond my grasp or being long term goals. I don’t think it’s about playing longer. Frankly, I play too much already.

frustrated as a PVE player.

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SHM.7628

Preface: I am not by anymeans harcore. I’ve leveled 10 toons, they are in exotics and ascened trinkets.

First, there ARE bosses that drop unique armor/weapon sets – Tequatl and Triple Trouble both have (small) chances to drop unique Ascended items. It sounds like you don’t like the RNG though, so maybe you’re looking for something like the dungeon armor? Yes, it only drops from dungeons or PvP, though folks in various threads have offered suggestions on mixing that up. Or maybe the Silverwastes’ Luminous armor, which is exclusively PvE and not excessively grindy? Last season, Scarlet had a chance to drop Scarlet’s Kiss and Scarlet’s Rainbow – the only mega-amazing drop I’ve ever looted.

Second, what would be an example of good/special loot, in your mind? Does it need to have a fancy skin? Be expensive? How should it be earned? Clearly “a chance” to drop from a boss isn’t enough. Would you prefer a reward track? I certainly would! Try not to use a precursor as an example, since that’s been discussed ad nauseum.

Finally, what would be a good example of progression? What are your goals in playing the game? If the answer is just “to have fun,” then what do you enjoy doing?

You asked some good questions and made some good points.

what would be an example of good/special loot, in your mind? Does it need to have a fancy skin? Be expensive?

Yes to all. Frankly, I think almost all of the skins are mediocre in this game. If it was an especially nice looking skin, it would likely be valuable. It might also be valuable if it were part of a coveted set. A valuable peice, like a precursor or an expensive upgrade, craftinging mat, or even a dye. (I know they don’t drop.) back pieces, ascended items.

frankly loot needs an overhaul. There’s just way too much junk in this game. It should be scaled way down.

Finally, what would be a good example of progression? What are your goals in playing the game? If the answer is just “to have fun,” then what do you enjoy doing?

I like doing the DE’s from the world bosses to the smallest most obscure. That is fun for me. I’d like drop rewards to go with that. Too much emphasis has been put on world bosses for their chests because frankly no loot drops anywhere. (where you basically spam 1)

I had a blast the other day fighting gargantula with 2 other guys. How awesome would it have been to get loot for that? yeah i got a champ bag but I have never once gotten anything special from a champ bag.

I like the “play your own way system”, but it doesn’t really exist.

If you think almost all the skins are mediocre in this game then what sort of skins are you looking for that this game doesn’t supply. Because the skins range from plain to shiny, from small to outsized. If there is a fair range of skins and what you want isn’t there then maybe you need to detail what exactly would be a fancy skin.

The problem with wanting a valuable skin to drop, if it’s valuable it’s going to be a rare drop and therefore few will get it as a drop. If it’s not rare and many had one, would it still be part of a coveted set? Even if it still looked the same?

Again, you need to clarify what is a fancy skin and how to keep them as something coveted if they are a common enough drop that many have them.

Negative, not going to explain myself any further. There’s been plenty of MMO’s before this one. You don’t need a thesis on loot drops. Nor does one need a PHD to figure it out.

The junk needs to be largely removed. A decent percent for loot to drop needs to drop from kills. (rather than an infinitesimal one.) Specialized pieces/sets should fall from bosses and chests.

If they want to move go another direction, they can add armor, weapon, and upgrade traders who can sell you this stuff. This way you can buy a set you with stats and upgrades you like. That won’t make the game more interesting to play but it would probably add some build diversity.

Anet can work out the details. The devs are a very bright and gifted group of individuals.

frustrated as a PVE player.

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SHM.7628

Do you see why I wrote that now? Every post so far has been to tell me I am wrong. really? I wrote nothing anyone can agree on? Not one thing I said had any validity at all? I’m not unreasonable, the post is being trolled.

So anyone who disagrees with you is a troll. It’s not at all possible that other people have reasonable opinions that are different to your own. Hmm…

Anyway. Play because you enjoy playing. Don’t play because you get given pixel that only exist in the context of the thing you don’t enjoy playing that much. The rewards for open-world PvE are pretty good, given the difficulty and effort involved.

You don’t feel rewarded by things like blues and greens? Well, you wouldn’t feel rewarded by rares and exotics either, if they were dropping so much in the open world that casual players would frequently get them. Because all the players with more time for farming would be getting them in far greater quantities. This game is an MMO: that means that rewards have to be balanced against a spectrum of play-styles and play-times.

No, I don’t expect everyone to agree with everything i say. I am not a child though. I know when a post is getting fair criticism and when its being trolled. However,There wound up being some fair exchanges and some good questions on here too. I very much appreciate that.

Blues and greens are essentially junk. Useful while leveling but that is about it. You can get on the luck treadmill and salvage a million of them in hopes of reaching 300 MF too.

Golds can be salvaged, used for skins, or used in the MF. I’d like to see them salvage into something a little more useful more often.

(edited by SHM.7628)

frustrated as a PVE player.

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SHM.7628

2) Does that mean I shouldn’t also want some reward and a feeling of progression?

Probably not, no. Especially on the second part. At it’s underlying core the game just feels to never have been designed with “progression” in mind.
They added some systems later which can work in that way, sure. Achievement point rewards, ascended gear, skin bank, WXP levels.

But if you look back at the core of the game, no, the game was designed to be enjoyable for itself, not for some artificial motivation method. Whether it is or not, that’s a different issue ofc. :P

I actually like the game but it’s still not enough over time. If there is no meaningful progression then its just a grind. (not fun)

I like a lot of the content. (not all of it) There needs to be a reward for it or its eventually just tedium.

Oddly enough, I don’t think shortage of maps or DE’s are the problem. There’s a ton of map and events. I don’t even want an expansion. Reward me for what is there.

But you are getting rewarded at every turn with exp and loot so what more do you want man?

karma is OK. (although I don’t need any)The loot has been junk for me. XP? That is an odd one. when I needed it it was sparse, now I get tons and it’s all but useless to me.

frustrated as a PVE player.

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SHM.7628

Preface: I am not by anymeans harcore. I’ve leveled 10 toons, they are in exotics and ascened trinkets.

First, there ARE bosses that drop unique armor/weapon sets – Tequatl and Triple Trouble both have (small) chances to drop unique Ascended items. It sounds like you don’t like the RNG though, so maybe you’re looking for something like the dungeon armor? Yes, it only drops from dungeons or PvP, though folks in various threads have offered suggestions on mixing that up. Or maybe the Silverwastes’ Luminous armor, which is exclusively PvE and not excessively grindy? Last season, Scarlet had a chance to drop Scarlet’s Kiss and Scarlet’s Rainbow – the only mega-amazing drop I’ve ever looted.

Second, what would be an example of good/special loot, in your mind? Does it need to have a fancy skin? Be expensive? How should it be earned? Clearly “a chance” to drop from a boss isn’t enough. Would you prefer a reward track? I certainly would! Try not to use a precursor as an example, since that’s been discussed ad nauseum.

Finally, what would be a good example of progression? What are your goals in playing the game? If the answer is just “to have fun,” then what do you enjoy doing?

You asked some good questions and made some good points.

what would be an example of good/special loot, in your mind? Does it need to have a fancy skin? Be expensive?

Yes to all. Frankly, I think almost all of the skins are mediocre in this game. If it was an especially nice looking skin, it would likely be valuable. It might also be valuable if it were part of a coveted set. A valuable peice, like a precursor or an expensive upgrade, craftinging mat, or even a dye. (I know they don’t drop.) back pieces, ascended items.

frankly loot needs an overhaul. There’s just way too much junk in this game. It should be scaled way down.

Finally, what would be a good example of progression? What are your goals in playing the game? If the answer is just “to have fun,” then what do you enjoy doing?

I like doing the DE’s from the world bosses to the smallest most obscure. That is fun for me. I’d like drop rewards to go with that. Too much emphasis has been put on world bosses for their chests because frankly no loot drops anywhere. (where you basically spam 1)

I had a blast the other day fighting gargantula with 2 other guys. How awesome would it have been to get loot for that? yeah i got a champ bag but I have never once gotten anything special from a champ bag.

I like the “play your own way system”, but it doesn’t really exist.

will other stats in pve ever rival berserker?

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Will ANet ever make some changes to allow room in pve for something other than berserkers to be the bestoption?

Berserker really ruins the overall feel of classes like Necromancer, Thief and Mesmer, who have so much condition potential.

I’d love to see dungeons hit harder, retaliation do far more, and stacking to be actively made difficult. PvE (with the exception of a few world bosses) is nothing but a dps-fest when it could be so much more.

In my opinion, everything should be made to hit far harder unless you have toughness. Make Guardians Guard things, make thieves actively have to use their evades, make mesmers actually need their illusions.

I’ve actively started ignoring a lot of pve in favour of pvp now due to the massive versatility of builds you can find in pvp, and how well each of those builds can do in their own niche, instead of everyone being a clone of everyone else.

Not having the trinity is nice, but pve being nothing but a dps fest is really quite a downer

The short answer to you question, no.

PVE mobs, especially bosses are made to be bags of HP so DPS will always be king in PVE. In the toughest fights nothing works better than getting the enemy dead fast.

frustrated as a PVE player.

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SHM.7628

2) Does that mean I shouldn’t also want some reward and a feeling of progression?

Probably not, no. Especially on the second part. At it’s underlying core the game just feels to never have been designed with “progression” in mind.
They added some systems later which can work in that way, sure. Achievement point rewards, ascended gear, skin bank, WXP levels.

But if you look back at the core of the game, no, the game was designed to be enjoyable for itself, not for some artificial motivation method. Whether it is or not, that’s a different issue ofc. :P

I actually like the game but it’s still not enough over time. If there is no meaningful progression then its just a grind. (not fun)

I like a lot of the content. (not all of it) There needs to be a reward for it or its eventually just tedium.

Oddly enough, I don’t think shortage of maps or DE’s are the problem. There’s a ton of map and events. I don’t even want an expansion. Reward me for what is there.

frustrated as a PVE player.

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SHM.7628

Some GW2 rewards drop in specific places (e.g., Teq, Wurm, TA AP). Others are incremental (you collect various stuff, like crafting mats for Ascended, or tokens for Dungeon Skins). Still other rewards can drop anywhere. This was done, presumably, to allow any play style to yield one of those “drop anywhere” rewards. Unfortunately, this means huge drop tables, which means vanishingly small chances to get one of the few things that one might actually want. Everything else is meant to be salvaged and the mats used or sold. This allows for another incremental reward system where you craft or collect gold and buy what you want off the TP.

The benefit of this system is that things like Precursors can drop off level 2 Moas in Caledon. The drawback is that that feeling you get when you get an awesome drop is exceedingly rare.

I understand the points you made. I just don’t feel it’s fun. I’ve played a ton of hours and never gotten a precursor. (not that I need one but nice to get something valuable as a drop)

Perhaps, I always get on the wrong side of the RNG, but even exotics have been pretty sparce for me. I rarely get one I can use or is worth much.

frustrated as a PVE player.

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SHM.7628

However, there has to be some balance between fun and achievement of a game is pointless grind.

Food for thought: GW2 is at its core not designed to be played for some reward or another.
That is to say, if your motivation to continue playing a MMORPG is that your character is constantly earning something, then GW2 is just not that type of game. There’s plenty MMOs for that itch, but GW2 isn’t really it. And yes, it’s weird as a result. Effectively, like players playing FPS before the days of endless stats and grinds, you play GW2 because you enjoy playing GW2, or you don’t. Ignoring artificial reward systems.

1)You think I might have liked the game leveling 10 toons through?

2) Does that mean I shouldn’t also want some reward and a feeling of progression?

frustrated as a PVE player.

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SHM.7628

Ok, I am now ready for the white knights to trounce me for my point of view.

Way to encourage constructive conversation.

Also, you’re going to have to just accept that the amount of time you’re putting into the game is not sufficient to achieve the goals you have set for yourself. So, you have two options:

1. Play the game more so you can achieve your goals
2. Accept that your goals are unrealistic, and stop wasting time on them

A huge percentage of the problems people have with this game can be traced to the inability to reconcile the things they want vs. the effort they’re willing to put into getting them. Important to keep in mind is that nothing you do in this game matters in reality. Who cares if you never get a legendary? You probably won’t even be talking about this game in 5 years.

I approach GW2 the way I approach life. Possessions are nice, but experiences are the reason to keep going. Just play the game and try to enjoy it, and if you don’t enjoy it, take a break. (I don’t recommend that exact approach for life, but you get what I mean)

Ok, I’ll delete that part of my post. You’re criticism was at least constructive. I know not every thing in game is going to be for me. (like legendary crafting) I’m fine with that. Why play if there’s no fruit?

However, there has to be some balance between fun and achievement of a game is pointless grind. Why should I kill Teq for the 300th time? (just an example) He hasn’t progresssed me at all. Sure it is sometimes fun to do. I’ve never gotten anything worthwhile from him. (Isn’t that sad?)

If you’ve killed Teq for the 300th time he’s given you around 600 gold (that’s just coin wise not including other loot).

yeah and your point is?

You said he hasn’t progressed you. 600 gold can get you pretty far. Admittedly it’s rather spread out over time so you won’t notice it but it’s still 600 gold.

Sounds like a lot but in game stuff is expensive. Example, buy some 20 slot bags, an abyss dye, character slots, trait unlocks, bank space and get back to me with a total. I want fun not a gold grind anyway.

Yup not disagreeing with those. In fact the only part of your whole post I’m disagreeing with is whether Teq progressed you or not. But if you want a 20 slot bag I can make you one. Got the mats and the crafting needed. Abyss I sold my spares sorry, and the others I can’t help with. But at a guess you’ve spent your 600 gold with that list.

Thanks. Yeah, I pretty much never craft unless it was to level a toon that needed it.

frustrated as a PVE player.

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SHM.7628

Ok, I am now ready for the white knights to trounce me for my point of view.

Way to encourage constructive conversation.

Do you see why I wrote that now? Every post so far has been to tell me I am wrong. really? I wrote nothing anyone can agree on? Not one thing I said had any validity at all? I’m not unreasonable, the post is being trolled.

frustrated as a PVE player.

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SHM.7628

Ok, I am now ready for the white knights to trounce me for my point of view.

Way to encourage constructive conversation.

Also, you’re going to have to just accept that the amount of time you’re putting into the game is not sufficient to achieve the goals you have set for yourself. So, you have two options:

1. Play the game more so you can achieve your goals
2. Accept that your goals are unrealistic, and stop wasting time on them

A huge percentage of the problems people have with this game can be traced to the inability to reconcile the things they want vs. the effort they’re willing to put into getting them. Important to keep in mind is that nothing you do in this game matters in reality. Who cares if you never get a legendary? You probably won’t even be talking about this game in 5 years.

I approach GW2 the way I approach life. Possessions are nice, but experiences are the reason to keep going. Just play the game and try to enjoy it, and if you don’t enjoy it, take a break. (I don’t recommend that exact approach for life, but you get what I mean)

Ok, I’ll delete that part of my post. You’re criticism was at least constructive. I know not every thing in game is going to be for me. (like legendary crafting) I’m fine with that. Why play if there’s no fruit?

However, there has to be some balance between fun and achievement of a game is pointless grind. Why should I kill Teq for the 300th time? (just an example) He hasn’t progresssed me at all. Sure it is sometimes fun to do. I’ve never gotten anything worthwhile from him. (Isn’t that sad?)

If you’ve killed Teq for the 300th time he’s given you around 600 gold (that’s just coin wise not including other loot).

yeah and your point is?

You said he hasn’t progressed you. 600 gold can get you pretty far. Admittedly it’s rather spread out over time so you won’t notice it but it’s still 600 gold.

Sounds like a lot but in game stuff is expensive. Example, buy some 20 slot bags, an abyss dye, character slots, trait unlocks, bank space and get back to me with a total. I want fun not a gold grind anyway.

frustrated as a PVE player.

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SHM.7628

Ok, I am now ready for the white knights to trounce me for my point of view.

Way to encourage constructive conversation.

Also, you’re going to have to just accept that the amount of time you’re putting into the game is not sufficient to achieve the goals you have set for yourself. So, you have two options:

1. Play the game more so you can achieve your goals
2. Accept that your goals are unrealistic, and stop wasting time on them

A huge percentage of the problems people have with this game can be traced to the inability to reconcile the things they want vs. the effort they’re willing to put into getting them. Important to keep in mind is that nothing you do in this game matters in reality. Who cares if you never get a legendary? You probably won’t even be talking about this game in 5 years.

I approach GW2 the way I approach life. Possessions are nice, but experiences are the reason to keep going. Just play the game and try to enjoy it, and if you don’t enjoy it, take a break. (I don’t recommend that exact approach for life, but you get what I mean)

Ok, I’ll delete that part of my post. You’re criticism was at least constructive. I know not every thing in game is going to be for me. (like legendary crafting) I’m fine with that. Why play if there’s no fruit?

However, there has to be some balance between fun and achievement of a game is pointless grind. Why should I kill Teq for the 300th time? (just an example) He hasn’t progresssed me at all. Sure it is sometimes fun to do. I’ve never gotten anything worthwhile from him. (Isn’t that sad?)

If you’ve killed Teq for the 300th time he’s given you around 600 gold (that’s just coin wise not including other loot).

yeah and your point is?

frustrated as a PVE player.

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SHM.7628

I don’t PVP, Craft, do JP’s, dungeon run or WvW with any regularity.

So you don’t participate in 80% of the game. PvP, Craft, JP, Dungeon and WvW is ALL what I do in the game except the Living Story and Achievement Hunting. I have a hard time to see what do you do in the game if you are not a casual but don’t do any of those things. I guess you level up toons whic is suppose to be a way to learn your profession and the game, not an end game to get the good stuff.

Lot’s of people play that way. I’ve tried a lot of it, its just not for me. I’m glad that stuff is there for you to enjoy though.

frustrated as a PVE player.

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SHM.7628

You said it yourself: you are no hardcore gamer. So why should a hardcore gamer get a legendary easily? It’s a long term goal. It’s the typical whining of players who just want everything easily, this mindset keeps influencing more and more the game community in a whole and destroys the good ol’ gaming sector as a whole.

Again: if you want fast rewards and easy achievable stuff, go and play a mobile game.

Did you even bother to read my post? I put legendary as an example. It’s clearly out of my reach, so be it. People like you assume everyone wants everything easilly. I like working towards things within reason Anyway, there’s a difference between easy and obtainable. “Easy and hard” are subjective anyway.

I’m also Ok with longterm goals and stuff in game designed for the hardcore.

frustrated as a PVE player.

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SHM.7628

Ok, I am now ready for the white knights to trounce me for my point of view.

Way to encourage constructive conversation.

Also, you’re going to have to just accept that the amount of time you’re putting into the game is not sufficient to achieve the goals you have set for yourself. So, you have two options:

1. Play the game more so you can achieve your goals
2. Accept that your goals are unrealistic, and stop wasting time on them

A huge percentage of the problems people have with this game can be traced to the inability to reconcile the things they want vs. the effort they’re willing to put into getting them. Important to keep in mind is that nothing you do in this game matters in reality. Who cares if you never get a legendary? You probably won’t even be talking about this game in 5 years.

I approach GW2 the way I approach life. Possessions are nice, but experiences are the reason to keep going. Just play the game and try to enjoy it, and if you don’t enjoy it, take a break. (I don’t recommend that exact approach for life, but you get what I mean)

Ok, I’ll delete that part of my post. You’re criticism was at least constructive. I know not every thing in game is going to be for me. (like legendary crafting) I’m fine with that. Why play if there’s no fruit?

However, there has to be some balance between fun and achievement of a game is pointless grind. Why should I kill Teq for the 300th time? (just an example) He hasn’t progresssed me at all. Sure it is sometimes fun to do. I’ve never gotten anything worthwhile from him. (Isn’t that sad?)

"Play How I Want" Is Gone

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SHM.7628

I think Anet gets satisfaction from players playing how they want, but they get more from players helping and teaming up with other players.

Under the old way of doing daily, I would come upon an event and do it with the few other players around. We helped each other.

Under the new way of doing daily, I see someone call an event. Then a big zerg of many dozen players come up to do the event, following mindlessly the NPC and killing mindlessly any mobs foolish enough to come too close to the blob of players. I certainly don’t have the feeling of “helping and teaming up with other players” anymore….

All that did was to bring the zerg of WvWvW’s daily to PvE’s daily.

Getting the event daily, I hit 1 and hope I actually tag something to get credit for the event. Particularly frustrating with my Ele since the cast times are longer even for skil one.

frustrated as a PVE player.

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SHM.7628

Preface: I am not by anymeans harcore. I’ve leveled 10 toons, they are in exotics and ascened trinkets. I don’t PVP, Craft, do JP’s, dungeon run or WvW with any regularity. I don’t consider myself casual, but judge for yourself.

I’ve done the events and PS ad nausium. Some are great fun. However, I’ve never gotten a good piece of loot from one. I certainly haven’t from mobs or chests. I’m geared so if it isn’t something special then its junk to me.

From what I understand leveling, loot, drops and chests are far better in other modes of play.

There’s a ton of in game things that are either useless or unobtainable to me. Take MF I am at about 100%. realisticly, I’ll never max it out. It took me about a month to realize I’d never make significant progress in crafting or my legendary due to time constraints. How is that fun?

I like working towards stuff but the stuff has to be meaningful. In other games you could beat specific bosses for a chance of something unique like a weapon or armor set. That would be fun.

I was doing the wintersday stuff and I though, “why am I doing this?” There’s nothing I really want. The few nice items that I wanted were mostly out of my reach. I got so much junk I was destroying it. I could have sold it for 2 copper on the TP, but why?

(edited by SHM.7628)

"Play How I Want" Is Gone

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SHM.7628

I always wonder about people that always brings up the whole “Play as you want” thingy.

Where would you draw the line?
Should I be allowed to sit around in DR and chat all day and get everything in the game? If not, why not? Maybe that is how I want to play? Shouldn’t I, based on your adamant stance on the play as you want statement, be allowed to do just that and still get everything in the game?

Why do people feel the need to make absurd comparisons like this? Standing there is not playing. Although, logging in isn’t either.

All the complaints

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SHM.7628

I’ve noticed there is a handful of players…. (about 4-5) who do literally nothing but trash talk every single update anet adds to the game.

Worse yet there’s a handful of players who do nothing but excuse Anet’s poor choices and praise them for everything they do.

You imagine there are people like that, but you are mistaken. The majority of people I’ve seen defending Anet’s decisions are in response to absurd demands from the same short-sighted, selfish individuals who are constantly whining and claiming that they alone possess the insight to guide this game to success.

Think about it… why would people jump to defend Anet without cause? I can’t think of any good reason to explain that behavior, whereas it’s very easy to explain the opposite.

I gotta call bs. I’ve seen people defend the most ridiculous things like DR and the bad camera. Look at the new dailies criticism about needing more PVE options. The knights swooped in and eviscerated those posts out of hand.

There are legitimate reasons for DR and also the claim from Anet that people hardly ever trigger it. I don’t understand why people would defend the camera though as you shouldn’t have to fight with the interface/controls. This isn’t Assassin’s Creed.

Well, they did in fact admit that there was a problem with DR being too harsh. They did fix it. I just used those as examples though. Look you don’t have to agree with a concern for it to be legitimate.

The reason I responded was because you were not treating their claims about DR as being legitimate but as ridiculous instead and then based those defending Anet’s recent decision as white knights. This was because you likely disagreed with them.

You state that someone doesn’t have to agree with a concern for it to me legitimate and yet you don’t even follow that statement.

I’ve never seen a pro- DR post to disagree with. I’ve only ever seen posts against it with white knights trolling the post saying stuff like, “it doesn’t effect me” or “Your not playing right” or “you’re QQing”

If I ever saw such a post stating the need for DR implementation with well thought out reasons it might be different. I’ve never seen anyone affirmitively say why DR is good for the game.

DR is an attempt at controlling bots that is exclusive to GW2. It’s ineffective. The only effective way to handle bots is identify and remove. the premise of not getting full rewards for all content that a player actually does is absurd to me.

All the complaints

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SHM.7628

I’ve noticed there is a handful of players…. (about 4-5) who do literally nothing but trash talk every single update anet adds to the game.

Worse yet there’s a handful of players who do nothing but excuse Anet’s poor choices and praise them for everything they do.

You imagine there are people like that, but you are mistaken. The majority of people I’ve seen defending Anet’s decisions are in response to absurd demands from the same short-sighted, selfish individuals who are constantly whining and claiming that they alone possess the insight to guide this game to success.

Think about it… why would people jump to defend Anet without cause? I can’t think of any good reason to explain that behavior, whereas it’s very easy to explain the opposite.

I gotta call bs. I’ve seen people defend the most ridiculous things like DR and the bad camera. Look at the new dailies criticism about needing more PVE options. The knights swooped in and eviscerated those posts out of hand.

There are legitimate reasons for DR and also the claim from Anet that people hardly ever trigger it. I don’t understand why people would defend the camera though as you shouldn’t have to fight with the interface/controls. This isn’t Assassin’s Creed.

Well, they did in fact admit that there was a problem with DR being too harsh. They did fix it. I just used those as examples though. Look you don’t have to agree with a concern for it to be legitimate.

All the complaints

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SHM.7628

This is supposed to be feedback. Some of it’s gonna be negative. Anyone who loves everything in game is either a troll, a white knight, or simply disingenuous.

Just to be ‘fair and balanced’:

“This is supposed to be feedback. Some of it’s gonna be positive. Anyone who hates everything in game is either a troll, a black knight, or simply disingenuous.”

Of course, (and there’s lots of good things in game) but people are more vocal when something needs fixing than when everything is working properly.

Think of this. When was the last time you went into a restaurant and thought how clean the place was? Most people don’t. You expect the place clean, you notice when it isn’t. You may complain when it isn’t. Do you tell the staff the place is clean? Most likely not. Nothing wrong with that, it’s just the way of things.

So while you may be attempting to be fair and balanced, I have to say this. I’ve seen very few post complaints on here that did not have at least some merrit to them. I’ve frequently seen the reverse though, where people get torn apart for legitimate concerns.

More Winter's Day - Less Junk Day

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SHM.7628

3rd thread I see touching this topic. I guess I’m not the only one who has an issue with the quantity versus quality balance in GW2. We get way too much worthless junk as loot, not just with Wintersday but with the game as a whole. But Wintersday really does take the crown. Opening 200+ gift boxes after playing a few Wintersday events really feels like a chore. Opening those boxes is something I really don’t look forward to at all. Does anyone else feel this way? I doubt that’s the experience Anet wanted us to have.

Loot has always been a problem in ths game. Wintersday presents are horrible. You don’t even get a chance at a rare skin. I am in your boat, I opened a about a stack. The only thing the giant presents offered that was worthwhile was a mini. Of course, I didn’t get one. I would have liked a rare skin and a mini, but I am not jumping through anymore hoops to get one.

There’s a larger loot problem than this event though. I’ve leveled 10 toons. I’m all in exotics and ascended jewelery. For me, that is where it ends. I don’t do fractals or grind out a legendary.

I like playing and all but I’ve done the content. Once in a while I’d like a drop or there’s no incentive for me to play. It’s all junk. I almost never get an exotic. I’ve certainly never gotten a valuable one. Sure I get the occasional rare, but I am geared so if it isn’t better than what i have equipped = its junk to me. Most of the exotics too me are generic junk anyway.

perhaps if they added some nice boss set of armor and weapons? or made exotics fall with more regularity? I always seem to get on the wrong side of the RNG.

(edited by SHM.7628)

More Winter's Day - Less Junk Day

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SHM.7628

Agree OP. You hit the nail right on the head.

World bosses in daily

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SHM.7628

Agree with OP. Solution could either be spawn that daily world boss every 15 minutes. (30 for ones like Teq) or have more non boss option choices.

All the complaints

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SHM.7628

I’ve noticed there is a handful of players…. (about 4-5) who do literally nothing but trash talk every single update anet adds to the game.

Worse yet there’s a handful of players who do nothing but excuse Anet’s poor choices and praise them for everything they do.

You imagine there are people like that, but you are mistaken. The majority of people I’ve seen defending Anet’s decisions are in response to absurd demands from the same short-sighted, selfish individuals who are constantly whining and claiming that they alone possess the insight to guide this game to success.

Think about it… why would people jump to defend Anet without cause? I can’t think of any good reason to explain that behavior, whereas it’s very easy to explain the opposite.

I gotta call bs. I’ve seen people defend the most ridiculous things like DR and the bad camera. Look at the new dailies criticism about needing more PVE options. The knights swooped in and eviscerated those posts out of hand.

A critical miss

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Seriously? everyone on here is not joking?

All the complaints

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SHM.7628

I took something else from the video. At one point they talked about game publishers insisting on multiplayer competitive modes in their shooters because it had worked out so well for CoD. I couldn’t help thinking about a whole generation of mediocre to poor MMO’s that had tried to emulate WoW’s success. This led me to wonder what kind of game GW2 would have been in they hadn’t tried so hard to attract the traditional MMO populace.

Answer: it would have been a lot more like GW1

All the complaints

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SHM.7628

I see a lot of legit complaints on here. Not everyone one of them, but a great many. I’ve like a great deal of what the game offered too. (BTW the voice acting is top notch in this game, love it) It’s tiring seeing every l piece of constructive criticism jumped on by a horde of rabid white knights.

This is supposed to be feedback. Some of it’s gonna be negative. Anyone who loves everything in game is either a troll, a white knight, or simply disingenuous.

Diminishing Returns w/Gifts?

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SHM.7628

Considering I got squat, you did ok. My drops usually suck though. They’re gonna get worse now that I hit the uninstall button.

A critical miss

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SHM.7628

Are you sure it’s a window and not some kind of a magical monitor?

Knowing anet they will likely fix this by removing all windows from the game.

And nerfing something totally unrelated.

That was hillarious…………………… and likely true!

The New Dailies -- Feedback welcome

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SHM.7628

People are arguing about the lack of diversity but neglecting the fact that it’s no longer necessary to do as the main reason to do dailies was to get the shiny.

Why do you people keep forgetting about 5-6-8 AP (and experience) we got naturally playing the game, which is now nerfed because we have to do specific stuff to get any AP? Because it is a valid and important, thus inconvenient, argument, is that why?

We’ve had specific dailies before, it’s not like this is new.

As for the AP, I don’t really care. I don’t actively hunt AP. Oh sure, when I notice that I’m 50 to 100 points away from my next chest, I’ll go looking for AP, but that’s the only time I actively AP hunt.

Regarding experience even if you absolutely ignore the dailies, the daily log in reward for the “6th day” of each “week” is a ‘Bag of Experience’ so that hasn’t disappeared either.

Thank you for reminding me! By the end of the 28 day login you will either have 10 or 16 tomes of knowledge depending on which end chest you choose. So there’s you’re experience.

Pretty cool on the tomes of knowledge. the XP consumables are nice too. I may just bank them up and if I ever want to delete re-roll a toon usee them up for an instant 80.

The New Dailies -- Feedback welcome

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SHM.7628

Today’s daily was better than the previous days. 3 of the 4 pve dailies were easy enough to get for everyone. If you didn’t have the time (or proper timing) to get Maw you had 3 other options that you could do in real time.

I’m not sure if brand new players had a problem getting “iron marches event completer”. I heard you get different dailies depending on your highest level character. I can’t confirm that because my toons are all 80.

However, if they keep it this way I rescind my former objections to the new system. I just don’t want to see the following:

1) a need to camp out bosses

2) a requirement for new players to get to an unobtainable level.

3) Forcing PVE players into game modes they don’t normally want to play.

With regards to point 2 this is from the patch notes -

“The number of available achievements per day is based on the highest-level character on an account:
Levels 1–10: 1 achievement per category
Levels 11–30: 3 achievements per category
Levels 31–80: 4 achievements per category”

I believe someone put up a screenshot from a low level account that didn’t have the silverwastes achievement listed as available, but I’ll be kittened if I can find the darned thing.

Well then, if they keep doing what they did with today’s daily then I rescind my objection.

The New Dailies -- Feedback welcome

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SHM.7628

Today’s daily was better than the previous days. 3 of the 4 pve dailies were easy enough to get for everyone. If you didn’t have the time (or proper timing) to get Maw you had 3 other options that you could do in real time.

I’m not sure if brand new players had a problem getting “iron marches event completer”. I heard you get different dailies depending on your highest level character. I can’t confirm that because my toons are all 80.

However, if they keep it this way I rescind my former objections to the new system. I just don’t want to see the following:

1) a need to camp out bosses

2) a requirement for new players to get to an unobtainable level.

3) Forcing PVE players into game modes they don’t normally want to play.

The New Dailies -- Feedback welcome

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SHM.7628

I argue it is not. I never asked for log in rewards. Rewards should come from killing mobs, beating bosses and opening chests. In other words play how you want and get properly rewarded.

So wait, you said “play how you want”, and then you cite “killing mobs, beating bosses, opening chests”.
Which of the two? Play how I want and still get the rewards, or do specific things which I may not want to do, like you listed?

those are examples of how I like to play. You may wanna do different things than me.

What if I just want to PvP for an hour a day? Would my hour be rewarded less than yours? What if I only like doing fractals? Should I just not get daily rewards? It is very rare under the old system to complete even five dailies in a fractal run.

Why should the dailies be structured around what YOU want to do at the expense of others instead of quick and easy but requiring a tiny amount of additional effort from everyone?

Moot point. Fractals/dungeons already get their own reward. Frankly, they are rewarded much better than PVE already. (ascended) This is an ancillary part of the game so it’s an absurd request to make. But hey, ask for it if you want. I hope you get it. It won’t effect me one way or the other.

First of all, dungeons and fractals are pve content. They’re not wander around aimlessly content, but they are still pve. Second of all, they’re rewarded proportionately to the effort and skill required.

That aside, are you saying because there are already other rewards, people who prefer to only dungeon or fractal don’t deserve ap in the form of dailies?

You’re not comparing apples to apples. You wanna hang out all day in an instance and get the full reward? Again it’s a ridiculous request but Ask for it if you want it. (and good luck getting it)

Actually you could get a lot of the old catagories in a dungeon. Dodging, res, condition applier, condition remover and daily kills to name a few. Still, I think your comparison is a bit obtuse.

The New Dailies -- Feedback welcome

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SHM.7628

So what’s all the fuss about? Simple: something many people enjoyed was removed, and replaced with something they enjoy less. No amount of arguments or counter-arguments are going to have any bearing on that simple truth.

The game has become less enjoyable for some people, and they will post about it here. Their arguments are unassailable. They are right, because their experience is the only one that matters. Your reasons for liking this better are just as important to them as a raindrop falling in a faraway land. Maybe less so, if they enjoy rain.

I’m not being sarcastic here, this is just the essence of what happened. ANet hollowed out the game some more.

Speaking for myself, these new dailies and log on rewards have the effect of disincentivizing me from playing. I’m one of those players who just logged in for dailies, for lack of content I consider worth (re-)playing. Doing the dailies was a game in and of itself for me. I’d add the ones I’d consider doing to the watchlist, and then looked at the watchlist to find the best place I could go to, and the best thing I could be doing to finish at least 5 of them. Very often, while I was doing my dailies this way, things would happen to make me play other things. Guildies wanting to do something, running into players, being reminded of something and thinking “let’s have a go at that for old times sake.”

What no incarnation of the dailies ever did is offer me any incentive to go do something I have no interest in doing in the first place. PvP, WvW, not a snowball’s chance in hell. Tried both and decided they weren’t for me. A measly extra reward isn’t going to change my mind.

And now, these dailies… They don’t engage me at all. They’re simply terrible. Am I expected to feel the urge to play some more after spending 5 minutes on the painfully inane tasks of gathering a nodes and clicking on vistas I’ve already visited with most of my characters? The ridiculous pointlessness of the tasks combined with the lack of my own personal mini-game of figuring out how to do 5 dailies at the same time doesn’t accomplish anything other than to make me wonder what I still like about the game.

No one enjoyed dailies. No one.

They either enjoyed the activity involved (killing enemies, harvesting plants, etc.) which they are still free to do, or they enjoyed the reward, which is now given to them simply for logging in.

Nothing is stopping you from doing the old daily activities and absolutely nothing at all is stopping you from getting the old daily rewards.

This means that your sudden lack of enjoyment is completely irrational.

I enjoyed them. I liked the added fun it gave to my gameplay while I was doing what i wanted to do in game. It was sort of like a fun sidequest. It added a little spice to the mix if you will. I liked the fun of seeing which ones popped first. I liked picking among the catagories. Sometimes I liked popping multiple catagories at once.

It didn’t feel like a chore list. I didn’t have to usually be anywhere too specific to finish it. I didn’t have to camp out a boss.

It’s rather presumptuous of you to say what other people like or don’t. When did you become the authority on that?

The New Dailies -- Feedback welcome

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SHM.7628

I argue it is not. I never asked for log in rewards. Rewards should come from killing mobs, beating bosses and opening chests. In other words play how you want and get properly rewarded.

So wait, you said “play how you want”, and then you cite “killing mobs, beating bosses, opening chests”.
Which of the two? Play how I want and still get the rewards, or do specific things which I may not want to do, like you listed?

those are examples of how I like to play. You may wanna do different things than me.

What if I just want to PvP for an hour a day? Would my hour be rewarded less than yours? What if I only like doing fractals? Should I just not get daily rewards? It is very rare under the old system to complete even five dailies in a fractal run.

Why should the dailies be structured around what YOU want to do at the expense of others instead of quick and easy but requiring a tiny amount of additional effort from everyone?

Moot point. Fractals/dungeons already get their own reward. Frankly, they are rewarded much better than PVE already. (ascended) This is an ancillary part of the game so it’s an absurd request to make. But hey, ask for it if you want. I hope you get it. It won’t effect me one way or the other.

The New Dailies -- Feedback welcome

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SHM.7628

I argue it is not. I never asked for log in rewards. Rewards should come from killing mobs, beating bosses and opening chests. In other words play how you want and get properly rewarded.

So wait, you said “play how you want”, and then you cite “killing mobs, beating bosses, opening chests”.
Which of the two? Play how I want and still get the rewards, or do specific things which I may not want to do, like you listed?

those are examples of how I like to play. You may wanna do different things than me.