Showing Posts For Terrorsquad.4802:

Chronobunker is still broken

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

who to kill a chronobunker?
just dont
if he alone contest a point he cant support his team. so take 1 ally to have eyes on him like rev or thief (class with good mobility) – fight 4v5 on other point if the mesmer leaves than fast decap/cap freely
also 1 person should pressure him even if he cant kill him it cant ruine his shatter or rotations. if he use wop great cant contest
if the point uncontested great for you as he cant bunker the point on his terms (but he can use more freely wop for his team)

This gave me a good laugh. Bunker Mesmers take Portal in order to protect points while matching numbers across the map or to force the other team to effectively fight 4v5 across the map instead.

Good luck doing this to a good Bunker Mesmer when he has a skill with the sole purpose of doing it to you way easier and faster instead.

than check your team dmg and sustain. as lets say thief try to decap and mesmer now fight you 4v5 mid. as long as your team burst is fast and good you will be manage to down in 3 sec anyone. now the mesmer need to think should i port back to contest or res.

as you see the problem is not with mesmer or portal. again 2/3 of bunker mesmer trait line was before HOT. only wells and chrono trait line with just alacrity came. if its make bunker mes op than it should make power mes op or condi mes op . and it doesnt!.
the problem ppl still dont learn how to rotate and focus fire fast.
when oyu had bunker guard sitting on point you just ignore it . you could see power mes with portal port him to other point and didnt complain.

all i am saying now the problem is not with mesmer. rather with other class who can do dmg and sustain and support like ele, engi and druid (little bit) while full dmg dealer cant handle them like thief, power mes, etc…
when you see more balance in the power/sustain creep you will see more diversity and less bunkering a point

From what little I can understand of your post, I’m starting to think we’re not even playing at the same level here. In the first place, I don’t even run into Thieves at high MMR diamond division where I constantly end up facing ESL premades.

I did beat Caed back when I was in sapphire division, though. That was pretty easy.

Eh, bit weird to say it was easy when you only got 10 points from a whole game. He might have farmed you the whole game and your team might’ve carried you..

I called strats that entire game as I do most of my games, and my general role is to contest far either by direct presence or via Portal plays. As per many people having to had reiterate in another thread, bunkers are generally at the bottom of the scoreboard as was the case for both of us in this particular match as well as most matches we play.

I only died once that entire game which was at the end there. Caed was on me most of it.

That particular game, they managed to get the full-cap on their home node as Caed slowed me down in crossing, so I just walked onto the point, dropped Portal Entre, and proceeded to walk up to the mid fight with him tickling me the entire way. Once we were set to win that fight, I activated Portal Exeunt to go for the decap, their Mesmer did the same to prevent it, and Caed followed through as well. I immediately took my portal back to the mid fight, waited until the last second, and then took it again right before both of our portals closed allowing me to sit uncontested on their home node getting the decap before the enemy teammates started spawning again. The rest was simply history.

Mind you, this was the second match we beat Caed that day. The first match we beat him was on Khylo, and we used the exact same strategy on that map as well for easy victory.

Your focus on personal score also suggests that you and I don’t play on the same level.

Not to burst your bubble but even afk’ing on a point would make you atleast 20-30 points depending if they’re fighting there or not.

By saying I’m someone who says “180 points means you’re better than someone with 70 points” is wrong and means you don’t get my point. I’m way beyond that level as I played support guard very long myself, being (mostly) one of the last in individual score; no matter how much conditions I cleansed or blocked for my team..

Not to burst your bubble, but Caed kept me from scoring as much as I invalidated his entire role in that match. I’d drop my Portal Entre, make my way to the team fight on the next node, drop my support on the node, and then take my Portal Exeunt back as Caed would walk onto my node in an attempt to decap me. In the end, my strategy against him gave my team an easy victory in both matches where we faced him.

I’m not quite sure why you’re attacking me here, but you’re doing a very bad job of it.

Dont get your hopes up, if I wanted to attack you, I would.
I quoted you on the fact because you said playing vs Caed was ez game while you only have 10 points.

Even if you done just support in teamfights as you said, you should atleast have more points for tagging enemies who died, in the fights you supported.

That’s where I’m getting at.

10 points is extremely low, even for support/contesting.
Maybe you dc’ed for a while and came back later and that would explain it.

I don’t have any hopes or expectations for someone who’s pathetically attempting to put me down based on pure assumption and conjecture as per his own subjective opinion about something he was never present for to begin with. That’s nothing short of idiocy.

In case you hadn’t noticed, our other bunker only scored 5 more points than me thanks to a single kill, and that’s because he was constantly having to portal back to the home node which he was safeguarding with his own placed Portal Entre. Playing Bunker Chronmancer right means you’re still generally matching numbers across the map.

Sorry, but your all but outright stated ignorance about how the current meta works speaks nothing positive about you as a learned PvP player. Holding the 2-cap is far more important than tagging enemies for kills or even getting kills to begin with. Get a clue.

Don’t bother, it’s pointless, I understood it when he never mentioned what I said about WoP nerf, yet still goes on about the amount of invuln mesmer has…
Chronobunker, Imo is about to fall out of meta, it just doesn’t compare to a tempest or scrapper, but yeah mesmer will always be op in some ignorant eyes

I actually didnt bother with your comment because you sound like bunker mesmer is completely fine.
There ends the line for me.

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Chronobunker is still broken

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Posted by: Terrorsquad.4802

Terrorsquad.4802

who to kill a chronobunker?
just dont
if he alone contest a point he cant support his team. so take 1 ally to have eyes on him like rev or thief (class with good mobility) – fight 4v5 on other point if the mesmer leaves than fast decap/cap freely
also 1 person should pressure him even if he cant kill him it cant ruine his shatter or rotations. if he use wop great cant contest
if the point uncontested great for you as he cant bunker the point on his terms (but he can use more freely wop for his team)

This gave me a good laugh. Bunker Mesmers take Portal in order to protect points while matching numbers across the map or to force the other team to effectively fight 4v5 across the map instead.

Good luck doing this to a good Bunker Mesmer when he has a skill with the sole purpose of doing it to you way easier and faster instead.

than check your team dmg and sustain. as lets say thief try to decap and mesmer now fight you 4v5 mid. as long as your team burst is fast and good you will be manage to down in 3 sec anyone. now the mesmer need to think should i port back to contest or res.

as you see the problem is not with mesmer or portal. again 2/3 of bunker mesmer trait line was before HOT. only wells and chrono trait line with just alacrity came. if its make bunker mes op than it should make power mes op or condi mes op . and it doesnt!.
the problem ppl still dont learn how to rotate and focus fire fast.
when oyu had bunker guard sitting on point you just ignore it . you could see power mes with portal port him to other point and didnt complain.

all i am saying now the problem is not with mesmer. rather with other class who can do dmg and sustain and support like ele, engi and druid (little bit) while full dmg dealer cant handle them like thief, power mes, etc…
when you see more balance in the power/sustain creep you will see more diversity and less bunkering a point

From what little I can understand of your post, I’m starting to think we’re not even playing at the same level here. In the first place, I don’t even run into Thieves at high MMR diamond division where I constantly end up facing ESL premades.

I did beat Caed back when I was in sapphire division, though. That was pretty easy.

Eh, bit weird to say it was easy when you only got 10 points from a whole game. He might have farmed you the whole game and your team might’ve carried you..

I called strats that entire game as I do most of my games, and my general role is to contest far either by direct presence or via Portal plays. As per many people having to had reiterate in another thread, bunkers are generally at the bottom of the scoreboard as was the case for both of us in this particular match as well as most matches we play.

I only died once that entire game which was at the end there. Caed was on me most of it.

That particular game, they managed to get the full-cap on their home node as Caed slowed me down in crossing, so I just walked onto the point, dropped Portal Entre, and proceeded to walk up to the mid fight with him tickling me the entire way. Once we were set to win that fight, I activated Portal Exeunt to go for the decap, their Mesmer did the same to prevent it, and Caed followed through as well. I immediately took my portal back to the mid fight, waited until the last second, and then took it again right before both of our portals closed allowing me to sit uncontested on their home node getting the decap before the enemy teammates started spawning again. The rest was simply history.

Mind you, this was the second match we beat Caed that day. The first match we beat him was on Khylo, and we used the exact same strategy on that map as well for easy victory.

Your focus on personal score also suggests that you and I don’t play on the same level.

Not to burst your bubble but even afk’ing on a point would make you atleast 20-30 points depending if they’re fighting there or not.

By saying I’m someone who says “180 points means you’re better than someone with 70 points” is wrong and means you don’t get my point. I’m way beyond that level as I played support guard very long myself, being (mostly) one of the last in individual score; no matter how much conditions I cleansed or blocked for my team..

Not to burst your bubble, but Caed kept me from scoring as much as I invalidated his entire role in that match. I’d drop my Portal Entre, make my way to the team fight on the next node, drop my support on the node, and then take my Portal Exeunt back as Caed would walk onto my node in an attempt to decap me. In the end, my strategy against him gave my team an easy victory in both matches where we faced him.

I’m not quite sure why you’re attacking me here, but you’re doing a very bad job of it.

Dont get your hopes up, if I wanted to attack you, I would.
I quoted you on the fact because you said playing vs Caed was ez game while you only have 10 points.

Even if you done just support in teamfights as you said, you should atleast have more points for tagging enemies who died, in the fights you supported.

That’s where I’m getting at.

10 points is extremely low, even for support/contesting.
Maybe you dc’ed for a while and came back later and that would explain it.

I don’t have any hopes or expectations for someone who’s pathetically attempting to put me down based on pure assumption and conjecture as per his own subjective opinion about something he was never present for to begin with. That’s nothing short of idiocy.

In case you hadn’t noticed, our other bunker only scored 5 more points than me thanks to a single kill, and that’s because he was constantly having to portal back to the home node which he was safeguarding with his own placed Portal Entre. Playing Bunker Chronmancer right means you’re still generally matching numbers across the map.

Sorry, but your all but outright stated ignorance about how the current meta works speaks nothing positive about you as a learned PvP player. Holding the 2-cap is far more important than tagging enemies for kills or even getting kills to begin with. Get a clue.

Calling someone being subjective as someone who’s also making subjective posts…
Feels like Im stuck vs bunkers on forum..

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Chronobunker is still broken

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

Chrono Bunker got hit very hard with an emergency nerf and it will die rapidly to the constant interrupt from say.. DH or rev. This is a L2P issue.

Bunker mesmer has too many blocks, invulns and evades to be even a L2P issue. This is exact the same when people were complaining about S/D thief in 2014 “SO MANY EVADES OPOPOP” and now its the same with mesmers but seems ppl are protecting it now..

Seems most are enjoying this boring meta.. Sad.

people are protecting bunker Mesmer? It got hit with a nerf, however DS ele continues to dominate. Funny how you are cool with that.

Ehhh; Im not cool with ANY bunker shet in this meta. All can go to hell for me as none of them requires skill of any kind.

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dont match me with ppl who dont speak english

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Posted by: Terrorsquad.4802

Terrorsquad.4802

ah this is mainly a big problem over in EU pvp?

in NA i did not run into such a problem.

well, they either speak english or are just silent.

Well North America basically has only 1 language while EU has…

You get the point

And EU pro players are better than NA pro players, so…

you get the point

Ofc we are (I am EU if you tried to insult me)

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"League Professional" is killing me

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Back in beta, or early launch, my friend and I vowed never to play any class in PvP besides 1, I chose Guardian. …(snip)…. I can’t be the only one who took up this vow of keeping that circle on the PvP panel a single color.

Thoughts? Anyone else agree?

I think there is a very high chance that you and your friend are the only people in the game with over 2000 matches and all of them on one class.

I got 5k in total and +2k on Thief :<

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Balance

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Although I agree the current bunker meta is broken, I don’t see many valid changes here.

Those changes would be a bit too much..
Revenant needs rework on its survivability or its damage (cant be Ultimate DPS and tanky at the same time)

Same for Scrapper if you ask me; they got too much survivability for a Marauder spec tbh. Although their damage is completely fine, their survivability doesnt add up the amulet they’re using.

Even though I despise elementalists right now, I feel like daredevil with Staff actually counters them as I can easily 1v1 on a point. So I dont rly think they need hard nerf.

Bunker mesmer should be looked at, that’s just a fact. Maybe increase cd on the blocks and cc’s would be a huge help.

Warrior doesn’t need more armor. It needs more adrenaline gain as Anet went overboard with the Adrenaline Decay. It also needs some traits being moved back as it was before so we could make viable builds again like they’re used to. And not choose between all the traits they used to have.

As an (ex) main thief, I dont think giving it swiftness will resolve anything. I think they should increase the heal and even have it give Vigor baseline. Give more toughness/vitality and also some reduction on Initiative cost here and there.

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diamond skin rework

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Posted by: Terrorsquad.4802

Terrorsquad.4802

pfff..whatever ..like I care anyway

but you cared enough to post a reply here !

Everything is a matter of personal skill….who lose now…will lose later still

Ah man, gave me a good laugh!
Saying everything is currently about skill.. In this meta..

You just lost your last credibility.

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HOT KEY [DANCE;SIT]

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Posted by: Terrorsquad.4802

Terrorsquad.4802

No idea what you said but if you’re complaining about current meta, +1!

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dont match me with ppl who dont speak english

in PvP

Posted by: Terrorsquad.4802

Terrorsquad.4802

ah this is mainly a big problem over in EU pvp?

in NA i did not run into such a problem.

well, they either speak english or are just silent.

Well North America basically has only 1 language while EU has…

You get the point

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Decap Ranger gonna be meta

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Posted by: Terrorsquad.4802

Terrorsquad.4802

I’ve had no problem facing this build 1v1 on small nodes playing Bunker Mesmer. It’s simply a matter of managing your blocks, evades, and stability all in proper order really.

I think that says more about Bunker Mesmer (yet again) than the ranger build…

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Chronobunker is still broken

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Posted by: Terrorsquad.4802

Terrorsquad.4802

blocks, invulns, evades … paired with 0 dmg
compared to other classes – ele, engi, revenant and so on, which have high survivability AND the dmg on top of it.
yeye guys keep crying about chrono

All I hear is “oh but bunker mesmer is 100% fine, bunker meta is 100% and its fun! Takes so much skill and is so fun to watch aswel! Its so fun the viewership on ESL is even going down just because.. ITS SO MUCH FUN AND ITS BALANCED”

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Chronobunker is still broken

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Chrono Bunker got hit very hard with an emergency nerf and it will die rapidly to the constant interrupt from say.. DH or rev. This is a L2P issue.

Bunker mesmer has too many blocks, invulns and evades to be even a L2P issue. This is exact the same when people were complaining about S/D thief in 2014 “SO MANY EVADES OPOPOP” and now its the same with mesmers but seems ppl are protecting it now..

Seems most are enjoying this boring meta.. Sad.

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Chronobunker is still broken

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Posted by: Terrorsquad.4802

Terrorsquad.4802

who to kill a chronobunker?
just dont
if he alone contest a point he cant support his team. so take 1 ally to have eyes on him like rev or thief (class with good mobility) – fight 4v5 on other point if the mesmer leaves than fast decap/cap freely
also 1 person should pressure him even if he cant kill him it cant ruine his shatter or rotations. if he use wop great cant contest
if the point uncontested great for you as he cant bunker the point on his terms (but he can use more freely wop for his team)

This gave me a good laugh. Bunker Mesmers take Portal in order to protect points while matching numbers across the map or to force the other team to effectively fight 4v5 across the map instead.

Good luck doing this to a good Bunker Mesmer when he has a skill with the sole purpose of doing it to you way easier and faster instead.

than check your team dmg and sustain. as lets say thief try to decap and mesmer now fight you 4v5 mid. as long as your team burst is fast and good you will be manage to down in 3 sec anyone. now the mesmer need to think should i port back to contest or res.

as you see the problem is not with mesmer or portal. again 2/3 of bunker mesmer trait line was before HOT. only wells and chrono trait line with just alacrity came. if its make bunker mes op than it should make power mes op or condi mes op . and it doesnt!.
the problem ppl still dont learn how to rotate and focus fire fast.
when oyu had bunker guard sitting on point you just ignore it . you could see power mes with portal port him to other point and didnt complain.

all i am saying now the problem is not with mesmer. rather with other class who can do dmg and sustain and support like ele, engi and druid (little bit) while full dmg dealer cant handle them like thief, power mes, etc…
when you see more balance in the power/sustain creep you will see more diversity and less bunkering a point

From what little I can understand of your post, I’m starting to think we’re not even playing at the same level here. In the first place, I don’t even run into Thieves at high MMR diamond division where I constantly end up facing ESL premades.

I did beat Caed back when I was in sapphire division, though. That was pretty easy.

Eh, bit weird to say it was easy when you only got 10 points from a whole game. He might have farmed you the whole game and your team might’ve carried you..

I called strats that entire game as I do most of my games, and my general role is to contest far either by direct presence or via Portal plays. As per many people having to had reiterate in another thread, bunkers are generally at the bottom of the scoreboard as was the case for both of us in this particular match as well as most matches we play.

I only died once that entire game which was at the end there. Caed was on me most of it.

That particular game, they managed to get the full-cap on their home node as Caed slowed me down in crossing, so I just walked onto the point, dropped Portal Entre, and proceeded to walk up to the mid fight with him tickling me the entire way. Once we were set to win that fight, I activated Portal Exeunt to go for the decap, their Mesmer did the same to prevent it, and Caed followed through as well. I immediately took my portal back to the mid fight, waited until the last second, and then took it again right before both of our portals closed allowing me to sit uncontested on their home node getting the decap before the enemy teammates started spawning again. The rest was simply history.

Mind you, this was the second match we beat Caed that day. The first match we beat him was on Khylo, and we used the exact same strategy on that map as well for easy victory.

Your focus on personal score also suggests that you and I don’t play on the same level.

Not to burst your bubble but even afk’ing on a point would make you atleast 20-30 points depending if they’re fighting there or not.

By saying I’m someone who says “180 points means you’re better than someone with 70 points” is wrong and means you don’t get my point. I’m way beyond that level as I played support guard very long myself, being (mostly) one of the last in individual score; no matter how much conditions I cleansed or blocked for my team..

Not to burst your bubble, but Caed kept me from scoring as much as I invalidated his entire role in that match. I’d drop my Portal Entre, make my way to the team fight on the next node, drop my support on the node, and then take my Portal Exeunt back as Caed would walk onto my node in an attempt to decap me. In the end, my strategy against him gave my team an easy victory in both matches where we faced him.

I’m not quite sure why you’re attacking me here, but you’re doing a very bad job of it.

Dont get your hopes up, if I wanted to attack you, I would.
I quoted you on the fact because you said playing vs Caed was ez game while you only have 10 points.

Even if you done just support in teamfights as you said, you should atleast have more points for tagging enemies who died, in the fights you supported.

That’s where I’m getting at.

10 points is extremely low, even for support/contesting.
Maybe you dc’ed for a while and came back later and that would explain it.

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Chronobunker is still broken

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Bunker mesmer is turret engi 3.0.. Its brainless and too OP for what’s supposed to do (bunker while it can dps/pressure teamfights too much)

You must be confusing Mesmer with Revenants and Scrappers. Or even Tempests and Druids. They all have equal or even more sustain than Mesmer, while dealing more damage than Mesmer, and in case of Revenant and Scrapper even while actually using a glass-cannon amulet and dealing tons of damage.

Nope, I tried bunker mesmer just now and its certainly got more sustain than Druid or DS Temest in 2v1.

It’s exactly as I said it was.
As I said above; the bunker mesmer’s skills are dealing “too much” damage for being qualified as “Bunker”.

Not saying it hits as Rev, totally not. But its base-damage is a bit too high.

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Chronobunker is still broken

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Bunker mesmer is turret engi 3.0.. Its brainless and too OP for what’s supposed to do (bunker while it can dps/pressure teamfights too much)

DPS/Pressure? Wat…
Bunker mesmers hits like a wet noodle…

It hits more than it should do if it wants to be qualified as “bunker”.

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Chronobunker is still broken

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Posted by: Terrorsquad.4802

Terrorsquad.4802

who to kill a chronobunker?
just dont
if he alone contest a point he cant support his team. so take 1 ally to have eyes on him like rev or thief (class with good mobility) – fight 4v5 on other point if the mesmer leaves than fast decap/cap freely
also 1 person should pressure him even if he cant kill him it cant ruine his shatter or rotations. if he use wop great cant contest
if the point uncontested great for you as he cant bunker the point on his terms (but he can use more freely wop for his team)

This gave me a good laugh. Bunker Mesmers take Portal in order to protect points while matching numbers across the map or to force the other team to effectively fight 4v5 across the map instead.

Good luck doing this to a good Bunker Mesmer when he has a skill with the sole purpose of doing it to you way easier and faster instead.

than check your team dmg and sustain. as lets say thief try to decap and mesmer now fight you 4v5 mid. as long as your team burst is fast and good you will be manage to down in 3 sec anyone. now the mesmer need to think should i port back to contest or res.

as you see the problem is not with mesmer or portal. again 2/3 of bunker mesmer trait line was before HOT. only wells and chrono trait line with just alacrity came. if its make bunker mes op than it should make power mes op or condi mes op . and it doesnt!.
the problem ppl still dont learn how to rotate and focus fire fast.
when oyu had bunker guard sitting on point you just ignore it . you could see power mes with portal port him to other point and didnt complain.

all i am saying now the problem is not with mesmer. rather with other class who can do dmg and sustain and support like ele, engi and druid (little bit) while full dmg dealer cant handle them like thief, power mes, etc…
when you see more balance in the power/sustain creep you will see more diversity and less bunkering a point

From what little I can understand of your post, I’m starting to think we’re not even playing at the same level here. In the first place, I don’t even run into Thieves at high MMR diamond division where I constantly end up facing ESL premades.

I did beat Caed back when I was in sapphire division, though. That was pretty easy.

Eh, bit weird to say it was easy when you only got 10 points from a whole game. He might have farmed you the whole game and your team might’ve carried you..

I called strats that entire game as I do most of my games, and my general role is to contest far either by direct presence or via Portal plays. As per many people having to had reiterate in another thread, bunkers are generally at the bottom of the scoreboard as was the case for both of us in this particular match as well as most matches we play.

I only died once that entire game which was at the end there. Caed was on me most of it.

That particular game, they managed to get the full-cap on their home node as Caed slowed me down in crossing, so I just walked onto the point, dropped Portal Entre, and proceeded to walk up to the mid fight with him tickling me the entire way. Once we were set to win that fight, I activated Portal Exeunt to go for the decap, their Mesmer did the same to prevent it, and Caed followed through as well. I immediately took my portal back to the mid fight, waited until the last second, and then took it again right before both of our portals closed allowing me to sit uncontested on their home node getting the decap before the enemy teammates started spawning again. The rest was simply history.

Mind you, this was the second match we beat Caed that day. The first match we beat him was on Khylo, and we used the exact same strategy on that map as well for easy victory.

Your focus on personal score also suggests that you and I don’t play on the same level.

Not to burst your bubble but even afk’ing on a point would make you atleast 20-30 points depending if they’re fighting there or not.

By saying I’m someone who says “180 points means you’re better than someone with 70 points” is wrong and means you don’t get my point. I’m way beyond that level as I played support guard very long myself, being (mostly) one of the last in individual score; no matter how much conditions I cleansed or blocked for my team..

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Too many and long CC's

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Two words: Diminishing Returns.

Plz A. Net.

Yes, certainly in this situation either nerf durations or implent diminishing returns..

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Too many and long CC's

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Mesmer, DH and Druid AoE CC spam makes me sad.

I certainly agree here. Mesmer and DH are the worst ones.

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Too many and long CC's

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Posted by: Terrorsquad.4802

Terrorsquad.4802

In an average match, I do have to say there’s just too many cc’s (prolly because everyone can cc now) but most certainly the CC’s take too long.

3-4 seconds stun/dazes are gamebreaking, not to mention if they’re AoE.
A 2-4s long CC is also way too long as it can be too easily applied.

It seems this meta is focused not only on AFK’ing while you bunk, but also promoting this play by rewarding it with pressing 1 button.

TL:DR Too many cc’s and duration of current cc’s are too long

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Favourite meta?

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Best meta for me was the launch Zerker meta and the meta before Dhuumfire was introduced. Those were the days, I liked the old trait system too (you can mix trait & every trait point has a +50 on a specific stat)

When Celestial meta came, it went a lil bit downhill. Then came Pre HoT, (new ugly trait system, removed the + stats with a lot of changes and trait placement change that put a big hurt on some profession) Now, post HoT, cancer. Cancer everywhere.

Cele meta was indeed the time where it went downhill with PvP..
And now its broken and toxic; rewarding bad play because you dont play the bunker, bunker plays you.

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Favourite meta?

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Posted by: Terrorsquad.4802

Terrorsquad.4802

+1, I sincerely miss the HamBow/Support Guard meta alot.

I miss playing my p/s condi rabid engi aswel…

THIS META SUCKS

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Chronobunker is still broken

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Posted by: Terrorsquad.4802

Terrorsquad.4802

broken forum reply etc

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Chronobunker is still broken

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Posted by: Terrorsquad.4802

Terrorsquad.4802

who to kill a chronobunker?
just dont
if he alone contest a point he cant support his team. so take 1 ally to have eyes on him like rev or thief (class with good mobility) – fight 4v5 on other point if the mesmer leaves than fast decap/cap freely
also 1 person should pressure him even if he cant kill him it cant ruine his shatter or rotations. if he use wop great cant contest
if the point uncontested great for you as he cant bunker the point on his terms (but he can use more freely wop for his team)

This gave me a good laugh. Bunker Mesmers take Portal in order to protect points while matching numbers across the map or to force the other team to effectively fight 4v5 across the map instead.

Good luck doing this to a good Bunker Mesmer when he has a skill with the sole purpose of doing it to you way easier and faster instead.

than check your team dmg and sustain. as lets say thief try to decap and mesmer now fight you 4v5 mid. as long as your team burst is fast and good you will be manage to down in 3 sec anyone. now the mesmer need to think should i port back to contest or res.

as you see the problem is not with mesmer or portal. again 2/3 of bunker mesmer trait line was before HOT. only wells and chrono trait line with just alacrity came. if its make bunker mes op than it should make power mes op or condi mes op . and it doesnt!.
the problem ppl still dont learn how to rotate and focus fire fast.
when oyu had bunker guard sitting on point you just ignore it . you could see power mes with portal port him to other point and didnt complain.

all i am saying now the problem is not with mesmer. rather with other class who can do dmg and sustain and support like ele, engi and druid (little bit) while full dmg dealer cant handle them like thief, power mes, etc…
when you see more balance in the power/sustain creep you will see more diversity and less bunkering a point

From what little I can understand of your post, I’m starting to think we’re not even playing at the same level here. In the first place, I don’t even run into Thieves at high MMR diamond division where I constantly end up facing ESL premades.

I did beat Caed back when I was in sapphire division, though. That was pretty easy.

Eh, bit weird to say it was easy when you only got 10 points from a whole game. He might have farmed you the whole game and your team might’ve carried you..

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Chronobunker is still broken

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Bunker mesmer is turret engi 3.0.. Its brainless and too OP for what’s supposed to do (bunker while it can dps/pressure teamfights too much)

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Bunker Meta

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Posted by: Terrorsquad.4802

Terrorsquad.4802

You can’t have build weaknesses when some professions enjoy innate better sustain than other, by innate sustain I mean before any trait or gear get applied.

Having access to strong defensive mechanics like : stealth, higher HP, blocks and clones before even traiting….makes the game unfair to start with

Your idea of build weaknesses would work if all professions would start from 0 something which will never happen, some start ( before any trait or gear get used)at 0 like ele…others start at 5-6 like stealth/block/higher HP classes

At 0 means that before traiting an ele would lose 100% against anybody who starts on other professions before traiting

-Before anything the base sustain of all professions should be reviewed…some enjoy too much of a base sustain, some others must rely entirely on traits/gear to survive

What I was referring to was that no profession should be able to create a build that is good at everything or effective in any situation, and unfortunately this is where we are at right now with pvp. I’m fine with the asymmetric game design concept (every class has access to unique skills, abilities and different base stats), but I want there to be counterplay, both pregame and emergent, to keep the gameplay fun and interesting.

That’s what I was talking about, some defensive mechanics in this game have no clear counterplay, mechanics like stealth-blocks-CC chains have no direct counterplay.

A perfect asymmetric game was GW1

-Small base stats difference between professions
-Defined and counterable defensive mechanic for every profession

Like.. I’m beyond clueless how stealth has no counterplay in this game and meta right now.. Like.. 100% clueless… Are you playing GW2 HoT?

I agree that the amount of CC’s are a big issue here but stealth is certainly not an issue. In this meta alone, 2 builds are hard-counter to any stealth, not to mention their low-cd and bunky-ness that counters classes using stealth as their base mechanic (thieves).

I can live by the fact there’s counter to stealth and there SHOULD be.

I cannot live by the fact every single spec is countering 1 or 2 specs as a whole and beating it in any situation.

If you still disagree with this, again, we’re playing a different game.

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Bunker Meta

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Posted by: Terrorsquad.4802

Terrorsquad.4802

It sucks. It’s boring. It’s driving ppl away. It compliments lazyness and afk-braining.

I already made a post months ago you are promoting lazyness and builds which do not require anything but internet connection.

Bunker Mesmer is just broken.
The meta is so boring and braindead I can’t even describe it.

Bunkers should not be able to kill, thats basic #MMO101..
Really a shame ArenaNet is going for this kind of Conquest.

Conquest supposed to be about tactics and fast decision making.

You’re making it a team deathmatch for retired people (no offense) because with all the bunkers around, everyone has time enough to go take a dump and come help later on.

Even Hambow-meta was much less bunker compared to this. And less boring compared to this.

I like to play single target DPS or snipe targets as a thief, but no Anet wants everyone to play bunker and AFK.

You need to make a choice here; either make a chess-game or make a PvP game with specific roles like we had before. Ppl should not be able to fullfill most roles while other classes can not even perform 1 role other than respawning.

haha, a thief player single out Mesmer as the problem of the bunker meta. I know the class used to be free-kill for you, but it’s not the only issue with the bunker meta.

Still dont get all the hate for bunker Mesmer but all the love for DS Ele.

Dude, bunker mesmer is just one of the many issues this meta has.
DS Ele, Marauder Scrapper, Bunker Mesmer, DPS Rev… All are way too bunky and thats just a fact.

Either their dps is too high for being a bunker or their survivability is too high being a dps.

If you don’t agree with this, then we’re obviously playing a diff game.

Oh and its not Im only playing thief lol.. Got thousands of games/hours on Warrior/Engineer aswel.. >_>

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Bunker Meta

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Posted by: Terrorsquad.4802

Terrorsquad.4802

These threads started by thieves players.. it has been the same song for the last 3 years, a song based on stories AKA there are no actual facts, the only truth is the one below:

In 2012 when the game was released, the d/d thief forced everybody but war/mesmer to full bunker

In 2013, the overbuffed s/d thief deleted the ele class both from PvP and WvW where everything but zerg tagging with staff was viable

In 2014, the slightly nerfed s/d thief pushed the mesmer out of PvP, and in WvW it was only PU build which saved mesmers from certain doom because of thieves

The ones below are the true imbalances of the game:

1- Stealth gives too much innate sustain

2-Stealth builds can reset the fight indefinitely as there is no counter to stealth
-Blind aoe spam is no counter..if you have more than 2 braincells when playing a thief and so on

3- Apex predator zerk builds have pushed people on bunker spec since launch, because the base design differ from profession to profession

Thief is like a school bully who goes complain to the headmaster after receiving a sound beating from the kid who learnt self-defense after being tormented for years

It’s rather sad that after 4 years thief players still try the same cards….stop it, nobody pity you, both mesmer and thief got taken out by thief for a whole year at one point at time

Thief ruined the whole GW2 balance at launch
https://www.youtube.com/watch?v=beHJkv5gaIU&index=13&list=PLBF2912D72F052EC7

People tried to play burst builds on non stealth classes…but it is kittening impossible

Stop it already with this pointless threads…give everybody stealth and auto-target skills with huge base dmg and then you can start complaining about bunker specs

Yes, stop thieves and stealth!
Lets give everyone afk bunker builds now!

Not sure if you noticed it but this meta is far more bunker despite thieves not being in the meta. Nice theory u got there.

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GW2 Current States as eSports

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Posted by: Terrorsquad.4802

Terrorsquad.4802

With this ridiculous bunker meta, it was bound to happen. It’s so kittening boring to watch and play.

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Bunker Meta

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Posted by: Terrorsquad.4802

Terrorsquad.4802

“Bunkers should not be able to kill, thats basic #MMO101”

I disagree.

A bruiser*, which is what a lot of these builds should probably be classified as, should be able to kill say, an assassin.
That would be your zerker thieves, marauder mesmers, etc.
(To make a reference to another game, think Cho’ Gath & Mundo in LoL. They were capable of killing squishy targets, but were primarily tanks, and couldn’t do the same to someone as tanky as them)

Otherwise, the point of a bruiser/bunker is moot.

You just sit on a point, undying, and nothing in your situation changes in a 1 v 1, regardless of who you’re fighting.

The problem is that they’re too kitten bulky for a 2 v 1.

In other words, you need more than a +1 in a fight to win it at any reasonable rate.

The fact for me they can sustain 2v1’s makes me call them a bunker with too much damage..

Either sustain 2v1 and bring no support/dps to the team or die in 2v1 while having dps.
Bruisers (like cele meta before) made the game unbalanced as we all witnessed.

Even a bunker guard can’t bunk as good as mesmer and DS tempest anymore..
Why the hell do we still call it a Guardian? While all it does is Guard the respawn rofl

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Bunker Meta

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Posted by: Terrorsquad.4802

Terrorsquad.4802

It sucks. It’s boring. It’s driving ppl away. It compliments lazyness and afk-braining.

I already made a post months ago you are promoting lazyness and builds which do not require anything but internet connection.

Bunker Mesmer is just broken.
The meta is so boring and braindead I can’t even describe it.

Bunkers should not be able to kill, thats basic #MMO101..
Really a shame ArenaNet is going for this kind of Conquest.

Conquest supposed to be about tactics and fast decision making.

You’re making it a team deathmatch for retired people (no offense) because with all the bunkers around, everyone has time enough to go take a dump and come help later on.

Even Hambow-meta was much less bunker compared to this. And less boring compared to this.

I like to play single target DPS or snipe targets as a thief, but no Anet wants everyone to play bunker and AFK.

You need to make a choice here; either make a chess-game or make a PvP game with specific roles like we had before. Ppl should not be able to fullfill most roles while other classes can not even perform 1 role other than respawning.

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Is Fear Condi or CC ?

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Fear is count as a condition which causes a CC.

It can be cleansed with condi cleanse or stunbreaker.

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Stop Reporting Warriors!

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Posted by: Terrorsquad.4802

Terrorsquad.4802

I have the exact same thing on my Thief lol.. Getting toxic thrown at my face before the match even starts and then carrying the game.. So sad.

Thief is not nearly as bad as people make them out to be, it can wreck necromancers, do work to mesmers, etc. Warrior, on the other hand, has nothing.

I know but the post wasn’t about that.
I posted because of the toxicity everyone seems to love throwing around for people playing w/e they want to play.

I do play my Thief less but when I do, toxic is real.

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Stop Reporting Warriors!

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Posted by: Terrorsquad.4802

Terrorsquad.4802

I have the exact same thing on my Thief lol.. Getting toxic thrown at my face before the match even starts and then carrying the game.. So sad.

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I can't take it anymore

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Your inability to actually tell what exactly bothers you dot like and also considering the name of the post, I think you have some personal issues and you should get some kind of treatment. Think it over and have a nice day

You should be the one to think it over as it’s very obvious for experienced players what’s cancer in this game. If you lack the idea what the OP was talking about, think it over and have a nice day.

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Leagues were suppose to be for Guild Teams

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Posted by: Terrorsquad.4802

Terrorsquad.4802

3. They could make a separate Leagues for SoloQ’ers only, an exact copy except for those ESL stages. Just like before we had Solo and Team Arena (Leaderboard).

Which would result in the game being pure soloQ, because there are not enough teams in existence to population a team queue, which leads to long queue times, which invariably results the teams quitting, and thus alienating players that enjoy social PvP.

Well then, it’s up to them to find something about that. Make rewards higher for team-queue etc etc.. Not really hard to solve that issue.

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Leagues were suppose to be for Guild Teams

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Posted by: Terrorsquad.4802

Terrorsquad.4802

3. They could make a separate Leagues for SoloQ’ers only, an exact copy except for those ESL stages. Just like before we had Solo and Team Arena (Leaderboard).

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My Opinion After Today's Pro League

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Posted by: Terrorsquad.4802

Terrorsquad.4802

OP, you basically wrote how 80% of the meta are low-skill builds. Not only the one you mentioned

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Solo Players, Stop the QQ

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Posted by: Terrorsquad.4802

Terrorsquad.4802

There should be a League for SoloQ’ers only. Just like before we had Solo and Team Arena.

Otherwise this game is lost, as it’s already close to be.

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Do Leagues bring toxicity?

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Yes, Leagues bring toxicity.

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ESL Balance

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Posted by: Terrorsquad.4802

Terrorsquad.4802

I stopped reading at “Dragonhunters are fine; even a bit weak”

They would be strong in another meta, but against 2 condi rev’s, 1-2 chronobunkers and maybe ele/druid/engi, they just do nothing at all. Absolutely useless tbh.

Oooh, guess they realised just putting all traps at once doesn’t work xD

No but seriously, its broken. I’m laughing my kitten off in SoloQ while playing it.

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ESL Balance

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Posted by: Terrorsquad.4802

Terrorsquad.4802

I stopped reading at “Dragonhunters are fine; even a bit weak”

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Now What?

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Guys, stop telling/asking the OP how he’s playing.. Like, u cant even carry as a person anymore in SoloQ in this meta, unless matchmaking sucks.. Oh wait.

The opposite the same way; you wont lose ALL your games just because you’re not that good.

Point the finger to Anet.

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Time Gates.

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Posted by: Terrorsquad.4802

Terrorsquad.4802

What are you talking about, OP? Afaik there is no information yet about making the new legendary PvP back item?

Unless there is a different pvp back asside of the Wings of Glory one, which u can buy through pvp vendor.

If you wanted to do the research (which I have), all the information as to what is required to produce Ascension is available. This includes achievements that are hard time-gates. This is a serious question- have you done the research?

Wow, why being so offended, I just asked u a kittening question. U need to kittening calm down.

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Time Gates.

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Posted by: Terrorsquad.4802

Terrorsquad.4802

What are you talking about, OP? Afaik there is no information yet about making the new legendary PvP back item?

Unless there is a different pvp back asside of the Wings of Glory one, which u can buy through pvp vendor.

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Add Solo Queue

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Give solo q back!
Just make a separate League for SoloQ’ers!!!!!!
Just like before: Team Arena and Solo Arena!!!

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Anti-SoloQ Environment

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Posted by: Terrorsquad.4802

Terrorsquad.4802

January 19

I might try too Blade and Soul for some 1v1 :P

Its awesome
You wont regret it.

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Nerf everything or buff War and thief

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Give me back warrior and thief so I can play what I want.

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Anti-SoloQ Environment

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Ok bro. You go do that raid with that thf in exotic pvt gear. Or go play solo q and enjoy that war who rushes lord at start of match.

Enjoy your pips.

You see, ppl who only play with teams don’t understand how SoloQ’ers feel at all, it shows in your quote.

Also, I dont know if u ever played wih good ppl but some of my guildies did raid with zerker/valkyrie gear and full pug teams.. Not sure why u said soldier thief.. I mean, u can’t generalize ppl’s experience by your own exp.

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Anti-SoloQ Environment

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Posted by: Terrorsquad.4802

Terrorsquad.4802

You could play by yourself in unranked and be far less likely to meet premades and not have the frustration of losing pips.

So your solution is to let SoloQ players be punished, not letting them play in Leagues?

Very democratic.

If we wanted to be very democratic, we could also make raids soloable to satisfy everyone, but that content requires a team. The leagues don’t force you to party up, but it is clear that those who team up have the advantage over those who solo q. If you want legendary armor, you team up and do raids. If you want the Ascension, you team up and do leagues.

I really do wonder where this expectation that solo q players should be able to advance in leagues came from despite already having rewards with reward tracks. Did Anet not set the right expectations when they announced the league? It should be obvious that in a team based game, coordinated teams excel in competitive environments, but this does not seem to be obvious here.

May I remind you we had SoloQ back in 2012 – 2013 – 2014? May I remind you we had the same rewards back then as Team Arena?

May I also remind you that every other MMO with (decent) PvP has a SoloQ?
I don’t get it where this “Teams are the only one which should get top rewards” mindset comes from..

Also, don’t compare PvE with PvP lol. All dungeons can be Solo’d, just so you know xD
Raids is a total different thing, which btw can also be done by pugs so your theory here seem invalid..

You theory is because people cannot solo raids, ppl in pvp can’t soloq? I really do lack the insight of this being a valid argument..

You can’t solo pvp, as it requires u to be in a team to queue up.
Solo Q does not mean 5v1, its also 5v5..

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imo worst meta we ever had

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Posted by: Terrorsquad.4802

Terrorsquad.4802

+1 worst meta EVER.
- Too random AoE’s on point
- No balance whatsoever (DH, Rev, Bunker Mesmer etc)
- Matchmaking is a joke
- LEL

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