Showing Posts For Sovta.4719:

Very Disappointed

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

And why is that a bad thing? They will have more money than him, yeah, but at least the casual will be able to afford his waypoint/ repair costs.

And nothing else. Meanwhile, farmers swin in Legendaries. Without those people, all prices would be flatter so more people would afford all items in the game, creating a more equal market.

well farmers that would over-farm mats would make it so that no-one could afford anything, lol. And that’s my argument.
When it comes to CoF money farming apparently even with a lot of alts now you will hit DR after doing all paths across 3 characters in less than 1h 30 min. So that’s getting slowed down.
If nothing was farmable – I agree, prices would be more fair, however is that even possible? And even then, do you really think that Legendary sellers would change their price when they needed to put in so much work to make it in the first place?

So much work? What work? Some exploted bugs and got away, some got extremely lucky, most of them flip TP. Real work yea…..

Changes to ecto salvage from rares

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Posted by: Sovta.4719

Sovta.4719

Hey all, just wanted to let you know I’m still working and I’ll keep you updated as soon as I have something to post.

Working on lie? Cause how hard is it to check loot tables? This is FotM stalth loot nerf story all over again.

Checking loot tables is easy. Checking everything that might possibly interact with them is not.

Just checking the loot tables would be like taking your car in because it’s been a bit sluggish when you step on the gas, and the mechanic thinking it’s all in your head because the “Check Engine” light isn’t on.

Well back when unidentified dyes were dropping like rain,fix and response were very quick, and loot still sucks in 38+ FotM, so defend them more please.

I dunno… How about because not all potential issues are as obvious as others? And perhaps not all solutions are equally easy to fix?

It’s not so much a question of defending Anet, but rather responding to baseless, illogical gibberish.

Baseless, illogical gibberish? Are you blind seriously?

Perhaps I am… why don’t you enlighten us on how you came to the conclusion that the current situation is at all representative of the dye and FotM issues you relate it to. Please, go ahead.

OK, fotm loot is heavy nerfed at 30+ and arenanet refuse to admit and EVERY single player i ask on 40+ runs says the same (someone said they apologised 1-2 months after nerf, not sure about this)
And for dyes they were droping like 10 an hour (at least for me) and this was fix after 3-4 days, loot nerf in fotm after 2-3 months still not fixed. Do you get it now or i need to draw it for you?

Because it’s all economy and player related, when they hide stuff from us, they lose credibility, they lose trust that we place in them to tell us the truth, when this happens we also start to lose that feeling of family with the company that runs the game, no relationship without trust, no relationship, no players.

They lost trust back in November.

Does Gem Store actually supports GW2

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Posted by: Sovta.4719

Sovta.4719

Well someone unleash some kind of computer worm to nuke that video off of YouTube and anywhere else it’s hiding on the Internet. Please. He’s as bad as birthers and truthers.

Search Dontain on the forums to see all the discussions we’ve already had debunking this guy’s opinion on the cash shop, the conference call and the fact ArenaNet as said once again that NCSOFT isn’t speaking for them about an expansion.

So there is no RNG in Cash shop? Ok

What does Guild Wars 2 make you think about?

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Posted by: Sovta.4719

Sovta.4719

Hello everybody,this might be just me,but whenever i try out something new,i tend to associate such new thing to something else.
Random example of that: a relatively old DS game makes me think of a good smell (actually true).

So,do you have something that makes you think about GW2? or Vice-Versa?

What GW2 makes me think of is a song, Alive,by Krewella (http://www.youtube.com/watch?v=hPpK_GkAK30)

insert feels

GW2 makes me think about how older computer games were so good, they provided challenge, you had to THINK for some, practice for others but challenge was there. Now you get Achievements and pink cats…….

Why Guild Wars 2's combat is clunky

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Posted by: Sovta.4719

Sovta.4719

Wow.

Can’t-you-just-adjust?

What happened to the gamers today.

Gamers have no fault in this. If the game was meant to be played in this way, that way should’ve been the default.

Tell me one game that has optimal controls setup by default?

A Casually Fading Game

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Posted by: Sovta.4719

Sovta.4719

The problem with challenging content is that it must be followed by increased rewards

You seem to think “challenging” = “boring”, so that the only reason someone would bother doing something so boring is if they could profit from it.

You don’t get a reward from playing frisbee or soccer, yet lots of people still do it for fun. Fun itself is the reward.

If activity A is way more challenging than activity B then no matter how much more fun it is, nobody will do it, except maybe a select few. It’s all a matter of choice. People don’t play soccer for the money, they play it for fun, but soccer for fun isn’t competing with money-making activities, while 2 activities in the game compete with each other for exactly that, money and time.

Now imagine how many people would play soccer (or any sport) in big teams, national leagues and such if playing competevely had the exact same rewards (just fun) as playing in your neighborhood… that’s the comparisson you should be making.

Yea, people don’t play soccer for money.

Changes to ecto salvage from rares

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Hey all, just wanted to let you know I’m still working and I’ll keep you updated as soon as I have something to post.

Working on lie? Cause how hard is it to check loot tables? This is FotM stalth loot nerf story all over again.

Checking loot tables is easy. Checking everything that might possibly interact with them is not.

Just checking the loot tables would be like taking your car in because it’s been a bit sluggish when you step on the gas, and the mechanic thinking it’s all in your head because the “Check Engine” light isn’t on.

Well back when unidentified dyes were dropping like rain,fix and response were very quick, and loot still sucks in 38+ FotM, so defend them more please.

I dunno… How about because not all potential issues are as obvious as others? And perhaps not all solutions are equally easy to fix?

It’s not so much a question of defending Anet, but rather responding to baseless, illogical gibberish.

Baseless, illogical gibberish? Are you blind seriously?

Perhaps I am… why don’t you enlighten us on how you came to the conclusion that the current situation is at all representative of the dye and FotM issues you relate it to. Please, go ahead.

OK, fotm loot is heavy nerfed at 30+ and arenanet refuse to admit and EVERY single player i ask on 40+ runs says the same (someone said they apologised 1-2 months after nerf, not sure about this)
And for dyes they were droping like 10 an hour (at least for me) and this was fix after 3-4 days, loot nerf in fotm after 2-3 months still not fixed. Do you get it now or i need to draw it for you?

Changes to ecto salvage from rares

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Posted by: Sovta.4719

Sovta.4719

They will always alter the drop rates of anything to steer people to buy gems. They’ve been doing this for a long time. They even nerf the rewards of the hardest dungeons in the game.

In my opinion, their business strategy is keeping the game easy enough for everyone to be rewarded with tiny bread crumbs every day to keep you logging in. Challenging and rewarding content is a problem for them because it introduces farmers. Farmers removes revenue from Arena net by flooding the market with cheap materials.

In my opinion they are destroying their own game. Guild Wars 2 will become so unrewarding that their player base will leave them at the drop of a dime when the next AAA MMO is released.

They would be surprised to see how many MMORPG players like good dungeon instead of rose mini kitty.

Tough, rewarding, long-term content would remove the “casual” feel from the game.

Casual and noob isn’t the same and right now GW2 has nothing but noob feel.

Could you be anymore difficult?

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Posted by: Sovta.4719

Sovta.4719

I’ve said this before, Bosses should ramp up damage/speed of attack/retribution stat proportionate to the amount of DPS they are taking. This would mean your going to find it very hard to run a full DPS team without throttling your damage as you will not be able to cope with the amount of damage coming back. And teams will become much more balanced as to do a really fast clear you will need to get the perfect balance between DPS and being healed through the retaliation from the boss by your support.

At the moment there is no DR at all at taking a full team set up for full DPS, and doing so lowers the amount of damage coming back as the fight takes less time.

No, groups still woudn’t need your ranger/engi/necro…..

Changes to ecto salvage from rares

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Posted by: Sovta.4719

Sovta.4719

They will always alter the drop rates of anything to steer people to buy gems. They’ve been doing this for a long time. They even nerf the rewards of the hardest dungeons in the game.

In my opinion, their business strategy is keeping the game easy enough for everyone to be rewarded with tiny bread crumbs every day to keep you logging in. Challenging and rewarding content is a problem for them because it introduces farmers. Farmers removes revenue from Arena net by flooding the market with cheap materials.

In my opinion they are destroying their own game. Guild Wars 2 will become so unrewarding that their player base will leave them at the drop of a dime when the next AAA MMO is released.

They would be surprised to see how many MMORPG players like good dungeon instead of rose mini kitty.

Changes to ecto salvage from rares

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Posted by: Sovta.4719

Sovta.4719

Hey all, just wanted to let you know I’m still working and I’ll keep you updated as soon as I have something to post.

Working on lie? Cause how hard is it to check loot tables? This is FotM stalth loot nerf story all over again.

Checking loot tables is easy. Checking everything that might possibly interact with them is not.

Just checking the loot tables would be like taking your car in because it’s been a bit sluggish when you step on the gas, and the mechanic thinking it’s all in your head because the “Check Engine” light isn’t on.

Well back when unidentified dyes were dropping like rain,fix and response were very quick, and loot still sucks in 38+ FotM, so defend them more please.

I dunno… How about because not all potential issues are as obvious as others? And perhaps not all solutions are equally easy to fix?

It’s not so much a question of defending Anet, but rather responding to baseless, illogical gibberish.

Baseless, illogical gibberish? Are you blind seriously?

Could you be anymore difficult?

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Posted by: Sovta.4719

Sovta.4719

To be able to create interesting and varied PvE encounters while maintaining a balance, there is a strong need to normalize certain key values. World of Warcraft is an example of how to do things right, at least in WotLK and Catalcysm (haven’t played MoP). The content developers know how much survivability a non-tank will have. They know (approximately) how much damage a damage dealer will do, and so on. They know that every group should consist of a certain number of damage dealers, tanks and healers. All of that gives them the opportunity to create good challenging PvE content.

In GW2, none of that exists. The GW2 setup works well enough PvP, but it is a nightmare for PvE content developers.

This is why all trinity raid content feels completely contrived to me. It’s not RPG it’s just a puzzle that you solve with rules you already know. Maybe if you could do it once it would be fine, but having to repeat it once you solve it?

Dull as dishwater.

It must be guild jumping puzzle!

Changes to ecto salvage from rares

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Posted by: Sovta.4719

Sovta.4719

Hey all, just wanted to let you know I’m still working and I’ll keep you updated as soon as I have something to post.

Working on lie? Cause how hard is it to check loot tables? This is FotM stalth loot nerf story all over again.

Checking loot tables is easy. Checking everything that might possibly interact with them is not.

Just checking the loot tables would be like taking your car in because it’s been a bit sluggish when you step on the gas, and the mechanic thinking it’s all in your head because the “Check Engine” light isn’t on.

Well back when unidentified dyes were dropping like rain,fix and response were very quick, and loot still sucks in 38+ FotM, so defend them more please.

Difficult Dungeons, Where art thou?

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

Unfortunately this has turned to be a casual friendly game with temporary content, it’s working the best for them so I don’t blame them. I don’t expect to see any difficult content until an expansion and even then there probably won’t be.

This!
It’s just another hello kitty facebook copy.

5/28 Stealth changes fotm/dungeons dredge etc

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

Well, doing it the intended way isn’t that much harder. You just need to split up your party. The ironic part is, I’m pretty sure many players don’t even know how you’re supposed to do it legit…

Oh, and unfortunately, I’m not going to spill how I do it, for obvious reasons. I’m going to do it with the guild, but we’re keeping this to ourselves.

And, I never denied exploits aren’t fun. I love them, I actively look for them. They’re what makes some dungeons so much fun.

Please don’t tell us to kill on1 side and kite other, please, it’s super secret for your super guild!

Why no /inspect ?

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Posted by: Sovta.4719

Sovta.4719

If someone is advertising a speed run, and in the ad already says ping gear, no reason not to. But if for other dungeons, fractals, and what not, where no such thing pinging gear is applied, /inspect becomes possible for people to discriminate against people with other builds.

It is not a matter of discriminating other-than-zerker builds, /inspect will help to avoid builds and gear that are hands down just plain bad for group play and are not suited for any kind of teamwork and cooperation. You can find many examples in this thread, MF gear and 5-signet warriors are the most obvious cases.

Who are you to tell me that my tanky bomb engineer is just plain bad for group play? You’re running into two problems here: 1) you’re assuming people’s build is bad (according to some metric that only satisfies YOU) and 2) you’re not even sure if that build really is “terrible”.

What is tanky bomb engineer? When were they introduced in gw2?

p/s, bomb kit, full knights armor, full cavalier, 0/0/30/30/10 spec (hgh sub-build for damage), run around spamming bombs and healing groups.

I know, i was beaing sacrastics, engie is almost useless anyway but you are pushing the limit. HGH is pretty good in pvp have to admit. Now reroll zerker warrior and see the power.

aaaaaaaaaaaaaaand this mindset is what we’re actually trying to avoid. I have a zerker mes so trust me I have indeed seen the power. It’s just that some instances or group comps, i’d rather have my eng than my mes (esp in instances where survival is more important than damage).

Yea, cause engi is insane putting reflects, taking aways boons, curing conditions, pulling mobs, fast ressing with TW…

lol?
Reflect? check http://wiki.guildwars2.com/wiki/Toss_Elixir_U
Boon removal? check http://wiki.guildwars2.com/wiki/Throw_Mine
Curing conditions? check http://wiki.guildwars2.com/wiki/Cleaning_Formula_409
pulling mobs? check http://wiki.guildwars2.com/wiki/Kit_Refinement
(if to pull mobs, you want to disorient their position/knockbacks then we have them too: http://wiki.guildwars2.com/wiki/Big_Ol%27_Bomb and http://wiki.guildwars2.com/wiki/Magnetic_Inversion)

4 out of 5, not bad I’d say.

and 3/5 of that is what I use regularly too. (I don’t use minefield coz no one really needs boon removal in pve, except in very rare circumstances)

And what if smoke screen pop up? Boon removal nowhere near mesmer or necro. Condition curing is pretty good, have to admit on this. And i meant pulling mobs so warriors and reall DPS builds can kill them faster.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

If someone is advertising a speed run, and in the ad already says ping gear, no reason not to. But if for other dungeons, fractals, and what not, where no such thing pinging gear is applied, /inspect becomes possible for people to discriminate against people with other builds.

It is not a matter of discriminating other-than-zerker builds, /inspect will help to avoid builds and gear that are hands down just plain bad for group play and are not suited for any kind of teamwork and cooperation. You can find many examples in this thread, MF gear and 5-signet warriors are the most obvious cases.

Who are you to tell me that my tanky bomb engineer is just plain bad for group play? You’re running into two problems here: 1) you’re assuming people’s build is bad (according to some metric that only satisfies YOU) and 2) you’re not even sure if that build really is “terrible”.

What is tanky bomb engineer? When were they introduced in gw2?

p/s, bomb kit, full knights armor, full cavalier, 0/0/30/30/10 spec (hgh sub-build for damage), run around spamming bombs and healing groups.

I know, i was beaing sacrastics, engie is almost useless anyway but you are pushing the limit. HGH is pretty good in pvp have to admit. Now reroll zerker warrior and see the power.

aaaaaaaaaaaaaaand this mindset is what we’re actually trying to avoid. I have a zerker mes so trust me I have indeed seen the power. It’s just that some instances or group comps, i’d rather have my eng than my mes (esp in instances where survival is more important than damage).

Yea, cause engi is insane putting reflects, taking aways boons, curing conditions, pulling mobs, fast ressing with TW…

Changes to ecto salvage from rares

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Posted by: Sovta.4719

Sovta.4719

Hey all, just wanted to let you know I’m still working and I’ll keep you updated as soon as I have something to post.

Working on lie? Cause how hard is it to check loot tables? This is FotM stalth loot nerf story all over again.

Do people still hate/avoid RANGER and THIEF?

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

Every group I did Null with was incredibly disappointed by the content. “Is that it?” was one of the most common responses. Speed clearing essentially attempts to turn every dungeon into something akin to Null + old school Orr CC nightmares between the fights (which was almost universally hated) – just tkittenential boss fight that spawns the loots. Your “fun” is simply the loot, when you are sacrificing everything else to complete the run as quickly as possible, it’s not the experience you are prioritising, it’s the loot at the end of it.

How can you possibly expect us to be excited about the journey when you have to do 20 runs of one dungeon to get a full set of armor. More if you want weapons and more if you have alts. Then because it’s the only half interesting PvE activity at endgame, we’ll be running it even more. I only completed Dungeon Master a couple weeks ago and already my Hobby Dungeon Explorer has filled up 20 times. If I had gotten DM last year I’d probably have upwards of 1000 points on that title. This game’s rewards aren’t designed such that you do the content once or twice and that’s it. You have to do it over, and over, and over….

That’s why people want to minimize time in dungeons. So, you go play in your stop and smell the roses groups, and leave us to play in ours. Stop telling us how to play in our groups.

If dungeon is good, i would do it 1000 times, regardless of reward.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

If someone is advertising a speed run, and in the ad already says ping gear, no reason not to. But if for other dungeons, fractals, and what not, where no such thing pinging gear is applied, /inspect becomes possible for people to discriminate against people with other builds.

It is not a matter of discriminating other-than-zerker builds, /inspect will help to avoid builds and gear that are hands down just plain bad for group play and are not suited for any kind of teamwork and cooperation. You can find many examples in this thread, MF gear and 5-signet warriors are the most obvious cases.

Who are you to tell me that my tanky bomb engineer is just plain bad for group play? You’re running into two problems here: 1) you’re assuming people’s build is bad (according to some metric that only satisfies YOU) and 2) you’re not even sure if that build really is “terrible”.

What is tanky bomb engineer? When were they introduced in gw2?

p/s, bomb kit, full knights armor, full cavalier, 0/0/30/30/10 spec (hgh sub-build for damage), run around spamming bombs and healing groups.

I know, i was beaing sacrastics, engie is almost useless anyway but you are pushing the limit. HGH is pretty good in pvp have to admit. Now reroll zerker warrior and see the power.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

If someone is advertising a speed run, and in the ad already says ping gear, no reason not to. But if for other dungeons, fractals, and what not, where no such thing pinging gear is applied, /inspect becomes possible for people to discriminate against people with other builds.

It is not a matter of discriminating other-than-zerker builds, /inspect will help to avoid builds and gear that are hands down just plain bad for group play and are not suited for any kind of teamwork and cooperation. You can find many examples in this thread, MF gear and 5-signet warriors are the most obvious cases.

Who are you to tell me that my tanky bomb engineer is just plain bad for group play? You’re running into two problems here: 1) you’re assuming people’s build is bad (according to some metric that only satisfies YOU) and 2) you’re not even sure if that build really is “terrible”.

What is tanky bomb engineer? When were they introduced in gw2?

Why no /inspect ?

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Posted by: Sovta.4719

Sovta.4719

Why do people still think this game has some superb community? Most of it is just zombies camping world bosses.

Changes to ecto salvage from rares

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Posted by: Sovta.4719

Sovta.4719

Honestly, who didn’t see this coming?

Why no /inspect ?

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Posted by: Sovta.4719

Sovta.4719

And I don’t consider wanting to check people’s gear stats viable, as you can already ask them to just ping it for you. And personally, because it does encourage elitism, which I don’t approve of, even though I DO understand why elitist players would want it. See how that works? Your opinion, as much as you’d just love it, is NOT the only one that counts. Neither is mine. But other than you I am aware of that fact and try to find a solution for both sides…

So you don’t approve? All listen to lord!!!
You elitist!

You did read, what you quoted, before you quoted it, right? Because it sure doesn’t seem like it. I’ll help you out.

“Your opinion, as much as you’d just love it, is NOT the only one that counts. Neither is mine. But other than you I am aware of that fact and try to find a solution for both sides…”

That’s what I said. Very elitist, I know

But when forming party my opinion counts, and if 1 more opinion counts you are kicked.
I hate you elitist that want to run just your own builds, not wanting to change skills for party. We don’t need that kind elitism in this game.

Lets lose the downed = bad player stigma

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

Oh right the circles, silly me just standing in them! Except some times they bug & don’t show up Sovta, or what about the ones that anet didn’t fix which are bigger than the red circle. Some times there’s lag, and finally the mob melee high dps shots don’t get warning circles, nobody is perfect about not getting downed. I honestly think every class should just get 4 downed skills, a ranged basic, a move, a class specific, and the #4 bandage. Sometimes, ya get downed it happens, what doesn’t need to happen is that guy laying next to the boss getting KO’d cuz he can’t move.

I agree that some downed skills need to change, especially in pvp.

Why no /inspect ?

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Posted by: Sovta.4719

Sovta.4719

Sorry, but i dont consider “I don’t want anyones characters to look like mine” a viable reason to not add an inspect feature.

And I don’t consider wanting to check people’s gear stats viable, as you can already ask them to just ping it for you. And personally, because it does encourage elitism, which I don’t approve of, even though I DO understand why elitist players would want it. See how that works? Your opinion, as much as you’d just love it, is NOT the only one that counts. Neither is mine. But other than you I am aware of that fact and try to find a solution for both sides…

So you don’t approve? All listen to lord!!!
You elitist!

Lets lose the downed = bad player stigma

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

I agree, there should be no stigma for being downed. I hate that the downed state is completely worthless in many cases. For example you get downed by a boss with a high damage aoe you’re hosed because you can’t move out of his aoe with many classes in downed state & to add insult to injury some bosses have aoes that can take you straight from full health to not just downed but dead.

If only we could have some red circles that tell us where AoE is going to be…..

When will SAB return?

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Posted by: Sovta.4719

Sovta.4719

Tomorrow
15 charr

For next Expansion / Story

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Posted by: Sovta.4719

Sovta.4719

Considering most things in the game are being planned out at least a year in advance, not on the table is about the same as not going to happen.

If these new updates are planned at least year in advance then why are they so lame? Except MF

Customers + Arenanet + NCsoft + Marketing

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Sovta.4719

Not that it would make much of a difference to the conspiracy theorists, but I think people would genuinely like to know who is ultimately holding the reigns.

Check the Cantha topic/story for answer.

Still no valkyrie or carrion ascended gear

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Posted by: Sovta.4719

Sovta.4719

There are zerker stats
Even arenanet realise what’s best (except for guardian maybe)

Why no /inspect ?

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Posted by: Sovta.4719

Sovta.4719

Isn’t it funny? Those againt /inspect are so offensive in their posts.

Well, to a great many the suggestion – adding a non-consensual inspect to the game, is an offensive change at the heart of reasons why they left other MMOs. So you should not be surprised to face such strongly voiced opposition.

They will get used to it, just like they got used to gear treadmill, guild missions for big guilds and so.

What gear teadmill? And what do guild missions have to do with this – those are more varied content and thus a good change.

But this is not something to get used to. It, like a dungeon group auto-assembly tool, or an actual gear grind… those are things to object to vehemently and which many would leave over.

Once you start adding those, just rename the game WoW 2.0 …
GW2 succeeded where other new MMOs failed because it did NOT copy WoW on this stuff.

WoW already does it, if you want it, go there. This MO is for the rest of us.

What gear treadmill? Do this EVERY day to get laurels for ONE piece of new gear, ever 2-3 months new piece. I’m talking about small guilds not getting to play some guild missions or it takes them to much time to unlock, trust me a lot small guilds left cause of this, it’s a fact not assumption.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

LOL! This thread is almost as good as the other 3 about the same thing.
I have a suggestion, why don’t the devs simply make a “hard core” server?
They can put in /inspect, open world PvP, mounts, housing, and all the other things that “every MMO has”. After all, it’s so obvious that so many players just do not like this game and want it to be like “every other MMO” out there, they may as well give it to them. Of course, there should be a nice hefty fee to transfer to the new server, say something like $59.95 , and it should be a one time, one way transfer so that once the unhappy players are all there, they can simply spin it off in to a separate game, they can call it “World of Guild Wars”! ;-)

Cause that server would be full very fast (by all the guys that left game)
And this is turning to be just like another MMO minus some key features. (in wow you camp bosses just like players camp events now (didn’t play wow, what i heard), mini pets really? is that what makes this game so different, so perfect, some pink cat that goes mauauuauawuwua?, is not balancing PvE what makes this so different from others?)

Don’t believe everything you heard. I played WoW and even run my own WoW server, it’s several steps down from GW and there is really no comparing the 2. It’s like trying to compare Unreal Tournament to Call of Duty.
BTW, WoW also has mini pets, as do a very large number of other online games, both old and new. It’s one of the things players kept asking for because “every other MMO has them”. See how that works there? Players kept asking for them, the devs put them in, and then players complain about them. There is just no pleasing some players no matter what you do. It’s like the old song, “you can’t please everyone so you’ve got to please yourself” and the devs are doing just that.

Unreal Tournament 2004 was one of the best FPS games i played, CoD after first Modern Warfare gets boring fast, i mean FPS games don’t need some stupid achievements and leveling.
Back to the topic, i don’t care what wow has or has not, i didn’t play it, but if so called “casuals” (that probably play twice as i) say things like raiding is for 1% of wow playerbase, there is nothing to do except gear grind and so, what is 99% of wow players doing? Just cause wow has something (inspect, class balancing) doesn’t mean it’s something evil.

No one said just because WoW had it that it was evil. But the players who want to bring every feature in WoW to GW don’t seem to get that they are 2 different games designed for 2 different player bases. It gets old pretty fast when every other day someone new makes a post and complains that since some other game has a feature, it needs to be in GW as well since all other games have it, it’s a standard, there are no REAL MMO games that do not have it, etc. If these “features” mean so much to them, there are plenty of games out there that they can get their fix from. There are many of us who play GW simply because it does NOT have those features that “all other MMOs have”. Why should we keep quit while the complainers attempt to turn the game we like to play, in to some twisted copy of everything else that is out there already? It boggles the mind, if these other games are so great and have such great features, why are they even here?

That is why less and less people is here, so good luck not having features that every other MMO has and still having heavy grind, magic find gear, DR on farm, stealth loot nerfs, RNG cash shop, bugged/broken dungeons, no PvE class balance and most important real balancing.

Your making assumptions as to why other players have stopped playing without having any real information to back it up.

Allmost all my friends left cause of it, i can link you forums about MMO games from my and country in regions saying this over and over again, people get tired when they do things like stealth loot nerf + preventing to play something challenging, giving you only 2 options as endgame then – CoF grinding and even boring open world event that gives carrot grinding.
And not to start with pvp……..

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

LOL! This thread is almost as good as the other 3 about the same thing.
I have a suggestion, why don’t the devs simply make a “hard core” server?
They can put in /inspect, open world PvP, mounts, housing, and all the other things that “every MMO has”. After all, it’s so obvious that so many players just do not like this game and want it to be like “every other MMO” out there, they may as well give it to them. Of course, there should be a nice hefty fee to transfer to the new server, say something like $59.95 , and it should be a one time, one way transfer so that once the unhappy players are all there, they can simply spin it off in to a separate game, they can call it “World of Guild Wars”! ;-)

Cause that server would be full very fast (by all the guys that left game)
And this is turning to be just like another MMO minus some key features. (in wow you camp bosses just like players camp events now (didn’t play wow, what i heard), mini pets really? is that what makes this game so different, so perfect, some pink cat that goes mauauuauawuwua?, is not balancing PvE what makes this so different from others?)

Don’t believe everything you heard. I played WoW and even run my own WoW server, it’s several steps down from GW and there is really no comparing the 2. It’s like trying to compare Unreal Tournament to Call of Duty.
BTW, WoW also has mini pets, as do a very large number of other online games, both old and new. It’s one of the things players kept asking for because “every other MMO has them”. See how that works there? Players kept asking for them, the devs put them in, and then players complain about them. There is just no pleasing some players no matter what you do. It’s like the old song, “you can’t please everyone so you’ve got to please yourself” and the devs are doing just that.

Unreal Tournament 2004 was one of the best FPS games i played, CoD after first Modern Warfare gets boring fast, i mean FPS games don’t need some stupid achievements and leveling.
Back to the topic, i don’t care what wow has or has not, i didn’t play it, but if so called “casuals” (that probably play twice as i) say things like raiding is for 1% of wow playerbase, there is nothing to do except gear grind and so, what is 99% of wow players doing? Just cause wow has something (inspect, class balancing) doesn’t mean it’s something evil.

No one said just because WoW had it that it was evil. But the players who want to bring every feature in WoW to GW don’t seem to get that they are 2 different games designed for 2 different player bases. It gets old pretty fast when every other day someone new makes a post and complains that since some other game has a feature, it needs to be in GW as well since all other games have it, it’s a standard, there are no REAL MMO games that do not have it, etc. If these “features” mean so much to them, there are plenty of games out there that they can get their fix from. There are many of us who play GW simply because it does NOT have those features that “all other MMOs have”. Why should we keep quit while the complainers attempt to turn the game we like to play, in to some twisted copy of everything else that is out there already? It boggles the mind, if these other games are so great and have such great features, why are they even here?

That is why less and less people is here, so good luck not having features that every other MMO has and still having heavy grind, magic find gear, DR on farm, stealth loot nerfs, RNG cash shop, bugged/broken dungeons, no PvE class balance and most important real balancing.

DPS check: a way to teste players' reactions?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

I haven’t done the dungeon yet so this is an honest question. Are you implying that this new dungeon is “Zerk Warriors ONLY!” material? In the same way that CoF p1 is perfectly fine with any group, but a certain segment of the playerbase demands 4 Zerk War + Mes ONLY groups because it is “more efficient”? If so, that’s an extremely poor choice in dungeon design… Is there even a point to having anything other than Berserker gear if this is the path we’re headed?

It is not, but you will do it much faster with zerk warriors. And this is not dungeon. Unless you are guardian really no point (maybe, and just maybe some cond gear for necro and classes like that but you will have to work your a……. to catch up with others raw damage)

Fractals Training Environment

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

You can pick first fractal.

Customers + Arenanet + NCsoft + Marketing

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Actually marketing and choice of words are perfect, it’s called misleading.

Open World Events -Too Easy

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

World Events bosses die in SECONDS 10~30 seconds with 20~30 people.

At the start it wasn’t like this, fire elemental was one of the best boss fights i played, took us 30-45 min to kill him and there was a lot of us. Some bosses still went down pretty fast but other scaled really good with number of players.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

LOL! This thread is almost as good as the other 3 about the same thing.
I have a suggestion, why don’t the devs simply make a “hard core” server?
They can put in /inspect, open world PvP, mounts, housing, and all the other things that “every MMO has”. After all, it’s so obvious that so many players just do not like this game and want it to be like “every other MMO” out there, they may as well give it to them. Of course, there should be a nice hefty fee to transfer to the new server, say something like $59.95 , and it should be a one time, one way transfer so that once the unhappy players are all there, they can simply spin it off in to a separate game, they can call it “World of Guild Wars”! ;-)

Cause that server would be full very fast (by all the guys that left game)
And this is turning to be just like another MMO minus some key features. (in wow you camp bosses just like players camp events now (didn’t play wow, what i heard), mini pets really? is that what makes this game so different, so perfect, some pink cat that goes mauauuauawuwua?, is not balancing PvE what makes this so different from others?)

Don’t believe everything you heard. I played WoW and even run my own WoW server, it’s several steps down from GW and there is really no comparing the 2. It’s like trying to compare Unreal Tournament to Call of Duty.
BTW, WoW also has mini pets, as do a very large number of other online games, both old and new. It’s one of the things players kept asking for because “every other MMO has them”. See how that works there? Players kept asking for them, the devs put them in, and then players complain about them. There is just no pleasing some players no matter what you do. It’s like the old song, “you can’t please everyone so you’ve got to please yourself” and the devs are doing just that.

Unreal Tournament 2004 was one of the best FPS games i played, CoD after first Modern Warfare gets boring fast, i mean FPS games don’t need some stupid achievements and leveling.
Back to the topic, i don’t care what wow has or has not, i didn’t play it, but if so called “casuals” (that probably play twice as i) say things like raiding is for 1% of wow playerbase, there is nothing to do except gear grind and so, what is 99% of wow players doing? Just cause wow has something (inspect, class balancing) doesn’t mean it’s something evil.

Open World Events -Too Easy

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Please greatly increase the scaling of open world events,

also i’d like to see some raid style events, say 20-40 person instanced missions so we have some large scale pve content that can be fine tuned, along with scripted sequences, which a lot of open world events lack.

Think of it sort of like a personal story mission but with 20-40 players,

Theirs no reason “raids” shouldn’t be in gw2 and im confused when people say things like “raiding should stay in wow” raiding isn’t a wow thing infact

All raiding really means is large scale dungeons / events
Why would you not want this in the game as an OPTIONAL thing to do?

Rewards would include chances for unique weapon and armor skins that only drop from mobs within said mission, tokens for unique items, limited time magic find / gold find / stat buffs that last for a day or so for the people who completed the raid,

There was the tread where players complained about default controls, now this is the majority of gw2 players today (who stayed), get something hard (like changing controls) and they just go and whine about it till nerf. I’m for challenging open world, in
manifesto they talked about it, like each time you do some event it will get harder and yet all we have is NERF NERF NERF.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Isn’t it funny? Those againt /inspect are so offensive in their posts.

Well, to a great many the suggestion – adding a non-consensual inspect to the game, is an offensive change at the heart of reasons why they left other MMOs. So you should not be surprised to face such strongly voiced opposition.

They will get used to it, just like they got used to gear treadmill, guild missions for big guilds and so.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

LOL! This thread is almost as good as the other 3 about the same thing.
I have a suggestion, why don’t the devs simply make a “hard core” server?
They can put in /inspect, open world PvP, mounts, housing, and all the other things that “every MMO has”. After all, it’s so obvious that so many players just do not like this game and want it to be like “every other MMO” out there, they may as well give it to them. Of course, there should be a nice hefty fee to transfer to the new server, say something like $59.95 , and it should be a one time, one way transfer so that once the unhappy players are all there, they can simply spin it off in to a separate game, they can call it “World of Guild Wars”! ;-)

Cause that server would be full very fast (by all the guys that left game)
And this is turning to be just like another MMO minus some key features. (in wow you camp bosses just like players camp events now (didn’t play wow, what i heard), mini pets really? is that what makes this game so different, so perfect, some pink cat that goes mauauuauawuwua?, is not balancing PvE what makes this so different from others?)

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

To the people who are against inspect : you are already getting kicked from my runs, why are you so vehement against a feature that would let me state it clearly before we enter the instance, rather than kick you mid run ? It’s not that difficult to spot terribad players during runs. It’s usually not for the stability active when you see a warrior with a Dolyak signet unless we’re doing lupicus. A warrior with axe offhand, a war with sword main hand, any of these will get kicked during the run, no need for a full gear check.
If I’m seeing these pathetic 1K heal appear on me I’ll know something is going wrong and someone is running shout heal. Booted.
If I see you do 100 blades and watch the mob bar go down by very little compared to my own autoattacking or even a whirlwind, I’ll know something is going wrong.

Inspect would just allow me to kick you sooner. Both of us will waste less time. Because trust me, if there is another likeminded person in the group, consider yourself booted mid run.

I have been trying to say this on topic like this before but they still don’t get it. You will be kicked from the group eventually if the group is not doing good (40+ fotm)
And yea, we can tell who is worse in party.
Also if that tropic bird spawns (ffs when going full MF at least be smart to put 5+1 runes) or superior sigil of luck = insta kick.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Perhaps the most ironic thing in this thread is all the anti-elitist elitism.

Pointing out the flaws in hate against gays does not equate to discrimination of religion.

Telling a racist to shut his mouth is not the same as being racist for denying his white pride.

Explaining an elitist that I want to play a fun build instead of a cookie cutter, does not equate to elitism.

Everyone plays to have fun, everyone.

There are some folks that are mean, don’t play with them.

There are many folks who are not mean, play with them.

Some people at a different spot on the min/maxer spectrum then you have fun by playing a more “math based” build, and playing with others close to the same spot in that spectrum. If you don’t like to play that way then don’t.

Telling a min/maxer they can’t have a parser or inspect or other math tools is like telling a roleplayer they can’t make their character look different from everyone else.

Mean peoples will be mean without tools, all mean peoples need is to type, or better yet voicechat.

Min/maxer does not equal mean peoples. Anyone can be a mean peoples.

I don’t agree with this. Everything a mathematical min/max enthusiast needs to min/max his toons is available in game. Build calculators are available on websites. Dungeon running guilds are available for individuals who want to do speed runs.

The only thing an inspect function would do is allow a min/maxer to determine if someone else had min/maxed to his satisfaction. I’d rather not have it. If you want to talk about gear choices, I’ll chat all day.

But I’d rather you not have the ability to inspect my gear and build and make an arbitrary decision about whether I am worthy.

Not worthy. Next!

anybody like the canach story so far?

in Last Stand at Southsun

Posted by: Sovta.4719

Sovta.4719

Who’s Canach? What’s he doing? How? Why? I don’t know. There’s no story in game here.

There is story, you talk to settler and then kill other settlers in the name of settlers cause they give MF, then catch canach for achievement.

Last Stand at Southsun: Feedback/Opinion

in Last Stand at Southsun

Posted by: Sovta.4719

Sovta.4719

You know this isn’t the end of the event, right? How about you wait and judge the meta events that lead up to the new, permanent world boss before making judgement? Not every living story has to end in a 5-man instance.

Also not every living story has to have 5-min to get achievement leading to total of 1h gameplay.

A new world boss that sticks around seems to be a lot more than 1 hour of gameplay.

Yea, another punching bag to players will grind to death probably (god forbid we get some harder open world content)

Last Stand at Southsun: Feedback/Opinion

in Last Stand at Southsun

Posted by: Sovta.4719

Sovta.4719

You know this isn’t the end of the event, right? How about you wait and judge the meta events that lead up to the new, permanent world boss before making judgement? Not every living story has to end in a 5-man instance.

Also not every living story has to have 5-min to get achievement leading to total of 1h gameplay.

anybody like the canach story so far?

in Last Stand at Southsun

Posted by: Sovta.4719

Sovta.4719

I really like the story so far.
It started in november with the Lost Shore. There we first met Canach and Noll and I really like it that they are back now cause Canach is an interesting character. You only have to search for the story-parts and speak with the NPCs.

What I don’t like is how Canach was treated by Kiel so in the end she can be the hero. -.-

He is pretty dumb, getting killed by his own mines.

Last Stand at Southsun: Feedback/Opinion

in Last Stand at Southsun

Posted by: Sovta.4719

Sovta.4719

this is not the final event, i remember before the MF was released everyone hated F&F too.

same kitten, different story.

Finall event is that Kara bul……i mean event.

Why cant we have a level playing field?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Its not fully Anets fault alot of it is the way people just work, but quality control and what seems like laziness on their part does seem to lead Early birds to catch the worm. Or people who can by chance make it to one event regardless of time played/level of character or work put into said event chain/special event to benefit greatly over other players/the community.

Now I’m sure people see it as overacting but Ill just take the recent canachs lair story mode ‘exploit’ as an example. People see a farm spot so farm it on alts, the normal users who play the game the way Anet intend people to play it don’t do this or think of it. And miss out. And lets not even mention someone who got the bugged no reward story mission and by time they learnt about it being character not account bound its been fixed so they get nothing after cheeky people got countless gold rewards from farming it earlier that evening.

We can look back to the Karka event last winter, there was alot of rage about that but imo it was warranted, Myself I done all the events played all the week but real-life called on the Sunday night and I had to go out (not to mention it happened at like 11pm on a Sunday night for people who work that’s iffy time) and missed that one event, couldn’t get back to do it in-time and it started to get janky/bug out and missed the rain of precursor others got who alot had just bought the game or played 10hrs previous.
Throw in the RNG of mystic forge, with most longtime players having to do insane grind to get the money for precursors cause we had no luck throwing hundreds of gold at the mystic forge, or because we just know we will never get one, yet someone who just tried twice gets Dusk and its all a bit to much.

I’m aware my post reeks of elitism, I played X hours and that lowly slob played Y hours how dare he have better loot then me. I know why people come to that conclusion and I see it all the time, but its just a lazy way of looking at it and its honestly not where I’m coming from nor where the people I know and play with come from either. Its just got to the stage where its like, what is the point? really any worthwhile work or grind or aim in the game is pointless as it is trivial when you see someone get the same reward for doing 5mins work that took you 8 months.

I know Gw2 is casual and that’s great, but its so extreme the fact you can get item X from 5mins work for player A or several months work for player B, the randomness of it just ruins the game and way grind works in the game tbh.
Why does everything have to be random why cant we have solid guaranteed rewards that can take alot of work but is the same for everyone, Everyone likes a level playing field because its fair.
Real life aint fair look at politicians and corrupt bankers compared to the average Joe worker. Why cant we make our game we use to escape that world be fair?

TLDR; I hate RNG and its not a healthy game economy.

What if i tell you there is something called TP item flipping and players with 1000+ golds?