Showing Posts For Terrorsquad.4802:

[EU] GW2 DUET - 2on2 Italian Monthly Cup

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

Wait, I thought this was a singing competition?

Might need to change to title and word “Duet”..

I really thought this was a sing tournament like NA has lol..

na is serious #esports, don’t underestimate singin tournaments….noscoc trained his singing skills during downstates in wts 2

now he’s best singer na. How bout dat?

I’ve watched the last one, I was about to cry, it was so hilarious and entertaining, really.. Backpack rapping, 5g doing a duet with a girl, think it was the Alladin song.. Amazing lol

Denied NA Account | 8.4k hours | 5.6k Games | Bored

Stop crying

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

But I loved seeing ppl who dont even know a thing about the class cry for nerfs last days

It felt good to see those, been a while

Attachments:

Denied NA Account | 8.4k hours | 5.6k Games | Bored

World record?

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

PvP Community so big it doesnt find a match for you.

badumm tss

Denied NA Account | 8.4k hours | 5.6k Games | Bored

[EU] GW2 DUET - 2on2 Italian Monthly Cup

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

Wait, I thought this was a singing competition?

Might need to change to title and word “Duet”..

I really thought this was a sing tournament like NA has lol..

You need to have more imagination… or you just need to read the ‘2on2’ shortly after… Not so difficult, all things considered.

You know, there is this GW2 Karaoke Tournament on NA, which also involved 2v2 sometimes, depending who they wanna sing with so..

Denied NA Account | 8.4k hours | 5.6k Games | Bored

HoT Beta showed Snipers!

in Thief

Posted by: Terrorsquad.4802

Terrorsquad.4802

I also remember seeing “Thief-like” NPC’s in Queensdale using Dagger/Torch

badumm tsss

I thought it was Focus/Shield.

Those were Engineers

Denied NA Account | 8.4k hours | 5.6k Games | Bored

HoT Beta showed Snipers!

in Thief

Posted by: Terrorsquad.4802

Terrorsquad.4802

I also remember seeing “Thief-like” NPC’s in Queensdale using Dagger/Torch

badumm tsss

Denied NA Account | 8.4k hours | 5.6k Games | Bored

Warrior shoutbow patch ideas

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

This is the same person who wants to nerf Mesmer and now Warrior.

Nothing but a clueless player, move on.

And Thief aswel btw.
Someone told me he wants to see all classes nerfed, except Necromancer

badumm tss

Denied NA Account | 8.4k hours | 5.6k Games | Bored

WTS Official Ruling: Disqualification of Majestic Capricorns

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

Lol, whats with them alt’ing everywhere.. Some of them also alted in AG. Severe punishment should be given.

Denied NA Account | 8.4k hours | 5.6k Games | Bored

We need more counterplay to Thief Stealth

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

And that’s true. I hate (not just thieves) many of the instant procs, and excessive access to certain defenses that scale too well for low-protection stats (Guardian for example). I even dislike how passive AI is and how little the on-use effects impact gameplay more than their sheer existence, and I main a MM necro…

Unfortunately, I can’t write a list of everything that needs to be dialed back and reconsidered a bit every time I make an argument, though. It just isn’t possible…

I agree with you here, there are a lot of procs that have problems. However, you can follow a line of thinking to understand why those things got that point. For instance, I will use an example I am familiar with: Fresh-air ele instant burst. Is it OP – absolutely. Is it necessary for fresh-air to even have any semblance of a chance – also yes. Why does it need to have instant-damage: this is the only way it can compete with bursts coming from a stealthed thief/mesmer. You have to have one OP mechanic to compete with another…

Now, if we add some greater counter-play options to stealth, for instance, so that other classes aren’t just “thief food” if they don’t tank-up, then we can tone down the OP stuff they have too (because they are no longer absolutely necessary). Doing this requires work, but the payoffs would be great.

Of course, thieves are going to reply to this claiming how stealth is UP and only the other OP stuff needs a nerf, but not the one they have.

+1

Before u +1 Supreme, u need to understand what he said. He said in order stealth to have more counter, everyone will need to sacrifice something. So its a thing vs a thing, which is good

Denied NA Account | 8.4k hours | 5.6k Games | Bored

We need more counterplay to Thief Stealth

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

terrorsquad is meme esports. I am in awe.

please grace us with more memes mememaster.

Sorry, as a pro, I cannot show my strategic memes right off the bat.
Just follow me and enjoy down the road.

Denied NA Account | 8.4k hours | 5.6k Games | Bored

We need more counterplay to Thief Stealth

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

More on topic, the real issue is that D/P is such a strong set that can’t be paired with strong sustain ( given by condi cleanse in stealth and vamp runes invuln+ leech) without losing huge part of its damage.

It does lose dps due the loss of Fury uptime.

Air/fire + leech procs give panic strike thief the damage it would lack by going into DA + SA instead of CS

That’s not Thief’s fault, thats sigils + rune balance problem.

The result is the most OP build this game has ever seen

Shoutbow and Slick Shoes? Anyone?

Stop complaining about a thief not being able to 1vs1 a cele proff ( something that is not even true if u think of a fight without time constrainsts), thief is not even meant to 1vs1 things.

Exactly, and thief is not meant to even fights either. Only to +1. So if you get killed by thief, its because you were outnumbered.

Thief is no more about skill, it’s just about camping stealth till u get things back on CD, and most of these things are procs ( leeches, panic strike, air/fire, steal, withdraw).

  • Leech = Vamp Rune
  • Panic Strike = Dedicated Traitline (6)
  • Air/Fire = Sigil RnG procs
  • Steal = Not a proc, is a skill we actually press and decide when to use
  • Withdraw = Not a proc, is a skill we actually press and decide when to use

As we can see in the list above, gathered from your post, the problem lies in Sigils and Runes, not the Thief itself.

Signed

Ex-thief main from times when u weren’t even planned by your parents.

Right.. Your post clearly shows that.

The only class comparable to thief is shoutbow. Thief warps the game due to its stealth insta spikes with no counter play. It pushes out or makes it hard to play many squishy specs that people might otherwise play. Shoutbow has the same effect in that it forces out all condition builds from the meta.

But thief is more oppressive. Not sure which is easier to play. Both have been picked up and played well by the wider community which is when you know something is too easy. When people are able to reroll to d/p thief and shoutbow in a day or two and become 95% as good as thief mains of their level then there is an issue.

Ye, lets not even talk about the low skill curve of necro’s/engi/ele/guards.. Those are even easier to learn and pick up.
Necro: 11111111111111 DIES 11111111111111111112

You see, I can give subjective replies aswel.

Attachments:

Denied NA Account | 8.4k hours | 5.6k Games | Bored

(edited by Terrorsquad.4802)

We need more counterplay to Thief Stealth

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

Lol at the thief argument of l2p. I will turn it round of you thieves. If you aren’t just crushing and carrying games as a solo player then you need to l2p. D/P thief is that strong, and so was S/D before d/p. SO if your struggling maybe work on your game lads.

people think thief is weak but it’s not. most thief players are just bad.

seriously bad. like I can kill them on zerker engineer (TC,S,SS) bad.

I don’t wanna assume but I have never seen any of the thief posters here in the forums in pvp except for Cynz and glock.

Although we argue a lot in the forums I do have respect for these people’s skills.

I have 4k matches but I have never seen these other posters in pvp, must be the MMR? or?

Or Region

Denied NA Account | 8.4k hours | 5.6k Games | Bored

We need more counterplay to Thief Stealth

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

I love how people are calling Thief gamebreaking.
It’s priceless.

http://i0.kym-cdn.com/entries/icons/facebook/000/006/077/so_good.png

Its not, those people are the same as the thief posters, exaggerating everytime.

But hey, I know you play mesmer, I still think thieves need something to be truly a risk-reward class. People claim they are, but TBH they are not. Shatter mesmer is more risk-reward than thief.

Shatter Mesmer is just not as good in this meta to other zerkers in the meta, right now. That’s why mesmers feel more rewarding and high risk

Denied NA Account | 8.4k hours | 5.6k Games | Bored

We need more counterplay to Thief Stealth

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

I love how people are calling Thief gamebreaking.
It’s priceless.

Attachments:

Denied NA Account | 8.4k hours | 5.6k Games | Bored

(edited by Terrorsquad.4802)

We need more counterplay to Thief Stealth

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

More on topic, the real issue is that D/P is such a strong set that can’t be paired with strong sustain ( given by condi cleanse in stealth and vamp runes invuln+ leech) without losing huge part of its damage.

It does lose dps due the loss of Fury uptime.

Air/fire + leech procs give panic strike thief the damage it would lack by going into DA + SA instead of CS

That’s not Thief’s fault, thats sigils + rune balance problem.

The result is the most OP build this game has ever seen

Shoutbow and Slick Shoes? Anyone?

Stop complaining about a thief not being able to 1vs1 a cele proff ( something that is not even true if u think of a fight without time constrainsts), thief is not even meant to 1vs1 things.

Exactly, and thief is not meant to even fights either. Only to +1. So if you get killed by thief, its because you were outnumbered.

Thief is no more about skill, it’s just about camping stealth till u get things back on CD, and most of these things are procs ( leeches, panic strike, air/fire, steal, withdraw).

  • Leech = Vamp Rune
  • Panic Strike = Dedicated Traitline (6)
  • Air/Fire = Sigil RnG procs
  • Steal = Not a proc, is a skill we actually press and decide when to use
  • Withdraw = Not a proc, is a skill we actually press and decide when to use

As we can see in the list above, gathered from your post, the problem lies in Sigils and Runes, not the Thief itself.

Signed

Ex-thief main from times when u weren’t even planned by your parents.

Right.. Your post clearly shows that.

Denied NA Account | 8.4k hours | 5.6k Games | Bored