Showing Posts For Sirbeaumerdier.3740:

how to fight ranger 1v1?

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

This is more roaming wvw but could apply to pvp. I’m seeing some good rangers take even 2v1s…

Crazy ranged damage with LB then the ones that know how to melee….

With Daggers or any weapons? I personally have no problem dealing with LB rangers when using a staff. The bad ones will often kill themselves on earth 3.

Removal Of WvW Map Completion In Patch

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

The reason WvW being part of map completion is a problem is because if you happened to roll a character on a bad WvW server you have 0 chance of ever completing it. You shouldn’t be forced to switch servers to finish content. If you had no problems getting any portion of the wvw map consider yourself lucky.

That is false. You always had a chance because you never always play the same color. It might be long to get without any fighting, but hardly impossible even if you can’t be bothered to fight at all.

Removal Of WvW Map Completion In Patch

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Was that a priority? Really?

Could we get a way to take down troll siege?

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

first of all since when is it illigela to palce siege weapons until the map bursts? also since when is depliting supllies illegal? i can understand that with kitten behavior its jsut anyoing and disturbs the fun of WvW but why is it OKAY to ban people for building numerous siege weapons but not for acting like kittens?

The problem ins’t siege number or supplies. The problem is intentionally being a kitten. With that kind of reasoning, one could always argue ‘since when is it illegal to push buttons’. The problem ins’t pressing any button, but what follow when you do. Does it merely switch tv channels or it kill people?

In our particular instance, does your throwing siege or taking supplies intentionally help or hinder your sever? Does it kill the fun for all save you?

Pls make Elite a free slot or just remove it

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Again, it’s not that our elite are ‘bad’ so much as they aren’t ‘elite’ or relevant.

How often you don't play Meta?

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Why would you not play meta builds? Have fun being mediocre forever I guess.

Because you dislike playing the same gimmick as everyone else.
Because you enjoy the challenge of facing Meta build and winning despite not being Meta.
Because you like to come up with your own builds based on your playing exp.

Theif Non Existent?!

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Thief isn’t bad, people are just upset that you can’t spike someone down the way you used to. It actually takes a little more skill to fight. You have a crap ton of evades, blinds, interrupts, and easy access to stealth. Once you learn how to use those it is almost impossible to die in a 1v1 fight.

Thief is intentionally designed to be the worst 1v1 class in the game by the devs.

If this is true they failed miserably…

Theif Non Existent?!

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Maybe it’s just my server but I can never find any Theifs in WvW….. Are we really that bad compared to other classes?

Someone doesn’t play vs the server we face because they are everywhere and definitely NOT bad in wvw…

Bad Manners

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

The best you can do is not do it yourself. The rest is not up to us. Just don’t be part of the problem.

Outnumbered buff.

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Should be “No longer limits on AOE effects”

YES!!!!!!! This times a thousands! It would give the outnumbered side a fighting chance while not being as server heavy as if used by too many at the same time.

Ready...

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

I need to know, is there an unofficial ritual that ask us pvp players to not press the “ready” button ever or I’m alone to think the worst of pvp is the waiting?

Why do you think we never ever get any match started sooner than when the timer expires despite having the possibility to do otherwise?

I’m just baffled…

Courtyard

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Hi!

Anet you seriously made a mistake adding courtyard to tpvp. If i wanted to play wvw i would go to wvw. Courtyard is all about zerging and endless killing. Theres no teamwork to it whatssoever just “let the team with most aoe classes win”. You have broken pvp with that map. That pvp map should be seperated from normal tourny, it doesnt have a place in tournament whatssoever. You can ask yourself why you dont use that map when its the monthly tournament, theres a reason for it. So dont implement that broken map in normal tournament either. Im THIS close to just stop pvp alltogether because i dont want to play wvw when i enter pvp!

What!!? How about personal and team skills? Zerging make sense when you overwhelm the other side with superior numbers but do I need to remind you both teams have 5 players? It’s not like when your WvW server is constantly operating under the “outnumbered” buff you know. If you loose it’s because you and your team were outplayed and/or facing particularly efficient counter builds to yours. It happens.

Still, courtyard is my favorite map by FAR. Hands off!

Elementalist or Guardian

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Mainly for WvW but with some sPvP. I have played around with both and can’t decide, I like the ele however it feels too squishy. I like the guardian play style feeling very tanky and like the idea but am worried it may get boring using great sword, staff and sceptre and focus whereas the ele has so many attune ends and combinations. In WvW I like the idea of being on the frontline which is my main draw to guardian and main thing putting me off ele. Any help is much appreciated.

Ele and guardian are my top 2 prof but I really prefer ele in WvW. Why? Because with my guardian there are a lot of situations where it is really fun to play and many others where it is not. With my ele it is always fun no matter if I’m in a zerg, roaming, duelling, attacking or defending a tower etc. You are ALWAYS relevant as an ele no matter the context.

Also, for me, playing my ele is a lot more interactive than pretty much any other profession. I would compare playing an ele to driving a manual car where as driving my war, feels like I’m driving automatic.

To answer those who think ele can’t or should not command, I do happen to command with a staff (I do all with my staff) wearing 100% zerker (02066) and I’m very often the last one standing. Granted, it will take you a significant investment into playing the profession, but once you have reach a point, you can do a wonderful job. It’s just more work to reach that point. The question is, do you feel like investing into that?

WvW Forum Specialist!

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Will you people at least let him make his proof before judging him? kitten , so many kitten…

On a lighter note, welcome Marmatt.

The staff needs some love

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

I have a main who is somewhat attached to his staff. I’m still waiting for the staff to get “some love”. With the majority of “tweaks” centering around the d/d weapon set and disproportionately strong cantrips, I wonder whether Anet will ever give the little guy a break. I guess one can dream.

Apart from Air 2-3 and maybe Water 2, staff is perfect as is in any game mode. At least IMO.

Stealth Haters Read

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

You know, I’m going to just be “that” guy.

Is it me, or does DarkSyze sound a lot like Burnfall?

As for stealth, nothing more needs said past the earlier comments from TheLastNobody. I’ve said for friggin months Acrobatics needs to be evened out to where it’s as overall “desired” for Thieves as Shadow Arts. But, you can’t blame the users of the class for (generally) going with the option that allows for more condition dropping, extra health regain, and free blinds (depending on how you trait in SA).
You have to blame the designers of the game for making the class’ durability so bleeding reliant on such a mechanic. Full Stop.

Although, considering how hated Stealth is, I would honestly think folk wouldn’t whinge when an evasion Thief whacks ’em … but we all know how futile that hope is.

Unless I’m mistaken, the thread is about “stealth” not the “users”. The “negative” feedback shared here by some target how the ability was designed, not how people use it. When people say “stealth” is OP, they don’t mean X is OP with “stealth”. They mean the ability, as designed, is “OP”.

Saying you have to deal with it because there is little hope it will change is one thing, refusing to acknowledge it can be OP in some circumstance is quite another.

Stealth Haters Read

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

The “no other class can [something ]” arguments really fall flat. Every class in this game can do something unique. Also, considering they removed the ability to CnD off walls in keeps, and now it is back, either it’s a bug that you should report, or they thought there was enough counterplay with stealth disruptor traps, arrow carts, sic em, and utility goggles.

No it doesn’t fall flat because not all unique feature are equally problematic. It is yet another logical fallacy to entertain the illusion every problems are equal. Wall exploit or not, that ability has contexts in which it is at the very least extremely powerful (more so than pretty much any other ability if you ask me) even if it is definitely not OP in spvp.

Stealth Haters Read

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

It’s simple: What I said was true: once you know the thief mechanics you don’t need 3 guys to kill him. Sweeping after a cap is always a good idea and there are all kinds of classes hiding in towers as all of them can solo towers, depending on their skill level.

So many problems with the way you present things and read what others say. For one, I never said that you NEED 3+ people to do all that. You CAN do so with just one albeit not RELIABLY. A word I previously bolded and italized. More importantly, your “argument”, " It is simple: what I say is true" is not an argument. It is a statement. The bootstrapping power of your argumentation is pretty strong…

I am a thief myself and have capped around 30 towers solo, I hid in few of them, I usually used a cata to open them, sometimes a treb.
That a mesmer is easier to catch is your personal opinion.

It is not an opinion it is a fact based on the numbers of stealth sources, the average duration and mobility. FACT, not opinion. There are no ways for a solo mesmer to perma stealth that I know of.

Beside, I main an ele and I solo towers all the time and I really don’t see what it has to do with the topic at end. Unless, of course, you genuinely think my ele would be just as hard to find and kill than a profession that can make itself invisible possibly indefinitely. I don’t know for you but from my experience, and pure basic logic, it is pretty counter intuitive to entertain that kind of belief. Unless the thief in the tower is a total noob of course…

Want more arguments? Because all we’re doing is running in a circle – you don’t like thieves, we get it, you haven’t figured out their mechanics, we get it, but well.. too bad, I guess.

More argument you say? How about you provide just one to begin with. So far your argument is pretty close to “its true because I say so”. From where I come from it’s a logical fallacy.

Stealth Haters Read

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Alright:
“We fought a thief in a tower with three people because we couldn’t figure out where he hid, after a while we got it and killed him”
“You don’t need 3 players to kill a thief”
“You have to have more than 1 player to chase the thief all over the map”
“I was talking about the tower scenario”
“But… stealth op, we need a zerg to capture a thief”
“Buuuttt videolink”

Do you guys realize that you try to prove me wrong without any arguments as I wasn’t talking about that case?

Edit: And you only need me to kill a thief in a tower, because I’m smart and know how to counter them.

I can’t speak for others but, personally, I was not trying to prove anything so much as share a different POV than yours. Apparently, we didn’t experiment the same WvW and i play since day one…

Beside, where are YOUR arguments? I mean, you accuse others of providing none, which is blatantly false, but just in this post you do nothing more than throw a bunch of affirmations on the screen. Chief among them being that you are sooo much smarter and skillful… good for you.

Nothing you said so far change my perception that in some context stealth is just too strong. Not ALL context, SOME context. There is something unhealthy about that mechanic IMHO.

Stealth Haters Read

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

…Of course it can be frustrating, every class can be frustrating. And you don’t need 3 guys to catch a glassy thief.

A thief that has space can be very hard to catch even with a lot more than 3 people. Glassy or not.

Yeah but the scenario was a thief in a tower – most people don’t waste their time chasing after one enemy anyway, no matter the class.

I have very seldom seen anybody leave an objective without being pretty sure they drove off all enemies. Specially in the case of a tower since the search is pretty easy to make as oppose to a keep or SM

A lone thief can cap a tower solo without any problem. Therefore, many will run all over the place just to make sure he doesn’t have that chance. Also, if only one make that search, chances are he will be back-stabbed while trying to find the thief. It usually end up requiring many just to make sure the tower won’t be a free lunch.

If it’s a mesmer it is even more important for obvious reasons, but a mesmer is far easier to drive out due to the amount and duration of the stealth at their disposal. Still, going back to the original idea, you can’t really leave a thief inside your tower unless you don’t care about defending your objectives and you can’t reliably seek and dispose/drive out a thief alone.

In other word, stealth can be a pain in the kitten for a lot of players. It also probably doesn’t help that so many who play the profession seem to take pleasure in behaving like professional trolls… the behavior of many has certainly tainted the perception associated with that ability.

Stealth Haters Read

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

…Of course it can be frustrating, every class can be frustrating. And you don’t need 3 guys to catch a glassy thief.

A thief that has space can be very hard to catch even with a lot more than 3 people. Glassy or not.

Stealth Haters Read

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Well – yesterday we had to flush out a thief from Klovan and there were 3 other players with me and … for the first 2 minutes we never saw him but for the little black cloud. Finally understood his pattern and layed out a bit of AoE and forced him do gain stealth somewhere else and this actually made him appear for a second or so which was enough to get rid of him.

Congrats you learned how to counter a thief. Do you still want to claim stealth is op or do you realize that you have to figure out a pattern to get to him like with every other class? (Get through Aegis, evade Evicerate, deal with clones and so on).
I was told that it’s rather hard to cheat in this game and I do know of a hacker, I’m pretty sure that I’ve met someone who’s using scripts but other than that; it’s easy to claim someone is cheating – it’s a bit harder to understand the mechanics of the game.

Nobody ever said it was impossible to counter a thief or eventually flush him/her out. Of course you can! All people have said was that in a WvW context stealth can be too advantageous and frustrating at times even despite all the nerf we saw over the course of the game’s life. It just goes to show just how ridiculous that ability used to be initially. It is still a monstrously powerful ability even if you can counter it or learn to cope with it. But implying that being able to counter something = it not being too powerful overall is a fallacious way to frame it. You don’t have to put as much effort and manpower to counter and flush other professions all things being equal is the point.

Stealth Haters Read

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

In what context does the thread operate? PvP, WvW, PvE, duels?

Depending on context stealth can at the very least be extremely annoying as kitten. OP? Some times yes it is, sorry, but that is true IMO.

It is true that stealth also let the opponent a respite but it is not what makes the ability extremely advantageous. It is the fact it grant control of when a fight start and end until the thief succeed what he is trying or safely go away because he knows it can’t be achieved. No other profession has so many emergency back doors as this one mainly because of stealth and mobility. Sure others have stealth and great mobility too but the scope and abundance of it is nowhere near the thief.

In PVP stealth is not that great, I agree. I discard my mist form as an ele main for the same reason stealth is no so good in that context: capping.

In WvW, that same ability becomes an entirely different beast and the bane of so many squishy builds. It is more than likely the reason why so many play more on the bunkerish side more often than not IMHO.

What Did You Name Your Elementalist?

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Celestia Manastorm is her name.

Holding wvw objectives MORE important?

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Note from the Heart of Thorns discussion – “Holding objectives is now a bigger component of victories in WvW”

Thanks a lot, anet, for giving us the opposite of what we have been asking for.

I don’t see what is the problem. A lot here on these very forums, me included, were pointing fingers at K-trains that care about nothing save PvD and never defending anything.

If they start to reward the time you manage to keep objectives, scouting and defense will be a lot more important to win. What if the tick value of an objective was to go up by 1 point at each thick up to a max unless it reset it’s value because it was taken by the enemy? People would care to defend and I can only applaud that. Flipping stuff just in time for the tick would be less effective than keeping it all the time. It would also be a lot less frustrating to invest into upgrades…

Tutorial: How to stop EotM whining

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

It’s no troll post at all.
Why should it be? EotM is far known as karma/xp-train. If you don’t like it, don’t go there.
I don’t like the dungeons here, but do I go in LFG or here in the forum, join a party/thread about dungeons and just yell “BOOOOO!” No. Its not LoL.

Because it is already very sad that EoTM has been hijacked by k-trainers without adding insult to injury. Telling people who would like to play the game as it was designed FOR THEM to go away if they don’t like it is quite something.

I’m tempted to go there with my friends and farm the lot of you uplevel and then wait for some to whine about and reply “if you don’t like it, go away do world boss events/dungeons/fractals etc.”…

You can’t possibly come to the WvW section to promote that crap without sounding like a bad troll. Seriously. Most people I read about here hate and fear WvW becoming what EoTM has become.

Tutorial: How to stop EotM whining

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Yay, a troll post!!

[Few video]Thief burst is too low vs. others

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

From what I have been reading on these forums. The Thief has literally been nerf’d into the ground and unplayable in PvP.

You are right, the game is full of easy mode AoE and CC, Condi builds etc that deal way more damage than a skill shot like back stab. I think if you are wanting a melee play Warrior, if you want a stealth toon play Ranger. Thief is dead.

Wait, what? Ez mode? I wonder who has ez mode. If you want to find out who has it “easy” play my zerker staff ele full of AoE and CC and I’ll play your thief build. We will see who has it “easy” when I can reset all the fights I want, flee without possibly being caught and start any fight with a 50% head start on life points because I destroyed that much of your life pool before you even knew I was there…

That post is just ridiculous. I can understand some frustration after some nerfs but this is just shameful.

You do know that in the current Meta there are a lot of ez mode builds? Did he call out your specific Staff Ele build?(who would consider playing staff ele in a spvp environment anyway) No. He was pointing out the many ez mode builds out there compared to the current thief meta. Thief is in a decent spot, it just requires more skill than other Professions builds at the moment. Instead of buffing thief, builds such as the spammy grenade, bomb, turret engis need to be looked at, as well as the ranger LB/GS. Thief can beat these builds, in the hands of the right player. We dont need a cheesy build or buff that creates one, thief should always remain a class that demands tact and skill.

Maybe you want to read what OP said and what I actually said in reply to a specific portion of what was said.

BTW I do play a staff ele in spvp and WvW (solo roaming included) it works very well. I, however, would not dare call it “ez mode” even if I do have a lot of AoE that the OP allude to be what makes something “ez”.

I face tons of zero risk builds. I know what they look like and it is not their AoE that makes it ez for them but how many mistakes they can make before they get into trouble. How many mistake do you think you can make with a zerker geared staff ele you think?

Cele ele can i play something else please?

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

What kind of thread is that? of course you can play something else. Who or what prevent you to play anything else but Celestial? I don’t play Celestial and I don’t want to. It is so funny when people automatically assume I’m Celestial when they see me just because I’m an ele.

[Few video]Thief burst is too low vs. others

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Well…
Fact is that your low amount of damage is due to your build. Build make your damage or not.
Fact is that your survivability is due to your build and your skills.
Fact is that you seem to use either P/P or D/D.
Fact is that you are using build you search on internet.

So, first of all, mister KeyboardWarrior, you need to understand your class what you can do, what you can’t. You also need to understand how to build and why you build in a way or not. You need to choose things that fit your gameplay and help you where you are lacking.

There are some rules in this game. Unless you understand them, you won’t be able to perform with any classes.
1°- Damage are done by stacking, on your build, the most possible + X% damage trait/ runes. (power build)
2°- your damage will stil be laugeable if you don’t have any crit chance AND ferocity. (power build)
Once you understand this 2 points, you are able to build for damage.

You want dps? build and gear for DPS. when I see your damage I can’t help myself but thinking : “God this guy have absolutely no crit chance”

Now you seem to have an issue with survivability. Luckily, without stealth, thieves have a set of skills that are here for that.
First of all, Blind . Blind is something you can spam as a thief. It will totally negate any non aoe attack from your ennemy. A blinded ele, a blinded warrior or whatever, they will all miss their high damaging/long cd attack if they are blinded. You as a thief, you can permablind! Do it!
Second, Dodge/evade. Thieves have so many of them it would be a shame to not use them.
Third, stunt. Yes, as a thief, you are really potent at stuning foes. You can easily interrupt everything that could come at you.

Sword and off hand pistol are your best friend if you lack sone defense. It won’t hurt you to give them a try.

Lastly, I think, you are caught up in a meta against which you don’t want to adapt. You are just a wanabee owned peeps. I personnally think it’s totally possible for thieves to play a cele OP build to. In fact it would probably be a good counter for the boon starving meta because cele thieves can and will steal boons to use them.

Don’t you think every thief here knows blind??? it’s barely useful while there are tons tons of AEO stuns, AEO condi damage, AEO Fears and bunker gears, you must play too much game on dummies…
Second, Dodge/evade. well, you make it sounds like only thief can dodge and evade…
Thief is really like nothing in pvp now… some guardian even dancing when I dps him… it’s so disappointing, I also met warrior turned back on me and let me dps for a few sec before he started……when I start this game I thought it’s a major class… turns out to be a joke.

To be fair, you are just as guilty as he was about making it sound evade was only a Thief thing when you speak of AoE. As if AoE was less dangerous to other profession.

AoE is bad for anyone that lies inside of it period. The fact that you can do AoE yourself changes nothing about how bad news they are for you too.

What I Love about No White Swords...

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

No white swords discourages battles. I’m in NA T2 and sometimes we have trouble getting a scout in every tower/keep. I can’t imagine how tough it is for lower tiers. At least white swords allows whoever is on a low pop map to actually respond. Thanks anet for further encouraging pvdoor.

I thought it would be bad but objectively it isn’t and I’m in T8.

You don’t have to have someone in all towers, but one or 2 roaming around your stuff and ordering upgrades/building stuff (you can relay yourselves to limit boredom and some ppl do like to do that stuff anyway).

Ironically, I see less PvD than before since players can’t rely on swords to tell them an objective is under attack. My fear about pvd karma train is just not what came to be.

I’d have to be pretty dogmatic to still have the opinion I had since reality totally invalidate that dogma so far.

How well are your wvw builds crafted?

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

I started with the pure zerker spec: all gear zerker and traits like 6/6/0/0/2. After getting tired of exploding when people were looking hard at me in WvW/pvp, I moved my skills and traits a little bit more defensively each time (gear is expensive change so it’s the last you want to change) until I had reached my happy stance.

Tiered discussion on No White Swords

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

its funny how many ka ppl come here and say they dont upgrade, yet every morning they have all keeps and garri’s in all maps fortified and wp’d. and then they say ka doesnt defend, yet they sit 30ppl in smc all day.

plz dont take cheap shots at guilds in this thread, this is not the place for it. If you want to QQ about someone, go here http://www.gw2wvw.net/

I can’t be sure if you are sarcastic or not but he is right about that. I’m on SoR and they, Kaineng, factually do wp and upgrade pretty much all they can and very, very often have sentry inside towers. For SM it isn’t rare to see 1 people per canon.

Back on topic, I’m among those who were afraid of that change (no swords making us sink into EoTM kind of play) but it appear I was wrong. At least for us on SoR. If anything, we have more players than ever and we still upgrade, roam, havoc etc. That being said, it was also Christmas vacation so the jury is still out there to see if that change is more positive than not.

sacrificing one's happiness for the

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

To put it simply. I hope that it makes people happy to contribute to other’s happiness… In a community, any community, there will always need to be compromises but not everything is a compromises.

"Elite" Ele skills.

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Firestorm as it is now is weaker than the ice bow version. That can’t possibly be right for an ultimate. Ice bow has better range, better damage and cause bleed on top of it. Skill 5 is a joke.

Firestorm has 5s less cooldown, has practically no casting time, and can be cast while moving. Each of its fireballs can hit up to 10 targets. I’m not going to say it’s STRONGER than Ice Storm, but it’s a lot safer and more reliable in the kind of mob situations FGS shines in. Most of the time, Ice Bow is a liability once Ice Storm is on cooldown. It mostly shines against large single targets. FGS always has reliable DPS, and I squeeze every last drop of it out of the time I have it.

Yes, but the DPS is still not really better than my ordinary weapon skills is the problem and I will still prefer to go for ice bow AoW than FGS AoE. I can see why I can want to go for the ice bow in a given situation, but the FGS, apart from moving from A to B, not so much. That skill lacks any combat reasons to be picked. Yes, FGS #5 has advantages over ice storm but they are not weighting as much in the balance to me. There should be no ambiguity an elite is better than a non-elite.

Really? Lacking ANY combat reasons to be picked?

Yeah, we’re never gonna see eye to eye on this. I love FGS too much to even dignify that. The only complaints I have about FGS are the broken Fiery Rush (damage still hasn’t been updated despite what the skill tip says) and Fiery Eruption being almost completely pointless.

Again it is not that the skill is bad". It’ that it doesn’t compare favorably, at least not enough to matter, to a non-elite. It is in that regard that I consider it “bad” or not “elite”.

"Elite" Ele skills.

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Firestorm as it is now is weaker than the ice bow version. That can’t possibly be right for an ultimate. Ice bow has better range, better damage and cause bleed on top of it. Skill 5 is a joke.

Firestorm has 5s less cooldown, has practically no casting time, and can be cast while moving. Each of its fireballs can hit up to 10 targets. I’m not going to say it’s STRONGER than Ice Storm, but it’s a lot safer and more reliable in the kind of mob situations FGS shines in. Most of the time, Ice Bow is a liability once Ice Storm is on cooldown. It mostly shines against large single targets. FGS always has reliable DPS, and I squeeze every last drop of it out of the time I have it.

Yes, but the DPS is still not really better than my ordinary weapon skills is the problem and I will still prefer to go for ice bow AoW than FGS AoE. I can see why I can want to go for the ice bow in a given situation, but the FGS, apart from moving from A to B, not so much. That skill lacks any combat reasons to be picked. Yes, FGS #5 has advantages over ice storm but they are not weighting as much in the balance to me. There should be no ambiguity an elite is better than a non-elite.

WvW stack rezing

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Oh I am all for not being able to hard rez while in combat.

Though I do find it funny how everyone calls any group of 15 or more that they are competing against as “zerglings” or “the mindless zerg” but when they describe themselves doing it, it is always “my guild group” or “specialized group”. What always makes it funnier, is almost everyone post it in a manner to imply that it is obvious the group they are in always defeats the larger force or as in this case “destroys the zerglings”. Yet is making a 2nd thread to complain about losing to them.

^This.

The hypocrisy is well over 9000. Beside, if you are fighting such a large force that they can literally hard rez everyone and turn back the tide on you it mean to me you should feel pretty happy about having done so good instead of whining about it. You aren’t suppose/expected to defeat 5 times your number of human opponents anyway.

Skill exist and is important in WvW as long as the numbers aren’t ridiculously disproportionate. The hard rezing isn’t a problem. The number of opponents you decided to attack was. I’ve no problem about Yoloing myself into the fray but I won’t go whine about it when I hit the ground.

The Death of Sanctum of Rall

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Well, I must admit that Christmas break has been doing miracles for SoR. We finally live again. WvW is very fun as it hasn’t been in a very long time.

valid reason for not being on Voice Comm?

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

To me it’s like going to a school for science and technology and come to find out everyone has a Zack Mooris cell phone. No one has a smart phone. Just seems dumb to me. It be one thing on lower tier but at higher up tier. I’d expect some higher level of play.

Your expectation are way, way off.

It is not anything like a science class. People go to play and have fun without having to give a kitten about getting a bad grade and they have no obligations to you. People who wants you to be their teacher will ask you for it.

The way you think, nobody should be allowed to play hockey unless they are aiming for Pro-leagues and fully equipped. Screw you kids who play in the backyard is what you are saying.

valid reason for not being on Voice Comm?

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

I get tired of people not being on Voice chat(mumble, team speak, vent or other program ) people come up with random reasons as to why they can’t be on voice chat. So far in my mind they are not valid. Only one is if the person is deaf and so far no one has said that to me. All I ask is for people to just listen they don’t even have to talk or need a fancy headset / mic. Dollar store sells some okay stuff they can use. Skip the morning coffee and get some. For the handful that say game crashes when they use it. All that says to me is you have a crappy computer and should not be playing guild wars.

What is so hard about getting on so we can all be on the same page.

I understand that it makes our life a lot easier but you have to give up that irrational idea that there are no legitimate reason not to go on voice com. Expecting all to be on voice com is a utopia. Forget it right now you will be better for it.

First of all, it is not up to you to decide what is a valid reason. After all, we don’t all have the same values and priorities.

People might not have microphone or headset or one that is working, yet still want to play.

I personally use my Mumble/TS to speak to friends while playing. If I’m talking with them on voice com about something else, I’m not with you on a voice com even if I do roam around.

Some people don’t speak or understand the English language or are very shy about their pronunciation/accent/whatever. It is none of your business to tell them to get over it. They feel that way.

Finally, some people just don’t want to and it is their right to be left alone. There aren’t any more legitimate reason than “I don’t want to” when you play something. After all, it’s a game and you will seek to please yourself not obey others whims.

You have no control over others behaviors of that kind so my suggestion is to let it go. Be on voice com with all those who want/care, I totally understand why this makes your life way easier BTW, but there is simply no realistic way you can expect to get rid of map chat when you command. Accept it and you will feel better, or just rage on…

EDIT
I also wanted to add that some people like to play while listening to music in their headset. The voice of a commander isn’t always as good as their favorite music…

(edited by Sirbeaumerdier.3740)

Viable Staff Roaming build?

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

I use zerker gear and 0/0/2/6/6 or 2/0/0/6/6 with staff and solo camps and towers no problem.

Non-D/D Roamer?

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

i roam wiff staff =D camp clears are really easy with staff

Yeah, me too. I don’t know why people snob staff so much for roaming.

[Few video]Thief burst is too low vs. others

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

For a long time, playing Mesmer, I thought Thieves were totally OP. Now maining Thief in PvP… Wow, just wow.. ANET nerfed the class UNDER the turf.

Yes there are a couple out there who thrash everyone they encounter. Yes some of the thieves I’ve met have had a pretty cruddy attitude and liked to laugh at whomever they killed.

Wow ANET, what did you leave thieves? Two other classes have higher stealth AND higher damage oh and better healing too. And in the case of Rangers, far superior range.

The idea that stealth is OP is a toxic myth. Mesmers have had similar problems in the past.

I’m laughing at people who QQ thieves. I sincerely apologize for believing the class was OP

Again, it all depend on what game mode we are looking at. In s or tpvp thieves are not OP at all I totally agree. In WvW that is a completely different reality.

Ideally, WvW and pvp skills and traits should be balanced independently. They are not. Also, where stealth can be a hindrance most of the time in pvp it is nearly godmode in WvW. The problem is that any changes based on one game mode will affect the other and thief is especially vulnerable to that reality. There are legitimate QQ and some that are not.

White swords removed = better

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

No it’s not better unless all you care for is doing EoTM style of play (Getting free stuff while making circles). Yes, it is now easier to take objectives but also harder to keep them which mean many people don’t care to defend and upgrade at all.

The “positive” is that I did see a rise in population but it was probably the fairweathers who wanted to do the EoTM gimmick in a new map… which is frankly horrible to think WvW could turn into that.

What happened to underwater content?

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

People always say L2P but I guess that doesn’t go for under water combat… sight. I think removing the Capricorn and the water zone to make place for the ruins was a big, BIG mistake. I never understood why they back pedaled that huge amount of content.

What happened to underwater content?

in Guild Wars 2 Discussion

Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

It’s like nothing is done about it at all? As if A-Net is trying to forget they invested so much energy to bring this to the game. I always thought this was an awesome part of the world and yet we still don’t even have the capacity to craft aqua-breathers…

Staff build that isn't lousy in pvp?

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

Go with Celestial and you won’t be a free kill any longer. Playing the zerker staff can be kitten the moral. Be sure to go with the 00266 trait spec to give you as much chances as possible.

About thieves, yeah, we do tend to carry a huge “free lunch” sign over our head. It gets better with time but at equal skill it is a thief fight to loose. Otherwise, staff is pretty awesome in WvW no matter if you zerg or roam in very small group. You can even solo roam but you will need practice and a lot of patience.

[Few video]Thief burst is too low vs. others

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

In a team fight I think staff Ele has it easier, but in 1v1s D/P thief would definitely have it easier.

It’s all situational as to what’s better when though

That is a much more reasonable assessment. Thank you.

As for the guy who is posting images of poor damage on a backstab, I can just as easily show you (thanks to someone who posted this glorious moment of mine going down pretty hard and bad looking) just how much I personally loose from the same attack. It all depend on who you hit.

In PvP people tend to be bunkerish because the game is a conquest one where he who stays in the ring wins. My lava font also do very unspectacular damage on them. Beside, thieves rarely only unleash one lone backstab when they unload their ini…

First, we are talking about damage in pvp here, you link a video in wvw, other classes can burst even more in wvw. I guess you should clear your mind first before posting stuff here.

Thieves rarely only unleash one backstab, right, like other classes only unleash one skill at a time.

First, WvW is a player vs player mode. The thief in the vid is a human player as far as I know.

Second, what changes in pvp greatly impact on WvW too. Sadly…

Third, it absolutely doesn’t change my stance about anything being “easy” being dependent on context.

Add white swords when outnumberred

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

White swords won’t help you when you are outnumbered.

Not true. Being outnumbered doesn’t mean you are powerless. 5 guys can repel 30 if they are prepared and play well with the sieges they have.

Yes you are correct but you see the problem here? 5 guys are defending 30 guys when those 30 guys could split into 3 groups of 10 and take more then one objective.. If that happens being outnumbered, swords or not it won’t matter much. That is what I was trying to point out. It has nothing to do with 5 guys defending against 30.. People are stuck in “It takes a zerg to take anything” which is why most of the servers are having problems with white swords while those servers that spread their numbers don’t have the problem as much.

Break out of your zerg people

Yes, but at least you can hope to defend. Of course you will loose in the long run, but you can choose what you try to save and what you sacrifice.

Add white swords when outnumberred

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Posted by: Sirbeaumerdier.3740

Sirbeaumerdier.3740

White swords won’t help you when you are outnumbered.

Not true. Being outnumbered doesn’t mean you are powerless. 5 guys can repel 30 if they are prepared and play well with the sieges they have.