Remember the Mad King’s Clock Tower? That’s the way to reward people… Imagine if the chest a the top rewarded one of the dragon weapon skins… I’d be ok if you could only do it once per account. Right now, getting a weapon skin all about luck.
You would get a storm of protest from the 9/10 who couldn’t do it…
A lot of people would quit with GW2 being renamed Jump Wars 2…
Because the game is already dubbed Daily Wars 2, or Grind Wars 2.
I am having a hard time understanding the logic behind rng boxes. Do the devs sit around a conference room and say “Hmm, this is such a success. they love RNG boxes”.
By a small minority of disenchanted people, not by any majority. Sure on the forums like a half a dozen guys have dubbed it that. But it’s no where near the grind of most MMOs and the dailies aren’t as bad as most MMOs, so it’s not a big deal.
It would be if it were true, I suppose. Glad it isn’t.
In game map chat says otherwise. Not all people who complain about the game come to the forums some complain in public chat rooms and on other websites. Calling it a minority just because of the few that come here doesn’t discredit that they’re right anymore then not being a game designer means you can’t possibly understand what’s going on in that same process or realize just what’s possibly happening behind the scenes. The prerequisite for arguments requiring the majority or requiring expertise is a strawman designed to take away from the truth of the matters at hand in everything.
I call it a minority because people complain more than they compliment. A perfect example is the forums I used to moderate.
There were half a dozen REALLY negative people there (this was before November) and they drove all the people that liked the game out. Many of those people ended up in my guild and most of them still play.
The point is, 6 idiots drove out 50-60 people who liked the game.
People who are enjoying themselves aren’t mostly like me. This sort of stuff annoys them and they avoid it. But since only a handful of people can prevent a lot of people form talking (as I’ve seen first head) talking in game is as meaningless as talking here.
I know a whole lot of people who leave map chat off because there are too many people in map chat they’d rather not listen to.
I also find it amazing that just because people sound negative alot about something that somehow makes them wrong. It’s not wrong to expect what you paid for in any sense of the word. Those people who complained could have just been repeating the things they noticed that someone else mentioned first. It happens all the time.
Someone mentions the gas prices and others chime in. People who stop using gasoline aren’t necessarily worse off in their daily lives or find alternatives that do make them happier.
There’s going to be loss in this field especially when there were prelaunch promises that were put on indefinitely hold, that’s no secret and it’s not going away until something’s done. People don’t like being told 1 thing and then discovering that what they paid for was something entirely different. That’s just the way of consumerism.
There are also people who jump on the bandwagon without even understanding the conversation. This happens all the time. Like the number of climate change skeptics out there who don’t have a clue about the science.
Agreeing with something doesn’t make it right, even if a whole bunch of people agree. Most people are sheep. They hear people saying stuff and they want to fit in. This isn’t some obscure concept, but a very normal psychological one. It’s how peer pressure works.
You can tell a joke that has no meaning at all, have a few people laugh at it and a room full of people will also laugh, even if there’s no joke.