Showing Posts For TheFrighteningFrenchFry.3275:

Verdint Brink, map breakout or intended?

in Guild Wars 2: Heart of Thorns

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

I found a way to get up to the canopy without a chopper. It seemed pretty legit because there wasn’t any hard jumps and there was just coincidentally a trail of updrafts. However, I thought to get up there you needed choppers. I wasn’t sure if this was true or not. So my question is, is it legit or not? Do you need to have a chopper to get up there?

I think you’ve answered your own question. No, you don’t need a chopper to get up there. And yes, it’s completely legitimate. This is the kind of exploration Anet meant when they said Masteries would allow you to explore areas you’d otherwise not be able to get to.

Alright, cause dulfy said in her guide you need a chopper to go up there n whatnot so I wasn’t sure.

And I mean, to be fair, I’ve also found ways to map breakout by simply falling into holes, so it wasn’t very clear.

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Verdint Brink, map breakout or intended?

in Guild Wars 2: Heart of Thorns

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

I found a way to get up to the canopy without a chopper. It seemed pretty legit because there wasn’t any overly hard jumps and there was just coincidentally a trail of updrafts. However, I thought to get up there you needed choppers. I wasn’t sure if this was true or not. So my question is, is it legit or not? Do you need to have a chopper to get up there?

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

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(edited by TheFrighteningFrenchFry.3275)

What you DON'T want in raids list

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

all the raiding and forced end-game style causes us to leave that style of game and made us go to guild wars 1 and more pvp game

I dont know about you, but I dont know a single person who played GW1 for the dress-up casual game.

My friends/guild were always doing end-game CHALLENGING elite zones activities like UWSC, FOWSC, DoA, Urgoz/Deep and Heroe’s Ascent (PVP).

There was always also the more casual PvP but quite fun, like JQ, FA and RA.

Name one of these features in GW2.

It is funny how you say you dont agree with by saying everything to agree with me. Yes they should focus on those things. Yes pvp casual wqs very fun. Rather have that or improve than raids.

I compare this more or less to LS rewards, fractal backpack and fractal weapons etc. some people do not like them, however since they are optional it is fine, and by optional i mean you aren’t forced to do it

Fixed for ya: )

What a deprevation, i did not say that. In fact it must take a lot of hits in order to imagine something like that.. Dont use the quote system to write things i did not that is being a coward too.
If raids do have unique rewards then they are forced to so it in order to get the rewards, there is no way around, making the raids the forced end game like in many other games, instead of having a free ending of pve pvp and wvw like we had in which we could do what we through it was most fun, now I will have to raid and hate just because I want the rewards and that might cause me to search for non raiding mmos despite i have been into gw since the start.

Hoeeverfrom what I seen the raids are a easy joke so even though i hate them i can probably pug a raid and faceroll them and be done with it. It will be loke the weekly forced grind till I collect all the rewards, then back to have fun.

So I’m a coward for pointing out the fact that lots of other content has unique rewards? I said: fixed for ya : ) Which clearly shows I “fixed” or changed it. >.<

“If raids do have unique rewards then they are forced to so it in order to get the rewards

Who says you HAVE to get the rewards? Who? You! Guess what, your not entitled to being able to do whatever you want and still get the rewards. GW2 already works like this. You have to do fractals for the legendary backitem. You got to do fractals to get your fractal skins. You got to do LS for the unique trinkets. And guess what? Your going to have to do raids to get raid specific armor. Rewards are going to be tied to specific content. Fortunately, all it is is different skins. You are not forced whatsoever to get those specific skins. Thus you aren’t forced to do raids if you don’t want to. But I HAVE to have those skins!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

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Upcoming Fractal Changes

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

This round of updates will address the loot and the hp-sponge issue, which is a step in the right direction.

The other things that need to be addressed that are currently unanswered:

1. Fractal leaderboard
2. Fractal weapon collection bug
3. +10 AR item bug
4. Major exploits that were supposed to be fixed are not
5. Damage scaling reduced by about 75% – even if mobs on high levels have less armor, they’re still hitting for lower than pre-HoT which means there is still little risk and still no challenge
6. Whether or not the tonic is still in the game
7. Price of salvaging ascended gear should be the loss of the gear itself, not 1 gold in addition
8. Uninspired instabilities

Pretty much this. Except for number 7, it should still have a cost like all salvage kits, but not quite so ridiculous.

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What you DON'T want in raids list

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

I compare this more or less to LS rewards, fractal backpack and fractal weapons etc. some people do not like them, however since they are optional it is fine, and by optional i mean you aren’t forced to do it

Fixed for ya: )

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

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What you DON'T want in raids list

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

forum bugs for deh winz

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What you DON'T want in raids list

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Without a DPS check this is what the new raid will look like. So a simple answer is needed. Do you want raids to look like this or no? Just a yes or no is needed.

“Also, the way the DPS checking is setup with the Vale Guardian, a competent bearbow team can safely and easily beat the boss and even beat it faster than most teams.
They have the damage, they have the condi from shortbow, the only thing missing is boon removal but 1 Revenant can fix that.

Let that sink in.

Then question why even bother with a rage timer when a bearbow team can pass the DPS check."

If this is true then the DPS timer needs to be lower, but I don’t think it is. All your doing is proving our point.

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Raids: Will anyone take thief?

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

This is false. Thief is not the lowest damage class in the game at all.

Every class has a build that has a higher sustained DPS than a max DPS thief in fractals and raids.

I will give you that mesmer is close, especially since it is so hard to get max DPS out of a mesmer – need to get 3 phantasms up ASAP and not have them get killed – but every other class can out-perform a thief damage-wise without much difficulty.

It’s too early to tell for raids seeing as we don’t know what all the bosses do. But for lower lvl to medium range fractals thief DPS is pretty good and isn’t even close to a mesmer lvl. For higher lvl fractals condition damage builds become king. I don’t know how condition damage thief compares to say ele condition damage build or a revenant condition damage build, but I’d still imagine a thief would be ahead of at least the ele. My point is a blanket statement that thief is the worst damage class in fractals and raids is extremely false especially with the introduction of daredevil. Never thought someone would compare thieves DPS to around a mesmers >.<

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Best Tank class:)

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

It’s too early to tell for sure if you will actually need a “tank”.

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Raids: Will anyone take thief?

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

problem is not even dmg, thief can do it (may be not the highest dmg but it is not lowest)

This was true pre-expansion but isn’t true anymore. For raids and fractals thief is now the lowest damage class in the game.

This is false. Thief is not the lowest damage class in the game at all.

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Raids: Will anyone take thief?

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

So is this the infamous forum bug? Bleh

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What you DON'T want in raids list

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

" Timers as DPS checks. I dislike timers, they are immersion breaking and don’t make much sense."

The whole game is immersion breaking. I agree, if there is a opportunity to do something like you suggested, go for it. However, there isn’t a big need to go out of your way and do something. Raids are challenging group content, not living story.

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What you DON'T want in raids list

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

The reason enrage timers are there are so you can’t just stack 10 nomads and AFK the challenging group content. The problem with number 4 is it hinders design. GW2 doesn’t make sense in so many areas there isn’t really a reason to try. For example, why aren’t rifles 100x better than all swords in the game? For balance. It will never be realistic. It’s a game.

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Anyone else notice a bug with well range?

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Yeah, this is true for all AoEs since hot.

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FotM, Guard or Mesmer

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Is it guard or mesmer? Or is it mesmer and a guard if you really need it? Cause chronomancer gives out tons of quickness/alacrity as offensive buffs.

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Chronomancer build for FOTM?

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

The problem is that page has you taking Domination, ILLUSIONS and Chrono.

The link at the bottom of that page takes you to a video by Nike in which he chooses Domination, DUELING, and Chrono.

I’d suggest taking the advice in the video. The only change I made was taking DE. Even easier to generate the 3 clones required for CS.

The idea is you want to keep up phantasms not clones.

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Chronomancer Build?

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Your presuming you get to proc shield 4 right away not to mention with signet you get out your damaging phantasms faster.

Shield4 takes 2.25s to produce a phantasm, but casting the signet and then a phantasm takes just as long, so it’s a wash.

The well heal skill is nice, but if you don’t need condition removal or extra alacrity ( you already have a lot of alacrity )

Condition removal is quite nice to have in many situations, lets your allies take less. Extra alacrity…we’ll come back to this.

As for well of calamity, it’s alright for the damage and weakness, but you get more alacrity out of mimicing well of recall.

Uh huh. Shall we revisit something?

but if you don’t need condition removal or extra alacrity ( you already have a lot of alacrity )

So 2 seconds more of alacrity every 90 seconds matters but the 10 seconds more of alacrity every 90 seconds from the heal well doesn’t? At least try and stay consistent within the same post -_-.

I slot Signet primarily to get 3 Phantasms right off the bat. I originally tried using Sw 3 in place of the 3rd Phantasm, but the only use I got out of it was the initial F5 activation. The minion damage change is the very reason I prefer Signet over Well (for the most part) since the suitability of Phantasms is extremely high now. That way, I start with 3 Phantasms (usually two swords, one shield), and I get to keep them around. The extra iSwordman from the start also makes up for my preference to not take Calamity. Well Heal has a lot of utility though and is my first go to when I need big group heals/cleanses, but I don’t prefer to have it on my bar. Alternatively, if I’m running Inspirations the Signet Heal is another source of group distortion.

Ultimately, having 3 phantasms right off the bat doesn’t make a huge difference to your dps. With permanent alacrity, you’ll be dropping your second swordsman within about 8 seconds anyway, so that’s a difference of about 2 attacks, practically nothing compared to what everyone else is doing. The benefits to taking heal well, as you acknowledged, are fairly large as a tradeoff for that.

I even said in my original post you can swap stuff around as needed. There is a time and place for signet and heal well etc etc. I’m just trying to show that. I’m NOT saying heal well is useless or anything of the sort like that. Being able to spawn 3 phantasms right off is good, but so is extra alacrity if the fight lasts a while. It just all depends. And about shield your presuming you get hit. I’m just saying heal skill isn’t always to be taken when in x situation and trying to make sure the OP knows when because you said the heal well is ‘far superior" which isn’t always the case. Same goes for the other stuff.

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(edited by TheFrighteningFrenchFry.3275)

Chronomancer Build?

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

You could run mistrust for like the 1 damage it does if it procs on a rare occasion. I just personally don’t care too much to have to swap to harmonious mantras whenever I want to take a mantra.

1 damage. Right. :rolleyes:

but you get more alacrity out of mimicing well of recall. You get 14 seconds of AoE alacrity every 90 seconds with mimicing well of recall while you get 12 seconds of alacrity every 100 seconds with well of calamity. But going with well of calamity spreads out the alacrity, while going with mimic front loads it all. Both are good.

You’re the one who spent several pages arguing vociferously that you’d never need more than 18s of alacrity. Are you suggesting you were wrong?

Let’s not start this whole thing again. I even said you can take mistrust if you want, I even said you can swap traits/utilities when needed, I just personally took Harmonious Mantras because the value in mistrust is very very very low so I didn’t think I would really lose much at all by taking Harmonious Mantras so I don’t have to swap it around when I do take a mantra. Yes, 1 damage is exaggeration, but exaggeration was used to show my point, mistrust hardly does anything. Is it actually one damage? No duh it’s not.

“You’re the one who spent several pages arguing vociferously that you’d never need more than 18s of alacrity. Are you suggesting you were wrong?”

Never? I never said you would never need more than 18 seconds of alacrity in all parts of PvE. If your seriously wanting to go believe i said that a exact quote would be nice with a link to it. What I was arguing was that staff, chaos, and scepter would not be taken most of the time in a dungeon build. The thread was discussing DUNGEON builds, and since dungeon fights are normally shorter, MOST of the time you won’t need more than 18 seconds. I even said in the thread tho, if you don’t need more reflects you can swap out feedback for some other alacrity thing. Nice straw man.

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Chronomancer Build?

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Why Harmonious mantras trait if there is no mantras being used?

Because there is nothing better to take there and you will occasionally be wanting to use mantras in some circumstances.

Anything that does anything is literally better than Harmonious Mantras with no mantras.
If you take Mistrust, at least you’ll get confusion when you happen to interrupt something. Or DE, you’ll at least be able to get an extra clone if you happen to want it.

Just swap to HM if you equip a mantra :P

You could run mistrust for like the 1 damage it does if it procs on a rare occasion. I just personally don’t care too much to have to swap to harmonious mantras whenever I want to take a mantra.

@Fay

Your presuming you get to proc shield 4 right away not to mention with signet you get out your damaging phantasms faster. The well heal skill is nice, but if you don’t need condition removal or extra alacrity ( you already have a lot of alacrity ) I don’t see why you wouldn’t take signet heal. But like I said utilities and traits are to be swapped around when needed. As for well of calamity, it’s alright for the damage and weakness, but you get more alacrity out of mimicing well of recall. You get 14 seconds of AoE alacrity every 90 seconds with mimicing well of recall while you get 12 seconds of alacrity every 100 seconds with well of calamity. But going with well of calamity spreads out the alacrity, while going with mimic front loads it all. Both are good.

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Chronomancer Build?

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Why Harmonious mantras trait if there is no mantras being used?

Because there is nothing better to take there and you will occasionally be wanting to use mantras in some circumstances.

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Condition damage in dungeons/fractals

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Any class that focuses on burns is completely viable as condi dmg. Any class that focuses on bleeds is not.

That’s… debatable.

It’s not debatable, it’s math.

Condition damage ele confirmed new meta? xD

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Raids: Will anyone take thief?

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Will there be a place for thief in raids?

I strongly feel that there won’t be a place for thief in raids and this is an issue as it goes against Anet’s philosophy that whatever class you want to play you can play it.

’as it goes against Anet’s philosophy that whatever class you want to play you can play it."

You can play whatever class you want. However, all the classes won’t be equal in balance. The only way to do that is to have 9 classes that are exactly the same except for the name. As for what will be the meta for raids, that remains to be seen.

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Chronomancer Build?

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Something like this:

http://gw2skills.net/editor/?vhAQRAsc8dnsICtqh9fCmfCUrhFVjiMAGhirsDKhBoOZn2qF-TxRBABXt/o8oQ9Diq+DZKxe4kAAwTAwMlgBAOAGuwFuwBrv+6rv+6N8wDP8wDPGg8A-e

You can swap focus to either shield or pistol when you don’t need more projectile destruction. You can also take mimic over feedback if you don’t need reflect. Utilities and heal skills in general can be swapped around to different stuff when needed.

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A couple of questions on Chrono play

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

So I’m running Chrono at the moment but there are a couple of things I’m not sure on, wanted to see what other people thought. (This is all PvE based btw).

Firstly, shield: While I love the new mechanics they do seem a little lackluster (personal opinion!). When running a fractal I can’t really see any reason run a shield over one of the “standard” offhands (pistol / focus assuming sword is always on). The alacrity from the warden doesn’t seem like it would make up for the increased dps on the other phantasms? That said, the 5 skill actually does some damage and has a nice stun. It just seems like a pistol would do the job better?

Wells: What are people running in group settings? The damage from calamity is okay-ish but it seems more useful from an aoe weakness pov, action and recall seem to me like the go to strongest. Is it worth running mimic for a second well of recall rather than calamity? (assuming no encounter specific mechanic requires the slots).

I know that there’s no definitive one-spec-catches-all but I was curious to seem how others felt.

Shield is alright. It’s great taking out a break bar and does give some quickness, but then you can’t start always start out with 3 phantasms. action and recall are the go to for PvE, however well of precognition is nice if your group is having some problems vs some bosses. If you don’t need feedback I would take mimic over well of calamity. That being said which well you mimic depends on your group comp. I’d lean on the side of well of recall.

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How are revenants?

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Alacrity is pretty insane. It makes GS warrior DPS sky high. Alacrity makes condi engie DPS sky high, though it makes engie even harder to play than it already is since you have to kit swap that much faster. Alacrity doesn’t do much for Rev, though since it does nothing for auto attacks.

By the same token, Quickness makes rev DPS insane but does little for condi engie.

True. Warrior new highest DPS? : P

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How are revenants?

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Best all round class in the game.

Indispensable 50% group boon duration, the only group prot with reliable upkeep, or 12-13 might stacks+ perma fury for the group, on top of being in the top 3 DPS classes.

" on top of being in the top 3 DPS classes"

Was the math done with quickness + alacrity group wide or no? Part of what makes revenant DPS look so high is that it has personal quickness. But this isn’t a big gain with chrono around ( which is probably one of the strongest if not the strongest class for PvE ). I’d imagine at least engi, ele, and reaper would be ahead of revenant in terms of DPS. It would be interesting too see how far warrior shoots ahead with alacrity and quickness.

Revenant dps is good because of high coefficients, fast attack speed, and abundance of damage and stat boosting traits. The quickness is icing on the cake. If everyone has quickness and alacrity via a chronomancer, berserker, elementalist, and in some cases reaper can catch up and approximately break even. Otherwise Revenant stays clearly top for melee dps.

Yeah, that is what I was wondering. I figured you will always be wanting to take a chronomancer anyway. But what about condition damage engi?

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How are revenants?

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Best all round class in the game.

Indispensable 50% group boon duration, the only group prot with reliable upkeep, or 12-13 might stacks+ perma fury for the group, on top of being in the top 3 DPS classes.

" on top of being in the top 3 DPS classes"

Was the math done with quickness + alacrity group wide or no? Part of what makes revenant DPS look so high is that it has personal quickness. But this isn’t a big gain with chrono around ( which is probably one of the strongest if not the strongest class for PvE ). I’d imagine at least engi, ele, and reaper would be ahead of revenant in terms of DPS. It would be interesting too see how far warrior shoots ahead with alacrity and quickness.

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Mesmer almost non-viable? [PvP]

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

As for if chrono is viable or not,t hat remains to be seen, but it’s definitely looking promising.

You’re surprisingly optimistic. While not as dead as the warrior, chrono is not in a good spot right now. The only savior would be some balance patch, fixing the power creep.

hehe, well, after all, aren’t we the people that stuck with mesmer? xD

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Mesmer almost non-viable? [PvP]

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

“a lot of blocks are underway now after HoT”

You have GS 2 which goes through blocks, other than that, don’t burst while they are blocking.

“a lot of AoE makes it hard to fight on point”

Your not supposed to be on point for long on a shatter mesmer.

“CC everywhere, especially with dragonhunter and scrapper”

Just try to dodge any hard CC.

As for if chrono is viable or not,t hat remains to be seen, but it’s definitely looking promising.

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[Feedback/Discussion] Fractals of the Mists

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

1) Make Toughness Slightly higher
2) Lower HP at least by 35%
3) Give bosses slightly more Sustain damage
4) Daily 51-75

Before you get made that I say more Toughness, But with less HP and some sustain damage, this will open up options for Condi builds and even some healing within the party (or better game play).

Atm the Bosses are just to boring and long, it is highly discouraging.

Good condition damage builds ( engineer, ranger ) are already good in fractals. For engineer because its higher damage than direct damage and for range because of the stupid ranger sword auto attack ( even if the boss moves out of your torch 5 all the time, just goes to show how sucky sword auto attack is ).

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Maximizing AoE Quickness

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Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Hi,

I’m trying to maximize AoE quickness with my chronomancer. Right now my rotation is:

Continuum Split (3 illusions)
Timewarp
Mimic
Well of Action
Well of Precognition
Well of Action
*Continuum Shift)
Mimic
Well of Action
Well of Precognition
Well of Action

This gives me (AoE) 12sec of quickness, as well as well as quickness throughout the entire chain (~5ish seconds)

So far so good!

If I take Illusionary Inspiration (“…Whenever you summon a phantasm, cast Signet of Inspiration.”) and cast a phant after the chain, people around me seem to get more quickness than I do, but I can’t really figure out how much. Does anyone know how exactly how Signet of Inspiration (“…Active: Copy all of your boons to nearby allies”) works with quickness?

TL:DR How does Signet of Inspiration copy quickness?

Last I knew the signet wasn’t updated whenever quickness was made a boon so you can’t actually copy quickness to your allies with it.

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Please, nerf us.

in Necromancer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Yes I agree, necro is OP. It’s like chronomancer tier. Just too strong. What’s even more sickening is necro has been ele tier these past 3 years too. When will Anet learn? Nerf necro!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

[Feedback/Discussion] Fractals of the Mists

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Are you new here?

???

What you described is pretty much the norm for anything dungeon/fractal related.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

[Feedback/Discussion] Fractals of the Mists

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

So I’ve hit FoTM lvl 100 and I’d like to post some feedback. Unfortunately it is mostly negative because I believe the update actually made fractals worse in many respects. It seems to me like the fractal updates were rushed and as a result the quality suffered. There are a number of problems with the new system:

1. The Boon Fumbler instability (when you dodge roll, you lose all your boons) is just bad.

Fractals used to be one of the few places in the game where skill and knowledge of each specific encounter (boss attack tells, etc) mattered. Dodging mattered in most cases. Why would you punish skilled play? Becoming better at fractals is fun, being punished for applying skill is not. There are ways to reduce the effectiveness of dodging (see Mai Trin) other than a blanket ‘f*** you if you dodge’ rule. Suggestion: remove this instability and add specific boss mechanics at higher levels (if you must).

2. Huge health pools and nerfed boss damage make fractals tedious, boring and requiring less skill

This is related to the previous issue too. Mai Trin at lvl 100 hits for less than Mai Trin used to at lvl 50 before HoT. This makes skill and encounter knowledge less important, while making boss fights slow, boring and unfun. Why learn the boss attacks and mechanics when they don’t actually threaten to kill you? High level fractals (51+) were supposed to be even more challenging than the 40-50 tier we had before HoT, but most of them are not. Now some fractals are actually somewhat challenging, but many need to be balanced individually. I’d suggest you make some bosses (maybe depending on the level/intability) have high toughness but low vitality, wheres others have low toughness and high vitality, but not both.

But the biggest issue of all is this:

3. Once a player is done with their achievements, almost all fractals (esp. lvl 51+) become dead content for them.

Remember how the aquatic fractal before HoT was dead? For exactly the same reason almost all 51+ lvl fractals will be dead. The reason is that fractal rewards are tied to dailies, and the single 51+ daily will be completed by doing a combination of Swamp and Molten Duo fractals, because they are the quickest, just like how everyone used to roll for Swamp which meant they never did the Aquatic fractal. The game doesn’t reward you for doing the hard fractals at all. There absolutely need to be multiple specific lvl 51+ daily fractals. But even this will solve the issue only partially. Before HoT, in order to get the best rewards (at lvl 50 daily) you HAD to potentially do the hardest fractals in the game every day! There isn’t an equivalently hard + rewarding option now.

Edit: Further suggestion for a fix — add 4 more specific fractal island dailies, 2 randomly selected from the pool of levels 51-75 and 2 from 76-100. Make daily rewards scale with the fractal level and make these dailies give the best fractal rewards possible (even some unique rewards from the daily chest from these only). This will ensure people can’t get the best rewards (or at least as quickly) by only doing the easy fractals. Balance the 51+ fractals (read: make Swamp, Molten Duo and Jade Maw hard). The balancing will likely require mechanics/instability changes which unfortunately makes it unlikely.

4. Rewards

I don’t have detailed statistics on how good the rewards from dailies are, but my feeling is that the rewards aren’t even as good as they were before HoT. I’ll just say that I’m happy I did the 40/50 dailies for the past year and a half before HoT so now I’ll never have to craft another ascended weapon or armor piece.

Let me know if I’ve missed or misinterpreted something.

This is very disheartening, I’m currently grinding like crazy to get into this content and it’s this good?

Maybe it’s best to quit the game and come back after a few years and see if they’ve fixed it. =(

Fixed for ya.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Stop nerfing good content

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Yes, and by the way “good content” isn’t Fotm in it’s current state.

I think he/she was talking about dungeons, I could be wrong. FotM had some decent changes such as higher difficulty + the new legendary backitem, but they also messed up seriously with the rewards ( yet again xD ) and then added the rewards to HoT players who grind out experience. Plus some of the instabilities ( cough cough remove all boons on dodge WTF cough cough ) are crap.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Anet, make fractals CHALLENGING.

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Is this a phiw complain about zerker meta or qq about damage sponge mobs?
I’m confused!

Nah, exploit stacking I think.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Ranger is sadly still pointless.

in Guild Wars 2: Heart of Thorns

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Actually range is looking pretty good. With minions taking 95% reduced damage both rangers pets and spirits can stay alive a lot longer in PvE. Druid adds even more offensive support buffs. I have a feeling ranger could easily be meta tier for instanced PvE content.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Anet, make fractals CHALLENGING.

in Fractals, Dungeons & Raids

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

First question is, what’s the point of creating a spec focused to healing (druid), have excellent specs focusing on defense (like scrapper) while you keep this braindead – kill ASAP meta?!

Is PvE something for 1111 spammers and corner stackers?

How about you make high lvl (75+ so “casuals” don’t complain much) fractals actually challenging where the braindead stacking MAX dps with utilities CAN’T survive it?

Lel? I think you posted this in the wrong forum. This isn’t the general discussion forum. : P

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Is Zerker/ Assassin's here to stay?

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Considering a big part of Chronos usefulness in Raids is Quickness swapping to gear with Concentration on will probably be Meta.

That said all gear with concentration on also has toughness and at least some, if not all, of the raid bosses goes after whoever has the highest toughness.

Similarly Runes of the Herald look pretty good for Chrono but also has a lot of toughness.

With herald, timewarp, f5, shield 5, and the quickness well, concentration gear will almost definitely not be good in raids. If you really really need more quickness bad, you can run Fried Golden Dumplings.

Yeah but on the other hand with Concentration, concentration gear will almost definitely might be good in raids. Think about that.

Probably not. You will already have enough quickness with other means without losing as much DPS.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Is Zerker/ Assassin's here to stay?

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Considering a big part of Chronos usefulness in Raids is Quickness swapping to gear with Concentration on will probably be Meta.

That said all gear with concentration on also has toughness and at least some, if not all, of the raid bosses goes after whoever has the highest toughness.

Similarly Runes of the Herald look pretty good for Chrono but also has a lot of toughness.

With herald, timewarp, f5, shield 5, and the quickness well, concentration gear will almost definitely not be good in raids. If you really really need more quickness bad, you can run Fried Golden Dumplings.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Is Zerker/ Assassin's here to stay?

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Indeed. If it turns out that going full glass means getting one-shot by some raid mechanic then Zerker/Sin definitely won’t be meta. But we simply don’t know yet.

Actually Nike seemed to be saying that it was better to go assassins and air sigil than accuracy and beserker.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Too much alacrity stacking

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

I don’t think this is a PvP problem at all. I mean, you saw how the guy popped all his utilities AND used f5?

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

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Chronomancer rune and PvE

in Mesmer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

I am not much of a theorycrafter, so before I drop gold on the runes and buy em (as my mesmer isnt a tailor and cant craft em eventhough my chrono is fully unlocked), would those of you who are more numbers inclined gime them a look?

Right now im running a full zerker ascended armour with Scholar runes. Would switching to chrono runes be beneficial for my dps?

Crit chance would be slightli higher, but at a loss of a bit of crit damage and the +10% damage when above 90%.

And since chrono rune’s 6th effect is quickness on wells, than i pretty much lose the no 6 effect if i dont run a well.

I love the sound of chrono runes, but dont think they are worth it, despite the appeal.

Since the quickness is only for the user and you already have a lot of quickness with chrono some other rune is probably better for PvE

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Nemesis Part 2 Delayed?

in Necromancer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Oh I finally realized it how he gets “real dps”.
1. Take boss fight with long invulnerability phases.
2. Find youtube video.
3. Boss hp/ time and devide this by 5.

pretty much xd

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

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Nemesis Part 2 Delayed?

in Necromancer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

snip because too much text

I’m not going to respond to all of this, neither am I going to read through all these wall of texts here, but I wanted to point a thing out: Meta-builds are guidelines. If you can’t adapt to situations and change traits/lines/etc. out you are still a kittenty player. Everyone should be aware that one build can’t be the best for every single encounter everywhere, this is common sense and if someone really thinks that they’re dense as kitten to be honest.

This. Condition damage builds are good vs bosses with high armor or that can’t be bursted down, x utility is useful in Y situation etc

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

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Nemesis Part 2 Delayed?

in Necromancer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Math doesnt lie. Taking the math out of context and using it for purposes it wasnt calculated for would obviously cause discrepencies.

The dps values calculated were just assumptions of perfect rotations, no dodging, 2600 armour foes and max buffs. This was to provide a consistent comparison between classes. It doesnt matter if the real values are lower. The relative differences between classes is mostly the same. And the math provides you with the easiest and most effective way of gaging that.

It was never the math which pushed a narrow set of builds. It was the simple fact that they were the most effective. And people like to be efficient. There are many reasons for that mindset. Limited play time, better rewards for time, improving yourself by pushing for better times. The math was only used to try and work out relative differences in effectiveness. Its necessary to establish an understanding in this way.

It wasnt until math started getting used that people started optimising away from warriors and heading towards eles and then further to that changing the ele builds for certain situations. But dps is only a fraction of true efficiency. Which is why record runs have mesmers and other lower dps classes….

Not a single value any of you ever pulled out matches the reality… ever…
Your math is so all over the place that you can’t even scale it, so all the conclusions are wrong as well.

The math never accounts for ANY mechanics of any encounter, doesn’t account for armor which effects only power builds, doesn’t account for range vs melee DPS uptime… all of which totally change the outcome.
The math is 100% fake and pointless… it gives out nothing but false information… it’s utterly unusable.

Now… you just said “the math does not lie”.

Are you ok ? I know you like to discredit & troll me in general, maybe even put your name on my work… but… i think you’re pushing towards insanity atm, you should stop now.

“Not a single value any of you ever pulled out matches the reality… ever…”

Which I think most of the meta people agree on. The point is to show a comparison, which brings us to the next point.

“Your math is so all over the place that you can’t even scale it, so all the conclusions are wrong as well. "

Your saying cold hard math is wrong? Plz go take a build, go take where they get the numbers and add them up and show where they are wrong. Then do that for all there builds. I’ll be waiting xD

‘The math never accounts for ANY mechanics of any encounter, doesn’t account for armor which effects only power builds, doesn’t account for range vs melee DPS uptime… all of which totally change the outcome.
The math is 100% fake and pointless… it gives out nothing but false information… it’s utterly unusable. "

Most bosses don’t have some weird mechanic that makes other builds viable. Armor for bosses is usually 2,600 and thus that is taken for that number. Of course condition damage builds get better vs higher toughness bosses, no ones arguing against that, but the average is 2,600. If your ranging then your going to not get any buffs….resulting in a huge DPS loss. Not to mention if your ranging your still going to have to dodge because the boss will still always be attacking at least one player. And you could max melee range in fractals anyhow to avoid a lot of the DPS downtime.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

(edited by TheFrighteningFrenchFry.3275)

Nemesis Part 2 Delayed?

in Necromancer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

Math doesnt lie. Taking the math out of context and using it for purposes it wasnt calculated for would obviously cause discrepencies.

The dps values calculated were just assumptions of perfect rotations, no dodging, 2600 armour foes and max buffs. This was to provide a consistent comparison between classes. It doesnt matter if the real values are lower. The relative differences between classes is mostly the same. And the math provides you with the easiest and most effective way of gaging that.

Pretty much this.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

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Nemesis Part 2 Delayed?

in Necromancer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

As expected… half the people who discredited me every chance they got don’t dare say a single word (they are the ones who realized just what happened), the other half still try to sugar coat it (the ones who are truly delusional).

Spoj… people saw how you said “Nemesis DS build is a gimmicky build, nothing more” amongst like 40-50 other remarks of the kind for over 2 years, all based on math that is false.

You claimed 13.4K DPS… higher then me… yet you were doing 6K…

You lied about me, you faked advertised… and you discredited my work nonstop for the last 2 years. Then you went and taught every necromancer to use dagger 1 in every situation, then they got crushed… felt like they do no damage, and so eventually an unknown number of people stopped playing the class entirely.

Now… you appear here again as if nothing happened.

Bawb said “no one was kicking necromancers”.

Some other people said “well no one believed they were actually doing that DPS”… when you can clearly see Nike… teaching his followers how condition engineer does 20K DPS and it’s much higher then a warrior after 20 sec.

It’s mind-blowing and hilarious at the same time, how you got caught up in your own lies, there is video proof of that like 2 links away… and you guys still try to sugar coat it and act as if nothing happened.

It takes a special kind of < >, to be able to act that way… after everything… i’ll give you guys that much.

“Some other people said “well no one believed they were actually doing that DPS”… when you can clearly see Nike… teaching his followers how condition engineer does 20K DPS and it’s much higher then a warrior after 20 sec. "

Nike said in the video linked below within the first minute of the video the following: Assuming perfect or near perfect rotations this is the highest sustained DPS build in the game in PvE.

He even says only with perfect or near perfect rotations! And you act like he says in all situations this build will be the highest DPS build in the game. This is a outright LIE.

“Spoj… people saw how you said “Nemesis DS build is a gimmicky build, nothing more” amongst like 40-50 other remarks of the kind for over 2 years, all based on math that is false.

You claimed 13.4K DPS… higher then me… yet you were doing 6K… "

I’ve said this over and over again. “Math in a void” is used to show DPS comparisons between builds, no one was saying in a real fight you would be doing this all the time.

“You lied about me, you faked advertised… and you discredited my work nonstop for the last 2 years. Then you went and taught every necromancer to use dagger 1 in every situation, then they got crushed… felt like they do no damage, and so eventually an unknown number of people stopped playing the class entirely. "

Where did he say that dagger 1 in every situation was better? Give me a link to where he says that, until then, your again, lying.

“Bawb said “no one was kicking necromancers”. "

Of course some idiots are kicking necros. That doesn’t mean that Nike and Spoj and everyone who runs the meta is doing that. You see a few idiots doing it and then act as if everyone running the meta is like that. Kinda similar to something called racism, eh?

“It’s mind-blowing and hilarious at the same time, how you got caught up in your own lies, there is video proof of that like 2 links away… and you guys still try to sugar coat it and act as if nothing happened. "

Mind giving the proof that’s two links away then?

EDIT: forgot the link, here it is: https://www.youtube.com/watch?v=0UeNcqdSJI8

EDIT 2:

“Did you just call all the people i showed in my “fractal LFG” which said “zerker ele or kick, NO NECRO” morons ?

You just called half the community morons… for believing what you guys were teaching them.

mind = blown"

A: Glad you somehow have statistics saying half the community do that, mind linking me to where you got those statistics?
B: Necro is less efficient, but overall it’s not going to slow down a casual tour that much. That’s pretty much what we have been saying, and you somehow take that as never ever take a necro in a tour?

EDIT 3:

“The advertised world records were done using multiple Icebows, which do up to 80K DPS for 3.7 sec, boosting the DPS of a player from about 8-10K into 28K… as you have clearly seen in the videos provided.”

Linecasting is banned for world records.

“You’ve seen Brazil’s DPS match that of world record holders, and unless his entire party was dragging him down… which they weren’t since i calculated their average / per player… as you’ve seen in the videos provided… a NON-ICEBOW record is about 30-35 sec.
I have already done a 30-35 sec Bloomhunger kill with a pug group… as you have seen in the videos provided.”

Average DPS per player. Lol. I hope you realize not every player accounts for 20% of the damage done right? At this point your making at best educated guesses at the times of a bloomhunger world record without Icebows.

EDIT 4 ( lol ):

“It is not “average of 20K DPS” as advertised, that was a straight up lie… unless you take out all the ramp-up time and just say for example… “sinister engineer does 20K DPS… in the 34, 35, and 36 second of the fight…” which is straight up pure insanity, and serves no real purpose other then to fool the community for personal gain.
Btw… are you saying Nike said “what could be… the highest DPSer in the game” based on “peak DPS” ? You guys keep blowing my mind with how much you really understand about the game.”

The 20K DPS is over a 30 second fight with perfect rotations. I don’t know how much damage it does “on average”, but who was saying it would do 20K DPS on average? Again, a link is needed or no one said that.

“Btw… are you saying Nike said “what could be… the highest DPSer in the game” based on “peak DPS” ?”

It’s not bases on peak DPS. Its a 30 second rotation. That’s hardly its peak DPS lol.

Besides the fact that this person tries to make it seem like no one was insta-kicking necromancers for two years now, as if there aren’t 130.000 google search results to “the necromancer is bad”… as if video proof is not 2 links away…

You guys can also notice he says “engineer DPS is 20K over 30 seconds with perfect rotation…”

My friend… the people you are now defending, by twisting my words… just called you an idiot. I believe flow or bawb said “only idiots believe engineer actually does 20K DPS”.

So… mmmm… you’re defending the ones who created the meta, which now go back on their statements saying “only idiots actually believe that”.

I don’t know what else to say to you, you’re like… owning yourself… i don’t understand this…

PS: Most of the things you said are 100% wrong btw, like the videos literally… showed proof Icebow was still OP even without linecasting on bosses with a large hitbox, and on bosses with a small hitbox it was useless without linecasting… that’s why the zerker meta worked only on bloomhunger, and in the rest of the fractals people were actually pewpewing while thinking they do 15-20K DPS as they were thought…

The videos literally show how many people said “your builds have been proved to be inferior…”, even though they were always superior… Spoj got paid for my work, the work he discredited… bahhh it’s in the videos which you probably don’t even understand.

Long story short: everything you said is 100% wrong, the videos show incontestable proof of that, not going to bother repeating what you can clearly see with your own eyes in the videos.

I don’t understand why do you even bother writing so much trying to convince ME… of something that is false, in the same thread which has MY videos which shows that i know all the real numbers…

I’m… going to go back enjoying some HoT now… this level of… i don’t even have a word for it, is… disturbing…
It’s like you’re trying to convince me a rock is actually water, while i hold the rock in my hand.

’Besides the fact that this person tries to make it seem like no one was insta-kicking necromancers for two years now, as if there aren’t 130.000 google search results to “the necromancer is bad”… as if video proof is not 2 links away…"

So some idiots kick necros out of dungeons. That doesn’t mean everyone or even the majority of people who run the meta do that. I want a answer to a simple yes or no question. Do you think all people that run the meta insta kick necros? Just a yes or no will suffice.

“You guys can also notice he says “engineer DPS is 20K over 30 seconds with perfect rotation…””

So, what’s wrong with that statement? It’s true.

“My friend… the people you are now defending, by twisting my words… just called you an idiot. I believe flow or bawb said “only idiots believe engineer actually does 20K DPS”.”

I’v never heard of Flow or bawb before. I’m not trying to defend them at all actually…lol?

“So… mmmm… you’re defending the ones who created the meta, which now go back on their statements saying “only idiots actually believe that”.”

Who said this guy created the meta? No one single person “created the meta”. For all I know this bawb or flow guy or whatever his name is could not even be running the meta. That’s hardly the whole meta community now going back on there statements…

“PS: Most of the things you said are 100% wrong btw, like the videos literally… showed proof Icebow was still OP even without linecasting on bosses with a large hitbox, and on bosses with a small hitbox it was useless without linecasting… that’s why the zerker meta worked only on bloomhunger, and in the rest of the fractals people were actually pewpewing while thinking they do 15-20K DPS as they were thought…”

And how many bosses are there out there with a large HB? Also I think you got something wrong. Meta does not equal zerker meta. In some cases condition damage builds can be good. It’s just for dungeons bosses normerly die before condition damage builds ramp up to there maximum amount to be worthwhile. And the only people who thought they were reliably doing 15-20k DPS were idiots. Just because some idiots both run the meta and are idiots does not mean everyone who runs the meta is a idiot. Literally, you just see a bunch of pugs on the LFG that only half understand the meta and then make it out as if everyone who runs the meta must be exactly like them. Just because one person is stupid and runs meta gear does not mean all other people running the meta are like that nor is the rest of the meta community responsible for the idiots actions.

“The videos literally show how many people said “your builds have been proved to be inferior…”, even though they were always superior… Spoj got paid for my work, the work he discredited… bahhh it’s in the videos which you probably don’t even understand.”

The math says Spojs build out DPS your builds last I remember. Inb4 all this math in a void crap its fake etc stuff, it is used to compare different builds. So in comparison a dagger build would out DPS a life blast build last I remember. Some of your builds definitely do have some uses, but some like the necro heal build aren’t really useful.

“Long story short: everything you said is 100% wrong, the videos show incontestable proof of that, not going to bother repeating what you can clearly see with your own eyes in the videos.

I don’t understand why do you even bother writing so much trying to convince ME… of something that is false, in the same thread which has MY videos which shows that i know all the real numbers…"

This is a TL;DR of your two latest videos: math in a void isn’t the actual damage done in a real fight just like the meta people were saying so clearly the math is useless. And what do you say to this? All your latest reply has said is pretty much this: Some idiots who run the meta insta kick necros and think they do 15-20K DPS. The wrest is just this guy changed what he thought so clearly the whole meta community is doing the same, my video showed proof ( where? All your two latest videos were talking about was this math in the void pretty much ), your wrong etc stuff.

And the problem with how you do your math is because A: they aren’t perfect rotations and B: the buffs/debuffs will ALWAYS vary between fights. So what do you have to say to this?

Also you still fail to mention ANYTHING about how warrior is taken for its offensive buffs. Or how you bash the “elitists” and then go trash talk a necro for his build.

So let me get this strait. You think the meta is a lie because of the following:

A: Some idiots insta kick necros so that makes the meta a lie and all people who run the meta jerks

B: Some idiots think they do higher DPS than they actually do so the meta is a lie and all people who run the meta must be delusional

C: Theoretical DPS doesn’t = actual DPS in a fight which a lot of meta people were saying so that makes the theoretical DPS absolutely useless ( its not like you can use it to compare DPS right? xD )

D: Necromancer does more DPS than warrior ( proven wrong with theoretical DPS, to learn more about theoretical DPS go see C ), so that makes necro somehow a lot better, even so warrior is taken not for its DPS but for its offensive support

E: Necromancer has support other classes already cover or aren’t needed in a optimal comp

Z: Spoj said dagger mainhand was the strongest weapon for necro in PvE because in most circumstances it is as shown by math in the void ( to see discussion about math in the void, see C )

F: Meta people stack up mobs using loS which is clearly a exploit because you can read the devs minds on what is and isn’t a exploit

G: You could linecast with IB to achievement some high DPS, even so this wasn’t used in casual daily tours and was banned in world records

H: Some meta people broke out of the map to complete a dungeon faster, which both some meta and non meta people do, which means the meta is clearly a lie and all people who run the meta break out of the map in there dungeon runs

L: Some idiots fail to understand when certain builds are no longer optimal even when clearly expressed in a guide so that’s clearly the makers fault not the idiots for not listening to the video and still failing to comprehend when the build is and is not useful

If there is anything I misted plz let me know or if you still want to try to argue with one of these reasons given about how its actually valid plz let me know in your next comment. Failure to do so while you continue to act as if your points are valid will heighten the chances your just a troll.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

(edited by TheFrighteningFrenchFry.3275)

Nemesis Part 2 Delayed?

in Necromancer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

LOL Moderators banned me for posting the two links to the Nemesis Videos. GG Anet, you can´t stop the spread with your bans, they will be posted elsewhere, you have achieved nothing. Your handling of criticism with your game is just awful, censoring does not work on the internet.

And now you can ban me again, i don´t give a kitten.

Well the videos were pretty toxic so………….

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

/s

Nemesis Part 2 Delayed?

in Necromancer

Posted by: TheFrighteningFrenchFry.3275

TheFrighteningFrenchFry.3275

I noticed the trend is tending to be an attempt to shift the blame away from the people that make the and on to those that trusted it at face value.

Id just like to throw my two cents in.

First: Its the build promoters fault for not being EXTREMELY clear. And also (as evidence has shown) massively exaggerating there likely performance with said build. They should have taken steps to promote what the practical reality of there build is as well as the theoretical value. Ultimately the practical value is more important.

Second: its the fault of the players for trusting people on the internet. For assuming what there being told is 100% true and 100% accurate. And for not double checking what there told. Or even using common sense. It shouldn’t be hard to look at there numbers in game and do a bit of quick math on the spot. Its simple addition and division. And you can even round numbers to the nearest thousand and still get a ballpark estimate.

Honestly. I put more blame on the build promoters. They were the ones that truly benefited from any confusion. And they earned there fame based on that confusion.

At the same time though the ones that accepted those builds aren’t entirely blameless. Ignorance is bliss until you realize you’ve been mislead.

So not only do you want a warning saying Coffey is hot you also want label to tell people it can get your cloths wet? Oh and also that it can ruin electronics? At that point who’s fault is it? It’s like saying it’s not a persons fault for walking off a cliff not knowing it would kill you but instead the person who owns the lands fault for not putting up a sign saying you could die if you walk off this cliff. If someone doesn’t have common sense that’s there fault.

Necro>warrior confirmed ty nemesis for single handedly saving the gw2 community!!

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