http://www.youtube.com/user/OfficialSensotix
Sensotix’ Builds & Tutorials Collection
(edited by Sensotix.4106)
Hey guys with this thread I am trying to do my best to support the Guild Wars 2 Community!
There are a lot more videos on my channel but I didn’t want to spam you guys here with stuff that is class specific!
If you enjoyed it please make sure to leave a like and subcribe to join Sensotix’ Army
Channel: http://www.youtube.com/user/OfficialSensotix
The Build I am currently using (Stealth Shatter Mesmer):
Link to the video: http://www.youtube.com/watch?v=LeS30CWpG6E
A lot more videos to come
(edited by Sensotix.4106)
I gotta agree with Windwalker, you really do have great playing skills… I’ve got a lot to learn
Can you try out a signet build perhaps? :P would love to see how you’d play that :P
that’s such an awesome comment
sure send it to me via pm and i will test it and even make a review video of it if you so desire?
are u telling me that it is hard to win vs mesmer with thief?^^
thanks a lot
a 1 vs 1 interrupt build will be added tomorrow
i think necro should be nerfed in damage but should be given a viable disengage
yes warrior….i think i will make a thread about it like another discussion one..i will try to make one for every class
it’s the only class that no matter how you play it i burst it down from 100%- 0% with a dodge mirror images and mw…there has something to be done
Curious, why the torch?
Why not take phantasms have fury? I guess the phantasms in this build are lackluster at best…
Yes exactly (the staff phantasm hits like a truck but u can dodge it easily)
This is just a stealthy shatter build, and I kind of like it. Mass invisibility is a great elite.
This should be called stealth shatter, because you have 3 stealth to use, and I think it really helps the build be less squissy.
I like the stealth theme.
I played blackwater last night, and do not like running around and stealthing all the time letting others kill my clones. This seems to be a a nice middle ground, and I think and have seen in your videos will do just fine in the current environment.
Exactly again haha and i actually renamed it thanks for the tip
You basically are showing people torch is viable It is a shame we need to take so much stealth to be viable right now though
Yes the main problem is that no matter how much you dodge or port a thief can always destroy you so u gotta stealth up and do what the enemy doesnt expact to survive
I believe I am in your army, but will double check
Awesome! glad to have some mesmers in my army!
I like your tweaks to the standard Torch/Shatter build.
For sPvP I already enjoy the standard Torch/Shatter build (with Cleansing Conflagration for Torch), but I had not thought about using Divinities before to further max out Crit %. Also I usually go with Phant Fury over Blade Training, but last night I swapped them for your choices, and I have to say it rocks!
Especially the Divinities were noticeable. The damage numbers grew considerably, and I had a blast playing it last night! Finished quite few games at the top, usually due to getting Top Kills.
Thanks for sharing!
glad you enjoyed playing it
yes thats all thanks to a guy called van dark who has too much time to do the maths haha
Have any game play video with this build Sensotix?
Sure
Gameplays:
happens way too often and can be a huge disadvantage for you team :/
yea i know i usually also can port back out with phase retreat i did get stuck in walls or something realatively often so far but never was i ever able to cap a point haha
Added
The Build I am currently using (Crit Shatter Mesmer):
Link to the video: http://www.youtube.com/watch?v=LeS30CWpG6E
i hope this wont happen during a streamed match since it would be kinda emberassing.. :/
haha true that
yes but i really miss the old meta!
try this one
Since a lot of you guys have recently asked me to show it on youtube here it is
The Build I am currently using (Crit Shatter Mesmer):
Link to the video: http://www.youtube.com/watch?v=LeS30CWpG6E
Link to the build: http://gw2skills.net/editor/?fgAQNAsfWlwzaqHVzoGb9ICqHaH49dkU0asWJF82FC-TsAg0CnIqRVjrGTNyas1M+Y9xMCA
If you enjoyed it please make sure to leave a like and subcribe to join Sensotix’ Army
Channel: http://www.youtube.com/user/OfficialSensotix
The Build I am currently using (Crit Shatter Mesmer):
Link to the video: http://www.youtube.com/watch?v=LeS30CWpG6E
if here are some thieves as well thief interview will come as well
Shatter was always viable with some tweaks to the utilities, which means at max. 1 team utility. But if you run 1 or even no team utility there is no reason to bring a mesmer over a thief
for our setup a mesmer is actually better than a thief which is the only reason we are running mesmer
Wait, did I just saw you click your skills….. lol..
maybe in the first two videos since i didnt have my mouse available
check out the video vs plastic fantastic then you can see how i play when my mouse got repaired
The last thing i want to add here
That is what Lord Nag Nag Nag the guardian from the pax winning team has written in the thief discussion in the german forum (so you guys dont say I invent it when i say I talk to him)
Einen guten S/D kannst du nicht Kontern. Die Lösung der meisten guten Teams im Teamfight ist auch kein gezielter cc, sonder stattdessen einfach den S/D zu ignorieren und sich auf andere Ziele zu konzentrieren. Die einzig wirkliche schwäche vom S/D ist der verhältnismäßig geringe dmg gegen Spieler im down state. Der S/D gilt ja grundsätzlich als einfach zu Spielen der skill-cap ist aber sehr hoch, es gibt aktuell vermutlich kein anderes build, dass einem Spieler ermöglicht so “beast” zu werden wie es auf einem S/D möglich ist.
Translation:
You cannot counter a god S/D Thief. The Solution from most of the top teams in teamfights is not to cc the thief but to ignore the s/d thief and focus on other targets.
The only real disadvantage of this thief is that he doesnt really have this huge pressure on downed enemies. The s/d thief is said to be easy to play but actually the skill-cap is quite huge and there is probably no other build that allows a very skilled player to be a “beast”
the 2 vs 1 from teldo at waterfall…i spoke to ben (lord nag nag nag) and he said both didnt want to waste their cooldowns since they thought it would be an easy matchup
well i thought i had to bring it up because i saw a s/d thief winning a 1 vs 1 vs warri..vs spirit ranger…vs necro..vs the other thief without loosing even 50% of his hp
BUT
Resume: I was really happy to have this discussion here and I am glad that I did post this thread here and not in the structured pvp section because there I wouldnt have gotten many impressions from thieves.
I am happy that most of you tried to stay obejctive and tell me exactly how they feel about it and actually came up with some interesting ideas that I really appreciate
And I also have to admit that I have tried to be a little bit provocative so I can see who of you guys really stays objective and calm because I was searching for an experienced thief to interview about changes he wants to see in the game/his class
Thanks for everything guys it was a pleasure to discuss with u!
Thief interview will hopefully follow soon
Bump for the sake of the mesmer community! keep this game alive and I ask you to also start doing videos ..make this game come back to life because i really love playing it! <3
hope anet won’t ban me for this as i said in the video it happened by accident and i will not try to abuse it
~sensotix
Not really. How many mesmers were in the Pax tournament with the last few teams? A good player can always beat less skilled players even with a weaker class. Mesmers are a very good 1 v1 class still and that’s about it.
yea but since then a lot of things have changed! and I have been playing shatter mesmer with my team over the last two weeks and we managed to get from rank 150ish to the top 50
no the real reason for mesmer to be viable again is because the heavy condition meta has changed you dont find a lot of necros out there anymore….even not every team has a spirit ranger
you see a huge amount of warris and mesmer is the counter to it
~Sensotix
yep its kinda funny at times
bump ……
hm yes i also think the port through walls shouldnt work anywhere not only clocktower
apart from that i think it should be alright
I get why people get worked up by iLeap, but 99% failure? That’s a little high. Mine fails about 1/4-1/3 of the time, and when it does, i just stay out of the way of damage while my clone runs up to the enemy at a normal pace.
okay i have to admit thats an exaggeration^^
actually my build will be uploaded tomorrow
ah okay so its not a bug? didnt know that
thanks! well then kaamau no worries they wont change it (but it’s pretty broken you must admit that haha)
dont forget mesmer also has the trait for 5 secs of vigor on crit hit
Hey guys I just wanted you guys to know that from today on I am the best bunker mesmer ingame
- No one can ever decap my point
Link to the video:
http://www.youtube.com/watch?v=N52fhiiy6AA
Make sure to join Sensotix’ Army for more videos by subscribing to my channel:
http://www.youtube.com/subscribe_widget?p=OfficialSensotix
Ps: Yes this is a troll video (obviously)
(edited by Sensotix.4106)
thank you for your points and i can actually see what you mean and agree on most of them
but actually that’s how the thieves port works atm and anet still keeps that in the game
sorry but i can’t stop here
learn- i have dueled a lot of good s/d thieves and i sometimes win with my shatter mesmer
adapt-i have already adapted to the thief but then again i can’t adapt to condi spam (decision problem)
improve- i did
yes something like that would be awesome!
Yeah, gonna have to agree, I made it through about a minute and a half. I wanted to watch, but the shaking and other post-production drove me off really nastily.
same here also it got me facepalm when he showed how he bursted down a guardian who had only half hp and nothing up anymore and tried to hype this scene
if we want it to be fixed i guess we need a number of views and comments so please try to bump this topic as often as possible to make the devs see it
for the sake of our mesmer community <3
the best example imo for a risk and reward fail is the s/d thief
okay i am actually pretty chilled again and i have a lot of time for a response so i will try to make it as clear as possible
when the necro buff hit everyone felt that mesmer wasnt viable anymore so i started playing the s/d thief since it fit perfectly in our team and it was kinda easy to play comparing it to shatter mesmer on high lvl tpvp
after some time i have tested a few things and discovered a viable mesmer build..now i am playing mesmer again
this is only possible because:
1. s/d thief is not that often played anymore
2. necros are not often played anymore
so why are these thieves not played anymore?
1. i have talked to some of the other top teams like shad or curse and both said they feel lame when playing a meta build like that (f.e. shad’S thief switched to pistolwhip) (xeph stopped playing the game)
2. the current meta is kinda tanky so it’s hard for the thief to keep up enough sustained dmg while surviving (i totally see the point why you would let the thief have so many evades) BUT the port to some highgrounds on several maps are just not justified because as i said it punishes good positioning
So and i love that you propose me to go to the place where he has his original circle because that’s exactly the problem…let’s take for example foefire…the thief is on their side of the graveyard attacking with shortbow..he then switches to s/d once he sees the mesmer engaging into the mid..when i for example try to do dmg to the thief he can port back so highground easily…and if you now propose me to kinda wait there for him it’s absolutely braindead because if i would do this i would have to overextend a lot and run through his whole team positioning themselves on highground till i get to him…and guess what he does then? he burst me down easily after his team has dealt quite some damage to me..
but on the opposite if he manages to bring me to 20% hp and i blink back to highground where the necro of my team is the thief just uses one port to get to me not having to run through my whole team waiting for someone to overextend and hits me 3 times before the necro stacks him enough conditions so he has to disengage (with just pressing one button also removing a condition or two)
that’s what i was saying
he has good sustained dmg
he has a huge amount of evades
he has a port (also port back which u can also use when stunned)
he has not only boon remove but even boon steal
he has condi remove on his weaponset
his main dmg attack is unblockable
thats what i mean…i am not here to nerf your loved thief to death i am just trying to get discussion rolling to get other ideas on how to change it in a way thieves players and non-thieves players are happy with
i am really not here to nerf it to death because that’s what most shatter mesmer felt like happened to them.
nah blackwater is not viable in tournament play
i am playing a shatter specc which i will do a video about the next days
okay if you move this way i will stop talking in this forum and let people who u apparently trust talk in the next state of the game and then you will see what they say
if you think I don’t know enough about the game after one year of playing in pvp and being in the top 100 leaderboard quite some time now I don’t know who you think has..
well good stunlock warris have a chance but yes mesmer should win it
yes i dont think its too strong in tournys
i just think its quite annoying on duel servers and people complain about mesmer being op because of that
i actually just wanted illusionary leap to be fixed thats my main point haha
i am not american lol…
and no a thief can always win vs necros no matter how good they are..
engineers could actually be a problem i agree on that
and lol of course other thieves can win … that’s pretty obvious
and sry i have never seen a good s/d thief loosing to a good phantasm mesmer..
and lady nag nag killed several spirit rangers in the pax tournys (oh but wait if they have a 50/50 chance against another faceroll class (spirit ranger)) doesnt that prove that the spec is strong..?
and i dont know a thief should loose to a stunwarrior…have never seen that actually..
okay guys …i just talked to shh sh shad the thief of team shad who is currently leading the leaderboard team q….he also agreed on the things i mentioned being op…
i am not talking about winning vs na…i am talking about winning vs car crash for example without a thief..
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