The LFG in this game sucks balls. It’s as bad as when people in SWTOR asked you to link your achievement or pm them your dps parse numbers to join a raid or in Neverwinter Online when you spammed your gear score hoping you had the biggest stick to find groups. It’s not limited to raids either, fractals, PvP…less so in dungeons since the reward nerf.
With LFG messages like “zerk only, exp only, eternal title only, only meta builds, etc” is it any wonder that people shy away from a lot of party content outside of big open world zergs in this game? Aside from the few people doing teaching runs (see the players helping players for example) the community is just toxic as kitten to anyone trying something for the first time.
As a former raid leader I really don’t feel like bothering with the effort of putting together raids anymore, it’s just not worth the time or effort. I guess that makes me part of the problem, but somehow, I can’t find it in me to care.
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That’s the nice thing about GW1 and GW2 though, you can take breaks, without fear of missing out on everything or being left in the dust when you come back, maybe a few hours to figure out what, if anything, has changed since you’ve been gone:)
Though you might want to at least log in to unlock living stories for future play.
Guild wars 1 is ghost town. Eventually people just stop caring and never look back.
I’ve never seen an MMO lose its community as fast as this one is.
I’ve seen plenty of MMOs die faster than GW2. Wildstar, ESO, Archeage…the list goes on.
The only MMO where I’ve burned all my bridges and would never, ever go back to is Archeage. For all the others, who knows. Maybe I’ll go back just to see what it’s like or because they released an expansion that caters to me (SWTOR), maybe they wont.
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If arcane thievery has reduced CD for the number of boons stripped and conditions transferred it’d be a much more attractive ability. Something like 4s per boon gained and condition removed (for the total of 24s CD reduction).
Agree with Locuz. There is no good reason why you shouldn’t be able to drop tiers and divisions at any level. Tie the legendary to something else other than tickets or only give tickets the first time you move up a division.
I really don’t give a kitten about legendaries. I can’t be the only one?
Isn’t the entire event chain pushing the Centaurs back through Queensdale>Kessex>Gendarran Fields before finally pushing into the Harathi Hinterlands and killing Ulgoth content?
Thanks for the tips. I tried them out in a few unranked games and it helped a lot. Well, either that or the reapers were worse. :P
I use a basic gaming mouse with “just” 9 buttons, two of these are wheel tilt, which I hate and don’t use.
Mouse L Side 1: CTRL
Mouse L Side 2: SHIFT
Mouse Thumb: = (elite)
Mouse R side: ALT
Wheel click: dodge
1-5: Weapon skills
W: Forward
A: Strafe L (if you keyboard turn you’re probably already dead)
D: Strafe R (seriously, mouse turn for life)
S: Back
Tab: Next target
Q: Previous target
E: Nearest Enemy
T: Take target
R: About face
B: Scoreboard
F: Interact
X: Look behind
Z: Swim down
Ctrl+F: Swap weapons
Ctrl T: Call Target
CTRL+1: Heal
CTRL+2 to 4: Utilities
CTRL+5: Toggle snap ground target
ALT+1 to 5: Profession skills
I don’t actually use any shift modifiers in GW2. I use those in SWTOR though because there’s a lot more abilities.
This setup lets me get away with gaming on a 60% size keyboard without a naga style mouse.
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Assign modifiers to mouse. I use a mouse keys as ctrl, alt and shift, which takes up 3 mouse keys but frees up pretty much all my other binds to be reused.
Anyone have any particular tips for this other than ask a better matched class to contest them? I do decently vs reapers with my DH but obviously my condi mesmer isn’t gonna have a good time vs reapers.
Overall difficulty of trash and events is quite a bit harder than Orr, but not impossible. However, mob density in some places is a bit absurd and the fact that the mastery system makes it more difficult to get around than necessary until you grind out the xp and masteries for stuff like basic gliding (this should be a chapter 2 HoT reward), bouncing mushrooms, exalted markings and leyline gliding creates an artificially more frustrating experience.
Imo, all the masteries for getting around the map should be grouped up and require less experience. Some would be nice if they gave them to you after certain HoT chapters (Basic gliding chapter 2, Exalted Markings chapter 7, etc).
Just a few shots of my norn guardian. Mostly fog and midnight purple dyes.
Reading Glasses
Norn Cultural T1 shoulders
Ascended Heavy Chest
Draconic Gauntlets
Temple Legs
Temple Geaves
Weapon skin is the Ascalonian Dungeon Greatsword.
I got HoT thinking the story would be fun. Instead I find myself lacking the motivation to bother because the zones suck so much that I absolutely detest playing in them unless someone drags me to a zerg.
So basically I paid £25 so I could use Elite specs in PvP…
While I’m sure raids and stuff would be fun, I left that timesink behind after graduating.
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