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lol, pretty sure you’re just trolling, but I’ll bite. You still aren’t really thinking it through. Legendaries just don’t apply to a large enough percentage of the player base to put that particular piece of info out in multiple official formats. Getting it out in one and leaving word of mouth to carry it the rest of the way is fine.
As for whether you should be expected to use secondary sources for information, well, yes, obviously. Did that really need to be answered? You complained about how the information wasn’t in-game, but it was. Again, word of mouth’s fine for something that doesn’t affect a large portion of the player base.
As for wvw map completion, the point of what I was saying was that if you go far enough back, yes, legendaries did actually require wvw to make, but after that requirement was gone, so was the need to do wvw at all, until now. You’re just splitting hairs.
For the dungeon requirement, the legendary as it is still requires a huge amount of pve in the form of the gift of exploration, so I don’t really care that they made the dungeon gift obtainable in wvw/spvp. Not really sure why people would get it in wvw since it takes at most, what, two hours in pve (split between two days), and closer to 20-30 hours in wvw. But even if someone did get the dungeon gift from wvw, that + gift of battle would still probably not take as long as the gift of exploration. So there’s still lots of pve required.
I would have liked if legendaries actually required spvp, too, though. And I’m saying that as someone who barely touches spvp. XD
For the gear stats/runes/sigils, are you honestly trying to compare something purely cosmetic to something that actually affects your build and effectiveness? We were talking very specifically about a high end purely-optional-no-matter-how-you-look-at-it item, not something that affects how well you’re able to play a certain role.
Lol, your basic premise is flawed and unsustainable because you have absolutely no idea how many people lost WvW currency with the change, no idea how many players are working on Legendaries, and no idea how many will in the future.
What the PvE community doesn’t understand is that WvW players are likely, very used to selective communication, losing the value of the game play time and effort spent in the past, not wanting to say anything because it might cost players, and not having enough impact in the forum to deal with it, just so the Dev’s can make the game mode work. That must be more important than doing things ethically. They must see people whining, when players put ethics before the game mode.
