All it does is signal that you look for a party.
Since it’s missing all the vital info, your best bet to dungeon run is to go to the map it is in and turn on mapchat, as well as /say chat at the dungeon entrance. If no one’s looking for members (LFM), you can post a message about looking for a group yourself.
Or, of course, organize your own run with guild mates or friends if you have enough in the game at your playtimes.
Normally, your coats should’ve simply switched places. Sounds like a bug. Unfortunately, for unknown reasons ArenaNet cannot restore character data on principle, so if it bugged out, your coat is lost for good. Sorry.
You can only customize the order/placement of skills to the right of your HP bubble, and only the middle 3. (Your utility skills.)
Bad UI design, but sad truth.
You only need to be in the same zone. If you care about getting the gold medal, you need to do some damage, tag some mobs, since DEs do not reward supportive play, only damage. Then you can go your merry way. (Of course, whether that’s a jerk move or not toward other players who remain is a different judgment call.) You can definitely leave the orange circle.
It’s not a bad thing. If you have the coin to keep switching around, knock yourself out with it!
Some people just can’t understand why anyone would value different things in a video game than they do.
When I first did some serious WvW (as opposed to just exploring the maps), I was shocked at how many defeated people were flodding the chat with “rez”, “rez pls”, “rez me” … even in the middle of intense battles.
For whatever reason, it seems to be something that People Do in WvW. (And sometimes these special people also show up in Champion fights.) You have to learn to ignore it.
The facts are: a fight is over quicker than a revive from defeat takes, a downed or defeated player cannot revive, and if someone’s being revived while under attack, chances are they go right back down even if they dodge like their backside is on fire, since they get back up with only a portion of their health.
Not to mention that if you help some other player win their fight, they can now help you revive, making it go twice as fast.
Only revive a defeated play with battle going on if you have reason to believe that no one’s going to pay attention to you for the next ten seconds. (Hiding behind a rock or something.)
And in case of doubt? A defeated player will not get any more defeated than they already are if they have wait. A player under attack will get more dead, a supply camp will get more taken, and a Dolyak with your team’s supplies will get more squished if they have to wait.
Yes, it’s impossible to level solely on hearts and personal story.
Unfortunately, the game does not make this clear at all, but: the hearts are just bonuses. They are merely there to give you a rough direction where to go next, and some opportunities for karma vendors. The beef of your leveling is supposed to be Dynamic Events and Map Exploration. Always do all skill point quests. Do as many Dynamic Events as you come across. Discover all the waypoints. If you feel like it, also all the Point of Interest and all the Vistas. Gather whatever you come by on the way. (You don’t have to craft, you can sell what you gathered on the trading post if you’d prefer that).
I find the German choice weird too. Why not simply Kätzchen? Schnuckel? Haasi would be funny. But eh, it’s just a word replacement. Maybe Martin is from that region.
1) You can make coin with tailoring by selling those armour sets that people consider to look cool, but you’d get more coin and more personal use out Jewelry.
3) The only Exotic gear so far I’ve gotten that was not from map completion was from high level Meta Bosses (Claw of Jormag, Mega Destroyer etc.) In other words, from chests. The highest drops I get from random mobs is Rare.
Magic Find is more useful for crafting materials. High level essences, gemstones from mining etc.
Necromancer character creation choice. (Tradition of necromancers before you or something like that.)
If you want survivability, Ranger is the way to go.
However, Ranger takes some pet management and often a lot of positioning, so if you prefer to be completely self-reliant, Elementalist only takes knowing your skills well to stay alive.
Here’s some perspective:
Since I hit level 40, I have been reporting a minimum of one bug every single day… and I’m not even reporting all I run into. Only the ones that block map completion or render waypoints perpetually contested.
The worst offenders are zones with Risen for whatever reason… the Orr zones, and especially Timberline Falls were littered with frozen DEs every time I ran through them. Mostly events with waves where waves stop coming somewhere in the middle, or escort events where the escort NPCs stop moving.
The good thing is that these events are normally fixed in the daily patches, so I only have to wait a day. But if you spend every single day of of your playtime reporting bugs, it does get to you after a while.
Add to this the constant Trading Post maintenance, the high-stress environment that comes with high difficulty, and the need to adjust to a lot of new game mechanics, and it’s easy to understand why the OP got frustrated.
OP, if you feel too frustrated, you could take a break from the game and wait for a while, until some major bugs are permanently fixed. There are some other games you could play in the meantime… Torchlight 2 just came out, or Borderlands 2. Or if you prefer MMOS, I hear SWTOR is going f2p? Or you could try The Secret World for a month.
I have things that keep me in GW2 despite the bugs (like my love for the Sylvari), but if you don’t have anything like that, you don’t have to feel indebted to play despite your frustration… the game will still be there in a week or a month or half a year, and probably improved.
2 male, 2 female, 1 agender, 1 free slot to just play with character creation.
And to give it a bit more substance… the male ones are male because RP reasons. The agender one uses the male model because I prefer the male VA of that race to the female one. Similarly, the female Asura is so because I prefer the female Asura VA. And the last one is female because female Norn have the most amazing hairstyles ever.
I hope they never fix that. I am endlessly amused by the idea of my character just putting on a glove and be done.
The hell are you talking about? His name is Schadenfreude without the vowels.
OP, missing out is a question of taste. Sylvari storylines are somewhat serious and also emotional. Asura storylines are along the mad genius line with a lot of snark. Norn storylines are centered around proving yourself, and also sometimes funny. I haven’t played much Charr yet, but I think they’re all somewhat military-themed and about the companionship with your warband. So if you really like any of these things, then yes, you’re missing out. If not, then you aren’t.
I have reported this weeks ago and am continuously shocked it’s still not been fixed. It’s a small fix, but it’s incredibly important… as it stands, the fact that using the trading post is either physically painful or forces me to go through additional menus twice is a strong deterrent from the using the trade post at all.
I haven’t been using anything but two spiders and two jellyfish for a long time. I tried bears/arctodus, and birds (because birds, man, awesome!) but it just didn’t click with me.
The spiders’ root skill is awesome, and their frequent poison field combos a ton for me. Though I might have to look into Devourers if they really move that smartly.
And Jellyfish are just ace at holding aggro and never dying. Which is good, because I’m crap at underwater combat >_>;;
My Jellyfish’s responsiveness has definitely been improved drastically. Which means, there is still a delay, but 99% of the time, I can rely on the skill going off.
However, I see virtually zero AI improvement. My pets still
a) run ahead of me when I come to a stop, aggroing mobs I was trying to carefully pull
b) in case of my Jellyfish, do not attack stationary targets (like turrets) with me
c) STAND IN THE FIRE (for anyone who doesn’t know that joke: they do not avoid ground-targetted skills, not even by running, something even mobs manage to do every now and then)
d) can only attack while stationary (which is probably why c) happens)
You did listen to what Gavin wanted to actually do to the stag, right? He wanted to make it suffer, simply so the innocent creature’s pain can aid the Nightmare.
It is possible to be noble or honourbound and still be amoral.
If you want your creativity tickled, btw, some people are theorizing that the Nightmare and the Nightmare Court were born from the memories of those poor Sylvari who first encountered the Asura and were experimented on (apparently in quite ruthless ways).
Yeah, no. Every time I sign on, the major hubs are so swamped with players, I switch districts just to have a bit more calm. And that’s a game from 2005. Definitely no flopping there.
Also, you cannot pay anything to win. The only winning-related things in the store are the same old PvP skill packs as always.
Your friend’s friend probably just suffers from they changed it now it sucks syndrome.
The Breached Wall was nothing against Lightfoot Passage. You can look forward to that =D
1. There is no banning for swearing. There is banning for insulting others.
2. ArenaNet doesn’t watch your chat all day. They look at your chatlog if someone reports you. Simple logic tells you that the more people can read what you say, the higher the numerical probability that one or more of them report you. Therefor, you are ‘safer’ in party chat, with 4 people, than in map chat, with 400 people.
3. Since insulting language cannot magically be reported before it appears in chat to be visible to all, there is a language filter for people who do not want to risk having their happy fun time ruined by suddenly being confronted with that kind of language. An added safety measure to protect players’ comfort zone is not the same as a free-for-all pass to cuss country.
Common sense, people.
Yes, they are evil.
The Nightmare Court is corrupted. Sylvari may initially join it for ‘freedom’ or similar noble reasons, but like a disease, the Nightmare twists the mind of its Courtiers so that they lose all ethical and moral fiber (pun not intended) on the topic of pain and suffering. A Nightmare Courtier truly honestly and genuinely believes making living beings suffer is good and right. Even the most noble seeming Court members you encounter, like in the White Stag quest, genuinely desire to destroy and spread pain.
The ones who are genuinely doing the freedom from the Pale Tree thing, be it because they want to, or because they feel they have to, are the Soundless.
There are two winged sets. The crafted Light Armour above, with the dragonfly wings, and the Sylvari Cultural Light Armour with the wasp wings.
Because they’re grown by the Sylvari to imitate underwear (since humans would whine all day long if they didn’t cover their shameful naked leaves). They’re not an imitation of hair (or any other natural bodypart), they’re an imitation of cloth.
The fact that the OP (and others in this thread) chose to completely ignore the clear, frank and not at all subtle occurrence of Gairwen and ‘her’ dead ‘male’ love in that very same exact storyline tells me everything I need to know.
I haven’t seen the 70 – 80 Shiverpeaks area yet, but I generally have a weakness for snow and rain, so about any area that has ample of either is right after my heart. Especially Fisher’s Eye Bridges in Timberline Falls, where snow falls on the pines tugs at me.
Also, the Brand, especially in Fields of Ruin with the frozen oily bubbles, looks really cool.
I would tell them that there is no ‘endgame’, there is an ‘all-the-time-game’, because the game is designed to be fun and challenge from level 1 on.
However if they were asking, specifically, what to do once level progression is done with, I would tell them the truth: exactly the same things you do in any other MMO.
- Grind difficult dungeons and events for prestige expressed in fancy gear.
- PvP for the challenge of fighting other players.
- Make an alt.
This is virtually no different than in WoW or Rift or whatever else people are used to these days. The difference is that you can do all these things just as validly before you reach max level.
You can type /me [something] or /e [something] to add your custom emote text. (The chat colour won’t change like it would with /s or /p, but it does work.)
I would however love a /facepalm or /sigh
It would be awesome if we could exchange a collection of tonics for Minis. (Say, in the Mystic Forge.)
For example:
12 stag tonics for a stag Mini
36 mixed tonics for a random Mini
That way tonics would have some use and still be pure fluff. It would also encourage collecting tonics, which may increase players’ willingness to buy keys for chests.
I’m not sure if this was just an odd error, or if it’s a reproducable bug, so I’m posting it here, see if others had the same happen.
When I went to revive another player and in the middle of it, I got hit by an immobilizer (don’t remember the name of the skill, but it was Krunko Bugtender, the skill challenge ogre at Hautclaire Vale) and I got frozen in the revive stance. I was unable to move or use any skills.
I only got unstuck when the mobs pounding on me downed me, forcing me into the downed animation.
Of course I could also play other MMOs.
I fail to see the difference to playing different Single Player games. If I can go between Saints Row and Borderlands and TF2 and Sims and so on, without constantly missing something that’s in one game but not the other, why would I not be able to go between FFXI and Ryzom and GW2 and TSW and SWTOR etc? Every game has something unique to it, be it the looks, the characters, the world building, the game play… as long as I find something in a game that truly captivates me, I can adjust to whatever else comes with it.
Q. What’s Gamut’s stance on mutliguilding/cross-server guild membership?
A. Members are free to be in as many guilds they want, represent whichever they want, and play on whatever server they want without it influencing their standing as a member. Keep in mind, however, that if you never represent for Gamut and therefor do not help the guild gain influence, you will also have less guild upgrades to benefit from available in the long run.
Am I the only one who really wants a Grub pet? Function pretty much like spiders (especially the poison ones), and look awesome (especially the fire ones).
At lower levels, it really depends on your playstyle. If you like to move around a lot (as you would with the Shortbow) and you don’t focus much on your pets, Wilderness Survival and Marksmanship are a good choice, to improve on your bleeds and your base damage from your quicker shortbow attacks.
If you find yourself struggling with survivability, or you prefer to not move around so much, go Nature Magic and Beast Mastery, to increase your Vitality and Self-Heals, and your pet’s effectiveness.
Skirmishing is never really a bad choice, but at low levels, crits aren’t the world.
I use Sword (because I like twirling around like an assassin ballerina) + Torch (mostly when fighting Risen, the aditional damage from burning is sorely needed against them) or Warhorn (when I get tired of running everywhere at snail speed =D).
The sword animations can become a pain though, and yes, I have evaded off cliffs or edges before. Heat of battle, bad camera, and all. If you have trouble with that, I suggest Greatsword. It may not be as entertaining as sword or warhorn, but it’s a solid powerhouse.
Using two bows is perfectly valid as well, but personally, I have become a bit bored with it, and now that I fight a lot of Risen, it’s also become really annoying positioning-wise.( Also, in sPvP, bows are weak against fast-moving professions like Thieves.)
For me the worst offender has been the Jellyfish. I can get them to use their Whirl at all maybe a third of the time, max, and it takes severe button mashing 90% of those times.
Right behind them are the birds, especially Eagle. They aren’t as unresponsive as Jellyfish, but still have a huge delay every time.
The same goes for drakes.
The only pet that has never given me any trouble at all? The Shark.
Also, Spiders are responsive, despite having intricate attack animations. A little slow, sometimes need a second keypress, but otherwise reliable, and nowhere close to the delay of other pets.
I’ve actually had great success with the Druid Summon, it punches pretty hard, draws aggro, and soaks up conditions. It’s, however, in the way of my camera a lot
Grasping Vines used to be an AOE skill during early Beta instead of single target, which made it much more useful. I miss that. Frankly, as a single target it’s pointless against groups, and against bosses it’s either too weak, or they are immune against it anyway. But eh, I guess it’s better than no immobilizer at all.
Take Root has saved my hide a few times because of the invulnerability (pop it while having Healing Spring going, lovely) and because turrets seem to take threat priority a lot. I can’t judge its damage output though, I only ever popped it during massive chaotic zergs.
I haven’t tried the Fern Mastiff yet. I’m a Ranger, I already have too many dogs =D
Sylvari names are Celtic/Gaelic inspired, yes.
I had it stuck in my head for whatever reason that my Sylvari’s nickname would be “Pie” because someone misheard its name, so I called it Paidragh. That word doesn’t actually exist, but it looks proper enough in my opinion.
If the name had been taken, I would’ve added an “of Night” to it, since it’s night-born, but luckily, I didn’t have to.
If you play the Order of Whispers storyline, your character will get sloshed at one point. If you play Sylvari, your character will also get ‘high’ once before that. In both instances, you will get a cutscene with your character slurring happily away.
I haven’t tried these missions on other characters yet, but I have to express my undying appreciation for at least the male Sylvari VA in these instances. The drunk voice acting is absolutely hilarious. I haven’t laughed that hard in the rest of the game. (And there’s a lot of funny stuff in this game.)
Her little tail.
And I love that line, she sounds like the Bear version of a ‘crazy cat lady’. You know, loves Bear and thinks she’s the best thing ever, but people? Eh, you have to prove yourself to Bear first.
Corpse run? Corpse collecting? O_o Am I missing something?
I am equally baffled, and actually checked for a second if I accidentally entered another game’s forum.
Everything! They’re so unique and creative and just tickle my character design bone.
What cemented it though was
a) their take on gender and sexuality which allows me to finally play a character I can truly connect with without having to ‘force it’.
b) the interview in which Ree described how their unique way of coming into the world influences them… they are not naive, guileless or clueless, in fact, they are often wise and witty, but they have had no ‘training’ in dealing with their emotions yet (what we humans have childhood and puberty for). It was just so well thought out and anti-cliche.
I see, I wasn’t aware of it being bugged. That explains a lot.
In your main city, which you can enter as soon as you finished the tutorial mission, there’s a big pink swirly icon on the map… that’s an Asura Gate to Lion’s Arch. It sends you, for free, to the gate hub in LA, where you can then step through another gate into whichever main city you want.
The only thing you have to do in your race’s areas specifically is your respective storyline quests. Apart from that, all areas are open to all.
Have fun with your friend!
From my personal attempts at this, you have to be close to each other in order to have your party member get the option to join you. Also, not every storyline mission can be done with friends, some require you to go alone (like duels).
Beyond that, you should be able to join each other, no matter where each of you are on your own storylines.
Eh, people will theorycraft, anyway. This way, they just have to spend extra time figuring things out on their own.
Meanwhile, those of us who just want to know whether to take 10 point trait number I or 10 point trait number XI would really enjoy clearer descriptions.
Everyone enjoys different things, and the more you enjoy something, the faster it will seem to go.
That said, what works best for me, personally, is to focus on two things:
a) Map Completion and World Completion (meaning I go through all the maps that aren’t above my level)
b) Daily Achievements
Just by having these two things as a goal, I level speedily and smoothly, and if I follow whatever dynamic event I come across on the way, I also get good karma.
What I don’t do is to actually look at my EXP bar, nor do I go out of my way to look for dynamic events. I have found that doing that make the game feel like a chore for me.
There is no orange stop sign, there is only a white exclamation mark to report the player.
Since I got a gold seller mail as well, I reported it as scamming for now, because that seems the closest to it, and I’m keeping the email in case any GM gets back to me for clarification.