I two man fractals with my wife all the time.
I would never join a guild that requires 100% rep any more than I would join a club that didn’t let me join any other clubs.
Despite your sarcasm, two noobs have gotten precursor drops in the same party ahead of me. One on his first dungeon run with me guiding. At the same time I’m getting pure junk with 192%+ magic find.
The odds are against that. So, I want to know why. Does magic find actually work? Did I offend some dev?
Yes, it could be pure chance… but seeing a smart kittened noob with an attitude walk away with the precursor I have been looking for for years has me a bit kittened.
I know two people who won big at the lottery. I guess the lottery commission is against me.
Maybe you don’t understand how magic find works. 100% magic find means it doubles your chance of getting a rare or better drop and that’s all it does.
If your chance of getting a rare was .01% it’s now .02%.
Magic find definitely works but since it doesn’t affect chests and many precursors come from chests…or bags for that mater, it won’t have any bearing on anything but a drop from a mob.
You’re not supposed to see the story before it comes out, and story spoilers annoy the heck out of me anyway. When I play a game, I want to experience the story when I start playing.
Are you the kind of guy who likes movie trailers that reveal all the best parts of the movie before you ever see it? Because that annoys the hell out of me.
I won’t buy HoT because it’s a desperate gambit to try to save a sinking ship, and it’s obvious it’s a very rushed product as a result.
ArenaNet itself said, when talking about the Living World: “If we do this right, we will probably never do an expansion and everything will be going into this Living World strategy”.
And here we are with an expansion.
Which means, ArenaNet realized they did not do the Living World right. This is obvious – they followed a model with the first season, then went in a completely different direction with the second season, and now, instead of a third season, we’re getting an expansion. Between that and the falling GW2 earnings during the LW seasons 1 and 2, it’s very easy to see that ArenaNet’s original intended model was a failure.
Now, is ArenaNet in trouble? We know NCSoft, which own 100% of ArenaNet, has already began trying to distance themselves from the company (which Mike O’Brien admited when he mentioned that NCSoft won’t publish GW2 anymore, now it’s ArenaNet itself which has to do it). GW2 was also earning less than Lineage and Blade & Soul, and more or less the same as Aion, which isn’t exactly a good sign.
Then we have the HoT content itself. It’s obviously extremely rushed – “we will release only 3 legendaries and more ‘later’”, “we will release only the first wing of the first raid with more to come ‘later’”, “we will add more specializations ‘later’”, and so on and so on – and we have no idea when that “later” will be.
Add to this that ArenaNet’s track record of “later” isn’t exactly nice – all the way back in 2013 ArenaNet said, “On top of this, you’ll also see new legendary weapons and new types of legendary gear in 2013”, and look at that, it’s two years later and we are still waiting, only to get three new weapon skins and more to come… “Later”? How much later? Two years, again? More?
This scarcity of content applies to many aspects of the game. Only 4 maps, with a few of those having multiple layers? Only a handful of new armors? Very few new weapon sets? Looks like ArenaNet has made more art for the Gem Store than for HoT.
It’s also very debatable how well tested the expansion content is. In one of the first beta, the main event chains were so broken that people couldn’t even test them properly, because they would simply get stuck. The specializations people played with were a complete mess, needing massive changes that, in some cases, have yet to be done (see Hunter, the Tempest, and so on).
And honestly, the latest content ArenaNet has been adding to the game is poor. The Silverwastes is a copy-paste map repeating the same events over and over. It’s the opposite of what ArenaNet claimed they would do, when they said: “The more persistent events we can provide in a specific area, the less often each of the events in that area needs to occur, which in turn adds to the sense of an ever-evolving open world”.
Looks like at some point ArenaNet gave up on creating a sense of an ever-evolving open world, and then decided to just leave us with the same two events repeating over and over, while we fight the same few kinds of enemy through the entire map.
What does HoT appear to be, then? A rushed, poorly tested small piece of content based on a system which tries to make players repeat the same few activities over and over, while promising more in a very vague “later” date.
In other words, it’s a low quality DLC. Trying to pretend it’s a season pass.
What amazes me is how people defend paying $50 for this mess. If you think wasting your time with this is a good deal, you should be in your house running in circles. You can waste 10.000 hours doing that too, and it’s actually for free – how great a deal is THAT?
Your rewriting of history and your desire to quote something that someone said at a point in time without understanding situations can change decisions is just like being a black knight. You don’t like the game so everything Anet does is wrong.
For example, you say that Anet said if the LS was done right, they would never have to do an expansion and that’s true. Anet did say that. However, the fact that they’re doing an expansion after that statement doesn’t necessarily mean that the LS wasn’t done right. It means that the situation has changed.
It’s entirely possible that the LS was done right and the MMO subculture demands and expansion anyway. There’s no way that Anet could have predicted that would happen. You’re taking a single quote that was said before, and drawing conclusions from it, based on the premise that the person making that quote knows everything about everything before it happened. It’s an inherently unfair conclusion to draw.
Anet came out with an expansion because the playerbase demanded one. Even if lots of people liked the LS (and many did), they could still need an expansion because of how vocal the forums were about it. They could have had meetings and made decisions based on perception.
I’ve been called a white knight and the shoe probably fits. Which means people will take what I say with a grain of salt. I recommend people do the same with black knights too.
To those that said “They’ll make more changes after release”, I know. Sorry, I should’ve made that more clear that its basically the initial reaction when it does go live.
It just feels a bit wrong to see two specializations that didn’t get much “training” compete and trip at the start while everyone else jogs ahead.
Programming a game is all about long term not short term. In a month no one will care.
How does your subjective feeling about the story or its characters work to omit an objective game addition in form of new content? Fact is, Living Story Season 2 is new content that can be tackled. You not liking it does not refute this.
The trait revamp, no matter if you liked it or not, took a lot of developer time. Simply brushing it off as “well I didn’t like it, so it doesn’t count” is neither doing it justice nor is it objective.
True, there is some subjectivity in my post, but there’s also the whole content drought post LS2 you’ve ignored. The fact that Scarlet was the worst written character in GW1 and 2’s history and the fact that a decent bit of S2 is sucking her stamen is the part you should have called out as “didn’t like it so it doesn’t count,” not the trait rework. Also, it doesn’t matter how long the devs put in to said trait rework, it was detrimental to the game. That’s not subjective, that’s objective—there’s even less build variety in the game now.
And this content drought is what almost every MMO I’ve ever played goes through before they release an expansion.
Not to mention durign that time we haven’t been without updates…just not content updates. We’ve had updates to the cameras, of course LA was rebuild and we have a new JP and the karka hunt, we had the specialization update and balance patch.
But you know…no content. Like most MMOs just before an expansion hits.
I find it distasteful in the extreme, but arena.net hasn’t declared it verboten, so this is what we get. Personally, I wish they’d make an official statement forbidding it, an then actively ban anyone who tried to do it. Of course, the kind of people who buy and sell these services are hugely offended about anyone who feels this way. They always immediately start screaming “How are they hurting you?” “shouldn’t they be paid for their skill?” etc. I could care less about their arguments though, it’s just tacky and sad, exploitative on the sellers side and pathetic on the buyers. At the very least if Anet banned it they’d have to make shady backroom deals on 3rd party forums and such, and you wouldn’t see it in the LFG tool anymore, and that would be much better. They could hang out in the dark alleys of the internet making shady, shameful deals all they want, always fearful that their dirty secret would come out and their account would be properly banned.
Lol someone is seriously overreacting to people who sell dungeon runs.
I think this is a low point in GW2, the bar is set by WoW players who proliferate this mentality. I specifically started playing GW2 because of the developers wanting to move away from this mentality.
Support it all you want but it is a slippery slope, once this is considered “Normal” then the WoWification of yet another game is not far behind.
People sold runs in Guild Wars 1 all the time. You couldn’t even be in the starting area of prophecies without people selling their services as “gate monkeys”. You couldn’t go to Kamadan without people selling their “ferry” services.
There were people who sold missions. Sold runs to outpost. Tours of Eye of the North. Dungeon runs. Black Widow Spider runs.
I don’t like WoW either but not everything is WoW’s fault.
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: Vayne.8563
Yes, OP, you are correct. Except that the free version of Guild Wars 2 has many limitations. It’s not exactly the same as the game I purchased.
There are two types of masteries. Core Tyria masteries and HoT masteries. To level either of them you need to be in that area.
So using dungeons, which only exist in the original game areas, will level your core Tyria masteries fairly quickly…but they won’t do anything for your HoT masteries.
My guess is dungeons and EoTM, perhaps the Silverwastes as well for the old world. As for HoT, I’d just do the event chains.
What could you possibly fill 12 bank tabs with?
I can see it happening easily. I’d be in the same boat as the OP, if it didn’t go the more economical rout of buying character slots to use as mules.
OP, you should really consider using mules. Much higher space/gem ratio if you fill them up with the cheap 20-slot candy corn bags.
I do that plus I have personal guild banks and it’s really frustrating that I have to go through 4-5 characters to find 1 thing. that frustration inspired this post in the first place :’(
I use gw2.efficiency.com. I can search all my bags in a couple of seconds for anything I’m looking for.
I have not even played it yet, so take this with a grain of salt.
I have seen several post saying its too hard… I have no idea.
I’m a casual player, more interested in acquiring things and building my wealth than hard core gamming. Maybe that’s stupid, but that’s what I enjoy.
I fully realize there are many that like difficult battles, and that’s fine if that is what they like. So to each there own.
I will probably buy HoT, but I will be very disappointed if its too hard. If its no worse than ore or even a little harder, I will be fine with that, but if its like fractals….well not so much.
Hot wont’ be hard in the beginning with tons of people around in the zones. HoT may get hard later when there are less people.
Even a casual player won’t have too much problem, because they’re not going to be alone. Sure there are hard events, or hard things to solo.
But you won’t have to solo a lot of that stuff. Obviously you probably won’t want to raid, but even without that there’s plenty to do.
People spend $50 for games that last them 16 hours. It’s silly to think HoT isn’t worth that.
Nope.
It is not silly to not consider what has been released about HoT to be worth less than $50.
Different people value different things in different ways. Someone not sharing your value system does not mean that they are silly, wrong, or any other pejorative you choose to sling.
—————————————I am holding off on pre-ordering HoT because nothing that has been announced so far is of much interest to me. More of what has been described has been negative than positive, with a whole lot more being things that I have no interest in.
The Druid reveal could change that. I will wait and see.
What you said is not what he said.
I’d leave a guild like that in a hot second. Guilds are varied by style and some guilds fit that description you offer, but for many of us, probably most of us, the type of guild you’re talking about wouldn’t work.
I think OP say they mostly want guild more organized not just some every time like a pug of people not really care. I do not think OP mean a guild that demand always do as we say or kick.
I don’t think most people want a regimented guild though. I really don’t. Because if most people did, there would be more of them. There aren’t….probably for a reason.
I’d leave a guild like that in a hot second. Guilds are varied by style and some guilds fit that description you offer, but for many of us, probably most of us, the type of guild you’re talking about wouldn’t work.
Many, many players, including me, enjoy exactly this more then anything else in this game, because it means you’ll never have to grind mindlessly, just to be competitive against other players, or to be able to join fractals, dungeons, or the new raids, whenever you feel the need to do so. If you need to be away from the game for a long time, you don’t go back with the dread feeling that you are miles away from the rest of the people in the game, and you need to grind your kitten off, just to be an competitive player again. Sorry, mate, I know many don’t like to hear this, but it sure sounds this game isnt made for you. Maybe you should take a look at the more traditional MMOs out there. As I said, enough players from the gw2 comunity like the way things are made in this direction, and its not likely Anet will change it, until this method is succesful and bring more new players every day.
Also the skills are anything, but identical to each other. Please, don’t try to reinforce your point with nonsense, because it accomplishes nothing more then discrediting your post.
…..you are mindlessly grinding, but the only difference is your not going anywhere =p
and yes all the skills are the same, you level them all the same way with the exact same recipes
No. We’re having fun. Not grinding. You know…what a game is meant for.
by definition repeating an action over and over is grinding, if you find it fun, then your having fun, congratz, but its still be definition grinding
But I’m not performing an action over and over again. I’m performing all sorts of actions, not just one. I’m not farming one dungeon would you could say it grinding. I’m doing world events, world completions, personal stories, minigames, WvW and some PvP even. I’m doing jumping puzzles.
In what world is that grinding?
Every copper I make goes to making the legendary I’m working on. Hell even the dungeon tokens I need are part dungeon and part PvP.
I just bought the core game cheap so Im not in any hurry to get the expansion.
Ill buy it when the price drops significantly.
Im also slightly bothered by the fact that a few months ago you could get the full game for $10 (I didnt know about it at the time), but now there is no way to buy the core game at all if you believe the official site or in-game info.
So the only option for most new players who want to remove all the restrictions is to pay $50 for an expansion they may not want or need.
$10 for a three year old game that was about to get an expansion. But why should a game that gives you hundreds if not thousands of hours of play sell for $10. People spend $50 for games that last them 16 hours. It’s silly to think HoT isn’t worth that.
Progress will be handled my masteries when the expansion drops. Guild Wars 1 suffered from the same problem, except some of us considered it a selling point.
The forums are what they are. Like every MMO forums I’ve ever been on. This isn’t even as bad as many.
It doesn’t mean we don’t receive our share of non-constructive cristicism, trolling and hyperbole, but then, that gives me something to do in my copious free time. lol
We know there are new hylek, dinosaurs, new types of modrem (the mordrem guard), tigers, beetles, and the usual assortment of stuff, one would presume, in addition to the mordrem we’ve all come to know and love. Oh and wyverns. lol
Working on a legendary, helping guildies with achievements. Running guild missions/events. Completing the world and Living Story on one of my eles. Working on some of the collections. Chipping away at really annoying achievements like shield killer and giant slayer. Trying to get some of the missing parts from my treasure hunter collection by running specific event chains. Dailies too.
A lot of you complaints are what bring people to the game.
I find this too. I’m here because a lot of this doesn’t exist. As for reason to be in a guild, well, being social and having people to play with is a great reason to be in a guild. Not everyone likes to pug. I prefer to run dungeons with guild mates.
People’s time is important to them. The OP wants to stand around and wait, and then pug a dungeon with a bunch of strangers who might or might not give him a positive experience. My down time is too valuable to me to waste on taking a chance on strangers.
So the guild becomes the social center of the game. I choose, to some degree, the people I play with. That’s important to me.
As for waiting around, the OP probably hasn’t done much Teq or Triple Threat, because the big guilds tend to be there 45 minutes to an hour before spawn setting up.
I don’t get this. Are people saying they’re rather have the game launch delayed longer so that we can have more BWE’s to flesh out the elite specializatons.
Yes. Remember, when they were speaking about the release, back when HoT was first revealed, they said that the betas will last as long as necessary and a release will happen only when they’ll be satisfied that everything is tested thoroughly. I’d really have liked them to keep to that promise.
It’s rather obvious, by the amount of testing/balance fixes the already revealed specializations went through, that Druids will be really unlikely to be good enough for the release. And yet Anet has already set the release date, and, what’s more, allowed for only one beta event (at most) for that spec. Which (again, looking at the specs we have already seen) will not be enough.
So, i don’t have problem with some classes being released earlier. I have problems with the last classes in the queue having not enough development time dedicated to them.
You’re making the assumption tested thoroughly means tested by the user base of the game. That’s not what tested thoroughly means. And I know people think they’re more qualified than the people testing to test, but the reality is, nothing ever really gets tested until it goes live, even on games with test servers.
I’m sure there’s a team of people testing this stuff. If we wait until everything is perfect, no MMO would ever launch.
I’m not talking about it being perfect. I am talking about Anet not even bothering to test it in live environment. And as we have seen, almost all the previous elite specs did need several of those tests. I mean, okay, if we’re lucky druid will be the next chronomancer, and will require only minor tweaks. If we’re unlucky however it will end up as next Tempest (which is still in need of some major revamps, which he is not likely to get before launch).
Yes, we don’t know which will it be, but Anet doesn’t know either. And yet they are assuming the most optimistic option. That’s just irresponsible.
And if it gets adjusted 30 days after HoT launches?
Just remember, metas take weeks to form, sometimes months. An extra beta weekend doesn’t make anything immune from needing more tuning anyway.
An MMO is never finished. It’s always changing. It’s always going to change. So if the poor rangers don’t get there month one and they get there month two?
People need to have some patience, because they only real option otherwise is to delay release. And I’m relatively sure more people would be annoyed about that, than would be annoyed by perceived irritation in the ranger community.
Sensitive OP is sensitive.
I suggest you find a way to be less sensitive, because the times are a’changing.
I’m sure you can find something better to be offended about, like the fact that Donald Trump might be the next American president.
I haven’t paid one ounce of attention to the elections. Tell me this isn’t real. xD
I wish I could. lol
Sensitive OP is sensitive.
I suggest you find a way to be less sensitive, because the times are a’changing.
I’m sure you can find something better to be offended about, like the fact that Donald Trump might be the next American president.
That’s one way of looking at it.
Some of us are looking through glasses tinted by 3 years of disappointment, letdown, and being ignored as a class.
So to some of us it simply looks like we don’t even warrant our own release vid, like we’re going to be a couple lines mentioned in passing.
It kind of hurts.
What hurts is posts like this. First of all the ranger hasn’t been ignored. It hasn’t gotten what you wanted, maybe, but it’s not been ignored. I distinctly remember upgrades to things over the years. Even pet AI. Remember when pets used to aggro stuff even if you weren’t in aggro range. That doesn’t happen anymore. The F2 skill was improved. The longbow damage was improved.
The fact is, the ranger is much better than it was at launch but some people simply ignore that.
It’s not perfect, that’s true. It’s not as desired in dungeon parties by some people who think it’s not good enough. That’s also true.
But having at least one of every profession, and having played them all, I don’t think the ranger’s in as bad a place as you think.
Engineers complained for years about hobosacks. Necros complain about their minions.
At any rate, I have a whole lot less problems with rangers than you seem to…and yes I main one.
They didn’t save it, we’re simply a footnote not worth mentioning on our own.
Anything announced at a con is usually because it’s a draw. No one randomly announces stuff at cons. If you think so, you probably know less about business than you think you do.
Companies spend really good money for placement at cons. It costs. So they keep their A game when they go to cons. They save announcements for cons. They make sure the stuff they show at cons is going to drive sales.
Wouldn’t you if you were a company?
I don’t get this. Are people saying they’re rather have the game launch delayed longer so that we can have more BWE’s to flesh out the elite specializatons.
Yes. Remember, when they were speaking about the release, back when HoT was first revealed, they said that the betas will last as long as necessary and a release will happen only when they’ll be satisfied that everything is tested thoroughly. I’d really have liked them to keep to that promise.
It’s rather obvious, by the amount of testing/balance fixes the already revealed specializations went through, that Druids will be really unlikely to be good enough for the release. And yet Anet has already set the release date, and, what’s more, allowed for only one beta event (at most) for that spec. Which (again, looking at the specs we have already seen) will not be enough.
So, i don’t have problem with some classes being released earlier. I have problems with the last classes in the queue having not enough development time dedicated to them.
You’re making the assumption tested thoroughly means tested by the user base of the game. That’s not what tested thoroughly means. And I know people think they’re more qualified than the people testing to test, but the reality is, nothing ever really gets tested until it goes live, even on games with test servers.
I’m sure there’s a team of people testing this stuff. If we wait until everything is perfect, no MMO would ever launch.
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: Vayne.8563
To answer Mirta’s question: Probably ill be left with the huge amount of people who will get this expansion and play it.
the last time I’ve heard “you should leave” was when Wildstar was being heavily defended. And look where it ended up when people did instead of complaining just got up and left.
You’re making the assumption people will leave because a stranger on the Internet told them to. If they do, they’d probably have left anyway.
But you know, I think that the expansion is probably a bit pricey for what we’re getitng at launch but I anticipate we’ll be getting a lot more than we get at launch anyway included in that price.
For me, the expansion is worth it, because Guild Wars 2 is worth $50 to me, where as a WoW expansion isn’t worth $10. lol
None of us owe ANYTHING to Anet. I have been with them since Prophecies, they literally have thousands of my dollars. I’m sure I’m not alone in saying we want something when we want it. The request is not unrealistic, as is Druid will be dropped, what two months after DH?
After Eye of the North killed my beloved GW1, I am wary of any expansion they talk up, and this sadly feels more like EOTN then Factions or NF.
Back on subject Rangers should complain, but that can’t fix that now. Don’t take preorders on an expansion 18% finished. That was their greed and their major mistake. After Druid drops is when they should have started taking orders, and started beta.
None of us owe anything to Anet, that’s true. And Anet doesn’t owe anything to you. That is to say you bought a product, you got a game, which you presumably played and might still be playing. All Anet really owes you is a server to play on. They don’t owe you release of any profession in any specific order.
If you think they do, I’m not sure what to tell you, but I don’t think this is reasonable at all.
If you’re that concerned, don’t preorder and you have nothing to worry about. You can see what comes when it comes.
It’s clear the OP never got anywhere in a trinity game.
There’s plenty of skill on both an individual and team level in games that utilize the trinity and those that don’t. The main advantage trinity games have is they aren’t as limited to content and class design. You don’t need to ensure every class can do everything. You don’t need to design encounters that are overly scripted.
The reason PvE is a failure in GW2 isn’t because it doesn’t have the trinity, it’s because it has poor developers.
The reason why PvE is a failure in Guild Wars 2 is because it’s not. Consider that from polls we know that probably 70% of the people in this game are mainly PvE’ers. That means that if PvE has failed, everything in the game has failed, which clearly hasn’t happened.
YOU don’t like the PvE, which means that you don’t like it and nothing more. The fact is, plenty of people love the PvE in this game. I’m pretty sure if it were a failure, I wouldn’t keep running into crowds.
175 seems a bit much, especially for that large amount of players that do not like or want to have to PvE, we’re already forced to raid if we want Legendary armor (not complaining just stating a fact) I don’t think we should be forced to PvE to get the Hero points for our new specs as well.
I believe they said something about having a way for WvWers to get hero points without PvEing, but they weren’t ready to talk about it yet,
There are a lot of things I like about this game. It’s gorgeous. I mean really stunning. The most beautiful MMO I’ve played, visually. I think the sound is first rate as well. I’ve enjoyed the various stories, not just Living Stories but the small stories that occur out in the open world, in various zones. I love the combat, and most of the professions. But most of all I love the cooperative nature of PvE, unlike so many other MMOs that make it so easy to grief. I love seeing another player show up, and not being afraid that player will somehow ruin my experience.
I’m a 53 year old man who cares full time for a disabled person. Fortunately we’ve got the money for me to be able to do that. I don’t get out as much as I like but I am a social guy, so Tyria and my guild gives me a chance to interact with others, and still be where I’m needed. The fact that my wife plays too just adds to how much time I can actually spend in Tyria, since I spend a lot of it with her.
So thanks Anet, though I’ve said it before, for giving me a beautiful world to lose myself in. And thanks fizzypetal for making this thread.
Yes, but this game was supposed to be different. In the beginning, it really was. There were special events, you got (extra gifts) mailed to you for buying in the store, the drops were much better too. The game was really alive 2 years ago. Then the Living Story was introduced, and in the end, all life was sucked out of this game. All the Devs were probably forced to work on this, and the rest (the majority) of the game suffered. I bought the expansion, and I will try to play it. To be honest, I did not like the Beta, but I’m only one man.
This game IS different. But it’s still a game. It’s like saying Tennis is the same thing as golf. They’re both sports and neither of them has the viewship of the NFL but they are different. Even the whole Living World thing was different from what you get in most MMOs.
The fact is there are people who really enjoyed the Living World…and I’m one of them. I don’t think it sucked the life out of the game. And I don’t think the game is doing particularly badly for a game that’s 3 years old that never had an expansion. In fact, I think it’s doing well.
The problem isn’t this game. The problem is every other game. The person who just plays one game and that’s it is probably the exception to the rule. People are so used to new and shiny. And HoT will be new and Shiny and a bunch of people will buy it, play it and leave, leaving the loyal and dedicated players to carry on.
By the way, unlike you, I loved the HoT beta. Did you play long enough to get the glider and the bouncing mushrooms unlocked?
Thanks for your opinions guys.
I am not saying that HoT should be delayed, Hell no! it feels like forever already lol.
But there have been huge gaps in the releasing of the elite spec’s so all of them could have been released before BW2 allowing for the ranger and engi to be tested in BW2, revised and retested in BW3 and then worked on further if needed. All the other classes have benefited from 2 BW.
Instead we will get ranger and engi dumped on us last minute, feedback will be given and changes made and released into HoT without any idea if the changes made are fit for purpose. (maybe they could squeeze in 1 more BW?)
I am a little sad of this
I wouldn’t worry much about that, mate. The beta weekends are made, so players can get a taste of the upcoming content and share their opinions on their favourite classes and the content all together. This in no way means that any of the new spec will come out untested. Most companies have a whole teams dedicated to that one specific area. You dont really believe Anet manage to do all the complicated coding, balancing and what not based on feedback from 1 or 2 beta weekends, do you?
There will be bugs, yes. There hasnt been a launch in the game history of new expansions without any bug, but they will get fixed eventually.
I guess only time will tell.
We’re worried because THREE YEARS LATER we are where we are now. So yes, we’re worried about what they can throw together in the space of a week.
I’m not worried for exactly that reason.
And yes, I main a ranger.
Off the top of my head, half your post is wrong.
For example, I do dungeons fairly often, and I don’t do the meta.
Guilds don’t do group anything? You must have some bad guilds.
You can easily use the LFG tool to start your own casual/all welcome dungeon group. Those fill pretty fast.
What do you even need to complete 100% WvW. There aren’t even rewards for it anymore.
I do solo combat differently than you do, so obviously there’s more than one solo combat experience in the game. Such as tag many mobs, wait till they converge on you and AOE them down. Use terrain/LOS to pull creatures in to you, and more.
You can also farm karma in the Silverwastes, Dry Top or Orr.
You can get ascended items from doing guild missoins, not just laurels.
In fact, the entire post, complaining about this game not being casual is bizarre, considering how many complaints there are about it be too casual.
WvW troll guild? Sure! Let’s line golems up in front of the spawn area to prevent anyone from getting through! That’s a great idea for WvW server sabotage!
well in wvw with exception for spawning area and its surroundings (but only for allied passing through) imo it would only help – you see what ruins currently wvw are stacked zergs – without them able to stack many good things will come back
in case opf trolling there can be multiple things implemented to prevent that – f.e. you could be able to dodge through allies (and that would even make sense in some way – lets say ally is making place for you seeing you want to dodge sth dangerous)
someone mention guardians with their “you shall not pass” line? last time I checked stability let you pass throught it pretty easilly – and also bodyblocking mechanics would actually bring back actuall TACTICS to tacticaly-strategical game mode that is WvW
I’d vote with my both hands for it
You think you have lag now? You’d get like 1 frame a second.
actually I do not think I have any kind of lag now :P
good ping stable 30 fps and not a single issue from the whole family of what people sums up as a “lag” :P
The point is body blocking takes a huge amount of processor power. It will decrease performance game wide.
It’s easy to block in low rez games without hundreds of people on at map at one time. But take a WvW 50v50 situation and add body block and you’ll quickly find how much of a hindrance that really is.
Ranger is broken, has been broken since the very start of this game and has not been addressed in any real way and yet people expect anything to change after 3 years of kittenbaggery by the “devs”?
also, why do people constantly refer to ArenaNet? this is an NcSoft game
[spoiler]ArenaNet or A-net (if you will) ceased to exist in 2008 as anything other than an NcSoft design/dev team they are used as a catch-bait to foist off the sequel (which is vastly inferior to the original game in every aspect except graphics and the ability to jump) to people.A-net = dev team, NcSoft = company who own all IP in relation to GW following the purchase of A-net, hell even the original founders of A-net left the ship years ago
for people whom continually refer to A-net on these forums, here is a tip…. Take off the Rose Tinted specs, GW1 and expansions were great (until NcSoft screwed everything with Eye of the North) GW2 is a cash cow to fund other projects and to leech from the brilliance of the GW1 lore and reputation, to add insult to injury the genius’s at NcSoft decided to ditch bringing Blade and Soul to the west so they could peddle their newest IP “Wild Star” since that bellyflopped… lo and behold they bring Blade and Soul to the west 4 years too late ( and continually milk GW2 people in the meantime
)[/spoiler]
yes I went off at a tangent,then lol, back on track…
if you are a Ranger you’re screwed, get used to it as they don’t really care whilst the cash keeps flooding in
I don’t know why you think Guild Wars 2 is a cash cow. Blade and Soul and Lineage both make more money than Guild Wars 2. Even though Guild Wars 2 is doing well, and performing to expectations, it’s hardly a cash cow.
The other thing is that this is what companies do. They use existing funds to create more funds. You say it like it’s a bad thing.
Also, as far as we know, NcSoft doesn’t have creative or balancing control over Anet. For exmaple, people have been saying this don’t talk about stuff till it’s ready policy is because NcSoft owns the company.
But NcSoft owns Wildestar too, and they talk about stuff that’s in progress.
I’m pretty sure Anet is mostly autonomous. They may not make all decisions on release dates, or cash shop, but I’m sure NcSoft doesn’t look over Anet’s shoulders for profession balance. Why would they?
As to whether or not Jormag is the dragon of life, we’ll have to disagree on that. Primordus animates stone. He creates something more akin to elemental forces than life. And jungles are life. Where as Kralkatorrik is associated with crystal, and Jormag is associated with ice and cold and frost, and Primordus is associated with fire and lava, you know, elemental forces, the only dragon we know of that associates with life is Primordus. And yes, plants are life. lol
You typo’d that! You meant “Mordremoth” instead of a second “Primordus,” I’m sure.
Yeah, that’s what I get for answering posts at 4am lol
As much as I dislike the trinity, and I do, I can understand why certain people like it. The tone of the OP is argumentative and probably isn’t doing anyone any good.
I have no problem with people liking the trinity. I do have a problem with them trying to bring it to one of the few games that doesn’t have it.
WvW troll guild? Sure! Let’s line golems up in front of the spawn area to prevent anyone from getting through! That’s a great idea for WvW server sabotage!
well in wvw with exception for spawning area and its surroundings (but only for allied passing through) imo it would only help – you see what ruins currently wvw are stacked zergs – without them able to stack many good things will come back
in case opf trolling there can be multiple things implemented to prevent that – f.e. you could be able to dodge through allies (and that would even make sense in some way – lets say ally is making place for you seeing you want to dodge sth dangerous)
someone mention guardians with their “you shall not pass” line? last time I checked stability let you pass throught it pretty easilly – and also bodyblocking mechanics would actually bring back actuall TACTICS to tacticaly-strategical game mode that is WvW
I’d vote with my both hands for it
You think you have lag now? You’d get like 1 frame a second.
I’ve had them happen in Bloodtide Coast and also in Dredgehaunt, right outside the dungeon entrance.
I don’t understand why sylvari are refered to as corrupted. Are destroyers corrupted? Sylvari originate from Mordremoth, they belong to it. It’s not the same as a human becoming a risen or branded or a norn becoming icebrood – Mordremoth is uniquely connected to sylvari. If anything, sylvari are corrupted by whatever gives them free will from Mordremoth and when they hear its call and serve it, they are breaking free from their corruption.
Destroyers are indeed corrupted, just not from living beings.
Sylvari and mordrem are the question that begs answering to me. Which was why I mentioned it.
I don’t think there are set rules for how dragon minions are supposed to behave. Similarities between known dragons doesn’t guarantee those similarities will exist for all dragons.
If it works for 4.5 of the dragon minions (even mordrem attend to these similarities – yet sylvari do not), then why wouldn’t it fit for that last .5?
As said, there’s a distinct difference between mordrem and sylvari just as much as sylvari and other dragon minions – but most of these differences do not exist between mordrem and other dragon minions. The only real difference between non-sylvari mordrem and other dragon minions is that mordrem are grown.
I’m unclear on how the hive mind thing works, is it lore that an asura that dies in battle in Lion’s Arch and comes back as risen 10 minutes later suddenly knows everything all other servants of Zhaitan know? That seems a bit silly. Can Zhaitan speak to an asuran risen in Lion’s Arch from the moment is rises?
The former’s unknown, but the latter is certainly implied and is definite for Kralkatorrik to branded, and Dragonspawn & Jormag to icebrood, Mordremoth to mordrem, and Great Destroyer to destroyers.
This still differs from the Dream, IMO, because there’s still a back-and-forth between dragon/dragon champion and minion, but no back and forth between sylvari and Dream/Pale Tree.
The bit about dragon minions consuming magic, I was under the impression this is meant to be them feeding their ED, not specifically that they themselves need to or want to consume magic. This would explain why sylvari themselves can be magical beings but don’t feed on magic, while Mordrem Guard (confirmed to serve the dragon) take an interest in it.
Glint consumed magic for herself.
While I don’t think any of the biconics or Caithe will spread the word about the sylvari origins, after the cut scene takes place (and sylvari turn on the Pact, destroying their fleet and killing many) I doubt it would take long for word to reach the rest of Pact Tyria, especially in a world where waypoints are a thing. Warning the rest of Tyria of the sylvari’s betrayal would be the biggest priority. It’s also possible the sylvari that responded to Mordremoth’s call reach beyond the Pact front line and even sylvari in the rest of Tyria began to serve the dragon. HoT might launch with sylvari attacking the three Orders, the racial capitals and elsewhere.
But that’s the thing.
How does the Pact know the sylvari’s origins.
All they know is that sylvari got corrupted in large numbers. Mordrem Guard would spout it, but why would the Pact – used to hearing the blatant lies of the risen – believe these obviously visually changed dragon minions?
The only way they’d know is if the surviving sylvari told them. But why would they? And furthermore, why would the Pact believe a sylvari saying the same things as the corrupted sylvari – I for one would just think that sylvari to be corrupted itself instead and trying to sow distrust amongst my fellow forces.
There is no reason for anyone – Pact or otherwise – to know or at least believe the tale of “sylvari were born dragon minions.”
Even upon seeing Blighting Trees, they could – and IMO logically should – just conclude “the Pale Tree is not unique, and its siblings fell to Mordremoth.”
I’m still unclear on what Mordrem Guard are. Are they the same physical body of a regular sylvari, warped by Mordremoth to become something more powerful? Or are they replicas of a sylvari corpse, given their knowledge and memories with the sole purpose to serve Mordremoth?
Based on the article and PoI, both.
First, you’re acting like we know everything there is to know about dragons. We really don’t.
I’m not at all. But the very core of the Elder Dragons ever since The Movement of the World has been, summarized, ‘they corrupt and twist everything they can and destroy the rest.’
But Mordremoth doesn’t corrupt so much as grows. This is different and where I’m coming from. He’s breaking the conformity of the other dragons – even the DSD per the Movement – and for no apparent reason other than to explain why the sylvari are dragon minions and making that reveal so revealing.
We don’t know everything about the Elder Dragons, but since day one the very core of the ED is being broken by Mordremoth and Mordremoth alone.
However, if any dragon is going to be able to make things live, wouldn’t it be the jungle dragon. The dragon of life. I mean Zhaitan was the undead dragon. He corrupted corpses.
Zhaitan corrupted corpses, living beings, land, plants, air, and water. Corpses was just the most common.
And Mordremoth is NOT the dragon of life – he’s the dragon of plant and mind. Huge difference.
The destroyers aren’t corrupted anything as far as I know.
They are – they’re formed of twisted rock and lava (see Movement of the World link above).
Taking standard rock and twisting it and ‘breathing life’.
Primordus is more of a ‘dragon of life’ than Mordremoth – by giving mindless life to stone.
As to whether or not Jormag is the dragon of life, we’ll have to disagree on that. Primordus animates stone. He creates something more akin to elemental forces than life. And jungles are life. Where as Kralkatorrik is associated with crystal, and Jormag is associated with ice and cold and frost, and Primordus is associated with fire and lava, you know, elemental forces, the only dragon we know of that associates with life is Primordus. And yes, plants are life. lol
I didnt said WoW is better than GW2. What I wanted to said is that the Blizz team is better in communication and testing.
Except the buisness model and the bigger profit for Blizz, that maybe allow better communication, all other arguments (cartoon graphic ….) are totally irrevelant.I don’t think it is because WoW has cartoon graphic or low gameplay risk taking that Blizz can make beta testing and communication more impressive. Anet could also do that.
Blizzards schedule is much longer and slower than Anet’s for a lot of things. However, we’ve already seen Blizzard take ideas from Guild Wars 2. So if Anet shares these ideas well in advance, they’re not protecting their intellectual property.
Blizzard can afford to do it, because most of their ideas are inherited from elsewhere. You’re saying Anet is less professional because they don’t have a server up for weeks on end to show what’s coming in months.
I’m saying Blizzard is very professional. They take every idea that works elsewhere and put it somehow into their game. Little risk in that, and you can keep the ideas out in the public, because you don’t have to protect them.
And if you play as a Hunter you get the new stuff you got last xpac taken away and completely scrapped for the next xpac, same can be said with Druid in many situations.
I’d rather take slightly unpolished content than to have some of my favorite things REMOVED because of stupid reasons like “it was too complicated for some players”.
Well this is a unrelated problem. The fact is, at the beginning of a Beta, you already know what your class will look like at the next xpac. Maybe you don’t like what you discover, but at least you don’t have to wait the end of a beta to know if you like or not.
It’s easy to be more serious when you’re not breaking any barriers. Blizzard isn’t breaking any new ground. They want for other people to break new ground and then do something similar. And they have enough money to advertise it like it’s their idea.
Blizzard is a business like Anet is a business. But Blizzard is more like Hollywood and Anet is more of an indie film. Not as big a budget, and because of that, it’s hard to function on a day to day basis, but at least they’re trying to innovate.
It’s so much easier to tow the line.
Queens Gauntlet Tickets and Fortune Scraps are something I’d hold onto. Marjory’s Journal I think calls up a cut scene, which is cool if you like that sort of thing.
I saved one of the Evan Gnashblade, Ellen Kiel things for a keepsake but they’re not useful anymore for anything other than that.
Why would they? people play it anyway. You know, the kind of people that had a special name given to them in that other mmo, or the stupid people like me that just can’t let go of a cool concept, no matter how broken it is. More convenient for anet to keep releasing stuff in the gemstore, in yearly festivals and that stupid LS thing – which hopefully is a dead and buried concept… Would it be too much to hope?
The LS is something that makes this game better to me than other games. So I hope they continue it.
Sorry OP, I don’t get you at all. First, you’re acting like we know everything there is to know about dragons. We really don’t.
However, if any dragon is going to be able to make things live, wouldn’t it be the jungle dragon. The dragon of life. I mean Zhaitan was the undead dragon. He corrupted corpses.
But many of these dragons have dragon bosses. The destroyers aren’t corrupted anything as far as I know. I get more the impression they were forged, or created out of the fire.
As for the way Sylvari act, well they act like they were taught to act, in spite of their apparently true nature. But as they get closer and closer to Modremoth and further and further from the Pale Tree, her influence is less and the dragon’s is more.
I just don’t see what you don’t get.
I think Elona would be good too. I liked the characters a lot and the plot was good. I wonder why so many people don’t like Cantha though. :/
There were two major complaints with Factions. One it was too short/fast, and secondly and probably more importantly, many many people hated Kaineng Center. They got lost running around.
I’ve heard that complaint so many times. In fact, recently at the beta, someone in my guild complained about the new zones in HoT being like Kaineng Center, but I don’t think it’s as bad as all that.
I think it’s just the frustration of not knowing where to go. Of course, in KC that persisted for a lot longer than in most of the game.