Showing Posts For Vayne.8563:

Players feeling their opinions are not valued

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Constructive feedback and criticism. Sounds nice. Maybe people gave up.
Why bother writing a long thought ought article with legit concerns and suggestions when its guaranteed to fall on deaf ear?
Arena net has shown that they’ll do what they want.

Do you mean Anet has made no changes to this game based on fan request? Is this what you’re trying to say here?

Players feeling their opinions are not valued

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Check the WvW section. I don’t remember the last time any dev posted there.

You see these forums as a way for 2 way communication between devs and fans. But in reality these forums were set up for fans to communicate with each other. When devs come on, they do so on their own private time. They’re not paid to talk to you. They’re paid to make a game.

Anything any dev said on the WvW forums would involve some kind of lengthy exchange. It’s not their job. Just because some people think devs should be required to respond to them doesn’t make it so.

(edited by Vayne.8563)

Players feeling their opinions are not valued

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Indeed we can find many discussions on reddit about how to fix the ~35 mesmer bugs.
Nope. On reddit people prefer to post a guide to show how to try to play it even with all its bugs. Yes it can be helpful, but it’s not constructive.
This is burying your head in the sand.
People who post about mounts are not trolls, are just people asking for something they like, trolls are the people who reply to those threads inviting the OP to change game, writing just “oh this thread again” or “NO” et similia, without even trying to find (as I’ve already wrote in another post) a middle ground. (edit for kitten o_O)

Reddit has probably done as much to test this game as any other demographic of people. Many of the people who post here also post on reddit.

The difference is how the posts are made.

Take a good, long, honest look at these forums. Go through every post, pro and con. If you can’t see that the bias here is equal and opposite to the bias on most fan sites, there’s not much to talk about it. But it’s still bias.

You have people who haven’t played the game for a year still posting and making judgements. You’ve got people saying that the new content is only 2 hours worth because they only do bits of it. You’ve got people saying that this game isn’t Guild Wars 1, which no one even denied. But it’s never going to be Guild Wars 1. Ever.

Not better, not worse. Different. It’s intentionally different.

If you really think more than 50% of the stuff on these forums is constructive criticism…I’d have to disagree with that.

Leaving a guild

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

People leave guilds all the time. Anyone who would give you a black mark isn’t someone you’d want to share a guild with in the first place.

Players feeling their opinions are not valued

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Sales can, in part, show if you’re doing good.
Feedback, negative or constructive shows what you can improve.
Praising the game to praise the game it serves just as PR fluff that can help to sell the game, but not to improve it.

Have you ever seen me create a thread to praise the game? I’ve created a couple to call attention to problems I’ve seen, and I’ve agreed with some other people’s problems. But the amount of hyperbole, trolling and one liners just trying to put down the game makes it hard for anyone who likes the game to stay here.

So what’s left are only the people who don’t like the game.

Take the people who want mounts in the game. They really think that would make the game great. But there’s an even bigger group on the forums who don’t want to see mount at all. That’s all over these forums. It’s not really constructive conversation. Certainly not after the dozenth thread on the subject.

You make it sound like no one on reddit ever complains about anything or offers constructive criticism. It’s not true.

It’s the kind of stuff that’s not constructive that gets downvoted there.

At this rate...a big let down.

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

In Gw1, if you wanted to make it through Nightfall, (after EotM was introduced) everyone used the Ursan skill – it was so OP as to be ludicrous. When they nerfed it, every Mesmer had to carry PI. So, yes even though it had more skills, it has less usable skills.

Complete and utter fabrication. No more accurate than if I were to say that no one used Ursan and no mesmer ever carried PI.

Inventing, “facts,” to support your position is a pretty solid indication that it doesn’t have a leg to stand on.

Of course if you can provide proof of your claim (PS: we both know you cannot) that would be something different.

I am NOT inventing facts. I was playing GW1 at that time. Pretending that GW1 had no balance issues, is ludicrous to say the least. Ursan was the build of choice for more than 6 months after EotN was released. PI was always wanted as people were spamming for that in LFG. They were the player Meta flavor of the day.

http://wiki.guildwars.com/wiki/Talk:Ursan_Blessing/Archive_1\

Proof – don’t need any more. Anyone who played GW1, during that time will tell you the exact same thing. Luckily, those were PvE only skills and could not be used in HoH, GvG or any Faction Arena.

I don’t know how anyone could say that Guild Wars 1 had no balance issues. I think people took your “everyone” as a literal statement instead of a casual one. The use of the listed skills was prevalent, and many many people required you to use those specific skills in parties.

Players feeling their opinions are not valued

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Reddit is unreliable about feedback.
It’s a lair for people that will just defend a game no matter what.
The gw2 forum is the official and logical place that most of gw2 players from all the world will visit when they need to express their opinions.
Lot of people don’t even know what reddit is, in my country (Italy) people hardly have heard of it.

The official forum has lost most of the supporters. I left for months. Not because I don’t like the game. But because these forums are positively painful sometimes. A lot of people who support the game wouldn’t come here. Does that make this a balanced place to find out about the game?

You claim reddit has all the people who like the game. I submit is the same thing in reverse.

Players feeling their opinions are not valued

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

The largest threads still running aren’t necessarily what “the players” are interested in. It’s what the players have come to the forums to complain about are interested in. So I go to reddit and I see completely different threads. Lots of people posting different opinions. Tell me, why are the threads so different on reddit?

Oh, I know. They’re peer moderated. People downvote stuff they don’t like (even if they shouldn’t) and it vanishes. That doesn’t happen here. Two, three, five guys here can keep a thread going forever. But if you count individual names in those threads, for and against, you’ll find that a long held thread doesn’t mean community agreement. It doesn’t mean everyone is saying the same thing, or that it agrees with anything else.

Hell 2 people arguing can keep a thread going for months and months. I’ve seen it happen.

But in a place like reddit, which is actually run by the community a lot of this stuff doesn’t get the same fraction. I wonder why?

Reddit is honestly worse than here. Most of the people that visit the gw2 reddit are pro-GW2/ArenaNet and downvote anything to the contrary even if it’s well stated and logical. It’s great if you don’t want to see people complaining about things, but does not give any sort of accurate picture of what the overall community wants/thinks. So while a handful of people can keep a topic bumped up here, a large number of people can keep a topic virtually unseen on reddit. Now if you see a GW2 post on r/gaming it’s a vastly different experience than r/gw2 as there are those that don’t like Gw2 as well as those that like it.

But if it is a numbers game, surely more people would feel one way and the positive posts would be downvoted, not the negative ones. That’s logical.

If more people agreed, it wouldn’t be downvoted, which is my point. Saying that there’s this number of threads isn’t as relevant as how many people are posting in those threads and how many agree.

If you got a big long thread and 40 people are really really complaining about something, what percentage is 40 people of the entire userbase. If a lot of people then disagree with that and post in that thread, it could go on forever. But here’s another thought.

I know a whole lot of people that no longer come to these forums or post here because they love the game and they find these forums a complete downer. They’re not here to provide their point of view, because it’s more fun for them to stay away from this kind of negativity. A lot of the people who enjoy the game most in my guild wouldn’t log into the forums on a bet.

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

snip

Not a tirade.. :-) All I am saying is, that just because you feel it’s pointless to stop spending cash on a game, because you feel that they will be adecquately covered by those that keep buying is no reason to say " Oh well, you’ll be alone!"

I understand that tone of voice doesn’t carry across well. But just because I disagree with you, doesn’t make it a " pointless tirade" or any type of tirade.

I am simply saying that if I say " well, not good enough for me to spend My money." I am sharing my opinion , and saying I am backing up my opinion with concrete action… Playing when I feel like it, and not spending real world cash on the game.

Now… if everyone saw things as you do, they would just say " Oh… I’ll never make an impression by myself, may as well buy that 1000 gems with real world cash, even if i think the game could use more diversity, and the game company should include more, because I…by Myself will never make an impression alone"

All I am saying is, that isn’t the way to see things.

What I am saying is..I speaking for myself… am not spending money on Gw2. And One of the reasons is, I disagree that simplifying builds to the Point where the game seems simplistic, is not worth me supporting with My cash. * If more people also agree, and decide on their own…. that they also do not wish to support it… awesome. * but if no one else feels that way, that doesn’t mean I have to just keep paying real world cash for gems.

See Vayne. I said if no one else joins , awesome. But the fact that I..speaking just for myself… am willing to stop spending real world cash for gems, and explain why… maybe others may decide " she has a point."

I understand you are 100 % happy with where the game is, you say somethings bother you, but I know that the bother is not enough for you to change, you are content.

I was speaking more for those and to those that aren’t.

The tirade was 100% pointless because you were ignoring what I was saying, and ignoring the post to which I was replying. That makes it pointless.

See I don’t disagree with what you said. At all. And before you posted it, I still didn’t disagree with what you said. You’re saying “what I don’t understand”. Well that’s not true, I understand it.

The only lack of understanding here, as evidenced by your reply, is your not understanding what I was saying.

Label it a tirade if you must, I was simply sharing My opinion, based On what I thought about what you said.

If I was wrong to say " you misunderstand" then I am wrong, that doesn’t make My response a tirade…meaningless or otherwise.

What I was doing was sharing my opinion. If you share it awesome, if you don’t, you don’t.

That does Not mean i am not free to share it.

If you feel Nothing I say applies to your post, that’s your opinion. I Understand. You mentioned that for everyone that chooses to not purchase gems for whatever reasons, that there will be 100’s that will Just continue buying and that their " message" would not be felt.

MY reply was that that is not the point. The Point is… every person needs to ask themselves. “Are the decisions that Anet has made in game design… ( Build diversity, or lack thereof) worth me..supporting with MY Money?”

I happen to believe that even if no one else agrees with me… and even if I am the Only one to stop, that doesn’t mean i shouldn’t share my dissatisfaction on the forums, explain why I stopped buying gems with real world cash, and express that I myself have stopped buying gems with real world cash on the forums.

Maybe others decide " know what? she has a point." maybe they don’t.

Now.. Just because you disagree with me, doesn’t mean you get to label my opinion a meaningless tirade.

First of all, it is not a tirade, it is me sharing my opinion.

secondly, if it is a response to something you said. That the " message" will not be felt by Anet, because there will be 100’s that will continue buying gems. That doesn’t mean my sharing my opinion is meaningless.

it is pretty relevant to your post, since it is a response to your opinion that " Oh No..you will be alone..No one else agrees with you, and your message will be lost."

I didn’t say he’d be alone. I didn’t say no one would agree with him. And your arguments would be better if you stopped putting words into my mouth, thanks.

My argument was based on quotes in the post I quoted. I was replying to what someone said. You chose to reply to my response as if I’d said something else completely.

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

You should look at the post I was replying to before running off on a pointless tirade. People are trying to send a message and saying so. I’m saying the message might not get through. I don’t have a problem with people not spending money in a cash shop for a game they don’t like. I’ve NEVER had a problem with that.

I just don’t think it will make the impression on Anet that some people do.

Not a tirade.. :-) All I am saying is, that just because you feel it’s pointless to stop spending cash on a game, because you feel that they will be adecquately covered by those that keep buying is no reason to say " Oh well, you’ll be alone!"

I understand that tone of voice doesn’t carry across well. But just because I disagree with you, doesn’t make it a " pointless tirade" or any type of tirade.

I am simply saying that if I say " well, not good enough for me to spend My money." I am sharing my opinion , and saying I am backing up my opinion with concrete action… Playing when I feel like it, and not spending real world cash on the game.

Now… if everyone saw things as you do, they would just say " Oh… I’ll never make an impression by myself, may as well buy that 1000 gems with real world cash, even if i think the game could use more diversity, and the game company should include more, because I…by Myself will never make an impression alone"

All I am saying is, that isn’t the way to see things.

What I am saying is..I speaking for myself… am not spending money on Gw2. And One of the reasons is, I disagree that simplifying builds to the Point where the game seems simplistic, is not worth me supporting with My cash. * If more people also agree, and decide on their own…. that they also do not wish to support it… awesome. * but if no one else feels that way, that doesn’t mean I have to just keep paying real world cash for gems.

See Vayne. I said if no one else joins , awesome. But the fact that I..speaking just for myself… am willing to stop spending real world cash for gems, and explain why… maybe others may decide " she has a point."

I understand you are 100 % happy with where the game is, you say somethings bother you, but I know that the bother is not enough for you to change, you are content.

I was speaking more for those and to those that aren’t.

The tirade was 100% pointless because you were ignoring what I was saying, and ignoring the post to which I was replying. That makes it pointless.

See I don’t disagree with what you said. At all. And before you posted it, I still didn’t disagree with what you said. You’re saying “what I don’t understand”. Well that’s not true, I understand it.

The only lack of understanding here, as evidenced by your reply, is your not understanding what I was saying.

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

…..
Engineer is lackluster, and needs to be revamped.

I find it difficult to believe you have played any amount of time (or build variation) on an Engineer if you have that opinion. Basing you opinons on other’s “experiences” or your limited ones makes it an uniformed one. Can Engineer be improved? Of course, all professions could use some “fine tuning”, but the class being “lackluster” is likely more you ‘feelings" about their play-style (that you don’t enjoy) than their actual current state in the game (and you opinion is certainly valid….for you).

Ok, let me correct it.

Engineer seems lackluster for me. In My opinion, it needs to be revamped.
Better?

I wanted to like Engineer. I tried to play one 5 times, and could never take it to level 20, because I enjoyed My mesmer more.

Maybe it’s a matter of playstyle as you suggest. But just because a Class is lackluster in my opinion, doesn’t mean i cannot speak my opinion. And it doesn’t mean it’s ill informed, since the opinion is just that, a personal observation.

After trying to level an Engineer 5 times, and not being able to stay interested enough 5 separate times, I believe I am well informed enough about my own interests, and How the Engineer profession doesn’t seem to be interesting enough for me….

For me to proclaim it lackluster, for me.

So you’re judging a profession on the 1-20 playstyle? That seems a bit premature to me.

A lot of people feel the same way when leveling mesmers.

GW1 = more build diversity?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

You’ll never be able to do more than jack kitten unless you’re hired by the company. That’ll be true no matter WHO is in charge. They make the game, not you.

Exactly. The thing to ask yourself is… “Do I wish to reward the choices the devs have made?”

If you do then Play anyway you wish… have fun.

If you don’t no one is saying you shouldn’t play. See if this game had a monthly sub, the only options are ." to pay to play, or not to pay to play?"

here ince it’s driven by RMT the choice is simple….

Play and do not pay. Don’t support the RMT. Or, save up gold, and trade that for gems… then use the gems. But just stop paying cash.

Well, I spoke with my wallet.
I decided some time ago to stop playing, and absolutely not give them any of my money, because they don’t deserve it.
While I might poke my head in once in awhile, I see nothing remotely interesting or engaging, just the same old stale rubbish.

And I told em as much when I left. If they can’t sort their crap out, it’s not my duty to convince them, because it’s obvious their not listening unless it’s something they already agree with.

They’ve had all the time in the world to improve build diversity, but they haven’t, and show no signs of doing anymore then the most minimalist maintenance. It’s too far and few between for my money.

And for every guy that leaves like that, there’s another person who buys hundreds of black lion keys a month and complete obscures any message we might be sending.

See this is the thing that you don’t get Vayne. It’s Not about " sending a message" or “staging a protest”.

It doesn’t matter that for each of us that doesn’t buy a Black lion key, there are 100’s that buy 100’s.

It’s about us deciding for ourselves." Is this the type of company I am going to support with MY Money?"

Just because 100’s do, doesn’t mean I have to as well. I can say " sorry, Not good enough for me to support with My cash." has Nothing to do with " staging a movement" and hoping others follow.

It’s about me asking myself. " Is this good enough for ME, to support with MY cash?"

If it is, then great, if it isn’t then the only option that make’s sense is for me, to stop financially supporting what I myself don’t feel deserves my cash.

If others feel the same, awesome. if they don’t…No skin off My nose.

I don’t need " The masses" to approve, or agree.

I am capable of making my own decisions, and living by them alone. No need for “The Hive Mind” to approve.

You should look at the post I was replying to before running off on a pointless tirade. People are trying to send a message and saying so. I’m saying the message might not get through. I don’t have a problem with people not spending money in a cash shop for a game they don’t like. I’ve NEVER had a problem with that.

I just don’t think it will make the impression on Anet that some people do.

At this rate...a big let down.

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

In the land of the blind, the one eyed man is king.

Being the least mediocre in a sea of mediocre game releases isn’t a revolution in gaming.

Terrible analogy. It would work a lot better if for the last 8 years, the genre hasn’t been leading people around by the nose like sheep. You can’t go from what the genre has become to something totally revolutionary because no one would buy or play it. You have to change culture in baby steps.

Really. Given a context (land of the blind) and a slight advantage (one eye) elevates that slight advantage to a very substantial one.. in context.

Given a context (bland, carbon copy MMO releases) and a slight advantage (in my eyes, art and environment) elevates that slight advantage to a substantial one. In context.

or….

Given a context (8 years of sheep herding) and a slight advantage (a baby step) elevates that slight advantage to a substantial one.

/shrug. Slight advantage is slight. IMO from my POV.

The analogy reflects my point of view. My opinion. In that, from my POV, it is valid.

End of topic on my end. Infractions, ya know.

It’s a bad analogy because it takes vision to know how much the market can take. That’s the thing. You’re assuming choices were made blindly. I’m assuming they discussed things that they wanted to do and decided the market couldn’t stand that drastic a change.

Just like they wanted to make the game all DEs and added hearts because people needed that direction.

You can call anyone a one-eyed man if you want, but you weren’t there at development meetings. You don’t really know if it’s a one-eyed man making these decisions or someone with two eyes, who had to drag an entire genre out of the spood-fed dark ages.

Believe me, MMO players are their own worst enemies.

Wow. Just… wow. The analogy has nothing to do with blindness or one eyed persons. Or development decisions. Or vision. Nothing. It is an adage, an idiom.
http://www.usingenglish.com/reference/idioms/in+the+land+of+the+blind+the+one-eyed+man+is+king.html

It is not an assumption. It is the only reason I play this game, at this time. My decision to play this is as much based on the failure of ESO and Wildstar, among many others, as it is anything GW2 has to offer. I am pretty much the “expert” on my own decisions, thanks. The idiom holds. It describes my viewpoint.

I know the idiom, thanks for the link. The definition one gets from that is that to blind people a man with one eye sees a lot more… but it also implies a man with two eyes sees even more. It really is the implication.

So what you’re saying is that this game is the best of a bad lot. You’re saying it’s mediocre, but you’ve said all along that Anet doesn’t really have the vision it needs to make the game great…from your point of view. It’s not like this is secret hidden knowledge. I’m not guessing here. You’re disenchanted with the company for the decisions they made.

And I’m saying they could have very well had “two eyes” and made those same design decisions based on what they thought the MMO player base could accept, or convert too.

It’s all very nice to have high lofty ideals and make the perfect game. However, I suspect the perfect game for most of us wouldn’t do very well, because it would be tailored for us, and games, particularly MMOs are expensive to make. A single demographic is generally not going to pay the bills.

Not for a huge project like this. Using the expression has certain implications. You may have applied it to the game but plenty of people are applying it to the company that makes the game.

If you read some of the threads, there are plenty of people who simply couldn’t see past the stuff that already existed, and those people, unfortunately are like a leash on the genre.

If you’re stating the fact that this game could be better, I agree. If you’re stating the fact that this game could be better and remain somewhat successful, I’d agree a lot more cautiously.

Players feeling their opinions are not valued

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

The largest threads still running aren’t necessarily what “the players” are interested in. It’s what the players have come to the forums to complain about are interested in. So I go to reddit and I see completely different threads. Lots of people posting different opinions. Tell me, why are the threads so different on reddit?

Oh, I know. They’re peer moderated. People downvote stuff they don’t like (even if they shouldn’t) and it vanishes. That doesn’t happen here. Two, three, five guys here can keep a thread going forever. But if you count individual names in those threads, for and against, you’ll find that a long held thread doesn’t mean community agreement. It doesn’t mean everyone is saying the same thing, or that it agrees with anything else.

Hell 2 people arguing can keep a thread going for months and months. I’ve seen it happen.

But in a place like reddit, which is actually run by the community a lot of this stuff doesn’t get the same fraction. I wonder why?

At this rate...a big let down.

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

In my opinion, GW1’s “unmitigated balance mess” offered more challenging content, more build diversity, a healthier pvp scene, and a more satisfying sense of horizontal progression than GW2’s look-this-game-was-simplified-to-be-easier-to-balance-but-it’s-balance-is-still-bad build stagnation.

And ya know… I just don’t see the build diversity in GW1 you and others do. I get the theory, but in actual gameplay, if you wanted to actually accomplish the “more challenging content”, you were pretty much required to pigeonhole yourself into one or two very specific builds.

Sure, for general “open” content with henchmen and heroes, you could pretty much run whatever… but that’s kinda true in GW2’s open world as well. You can run out freakin’ Nomad gear with a 0/0/6/6/2 build and any weapon in your collection and complete open-world content.

Don’t get me wrong, I get the numbers game of GW1’s skill variety and the sheer number of builds you could run if you so wanted to; but the practical application of that variety was… unimpressive, in my opinion.

Chemilord has it spot on. People are looking at GW1 through rose-colored glasses. In Gw1, if you wanted to make it through Nightfall, (after EotM was introduced) everyone used the Ursan skill – it was so OP as to be ludicrous. When they nerfed it, every Mesmer had to carry PI. So, yes even though it had more skills, it has less usable skills.

Confused. How did folks get through NF before EoTM came out? Would that mean it was done without ursan? I didn’t buy EoTN till after I had done the three campaigns. Obviously I wasn’t able to finish those campaigns without PI, but I did. Very confused.

Apparently I used a bunch of builds that don’t actually exist. I was also late to the game and just had Proph at first, in spite of the “meta” having skills from Factions, NF and EoTN. Bizarre that I made it through without meta builds I guess. With hench, no less. Must have been lucky getting by with so many “unusable” skills.

Sure you could use less optimal builds. I did too. Just like you can play Guild Wars 2 without running pure zerker and still get through content. Not forcing yourself into zerker does open up other possibilities. In fact the story is pretty congruent.

The difference is in Guild Wars 1 you could do most of the game with heroes and no one could tell you not to use certain skills or you can’t join their party. That only generally happens in Dungeons in Guild Wars 2.

And if you run your own groups or join a guild you can still do anything.

Where as I had trouble finding parties in Guild Wars 1 if I didn’t use the build of the month. Sure you ckittene anything you want….until you’re trying to find a group to kill Duncan Black, or trying to get into a DOA group.

At this rate...a big let down.

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

In the land of the blind, the one eyed man is king.

Being the least mediocre in a sea of mediocre game releases isn’t a revolution in gaming.

Terrible analogy. It would work a lot better if for the last 8 years, the genre hasn’t been leading people around by the nose like sheep. You can’t go from what the genre has become to something totally revolutionary because no one would buy or play it. You have to change culture in baby steps.

Really. Given a context (land of the blind) and a slight advantage (one eye) elevates that slight advantage to a very substantial one.. in context.

Given a context (bland, carbon copy MMO releases) and a slight advantage (in my eyes, art and environment) elevates that slight advantage to a substantial one. In context.

or….

Given a context (8 years of sheep herding) and a slight advantage (a baby step) elevates that slight advantage to a substantial one.

/shrug. Slight advantage is slight. IMO from my POV.

The analogy reflects my point of view. My opinion. In that, from my POV, it is valid.

End of topic on my end. Infractions, ya know.

It’s a bad analogy because it takes vision to know how much the market can take. That’s the thing. You’re assuming choices were made blindly. I’m assuming they discussed things that they wanted to do and decided the market couldn’t stand that drastic a change.

Just like they wanted to make the game all DEs and added hearts because people needed that direction.

You can call anyone a one-eyed man if you want, but you weren’t there at development meetings. You don’t really know if it’s a one-eyed man making these decisions or someone with two eyes, who had to drag an entire genre out of the spood-fed dark ages.

Believe me, MMO players are their own worst enemies.

At this rate...a big let down.

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

In the land of the blind, the one eyed man is king.

Being the least mediocre in a sea of mediocre game releases isn’t a revolution in gaming.

Terrible analogy. It would work a lot better if for the last 8 years, the genre hasn’t been leading people around by the nose like sheep. You can’t go from what the genre has become to something totally revolutionary because no one would buy or play it. You have to change culture in baby steps.

Game Updates: Traits

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Posted by: Vayne.8563

Vayne.8563

Was about to reinstall, come back, and level anew.

No thanks, Anet.

Don’t believe everything you read on the forums. It’s not nearly as bad as people are making out. I’ve leveled a character and unlocked all the traits I need since the update. It is longer if you don’t buy the traits. But it’s not that much longer.

Liar. You have to go out of your way to get most of the traits man, don’t deny it. Therein lies the problem, if you wanted to level your character solely in WvW, you can’t because most of the traits will be locked by the time you hit level 80, and I don’t know about you, but I don’t have 80+ gold or 200+ skill scrolls to use. I doubt most people do.

Right if you’re a WvWer’ this is true, but every poll we’ve ever seen shows this game has far more PvEer’s. And as a PvE’er I didn’t particularly have to go out of my way. So calling me a liar makes you one. You shouldn’t throw words around if you can’t back them up.

Getting most of the traits in PvE is relatively easy…there are a handful of exceptions.

getting them should be free, it’s that simple.
you’re practically chasing traits just so you are powerful enough to get more traits, something we never had a problem with in GW1.
they said it them self, they wanted to make the trait system closer to the GW1 attribute system, instead they made a chase to find expensive insignia’s and runes and never take to consider that not everyone is capable on buying them.
so what you get is a huge grind for improvements and an even bigger grind to get gold for the more annoying traits.

conclusion, traits should be available from the start, i might understand some of the grandmaster ones but adept and master traits should be there from point one.

They should be free it’s that simple? Is this what you’re saying. Okay let me try.

They should not be free it’s that simple. Wow, it’s that easy huh?

People have come onto these forums in the past and said they feel no real progression in GW 2 and they called up examples of how we used to skill hunt in Guild Wars 1 to have to unlock skills. Players asked for more to do that related acquisition of power with playing your toon. Anet made this change, at least in part based on those requests.

Now, they put in the option to purchase this stuff for people who disagree.

I don’t actually think the new system if perfect. I’d like to see multiple options available to unlock each skill and I’d like to see it begin earlier. But does that mean that I think everything should be free? No. I don’t think that. And there are people who agree.

There needs to be more to do while leveling than just leveling, because it adds another dimension to leveling. It provides some goals/roadmap. If it’s not your first character, getting skill points and gold to unlock stuff is easy enough.

GW1 = more build diversity?

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Posted by: Vayne.8563

Vayne.8563

You’ll never be able to do more than jack kitten unless you’re hired by the company. That’ll be true no matter WHO is in charge. They make the game, not you.

Exactly. The thing to ask yourself is… “Do I wish to reward the choices the devs have made?”

If you do then Play anyway you wish… have fun.

If you don’t no one is saying you shouldn’t play. See if this game had a monthly sub, the only options are ." to pay to play, or not to pay to play?"

here ince it’s driven by RMT the choice is simple….

Play and do not pay. Don’t support the RMT. Or, save up gold, and trade that for gems… then use the gems. But just stop paying cash.

Well, I spoke with my wallet.
I decided some time ago to stop playing, and absolutely not give them any of my money, because they don’t deserve it.
While I might poke my head in once in awhile, I see nothing remotely interesting or engaging, just the same old stale rubbish.

And I told em as much when I left. If they can’t sort their crap out, it’s not my duty to convince them, because it’s obvious their not listening unless it’s something they already agree with.

They’ve had all the time in the world to improve build diversity, but they haven’t, and show no signs of doing anymore then the most minimalist maintenance. It’s too far and few between for my money.

And for every guy that leaves like that, there’s another person who buys hundreds of black lion keys a month and complete obscures any message we might be sending.

Game Updates: Traits

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Posted by: Vayne.8563

Vayne.8563

Was about to reinstall, come back, and level anew.

No thanks, Anet.

Don’t believe everything you read on the forums. It’s not nearly as bad as people are making out. I’ve leveled a character and unlocked all the traits I need since the update. It is longer if you don’t buy the traits. But it’s not that much longer.

Liar. You have to go out of your way to get most of the traits man, don’t deny it. Therein lies the problem, if you wanted to level your character solely in WvW, you can’t because most of the traits will be locked by the time you hit level 80, and I don’t know about you, but I don’t have 80+ gold or 200+ skill scrolls to use. I doubt most people do.

Right if you’re a WvWer’ this is true, but every poll we’ve ever seen shows this game has far more PvEer’s. And as a PvE’er I didn’t particularly have to go out of my way. So calling me a liar makes you one. You shouldn’t throw words around if you can’t back them up.

Getting most of the traits in PvE is relatively easy…there are a handful of exceptions.

GW1 = more build diversity?

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Vayne.8563

Take away the builds from Guild Wars 1 and what do you have? I play Guild Wars 2 worrying a whole lot less about builds and it gives me a freedom I like. It’s a different kind of game.

Having that kind of build variety here would kill a lot of the freedom. It certainly did in Guild Wars 1.

lulwut? GW2 is just as much about builds as GW1. No one wins spvp tournaments by slap dashing together random traits and utilities. They win by using very specific combos. The same goes for pve speedclears and wvw zerg fights. You think anyone is going to win with a team of zerker axe rangers in spvp or a wvw zerg that doesn’t use a hammer train?

Even UW/FoE could be beaten with random pug builds if you didn’t care about clearing it any time soon or with DP under 45%. The only stuff in GW1 that absolutely needed specific builds/team comp to do is DoA and GvG/HoH.

The only difference in the two is GW1 was about giving people tons of ways (but only couple good ones) to play 1-2 roles per class where GW2 gives you the option of playing virtually every possible role per class but only 1-2 ways to maximize that classes ability.

They both give the illusion of choice but revolve around a small pool of “correct” choices.

PvP is this game represents a tiny tiny percentage of the game. Anyone who thinks otherwise is deluding themselves.

WvW is won, often, by strength of numbers. Not builds. Numbers. Something that never and couldn’t have happened in Guild Wars 1.

Any dungeon can be run with almost any group, if not any build. But even though I’ve seen zerker groups here, I’ve never been required to run iway, or any of the other flavor of the month builds to get into UW and in Guild Wars 1, it was very hard for very long periods of time to get any group together if you weren’t the piece of the puzzle they needed. That was down to the game being build centric.

A lot of Guild Wars 2 is about knowing when to dogdge. We run dungeons with people all the time was all sorts of builds. We do just fine.

I’d love to see people do that with Duncan Black in Guild Wars 1. Without specifically taking swap that was a nightmare.

GW1 = more build diversity?

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Vayne.8563

I don’t see how anyone can say that there weren’t more viable builds in Guild Wars 1. It wasn’t called Build Wars for nothing. But that was like the entire game. Builds were it. If you didn’t like builds you were pretty much screwed. Without liking builds it would have been a lot harder for that game to hold your interest for a couple of years. The builds made the game.

The question in my mind is is that amount of build variety good or bad. If you liked builds, obviously it’s a good thing. I liked them which is why I played for so long.

But there are many downsides to that too. Take away the builds from Guild Wars 1 and what do you have? I play Guild Wars 2 worrying a whole lot less about builds and it gives me a freedom I like. It’s a different kind of game.

Having that kind of build variety here would kill a lot of the freedom. It certainly did in Guild Wars 1.

Thinking of returning

in Players Helping Players

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Vayne.8563

I love the open world stuff. Did dungeons back when I played before, and hated GW2 dungeons. No interest in WvWvW, as my comp isn’t top notch, so it is a lag fest.

How vital are dungeons and WvWvW to traits?

You can unlock any trait with silver or gold and some skill points. It’s not the big deal people are making it out to be.

Game Updates: Traits

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Posted by: Vayne.8563

Vayne.8563

Was about to reinstall, come back, and level anew.

No thanks, Anet.

Don’t believe everything you read on the forums. It’s not nearly as bad as people are making out. I’ve leveled a character and unlocked all the traits I need since the update. It is longer if you don’t buy the traits. But it’s not that much longer.

A soldier accepts his fate..

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Vayne.8563

That’s actually sort of how I felt when I stopped playing Guild Wars 1.

Dragonite Ore Too Hard To Farm?

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Vayne.8563

Temples in Orr give dragonite too, but yes, different ascended mats come from playing different content.

Thinking of returning

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Posted by: Vayne.8563

Vayne.8563

If you hate open world stuff it’ll feel worse than if you like it. I like and don’t mind open world stuff, so it’s not much of a problem for me. However, there are some traits you have to do dungeons or WvW for, or buy with silver/gold plus skill points.

This "Season 2"...

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Vayne.8563

Tbh I like LS S2 for now. Refreshing the game every two weeks opposed to waiting a year for a boat load of new content. Without the LS and all the little changes to the world, the world of tyria itself just wouldn’t feel alive. I can understand the hunger for new skills races and weapon sets…I think it’ll come along in due time through feature pack releases.

I agree, I am liking Season 2, and the 2 week update schedule is pretty nice. Keeps the story paced and keeps you guessing at what is going to happen next.

However, I would like this model a lot more if I felt that the game had much else to do. I stopped playing some time ago and have recently come back to the game after playing other MMO’s, and GW2 definitely doesn’t give the player as much to do as other games. So far, I am logging in and completing the story on 1-2 characters and logging off until next update.

It works out OK like this for me, I am getting a few fun hours every couple of weeks for free – no complaints. However, as a game of this genre, it doesn’t hold well. I would imagine the developers would like me to devote more than 1-3 hours every 2 weeks. It is definitely emulating a TV show. I’ll watch the new episodes, but I am not going to sit around watching re-runs while I wait for the next one.

See this is where we disagree. I think Guild Wars 2 gives players more to do than most other MMOs that I’ve played. I guess it depends on what you like to do.

Honey, The Megaserver Killed the Guild...

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Vayne.8563

There are downsides to guilds with the megaserver, but not downsides so drastic that they can’t be solved. I run a relatively smallish guild. We don’t get tons of problems when trying to get together. It sometimes takes a bit of extra work. But the zones are better for everyone when we’re out playing in them. There is no free lunch. Something lost but something much better gained.

Really big guilds always had problems getting on the same server, which is why TTS used to spawn their own instances.

The megaserver isn’t going anyway. Adapt or perish. That’s how this will work.

Our guild adapted. We have more members now than we did on April 15.

Guild Wars 2 Population/Player Base

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Vayne.8563

If gw2 had a increase in population like many talk we should see new servers open but we got megaserver (servers merge) so you got the idea also servers status is how many acc are on xx server not how many ppl are online ..

They don’t want to open new servers because of WvW. If they open one, they will have to open 3 to make a set. What they have repeatedly done in the the past is increase server capacity. A number of servers will become Full or High and they increase capacity.

They didn’t open new servers because a lot of them were dead or dying. Before the mega server there were only a handful of servers you could complete say tequatl and the LS events. All those servers ended up guesting to Blackgate, JQ, or TC to do stuff and that resulted in bunches of overflows and frustrated players on those “main” servers.

The increases in capacity are very deceiving. The ratings are based on number of accounts on the server and not number of those logged in. Past full the ratings are not indicative of actual population on those servers as basically all servers are very high yet the actual population on those servers can range from decently populated to ghost town. The cap lifts just allowed more accounts on the servers and weren’t representative of overall population increases in GW2. WvW fueled server bandwagoning as did people wanting higher pop PvE server than can actually do the events without the hassle of guesting. ArenaNet wanted more money and transfers were a good source so they lifted caps, ultimately helping to further ruin WvW that was already dying an agonizing death due to inattention. The population has just continued to condense onto a handful of servers and will continue to do so for WvW as the lower servers continue to die off.

TLDR: They didn’t put in new servers because the GW2 population never grew. The cap lifts were a money grab and the remaining population condensing themselves(like we’ve seen in other MMO’s on the decline) because MMO’s work best with lots of other people.

I don’t know if a lot of servers were dead or dying…and neither do you. Because a lot of people guested to other servers. No way to track who was on what server, because you didn’t have to play on your own server.

However, even on the busiest servers, the world is big enough were mid level zones would be empty because there was no reason for people to play there. New players would make characters and find that zones were empty, because mid level zones tend to be empty in every game. It’s normal for an MMO.

The problem is that even on busy servers those zones could be empty, but then you’d go to hot spots and you’d be on overflows.

Megaservers solved that problem.

What's your daily routine?

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Vayne.8563

I tend to look at the new stuff, see what’s going on and interesting there. There’s plenty of stuff I’m enjoying in Dry Top right now. I enjoyed the new stories, but I really like the way they have the zone set up. Essentially the more events done before the next sandstorm, the higher the tier you get to, and the cheaper the rewards you can by with the geodes you’ve farmed. It’s fun to try to get a zone to Tier 5 (usually we only hit tier 4). It takes a lot of coordination.

Beyond that, I check in with the guild and see what everyone else is doing.

But since there’s new content every two weeks, I’m seldom bored.

Guild Wars 2 Population/Player Base

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Vayne.8563

Megaservers was implemented because of how dead the maps were in majority of the servers. If you werent in a tier 1-3 server, most maps looked dead.

Anyways, heres a recent link to Top 10 MMOs past year revenue…GW2 is not in it (Although some other games from NCsoft are…)

http://www.polygon.com/2014/7/20/5920815/list-of-mmos-by-revenue-warcraft-old-republic

Source is game industry international.

There is no doubt in my mind gw2 is dwindling in population… I highly doubt theres even an average of 50k concurrent player

The reason GW2 is not on that report is it references subscription games only. Here is where they got their information:

http://www.gamesindustry.biz/articles/2014-07-18-the-old-republic-earned-usd165-million-last-year-report

Now according to NCsoft’s financial reports for 2013, this is their income for GW2. That would put GW2 at #5 on that list.

Q1 2013 32,800,000
Q2 2013 25,800,000
Q3 2013 22,900,000
Q4 2013 32,000,000

Yep, Guild Wars 2 consistently outperforms Aion and Aion is on the list. Therefore if it were included Guild Wars 2 would be on the list as well.

Suggestion: HoM skins unlockable via gemstore

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Vayne.8563

Nearly all of the skill and play environment is in setup rather than in the actual play, it basically played like a poorly made CCG. When you initiated combat your win or loss was frequently sealed by what build decisions you had made before you even knew who your opponent was, even more so than in a CCG because there is no deck to draw through to get at more important abilities. High tier became about appeasing a meta in which you were least likely to be locked out or best at locking out, and with more and more expansions it became more and more strict, by the end of the games run less skills were viable and commonly used than the game had at launch.

I don’t have a problem with most of what you said, but this is definitely something I’d disagree with. What you’re complaining about was the game. It was like a puzzle, figuring out what worked and didn’t work.

You’d go out, try something and if it didn’t work you’d go back and try something else. And you’d learn the creatures in each area. That made the game better, not worse.

The first time you do anything in any game, you go into the unknown without knowing what to do. Like if you go into the Shards of Orr with a bleed build, you’ll be happy to find out that the undead skeletons in that dungeon don’t bleed. That’s a good thing, not a bad thing.

So you go back to town, change your build and try again. It’s not like it cost you anything.

This was what the game was about. Finding the builds to get past the content. Once you found the builds, you’ve basically won. This is what people are complaining about.

Guild Wars 2 is different, but in this it’s no better, because the mobs you’re facing aren’t generally as intelligent in the group composition isn’t as well thought out.

We fought mobs with minion masters and healers at the same time. They were tough fights. And if you died and had to run back the minion masters would make minions out of your corpses as well. It made for some very challenging content.

[Suggestion] Condition Criticals (stack cap)

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Vayne.8563

OP, as a PvE only change, I really like this idea. I think it has a lot of merit.

Guild Wars 2 Population/Player Base

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Vayne.8563

Wikipedia is not saying the truth, you can’t trust an open source site like this one. Anyone could put any fake number.

We can’t be so sure, but when you check the Worlds, most of them are Full/High and that means alot of players (iirc around 40k per server?, read that on reddit some time ago).

However with the free perma bans handled out here and there, we can expect the population to drop, slightly.

Until you login and find crickets on most of them even with megaserver.

Yes, I absolutely suggest you log in and find out for yourself, rather than listening to anyone on the forums, because posts like this are so demonstrably untrue, it’s not even funny.

Why RNG-only skins are bad

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Vayne.8563

Just because RNG is in a game doesn’t mean it doesn’t need to be tweaked. And I’m pretty sure in Guild Wars 2, some change to it is necessary.

Even a slightly better chance at getting precusors would help, but it’s not just precursors.

As I said before, there are plenty of easy low level things to get that are relatively meaningless and there are very hard very rare items. But there’s nothing really in the middle that drops with any kind of frequency.

In Guild Wars 1 it was lockpicks (in hard mode and Eye of the North), black and white dyes or even like silver, blue or red dyes. We used to have unidentified dyes, and now we don’t (even though account bound dyes are awesome).

The question is what could Anet add that would be like a mid level type drop that wouldn’t break the economy but would make people feel rewarded more often than they feel rewarded now?

Possible Own Item Creation?

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Vayne.8563

Can understand the legal issues that come along with that but would that really be a problem if there’s maybe a few people from Anet taking the time and dealing with checking each possible piece of armor that comes out and doing a extensive review on them before they’re aloud to be added? if they constantly monitor the submissions I’d think that they would be able to keep everything in order, Even the way that Dota does it is basically only the top voted and/or popular items get loaded in so there’s still enough to be extensive amount of costumes but at the same time not enough to be ripping off one another here and there.

I definitely don’t want Guild Wars to be the next second life by all means I’m a 100% against it but if they kept it in moderation and not let people go completely insane you’d think any connection issues or copyright infringements would be non existent.

Blehh wish something along these lines was even in the works or considered, would be great but I can understand your reasoning against it.

Yes that would really be a problem. How could anyone check everything? Suppose I steal someone’s picture they’re working on, but they can prove it’s theirs. They haven’t published it or anything yet, it’s just someone’s school project.

That person can STILL sue Anet for using their content in the game. The amount of time and money it would take would be prohibitive and at the end of the day there’s absolutely no guarantee that checking would find it.

But there’s another issue. This world is beautiful. Absolutely beautiful. Anet controls that image. They control it completely. Take away that control and this will become second life.

Unless Anet could veto designs and do you know what kind of bad feeling that would engender among the player base?

It’s too much work for too little return.

mobs in stories not giving loot?

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Vayne.8563

I’m too lazy to dodge in real life.

Guild Wars 2 Population/Player Base

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Vayne.8563

If there were a lot of players, Anet would be announcing it. There was a time when they would boast, now the silence is very telling.

Categorically untrue. The number of concurrent users will always be highest around launch. People take time off for work for those types of things. They play for long hours.

Two years later you don’t keep the same schedule, even if the same number of people are playing, which is virtually impossible.

So the concurrency number two years later will be lower. Why boast about a lower number when you have a higher one.

I can’t think of many MMORPGS that have increasing concurrent populations.

Guild Wars 2 Population/Player Base

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Vayne.8563

Does anyone know what is their server capacity ?
If we could know max server capacity we could guess how much active players gw2 have.

Not sure it works that way with overflows…or the megaserver.

Points of Boringness, Episode X

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Vayne.8563

The thing is, it may not seem like much right now. But if this stuff is coming every two weeks, the amount of repeatable content a year or two down the line is going to be off the cuff.

And the secondary bonus objectives don’t hurt either.

If you try to figure stuff out for yourself instead of running to the web it can take longer as well.

mobs in stories not giving loot?

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Vayne.8563

yeah that really sucks. The end rewards though justify it because it’s probably about as much as you’d have gotten from kills anyway…plus a bit more.

Points of Boringness, Episode X

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Vayne.8563

No one asked for that in Guild Wars 1 missions either but they build an empire around it.

Jumping puzzles

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Vayne.8563

I’ll have to check, but it’s not been my experience.

Points of Boringness, Episode X

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Vayne.8563

No. Why? I like almost all aspects in the game. PvP, PvE, WvW, Events, JP, etc etc

I’m not sure that’s relevant to what I said. You’re calling what someone else likes hard bread. There’s no guarantee that would you like wouldn’t be hard bread to someone else.

mobs in stories not giving loot?

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Vayne.8563

It’s so people can’t farm them.

Jumping puzzles

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Vayne.8563

AFAIK they do reset at the same time. Mine seem to.

Points of Boringness, Episode X

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Vayne.8563

This game have Freaking Great potential. It can be like The Big Super Tasty Cake.
So, if you enjoy with your hard bread… I can’t blame you.

Did it occur to you that maybe your Super Tasty Cake IS my hard bread?

GW1 = more build diversity?

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Vayne.8563

Well…to be fair it technically is an MMORPG, it’s a persistent ‘verse. But that’s neither here nor there.

I’d say the way to get us REALLY good games, is rather to convince the average Joe to start buying great games. The trick is to prove you have a great game for ’em.

It’s not an RPG it’s a space flight sim with some RPG elements. No one is doing it. The guy is absolutely famous because of previous games he’s designed for Origin. It’s like saying Learner and Lowe could get someone to invest in their musical. Hardly a standard situation.

It’s still an mmorpg, you’re playing a role in a persistent world. The space sim part is simply the platform its presented on.

At any rate, you’re missing the point. By accepting a “least common denominator” mentality for these games you’re indirectly supporting shallow development. Like I said, if you don’t want to support that kind of mentality, don’t play them anymore.

Only works if the bulk of people do the same thing, that’s my point.

Ummm…what? So W3 and sPvP in GW2 don’t count since they have low populations? I have no idea what you mean here.

If I don’t play any games and only wait for the one super uber best game ever to come out, I’ll not have any games.

Correct. And the gaming community would force studios to make better games because of it.

Ummm no, you’re not following me. If I stop buying games, on my own, then nothing will happen. If EVERYONE stops buying games then the industry will be forced to improve. The problem is, everyone isn’t going to stop buying games and most companies can get along nicely without me. So I get no games at all, and everything stays the same…except that I won’t be playing anything.

It’s called cutting off your nose to spite your face. It’s a bad move, unless you can get enough numbers boycotting to make a dent in profits.

…said no protest movement ever.

Protest movements usually stand for something substantial. LIke you know, freeing people from bondage, or saving the Earth from global warming. And many of those protest movements aren’t successful if you haven’t noticed. But they’re worth fighting for for years if you believe in them. It might take 20 years before the industry even feels a boycott. I could be long dead by then. This is just a bad analogy.

You’re equating the life and death struggles of people in the world to someone making games you like.

Not really, remember the New Coke outrage? Thousands of /raging Americans ready to storm Coke HQ over a friggin’ soft drink. You don’t have to be saving the world to protest something, dude.

Not quite the same thing. There were millions and millions of coke drinkers who didn’t like the new product. But a drink isn’t an MMO. The fact is, people often doing think deeply about their entertainment experience. With Coke, you take a drink and either you like it or you don’t. It’s two options. On or off. It’s binary.

With a game, you like it, but you don’t like everything about it. Do you really think most people in the game even have a clue that a meta exists, or what a meta is? Do you think they really sit and ask questions about stacking or build diversity?

I’ll bet you they don’t. You’d need millions of people to all boycott games in general. It’s not going to happen. Even if 100,000 people boycott, it’s not going to stop people from doing what they’re doing.

Can you get more than that? I doubt it. To put this in perspective, TB talked about boycotting Mass Effect 3 and said he wasn’t going to buy it because of their marketing practices. I agreed with him and I didn’t buy it either.

According to Wikipedia, the game sold 1.5 million copies and grossed 200 million dollars. Do you think EA even noticed my not buying the game?

Points of Boringness, Episode X

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Vayne.8563

‘This LS will bring nowhere’? What? What do you mean?

Anet cant satisfy players in this way…unless they bring out a new story every week.

so after you played 10 min story…your game is on forum? speculating , reading ,writing.

nice game

yeah you are right maybe its me…in the wrong forum…or maybe wrong game (i didnt want to park in a Hello kitty online games). Or at least this was unexpeted….but now i start see the direction of this game.
well hf gl

If your game doesn’t engender some thought and speculation, if some of it doesn’t take place in your mind, then for me it’s not worth playing.

I’m sure that people who theorycraft and min max spend no time online…oh wait.

The thing is, it’s not 10 minutes of play. I’ve gotten days and days of play out of the new content. Getting through the stories. Figuring out how to get the achievements in them. Playing in Drytop, and seeing all the new events. Exploring Drytop.

Yes, I know, that’s very boring compared to raids and dungeons, because everyone wants to be a monkey that jumps through hoops to get their next shiny. It’s all there is, am I rite?