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Arrogant Thief Hate

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Posted by: Shadow.1345

Shadow.1345

I don’t complain at the start of a match or decide we are going to lose because of a thief. What bothers me is when you have a thief that keeps dying at mid fights, won’t decap or rotate to help stop decaps, tries to win Skirmisher of the year award while we keep losing home. I wait to see how they perform. 9/10 of them will act indignant when you ask them to do their job. Like I said in a previous post that you glossed over is that it gets really annoying when you have a thief that tries to be a teamfighter at mid or 1v1 for far against a class they have no business fighting instead of doing their job. Like earlier I had one on my team that tried and died 1v1ing a druid at far. The other day I had one that kept rushing from home to mid on legacy and just letting someone run past him to backcap home as I was running past him on a necro to stop it from happening. That complete lack of awareness is annoying and when I said “Theif could you please pay more attention” even using the word please I got a string of insults from said thief for asking him to not let enemies decap us while not doing anything to decap the enemy nodes.

On the other hand I had a thief that was doing stuff like this and I asked him to work on his skills some and instead of being an kitten he whispered and asked me how to improve. I pointed out he needed to stealth up when he wants to decap so he doesn’t just pull enemies with him and die off point and that when he came to +1 a fight he attacked the tempest on point at henge node instead of the necro on the ledge freecasting on us since I (on engi) and someone else (can’t recall what he was on) were trying to hold on to the point at a clutch moment at the end of a close game that could win or lose it for us. He was cool, thanked me for the advice and now when we see each other we are friendly to one another.

So I don’t hate thief, it’s the stubborn players that play it that refuse to change their bad habits or pick a new class that is more suitable. Someone once told me that if I wanted to fight in teamfights to change classes because I wasn’t playing the role correctly plus I’m old now and my reflexes aren’t what they were once so thief is a bad pick for me. Some players who play thief can’t accept that the class is bad for them and continue to insist to play it. Which if they do want to, then fine, do it but please not in ranked.

A thief has no business saving your team from decaps unless it’s an enemy thief

It was an enemy thief.

And even if it wasn’t and was only going to rotate back to home after it gets backcapped, which he kept doing, he could have at least turned around and used his mobility to get back on the point to contest it until I came on the point and then left. The whole match this particular thief never went for a decap on far.

Why didn’t the rest of your team stop the decaps on home. The simple fact that your thief had to tells me that everyone on your team BUT the thief was the reason you lost.

The thief didn’t have to, it was the fact he wasn’t decapping and just letting people run past him and not doing anything about it. The fact I saw him do it twice in a row.

kitten it who am I kidding thieves are infallible and it is the rest of us players that are losers if only we had 5 thief teams.

Arrogant Thief Hate

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Posted by: Shadow.1345

Shadow.1345

The beginning was just me ranting because of a couple of games in a row with thieves that the players may as well have been clicking skills. The last was a match where I had 3 thieves and none of them changed and I didn’t even bother to ask because if they don’t change on their own they won’t change at all usually. Hence why I put “/endrant” at the end.

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Posted by: Shadow.1345

Shadow.1345

There’s so much stuff bound to steal already that you could’ve argued like that right from the start (= game launch).

I meant the forced revealed – which actually destroys the core mechanics of thief – but alas no core mechanics were changed, right?
You actually don’t need to explain anything to me, because I don’t care.

It’s not about stuff being bound to steal that is wrong, it’s that they won’t change it to suit a new mechanic replacing steal. They said so when they explained the necro changes on the traits regarding shroud skills, hence why they says Shroud Skill 1 instead of the name of that skill. That’s why this Stygian thing would be better markeeted to the Dev team as an addition mechanic and not as a replacement.

I do find the free dodge while revealed is a cheap way to give Daredevil mechanic in addition to a new mechanic.

Arrogant Thief Hate

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Posted by: Shadow.1345

Shadow.1345

I don’t complain at the start of a match or decide we are going to lose because of a thief. What bothers me is when you have a thief that keeps dying at mid fights, won’t decap or rotate to help stop decaps, tries to win Skirmisher of the year award while we keep losing home. I wait to see how they perform. 9/10 of them will act indignant when you ask them to do their job. Like I said in a previous post that you glossed over is that it gets really annoying when you have a thief that tries to be a teamfighter at mid or 1v1 for far against a class they have no business fighting instead of doing their job. Like earlier I had one on my team that tried and died 1v1ing a druid at far. The other day I had one that kept rushing from home to mid on legacy and just letting someone run past him to backcap home as I was running past him on a necro to stop it from happening. That complete lack of awareness is annoying and when I said “Theif could you please pay more attention” even using the word please I got a string of insults from said thief for asking him to not let enemies decap us while not doing anything to decap the enemy nodes.

On the other hand I had a thief that was doing stuff like this and I asked him to work on his skills some and instead of being an kitten he whispered and asked me how to improve. I pointed out he needed to stealth up when he wants to decap so he doesn’t just pull enemies with him and die off point and that when he came to +1 a fight he attacked the tempest on point at henge node instead of the necro on the ledge freecasting on us since I (on engi) and someone else (can’t recall what he was on) were trying to hold on to the point at a clutch moment at the end of a close game that could win or lose it for us. He was cool, thanked me for the advice and now when we see each other we are friendly to one another.

So I don’t hate thief, it’s the stubborn players that play it that refuse to change their bad habits or pick a new class that is more suitable. Someone once told me that if I wanted to fight in teamfights to change classes because I wasn’t playing the role correctly plus I’m old now and my reflexes aren’t what they were once so thief is a bad pick for me. Some players who play thief can’t accept that the class is bad for them and continue to insist to play it. Which if they do want to, then fine, do it but please not in ranked.

A thief has no business saving your team from decaps unless it’s an enemy thief

It was an enemy thief.

And even if it wasn’t and was only going to rotate back to home after it gets backcapped, which he kept doing, he could have at least turned around and used his mobility to get back on the point to contest it until I came on the point and then left. The whole match this particular thief never went for a decap on far.

(edited by Shadow.1345)

[ES Suggestion] The Deadeye (FORMAL)

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Posted by: Shadow.1345

Shadow.1345

No the whole profession mechanic gets changed, not the whole profession, from steal to something else entirely. Shroud is still shroud, Death or Reaper. Virtues are still Virtues DH or Guardian. Warrior stuff is still the same type of thing. Celestial Avatar isn’t taking away a pet and making something new, it’s an addition. Continuum Split is an addition. Overload is an addition. Function gyro is an addition. Extra endurance is an addition. This Stygian Form idea would be better implemented as an F3 mechanic and leaving F1 and F2 the same as they were.If that is difficult for you to understand then I don’t know how to better explain that to you.

And revealed was added to stop the CnD>Backstab>Cnd>Backstab and Revealed Training was added as compensation. SA isn’t dead in the water because of Revealed it just stops people from abusing spamming for insane damage.

(edited by Shadow.1345)

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Posted by: Shadow.1345

Shadow.1345

@Jana

In the writings above, it’s mentioned that improvisation will reset the cooldown of the Stygian Hunter Form transformation skill if Stygian Charge is used,

That is where it was mentioned in response to the lack of stolen bundles.

Arrogant Thief Hate

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Posted by: Shadow.1345

Shadow.1345

I don’t complain at the start of a match or decide we are going to lose because of a thief. What bothers me is when you have a thief that keeps dying at mid fights, won’t decap or rotate to help stop decaps, tries to win Skirmisher of the year award while we keep losing home. I wait to see how they perform. 9/10 of them will act indignant when you ask them to do their job. Like I said in a previous post that you glossed over is that it gets really annoying when you have a thief that tries to be a teamfighter at mid or 1v1 for far against a class they have no business fighting instead of doing their job. Like earlier I had one on my team that tried and died 1v1ing a druid at far. The other day I had one that kept rushing from home to mid on legacy and just letting someone run past him to backcap home as I was running past him on a necro to stop it from happening. That complete lack of awareness is annoying and when I said “Theif could you please pay more attention” even using the word please I got a string of insults from said thief for asking him to not let enemies decap us while not doing anything to decap the enemy nodes.

On the other hand I had a thief that was doing stuff like this and I asked him to work on his skills some and instead of being an kitten he whispered and asked me how to improve. I pointed out he needed to stealth up when he wants to decap so he doesn’t just pull enemies with him and die off point and that when he came to +1 a fight he attacked the tempest on point at henge node instead of the necro on the ledge freecasting on us since I (on engi) and someone else (can’t recall what he was on) were trying to hold on to the point at a clutch moment at the end of a close game that could win or lose it for us. He was cool, thanked me for the advice and now when we see each other we are friendly to one another.

So I don’t hate thief, it’s the stubborn players that play it that refuse to change their bad habits or pick a new class that is more suitable. Someone once told me that if I wanted to fight in teamfights to change classes because I wasn’t playing the role correctly plus I’m old now and my reflexes aren’t what they were once so thief is a bad pick for me. Some players who play thief can’t accept that the class is bad for them and continue to insist to play it. Which if they do want to, then fine, do it but please not in ranked.

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Posted by: Shadow.1345

Shadow.1345

How did it switch from “Thief will never get a rifle” to “They will never change the core traits” who suggested changing the core traits in this thread? What did I miss?

Is English not your first language? I ask this because you seem to have problems with comprehension. If so I don’t mind explaining things more simply for you.

Changing a core trait was mentioned about Improvisation being changed to effect the CD on Stygian form instead of giving two stolen bundles since the new F1 skill would not steal anything. That would be changing a core trait to accommodate the Elite profession skill suggested in this. I also never said “thief will never get rifle” I said “I wouldn’t have any high hopes this will be implemented because it involves taking away the profession mechanic which none of the other Elites have done.”

It is not my first language, but you don’t even understand the meaning of what you yourself wrote, so I’m pretty good, I think.

They’ve been called trait lines in the past which would reasonably make the individual parts traits.

Arrogant Thief Hate

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Shadow.1345

It actually makes perfect sense and other have said the class is ok, most of players that play it are bad.

Pretty much everyone knows thieves and warriors are pretty much trash tier.

Ah, ok.

If you rated all the classes in order of how good they are thief would be in the worst three in this meta. That pretty much makes it trash right now. If it was so OP why are so many thieves whining about how Anet screwed the class in the thief forums?

That wasn’t my problem, my problem was that you called the class ok but the players bad.

Sorry I didn’t add the 9/10 players that play thief play it badly, that’s what I meant. Though I thought from the flow of the thread that was implied. To add to that they are typically stubborn and insist on playing thief in Ranked matches when they could probably perform much better with a different class.

RWG and Jord are right about their bad map awareness. It really irritates me when I’ll be playing on reaper and have to keep rotating from mid fights to go stop backcaps while the thief is hanging around shooting his SB or rotating to mid from home because that should be their job, not the job of a class that puts a lot of pressure in teamfights and is quite possibly the least mobile class in the game.

Shadow I saw you post in another thread admitting that YOU are a bad player.

https://forum-en.gw2archive.eu/forum/game/pvp/There-is-no-MMR-Hell

So why do you think you can tell someone what they should play and how they should play it. In this thread, you say you used to main thief and now you hate the class. What exactly is it that qualifies you to make all these negative statements about thief? Because you used to play as thief? But you were one of these bad thiefs that you hate so much. You said so yourself. What is it? You loved thief, you sucked at playing thief, now you hate thief. Just be cool. Stop acting like an idiot.

Yeah I was and I don’t hate the class. I hate the bad players that refuse to accept they aren’t good nor do anything to improve. I accepted I was bad and changed, others on the other hand remain stubborn while costing their team due to their stubbornness.

As far as what qualifies me to make all these negative statements? I didn’t realize I needed qualifications to make statements based upon experience and perspective. What qualifies you to make these positive statements? Is it the fact that you play a build that still uses an outdated Shadow Refuge instead of Shadowstep because you need it to carry you when you kitten up?

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Posted by: Shadow.1345

Shadow.1345

I read that stuff however I sincerely doubt they will change core traits so they can change the steal mechanic into some kind of celestial avatar form for thieves’’…’’Changing steal into some sort of initiative regen thing that still does all the steal trait stuff and gives access to “avatar” form is a radical change to the mechanic. You might be better off adding a new mechanic because your current idea is pretty much gutting steal entirely and replacing it with an obscene amount of power creep.

Are you sure you read it?

Let me see if I got this right, this thing is a leap finisher and gives 6 initiative on its own. Take the trickery line and that is 8 initiative and if you take Sleight of Hand a reduction in CD plus swfitness and fury if you take Thrill of the Crime and that’s not even including the stuff if you get actually end with someone nearby. While revealed you can get a free “Dash” dodge like from Daredevil plus a leap finisher like Bound without using any endurance. Since the 8 initiative gives at least 12 seconds of revealed then you can get 2 free dodges out of it. Add in that now your f2 is a new form with a teleport for z-mobility with a slower form of SB 5 and a skill that applies 4 stacks of vulnerability, cripple and blind for only 3 initiative. Yeah that’s gutting steal and replacing it with power creep.

Help with Ruby Requested- Video

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Shadow.1345

I didn’t get all the way through and I don’t play Druid very much but I noticed a few things you could do to improve. For one, strafing is your friend. Use that more than back-pedaling. I’ve almost just rebound my S key to something more useful since I almost never use it to walk backwards and then usually when I do it is not in a match.

Another thing, don’t stand in fire!

I noticed on the fight at waterfall you just stood in the lava font and then after that the DH set down his traps right in front of you and you just stood there waiting for them to get set off instead of dodging or strafing. A lot of times you just walk right into AoE for no reason, like at one point on the quarry node you were going up to the point and walked into AoE and then out of it again so that you could go around to get up the ramp. With 1500 range you have no reason to walk into AoE.

The other thing I noticed is you rarely use your staff which I find much better than the bow. I don’t know if you are running some kind of glass cannon since I was paying more attention to your movements than the numbers but most people want their Druid for heals and the staff provides damage and healing to allies. I know Eurantien plays glass cannon but I have played with him before and he takes Ranger to the next level when he plays. You’re clearly not on his level, which is ok, but if you aren’t you should be focusing on support more and damage less but if you do want to play glass cannon then play that. Don’t build for heals and then play like a damage role.

(edited by Shadow.1345)

Arrogant Thief Hate

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Shadow.1345

It actually makes perfect sense and other have said the class is ok, most of players that play it are bad.

Pretty much everyone knows thieves and warriors are pretty much trash tier.

Ah, ok.

If you rated all the classes in order of how good they are thief would be in the worst three in this meta. That pretty much makes it trash right now. If it was so OP why are so many thieves whining about how Anet screwed the class in the thief forums?

That wasn’t my problem, my problem was that you called the class ok but the players bad.

Sorry I didn’t add the 9/10 players that play thief play it badly, that’s what I meant. Though I thought from the flow of the thread that was implied. To add to that they are typically stubborn and insist on playing thief in Ranked matches when they could probably perform much better with a different class.

RWG and Jord are right about their bad map awareness. It really irritates me when I’ll be playing on reaper and have to keep rotating from mid fights to go stop backcaps while the thief is hanging around shooting his SB or rotating to mid from home because that should be their job, not the job of a class that puts a lot of pressure in teamfights and is quite possibly the least mobile class in the game.

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Shadow.1345

I read that stuff however I sincerely doubt they will change core traits so they can change the steal mechanic into some kind of celestial avatar form for thieves. Even with other classes the new mechanics still inherit those traits and they don’t have any radical changes. Shroud skill 4 still has some kind of “pulse” so that it can pull downed people to you. Even though Reaper shroud plays differently than Death shroud, they have similarities with the difference of one being melee based and one being ranged. Skill 2 still gap closes, 3 still causes Fear and 4 still has some sort of pulse type of deal. The Guardian virtues where as you see them as completely changed they aren’t that different than the core ones. Virtue 1 still applies burns, 2 still heals and 3 still blocks so they aren’t that radically different. Changing steal into some sort of initiative regen thing that still does all the steal trait stuff and gives access to “avatar” form is a radical change to the mechanic. You might be better off adding a new mechanic because your current idea is pretty much gutting steal entirely and replacing it with an obscene amount of power creep.

Arrogant Thief Hate

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Shadow.1345

It actually makes perfect sense and other have said the class is ok, most of players that play it are bad.

Pretty much everyone knows thieves and warriors are pretty much trash tier.

Ah, ok.

If you rated all the classes in order of how good they are thief would be in the worst three in this meta. That pretty much makes it trash right now. If it was so OP why are so many thieves whining about how Anet screwed the class in the thief forums?

Arrogant Thief Hate

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Posted by: Shadow.1345

Shadow.1345

It actually makes perfect sense and other have said the class is ok, most of players that play it are bad.

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Shadow.1345

I wouldn’t get my hopes up on thief getting rifle because it is a close ranged class. I have heard the arguments that there is no reason it can’t be but if you look at the profession mechanic you can see that it is. Steal is a gap closer and has many traits that buff it (which all say when you steal). Most notably Improvisation. What are you gonna do with 2 stolen bundles if you get no stolen bundles? See how it conflicts?

Also none of the elite classes got any drastic changes to their profession mechanics. Most got additions. Even Reaper shroud is still a shroud that uses life force and Berserker whatever is just their old mechanic with fire added.

Arrogant Thief Hate

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Shadow.1345

The thing is it’s not the class itself that is bad, it’s the players and the bad ones tend to be really stubborn. They refuse to admit two thieves is a bad comp. When they are bad they refuse to change. That’s why so many people hate thieves. Which if you notice my OP, that is really what I am complaining about.

Arrogant Thief Hate

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Shadow.1345

I wish our thief would consider playing something else in the same role like Revenant DPS roamer, but the time it take to get good seems to unmotivated him. That way we would be more sustaining and reliable versus meta change.

See that is part of what I am talking about. The role they bring is outshined by classes that are better at it. Rev is just as good of a +1 and brings boon support and sustain to the table as well. Mesmer’s mobility is just about as good as a thief and brings portal plays and the ability to 1v1 well. That is why I say the class is bad now. What little it brings can be found in a different class.

Now, I will go on to say that there good thief players that make the class look good but most players don’t. Yet they insist they are good when they are basically getting carried by their teammates. An example would be a thief I have had in a few matches that runs a trap build who won’t change his build and insists that he is good, it’s his teammates that are bad. That is the kind of stubbornness from thieves that annoys me.

I’d just rather have a mesmer or revenant than a thief in soloque because they bring damage and more than just being good at disengaging.

Arrogant Thief Hate

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Shadow.1345

The problem with having 2 thieves and asking 1 to switch is that the one who does switch is usually the good thief.

Because the bad ones are the stubborn ones that think their class is OP.

Arrogant Thief Hate

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Shadow.1345

I’m sure you’ll dismiss it but, here you go:

4 kills and only 4 capped points, not very OP. The other thief was the OP one, you are one of the stubborn thieves that refuses to admit the class is not very good. Also, sure I have seen double thief teams win but I’m sure your team probably hated having to carry you.

MMR Hell! Need Help! Vid!

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Shadow.1345

Just perfect, absolutely perfect. That video is too OP.

What you get for accepting feedback

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Shadow.1345

babayum has an excellent point and something I have stated in another thread that got buried. If a player is losing 10+ games in a row consistently they are clearly not where they should be because they are above where they should be. Then again this whole season is kind of a failure when it comes to matchmaking when you have Legendaries having to make alt accounts just to get matches because they have to wait too long in queue.

Arrogant Thief Hate

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Shadow.1345

if you say their class is trash they start going on about how you have no idea of what you are talking about and the class is so OP.

Looks at all of the thieves jumping in to chime in about how OP they really are

Point proven.

What point? That you are a dismissive idiot? Thief is very powerful, it just happens to have a high skill floor.

All you have proven is that you’ve had this conversation before and other players told you that you don’t know what you are talking about.

Thief, like every other class, is only as good as the person playing the game. When I play thief, it’s OP as kitten!

That most thieves don’t realize your class is not that good anymore. At least warriors accept it and admit it.

It’s not that i don’t realize it, it’s that it’s simply not true. For me at least. Thief is the most fun to play. I win matches just fine. The matches that i lose usually have someone like you…

A loser in denial blaming everyone else for their problems. You spread this hate because you suck at playing thief. Not because thief sucks

That must be why you see so many of them in pro leagues.

Arrogant Thief Hate

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Shadow.1345

The problem isnt the one thief on your team, because one thief isnt a problem and can be good to have. but… The problem is when you have 2 thieves and none of them want to swap. 2 thieves and you can basically go afk right away. Ok, to be fair i have actually won one game where i had 2 thieves, but that was also my first and only time.

But i guess that actually goes for any class. People who cant swap to an alt, shouldnt be higher than ruby. I play 3 classes, ele, engi and necro. The least you can do is play both a support class like ele and ranger, and a high damage class like rev, nec or guard.

2 thiefs is fine. As long as it’s 2 good thiefs.

No 2 thieves is never fine unless the opposing team is abysmal.

The 3 other players have to carry so hard its not even funny.

This!!!!

Arrogant Thief Hate

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Shadow.1345

if you say their class is trash they start going on about how you have no idea of what you are talking about and the class is so OP.

Looks at all of the thieves jumping in to chime in about how OP they really are

Point proven.

What point? That you are a dismissive idiot? Thief is very powerful, it just happens to have a high skill floor.

All you have proven is that you’ve had this conversation before and other players told you that you don’t know what you are talking about.

Thief, like every other class, is only as good as the person playing the game. When I play thief, it’s OP as kitten!

That most thieves don’t realize your class is not that good anymore. At least warriors accept it and admit it.

Arrogant Thief Hate

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Shadow.1345

if you say their class is trash they start going on about how you have no idea of what you are talking about and the class is so OP.

Looks at all of the thieves jumping in to chime in about how OP they really are

Point proven.

Here's MMR Hell

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Shadow.1345

I also use a Razer Naga and it takes some practice. Some of my keybinds are the same with 11 being f1 and 12 being f2. I use the forward roller button as dodge because it’s easy to hit. Double tap is just going to make you waste endurance. Also disable the turning keys and set strafe to A and D. By disabling the turn keys you will force yourself to have to use your mouse for turning because keyboard turning will cost you dearly if you get turned away from the enemy. I then set f3-f5 as R,F,and C with G for stomps and rezzes. That lets me use E for weapon swap and Q for looking behind and X for weapon swap.

Besides that I agree with what others are saying about your lack of pressure. A lot of times you are just standing there doing nothing but watching your team fight. If you are in a fight always be doing something. Even if what you are doing is a bad decision it is still better than inactivity because it will train you to keep pressure up. Also, if you insist on having decoy take Portal over the signet because portal plays are what scare me about mesmers more than their damage.

What you get for accepting feedback

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Shadow.1345

That sucks. Sorry that you are getting that.

Arrogant Thief Hate

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Shadow.1345

I seriously hate thieves and I mained one when I started playing. It’s still listed as my favorite class on the pvp panel but most of the thief players annoy the hell out of me. Pretty much everyone knows thieves and warriors are pretty much trash tier. Sure there are a few good thief players that can play the class well but overall the class is just outdone by Revenant. The difference between warrior players and thief players is that the warrior players know their class is trash. Thieves on the other hand act like you insulted their family honor for daring to ask them to change when you have more than one or if you say their class is trash they start going on about how you have no idea of what you are talking about and the class is so OP. Then they go on to die over and over again, meanwhile blaming the team for their deaths. Seriously, learn to play another class or stop being so kitten ed stubborn about the class being trash in most player’s hands. /endrant

There is no MMR Hell

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Shadow.1345

To begin I’m a bad player. I’m terrible at PvP just ask anyone who has played with me. I sometimes get lucky and win some games against better players but overall I’m pretty terrible at the game and S2 showed me just how bad I am and I am glad for that because previously I didn’t know how I ranked up. Oh well. I’m old and had no preconceptions about being a pro. I just like playing competitive games and try to learn from mistakes and take advice from people better than me. I don’t blame my teammates or MMR, I blame myself for my failures. Despite saying that I’m sure someone will still post that I think I’m better and stop blaming my teammates but what can you do about bad reading comprehension.

After S1 (which was all ‘bout dat grind and not dat skill) and the failures of S2 I have moved on from this game. GW2 just doesn’t do it for me anymore. I’m not mad I just moved on to other things. However on a day off I opened up the forums here and looking at some posts something struck me about the current season. There is this remark that I keep seeing that makes me think, “Really, is that really the right answer?”

That remark is “This is where you belong.”

The reason I have a problem with that statement is not that I think everyone should be Legendary. I think the divisions should separate by skill and that “MMR hell” is a thing but not in the way so many think it is. In fact it should be referred to as “Division hell”. Let me explain…

People go along winning games at some rate to progress and then suddenly BAM! They hit a wall. The wall of “this is where you belong”. The wall where suddenly people go on 60 game losing streaks. This really makes no sense to me. Now before someone goes on about saying this is where they should be and that Leagues isn’t a ladder I agree with the latter. Leagues isn’t a ladder. At this point things should have settled, though, and if this is where those players belong shouldn’t the matches be more like S1 where they settle into a 45-55% w/l ratio instead of going from a ratio that is greater than 50% to a ratio closer to 0%. To me this indicates a player is *not*where they belong and is in fact in a place higher than where they belong thus indicated by the huge turn in their win/loss ratio instead of settling down to 50/50. Instead of adding weight gradually to the balance beam scale until it is balanced it’s like suddenly someone just shoved all the weights to the end and it’s not balanced out and that is not how it should be. This is what Division Hell is. This makes people want to quit.

If a player is stuck in a place with a W,L,W,L,W,L type of scenario then they are where they belong and though it may be frustrating to not make any progress at least there is some hope and the players get to have some fun. All around players get the division by skill and the 50/50 matchmaking kind of deal. This what ANet should be aiming to create and should be focusing on for S3.

Thank you for reading and flame away as I am sure many of you will do.

Would this help?

in PvP

Posted by: Shadow.1345

Shadow.1345

No, it won’t help because there are already plenty of guides out there and plenty of posts on the forum where top players have given tips and strategy on how to be more effective and people still make the same mistakes.

Venom builds?

in Thief

Posted by: Shadow.1345

Shadow.1345

Have you thought about using Rampager until you get Viper?

Legend Queue Times

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Posted by: Shadow.1345

Shadow.1345

I’ve solo queued to legend on multiple fresh and my old accounts,

I have a question. Are you doing this just because or do you feel you have to to be able to have fun because of lack of incentive to continue playing in Legendary after reaching it?

The Unofficial S2 problem discussion thread

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Posted by: Shadow.1345

Shadow.1345

Well you or anyone else that wants to add to this.

The Unofficial S2 problem discussion thread

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Posted by: Shadow.1345

Shadow.1345

You don’t have to just go by that list, if there are other problems you can add to the list or just discuss as you want. I was just making some easy list to work with at the start.

The Unofficial S2 problem discussion thread

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Posted by: Shadow.1345

Shadow.1345

Now in a separate post I will say what I think about the current problems of this season and based on the number of complaints there is a problem.

Number 1, 2 and 3 are causing a loop that is creating frustrations. We’ll take a pro player (and for the sakes of my point we will say anyone with a high enough skill level to be competitive in at least AG is a “pro player”), he gets all these blow out matches and maybe he thinks it’s great while he’s getting easy pips and then hits Legendary. Now what? Queue times are horrendous and even when he gets one there isn’t much of a tangible reward. So after a day or two of this he goes to an alt account or buys a new account to start the journey again so he can actually get matches. He plays these matches against lower skill levels and destroys them until he gets to Legendary again to start the process all over again. Multiply this by the number of pros doing the same thing.

Now take a casual player that isn’t that good or is maybe just getting into PvP. He gets rolled over and over again. He makes complaints and gets told by these same pros to just wait until things settle. So he waits and keeps playing or maybe takes a few days off but then comes back to face those same pros on new accounts. Then they complain again and get told they are where they belong but how do they get where they belong when they are facing Legendaries (on alt accounts) instead of Emeralds, Sapphires and Rubies.

Am I the only one that sees the deconstructive cycle here?

On the last 2 I will say that seeing only the same 4-6 classes being good is boring. There is a complete lack of variety which is boring to play and even more boring to watch. Why wait a half hour just to see 6 Reapers in the match? I don’t see a reason. Imbalanced balance requires more professions if you want it to work, or at the very least have all professions being viable but countering other professions. Not just the same 5 builds.

And then there comes Esports. Face it ANet you don’t have the viewership or playerbase in PvP. You are making the same mistake every new MOBA makes, you tried to go esports before you had the popularity to back it up. 4k viewers? That’s nothing. Multiply that by a hundred and you get about 10% of the viewers LoL gets for their World Championships. That money should have been spent on improving the game rather than trying to create something you don’t have the popularity for.

And why would you? “Hey wanna pay 50 bucks to play an imbalanced game and try to be a pro player?” Reply: “Nah, I think I’ll play LoL it’s free and even with the imbalance it still offers me more choices as well as a larger fan base.”

The Unofficial S2 problem discussion thread

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Posted by: Shadow.1345

Shadow.1345

Seeing the various threads around the forums about the problems of S2 I have decided to make a thread where we don’t have people getting all salty because a dev finally responded because everyone jumped on to it to try to get what they wanted said. I can see where both sides have their reasons for doing what they want. The OPs don’t want their complaint being derailed but others have had silence for so long they jump on it like an oasis in a desert.

I’ll start a list here.

1.) Matches are not fun. Blow outs whether you are winning or losing lose their flavor.
2.) Queue times in higher divisions are too long.
3.) Lack of incentive.
4.) Class imbalance.
5.) Esports.

I probably missed some since I stopped playing about a week or so ago but since I still come to these forums out of habit I thought why not try to do something to help. To best use this thread let’s not focus on complaining about the problems because there are tons of those threads let’s focus on discussing possible solutions that help everyone out not just one group.

So you think you can Legendary?

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Posted by: Shadow.1345

Shadow.1345

Having played some with K Pop in AG and queued a few times with him outside of that I can vouch that he is genuinely a cool guy and isn’t pretentious. He means well and is looking to help the community overall with this.

Legend Queue Times

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Posted by: Shadow.1345

Shadow.1345

We aren’t looking for sympathy. Just informing anet of a problem. Stop trying to think everything is directed toward you.

Second legendary didn’t seem to increase my queue times either @Miyu.

I have observed that it isn’t just that there isn’t enough people. I have seen that there are plenty of people queueing in legendary, however, it still takes forever to get matched with the same people over and over…. Atleast shorten those queue times if it is going to be with the same people.

On your last sentence I can agree. My point is that after the players that were getting farmed while the top players were loving the new system complained about continuous blow out losses the only person of the top tier players that noticed a problem was Zuko. Everyone else just kicked sand in the face of those getting farmed. Their posts were about a problem but it didn’t stop people from jumping in with their superior status to tell them that is where they belonged. Now it’s come back around and those same that were getting kicked while they were down are now laughing. Rule #1 of the internet, don’t post something on a forum and not expect to get trolled or attacked. Suck it up and quit being salty about it.

The larger point to be made is this system of separating people by MMR has overall seemed like a failure. For the bottom half getting farmed every match was no fun and they hung up their gloves and left for PvE, another game or unranked. For the top half it was fun for a while getting blowout wins but the piper came to collect eventually and now you’re feeling it. Any person with half a brain could have seen this coming. Like I said, you got what you wanted but it came with a price just like everything else in the world. People are now paying it.

So I could give those at the top the same advice they gave to those at the bottom.
1.) Stop playing for a week and let people move to where they belong.
2.) Play unranked.
3.) Form a group (with those same players it might cut down that queue time)

Or…
4.) Consider that this current matchmaking system for ranked might not be in the best interest of the game as a whole and start thinking of how it could be improved other than shortening queue times.
Because when you have the captain jumping ship and the game going F2P to pull in players it’s a sign that things aren’t looking so good numbers wise.

Legend Queue Times

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Posted by: Shadow.1345

Shadow.1345

They’re aware of the problem. They did some fixes and got the queue times faster. Then S2 started and people like you didn’t want to have the same kind of MMR finder as unranked so it only gives you people close to your MMR. When people complained about getting farmed and being on huge losing streaks the response from those on winning streaks was “don’t play for a few weeks”. So after the good players told the bad players to wait a few weeks there is now QQing about having to wait an hour. Are you saying it’s alright to tell players with lower MMR to not play for weeks but not ok to have people wait for an hour to get a queue?

And is it wrong you have to have such a long queue time? Maybe. It depends on what the benchmark for a long queue time is. Some games have that as an average at times depending on player base. Before SWTOR did server mergers low population servers would go weeks without a queue pop. The higher population ones would average about an hour.

Still is it bad you have to wait an hour? Sure, but have you heard the saying becareful what you wish for because you just might get it? Well, you got it. You got a system where people inferior to you won’t be teamed with you and won’t be a higher division than you, however you also got those same queue times that players with extremely high MMR like some of the Abjured players had been experiencing since before HoT was released. That’s what happens when you get elitist about matchmaking. The top 5% get a smaller range to choose from and thus less games. It’s just simple statistics.

Now, for this season it won’t change just like the bottom 25% didn’t get any changes to make it less horrible for them so you aren’t getting any changes either. Afterwards, for S3 it might but unless there is a surge in players I don’t see it happening. Not with some decent MMOs being released during this current season and after the disaster of the previous season. It’s really not a surprise Colin left at this point. It’s like he saw a sinking ship and decided to jump.

At this point they can keep catering to the top 5~10% and lose players or change something and make the 90~95% players happy at the expense of whiners in the top 10%.

Myself, I’ve pretty much moved on from this game. Not because I was on some big losing streak, in fact the last day I played I had gone through 3 almost 4 tiers on a win streak. Then a friend gave me a quest pass to another game that offers me so much more than standing in HotM to get queued up with 8 necromancers. There is so little to offer by the game as it currently is that I have no desire to log on. That may change but as it is this game is really boring.

So basically saying nobody really feels any sympathy for your problem. They are more concerned about this game is bad for the larger playerbase than a few people facing long queue times because they wanted a shiny badge to show they are better than others.

Besides you should be thanking this horrible people for keeping your post from being pushed all the way to page 3 and beyond for lack of replies and interest.

tl:dr They know about your queue times and they aren’t going to do anything about it until after the season is over.

(edited by Shadow.1345)

Legend Queue Times

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Posted by: Shadow.1345

Shadow.1345

Why are people disgusting? Because they aren’t jumping on the pity train for you? All the top end players complained about carrying bad players and wanted only players of their skill level. Fine, wish granted. However, there are only so many players in that top range of MMR so the player pool to choose from is smaller. Now you are getting what you wanted except it’s not being delivered to you fast enough so you’re complaining.

The funny part is that when all of those “salty little sapphires” were complaining about the losing streaks very very few of the people who rushed up the ladder to legendary had any sympathy for them. It was all “you’re were you belong scrub” and “gitgud/L2P”. Now that you’re on the top and it’s lonely up there you’re all kitten because people are showing you the same level of sympathy they received from players like you. I believe that is what people call karma.

Legend Queue Times

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Posted by: Shadow.1345

Shadow.1345

You got what you wanted, not having to carry scrubs, and now you have super long queue times. Deal with it and kitten.

Practiced Tolerance

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Posted by: Shadow.1345

Shadow.1345

Yes it is.

/15chars

Told To Reroll

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Posted by: Shadow.1345

Shadow.1345

@OP Another thing that can help is running with ID and in team fights use your Headshot to interrupt the target from outside of their AoE. Not only will it really help in teamfights by keeping them from using skills but each interrupt does 2-3k dmg. A few weeks ago I went upagainst Foxip and he was able to dismantle me in a 1v1 because he just ran up close to me and interrupted two of my attempts to cast a mark and then interrupted my heal. By then he had enough damage done on me he could just go in for the burst.

As for your rotation you couldn’t have done different. Rotating is as much about knowing where not to go as where to go. The DH camping far was a fight you can’t win in a 1v1 unless the DH is really bad. Bad players always want to blame someone else. They simply couldn’t win teamfights and they are as much to blame for that as you are but instead decided to follow the crowd and blame the thief.

Corruption vs Signets

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Posted by: Shadow.1345

Shadow.1345

I’m having a little trouble deciding which I like better for sPvP. What are your opinions on the two and which do you think is better and why?

(edited by Shadow.1345)

Plz remove the corrupt boon on scepter auto

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Posted by: Shadow.1345

Shadow.1345

Anyone who thinks the boon corrupt on scepter is op doesn’t play necro much. When you’re constantly watching people’s boons and conditions to maximize skills you really notice just how many boons are around and just how little boon corrupt does to fight against it. You will constantly see boons being reapplied immediately after casting corrupt boon and sometimes the condis cleared too. Against some classes with low self boon application it may seem op in a 1v1 but with all of the boons flying around from classes that can and/or have a support class nearby all of the boon corruptions combined, including the scepter AA, really just puts a dent in the boon spam.

Remove class stacking from Ranked

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Posted by: Shadow.1345

Shadow.1345

People already do play suck classes like warrior.

Besides the 4 god tier classes of Scrapper, Reaper, Tempest and Herald there is Dragonhunter and Druid which are fairly good too and can be considerred viable but not as good as the 4 top tier classes so that gives you those 5-6 classes. Chromomancer and Daredevil can be useful too in the right hands if they play smart and rotate well. ProLeagues only allows four classes per team anyways so if people are trying for ProLeagues they shouldn’t be class stacking anyways.

Remove class stacking from Ranked

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Posted by: Shadow.1345

Shadow.1345

If the current system is what it is and all these landslide victories and defeats for people and it serves it’s purpose of putting people where they belong then so be it. Ranked is about the pro season and with the new ruling of no class stacking in Pro Leagues then it seems to make sense to me. After all the league challenger board thingie is for people wanting to get into the challenger cup to make it to the pro leagues. When they get there they can’t class stack 3 reapers and 2 tempests for that condiaids we all know we hate facing. Furthermore it also helps those unfortunate souls that get stuck with 2-3 thieves. And let’s face it everyone and their mother has complained about getting multiple thieves on their team because those kittensuckers refuse to ever swap classes 99% of the time.

In summary: Pro Leagues has banned class stacking so Ranked should do away with it as well.

This feels awful...

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Posted by: Shadow.1345

Shadow.1345

I got to Ruby pretty easily, but then it all changed. Somewhere down that road, some switch was flipped.

I may not be the best player, but I can clearly see issues every match with my teammates as well.

It has at the point where I have hit a brick wall, and this is just a terrible terrible feeling overall.

I have not left tier 1 Ruby in 2 days, in fact I don’t think i’ve broke 3 pips in t1 the entire time. Win, lose, win, lose, lose, lose, lose, win, lose, lose, win.

This is all solo though, maybe I need to trio queue or something, but it just is NOT fun….addictive, but unfun, like masochism…without the fun…torture, there we go

Imagine how players that have been stuck in Amber since day 1 with nothing but losses and a very occasional win.

A Season 2 Ruby t4 match

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Posted by: Shadow.1345

Shadow.1345

No Shadow, this shows that red team has 3 guys fighting off point near a point they own. It doesn’t necessarily mean it’s just 1. There’s 1 blue guy at the far left. I’d assume he’s alone, since he took time to screenshot this. 1 blue guy at mid fighting 1 red guy. 1 blue guy fighting 3 red guys in the top right. That accounts for 3 blue guys and 4 red guys. Let’s assume that the 5th red guy is on point on the far right. Where are the other 2 blue guys?

I thought the guy on the far left was the 5th member of the red team taking the screenshot while backcapping far, thus accounting for all 5 of the red and why all of the blue aren’t showing.