Wait, I’m confused. You don’t mind that people are playing how they want, you don’t mind they are having fun, but their way of having fun is interfering with your fun and would like them to take it elsewhere because of queing issues? I’m just trying to understand your point…
Is it something in the water?
I don’t mind them playing how the hell they want as long as they play for the kitten puck (war score). What is so kitten confusing about it that it has to be told and retold in every possible ways?
However I would say that GvG even in BLs would actually be helpful. They are specially quipped and trained to deal with zergs. So instead why not work WITH them? If they are intercepting zergs, other guilds or not, you can go and take points. Gather a point capturing group and go cap points while the GvGers deal with the other zergs/GvGers? If the enemy zerg is occupied, they aren’t capping points, or defending, making it easier for your group to capture them. It seems that in general you are upset, not about server ques, but that others aren’t playing how you expect them to. Go get a commander tag, and organize WITH the GvGers and go do what you have fun doing. And in the end everyone wins.
Oh for crying out loud will you ppl learn to read…
The point is they won’t try to intercept any zerg at all. In fact if you so much as approach the sacred zone where GvG is “hosted” you will swiftly be told to go away and mind your own business. Woe to anyone who would drop a meteor in the middle of it… As if the enemy being a hitable target with capping potential was not “my business” in that context.
The overwhelming negative response to your topic should tell you what the community feels about the situation.
Yeah, the overwhelming maybe 20 ppl who have bothered reading this thread including me represent how the WvW community feel about the issue… make sense.
Then bring it. If you assjam my guild or any other guild during a GvG we can and WILL wipe you. You may have ruined a GvG match, but we’ll just reset it elsewhere where you can’t find us. Thats assuming you find enough unpleasant people that are actually good ZvZ players to even make such a guild, which I doubt that you will. They’re all in guilds they’re absolutely loyal to, and tend to appreciate GvG and respect it as an important community function of WvW guilds even if they don’t participate. And I’m sure such a thing would ruin the reputation of your guild and anyone in that guild.
If I “assjam” your Guild, me or you wiping the other will be irrelevant. The sole purpose of that guild (purely hypothetical) will have been accomplished by disturbing the activity itself. Even if I die and die and re-die and die again, your GvG experience will bu ruined. Heck, you guys are complaining about a few trolls in OS? Imagine how much fun it will be when some people decide they derive their fun from making your activity impossible to play like you want.
Oh, and you will try to wipe us… I myself have my fare share of dragon level and gold scouts that ended up looking a lot less “leet” when then tasted the floor in a duel. Of course I’ve tasted my fare share of dust too but the point remain that you might want to watch it with the “we are leet and therefore so much better than any of you” attitude. You can only end up looking bad in the end since the best you can hope for is living to your own hype.
But again, the goal of my previous intervention was not to threaten but to make some people rethink their very weird thinking. The “anything goes card” is not good for anybody but the trolls.
While my guild typically focuses on fights in open field against other guilds (we’re reforming our GvG team now since we just moved), we do our fair share to help out the PPT good of the server. We even had an open server wide raid on SoS that anyone could join, in which we captured objectives while fighting off enemy guilds along the way. Most other guilds I know that are fight oriented and that have GvG teams do not just run around not contributing anything to WvW, they take objectives and help take objectives, and they fight off enemy servers so pugs can cap things without being stopped.
I’m not saying ALL GvG are a problem. I’m telling you that it has and it can. I’m also telling you that if things continue as they are the problem will only get bigger.
Anyway, as for the sandboxy nature of WvW, where anything really does go, there are images and reputations to be upheld. Many guilds only assjam others if the guild they want to assjam has previously done it to them.
Then lets just not “assjam” ourselves…
In other games, like the extremely sandboxy but kinda bland archeage, there a player based justice systems that let other players punish one another for commiting crimes against allied players. It’d be cool if something like that could help persecute spys or siege trolls or whatever, as there isn’t an actual crime system in WvW and nor should there be. Guilds fighting other guilds in organized and fair matches in open fields is perfectly fine.
If anything you’re one being absurd here by stating that everyone in the map has to be actively contributing towards PPT 24/7, when people who enjoy guilds fighting other guilds don’t take away anything from said PPT and in many cases provide assistance whether direct or inderect to helping their server gain points.
Sorry but no, just no. Is straw man your only way to argue ppl? I NEVER EVER said anything remotely close to “everyone in the map has to be actively contributing towards PPT 24/7”. This is pure BS. I’m merely saying, be mindful of the impact your play style has on the game. It wasn’t particularly fun to be queue on EBG only to find out that several guilds were doing their little business without PPting at all.
WvW is akin to a hockey game and your GvG can some times be akin to hijacking some player space on the ice to do figure skating because you can’t be bother playing the puck… too “leet” for the puck.
So I’ve had my commanders tag to over a month and have never tagged up in WvW, I have no experience leading, I don’t really know that I can lead without trying, I don’t have a idea of what is required to lead as far as comms or siege, I’d really like to give it a try but need some guidance from seasoned commanders/followers as to what are the downfalls.
So I have questions….
1. Is it necessary to be on TS or Mumble?`
2. Should I always be the one to carry and place siege? (is superior siege the only siege to use?)
3. How do I deal with back-seat drivers questioning my every move?
4. Should I try EotM first?
5. How do you (or I) choose the proper objective?
6. Scouts?
7. If I lead everyone to their deaths should I keep trying?
8. With no experience can I expect people to follow my tag or commands?
9. When do you decide when a battle can’t be won and retreat?
10. Tactics… How do I learn good tactics, is it necessary to sacrifice my followers to learn what I did wrong and if yes how do I deal with all the rage?
11. I notice a lot of commanders stay out of the battle until it looks safe or that victory is at hand, trying to keep a overview of the battle to give orders to push or retreat is this a good practice?
12. What’s the most overlooked thing you could tell me?I know I have a lot to learn to be effective, I have NPC’s everywhere calling me commander so I really think the game is trying to shove me in that direction.
TIA
I also have my tag and only use it when no tag is on the map and I see a lot of people making circles wondering what to do. That or to attract more people to a place where more are needed.
As for your points…
1. Absolutely not. It does help but asking for it as something mandatory is not realistic at all. For one, my Mumble is often already used to speak with close friends.
2. No. I do so, but I feel no obligation to do so.
3. However you like. If they are unhappy they can go take a hike elsewhere or tag up themselves.
4. Not necessary. Being new is not supposed to be a crime.
5. I’m not very experimented in commanding myself but that one will become more and more obvious with time.
6. What about scouts?
7. You have ZERO obligations and people are free to follow you. If ppl complain and make YOU responsible when you did your best they can $%/$?&.
8. It’s up to them. The mere presence of a blue doritos will generally favor aggregation and make taking objective that much easier.
9. You will be able to tell with more exp. Give you the right to be a newb.
10. You ignore the rage of others. It’s their rage and their choices. If they aren’t happy they can go do something else.
11. Might be. Do what you are able to do. With time options will become clearer.
12. The most overlooked thing in this game is that the game is it’s own reward.
Anything goes there, and no one should complain about how other players and groups of players spend their time there.
Really? So, like I said earlier, if I make a guild whose sole purpose is to track and wreck any GvG activities you will still think that? I can already see the Guild sig [GvGW] (GvG Wrecking crew). When you play the "anything goes "card, you better be prepared for “anything”. This is a very absurd stance to be blunt about it.
GcG is helping own server in PPT.
This is the truth and even you may not like it, guild from your server was preventing guild from other server attacking your structures.
Oh, and what happens to the third server who now has half the opposition?
Anything to avoid the blatant issue… sight
This is really becoming an exercise in futility.
And what happens when all the fight-capable guilds on your server leave because they’re constantly getting harrassed by pugs for taking 1 hour out of the entire week to do some 20v20?
Do you think your server score will increase or decrease when you have no guilds left who are capable of taking T3 keeps in the face of greater numbers?
I don’t know how you guys do it but no matter what is said you will inevitably straw man everything. I don’t care about our score per se. Winning or loosing is but a result to me. The real point is server space and contribution when you occupy that space.
If “leet” guilds feel like others are a burden to them they are free to go where the grass is greener. I won’t beg for them to stay. We might fall down the ladder, but if it mean playing with people who just want to play the game that was designed in good faith it won’t be a bad trade for me. You really seem to think winning is very important. It’s not. Doing your best till the end is important, not winning.
So you’re saying your complaint isn’t that GvG is hurting your server rating/PPT?
Okay, but now I don’t really understand what your actual complaint is.
You just care about whether people are “trying” ? Why does it matter to you how others are playing the game, and how much effort they are puting in? Does it impact on your ability to play the game?
So now there are 20-30 people on the map who aren’t playing the way you want to. And……. what? The only conceivable reason to be upset about this is that for a short time you may be outmanned when attacking/defending objectives. But you just said you don’t mind if you win or lose (re: objectives). So…. what’s the problem?
I fear the matter is not that you do not understand my complaint but that you do not want to.
Look, I’ve already explained it all several times now so I suggest you read what has already been said.
I’m done for good.
GcG is helping own server in PPT.
This is the truth and even you may not like it, guild from your server was preventing guild from other server attacking your structures.
Oh, and what happens to the third server who now has half the opposition?
Anything to avoid the blatant issue… sight
This is really becoming an exercise in futility.
And what happens when all the fight-capable guilds on your server leave because they’re constantly getting harrassed by pugs for taking 1 hour out of the entire week to do some 20v20?
Do you think your server score will increase or decrease when you have no guilds left who are capable of taking T3 keeps in the face of greater numbers?
I don’t know how you guys do it but no matter what is said you will inevitably straw man everything. I don’t care about our score per se. Winning or loosing is but a result to me. The real point is server space and contribution when you occupy that space.
If “leet” guilds feel like others are a burden to them they are free to go where the grass is greener. I won’t beg for them to stay. We might fall down the ladder, but if it mean playing with people who just want to play the game that was designed in good faith it won’t be a bad trade for me. You really seem to think winning is very important. It’s not. Doing your best till the end is important, not winning.
GcG is helping own server in PPT.
This is the truth and even you may not like it, guild from your server was preventing guild from other server attacking your structures.
Oh, and what happens to the third server who now has half the opposition?
Anything to avoid the blatant issue… sight
This is really becoming an exercise in futility.
So wait, they’re ruining your gameplay, by not playing with you? They’re not hampering you, they just choose to exclude themselves from activities you care about.
No and no.
1) They aren’t ruining my game play, they might ruin the game play of like minded people like me for whom the game was designed as opposed to say, people who would like to make emote contest in SM just because…
2) They ARE hampering others on the server if they take space. Sorry, but that is reality. If they were excluding themselves they wouldn’t be on the server.
I’ve got the feeling all I say will be badly twisted to avoid the real issue.
Oh don’t try and pull this “the way the game was designed” card. It’s old, and holds no weight in your argument. Even Anet tried interrupting a GvG, which didn’t end so well on their part. Like I said, WvW consists of both PPT and fights. Just because some people have clued in that PPT is 90% of the time pointless and boring, and you haven’t, doesn’t mean they aren’t play the game the way is was designed.
WvW was designed so that you could kill players. Guilds killing players abides by this design. You might as well complain about roamers and scouts too, as they aren’t helping you capture anything. Now quit crying about useless things and head back on into WvW, I’m sure those guilds are done now.
I’m sorry but you saying my argument is not valid doesn’t make it so. You actually have to refute it which you haven’t at all. Beside, roaming is no problem at all since it contribute to the common goal. The actions of the roamers help your side in one way or another even if they would not cap a kitten thing (killing dolyak for ex.). Heck, “I” roam and I seek fights too. If there is an invalid argument here it’s yours because it is illogical to say that the game structure and mechanics are irrelevant. I’m not saying what I’ve said because I don’t like or respect GvG. If it was the case I’d be bashing on zergs because I don’t like all the mindless zerging going on even if I do participate in my share of them too. However, as bad as zergs are, they contribute to the WvW common goal, while GvG does not.
Now, seeing the kind of resistance I encounter for something I thought was courtesy 101, I’ll just drop my case and say good nite.
GvG results in people getting stomped, which you gets wuvwuv pointz. There I just provided you with indisputable proof that GvG helps you with the wuvwuvz. It’s also a super l33t tactic because it distracts and occupies the same amount of players from the opposing server!!!! This is the new meta m8, you gotta catch up bro.
Were the stomped people fighting for the cause of their server score? No. Your point is therefore irrelevant. Still, like I said, I drop the case, have fun.
Why does it matter where points came from, they’re still points LOL.
Wait, wait, wait… so you are telling me that stomping people generate war score and not just loot and XP? Wow, I learned something new today… or maybe not….
Hi,
I know a lot of you are in “GvG” and it is your right to invent new ways to entertain yourselves. However, is it possible that you do that kind of play elsewhere than on a Borderland or EBG? Like, say, the Obsidian Sanctum?
Tonight, again, I see several Guilds that appears and wait, and wait, and wait, and then go do anything but cap. Some also won’t bother help build a ram if a few supplies are missing and they pass by. The problem is, like tonight, the server is queued and at least half of it is not really helping the players who are there for the actual game.
Again, I’m all for innovations and having fun but the way this is going, your way of having fun is hurting others way of having fun and it doesn’t have to be this way. Even if the server isn’t queued and you aren’t preventing others from playing by doing nothing really helpful, you still artificially inflate our population. Maybe we would at least have an “outnumbered” buff, but no… we just have no “real” numbers and no buff.
All this to ask if you can take it on OS, please.
Thanks
So, wait a second, I guess I was under a misconception… Since the sanctum isn’t contributing to any score and it does contribute to queues (right?), then how is that not absolutely destroying WvW?
That alone would make the balance of power = load the sanctum, tip towards win.
I see a big problem if the sanctum is part of outnumbered or not.
“This map was separated from Eternal Battlegrounds in The Secret of Southsun release in order to reduce the queue times.” http://wiki.guildwars2.com/wiki/Obsidian_Sanctum_
Yup, I guess it never was a problem and that is why it was separated…
What I understand with the load of knee jerk opposition to an otherwise very reasonable and understandable request is that you will not change a thing. Hence why I said I was dropping the case. That being said, saying something won’t make it fact just because you say so…
(edited by Sirbeaumerdier.3740)
So wait, they’re ruining your gameplay, by not playing with you? They’re not hampering you, they just choose to exclude themselves from activities you care about.
No and no.
1) They aren’t ruining my game play, they might ruin the game play of like minded people like me for whom the game was designed as opposed to say, people who would like to make emote contest in SM just because…
2) They ARE hampering others on the server if they take space. Sorry, but that is reality. If they were excluding themselves they wouldn’t be on the server.
I’ve got the feeling all I say will be badly twisted to avoid the real issue.
Oh don’t try and pull this “the way the game was designed” card. It’s old, and holds no weight in your argument. Even Anet tried interrupting a GvG, which didn’t end so well on their part. Like I said, WvW consists of both PPT and fights. Just because some people have clued in that PPT is 90% of the time pointless and boring, and you haven’t, doesn’t mean they aren’t play the game the way is was designed.
WvW was designed so that you could kill players. Guilds killing players abides by this design. You might as well complain about roamers and scouts too, as they aren’t helping you capture anything. Now quit crying about useless things and head back on into WvW, I’m sure those guilds are done now.
I’m sorry but you saying my argument is not valid doesn’t make it so. You actually have to refute it which you haven’t at all. Beside, roaming is no problem at all since it contribute to the common goal. The actions of the roamers help your side in one way or another even if they would not cap a kitten thing (killing dolyak for ex.). Heck, “I” roam and I seek fights too. If there is an invalid argument here it’s yours because it is illogical to say that the game structure and mechanics are irrelevant. I’m not saying what I’ve said because I don’t like or respect GvG. If it was the case I’d be bashing on zergs because I don’t like all the mindless zerging going on even if I do participate in my share of them too. However, as bad as zergs are, they contribute to the WvW common goal, while GvG does not.
Now, seeing the kind of resistance I encounter for something I thought was courtesy 101, I’ll just drop my case and say good nite.
GvG results in people getting stomped, which you gets wuvwuv pointz. There I just provided you with indisputable proof that GvG helps you with the wuvwuvz. It’s also a super l33t tactic because it distracts and occupies the same amount of players from the opposing server!!!! This is the new meta m8, you gotta catch up bro.
Were the stomped people fighting for the cause of their server score? No. Your point is therefore irrelevant. Still, like I said, I drop the case, have fun.
So wait, they’re ruining your gameplay, by not playing with you? They’re not hampering you, they just choose to exclude themselves from activities you care about.
No and no.
1) They aren’t ruining my game play, they might ruin the game play of like minded people like me for whom the game was designed as opposed to say, people who would like to make emote contest in SM just because…
2) They ARE hampering others on the server if they take space. Sorry, but that is reality. If they were excluding themselves they wouldn’t be on the server.
I’ve got the feeling all I say will be badly twisted to avoid the real issue.
Oh don’t try and pull this “the way the game was designed” card. It’s old, and holds no weight in your argument. Even Anet tried interrupting a GvG, which didn’t end so well on their part. Like I said, WvW consists of both PPT and fights. Just because some people have clued in that PPT is 90% of the time pointless and boring, and you haven’t, doesn’t mean they aren’t play the game the way is was designed.
WvW was designed so that you could kill players. Guilds killing players abides by this design. You might as well complain about roamers and scouts too, as they aren’t helping you capture anything. Now quit crying about useless things and head back on into WvW, I’m sure those guilds are done now.
I’m sorry but you saying my argument is not valid doesn’t make it so. You actually have to refute it which you haven’t at all. Beside, roaming is no problem at all since it contribute to the common goal. The actions of the roamers help your side in one way or another even if they would not cap a kitten thing (killing dolyak for ex.). Heck, “I” roam and I seek fights too. If there is an invalid argument here it’s yours because it is illogical to say that the game structure and mechanics are irrelevant. I’m not saying what I’ve said because I don’t like or respect GvG. If it was the case I’d be bashing on zergs because I don’t like all the mindless zerging going on even if I do participate in my share of them too. However, as bad as zergs are, they contribute to the WvW common goal, while GvG does not.
Now, seeing the kind of resistance I encounter for something I thought was courtesy 101, I’ll just drop my case and say good nite.
I would love to see you try and interrupt a GvG between two guilds, as you would most likely just give them free loot.
Sight Of course, let’s fail to see the point and play the “I dare you” game. It was not a threat I was formulating but a reversal of role to try and make you see things my way.
No I was not essentially saying “screw you, we don’t care”, it was more along the lines “there is literally nothing you could ever do, so don’t waste your breath”. Please, tell me, what makes the way you like to play the game more important than the way others like to play the game? Last I checked, WvW composed of both fighting and PPT. Technically a GvG is just fighting, and it says nowhere that when you WvW, you have to PPT or get out. Besides, when you stomp a player, you get points so long as you have one of the buffs. So they were most likely contributing anyway!
If you want to really know how I feel about this, tell me what you would think if I made a post like this:
“Me and my guild can’t get into WvW maps to fight because there is a massive blob manning arrow carts and trebs in garrison. The fight has been going on for hours and they are just sitting there spamming the siege skills. They aren’t killing anything because it’s just a stalemate. They might as well leave so me and my guild could go in and actually kill some people.”
I’m sorry but that is a big load of utmost crap. I’ll tell you what makes the way I like to play the game more legitimate than yours: I try to score points and use the game mechanic and structures. Your argument sounds like someone who is telling me driving a car into my house is just as valid a way to drive as my way because driving a car include going from A to B. sadly my house was between A and B. I mean, why not make emote contest in SPvP so all matches will be boring as hell, or ruin others GvG by driving our cars into their houses? There is a problem and I was not ready to accept there was “nothing to do about it” before I even try talking about the issue. Now I see that reason was just a waste of time.
My bad.
So wait, they’re ruining your gameplay, by not playing with you? They’re not hampering you, they just choose to exclude themselves from activities you care about.
No and no.
1) They aren’t ruining my game play, they might ruin the game play of like minded people like me for whom the game was designed as opposed to say, people who would like to make emote contest in SM just because…
2) They ARE hampering others on the server if they take space. Sorry, but that is reality. If they were excluding themselves they wouldn’t be on the server.
I’ve got the feeling all I say will be badly twisted to avoid the real issue.
I’ve got no problems with people seeking fights, I love them too. However, I see a huge difference between fighting for objectives seeking enemies and fighting in your own little bubble contributing to nothing. The point is, WvW is not a place with no AC and no structures that is won with kills. Like it or not, there are points for capping.
Now, as for your giving me the benefice of the doubt based on your math above, I’d immediately point out that you can multiply the number of guilds that simultaneously show that disposition. It’s not always just one guild. Also, even if we still have server space it still artificially inflate numbers for 2 servers who could at least have an “outnumbered” buff if others were not there.
Still, I understand that it’s probably not going to change anything to ask nicely. It was worth a try.
Thanks for the answer though.
So what you’re saying is you just want the outnumbered buff because these guilds are “artificially inflating” your numbers. You just want more karma, wxp and gold. How greedy!
Look, you can disagree with GvGing in a border all you want, but nothing is going to happen. The OS is the best spot to have a GvG, so like I said, if they weren’t there, there was probably another one being held there. Considering the people that build a bunch of useless siege everywhere to waste supply, are completely ignored by anet, this won’t get any attention either. Besides, once they were done with their scrims or GvG, they probably captured a couple of things or wiped a few blobs that were attacking one of your precious towers.
It’s not about a bonus or no bonus. The point was there is an impact to play the game you play where you sometimes do and with the trend I see it’s not going to get any better soon. Telling me others do similarly reprehensible stuff to “excuse” you doing no better in a different form is nothing more than a logical fallacy. Two wrong don’t make a right.
What I understand is you are politely telling me: “screw you, we don’t care”. Now, if I was to organize a “let’s ruin others GvG activity by building AC and harassing you in zergs no matter where you go” how fun would it be to you? Not very. Me saying, “but you do no better” wouldn’t make me doing that "right. I was hoping to spark reason. I might have been a tad too idealistic.
My apology.
I’ve got no problems with people seeking fights, I love them too. However, I see a huge difference between fighting for objectives seeking enemies and fighting in your own little bubble contributing to nothing. The point is, WvW is not a place with no AC and no structures that is won with kills. Like it or not, there are points for capping.
Now, as for your giving me the benefice of the doubt based on your math above, I’d immediately point out that you can multiply the number of guilds that simultaneously show that disposition. It’s not always just one guild. Also, even if we still have server space it still artificially inflate numbers for 2 servers who could at least have an “outnumbered” buff if others were not there.
Still, I understand that it’s probably not going to change anything to ask nicely. It was worth a try.
Thanks for the answer though.
Hi,
I know a lot of you are in “GvG” and it is your right to invent new ways to entertain yourselves. However, is it possible that you do that kind of play elsewhere than on a Borderland or EBG? Like, say, the Obsidian Sanctum?
Tonight, again, I see several Guilds that appears and wait, and wait, and wait, and then go do anything but cap. Some also won’t bother help build a ram if a few supplies are missing and they pass by. The problem is, like tonight, the server is queued and at least half of it is not really helping the players who are there for the actual game.
Again, I’m all for innovations and having fun but the way this is going, your way of having fun is hurting others way of having fun and it doesn’t have to be this way. Even if the server isn’t queued and you aren’t preventing others from playing by doing nothing really helpful, you still artificially inflate our population. Maybe we would at least have an “outnumbered” buff, but no… we just have no “real” numbers and no buff.
All this to ask if you can take it on OS, please.
Thanks
Waypoints are part of the lore – read the GW novels. You cannot remove them w/o breaking the lore. Now that LS2 started, it shows how the waypoints and Ley lines are connected.
Which, if you ask me, is a pretty good occasion to do something about it while making it part of the lore of the game. In year XXXX, Mordremoth screw half of the WP…
Well, without removing all of the WP they could eliminate quite a lot so we still have the impression the world itself poses some challenges and isn’t 150 pixels away.
Maybe do something like in GW1 where you could port to outposts and then had to travel by your own means after that. Seems like a good compromise.
Sure, because missing events is fun. Not being able to get to your friends to help them when they’re in trouble is fun.
For me it would only add some peril to the world. A world that is made very small by the sheer amount of WP we have. Might as well add a map teleport skill in players bar to POI they have discovered since we are at it… sight
A lot of the problems many have in the game are derived from the inability to customize. Weapons are particularly lacking in this regard since you can’t even change the color. At the end of the weapon spectrum when all players will inevitably all have legendary they will all be seen carrying the same not so legendary weapon.
My suggestion, and I don’t know how realistic it is, is to change the way crafting works to make it more of an artistic process. Real crafting if you will as opposed to throwing 4 parts into a grinder to extract one object. Now, I’m not saying the crafting window should be an Adobe Illustrator window with a pencil. However, why not let our exploration of the world, and the gem store too since you can profit from this too in many ways, let us gather elements that we can add to our “crafting wardrobe”.
For example, let’s say that I’ve found/buy the secret to make a particle effect that I can apply to a weapon. I would now require to gather the ingredients necessary to apply that effect to any weapon I want. “Legendary materials”, if we talk about “legendary”, would be what is available to make “legendary looks” rather than 1 model of sword for all. Even only changing the color of an object or a particle effect would go a long way. It could go with the sigil in the case of the weapon. A fire sigil could produce a fiery particle effect of any of the color you have unlocked.
Shape modification would be more complicated I guess but maybe there is something, however small and modular that can be done about it that could let us be more creative and unique in our crafting of what we craft.
As a side note, since we are talking customization, why not sell new pet/minion skins on the Gem store? It would be nice to have a wolf looking different or a traditional skeleton as a “bone minion”. Again, all this to widen customization and a way for you to sell stuff that many players would like to buy.
Well, without removing all of the WP they could eliminate quite a lot so we still have the impression the world itself poses some challenges and isn’t 150 pixels away.
Maybe do something like in GW1 where you could port to outposts and then had to travel by your own means after that. Seems like a good compromise.
PPT isn’t broken nor a joke. Not liking something doesn’t equate broken or a joke. It mean you might want to do something else. You win the game with points because you have to have some metric to measure the level of success. Is it perfect? Not at all. Should they improve? Absolutely! However, don’t try and pretend you have stated a fact when you have merely passed judgement based on personal preferences.
What in my humble opinion is badly broken is people’s attitudes and motivation in this game. If you need to be awarded a loot chest each time you make a step to even want to play I think the game itself isn’t rewarding enough for you and you might want to try something else. The game experience is the reward. If it isn’t…
Also, if the only way you can play is to not play the core game mechanic (points, structures, sieges etc.) then please don’t ruin it for those who like it and at least go play in OS so you won’t handicap a server queue by not only being useless to your server but by preventing some who might want to help to be able to do so.
Yeah, the coverage and population will dictate who will win. That is a fact. However, nothing prevent you to do all you can and measure your success according to how well you managed in the light of impossible odds in the time you were playing. The rest isn’t in your hand so why torture yourself about it? Maybe A-Net could provide a score reflecting all these variables or change the frequency or intensity of the PPT according to how unfair the actual fight is.
I love fights, but conquest is also very fun and I’m not ready to cast aside everything so the wannabe “elitists” can play their little flavor of the moment game. At least try to be constructive and remember that there are other games out there if playing the game is painful for you. Nobody forces you to play.
When the game is decided saturday morning, PPT is broken. The population imbalances completely negate any sort of competition with PPT, which is not what it’s intended to do, thefore it is broken. It’s not that hard of a concept to grasp.
I had understood perfectly your POV. but you apparently didn’t read much of of what I said. I explicitly said coverage and population will decide who win. My point is, look at how much you score when you play and stop worrying about the overall score accounting for when you don’t. Beside, most of the time the population imbalance isn’t in effect all around the clock and you can see how well your server does when population numbers are closer or how well you still manage to do when you are clearly outgunned. Yes the system can and should be improved, but the attitude of a lot of players also could.
I would personally like to have far less wp than we have if any at all. The fact we have wp every 150 pixels makes it very hard to experiment the world as an obstacle to overcome and immerse ourselves into this beautiful world. No discovery is amazing when it’s 150 pixels away… It would also greatly help in making the world bigger than it is now.
Of course, I’m an explorer and I like going to places that demand time, skill, energy and some stubbornness to go to. One of the things I use to like in GW was going to places like The Fall, Majesty’s Rest, Dreadnought’s Drift or Mineral spring. Those places had no immediate access and all asked the players to at least go through a zone without any outpost before reaching it. I like that feeling of being at the end of the world where no one has ever been. Fighting Dhuum in the UW was also very similar since you had to go all over the UW and complete all the quests before you could simply have a chance to fight him.
I know many would not like it but and I don’t want to force it upon them but I understand perfectly what the OP want to express. If GW2 ever has a server without wp I will immediately transfer on it.
PPT isn’t broken nor a joke. Not liking something doesn’t equate broken or a joke. It mean you might want to do something else. You win the game with points because you have to have some metric to measure the level of success. Is it perfect? Not at all. Should they improve? Absolutely! However, don’t try and pretend you have stated a fact when you have merely passed judgement based on personal preferences.
What in my humble opinion is badly broken is people’s attitudes and motivation in this game. If you need to be awarded a loot chest each time you make a step to even want to play I think the game itself isn’t rewarding enough for you and you might want to try something else. The game experience is the reward. If it isn’t…
Also, if the only way you can play is to not play the core game mechanic (points, structures, sieges etc.) then please don’t ruin it for those who like it and at least go play in OS so you won’t handicap a server queue by not only being useless to your server but by preventing some who might want to help to be able to do so.
Yeah, the coverage and population will dictate who will win. That is a fact. However, nothing prevent you to do all you can and measure your success according to how well you managed in the light of impossible odds in the time you were playing. The rest isn’t in your hand so why torture yourself about it? Maybe A-Net could provide a score reflecting all these variables or change the frequency or intensity of the PPT according to how unfair the actual fight is.
I love fights, but conquest is also very fun and I’m not ready to cast aside everything so the wannabe “elitists” can play their little flavor of the moment game. At least try to be constructive and remember that there are other games out there if playing the game is painful for you. Nobody forces you to play.
I have the same problem here.
I had the exact same thing happening to me more than once. And it was also the case with the other big dragon fight at Spakfly fen. I participated in the fight from start to finish and I was the same level as the dragon. Is there something mandatory that I should know?