The turret build is dead…praise jesus
^
So ah, Diamond skin aint just a nifty trait to give conditions a hard time. While it might proc the ‘immune’ floater when you’re trying to land a condi on an ele running this trait, it might aswell spam “invulnerable” to any condition build that gives the ele a sideways look. Especially considering things like D/D ele with their high mobility/reset and burst healing. Vs. a condi build, diamon skin is teh passive OP .
- Suggested change: Diamond Skin grants 3s resistance every 3s while health is above the threshold- 90%.
This way a condi user can still stack up his condi’s, but can also strip the resistance as counter play to create windows of opportunity to take the Diamond Skin ele down. This would make actual dodging/evading important again for the ele instead of just ignoring all condi builds actions -_-u
We got resistance now. Might as well use it and solve some problems we couldn’t before.
Its funny how you’re protecting Mesmers in every “Mesmer OP”-thread but you’re calling Diamond Skin OP..
You sure know how to be biased.
Also, condi mesmers are so broken they can just faceroll every 1v1.. If you struggle with Diamond Skin, I have bad news for you..
If you think I’ve been “protecting Mesmer” in those threads then you either didn’t read closely, or more than likely just don’t understand what I’m doing in them. As for calling Diamon Skin OP, I don’t think I ever said that. I have called it badly designed multiple times, however. What I did do was suggest a change to make it better designed, and actually if you consider my proposal what I’ve suggested is a buff. Because a proc of 3 seconds of resistance that starts right before an ele’s health threshold drops below 90% will guarantee condi immunity beyond the health loss, even allowing for the threshold to be regained. As it currently works, the moment you go below 90% health it’s gone and condi’s will hit with full effect.
So as far as bias’ goes, yes, of course I have a bias. Everyone has bias’, you don’t fault people for it. I’m biased toward good game design, for example. You have an apparent bias against condi mesmers “being broken and faceroll” as another example. Some bias’ are bad, some are good, but you have to justify your claims as to why that’s so. Fortunately for me you’re just flat out wrong about what my bias’ are, so until you can make an accurate claim there’s really nothing to discuss
Anyway, try to stay on topic and be constructive, otherwise your posts will just be removed. Getting personal will only lead to infractions. Simple as that.
Ok lemme get on topic:
Diamon Skin is fine and should not change. It has more than enough counters in Conquest.
Also: “Especially considering things like D/D ele with their high mobility/reset and burst healing. Vs. a condi build, diamon skin is teh passive OP .” This is where you certainly call it OP.. I can read, tyvm.
(edited by Terrorsquad.4802)
Would be nice to see this stickied, perhaps?
So ah, Diamond skin aint just a nifty trait to give conditions a hard time. While it might proc the ‘immune’ floater when you’re trying to land a condi on an ele running this trait, it might aswell spam “invulnerable” to any condition build that gives the ele a sideways look. Especially considering things like D/D ele with their high mobility/reset and burst healing. Vs. a condi build, diamon skin is teh passive OP .
- Suggested change: Diamond Skin grants 3s resistance every 3s while health is above the threshold- 90%.
This way a condi user can still stack up his condi’s, but can also strip the resistance as counter play to create windows of opportunity to take the Diamond Skin ele down. This would make actual dodging/evading important again for the ele instead of just ignoring all condi builds actions -_-u
We got resistance now. Might as well use it and solve some problems we couldn’t before.
Its funny how you’re protecting Mesmers in every “Mesmer OP”-thread but you’re calling Diamond Skin OP..
You sure know how to be biased.
Also, condi mesmers are so broken they can just faceroll every 1v1.. If you struggle with Diamond Skin, I have bad news for you..
im talk about normal arena hotjoin is now pretty big exploitable by rank farming
Ehh.. Resign/surrender in hotjoin? What about just leave the server and join another? xD
I bet you would die instantly vs 2 Shatter Mesmers too.
+1 for 10-20s
Power Lock shouldnt be available when CC’d indeed, I strongly agree with that one.
Also adding ICD’s to some traits are in order..
Mesmers are broken. The ones denying it, should really take a look in HoTM around them, see the increase of Mesmers, think its even most played class now in PvP. I wonder why..
Prolly because it takes so much skill..
#BringBackSolo
I think my 1700 pvp games trumps your 140.
…i actually didn’t have anything constructive to say I just wanted to point that out Ü
I think OP meant 140 games since latest patch/balance.. Not sure
..are you going to take to fix matchmaking?
iirc, changing the whole back system of matchmaking back in december, was about to easily adjust it.
6 months later, still at the same spot: blow-outs of matches..
How much more posts do we need to make to make u realise the matchmaking when SoloQ’ing is just not working?
Either the premade wins hard or they get stomped hard..
I used to play this game 8hours a day (7.521hours in 942days).
Couple of weeks ago, I really was getting tired of the matchmaking and decided to play less than 2hours a day.
But right now, after 6 months, I’m really wondering whats keeping me ingame..
Why queue if u lose hard or stomp anyway? Whats the use?
Note screenshot: I was testing s/p but normally main d/p so dont think its because one build (+ 1800 matches on Thief)
(edited by Terrorsquad.4802)
Just a small correction, there was a comment by a dev (Evan?) that MMR is broken into two parts when matching, one is account MMR, the other is profession. So if you play on a profession you’ve done worse with, you’ll be matched accordingly.
The answer to the question of whether you can exploit this by tanking a classes mmr, queuing with said class, and then switching to your “real” class was left unanswered. I think this was being questioned pre-June 23rd patch, so with all the bug/balance fixes it was forgotten about.
EDIT:
Not to say that it’d be bad to change this up. It’s a bit silly the way it currently is (although the relatively recent changes include 50% of the classes, why not just make it 100%). The daily is already completed in 1 pvp match (assuming you win with profession relevant).Found quote:
We have MMR for both professions and accounts.
https://forum-en.gw2archive.eu/forum/game/pvp/Profession-MMR-2/first#post5136231
I played with a class I rarily play with yesterday and got matched against ESL players. Even the class-MMR is totally screwed.
Solution A: Make them super squishy again or nerf damage. Yes, no mesmer or thief should be able to even remotely beat an equally skilled lets say ranger in 1on1 or on point. I think this would be a very frustrating solution for thieves/mesmers.
Err, the fact the ranger cant win 1v1 on point vs thief or mesmer actually says more about the Ranger, really..
While I do agree mesmer need a tone down on CI/mantra useage while cc’d, ranger (not power!) should have np 1v1 on point..
So basicly, every team has been running atleast 1 ele (mostly 2 eles during cele meta) for the longest time. Now they are finally utilizing Mesmers and suddenly everyones starting to cry. I love it.
Hmm, might wanna re-check the forums, there are more ppl telling Eles are OP than Mesmers and much longer (pre-patch)..
Your comment is invalid, thank you.
Sounds like the OP got stomped by a Mesmer. L2P folks.
Errr… The point is I actually played Mesmer myself..
Mesmer is very squishy, so very squishy. Get one get one good cc when theyre out of stealth, burst and watch their health drop.
When they go into stealth kite backwards. Dodge forwards through the mirror blade which you can see even instealth. Dodge the illusionary berserker which you will see spawn in your peripheral vision. Dont stand there and tank that man.
Mesmer burst hasnt really increased all too much despite the outcries in the forum. What has greatly increased is the mesmers survivability which was sorely needed.
Just stop with all the nonsense.
Blind through evade is not something unique to mesmer, other classes can cureently do this.
Invulnerability and blocks isnt something uniquevto mesmers. Other classes can do do this.
High spike damage is not something unique to mesmers, other classes can do this.
Come on people just stop. Stop it stop it stop it. What is wrong with you all.
While invuls, blinds, strong CC, burst, stealth or ports aren’t unique to Mesmers… all of them combined into one build is unique to Mesmers.
^was about to say the same thing; “other classes can do this”.. Yes, but not all at once, there is no such class able to do all of that except Mesmer lol..
They bring ONE mesmer and suddenly the class needs a nerf xD? We can’t count helseth’s squad either, since the man is an amazing mesmer with or without buffs.
Reminder: oRNG (team who used to play without Mesmer at all in the past) has won ESL in last week with double Mesmer comp.
^Exactly, team with most mesmers win now, quite obvious something is wrong.
Yesterday was the “big” monthly finals… and guess what: A lot of mesmers disappeared!
oRNG took a really close second place (lord rush failed at 1%) without a mesmer.
Abjured won NA without a mesmer.Seems the teams learned to play around them / counter them.
Abjured won cuz backpack cant even play mesmer.. He barely plays it.
Now I agree blinds ignoring evades needs to be fixed. Mantra of distraction with Confounding Suggestions + CI, As well as PU in combination with the insp are a bit strong 1v1. But I do think the rest is actually fine.
However the rest of the teams short comings aside.. As per your example I thought the entire premise from your OP was that “Mesmers are faceroll”, “Even bad mesmers are king as well as the good ones”, and “The team with the most mesmers wins.”
This is clearly not the case.
If a player who apparently has not played a mesmer very much (so objectively a bad mesmer) cannot easily pick up and play then clearly it is not as faceroll as described. If we are talking about the supposed top players here not just some random scrubs, it might be a stretch to call someone bad. However if it’s so easy why does it matter with little prior experience?
Fact is it doesn’t, a lot of the QQ outside of obvious bugs are all L2P issues. Although I do agree mid-high tier pvp outside of shoutcasted tournies, class stacking is very problematic. Especially with the way our metas promote the abundant use of similar specs, and I’ve argued since old d/d valk ele that we should not allow this type of play. However this has been the status quo for a while, players have found ways around stacked zoo ranger, hambow, ect. I do not see how any of this is different. Other than it’s clearly not as meta if the representation was minimal, or those who did use it did not get carried or carry by the apparent OP nature the forum QQs about..
Faceroll doesnt mean you’re king once you pick it up, I never said such a thing.
Also Abjured is a bad example because they’re the only ones in their league for 30 weeks straight now. NA only has 1 team in that league, doesnt matter how much cheese you throw against them.
But lets look at EU Go4 finals, shall we?
Team with mesmer won against a team without while they’re both on same league.
There.
(edited by Terrorsquad.4802)
They bring ONE mesmer and suddenly the class needs a nerf xD? We can’t count helseth’s squad either, since the man is an amazing mesmer with or without buffs.
Reminder: oRNG (team who used to play without Mesmer at all in the past) has won ESL in last week with double Mesmer comp.
^Exactly, team with most mesmers win now, quite obvious something is wrong.
Yesterday was the “big” monthly finals… and guess what: A lot of mesmers disappeared!
oRNG took a really close second place (lord rush failed at 1%) without a mesmer.
Abjured won NA without a mesmer.Seems the teams learned to play around them / counter them.
Abjured won cuz backpack cant even play mesmer.. He barely plays it. His whole team was spending more time on respawn than anything else. Also the Abjured is the only one in its league for 30 ESL weeklies (won) in a row now.. Not really a good example if you ask me.
oRNG lost, exactly.
Alot of mesmers disappeared? How can they disappear if they were never in the teams? o.O
It’s funny how people say mesmers aren’t op after patch when even backpack played it despite not having much experience and abjured went on to win l0l
Thats my whole point.. NA + EU Go4 just proofs my point.
top players MAINING MESMERS acknowledge this. Aswel as any other top tier players.
Pretty bold statement.
It’s not a bold statement.. Everyone says it on EU, dont know about NA ofcourse with only 1 team winning like…always.
The stealth buffing combined with burst buffing enabling to basically one shot you from stealth if you have under 20k hp is pretty kittening ridicilous.
There should be some cap how much dmg you can do with basically with one attack ( I count 2-3 clone hitting shatter from invis as such).
And its true its much easier to dominate a game with mesmer even if you suck and are slow old kitten like myself
I dont want nerfs but some minor adjustments would be in place.
You can counter it. with skills like endure pain when you get stunned.
After that he have no clones and mantra on cooldown you can return the favor.
Also in my opinion powercreep>bunkercreep.
When a player in counter strike kill the entire team,
its not because he use a faceroll weapon its because hes good.
Luckily everyone has Endure the Pain, Berserker Stance and Stability, right?
RIGHT?!
Mantra spec became viable and automatically became faceroll/2stronk?
Certainly as has been mentioned – L2p issue for sure.
Its faceroll and too strong, top players MAINING MESMERS acknowledge this. Aswel as any other top tier players. Why do u think some top teams r even running 2 mesmers?
I barely play mesmer but wow, Im boss and esports level now. With my what, 200-300 games or so? Obvious broken and faceroll or am I just THAT good?
Use treb, kill lord – do something other than commiting a suicide by going mid 5 vs 1 the whole game.
Pretty sure sending those to Lord will end up being suicide aswel xD
I’m not sure man, as a ranger mesmer seems still seem alright to me… I’ve played against some of the best ones too and it seems like if I make a mistake I’m kittened and if they make a mistake they’re kittened, that seems like how it should be IMO but for some other classes that might not be the case.
Ranger will remain good in 1v1, one of the best. But in team arena.. I dont see them, do you?
(talking about mid-high tier pvp)
Problem: “Queue times are short but matchmaking sucks! I would rather stay in queue longer and have good match than short queue and waste of time match!”
Illusionary Solution: “Queue times are long but matchmaking is even worse now!”
Mhuahuahua, peasants!
Mesmers are now in good position and are balanced.
Oh, stop it you, you troll <3
From what I am seeing,, Mes is falling out of the Meta again, already. At least that’s what my PVP aware guildies are saying.
It’s a pub stomp class. That’s about it, in the long run.
Tell your PvP Aware Guildies to watch ESL and play vs decent ppl
sadly they won’t do anything about balance before WTS or even maybe till HoT sooo enjoy the game dudd.
We’re doomed to the mesmers reign.
Think I’ll play one myself and sleep/faceroll myself to next WTS.
They bring ONE mesmer and suddenly the class needs a nerf xD? We can’t count helseth’s squad either, since the man is an amazing mesmer with or without buffs.
Reminder: oRNG (team who used to play without Mesmer at all in the past) has won ESL in last week with double Mesmer comp.
^Exactly, team with most mesmers win now, quite obvious something is wrong.
They bring ONE mesmer and suddenly the class needs a nerf xD? We can’t count helseth’s squad either, since the man is an amazing mesmer with or without buffs.
Ehh no, every team brings 1 or even 2 mesmers, obviously something is wrong. Also mechanically, they’re so easy to learn and play right now, its unbelievable.
I bet top mesmers are mad at the fact everyone can pick it up and be as good as them mechanically in a short time. Making them look like just another guy using an OP build carrying them.
(remember Turret Engi, thats how easy Mesmer became now)
Even Abjured is playing with Mesmer now…
Orly? Well, look at that, I wonder why GUYS!?
…and their enemies in finals also had Mesmer. I wonder why ;-(
Looks like everyone mains Mesmer at eSportz lvl suddenly.
But Morwatch, lets not despair, Im sure its just us with a L2P issue as most mesmers mains will call it out!
The e-sports team didnt take Mesmers because they’re OP, they took them for the challenge, surely! Right?
RIGHT?! :<
Even Abjured is playing with Mesmer now…
Orly? Well, look at that, I wonder why GUYS!?
Mesmers do not have a chance to be a player in the wts. Pls let them.
Wot? In both EU teams going to WTS, there’s a mesmer lol.. I wonder why?!
oRNG Roster: http://play.eslgaming.com/guildwars2/global/gw2/major/go4guildwars2-europe/june-2015-finals/team/8008503/
Suddenly, oRNG decided to take a mesmer, I wonder why..
TCG Roster: http://play.eslgaming.com/guildwars2/global/gw2/major/go4guildwars2-europe/june-2015-finals/team/9084639/
Look, another mesmer going WTS, incredible! But he atleast mains and plays mesmer for years in e-sports, which I respect.
Or maybe you need to require some skill’s & L2P
Aha, our first mesmer player!
(edited by Terrorsquad.4802)
I agreed mesmer needed a buff, but more in survivabililty than damage/pressure.
At this moment, the teams with the most mesmers win.
Just utilize daze mantra, CI and you’re done. Maybe add staff to it for that extra interupt..
I only got about 200-300 games on Mesmer and wow, I feel like such a king now.
Quite awkward that good mesmers are king while bad mesmers are..well..also king.. equal to good mesmers.. Obvious build issue?
Mesmers will defend their class, duh, but something needs to be done at the faceroll rate.
Maybe add an ICD to CI, add longer CD between the mantra’s, disable mantra’s while cc’d, etc etc
Wait, why would you punish players for the lack of working matchmaking?
I love when I hit a stun break and nothing happens… So I start mashing it until it responds. For extra frustration, when shadowstep finally responds, it sends me back to the original location.
Ye, that’s really annoying and got me killed alot..
Was also thinking the issue was at my side but it happens quite alot and it sucks :/
They have said somewhere that despite the bugs/op’ness of some skills, they can’t really test in their private environment as we can (public).
More different builds coming up so yes, we’re kind of Beta-testers and they patch on the fly.
Necro’s are too strong aswel, they got teleports, evades, and double the weaponskills.
..do the traits feel really awkward placed right now?
Some traits have been moved where they shouldnt have been and some in line with other traits a warrior really needs both (eg: Stances trait and Cleansing Ire, both GM in same line when they should be both available in the condi-meta yet to come).
So many traits have been placed wrong, imo..
Others in same Adpet/Master/GM line when u need both for half of the builds to work..
Do you, fellow Warriors, agree?
Some ppl are STILL protecting that Grenade Barrage is working as intented with Grenadier Trait.
- Without Grenadier trait: 6 nades (TESTED)
- With Grenadier trait: 13-14 nades (TESTED + screenshot below)
The circles show where every nade is going to land.
Note how many circles there are with Grenadier trait after using Barrage, which should only have 7 circles aka 7 grenades and not 13 (which is utterly one shotting everyone without some 25% hp trait)
Fix this asap, its one-shotting fair players and ppl trying to rez.
Let me clarify since people like Toxsa do not seem to understand.
“Grenade Barrage is Bugged.” <—- Disagree strongly and kittened off @ ppl making statements out of ignorance.
“Grenade Barrage Damage is OP.” <—- Agree, due to new changes and mechanics Anet has implemented.
Are you seriously saying Barrage + Grenadier Trait is still throwing 7 nades? Because count the circles behind the golem please. If its +7 it means its bugged (which it is)
FYI: those circles show where every nade is going to land. Notice how many circles it has (roughly 13-14). Grenade Barrage with Grenadier trait is bugged, stop protecting it.
(edited by Terrorsquad.4802)
Please ban every engi exploiting this in competitive pvp.
Look, this guy is making the rules for PvP now.
ANET has been patching everything they consider a bug. We will soon see if it is actually a bug or working as intended.
^this
And you two would be completely fine with a skill that one shots everything staying in game? Especially when the engi can just pull you from stealth? This is ridiculous and if this is intended, I am amazed people still want to play this game.
I don’t care if it’s a bug or exploit or whatever, I just want it to be fixed. Nothing skilled or fun about this.
^this
Ppl defending an exploit.. Where are we going… I love playing Engi but didnt touch mine yet due this exploit…
And honestly, after the many comments of Engineers trying to protect it, I hope Engineers get nerfed to the ground.
You should be ashamed.
Please ban every engi exploiting this in competitive pvp.
I’ve been running zerker engi for a loooooong time cos I find cele boring.
And now cos ANet broke made barrage I should either be forced to play some condi cancer or be banned?
Again, read my comments.
The fact you throw nades BEHIND the target, which an Engi normally never does to hit his target, to make use of this damage (which in the trait is not said you need aim BEHIND the target for more damage) is just playing UNFAIR. Which is, by Anets rules, not allowed and bannable.
Exploiting this is more cancer than condi-specs, really.
Do you play engineer? Just throwing grenades at someone’s feet is generally close enough to proc the penetration bug. If you purposely try to throw grenades through a moving target you’re more likely to miss the second hit than your are to hit both the penetration and explosion damage.
Also, let’s pretend that in some crazy world that it is a good idea to try and throw your grenades behind someone to get more damage out of the grenades. Doing so would be considered clever, not unfair.
This isn’t an exploit. It’s a bug. An exploit would be more along the lines of thieves being able to infinitely stack might through a glitch and one shot people into permadead like they could a few days ago. In this case, grenades do more damage than they should and people are taking advantage of this by stacking zerker gear on top of it. It’s scummy, but they’re pigeonholed into doing it because it’s the best build.
Start running reflect and learn to dodge better. It’s all you can do until they fix this.
It’s an exploit. Don’t protect it.
It’s two bugs that just happen to trigger when Engineer takes its best trait for its best kit. They can’t help it but they’re most certainly not going to stop running grenades until anet fixes this stupid kitten because people cry about it.
I’m not protecting it, it doesn’t need protecting because it’s going to get fixed. Also, no one is going to get banned for using this. Maybe if it hurt the economy or did something actually game breaking, but as it stands, engineers happen to be able to oneshot people with one ability every 30 seconds by taking the right gear and traits. That’s anets fault, not the players.
Not gamebreaking? What if they use it at ESL and/or Go4 and actually earn real money by winning with this kind of exploit? Don’t you see the problem? I’m not talking about Hotjoin, I’m a competitive player. Not a Daily Rank farmer.
This has the ability to gain an advantage NOT intented in the game.
It’s an exploit. Simple.
Lol. The very fact that you even suggested the idea of this bug being used at ESL is laughable and shows you have no idea what you’re talking about.
ESL matches are private and monitored environments with their own rules. If they want to hand out real money for wins, regardless of whether or not the win was illegitimate, that’s up to them and is entirely separate from Guild Wars 2 itself. Players can’t force ESL to give them money. Arenanet can’t help them other than fixing the bug.
I can’t take you seriously when you say you’re a competitive player yet believe someone using this bug to gain an advantage in a privately funded, opt-in environment is game breaking for the rest of the people playing Guild Wars 2. That’s just you trying to find another reason to whine.
.
1. ESL is NOT funding the Go4 Series, Anet does with the profit they did on marketing (not their funds they use for patches/work).
2. There has been many times where ppl exploited bugs in ESL. (remember the Ele air 1 stow for double healing? It was considered an exploit aswel and fixed after many weeks, if not months by arenanet and afterwards confirmed by Josh this was NOT intented.
3. ESL is just a host on the official GW2 Client. May I remind you about Guild Wars 2 Rules of Conduct? If Arenanet is setting such rules, it also means it cannot be broken in w/e tournament aslong you’re using the official Guild Wars 2 Client. Host is irrelevent, despite their own rulings.
I know alot about any tournament around because, you know, I might be actually running one of them.
Ppl (ab)using this while being streamed will just spread the poison. We’ve been there and we still are (Mesmer GS1 stow).
Again, Im not talking about Hotjoin, but the competitive side of PvP. Where ppl EXPECT others to be fair and treated fair aswel, inside or outside Tournaments.
(edited by Terrorsquad.4802)
Please ban every engi exploiting this in competitive pvp.
I’ve been running zerker engi for a loooooong time cos I find cele boring.
And now cos ANet broke made barrage I should either be forced to play some condi cancer or be banned?
Again, read my comments.
The fact you throw nades BEHIND the target, which an Engi normally never does to hit his target, to make use of this damage (which in the trait is not said you need aim BEHIND the target for more damage) is just playing UNFAIR. Which is, by Anets rules, not allowed and bannable.
Exploiting this is more cancer than condi-specs, really.
Do you play engineer? Just throwing grenades at someone’s feet is generally close enough to proc the penetration bug. If you purposely try to throw grenades through a moving target you’re more likely to miss the second hit than your are to hit both the penetration and explosion damage.
Also, let’s pretend that in some crazy world that it is a good idea to try and throw your grenades behind someone to get more damage out of the grenades. Doing so would be considered clever, not unfair.
This isn’t an exploit. It’s a bug. An exploit would be more along the lines of thieves being able to infinitely stack might through a glitch and one shot people into permadead like they could a few days ago. In this case, grenades do more damage than they should and people are taking advantage of this by stacking zerker gear on top of it. It’s scummy, but they’re pigeonholed into doing it because it’s the best build.
Start running reflect and learn to dodge better. It’s all you can do until they fix this.
It’s an exploit. Don’t protect it.
It’s two bugs that just happen to trigger when Engineer takes its best trait for its best kit. They can’t help it but they’re most certainly not going to stop running grenades until anet fixes this stupid kitten because people cry about it.
I’m not protecting it, it doesn’t need protecting because it’s going to get fixed. Also, no one is going to get banned for using this. Maybe if it hurt the economy or did something actually game breaking, but as it stands, engineers happen to be able to oneshot people with one ability every 30 seconds by taking the right gear and traits. That’s anets fault, not the players.
Not gamebreaking? What if they use it at ESL and/or Go4 and actually earn real money by winning with this kind of exploit? Don’t you see the problem? I’m not talking about Hotjoin, I’m a competitive player. Not a Daily Rank farmer.
This has the ability to gain an advantage NOT intented in the game.
It’s an exploit. Simple.
(edited by Terrorsquad.4802)

