Showing Posts For Sovta.4719:

06/11/2013 Dungeon Patch Notes

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

I guess it’s really time for us to switch to another mmo.

What good F2P MMO’s are out there atm. I’m not going to P2P tbh. And I like the GW franchise. I’ll stick around till anniversary, and after that… I’ll reconsider I guess.

I’d rather go pay to play than deal with the crap anet is pushing months after months since the release of fractals. Free to play is not what attracted me toward gw2, the action based gameplay was the principal motivator, which is pointless if the content doesn’t follow.

Oh and I paid the same amount every month to a VPN as I would’ve paid to a regular mmo sub because anet had ton of problems with EU servers a bit after launch, lag wise. Supposedly European servers had lag that was worse than playing on US servers unless you went through a VPN because anet had bad routes with all of the French ISP. Since then I always played GW2 on a VPN, even after switching to US servers. So I did in fact pay a sub, I just didn’t pay it to anet.
Anet used a provider that is universally reviled by french isp, Cogent.

I was thinking about another MMO but i realase they are know more money grabbing thing like gambling then fun, even the single players game are starting to squeeze your wallet (DLC things that should be in game from start or at expansion)
I’m going back to some fun RPG that i didn’t finish and some challenging oldschool games for nostalgia, hoping for some new nice RPG (not MMO, something like oldschoool bioware) that will pirate…..i mean play.

More updates than MMOs with Subs?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

It’s kind of an illusion, like a lot of things in this game. We’re being tricked to pay more than a sub for a lesser game than a sub-based one.

Really? I’ve spent about £30 in the gem store since launch, and for that I’ve gotten 8 months of play time and a bunch of extra items. In a sub game that would have gotten me, what? 2 months of permission to play the game I’d already paid for. And an invitation to spend the same again in the cash shop, because I don’t think there is an online game without one these days.

Some people do spend more than they would on a sub. But that’s their choice, if they don’t want to or can’t afford it or whatever they can keep on playing, whereas if you don’t pay your subscription you can’t play at all, even the content you’ve already paid for.

And in full f2p it could give you years of gameplay so what’s your point?

A lot of f2p games give you 2 character slots, and charge for certain areas. I tried to play ToR again recently, and I got to do like 1 WZ a day. Also doesn’t Lotr charge for the later zones?

There are plenty of other games that give you full content, you just named games that failed as p2p, they are always like that.

Yeah, but who’s going to play Maple Story? :P I also hated Neverwinter.

Then don’t say about this game having more content then other, just by putting some achievement now end then doesn’t make it “real” content. Only big content i have seen is MF dungeon and those solo missions (SAB is a joke to any MMO)

Difficulty and the Casual Player

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

“casual” does not mean “amateur”. Nothing in this game needs to be made easier, things need to be made harder. If you are finding things in this game too hard or challenging, you need more practice and need to improve more.

But most of the “amateurs” (not saying n word) are hiding behind casual label, i can bet most of them are playing way more then me.

More updates than MMOs with Subs?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

It’s kind of an illusion, like a lot of things in this game. We’re being tricked to pay more than a sub for a lesser game than a sub-based one.

Really? I’ve spent about £30 in the gem store since launch, and for that I’ve gotten 8 months of play time and a bunch of extra items. In a sub game that would have gotten me, what? 2 months of permission to play the game I’d already paid for. And an invitation to spend the same again in the cash shop, because I don’t think there is an online game without one these days.

Some people do spend more than they would on a sub. But that’s their choice, if they don’t want to or can’t afford it or whatever they can keep on playing, whereas if you don’t pay your subscription you can’t play at all, even the content you’ve already paid for.

And in full f2p it could give you years of gameplay so what’s your point?

A lot of f2p games give you 2 character slots, and charge for certain areas. I tried to play ToR again recently, and I got to do like 1 WZ a day. Also doesn’t Lotr charge for the later zones?

There are plenty of other games that give you full content, you just named games that failed as p2p, they are always like that.

Elitism is ruining this game

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Could never enjoy reading this forum. OP isn’t a jerk or idiot, but gets trolled like crazy because someone disagrees with him.

inb4 moderator

He wants more challenging content, so apparently he’s “ruining the game for everyone else” or “you’re just an arrogant jerk who wants to gloat and make me feel bad about you being better” etc.

Apparently casual = hates challenges. I thought all gamers like challenges except hardcore players were just more serious about completing those challenges and/or had more time on their hands to master the game.

I’m “casual” and like challenges. My twitch reflexes departed back in the 80’s, and I was never particularly talented in that regard. So, GW2 does offer more challenge to me than it probably does to some. I’d be willing to bet there are a lot of players like me.

Unfortunately, issues of challenge in MMO’s always devolve down to rewards. MMO’s have conditioned people to expect “stuff” for playing the game, to the point where they will complete content that bores them silly to get the reward. Conversely, those players will ignore content they might find to be fun if the return-on-time spent does not measure up. Once “harder content must come with exclusive rewards” becomes a given, you’ve split the player-base and generated bitter recriminations from both sides.

Now, I’m among the few who are not displeased by the rewards in GW2 — except maybe in story mode dungeons. I play content because I find it fun, so rewards I will never get — as long as it’s not fun-breaking stat increases like Tier 6 PvP gear in Rift was — don’t bother me. I’d be willing to bet I’m in the minority there as well.

So, no. I don’t think casuals hate challenge, I think they hate the idea of not getting the rewards. And no, that does not mean “getting them for free” to them, it means getting rewards for engaging with content they find doable and fun.

This is video game, if some so called “casual” can get the dodge timing after playing 5h+ a day i don’t care about his reward, if i’m better (and i am) i want my reward. At least harder content cause camping world bosses or doing cof for some leg…..lol skin is booooooooooring.

More updates than MMOs with Subs?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

It’s kind of an illusion, like a lot of things in this game. We’re being tricked to pay more than a sub for a lesser game than a sub-based one.

Really? I’ve spent about £30 in the gem store since launch, and for that I’ve gotten 8 months of play time and a bunch of extra items. In a sub game that would have gotten me, what? 2 months of permission to play the game I’d already paid for. And an invitation to spend the same again in the cash shop, because I don’t think there is an online game without one these days.

Some people do spend more than they would on a sub. But that’s their choice, if they don’t want to or can’t afford it or whatever they can keep on playing, whereas if you don’t pay your subscription you can’t play at all, even the content you’ve already paid for.

And in full f2p it could give you years of gameplay so what’s your point?

More updates than MMOs with Subs?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

I love this game, this game is soooo great.

Can i have loot boost now?

Where do the Developers look for feedback?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

to the OP: Bank accounts

Elitism is ruining this game

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

@ the OP:

Yes. The elitism you speak of is ruining the game…for you.

The rest of us are socializing, trying new things, and actually enjoying what content they have. We are exploring, and doing world completion at a snail’s pace..and loving it!

I am sorry that the game does not cater to the ultra-hardcore dungeon crawlers/raiders. If it did, may of us (myself included) would be looking for something else.

So, in answer to your orignal post:

Yes, you ruined it for yourself.

But what about us who just want to play game, challenge? Us that socialise in real life? (that we have)

My thoughts about GW2

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

GW has always been more focused on PvP than on PvE in the past. The fact they have opted to give PvE focused players more content than ever should make you pleased, not start off complaints.

At the end of the day it seems no matter what they do some folks will never be please or it will never be enough. news-flash – this game isn’t specifically designed around your special needs….there is more than enough content and no they won’t ever get everything right, but i’m willing to make a bet that most people who complain about lack of content or development issues are likely the ones who refuse to pay for anything in game with real world money to keep the game rolling, expecting like always these days it would seem, something for nothing!

Well when wildstar goes up it will be something for pve something for pvp and i’m waiting to see what kind of support/investments will NCSoft give to gw2 then.

Oh come on

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

And like guy above this post said, if this is named anything diffrent then Guild Wars most of the people that didn’t left (yet) would leave long time ago.

Bioware’s Star Wars: The Old Republic.

You were saying?

Name it something else it’s star wars clearly (you know how lithsaber looks like), name this something else and it’s just another generic MMO (5 races fighting dragon that can’t move)

So if it was named something else it wouldn’t be as popular, but the same argument doesn’t count for a Bioware Star Wars game.

I think that pretty much says everything there.

It says alot about intelligence (didn’t say who so don’t infract, like for anything else)
Star wars clearly has star wars elements, gw2 doesn’t. Oh and if you think i’m wrong let’s discuss it in Cantha, hahahahahahahahahahahahaha.

My thoughts about GW2

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Star Wars Knights of the Old Republic, first one was great and then they made even better one. GTA, every new one is better then previous. The Witcher

Did I say that the sequel is necessarily better or worse from the prequel? All I’m saying is that it’s normally different. Different story, different characters, different ways of interacting, new features, new graphics and all the other fancy stuff.

Weren’t there topic about you getting banned from forums or something? Or i’m still supposed to ignore you like everyone else, if second it’s my bad.

Oh come on

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Name it something else it’s star wars clearly (you know how lithsaber looks like), name this something else and it’s just another generic MMO (5 races fighting dragon that can’t move)

Name something else and people will feel confused what is Guild Wars lore doing in this MMO. Did you play the last expansion? Same races, same lore, aftermath of the events… It’s very clearly a sequel.

I didn’t play fist GW and i’m still confused if there is any lore, i mean dredge and flame legion?!?!?!! Karka?? And karka looks like some mobs in Borderlands + that movie scf-fi when they kill bugs or something, not sure

My thoughts about GW2

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

(continue so I wouldn’t hit the length limit)

Nothing. The Open World is a terrible concept that is only good because it is said to be good. It is advertized to be good. Nobody actually cares about meeting other people out there on an emotional level.

Aaand I like PVE. I like seeing players. I like feeling like a part of the community. If you want instances then you shouldn’t play an MMO – you should play a co-op game. Because GW1 was not a true MMO in any shape way or form. It’s even in the name – “massively multi-player online”.

In Guild Wars the cities were always full of people and they felt like actual cities, because that’s where the players met.

And I still see people in Rata Sum, Queensdale, Black Citadel, Hoelbrack and Lion’s Arch. Cities do seem to be cities.

There are similarities which bother people because they hint at the game no longer being made for them.

Games change. If sequels were exactly the same as prequels there would be no need for sequels in the first place. Take any two multiplayer or single player games from the same company. Unless the company is only releasing a new product to grab money from their customers (see Cod yearly releases and soon to be Battlefield yearly releases with almost no improvement as an example) two products will be wastly different. That’s why we have people saying “I remember when..”, “I prefer the old..”, “I prefer the new”. Look how different the new Lara Croft is from the old, compare Resident Evil 3 to Resident Evil 4, try to compare The Sims 1 to 2 to 3. All the games become different. From one’s perspective they can be better, they can be worse, but either way stagnation is not good. Stagnation does not sell.

Star Wars Knights of the Old Republic, first one was great and then they made even better one. GTA, every new one is better then previous. The Witcher

Oh come on

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

That’s profit of NCSoft, and GW2 doesn’t bring them most money.

So you haven’t read the NCSoft quarterly then. $36 million is GW2’s contribution to NCSoft’s revenues. Its all there in the report.

And like guy above this post said, if this is named anything diffrent then Guild Wars most of the people that didn’t left (yet) would leave long time ago.

Bioware’s Star Wars: The Old Republic.

You were saying?

Name it something else it’s star wars clearly (you know how lithsaber looks like), name this something else and it’s just another generic MMO (5 races fighting dragon that can’t move)

MMO Ranking

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

They might lock this thread since it’s not only about GW2 :|

They will lock it, but they are probably busy playing some other MMO too.

Elitism is ruining this game

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Same boat. But still here like a lost puppy with nothing else to obsessively play T_T.

Neverwinter open beta is up, it’s ok game but it tries to cater to wider masses (we know how that goes) so it’s pretty simplified DD rules and talents are wowish. Anyway give it a try, it’s F2P and from what i heard it’s not big pay 2 win (game shop items locked in pvp)
Keep in mind most of the game is instanced. (well it’s neverwinter)

MMO Ranking

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

You put story and end game with gw2? Hahahahahahhaa
Quality of life? Get a real life maybe?

Oh come on

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Lol, i doubt gw2 is even on top 10 of MMO (popularity wise) at this state. (wow, star wars, runes of magic, lineage, vindictus, runescape……)

Guild Wars 2 made over $36 million last quarter.

EA says TOR ‘more than doubled’ their numbers last quarter from their 400-500k subs. That puts them in the $15 to 22.5 million range. That also includes a paid expansion as well.

Now then, do you have any counter-facts?

That’s profit of NCSoft, and GW2 doesn’t bring them most money.
And like guy above this post said, if this is named anything diffrent then Guild Wars most of the people that didn’t left (yet) would leave long time ago.

Elitism is ruining this game

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

If there were something to set apart hardcore players that spent loads of time mastering encounters, that would be a fantastic thing. :/

I don’t spent a lot time mastering encounter and find them easy 97% of time, it’s not like there is anything else to do except…..dodge??!?!?!?!??!?! (condition removals and reflection) It’s you “casual” that can’t figure 2+2.

Difficulty and the Casual Player

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

L2P or don’t come to that zone, stop talking about it so we don’t get another nerfed, it’s already super easy.

The game is becoming a Grind

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

If you really want legendary go CoF p1 or learn to flip items on TP, that’s how most of them are made.

damage output TOO HIGH!

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Sovta, remark’s such as these, unless funny, are not very productive. Anything constructive to add? What’s wrong with holding hands and singing btw?

Volkon, with the countless amount of hours in WvW that I have, you’d think I don’t have high armor? My builds are mostly bunker/support with 3k armor. I’m well aware of how to dodge too. With that I say, the damage output is too F’n high!!!

http://youtu.be/_Ip8gspFaH8?t=1m44s

Of the gaming community, I believe only a small minority find dying though random circumstances fun. Thus, there should be more mechanical complexity than raw damage. It’s like thieves roaming in WvW. Being instagibbed by them certainly turns off new players fast.

Southsun will become a ghost town again if things aren’t changed. Two rares from the Karka Queen are not enough to prevent people from going back to the Dragons and other World Bosses. Which, as a WvW player, I don’t mind if it becomes a ghost town if the result is more come back to WvW to play

Tonight, I’ll probably run around playing like a monkey in Steampipe Steading. Hopefully people will see how you can traverse the wall and terrain to avoid the mobs. Though, for anyone thinking of it, karka climb so don’t stand idle!

Bring ads to village, kill them, tada! (karka queen, i guess it’a about it)

Oh come on

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Lol, i doubt gw2 is even on top 10 of MMO (popularity wise) at this state. (wow, star wars, runes of magic, lineage, vindictus, runescape……)

I think that you really don’t realize how many users star wars has lost.
I think that it would be somewhere on the top 10. Especially with old MMOs loosing users. (Though I imagine WoW, lineage and runescape are still standing as giants)

I think YOU don’t realize how many users gw2 lost/IS losing.
Star wars had pretty good bump at player numbers when they went f2p. I could say more names for MMO, but for some i’m not sure (like Alods)

To be honest, neither do you. You have no metrics, no statistics, no analysis that is 100% factual to prove GW2 is gaining/losing/steady. Arenanet does, and until they release those numbers, statements like these are valueless assumptions.

Yea, right. I posted again and again, i KNOW this game is losing players, just looking at wvw, spvp population and inactive members of guilds. You can try to avoid truth but it’s still there. You know there isn’t REAL endgame here, you know that living story with 2h of gameplay added (except MF) is not going to hold players for long.

Oh wait, it says high pop server so it must be true. (it’s accounts)

Oh come on

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Lol, i doubt gw2 is even on top 10 of MMO (popularity wise) at this state. (wow, star wars, runes of magic, lineage, vindictus, runescape……)

I think that you really don’t realize how many users star wars has lost.
I think that it would be somewhere on the top 10. Especially with old MMOs loosing users. (Though I imagine WoW, lineage and runescape are still standing as giants)

I think YOU don’t realize how many users gw2 lost/IS losing.
Star wars had pretty good bump at player numbers when they went f2p. I could say more names for MMO, but for some i’m not sure (like Alods)

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Arenanet needs to realise (or NCSoft) that so called “casual” players are not going to give them big profit in long terms.

Why not?

Cause it’s impossible, that is why all those f2p games are mostly p2win, cause there are many players who will pay hundreds of dollars MONTHLY just to be better then others. I’m not saying that gw2 needs p2w, i hate it, but they need something in gameshop for hardcore players too (i’m not hardcore, but i am smart enough to know they are the core of any MMO, even casual based) PvP had great potential for that and just imagine how much money arenanet would made by streaming, organizing tournaments……… (sponsors, sponsors, sponsors)

Why no /inspect ?

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Posted by: Sovta.4719

Sovta.4719

This weekend i had horrible experience with FotM lvl 48 daily, one guy advertised for heavy classes only so we end up with 3 guards, 1 warrior (guy who posted on lfg) and his friend elementalist. We did it in about 1h30min without wipe, what a horrible horrible experience. Just imagine what would gear inspection do…….

I am not entirely sure if you are pro or anti-inspect, but based on the sarcasm I am going to assume that you are pro. And if that’s the case (or maybe this is the point you were trying to make), then gear inspection may have not allowed that group to form because you may have passed judgment on this amazing group before giving them the chance to show that you guys worked really well together. But I could misinterpreting the tone of your post. :P

I am not pro (they left this game long long time ago) i just tried to say how some things are needed in this game for some content (i would say harder content, but there isn’t many of it) so we don’t end up on 3h+ runs cause of some MF leech or undergeared players (yes, gear helps, this is MMORPG and it was about gear always, i’m against gear treadmill, i don’t want new tier of gear but you need gear for some content and it’s not like super hard to get)
Arenanet needs to realise (or NCSoft) that so called “casual” players are not going to give them big profit in long terms. We need harder content, LFG tool, new challenging open world zone without lagging (so basicly we need more overflows for players) and rewards to be apropiate for level of difficulty. We don’t need gear treadmill and no i’m not wow fanboy.

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

This weekend i had horrible experience with FotM lvl 48 daily, one guy advertised for heavy classes only so we end up with 3 guards, 1 warrior (guy who posted on lfg) and his friend elementalist. We did it in about 1h30min without wipe, what a horrible horrible experience. Just imagine what would gear inspection do…….

Have you noticed an improvement in skill lag?

in WvW

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Sovta.4719

I have…..but that may be cause my server is dying in wvw (Desolation)

Oh come on

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Sovta.4719

Not to mention NCsoft take in all the income from bought gems.. the money is spread out through their games. There will be an expansion, but when? NCsoft need to get their kitten in gear, and focus on their most successful MMO.. GUILD WARS.

Wildstar? Wow, player housing, that’s not been done before. Aion was a flop. Tabula Rasa lasted 2 years. How will Wildstar be any different? They need to pump all their cash into GW2 and Anet, so we start getting good, enjoyable, and lasting content.

To be honest neither of the living stories have caught my interest. Haven’t done anything for them, maybe spent 30 mins wandering around, got bored, and went back to doing my own thing..

You think GW2 is more successful than Lineage 2? I think you’re dreaming…

Lol, i doubt gw2 is even on top 10 of MMO (popularity wise) at this state. (wow, star wars, runes of magic, lineage, vindictus, runescape……)

Ascended armor idea

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

Or they can just give us some new currency for time sink and put skins in RNG chests to cash shop.

damage output TOO HIGH!

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Sovta.4719

As the title say’s, I think the damage output is getting TOO HIGH! On what, well, many things actually. I think this is a systemic problem of being instagibbed in this game. Fights should last longer, not shorter.

Now, they raised the damage output of the “Crazed” creatures in Southsun. Being 1 or 2 shotted isn’t fun at all. Not too mention costly.

Dev’s…. lower the damage to defense ratio. You are out of control!

I think, cause this is “casual” game ofc, they should remove ability to attack from enemy. We should all hold hands, run around exploring and singing:“La la la”. Cause this is casual game ofc. God forbid if we get defensive gear or try to dodge, cause this is casual game ofc.

Oh come on

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Posted by: Sovta.4719

Sovta.4719

Wildstar’s got:

-Raids
-Battlegrounds
-Arena’s
-Player housing
-Path system
-Double jump and sprint!
-Warplots
-8 races
-Action combat
-6 classes
-Open world PvP

Most people that are in GW2 don’t really like raids and things like that. So I don’t think that a game that caters to a completely different audience could destroy GW2.

There is more mmo’s to pull people from than just gw2, besides, Wildstar is looking to have more than enough content for non raiders.

Like for goodness sake they are going to have more than one PvP mode, 10 months in and all we got is a game balanced around a single game mode probably for the sake of esports when we all know deep down inside it’s probably never, ever going to happen.

Wildstar has more types of content at launch than gw2 in 10 months lol

EDIT: And I say “balanced” around conquest, and they can’t even do that >.<

And wildstar has NCSoft mark to, witch means it is bound to be overhyped, but still i think it will go better then gw2, and NCSoft will definitely give it more support/push.

What happened to semi-frequent AMA?

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Sovta.4719

Hi,
Something just hit my mind…ouch, it hurt. I remember during the AMA in November that Chris Whiteside said he’d like to have more AMAs in the future, and pretty regularly too. What happened to those? I know he did not promise anything at all, but we all would agree (and I think Anet would too) that those AMAs were really good, and fun.

I enjoy asking questions and having arenanet devs respond directly to my question. It made me feel like my concerns were important. Even if someone had a similar question and that question was answered instead of mine, it was time well spent to watch.

It would be nice to get bi-monthly AMAs going or something. Or maybe once a quarter.

Even they got bored from this game.

Our reactions to farming nerfs

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Sovta.4719

It’s all been said but yes, Anet is pretty actively interested in nerfing farming areas almost as soon as they are discovered. Which is very paradoxical because this game is probably the grindiest MMO I’ve ever played.

The only conclusion is: they want the game to remain ‘the casuals paradise’, catering to the vast majority of the playerbase that plays less than 8 hours a week and spends RL money on the cash shop to buy gems. (Which they can then exchange for gold at a ridiculous exchange rate)

^ This

The hardcore players aren’t exactly the profitable ones for Arenanet. They knew how to make money and made a lot of it, lessening the need/desire to buy gems.

But the casuals are the people who more than likely have a job/family commitments, and are more than likely to buy gems to get what they want in a timely manner.

And (casuals) more likely to quit for another casual game, i mean who makes MMO for someone who can play max 10-15h a month?!?!??!?!?!?!?

another one bites the dust

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Posted by: Sovta.4719

Sovta.4719

Don’t mind Vayne. He don’t understand making 5-7 gold an hour is much more than 2-3 gold an hour.

There obviously is comparible difference in farming efficiency.

Or that people who just like to farm (i’m not one of them, i can farm now and then but not for long, i don’t mind if others do that, even if that makes them rich) are probably 50% or more of MMO playerbase. And what will they do if you constantly nerf farming? Well we all know it…

Problem with Ascended Accessory

in Guild Wars 2 Discussion

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Sovta.4719

2 words – time sink

WvW is unplayable thanks to skill lag

in WvW

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Sovta.4719

playable wvw already exists on 66% of other servers.

Well i guess it will be playable on others too when wvw population drops to 200 (by server) people average daily wvw like on 66% servers.

another one bites the dust

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Posted by: Sovta.4719

Sovta.4719

Ruh roh. Looks like the farmers are up in arms. Anyone actually play and see how much slower it is to make money? Maybe try killing some of the other stuff on the island which drops blood and fangs?

Honestly I don’t get you guys. In the time you’ve been here complaining, I’ve gotten 4 armored scales. And it hasn’t been that long.

Ty Colin for response, now where is loot fix for FotM?

another one bites the dust

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

lol, just lol.
you have to farm for the legendary, but we won’t let you farm (cit. A.net)

actually you can by gold with real money using gems

gw2lfg.com

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

Actually most of the good players left game or play rarely. And even my little sister can be elite cause it takes little skill once you get the basics.

Lack of Recognition for Legendary Crafters

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Posted by: Sovta.4719

Sovta.4719

Those of us who put in the work are not well recognized. We have nothing to show we built them and not just bought off the TP. I was expecting some achievement when I crafted my dreamer in the forge. Nothing.

I kept this post short because their is nothing else I need to add.

Let’s go 48+ FotM or WvW to see how legendary you are. Oh wait…..yea………

Difficult Dungeons, Where art thou?

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

All dungeons were hard the first time you do them. I remember when we did AC (before the buff) back at release and it took us over an hour for the first path lol. But like most things once you learn how to run it/what skills to bring, it becomes a lot easier.
Sure gw1 dungeons were hard at the beginning, then everyone figured out how to solo run them on a permasin or 600 monk. I’m sure it’s like that with most games

That’s true but some things can be made hard every time. It gets easier once you know what to do but still remains a hard fight. The best example I can think of is dark souls. It has many of the same mechanics of gw2. You can dodge the big attacks and counter and there’s lots of big hitting abilities. The thing is, instead of having only 1 shot abilities, it’s a plethora of varying medium-high damage abilities all with different animations, cast times, attack patterns, and ways to evade them.

For example. There’s some enemies where you not only need to dodge the attack, but have to dodge a certain way. If you dodge the wrong direction, you’ll get hit. If you dodge the right direction, you get some free hits in but if you wait around too long, the enemy gets to recover and attack almost instantly (basically swings back around and tried to take your head off with an axe). If you avoid that and stay in close, he’ll jump away and land near you, pinning you down if you don’t get away. If you run away too far, he’ll shoot you with lightning. Basically the boss has a plan for every situation and doesn’t freak out and become predictable and useless when you range or melee them while always keeping up a steady stream of attacks, ready to take advantage of any player who doesn’t respond well to the situation.

The problem here is people didn’t buy this game to play an online version of dark souls. I personally don’t like that game. I feel the game and dungeons are great the way it is and anyone that is having too much of a good time by winning can just go play the high levels of the fractals. And if they say it is impossible to beat because the AR needed isn’t there yet then they should continue trying to beat it as that is their challenge right there.

Only problem is they closed high level fractals, so basicly telling us to go away from this game.

Features to expect from the GW franchise

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Posted by: Sovta.4719

Sovta.4719

I except this will end up like City of Heroes (NCSoft) minus years of gameplay.

Thoughts on Raiding

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Posted by: Sovta.4719

Sovta.4719

No raiding, if it was introduced at beginning it would be ok, but since then most of the good players left and some easiest of easiest dungeons can get to 1h+ with pug. (guild groups in this game is almost same as pug, you just know who to avoid better)

Do people still hate/avoid RANGER and THIEF?

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

I partied with ranger who just sent his pets and ALL enemies die!!!!!! Great ranger, superb pet.

What is "skill"?

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Posted by: Sovta.4719

Sovta.4719

“skill” is what 90% of gw2 players that still play don’t have.

Thanks ANet

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Posted by: Sovta.4719

Sovta.4719

To the OP: Are you hoping they fix your loot and make your account one of the “lucky” ones?

And ty Arenanet for finally releasing inspect (not directly, but with API)

Why no /inspect ?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

You can inspect now (finally some site uploaded option) since API was released. Thank you Arenanet, finally.

What does Guild Wars 2 make you think about?

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Posted by: Sovta.4719

Sovta.4719

Game that failed to deliver what I expected and what developers promised.

Maybe it didn’t, they are working really hard for it…………in Wildstar.