People seem to misunderstand my thread. Allow me to clarify. I have no problem with 1 copper undercuts. Because of this, jealous people rage at me, claiming that I don’t understand their feelings. I’m merely trying to offer an olive branch, a way to compromise so that all the angry people stop hating me for playing the game.
There are those who are trying to convince everyone that 1 copper is valued differently than 1 copper. To me, it doesn’t make sense, as if they’re saying their coin is better than mine, when we all have the same thing. Since I can’t understand this concept, I figured we can form a collective Union, and agree where we can be agreeable.
Honestly, it seems to be a slap in the face to only those who can’t afford to buy or craft it in a short time frame.
Jealousy can be quite ugly. For those who feel they can’t achieve their goal of owning a Legendary, you aren’t out of luck. GW2 was designed for all types of players. So if you can’t get a Legendary in four months, you can still get it a year from now.
Congrats to Dragonbrand for finally completing the EB Jump Puzzle. After 8 hours of griefing, my guild’s New Year’s Party is officially over. Thanks for the fun!
Don’t forget the 50+ kills we all needed for the monthly!
I’m not trolling. I just can’t come to understand how 1 copper can be ok in some situations, and not ok in others. It’s the same amount either way.
No, it’s really not. Let’s put it in a different situation. Say you’re destitute, with only 1c to your name. If I ask you to give me 1c, would you give it to me? Doubt it. Now, say you have 1g, and I ask you for that same 1c. I’m betting you’d be much more likely to be generous. Why? Because 1c matters less when you’re talking in terms of gold.
The reason you’re being accused of trolling is because this should be manifestly obvious, but you refuse to concede it.
I don’t know how your example applies to the TP. We’re talking about selling items, not giving money away. And I wouldn’t give you the 1 copper either way.
So bored with all the discussion going on this thread. I guess all I can ask is…
Krew, do you even lift?
They don’t need to, not with UhOh and EA to carry them each day.
Okay, since you are obviously trolling by now, I am going to call it quits.
I’m not trolling. I just can’t come to understand how 1 copper can be ok in some situations, and not ok in others. It’s the same amount either way.
Oh man, I hope this works.
That way, it’ll be all the more effective when I undercut to sell.
I’m just trying to find a way to compromise between different types of players. People hate me for undercutting, and that’s not a good feeling. I figure if I can meet them half way, perhaps they’ll hate me less.
All I know is that the current system works well, and there’s a lot of anger at players who use this system to it’s fullest.
Anet’s system works well in what regard exactly? It is working, but that is about it.
It allows me to have the freedom to sell my goods for whatever price I choose. I could post Twilight for 3,000 gold, or I could post it for 10 silver. The choice is mine on how I want to play this game.
And what me/some others are suggesting in no way takes away that freedom.
Then you should be ok with 1 copper undercuts, as it’s part of being in a free and open market.
Anet’s system works well in what regard exactly? It is working, but that is about it.
It allows me to have the freedom to sell my goods for whatever price I choose. I could post Twilight for 3,000 gold, or I could post it for 10 silver. The choice is mine on how I want to play this game.
Isn’t hubris that middle eastern dip you spread on crackers? If so, then I would slip on it, rather than trip over it.
..uhmm..hummus? “Hubris” is wildly different from hummus.
Does it taste the same?
Anyways, tripping over or slipping on hubris comes down to semantics I guess. Either way, BP looks to be stuck in Tier 5 for a while.
How would it be a loss of control if you can not undercut by 1 copper on an item in the 50g range, but you have to cut by… 1 gold at least instead. The option to cut more will always be available though.
That right there is where each player loses control of their own market. You’d be penalizing a player who’d want to offer their product for sale, but limit their potential incomes by putting up invisible price walls.
Anet’s system works well. If you want to change anything, us players need to change our habits. That’s why I’m trying to find a way to compromise between the people who don’t like undercutters, and the people who want a completely free and open market. But it’s so hard to find middle ground with people who see a single copper’s value differently.
Not going to work.
Creating an informal Union could be a way to get all players to work together. A lot of angst in the community right now is because some don’t like the competition of a free market. However, without Anet having to change any game mechanics, us players could come up with our own Codes of Conduct when trading in game.
For example, we could agree to limit undercutting. If someone’s item is for sale, and another person comes in to undercut that price, we should stop posting lower prices after five rounds of undercuts. Something like that. It’s a great compromise to the constant item battles we’re seeing now.
If you don’t get it by now, you’re never going to.
You’ve made your point. However, as long as you don’t actually understand our point (even if you don’t agree with it) there’s no real purpose in continuing the conversation with you.
I do get it that people are mad that their prices were undercut by someone else. But to ask that we lose the ability to dictate our own prices is a bit draconian.
The part that players want to lose control over the Player driven market is something I can’t grasp.
If anyone ever noticed when using the Trading Post, we’re allowed to price our goods for whatever price we feel like. But then comes the problem with undercutters who are undercutting the undercutter’s prices. This can lead to a Price War between the suppliers, and protracted wars lead to less profits (though Buyers would benefit greatly).
I believe us TP players should all agree to an informal agreement while on the marketplace. We should agree that if an item is being sold, and another player undercuts that person, other players should not undercut that price further. We should wait until the item is sold before we post competing prices.
Granted, this isn’t official, but rather a Gentleman’s Agreement between players. I think the trading community could actually get along if we all work together, striving for a better economy. The up side to this is that both sides (Buyers and Sellers) would benefit from a stable market. The down side is that we would need to take more care in watching prices and listings before posting.
What does everyone think? Would you like to form a forum community group and work together to normalize prices?
I’m still not understanding this argument. 1 copper less or 100 gold less is still less. The significance of the undercut means nothing, as if my item sold for 9 silver 99 copper, it’ll still sell at 10 silver, IF there are people who truly want to buy it. The items will be sold, and everyone is happy.
These people don’t realize that once Anet implements some sort mandatory % increase or decrease, that means we no longer have control over the prices of our own items. Anet’s system will then fully dictate how much we’re allowed to sell for at any given time, turning the TP into a glorified Merchant.
So again, 1 copper less is less. That make sense to me.
Hah, if I found some items you could undercut I would be happy… But the droprates, oh dear.
I am not mad at people who undercut, because it is the natural thing to do.But just because it is the right move for your personal profit does not mean it is a good mechanic that should stay
Are you suggesting that Anet implement changes that eliminate capitalism in the game? Something where everyone shared items and gold from a community pool provided by the game developer? Perhaps that would end the bickering between the Casual and Hardcore gamer classes. Then if we’re all on the same page as each other, there’d be no want or need for exploitation.
Isn’t hubris that middle eastern dip you spread on crackers? If so, then I would slip on it, rather than trip over it.
I can tell you exactly the price
the price it sells at before supply lets someone else post below you.
That is of course assuming that “selling it fast” is a primary goal. Maybe you need the gold to exploit another market, maybe you need it to buy an underpriced precursor, not for me to say.
If selling it right away is NOT a primary goal (you want to maximize profit for example), then the correct price is exactly at the intersection of supply and demand. It will take longer, as people will undercut you to sell quicker (see above), but they are leaving money on the table that you are willing to spend time to pick up.
Ultimately there is only two outcomes: Your auction sells, or it does not. If it does not that means the price is too high and all the undercutters in the world won’t change that fact. Demand at your price is too low given short term supply. You have no one to blame but yourself.
If your auction DOES sell, then all the undercutters in the world won’t change that fact. They may make it take longer, but you are making more money for that longer time than they are.
I think a little Econ 101 may be in order, this may be stuff you already know, but is good for the kids at home
Supply curves (usually a straight line actually) are negative. That means they slope down to the right. As supply goes up, price goes down. Demand curvers are the opposite, they slope up to the right… as demand goes up, so does price. Where they intersect is the point of highest profit.
Pricing below that point means that demand is higher than supply at that price. The item in question will very likely be snapped up quick, however the seller “left money on the table”, meaning that they could have sold the item for more money. The difference between what you sold it at, and what you could have sold it at is lost.
Pricing above that point means that supply is higher than demand. This is a worse case as it means that more items will enter the market than leaving it. While you “might” sell at this price point, there is a LOT of risk that someone will undercut you and leave you priced above the point at which the product begins to sell. If there is a large number of items entering below you, and quickly enough, you may never sell. The payoff for this risk is that if you get a buyer who is not very wise, who comes in between the point where you list your item and before the point where the next person lists theirs, you can get a far higher price.
So ultimately it depends on your goal: Do you want to sell fast to use that gold for other ventures? or are you ok with waiting for the item to move at a price you see as more accurate? or are you willing to risk over-pricing your item in the hopes of getting a higher value but knowing that you could have to relist and lose your 5%?
If your goal is to ensure no one undercuts you, you will have to list it quite undervalued to ensure a fast sale.
I can’t help but feel that everyone’s mad at me because I keep undercutting their goods. And my head hurts because the complainers are saying I’m selling for the same price, yet my prices are lower.
I’ve completely run out of witty comebacks, so I leave this thread in your care. You seem to have a good grasp on things here.
Jealousy isn’t entirely a bad thing. If you are jealous and envious of someone’s Legendary, it should inspire you to get one yourself. I’m jealous of that guy with 4 Legendaries, but I’m not hating on him because he got them faster than I did.
Work hard, play hard, and craft it. Remember, the Trading Post is part of the game. To some, it’s a mini game. So if you’ve mastered that, I’ll give you just as much props as someone who spent the time to farm T6 mats.
If a tree in the woods is undercut by 1 copper, and no one around will pay the price regardless, does it still make a sound?
Out of curiosity, does DB have more WvWers than both BP and DH combined? Or is this all a problem of night capping each other, with DB being more successful at it?
And if no one made a note of this, BP was in DB’s position a few weeks ago, where we nearly owned all of the map (I think it was vs GoM and AR). It kinda sucks, because then the only thing to do is Obsidian. It hurts to be on the receiving end of such an overpowering, because it kills moral, and has entire Guilds transferring to the winning side <coughKrewcough>.
It’s a LIFO system when the price you sell your product for is less than the current price.
It’s also a FIFO system when other sellers decide to sell their products for more than what you’re currently selling for.
I love the bells, especially the high pitched notes.
The rules regarding the use of third party programs would be when you’re actually using them with the game client itself. Things like macros that bind multiple buttons clicks into a single command. The Dragon Timers are on different websites, which have no direct connection to the game (the timers are mostly estimates). If you can use the Guild Wars Wiki or Guild Wars Guru sites, there should be no problem using the Dragon Timers websites. Just make sure you have protection so you don’t accidentally download a malicious code to your PC.
Allow me to offer counter points
1) If your server is doing BAD in WvW, the Jumping Puzzles are suicide. I’m on Borlis Pass, and Dragonbrand camped 8 Golems and 30 people at the end of Obsidian. I /waved at them and WP’d back out.
2) I have 1700+ Badges from WvWing part time, and I’m mainly a PvEer. It’s not hard. Only a quarter of this came from the two JPs.
3) If you want a Legendary weapon, you’re gonna have to work for it. If you can’t handle 500 Badges, get ready for a headache when you start your Clover quest.
Tip – If you want Karma, Coin, XP, and Badges, defend your towers/keeps. Put Siege on the walls, and rain arrows or cannon balls. Out damage the enemy’s healing, and you get loot drops.
I like the idea of being able to send gifts like this, however, this would open the door to more fraud from RMTs.
A better way to do this is purchase the Gem Cards yourself, and e-mail the codes to them. As long as there’s no typo in the codes, it’ll work.
I believe we’ve reached a stalemate. We’ve been going in circled, trying to explain to people the differences in price, but no one seems to be understanding each other. Price undercutting is a valid tactic in a competitive market.
With that said, I think we should consider locking this thread.
Why should you care whether someone can distinguish you from a 15 year old with an insane allowance? Do you think that earning a Legendary somehow makes you better than that 15 year old? More worthy of respect? All it means is that you’ve spent hundreds of hours playing a video game. If you had fun doing it, awesome, that is the point. If you did it so that other players would recognize the prodigious girth of your kitten, I think you’ll be significantly disappointed.
It’s the jealousy that someone can afford the good stuff.
But as I said before, Anet limits the amount of Gems a single person can purchase. So at the moment, there’s no possible way for someone to buy enough Gems to convert to the high amount of Gold to purchase a Legendary on the TP. The only people who can afford the current prices are the hardcore day traders.
Why is this topic still going… Author of has already been proven wrong, both with common sense and mathematics. Whats more to discuss here?
^ This
People don’t understand that 1 copper less than the current price is still less. They keep wondering why I can cut in line, but they can’t grasp the simple fact that I offered my product for less. I think all the anger is based on the idea that the complainers think “10 gold” and “9 gold 99 silver 99 copper” is the same thing (yet they are completely different numbers).
>OP
When you’re rich and don’t care about throwing away 9 gold on listing fees, you get this.
How does someone else buying a legendary lessen your accomplishment is crafting one? If I buy a Ferrari with money I earn through work and you win the lottery to buy a Ferrari does that decrease my accomplishment?
It does nothing of the sort, the accomplishment that you gain is exactly the same. How someone else achieves something has zero effect on your achievement.
Your complaint isn’t about accomplishment at all, it’s about being annoyed that someone else can get a legendary faster than you without grinding in game. Even if they choose to grind something else in real life
The current rate is 1.25 USD for 100 Gems… So for Sunrise currently I would have to shell out at least $2800.
Frankly if someone wants to hand over that kind of scratch for a weapon skin I say power to them. I think they’re a little crazy
I think it all boils down to jealousy. The person will be eternally jealous of your Ferrari until they can afford to get their own.
Because I’m trying to prove a point.
Fine then, what would you tell someone the price of a TV priced at $199.99 was?
If the price of a TV is $199.99, the price of the TV is $199.99. I’m sorry, but I don’t understand what your point is. Did you mean the price is different because of tax, since that’s not included? The problem with your example then is that taxes are different from State to State.
Nope, because in real life many other factors have to be considered.
If he is selling his 200$ TV’s from a location easier to reach by most people, or if he is an established salesman, trusted by people, you might be the one going out of business.
Perception only works if you do not give people time to think about it. But if you have to make a 10 miles drive to get something 1 $ cheaper, you will not, if you can get it at the store around the corner.
Plus perception is to treat as a complete different thing than undercutting in this game.
Either you are the lowest seller, or you are not.
Perception can sway people, but consider this example: Gas 20 miles away is $3.85 per gallon. The gas station one block away is $3.95 per gallon. There are those who would drive that 20 miles to save $0.10 per gallon, but they don’t realize that they are wasting more gas to drive that far.
But this can’t be compared to the Trading Post, as real world examples have different factors. How far is it to the store? How is the traffic? Cost of gas. The need to put on clothes to leave the house. With the TP, none of this factors in. Everyone is on the same level playing field, where all it takes is a click of the mouse to search items available for sale. The only factor in the TP’s case would be if someone wants to take a break from playing in order to look at the market.
Butter is correct, as either you’re the lowest seller or not. It’s a shame that some people don’t understand this.
I vote we end this back and forth dispute. We all agree that 1 copper less than the current price is less. And if it’s less, it sells first. There is no such thing as appropriate percentage based competitions.
And because there are some who can’t understand this, allow me to post an example:
Question – Which item is being sold for less?
Item A – Ecto for 15 silver
Item B – Ecto for 14 silver 99 copper
Item C – Ecto for 14 silver 98 copperAnswer – Item C
Yes, completely ignore the point anyone else is making and say everyone agrees on something.
Yes, it’s less. Do I give even the slightest kitten about the pathetically lower price? No.Here, let me ask you a question: if you were talking to someone in casual conversation and telling them what the price of ectos was in your example, what would you say?
Or how about the price of a car, listed at $14,995?
I don’t understand your examples. The price of Ectos fluctuates, so I can’t say unless I was in game to see it. It can change every second if there is a lot of market activity.
And no one buys a car at the listed price. How did we even get to talking about cars when we’re trying to explain that 1 copper less for an item’s current price is still less?
I’m hearing more about Legendaries are cheapened because you can buy one. Yet all the complainers can’t even buy one. I think they should all hold their arguments until they can actually afford to purchase one at the price someone’s willing to sell it for.
Now on to the “Gem to Gold” argument. Do realize that Anet has a limit on how many Gems one player can purchase? There’s a built in limit to reduce the damage a single person can inflict by doing creditcard fraud/chargebacks. So if you want to buy 300,000 Gems to convert to 3,000 raw Gold, you can’t do it all at the same time. It would probably take you months to purchase that many Gems, which you could argue is a Legendary feat itself. You’d be better off just playing the game, and making your own Legendary weapon.
So please, let’s all calm down here. Fear leads to anger. Anger leads to hate. Hate leads to more complaints.
I’ve gotten roughly 1700 Badges so far. But that’s because I’m actually active in fights, rather than hiding in the zergs.
The more you play, the better you get. And the better you get, the more damage you deal without dying. That’s when loot drops.
Note – I’m mainly a PvEer. I do WvW part time with my Guild, yet I can manage to stockpile more Badges than I can use. I believe the game rewards you based on what you’ve done. So if you’re running around with a zerg, and you fire off a couple shots here and there, you won’t be seeing many drops.
The current system ensures that a single player needs to be able to do ALL of those things. It just in no way requires that this particular single player is the one who owns the resulting weapon in the end.
But doesn’t this defeat the purpose of this weapon being hard to get, instead of just being expensive? If the final product can simply be bought, why can’t the components? You do have a point, but the end result is the same either way…a legendary weapon you can acquire with nothing but gold.
I can think of a few other instances in GW2 where people combining bound/karma-purchased items in the Mystic Forge has resulted in bans. I do have to say that I do not support these bans, but the fact is that they happened. That sets a clear picture of Anet’s views on using the MF to convert bound items into profit. Everything about this just looks like a massive oversight, not how it was intended to work.
Legendary Weapons are only bound AFTER you equip them. So if you decide to make one, and then later decide to sell it or give it away, that’s the player’s choice. If you equip it, it’s yours forever.
People are getting so mad that you can buy a Legendary weapon, making it seem as though it’s that easy. Tell me, how many Legendaries have you purchased? You must have many since they’ve become widely available.
I vote we end this back and forth dispute. We all agree that 1 copper less than the current price is less. And if it’s less, it sells first. There is no such thing as appropriate percentage based competitions.
And because there are some who can’t understand this, allow me to post an example:
Question – Which item is being sold for less?
Item A – Ecto for 15 silver
Item B – Ecto for 14 silver 99 copper
Item C – Ecto for 14 silver 98 copper
Answer – Item C
Have you posted in the 3 days or older thread for help?
https://forum-en.gw2archive.eu/forum/support/account/Tickets-for-Review-3-days-and-older-merged
Annoying disconnects due to by login attempts
in Account & Technical Support
Posted by: Smooth Penguin.5294
I cannot do fractals/play the game normally lately due to getting constant disconnects due to someone trying to login my account for the past day. What can be done to stop these people? Will my account be soon compromise?
If someone is logging into your account, the compromise has already occurred.
Seeking clarification on the Profanity Filter
in Account & Technical Support
Posted by: Smooth Penguin.5294
Pretend you’re playing with little kids. Would you still swear if you were surrounded by 6 year olds?
It’s sad to see good Guilds jump ship to DB just to do the Eternal JP. I guess server loyalty is hard to come by when free transfers are available.
Um… is it just me, or did some of BP’s Guilds just transfer over to DB?
The significance of the price doesn’t matter. If I were to offer Mithril Ore for 49 copper over someone else’s 50 copper price, or if I offered Dawn for 1999g 99s 99cp over someone else’s 2000g price, it’s all the same. All that matter is that 1 copper less than the current price is less, so it gets sold first.
I just can’t understand how people can argue that 1 copper less can be good and bad in different situations. 1 copper = 1 copper.
If you went to business school and don’t understand significance you should demand your money back.
Significance is everything.
If you gave a dollar to Bill Gates, would he care? No, because a dollar is completely insignificant to him.
If you gave a dollar to a homeless man, would he care? Yes, because that’s the better part of a meal, which is significant to him.
How hard would Bill Gates work to get a dollar? He wouldn’t bother because it’s insignificant compared to his billions.
How hard would a homeless man work for a dollar? He’d scrounge up cans at $0.05 each to get it, because a dollar actually means something to him.If 2 people were haggling on a price, would anything above maybe $200 ever have negotiations fail over the difference of $1? No. At that point a dollar is insignificant compared to the total price.
Now if the price range was single digits, $1 is a significant difference in price, and could break down over it.How insignificant is a penny? Companies price things at 1 penny less than the value they want for it ($19.99 rather than $20.00) because the value of that penny is so minor that the fact that a person momentarily processes that as $19 rather than $20 is worth more to them than the penny.
1c on 400g is 25% of a percent of a percent OF A PERCENT of a price difference.
That is so far removed from relevance it’s pathetic.
You keep speaking as if 1 copper is different than 1 copper. It’s the same thing! 1 peso is the same as 1 peso. 1 yen is the same as 1 yen. 1 dollar is the same as 1 dollar. 1 euro is the same as 1 euro. Why is it so hard to understand this?
And in business, profit is profit. Doesn’t matter how large your company is. You fight for every single dollar you can. That’s how you become successful.
Why not? They’re hard to make, but if the person who goes through that effort would value the massive amount of coin he could earn from the sale, then more power to him. Really, if someone does a ton of WvW (and therefore has well more than 500 badges) and does constant event farming (and therefore would earn back the million karma within a year or less), then selling legendaries now would probably be a wise investment. If anything, the costs of producing them are likely to fall, not rise, and at some point other, cooler things will be coming out that will devalue them a bit.
You speak pearls of wisdom.
Once the scavenger hunt process starts, all Precursor prices will plummet far more than after the Karka chest. So if you’re patient, you can get what you want for reasonable prices.
AREANET NEVER stated that Legendary weapons cant be bought on TP or Traded. Players are just making up stuff… Awesome
Actually, they did say this. I even brought this up on the previous page of this thread.
http://www.youtube.com/watch?feature=player_detailpage&v=Y-YBsK17j6I
Go to the 7 minute mark in this video.Just use some basic logic here. The gifts (and some of the other items) required to craft these weapons are account bound. It doesn’t make any sense for the end product to not be at least account bound.
Sorry, you’re wrong. Eric Flannum never said Legendaries can’t be bought. Go listen to the video again. He mentioned that there were some components that can’t be bought. Nothing about the ability to sell the weapon later.
That said, if you’re so mad that we’re selling a Legendary, please don’t buy it. I think that would make you less mad at me if you just ignored the items completely. I don’t want to make enemies of people over jealously.
The significance of the price doesn’t matter. If I were to offer Mithril Ore for 49 copper over someone else’s 50 copper price, or if I offered Dawn for 1999g 99s 99cp over someone else’s 2000g price, it’s all the same. All that matter is that 1 copper less than the current price is less, so it gets sold first.
I just can’t understand how people can argue that 1 copper less can be good and bad in different situations. 1 copper = 1 copper.
If Arenanet is okay with selling legendaries
You guys fail to realize that Anet doesn’t sell Legendaries. It’s us players who do.
And to put it simply, if you don’t like the fact that we have these for sale, don’t buy them. We aren’t forcing you to do anything against your free will.
Way to take a sentence out of context and miss the point of the post. It doesn’t matter who is selling legendaries, players, Anet, whoever, bit I will indulge you and clarify myself – If Arenanet is okay with players selling legendaries. Did that take so much effort to figure out?
I don’t want to repeat myself. I do want to say that I’m fine with purely wealth based items on the TP – Volcanus for 600 hundred million gold? Fine! Precursors even, fine. A legendary which is achievement based? No.
There’s an achievement for having a lot of Gold.
There’s an achievement for eating a lot of foods.
There’s an achievement for drinking a lot of drinks.
All the above can be purchased via Gem to Gold conversions. So does that make them not ok?
There’s an achievement for killing all the chickens in a Fractal map.
Is that ok, since you can’t buy it?
I’m glad you are ok with Anet allowing us to sell our items on the TP. But please don’t be mad that I decide to sell something (which took a lot of time and effort) for a profit. If you can’t afford to purchase my items, you can always try to get your own. I’m not twisting your arm to spend money on my stuff.
Everything in this game is available to all types of players. That’s what makes GW2 so great. If a Casual player only logs in 1 hour a day, he too can get a Legendary over time. There’s no requirement to purchase anything from the TP. There also isn’t a time frame to do so. Play at your own pace, and have fun.
I don’t understand all the complaints. Undercutting can’t possibly be a problem, since 1 copper less than the current price is still less. And if it’s less, it sells first.
Can someone explain to me why selling for less is a bad thing? Am I suppose to sell my items for more than the current price, so others won’t get mad at me? If that’s true, then everything I learned to get my Business degree has been wrong.