Showing Posts For Sovta.4719:

WvWvW Class Shenanigans

in WvW

Posted by: Sovta.4719

Sovta.4719

As a necro this will never happen

Is it really that bad for a necro? I tried the class at release and couldn’t stand it.

We’re slow and our stun breaks are on long cooldowns so there is literally no way for us to get away from an enemy zerg or anyone unless you find friends

Good necro can control zergs with well placed wells
And plague + other AoE are great too, did i mention epidemic with 12s CD?

DPS and Meters

in Suggestions

Posted by: Sovta.4719

Sovta.4719

Given that the only real “end game goal,” in Guild Wars 2 is improving your own ability/skill at the game, and the only real way to measure your ability at the game is your DPS, I personally feel that a DPS meter is a very necessary addition to the game.

DPS meters will help bad and sub-par players KNOW that they are bad, and thus open their eyes to necessary improvements eventually bringing the “average skill level” of players in the game up. Good players will have a never-ending goal to strive towards improving their DPS.

Right now Guild Wars 2 rewards all players (basically) equally, regardless of how good or bad you are at the game, thus unskilled players never really come to the realization of just how under-par they are, which I find is incredibly detrimental to the future of the game’s community.

+1

-100, try 48 lvl fotm and you will see that it isn’t only DPS (DPS IS big part of the game, and i love havint at least 2 great warriors in party, but it’s not only thing)

I feel farming is mandatory, so why keep nerfing it?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Cause they can’t (effectively) deal with botting. Only reason (bots can’t farm CoF p1 remember?)

Tier 1 EU needs assistance ArenaNet.

in WvW

Posted by: Sovta.4719

Sovta.4719

@ Angelyne.2936 not zerg is problem only night VS play big zerg on all maps 24/h and this is EU ?

Vizunah started zerging from day one and who is talking about fair fight, just remember what they did with Arborstone server? SFR had some great guilds, Deso also, some great open world GvG fights were there, what had Vizunah? I remembe 30 people from GoD and Bull wiped Vizunah zerg of 60+, half of them from same guild. If only prime time was counting vizunah would be at t3-t4.

realy I dont see any players from GW1 in GW2 GW2 is not so good like GW1 and ppl just dont play in GW2

But problem is ppl not from EU play in EU server

For me problem is so many things makes you zerg (and i don’t say zerging is brainless or you don’t need tactics, i mean that when 3 zergs meet at gari WHOLE map get skill lock, lags and so)
They need to remove that 5 min baff at camps, i know that it’s probablythere only to prevent botting, but seriously it’s bad thing. Remove it and buff guards so you need 5 average players to take it and gj.
Egit: And for……..remove JP’s

why are rangers the lowest damage?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

It’s possible the warrior you saw had used transformation crystals to graft DPS stats onto that HotW armor. So, the gap might have been, at least in part, due to berserker v. whatever non-max-DPS set that you are using.

Nah, even full soldier warrior will have bigger damage then full zerker ranger, cause arenanet counts pets for buffs, dmg and so and we all know their AI.

Tier 1 EU needs assistance ArenaNet.

in WvW

Posted by: Sovta.4719

Sovta.4719

@ Angelyne.2936 not zerg is problem only night VS play big zerg on all maps 24/h and this is EU ?

Vizunah started zerging from day one and who is talking about fair fight, just remember what they did with Arborstone server? SFR had some great guilds, Deso also, some great open world GvG fights were there, what had Vizunah? I remembe 30 people from GoD and Bull wiped Vizunah zerg of 60+, half of them from same guild. If only prime time was counting vizunah would be at t3-t4.

Outrageous privacy violation.

in PvP

Posted by: Sovta.4719

Sovta.4719

Why is the spectator mode able to see build and everything?
Someone that wants to give his build, will give his build away no need for making it visible to everyone.
If you don’t want to, like me and probably not less than 90% of players is this just outrageous.

Who cares, in hot join you can be in top 3 players of team even without traits probably.

Tier 1 EU needs assistance ArenaNet.

in WvW

Posted by: Sovta.4719

Sovta.4719

About Sfr or Deso not aiming to be n°1: it’s just that situation has changed.

Pre – March patch:
Sfr climbs up again to T1, with a strong VS and a competitive Deso. Sfr wins 5 times in a row, sometimes with cosiderable advantage, sometimes Deso is 2nd other 3rd, sometimes VS is very close 2nd due to a full server CTA. The T1 is blobby and laggy at times, but it’s FUN and it’s BALANCED.

March patch:
Brings back ppl to WvW. VS coverage start to grow up again, but nothing gamebreaking happens. Deso got lil stronger. SFR gets free transfer… which simply KILLS it. Because ques times skyrockets, bad ppl join from lower tiers and the whole guild raid based primetime dominance disappear. Guilds starts to leave due to this. Deso start bleeding of players too short after. VS coverage instead keeps growing.
Soon SFR and Deso understand that, for multiple reasons, there is no point anymore to challenge VS – it’s just not doable due to WvW design and unbalance.

Last month:
VS has 60 ppl zerging on each map at any given hour of the day.
Deso hardly gets rid of outmanned buff on more that 2 maps.
SFR is flooded of unwilling to collaborate ppl and spend most of his time to retrain/rebuild the community.
YET, rating system locks SFR and Deso, not able to hold their ground anymore outside the few primetime hours due to straight lack of numbers, in T1. This worsen the situation more and more for the 2 servers, where ppl keeps moving away/quitting game due to this.

Now:
Last patch BUFFED VS playstyle – cap by night and bunker in T3 stuff with tons of ACs all the day.
IRON, the largest guild of deso, his backbone, drops the wvw.
SFR this match will, hopefully, be able to drop and switch place with Elona.

So, when you talk about EU T1 please, keep in mind this. It’s not that nobody has the aims to be n°1. Just that atm, due to VS superior coverage and now buffed extra dull playstle, nobody wants to play with them – and there’s no point to because the numbers are way too unbalanced in off-time.
Also, the only server who was competing and winning, SFR, got killed by Anet with transfers while it was on top of ladder… So don’t blame the server community for that.

(no blame to VS, even if i just can’t understand how you guys are happy of this situation – were it’s not your fault ofc, but surely you have a part in this developement. again, peace!)

so much truth in this post

And yet nobody mentions that wvw is getting boring anyway, ranks are ok but we all now what kind of people farm them (cause they are only for that basicly). Many top guilds (and we all know witch ones from deso, blacktide, far shiverpeaks AND vizunah) left this game long time ago. Culling fix is only great thing implented, but it’s just start (still not much optimized + skill lock)

Tier 1 EU needs assistance ArenaNet.

in WvW

Posted by: Sovta.4719

Sovta.4719

Seafarer and Desolation doesn´t have the wvw players that was playing when they entered tier1, vizunah still has alot of players. Vizunah has kept it´s playerbase and that´s awesome on their part, to have loyal people that doesn´t leave for various reasons, that can sustain a good coverage and manpower throughout the crisis they might or might not have had.

Desolation and Seafarers is NOT tier1 material anymore, it hasn´t been for a couple of weeks now (if not more) and I doubt that Vizunah are enjoying themselves without a proper fight.

There are still some players and guilds left in these two servers who wants to stay but who can say how much longer? There can still be fights on the borderlands on primetime, desolation and seafarers can still be top ppt but just look at the last 2 weeks end results, vizunah has atleast double the total amount of points. It´s stupid!

And that can play from Canada at night, we all now how good was Vizunah at primetime when top guilds were on Deso and SFR…

DPS and Meters

in Suggestions

Posted by: Sovta.4719

Sovta.4719

Like players don’t know now witch class/player does most dmg, witch is good with hos class, witch one is in MF gear and so on…

Fractals ignored again?

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

Come on, am I missing something or is there really no new infusions? Vendors in fractals also have nothing new. No skins. No new fractals.

What??

There are some “fixes” that they probably didn’t even try out (just check dredge fractal, hammer boss “fix” and jumping at maw to avoid ads, srsly get dungeon test team)
Oh yea, loot is probably nerfed even more (now i average around 3 rares, 2 cores at 48 daily)

No CoF Nerf

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

Hurrah! No CoF nerf. Guess we can CoF for another patch or two.

Or until the end of time.
Did you really think they will nerf this? EVERY harder dungeon is heavy nerfed loot wise, if they nerf this most people that run dungeons will:
1) Find next supereasy 4 warr + mes dungeon (se, coe p1 maybe)
2) Quit game for good

What class for FotM?

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

My recommendation.
2 guardians (at least 1 of them zerker)
2 zerker warriors
1 mesmer

This, topic closed

Dungeon specific classes

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

every dungeon:

Warrior because 100.000dmg 1HB is balanced and fair
Guardian because their support is fair and balanced, also can pull mobs in a spot for warriors to spam 1HB.

This, sometimes mesmer can be helpful, but pretty much this.

Max Level 100 confirmed?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

If the cap gets increased to 100, I’m 99% sure that I’ll quit the game… I’m just not gonna put that much effort to be competitive again on all my characters… I’ve put in too much time into gearing to start all over… no way… I think ANet would make a massive mistake if they increased the level cap…

Can i have your gold in advance?

Raiding - endgame is there but never played

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

I think the big issue they’re not considering raids is as follows…

One: It’s in the open world.
Two: It’s not in an instance that is just the group doing the raid.
Three: (In words some guilders might use) Those annoying little Kittens could run up and do things that could totally ruin the work we put into killing the boss, making it ten times harder.
Four: We have to WAIT to do the raid.
Five: People succeed at the defense enough times and we’ll never be able to do it in the first place.
Six: They start on THEIR timer, so some of our people might not be ready or miss it!

Mind you, I love the temple events (At least the ones I’ve done… never done Dwayna) and being in a group that pulled off Balthazar from start to finish, getting everyone to work together for a few hours after several failed escorts to finally get through and get those Obsidian Shards I needed for my Legendary, plus actually killing the guy for the first time… that was bloody awesome. Raiders would get annoyed by people constantly getting in their stuff, ruining their plans, and then forcing them to wait for everything to start or else rush in to do it when people aren’t ready.

THAT, I think, is what the raiders are upset about. Because it’s not exactly like “A dungeon, but with 8 times the people in the party” it’s not good enough.

I agree, guild missions need to change.
Oh, wait, you were talking about raids?

Open world Duels [Merged]

in Suggestions

Posted by: Sovta.4719

Sovta.4719

It’s absolutely necessary for a MMO to have it.

No, it’s not.

Ok, ok, let me word it differently. Its absolutely necessary for an MMO to have it if it wan’ts to be taken seriously. Because many people don’t take this game seriously for reasons such as this.

The very people who don’t take this game seriously because it doesn’t have dueling are the very people we don’t need in this community.

I think it is because they stop crazy fan boys from ruining this game

But….but….but fan boys buy pink quaauauquans!!! ;( ;( ;(

In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Mind if I ask which game you’re playing, OP?

Do you have any hardcore evidence that the game is dying? Official numbers? Something to show the rest of us?

On Ehmry Bay, it takes 45 minutes to log into WvW when the matches reset. My guild continues to grow. Maybe you’re in a terrible guild or terrible at running a guild?

Living Story has been a little weak, but given it’s their first shot at it, I’ll hold judgement for down the road.

I don’t think focusing on sPvP for one patch is a bad thing. It needed some help and now it’s getting it.

Emotional doom and gloom threads with no factual evidence are growing tiresome.

And your evidence that this game is not losing players? (i mean daily logins) Oh, arenanet said it and it shows high pop on some servers so it must be true?

Mind pointing out where I say the game isn’t losing players? Fact of the matter is, no one knows. That’s the only TRUE, FACTUAL statement anyone can make right now.

Well around 200 players from my first guild that LEFT FOR GOOD (not paused) and many guilds after that that i joined and had at least 100 players that never logged in tells me that. Also wvw activity. Yes, there are some guilds growing (i’m in one of them now) but that is just because small ones are dying.

And that is an anecdote, which is not data.

OK, you want data? GW2 playerbase at start – around 3 million
Gw2 playerbase now – around 500 000 active players
Sources: mmoforyou.net, mmostats.com, mmoguidelines.net
You happy? Anyone can give you any data, but that ’anegdote" i gave, can bi given by most of the gw2 players.

At to people that go to overflow in some maps is just cause players are grinding (afk, alttabing) events that give rare, try some meta event without rares at end in some mid level zone and you will see.

mmoguidelines.net does not exist, mmostats.com and mmoforyou.net forward to Free2Play.com. So now I know, you’re not only a troll but a spammer too. Your anecdote is appreciated but is not data no matter how much you insist it is.

I was just trying to prove a point, i know it’s hard to understand….for some.

What is that point and how are you trying to prove it? Because offering anecdotal evidence and then putting up nonexistent and falsely linked websites only proves that you’re wrong.

Ok, i will use bigger letter so maybe you get it:“ANYONE CAN PUT ANY STATS, IT DOESN’T (DOESN’T) MAKE THEM TRUE!”

In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Mind if I ask which game you’re playing, OP?

Do you have any hardcore evidence that the game is dying? Official numbers? Something to show the rest of us?

On Ehmry Bay, it takes 45 minutes to log into WvW when the matches reset. My guild continues to grow. Maybe you’re in a terrible guild or terrible at running a guild?

Living Story has been a little weak, but given it’s their first shot at it, I’ll hold judgement for down the road.

I don’t think focusing on sPvP for one patch is a bad thing. It needed some help and now it’s getting it.

Emotional doom and gloom threads with no factual evidence are growing tiresome.

And your evidence that this game is not losing players? (i mean daily logins) Oh, arenanet said it and it shows high pop on some servers so it must be true?

Mind pointing out where I say the game isn’t losing players? Fact of the matter is, no one knows. That’s the only TRUE, FACTUAL statement anyone can make right now.

Well around 200 players from my first guild that LEFT FOR GOOD (not paused) and many guilds after that that i joined and had at least 100 players that never logged in tells me that. Also wvw activity. Yes, there are some guilds growing (i’m in one of them now) but that is just because small ones are dying.

And that is an anecdote, which is not data.

OK, you want data? GW2 playerbase at start – around 3 million
Gw2 playerbase now – around 500 000 active players
Sources: mmoforyou.net, mmostats.com, mmoguidelines.net
You happy? Anyone can give you any data, but that ’anegdote" i gave, can bi given by most of the gw2 players.

At to people that go to overflow in some maps is just cause players are grinding (afk, alttabing) events that give rare, try some meta event without rares at end in some mid level zone and you will see.

mmoguidelines.net does not exist, mmostats.com and mmoforyou.net forward to Free2Play.com. So now I know, you’re not only a troll but a spammer too. Your anecdote is appreciated but is not data no matter how much you insist it is.

I was just trying to prove a point, i know it’s hard to understand….for some.

In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

When lions arch is a ghost town, and no one uses gw2lfg, then ill consider it dead. For now I’m going to enjoy the game rather than divulge in the philosophical concept of “is gw2 to be[dying]? Or not to be [dying]? That is the question.”

Instead of stating its dying, what do you suggest we or anet could do to fix it?

Suggest? Well you could.

But they’d much prefer refering to their “feedback and data”. Apparently they’re having great success with it! It aint coming from us though.

Hard modes for dungeon and maybe maps, fixed loot for ALL meta events (not some 5-6 that people just jump from one to another like now)
Balance pvp (lol), balance pve (bigger lol), STOP nerfing difficulty and STOP nerfing loot at only real difficult content left in game. Reall guild missions, that last for more then 15 min and not so expensive to unlock or start, so players can do it more then 2-3 times a week. (like raids are done :P)
At least more maps in spvp when they can’t make more modes, change to wvw server match ups (i’m in t1 and 2 servers are fighting to FALL to t2, while t2 servers are fighting NOT TO get to t2, witch is stupid)

Fight Fire With Fire..Say No to Warriors

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Id like to add to this thread that I rolled a warrior from day one, not knowing how powerfull they are, infact the only taste i had of the warrior class, was in beta when I got one-two shotted in most events and was forced to constantly use ranged because melee was well, death.

So before starting threads like these, think of people who rolled warrior because they like being a kitten armored guy charging into things. I also have a ele and engineer alt, I do think ele is underpowered in PVE but engineer is extremly powerfull if played corectly as support, and makes up for the lack of DPS, by a lot!

You should read the whole thread, instead of just the OP. I started this thread is more of a protest against the kind of player who actually insists you be X profession. It wasn’t a serious suggestion. It was an illustration of how stupid I think the whole thing is.

If someone says LF1M warrior and you are not warrior just don’t join. Think how stupid it is as much as you want, it’s not the players but insane PvE imbalance.

because you don’t play for fun, but rather to get everything faster faster faster? Why? What’s the point?

Cause i already played that dungeons many times and now i do it for armor. And cause mechanics of 95% dungeons are so boring/exploitable/buggy. Warrior is better then most other classes anyway in higher difficulty dungeons.
And i don’t grind, but there is so little challenging content left in this game and such small % of players who stayed and are willing/capable to do it. NERF!

I have ran all the dungeons to infinity, yet somehow wouldn’t want to bring my warrior to them. I’ve found many other classes to be so much more fun. Ever tried not exploiting dungeons? Not bugging them out?

I did every dungeon without exploiting, ever did Simin (arah p4), CoF p3, SE p1 before nerf? (after that patrol waiting to pass “fix”)

In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

So these sites have some magical numbers that no one else have?
I can make a site aswell and tell everyone that GW2 have 1 billion active players and gets 10 million new players each month. That does not make it true.
The only ones that actually have any kind of real numbers are ArenaNet and they have stated that the number of players are INCREASING.

If Arenanet (company that made this game) stated that, it must be true!

Fight Fire With Fire..Say No to Warriors

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Id like to add to this thread that I rolled a warrior from day one, not knowing how powerfull they are, infact the only taste i had of the warrior class, was in beta when I got one-two shotted in most events and was forced to constantly use ranged because melee was well, death.

So before starting threads like these, think of people who rolled warrior because they like being a kitten armored guy charging into things. I also have a ele and engineer alt, I do think ele is underpowered in PVE but engineer is extremly powerfull if played corectly as support, and makes up for the lack of DPS, by a lot!

You should read the whole thread, instead of just the OP. I started this thread is more of a protest against the kind of player who actually insists you be X profession. It wasn’t a serious suggestion. It was an illustration of how stupid I think the whole thing is.

If someone says LF1M warrior and you are not warrior just don’t join. Think how stupid it is as much as you want, it’s not the players but insane PvE imbalance.

because you don’t play for fun, but rather to get everything faster faster faster? Why? What’s the point?

Cause i already played that dungeons many times and now i do it for armor. And cause mechanics of 95% dungeons are so boring/exploitable/buggy. Warrior is better then most other classes anyway in higher difficulty dungeons.
And i don’t grind, but there is so little challenging content left in this game and such small % of players who stayed and are willing/capable to do it. NERF!

Open world Duels [Merged]

in Suggestions

Posted by: Sovta.4719

Sovta.4719

Perhaps I just havnt seen it but why are duels such a no?

Cause most of the players are scared they will get destroyed by experienced players. And that fps will be less then 5 in LA.

Actually I’m not scared of that at all. I’m just thinking of the general player type that enjoys dueling, compared to the general player type who plays games that I like to play. It’s a thought process.

People who like to challenge people randomly, for no reason, just for lulz aren’t my demographic of game player. I’m not interested, particularly, in playing with those people. It’s not the game I play.

I think if people were dueling in the streets, the Lionguard would come and arrest them. It’s immersion breaking on that level.

The costume brawl, on the other hand, is obviously a celebration. A free for all. Something that doesn’t just feed someone’s ego.

So yeah, it’s not about not being able to. It’s about the kind of player that kind of thing attracts.

I don’t care about duels and they would give you option to block duel request, but i’m not against them, let people duel in HotM at least, or some arenas in every major city.
They can call it celebration duel so you don’t mind.

Giganticus Lupicus Elementalist Solo

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

It was meant for group fight, not solo.

Yeap, this guy needs ban and Lupy nerf cause it’s meant for group.

Seriously, good jub op.

In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Mind if I ask which game you’re playing, OP?

Do you have any hardcore evidence that the game is dying? Official numbers? Something to show the rest of us?

On Ehmry Bay, it takes 45 minutes to log into WvW when the matches reset. My guild continues to grow. Maybe you’re in a terrible guild or terrible at running a guild?

Living Story has been a little weak, but given it’s their first shot at it, I’ll hold judgement for down the road.

I don’t think focusing on sPvP for one patch is a bad thing. It needed some help and now it’s getting it.

Emotional doom and gloom threads with no factual evidence are growing tiresome.

And your evidence that this game is not losing players? (i mean daily logins) Oh, arenanet said it and it shows high pop on some servers so it must be true?

Mind pointing out where I say the game isn’t losing players? Fact of the matter is, no one knows. That’s the only TRUE, FACTUAL statement anyone can make right now.

Well around 200 players from my first guild that LEFT FOR GOOD (not paused) and many guilds after that that i joined and had at least 100 players that never logged in tells me that. Also wvw activity. Yes, there are some guilds growing (i’m in one of them now) but that is just because small ones are dying.

And that is an anecdote, which is not data.

OK, you want data? GW2 playerbase at start – around 3 million
Gw2 playerbase now – around 500 000 active players
Sources: mmoforyou.net, mmostats.com, mmoguidelines.net
You happy? Anyone can give you any data, but that ’anegdote" i gave, can bi given by most of the gw2 players.

At to people that go to overflow in some maps is just cause players are grinding (afk, alttabing) events that give rare, try some meta event without rares at end in some mid level zone and you will see.

Fight Fire With Fire..Say No to Warriors

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Id like to add to this thread that I rolled a warrior from day one, not knowing how powerfull they are, infact the only taste i had of the warrior class, was in beta when I got one-two shotted in most events and was forced to constantly use ranged because melee was well, death.

So before starting threads like these, think of people who rolled warrior because they like being a kitten armored guy charging into things. I also have a ele and engineer alt, I do think ele is underpowered in PVE but engineer is extremly powerfull if played corectly as support, and makes up for the lack of DPS, by a lot!

You should read the whole thread, instead of just the OP. I started this thread is more of a protest against the kind of player who actually insists you be X profession. It wasn’t a serious suggestion. It was an illustration of how stupid I think the whole thing is.

If someone says LF1M warrior and you are not warrior just don’t join. Think how stupid it is as much as you want, it’s not the players but insane PvE imbalance.

In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Mind if I ask which game you’re playing, OP?

Do you have any hardcore evidence that the game is dying? Official numbers? Something to show the rest of us?

On Ehmry Bay, it takes 45 minutes to log into WvW when the matches reset. My guild continues to grow. Maybe you’re in a terrible guild or terrible at running a guild?

Living Story has been a little weak, but given it’s their first shot at it, I’ll hold judgement for down the road.

I don’t think focusing on sPvP for one patch is a bad thing. It needed some help and now it’s getting it.

Emotional doom and gloom threads with no factual evidence are growing tiresome.

And your evidence that this game is not losing players? (i mean daily logins) Oh, arenanet said it and it shows high pop on some servers so it must be true?

Mind pointing out where I say the game isn’t losing players? Fact of the matter is, no one knows. That’s the only TRUE, FACTUAL statement anyone can make right now.

Well around 200 players from my first guild that LEFT FOR GOOD (not paused) and many guilds after that that i joined and had at least 100 players that never logged in tells me that. Also wvw activity. Yes, there are some guilds growing (i’m in one of them now) but that is just because small ones are dying.

Open world Duels [Merged]

in Suggestions

Posted by: Sovta.4719

Sovta.4719

Perhaps I just havnt seen it but why are duels such a no?

Cause most of the players are scared they will get destroyed by experienced players. And that fps will be less then 5 in LA.

In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Personally I see more people than ever while I’m running around the world and doing events. My anecdotal data is equal to your anecdotal data so game is just fine. Close thread please, no worries.

I’m guessing you run events in Lornar’s Pass, Timberline Falls, Bloodtide Coast?

In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Mind if I ask which game you’re playing, OP?

Do you have any hardcore evidence that the game is dying? Official numbers? Something to show the rest of us?

On Ehmry Bay, it takes 45 minutes to log into WvW when the matches reset. My guild continues to grow. Maybe you’re in a terrible guild or terrible at running a guild?

Living Story has been a little weak, but given it’s their first shot at it, I’ll hold judgement for down the road.

I don’t think focusing on sPvP for one patch is a bad thing. It needed some help and now it’s getting it.

Emotional doom and gloom threads with no factual evidence are growing tiresome.

And your evidence that this game is not losing players? (i mean daily logins) Oh, arenanet said it and it shows high pop on some servers so it must be true?

Molten Weapon Facility

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

Looking forward to it. Quite hyped, to be honest, to explore something new. Probably die or wipe a couple of times but to learn from the mistakes and push on. It’s been a while since I’ve had this feeling, as I’ve gone through most of the content and have forgot about the early days of getting slaughtered, rethinking the strategy and trying again.

Regarding the old AC versus new AC discussions, I personally believe that reducing the massive health pools in favor of more interesting (challenging) mechanics is awesome. Nothing is as tedious as a non-intimidating boss monster, whom, after understanding the patterns, you just have to whittle down, percent by percent. And in this case, it’s all about the raw damage you can dish out. The dodge ability exists for a reason. The combat system relies on staying mobile. However, coming from other games which generally requires you to stand still to cast skills, I can see how this can be intimidating. Adapting to the “new” way of doing things can be scary and inconvenient at first but once you pass the learning curve, it’s actually a lot more fun. Now, if proper rewarding scaling would follow this, it might help ease the “CoF1 disease”. If challenging content is more rewarding, the path of least resistance depends more on personal skill and team coordination. And this is something I would like to get rewarded for.

Bah, they will just make so you do it 2-3 times and move on, it will be probably easy like these 2 story instances from 3rd F&F, cause if they make it challenging or even medium difficulty you will see army of whiners.

Legendaries: An Alternative Idea

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

How about just make it a grind so 50% of players won’t leave?

Because grinding is boring.

And 90% of palyers do it in this game, cause i don’t really see much Arah or high lvl fotm runs as i see Fire ele pre event, Maw 2 min…

In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Most of the players are 1) Grinding CoF
2) Grinding open world bosses that give rares.

Legendaries: An Alternative Idea

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

How about just make it a grind so 50% of players won’t leave?

Another silent loot nerf?

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

Just did fotm 48 daily, i got 2 rares from the whole run and 1 core! Not even a ring. On lvl 20-28 i average around 7-8 rares, on 30-39 5-6 but on 40+ i’m lucky if i get 4 rares. Why is this game so NOOB firendly?!! (not for casuals, but for noobs, most of those so called casuals play like 6-8h a day) Afk/alt tabing “super fun open world event” bosses is more awarding.

An honest question

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Adding something into a game that some players enjoy IS a benefit. How can anyone say it’s not?

That’s like saying adding jumping puzzles into a game for people who like jumping puzzles isn’t a benefit. Honestly, Clay, sometimes you mystify me.

Why do they enjoy it? What about ascended gear makes it enjoyable?

You can try and use that “subjective” argument for everything, but it doesn’t work every time.

I fail to see how ascended gear adds enjoyment to the game. If people want to grind, there is already plenty to grind.

Don’t try arguing with him clay believe me, he doesn’t make any sense. Check this:“Adding something into a game that some players enjoy IS a benefit. How can anyone say it’s not?” and yet he is all against harder (new) dungeons and things like that. On some post earlier he said adding things you don’t have to do if you don’t want is even better then something and yet again he will be first to whine about endgame content that IS truly endgame while noone forces him to do it. (and i’m not talking about gear treadmill and raids)

What if PvE was very difficult?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

I totally get how some people would want harder PVE content, and I would be in favor of a “hard mode” like GW1 eventually got, but getting 2-shot does not equal fun for me. I play MMO’s to immerse myself in a game world for the purpose of casual, escapist fun, not to pressure myself to develop my twitch skills or die.

Nothing wrong with either preference, mind you, but if PVE content were simply made more difficult for everyone, regardless of preference, I would simply move on to a different game. It just wouldn’t be worth the frustration and would be exactly the opposite of what I’m looking for.

Then play facebook games.

What if PvE was very difficult?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

I am doing 40 plus fractals atm and those are challenging to me. I have played and beaten Demon and Dark souls but I can also say that this would be counter productive to players and the devs. There becomes a point in a game if it is too difficult it becomes tedious. ALTHOUGH there is a perfect line where a game can be challenging yet fun (ala Dark Souls) also but this is hard to create for most devs I think. Looking from Anets shoes they would lose player population quickly and you(OP) would be hard pressed to find other players that could meet the challenge of this harder difficulty.

Yea and maybe those 1-2 million that left (not took break) the game would then go back.
Casual just complaint, most of them are not even casual (5+h a day) but can’t learn things like Lupi fight so they hide behind “casual” title. If they really don’t care about FotM, Arah and so why do they complain against some new dungeon or hard zone?

An honest question

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Very cool and even better. So if they always had gear progression in mind, but a gentle gear progression that isn’t a gear grind, then I don’t really see the problem with that progression.

But I’d also heard prior to that that they were going to up the level cap in an expansion and that could certainly be the gear progression they had in mind. There’s nothing specific in this interview, at least that I saw, that said they were going to raise the gear progression with ascended gear specifically.

You’re putting 2 and 2 together and getting 5.

So gear progression is bad but “gentle” gear progression is good? Vayne you are really piece of work, i salute you.

What if PvE was very difficult?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

I joined Guildwars 2 to play casual, not to challenge myself every step i do, sure i like some challenges in games but not like dark souls 2 or 1, its not fun doing hard content repetitively .. at least to me..

You can play hard content casualy too.

What if PvE was very difficult?

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

I was just watching a 12 min demo of Dark Souls 2, which is a game where the difficulty is very high, and dodging or blocking therefor makes a big difference. So that made me wonder:

If bosses or mobs in PvE could down you in 2-5 hits, would you spend more time playing open world PvE?

Obviously this would also mean there would have to be some changes. Some professions would need to be able to dodge more then two times, others might need more block or interrupt skills, and mobs would have more or less crowd control. However the basis for a kind of “Dark Souls” gameplay is already there. But would it make a difference?

Some bosses were hard at beginning (fire ele) but then this game turned to Nerf Wars.

Why anet is awesome

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Your example of riot games as a bad company fails hard.

1. The reason why LoL is so popular (far more than gw2) is that there is always a goal to play for. You want a champion, or some runes, or higher position in ranked system.

2. They relase patches, champions, skins, artwork showcases, tournaments and many other things EVERY WEEK. While ANet does something once a month. Any crucial bugs are insta fixed, the rest is patched within a week or two. 7800s champions after a week or two drop to 6300, additionally they reduce price of 2 older champions sometimes.

3. No, just no. You are horribly wrong here I am not even going to explain that. What was op when relased? When? You probably got stomped by someone with new champion that you don’t know how to play against and you already QQ. How about gw2’s balance? HOW LONG do warriors, guardians and mesmers are kings of pve?? How long thiefs and mesmers facerolled everyone in spvp?? Ha? Are they working on it? Are they balancing these issues? Maybe. But you won’t see a fix in MONTHS. Also our skill tooltips are inaccurate, few weapon’s for certain classes and active skills are totally useless since relase. GW2’s classes are unpolished and need a lot of work, on the other side we got riot that relases completly new champion every month, mostly without bugs, and without any need for nerf or buff.

4. Because you don’t pay to download the game and play. You know that running a f2p game is kinda… less profitable than running a massive MMO yea? XD and on top of that we got prizes in tournaments, skin sales, champion sales and free RP reward for playermade tournaments.

5. Pay to win my *. I and many other players are high rated and play without any problems with just 2 default rune pages.

That being said, bye. ANet has much to work on to be on pair with riot.

Also see how many skins Riot offers and people buy it and see how many skins are there to buy with gems in gw2 and they are only for walking in towns basicly.

Guild Halls/Player Housing

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Aside from the extremely vague comments that were made 3 months ago, has there been anymore news of this? Just seems like the actual GUILD mechanic in GUILD Wars is lacking imo.

Soon

Custom Arenas?

in PvP

Posted by: Sovta.4719

Sovta.4719

It is soon since October i think.

Why anet is awesome

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

I agree with you, OP.

It’s very hard for people to say that ANet hasn’t been delivering.

“I swung a sword, I swung it again, hey! I swung it again. That’s great, we just don’t want players to grind in GW2. No one enjoys that. No one finds it fun. We wanna change the way that people view combat.”
This is quote from some of the developers, not sure witch one cause they erased some videos (manifesto) from net and it’s harder to find them now. (wonder why?)

Quote is from Colin Johanson. This video is from their OFFICIAL youtube page…aka the first place you should have looked.

And knowing is half the battle.

Some thread about manifesto was deleted months ago, that’s why i wrote that. But you guys can now watch this video and turn on brain.

Dear Dungeon Thieves

in Fractals, Dungeons & Raids

Posted by: Sovta.4719

Sovta.4719

In general it is not a good idea to go to FOTM with your d/d zerker backstab build… The damage is impressive yes but you die to 1/2 seconds up against the shaman’s ice breath… This makes it really annoying for the rest of your party with you. Now I know thieves can have very good dungeon builds but few seem to have the wits about them to consider building for a dungeon… :/ Kind of a rant… But do any thieves have a good fractals dungeon build they care to share? That way at least next time I get a thief with me… I can give him some advice at least in the way of traits for surviving. thanks.

Same for necros, power necro that spam 1st on staff for 90% of time is “No, no, no”
Let the “you elitist” shout begin!

Why anet is awesome

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

“I swung a sword, I swung it again, hey! I swung it again. That’s great, we just don’t want players to grind in GW2. No one enjoys that. No one finds it fun. We wanna change the way that people view combat.”
This is quote from some of the developers, not sure witch one cause they erased some videos (manifesto) from net and it’s harder to find them now. (wonder why?)

Why anet is awesome

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Ok guys, see you in Cantha then

Why anet is awesome

in Guild Wars 2 Discussion

Posted by: Sovta.4719

Sovta.4719

Look all the anti-fan bois are out together in the same thread. How touching.

Two years from now, this game will still be doing fine. Hopefully by then you’ll have found other games to play that you actually enjoy.

The stuff that you complain about is of concern to players like you and rightly so. Ergo this game might not be for you.

On the other hand, I disagree with most of what you have to say, and so do other people.

It’s not a fact that this game is horribly imbalanced, it’s an opinion. It’s not a fact that rangers can’t run dungeons, because they can run them fine. It’s not fact that Anet is doing terrible things to the game, because some people really like the updates.

You have an opinion that differs from the opinions of others. You feel the need to hang around a game forum and badmouth not only the game, but more importantly people who are enjoying the game.

I’m not going to bad mouth you guys…because there’s no reason to. You just want a different game than this is. Which doesn’t by any means make this a bad game.

How much is arenanet paying you? Is it in carrots or dollars? You know that there are those of us who doesn’t want to run around chasing some DE for months, some want competitive pvp, some good designed dungeons, some WvW without skill lock…

Then find a new game? Plenty out there that have what you’re looking for.

Yea, how about no? I want game that was advertised. There are plenty games with some type of Dynamic events too, it’s not that “revolutionary” like you fanboys say all the time.

I only saw one actual ad for the game. Most people didn’t like it. There was plenty of dev interviews about DEs before release that explained exactly what they were…to the letter. They talked about how they ping pong, how many there would be and you know…it’s just like they said it was.

Maybe you looked at the manifesto, didn’t research the actual game, and that was it? Because I sure as hell knew what I was getting when I bought it.

Yea right, DE that changes the world? No grind? Skill over time invested? (just check rewards on 40+ fotm, but that is too hard for you i guess) E-sport pvp?