Gear progression is not the hallmark of an MMORPG. Gear progression exist solely to get people to keep playing a game they would have otherwise stopped playing months ago.
People keep bringing up gear progression… that’s not what is being asked for in this thread. People are asking for random rare drops from the champions that are scattered all over the world that literally drop nothing most of the time.
It’s like playing a slot machine. Most of the time you get vendor trash, but every now and then you get something that you can sell for a couple gold on the Trade Post. It works like that now, somewhat, but only on random mobs. (I pulled an Abyss dye off of a Moa.) IMO, those rare drops should come from champions, with a very small chance to drop in world.
Not only that, but you end up with the “Rift problem” where the designers are forced to add more and more Raid content, leaving little-to-no resources for the design of content for non-raiders.
Many of us chose GW2 because it didn’t have raids, and because all of the developer resources would not be wasted on Raids and progression itemization.
Same reason why I quit playing Rift. Raids are fun every once in a while, but most people over there only want to run raids over and over. I’d rather have more small group content.
We started 4 manning story-mode dungeons recently, it’s a blast, you can’t just zerg through them.
People most likely move on if something doesn’t turn out as expected. Why try and change something into something it’s not???
You would think that’s how some of these people would act, but they don’t. They hang out on the forums complaining about anything and everything, and then claim that they love this game, and just want to see it become better. (Most likely more like their old MMO)
A lot of the younger ones have left, frustrated that this game is not like their last.
…
The older core group plus several “strays” they picked up elsewhere who are also older all remain, and still enjoy most of what there is to offer here.
Starting to see a trend here. I played DDO for quite a while myself, great game to play with friends.
They don’t need to spend time coding some crazy AI that would impress MIT, they just need to cut the density down, and add simple AI like..
Sounds like the stuff they added in to LotRO a while back. It was a neat idea, but they overdid it, added “threatens to attack” AI on just about everything that used to attack you, even the road trolls.
FYI: Incremental progression was added to MMOs to keep people paying a monthly sub. It’s a bad model IMO, it causes addictions similar to gambling.
If that’s what you are looking for though, then more power to you. Have fun.
I’ve contributed more to this thread than your “Huhuhu, you guys are hipsters”. Again, sounds like you didn’t read the thread.
So you completely ignored my post just before that… or maybe you just didn’t read the thread.
I’d be interested in seeing the ages of people who post on gaming forums, in relation to their attitudes. I wonder if there’s a study on that somewhere.
I do agree that it’s most likely an age gap. Everyone in our guild is 35+, and we love this game.
Sounds like someone couldn’t think of anything to say, and decided to resort to personal attacks for the sake of saying something to defend their precious game.
Sorry but making a generalized statement about modern gamers is not a personal attack. You on the other hand seem to be adding nothing at all to this thread.
I’m still having a good time in game, if you aren’t then maybe you should take a break or play something else, rather than making snide remarks about people who are actually still having fun here?
I’ve been reporting the same bots for over a week straight now… and they’re still running along in a congo line, killing everything in their path.
They mentioned in an interview that they wouldn’t do any balancing at all until they were done fixing the bugged skills. There’s still a ton of bugged skills btw.
I just typed up a lengthy reply in another other magic find thread… hit Post Reply, and the thread was magically gone. Not moved, not closed, but completely deleted. What’s up with that?
Anyways, random is random, I can’t even count how many times I’ve rolled four or five 1s in a row in other games. There’s a reason they call it a crap shoot. I don’t see the point in Magic Find, since a person completely decked out in MF gear can still have bad luck and not pull anything, while a person with no MF on can pull rares all day long.
Perhaps they cannot prove “beyond reasonable doubt” that they are bots? It may not be as simple on their end to say “he is botting, ban him” with all the legal issues they might face.
What legal issues? ANet has the right to terminate anyone’s account at anytime, for no reason at all. I guess you missed that in the EULA.
I saw the same thing in the Charr area the other day. A line of bots were just dropping off of a cliff with one bot staying at the bottom, they would all raise each other and then run right back up and jump again.
Something just came to mind. There seems to be an entire generation of MMO hipsters these days. They start playing the latest MMO, and then scoff at it after they burn through the content and wonder what to do next.
It honestly reminds me of those people who sit in coffee shops, simultaneously talking on their iPhone while typing on the latest Mac Book Pro, talking trash about anything and everything that doesn’t fit perfectly with their lifestyle.
I knew what I was getting in to way before I started playing. 3 or 4 years ago when they were in development, they kept saying “no grind” and “flat leveling curve”. My main concern was how fast leveling would be, and what to do after you hit cap, since there’s no grind.
So I decided back then that when I started playing this, I would totally take my time and explore/wander everywhere. Currently my highest alt is level 68.
For those people who got 100% completion on their first character, I feel sorry for you, you basically used up all content on your first play-through rather than playing different races and taking different paths. There’s still a few level 50+ maps that I haven’t even seen yet.
Rushing to end game why? Why do people feel driven to do that in every single game?.
That’s the core problem IMO. You have people who have grown up playing games like WoW where they are trained to get to cap as fast as possible, and then grind end game dailies in a never ending quest for more shinies.
Come to think of it, did ANet make a direct reference to WoW players with the Skritt race? haha. (You bring me something?)
Anyways, this just isn’t that game, it’s made for people who enjoy exploring, or just wandering. I can get lost for hours at a time in certain maps, just running around harvesting and joining in on random events as they happen. I’m still running across events I’ve never seen before that most of the time chain off to 2 or 3 more events if you just hang out and see what happens.
(edited by Stevoli.8795)
I’m pretty sure the so called “silent majority” are well aware of the forums.
Sure they are, and like with any forum, if they come on here to say what they enjoy about the game, they get trolled to death by players who say they hate the game yet continue to hang out on these forums for some reason.
Why even bother, unless they enjoy arguing or are some sort of masochists, they’ll probably stay away from the forums anyways.
I agree with this guy on almost all of it, and I would prefer a gear treadmill compared to what we have now which is nothing LOL. Even with a treadmill you still have stuff to work for and feel like you progress each time you play. Right now 80 feel so stagnate there is nothing in terms of endgame progression
“Nothing to work for. "
This game was designed to play in, they specifically said no gear treadmills, there’s no subscription fee so no reason for carrots on sticks here.
All I see is people comparing this to other MMOs, when it should be seen as a completely different game. It’s like reading a vampire slayer book, and then complaining that it wasn’t just like Twilight.
Are you a dev? The game is ment to be played my way the players way that’s their design.
No, this game was meant to “focus” on the player, to make it “Your Story”, which is done through the storyline (and it doesn’t do a great job at it btw). Other than that, they designed the game, their house, their rules.
(edited by Stevoli.8795)
I really hope some significant more high level content is added soon – it will be a while before I feel like leveling another alt.
Let me break it down to you. There is no monthly subscription for this game. They have no reason to keep you playing since you already purchased the game. In fact, less people playing at once is probably better for their servers and bandwidth.
Once they release a new campaign, which will be in 6 months to a year, everyone will have to purchase that as well if they want to play the new content. There will be another huge push with hype build up and all sorts of crazy videos to drag everyone back and drop another $60 on ANet. Then, 2 weeks later we’ll be right back to where we are now.
All you guys screaming omg don’t rush it are slow levelers point blank if you were in a guild from day 1 that took the game serious you are lvl 80 in 3 weeks max
There’s your problem. This is a game, not a sporting event, why are you taking it serious? I’m sure you also enjoy competitive checkers, perhaps, but GW2 (the PvE anyways) just isn’t meant to be played like that.
It’s pretty obvious that’s it’s priced with inflation in mind.
Agreed, after a certain point, most people will have already purchased everything they need, and will just start hording gold. Aside from fast travel and repairs, there’s not much else that we spend money on.
I agree with you about the bugs, I sometimes feel like I am beta testing when I run across multiple broken events and broken skill challenges.
The rest of your post about perception and devs favoring certain classes… all I can say is, you do know this is just a game right? I play when I feel like wasting time. Some of you guys take this game way to serious. (No offense)
I have no problem with it being a bit high in price, but 30g is way to much. 4-8g a piece would be high, but do able of the playing the game.
It can be achieved by just playing the game… over a longer period of time. T3 culturals are a long term goal, as people have mentioned a few times already in this thread.
What I mean is: you can buy order of whispers armor for only 9g which is also a nice skin, so why make the cultural armor so expensive in comparison to other nice armor skins
Even if a station wagon is pimped out, it’s still just a station wagon. The expensive sports car is more of a status symbol. Get it?
Whenever I see someone saying “This game is perfect! Stop playing! Stop ruining it for me! Go back to WoW” I imagine a spoiled birthday kid whose guests somehow offended him. Now he’s stomping his feet and yelling for everyone to get out of his house and never come back.
Funny, I imagine the same thing when I see people complaining about the game, but all I see is a spoiled brat stomping his feet because his guests didn’t bring the presents that he wanted.
Sounds like bad luck, I have 25 fine transmutation stones, and about 70 normal ones in my bank. I have several alts though, and play them all. Get them from BL chests and map completions.
How about that one level 60 veteran spider that’s guarding the skill challenge out in Sparkfly Fen? Took a group of 5 people almost 10 minutes to kill it… wth is that about?
What I’ve been doing is ctrl+clicking the item into the party chat, then right click > Preview from the chat pane, which shows your current equipped colors on the preview.
Bit of a work around, but it works.
I get this most on my engineer, with the flamethrower. Skill number 2 tends to get obstructed by nothing.
I don’t mind the occasional obstructed, what I hate is when the flame thrower’s auto-attack misses over and over until you are positioned in just the right place. Happens all the time on my engineer.
If you go to the guild person that lets you design the logo, there’s an option to preview it on weapons. clothing, and banners.
I love these kinds of threads, it’s like people need to be assured that the game is doing ok so they can enjoy it properly.
In comparison, have someone eat their favorite food for 1 month straight, and then judge the overall quality of that food by the person’s feelings towards it after eating the same thing for a month straight.
Personally, once I hit level 60, I started getting decent yellow items that sell anywhere between 5 and 25 silver on the trading post. I stopped salvaging everything and just sell it, then buy crafting materials (1 piece of leather from an item I can vendor for almost 2 silver, no brainer). I also never use the mystic forge to combine items.
also whats up with people not able to do events solo. I mean I’ve never in the whole time since beta had to skip an event because it was too hard (unless it was a [group] event). Even in orr I had no problem soloing events.
It depends on the event. Just about every map has a world event (like the swamp monster, or the dragon) that require a pretty good sized group. No way you can solo those, or do them with 1 to 3 people.
Wondering how many of the people who aren’t interested anymore actually just went roaming around and looking for secret areas, doing events and escort missions as they run across them.
That’s where this game really shines. It’s so easy to get sidetracked if you just go wandering. Next thing you know 2 or 3 hours has passed and you’re wondering how you ended up on the opposite side of the map from where you were headed.
I truly believe that people jumped in to this game and started playing in like other MMOs. I started playing in head-start, I play 5 to 6 hours a day, 10 to 12 hours on the weekends, I have several alts, and none are even close to level 80 yet. My highest is 55.
The only way I see it being possible to have multiple level 80s is if you optimize your play so that you are gaining maximum XP per hour, and that just isn’t how this game is meant to be played.
The only thing I’m seeing from the OP is “I have no friends, ArenaNet should make it so people want to play with me.”
Honestly, join a Guild dude, at least add some people to your friends list, find some people who have characters in the same level range so you can run together.
Pretty sure you answered your own question there. Once you are level 80, you can go anywhere, with no level requirement stopping you.
They need AoE looting, which loots everything in the immediate area around you with one click. I’m tired of running around in circles spamming F after every wave in an event, especially since half the time I’m accidentally interacting with an NPC and getting a dialog window that blocks looting from working until I close it. (That annoys me so much)
Whats funny is how ppl complain about this game and want things from wow, yet u go on wow forms and ppl over there want things from this game and complain about wow. All i know is i at lest i keep 15 bux in my pocket at the end of my month.
The grass is always greener on the other side
I have a mix of cultural, crafted and dropped armor, and I’m pretty happy with it. I agree that most of the medium armor tops look basically the same, but there are a few that look pretty good.
Take a look here, you might find one that you like. http://dulfy.net/2012/07/21/gw2-armor-previews/
Have you looked at the cultural armor, or dungeon armor?
8 alts, around 280 hours played, highest is level 51, all the rest are between 25 and 35.
My problem is everytime I try a new class, it becomes my new favorite.
I run in a small guild so I’m always questing with 2 or 3 other people. That’s probably the most enjoyable part about it.
Nope, my real name is Conn.
No one else did it? Ok..
“in best William Shatner voice”
Khaaaaaaaaaaaaaaaaaaan!!!
When you have done all content and everything. “End-game” comes in after that, content to challenge you on all that you’ve done. It is not what it means to “you.” That is why it is called End-game content. It is what it is called.
In the older MMOs though, once you complete a quest, it’s done, you can’t do it again. Once you out-level an area, it’s done, all mobs are grey and worth 0xp. That was the main reason for end-game (ie. Daily Repeatables), because all other content became worthless and was non-repeatable.
In GW2, we can go back and repeat dynamic events (quests) as many times as we want. We can go back to level 1-15 areas without being able to one-shot everything and still get XP for killing mobs and completing events.
I’m not sure if people are just completely ignoring the fact that we have tons of repeatable content, or they just want level 80 content, but there is plenty to do at end-game here.
We should have an option to join the overflow server, since it’s a separate instance. It’s how I got past bugged skill challenges back when the servers were busier.
To me, “End Game” is the period of time after one has finished the core game, or core goals.
For an “End Game” to have value or replay, there still has to be progression.
Progression, however, does NOT mean a gear treadmill nor does it mean faction grinding. Progression is simply the forward movement or acquiring of items/wealth/score for the purpose of “fun”.
But progression in other MMOs is just gear checks, you aren’t actually getting any better, it’s an illusion to make you keep grinding. IE. you can’t get in the next dungeon until you have the full set of X gear from the previous dungeon.
Not to mention it’s a played out mechanic to keep you playing when subscription fees are involved.
End game comes in about 1 week for hard core gamer and about 1 month for casual players. End game is all about finding fun things to do when one or more of your characters are maxed level.
Speak for yourself. I play 5 to 6 hours per weekday, and usually 12 hour sessions on the weekends, and my highest character is only level 52. I’m still very much enjoying this game. (granted I have 8 character slots, and enjoying all of them)