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The main warrior questions

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

Aomine, your essay of a post is what’s hilarious.

No, I’m not happy warriors are now not viable at all in tPvP, but at least 80% of what you’re complaining about is not only false but can be explained away with common sense.

Take a chill pill and think it through next time, they might pay attention if you do.

Epidemic nerfed into the ground

in Necromancer

Posted by: Vicarious.3047

Vicarious.3047

Anyone else notice that it only spreads to 4 targets now?

I’m playing with it in the mists, at first I thought it was limited to 5, but as I look closer it seems that your target counts as one of the 5, but it’s not like the stacks or durations on your main target are increased or anything…

so.. it only affects 4 targets other than your main target and requires line of sight….

so.. it only affects 4 targets other than your main target and requires line of sight….WORTHLESS!!!

It only effects an entire tourney team!? NO WAAAAAAY!!!!!!!

The main warrior questions

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

and what about the other classes john, why are warriors able to be given some of the changes that they should recieve while others like rangers have no idea what you are planning. and you (as a balance dev) havent stepped foot in there for 4 months

what do the other classes have to look forward to

I hope you’re just trying to be funny….

If not maybe you should just wait for him to make his way to the ranger forums to address ranger issues, cause he’s not gonna highlight them on the warrior forums, obviously.

Condition Warrior?

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Vicarious.3047

Yeah it’s basically what I was already doing, I just don’t have a full length video describing it lol and the lack of omnomberries still have no effect on it’s effectiveness in my opinion.

Only difference is I use healing banners and increased LB range, which are things he doesn’t have. As for runes, I don’t think they make that big of a difference in PvE, your stats get high enough to compensate for any rune alterations you want, so I don’t see how it can ruin a build.

But I mean it deals insane amounts of damage and is very survivable, as far as conditions go idk how to get it any better then these builds lol

Frenzy 50%? Why???????

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How do we remedy this without re-rolling or switching to another build all together?

You can use bolas instead of frenzy, it cant glitch and miss if theyre bullsrushed on the ground right in front of you lol

The immobilize lasts long enough for a 100B and then some.

Sadly it’s just a condition though so it’s hard to hit eles and guards with, plus if another player shows up you cant just quickly finish them off.

So it’s not ideal but all we’ve got atm.

Post patch builds

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

… LB is a great tpvp weapon…

It’s massive, point clearing aoe damage, and #5 can be used for a full duration HB without frenzy.

It’s a waste, why have one AoE clearing ability when you could just get or play a Necro or Trap Ranger? It falls behind in every aspect.

5 is nice since the buff, that’s true, but I still feel it’s gimping yourself just to try and get a full 100B off.

Frenzy 50%? Why???????

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

With this change can we even get an entire hundred blades off on a target now?

Easy answer…… unless your target is REALLY bad…….. no.

Condition Warrior?

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

Here’s a video of what I think is the best PvE condition warrior builds you can get:

ALL CREDIT TO DONTAIN!!!!!

As for PvP and WvW,…..

In WvW the longbow is nice for large scale fights, the burst does insane amount of AoE damage if your targets don’t move or can’t see the AoE field, but unless you’re absolutely amazing and avoid all eles and guardians close to or at lvl 80 the bleed damage will be all but removed before any substantial damage can be dealt and all the LB attacks are waaaaaay too easy to avoid in small fights.

As for PvP….. just don’t…. it’s absolutely useless in s/tPvP, the bleeds are almost constantly removed, sole exception would be hotjoin pug rooms, cause half the players in there suck and won’t pay attention to their conditions at all lol But you’ll be completely and utterly useless in tourneys.

Post patch builds

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

I’m hoping a lot of these LB builds are meant for WvW, cause LB is probably the worst tPvP weapon you can pick :/

As for hammer builds, since people are disagreeing it seems, are debatable. They can do massive burst, have insane CC, and can remain very survivable at the same time, but they have two issues that can completely finish off a hammer warrior ina fight.

1. Blinds, you get blinded enough and you’ll be doing zero damage. There is no other build in the entire game so crippled by blinds.

2. Stability, you are somewhat useless against someone running stability cause your attacks are so easy to dodge if you can’t CC, plus if there’s a Guardian using SYG then you can’t CC anyone for the duration.

So it’s AMAZING in sPvP, but extremely easy to counter in tPvP.

I personally have been experimenting with using bolas instead of frenzy and just focusing on the axe for burst damage. So far they are basically all just worse versions of our former only viable build…. which says a lot lol

So I’m still looking as well :P

The main warrior questions

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

Even at 2.1k toughness if my ranger ate a full 100b, he was reduced to around 10% HP left.

100b is ridiculously strong if it lands.

It just needs about a 40% damage nerf, shorter channel, and be made mobile in return. When it’s the only single ability that can land 28k figures on berserker gear (in cof there’s even a video of it doing 42k).

How much heal did you have? 10K!?

With that much toughness a FULL GLASS CANON 100B warrior will not do above 14K damage in sPvP (which is where the concern for the builds is most prominent), the end.

Also you seriously can’t be using PvE crit numbers to try and support an argument for PvP, it’s absolutely and completely pointless to do so.

Endure Pain stealth-change

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Posted by: Vicarious.3047

Vicarious.3047

Personally my death breakdown is usually bleeds. It’s a personal issue where I sometimes forget to keep track of my conditions.

As for high bursts just dodge at the right time, I rarely get hit with any high bursting moves/combos unless I’m already in a larger fight in which case I wouldn’t have EP up anyway (or I’d have used it and it’s 90 second CD wouldn’t be up yet).

Plus shield block is nice for thieves, I love watching them disappear, using shield 5, then seeing 6-7 “Block” notices pop up lol

But anyway it’s not an “emo attitude” as you keep trying to bring this back too, the skill sucks and is quite unusable in terms of usefulness in a tourney match, end of story cause that’s the fact of the matter. How many times have you tried to burst down an ele just to have them use MF? 90% of the time, it’s why most people always try to force it out before the big burst. On the other hand how many times have you had to force a warriors EP out? It’s extremely uncommon and even more so in tourneys.

I truly feel sorry for pvp warriors

in Warrior

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Vicarious.3047

So the moral of that story is if you zerg 1 player they will die? Yes, that truly proves the viability of his build (sarcasm). Builds you use in the zergfest we call hot join don’t really matter. Go to tourney or 5v5 and it will give you a better idea of if a build is working or not.

Hello again, and I can assure you I have personally tested out three specific tank builds in 5v5 matchs with some friends and guildies.

Doesn’t work is the easy answer.

But yes that was my point, as I said we zerged him and squashed him, it was enjoyable lol

P.S. I performed a warrior regen test with some friends and the whole thing is in a thread about the healing signet being subpar, I forget the name. If you do care enough to attempt to point me in the correct direction then go read that.

Potential Alternate!

in Warrior

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Vicarious.3047

So again I’ve been testing warrior specs cause we don’t seem to have anymore good ones for sPvP, and I might have come across something I think a lot of warriors have probably ben doing in the past or might have found it like I did.

Bolas….

Yeah you heard me! Replace frenzy with bolas, bullrush in, use bolas instead of frenzy, and use a full 100B.

Ofc if the person has condi removal theyll move away, but if they had stability theyd have moved away before too so it might be just as likely to land as the frenzy combo did.

My issue however is again my tourney team is taking a break (one got into LoL, another joined the Navy, and anothers band is starting to “hit big,” we still have 4 great players but we don’t really want to bother with pugs atm lol), so I’ve been testing these out in hotjoins……. yeah, UGH!

Well people are dumb in that, so they don’t normally even try to break out of immobilize so I’m not entirely sure how well it’ll do against tourney players who typically manage their condis fairly well. Also an issue with hotjoin is the ZERGS! Half the time I can’t get a full unquickened 100B simply cause there are 7 other players all around that one target I market that seem to always attack the charr characters in heavy armor cause theyre “easier to see,” which means me lol (Good when I’m on my charr bunker guardian though, they all attack me first, it’s ridiculous! HAHA).

So I’m just wondering, has anyone else used bolas in place of frenzy in tourneys? All I know is that the main reason people didn’t use it is cause it tends to miss for no reason at all, but if you use it on a BR’d opponent they can’t dodge and it won’t miss. So yeah, anyone know if it’s any good? And if not, which I’m assuming the case will be, why not? Cause I haven’t figured it out yet lol

Endure Pain stealth-change

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Posted by: Vicarious.3047

Vicarious.3047

Mist Form
75 second cooldown
3 seconds of invuln
Breaks stun
Locks the ele out of his weapon skills for the duration

Status: Overpowered, must have ability

Endure Pain
90 second cooldown
4 seconds of invuln
Breaks stun
Does not lock the warrior out of his weapon skills for the duration

Status: “abysmal”

Makes perfect sense.

It does when you get all the facts straight.

Endure Pain doesn’t stop condis and CC like others have said, and if you think that doesn’t matter then you obviously haven’t played very many tourneys as a warrior. Almost everytime you pop EP you die from conditions or you get CC’d into uselessness until the duration is up anyway.

Mist form has a 75 second CD, that’s 15 seconds faster then EP, plus it can be specced to regen you at the same time. It’s necessary for eles cause they can use it quite often and it is a very reliable defensive skill.

EP is neither a reliable defensive or offensive skill on a very long CD, thus it being abysmal.

(edited by Vicarious.3047)

Y'know, I actually kind of like Kick now...

in Warrior

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Vicarious.3047

Logic much?.. none? That is a fact what I said… the D/D ele is OP and you can say that without whining or crying. I said people here are whiners are criers and you can see it too when you read the stuff they type.

I’m Not a Rifle warrior. I’m axe/shield warrior. Rifle warrior is better than a Ranger if the pet doesn’t reach the target.

I did not insult or even try to insult EVERYONE… if I insult you it doesn’t mean I insult everyone… you ain’t everyone.

You are funny because of your false logic and the way you think. Later.

I thought you said goodbye cause you weren’t gonna waste more time here or something like that LOL

Guess I got your attention ;3

And I do agree the d/d ele is OP but you listing out all their OP aspects in an entire paragraph on a thread hasn’t even mentioned eles once qualifies as whining, at least it does if you say anything else in this thread is whining.

As for the pet thing, in sPvP the pet ALWAYS reaches the target, the only way to keep the pet away is to use skills and utilities on it, in which case the ranger wil continue focusing you and his conditions will burn you down no time flat.

Again, in s/tPvP, the rifle warrior sucks and will never surpass the ranger in a ranged fight…..

or any other ranged class…….

plus that’s all on top of the fact that they can’t beat any melee players either lol They simply don’t have enough kiting tools at their disposal to do anything about melee, that’s a fact too.

I truly feel sorry for pvp warriors

in Warrior

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Vicarious.3047

On the other hand, i saw a spvp warrior with banners, kick, and rampage equipped. He got 1st place multiple times. Lol.

I saw a warrior like that last night as well, after he got first a couple times (cause he just tags everyone in the massive zerg fest of scrubs, so when they die he gets points), so I decided to do a small experiment….. I targeted him in every fight no matter who else was there so everyone would instinctively attack him first.

He died so often he got near to last a couple times in a row before quitting.

Basically when rampage was up he couldnt heal so we just burned him down in seconds, we just dodged kick or took it cause either way it didn’t make much difference, and his banners didn’t help him stay alive in the slightest lol

Rifle warrior questions

in Warrior

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Vicarious.3047

Rifle is viable for PvE and WvW if specced/geared right and you have buds to cover you (aka let you hide behind them).

But yeah in sPvP don’t bother, you are the definition of easy kill lol

Frenzy 50%? Why???????

in Warrior

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Vicarious.3047

play thief then come back to me with that line. You still get hit while invis and all dodges from weapon skills and utilities have their evade time halved. It is very detrimental.

Good thing warriors can teleport several times in a row and remain unseen for an extended amount of time…. OH WAIT WE CAN’T!

Yeah thieves can be hit while their invisible, but that’s why you don’t freakin stand in one spot while trying to avoid damage! Maybe use that spammable teleport most decent thieves have with their secondary shortbow, and if no shortbow carry their utility that let’s them teleport, any one of them.

Warriors have by far the worst drawbacks, arguing otherwise is pointless.

Here, let me fix your mistake Arenanet.

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Vicarious.3047

Well to be fair to Anet they weren’t directly nerfing PvP warriors, it was just kind of a by-product of everyone getting nerfed.

That being said they did goof when they kept the 50% increased damage taken on our now awful skill, which I’m guessing will be fixed now that they hopefully see how it’s ruined PvP warriors.

So I’m not disagreeing with you, just wanted to point out it wasn’t a “warrior nerf” is all, we just took the brunt of it :P

Why Warriors will never be able to bunker.

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Vicarious.3047

It’s better than kill 1 player every 90s or how long are those cooldowns?
And you got 2 weapons with 5 skills, if you let them chain cc you, yea you deserve to die. A warrior needs to chain cc his enemy. And why kill something within 2s and die right after because you got <2700 armor. I think it is better to kill something on a longer run and still be able to tank damage from an other player.

Fighting a necro for example, most of his conditions are ground target. They have 0 stability. So dodge the circles, get close chain cc and you will barely have any conditions on you.

Wait…… playing a shout warrior is better then playing a 100B warrior according to you… but then you go and describe how ANY warrior without shouts can supposedly handle any necro just by dodging?

You see where the lines of congruity have faded? One extreme to the other and we’re supposed to just go “yeah OK… necro = easy kill and shouts = AWESOME!”

The point we’re all trying to make is just for us to be on par with EVERY other class in the game with condition removal(maybe besides thieves, but they stealth 80% of the time and avoid tacking any stacks of anything) we have to not only spec for it but also gear for it, and then it is still slightly behind most classes.

Sure maybe you didn’t like 100B spec and most of us hate the far from viable shout build in tPvP, but that doesn’t change the facts in question here.

Y'know, I actually kind of like Kick now...

in Warrior

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Vicarious.3047

Wow Nuorus…. you just tried to insult everyone by calling them whiners then proceeded to whine about d/d eles for an entire paragraph….

Hypocrite much? lol

And no, rifle warriors will never be good in tourneys, until you show me footage of you playing a legit tourney team and doing well on a continuous basis I’m calling BS.

Later, RIFLE warrior LOL

I truly feel sorry for pvp warriors

in Warrior

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Vicarious.3047

I figured because you had difficulty understanding the previous post you might need some help. It seems i made a grievous error…..

I stopped reading there, you type too much lol

50 Blades warrior!

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Posted by: Vicarious.3047

Vicarious.3047

that is true, rifle requires a different play style where you have to be sneaky.. on big fights stand somewhere far, and start sniping, and if the enemy comes at you, go axe/shield and use esviserate, on my current set up i crits for 9-12k and then you just stun rupt their heal attempt and have a free meal

in sPvP you just can’t go Tank & Spank like on PvE

In tourneys you never get a big enough enough fight to be able to hang back, someone will see you in the common 3v3/3v4/4v4 fights (most teams leave once defense, making the fights even smaller) and when a rifle warrior is spotted it’s immediately targeted and burned down instantly.

Rifle is good for WvW where they can hide and full 8v8 hotjoin pug rooms where everyone just zergs back and forth in large groups anyway lol But it will never be a good tourney build, sad to say.

Mace 5 is easily dodged and shield has no use for me.

Mace 5 is easily dodged if you use it too far away ;3

I use it in a combo, bullsrush → axe2 → mace5 → mace4 → etc

As long as they dont use a stun breaker out of the BR or already have stability it actually works very well.

I personally hate axe 5 cause it labels you as the “he can’t dodge or remove any conditions” guy lol everyone will temporarily target you, and in a high damage build as most warriors use (since we can’t do anything else in tPvP….) you might not last through the whole attack :P

(edited by Vicarious.3047)

Y'know, I actually kind of like Kick now...

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

whats the point in knock back? you as a warrior want the enemy standing right by your side. you want a pull, you want a knock down.

knock back is extremly situational (just for kicking someone off a cliff…).

I’ve been using it as an Evis set up, the Axe lunge reaches the distance and if done immediately after the kick I don’t think your opponent has much time to dodge lol

Also hammer’s ES, if you can aim quick it helps with stun locks.

Then ofc rifle warrior’s sorely need something like this cause without more then their one knockback they are easy targets for any other melee in the game.

But aside from those yeah, it’s not really a good warrior type skill :P

Hello Scrub warriors.

You know there is something else avaible than Greatsword?

A warrior can go Rifle and/or Longbow. A warrior can go Ranged. Yes Ranged. Here you could use the Kick. The bolas are also better for ranged warrior than for melee warrior.

HAHAHAHAHAHAHAHAHA!!!!

Good luck in those TOURNEYS! ;3

how are they in dungeons now

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Vicarious.3047

Bleed warriors really only shine when there aren’t other heavy condition-based bleed builds in the group.

That is entirely true.

I also have a hammer WvW build and armor that I will switch too if my PvE group ends up getting a condi ranger or a necro. It’s not great at dungeons, cause it’s made for WvW, but the CC is nice when you’ve got people stacking conditions on the target lol

And ofc a rifle for bosses that either are immune to CC or I can’t get close to without getting squashed XP

I truly feel sorry for pvp warriors

in Warrior

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Vicarious.3047

That’s a lot of typing just to try and convince I’m wrong of something that doesn’t matter at all lol

And all that may be true, but you still said “the thieves” and then “us” without referring to warriors at all. I know what you say is correct but assuming you had no fault at all in this MINOR misconception is haughty and presumptuous.

Your welcome.

Why Warriors will never be able to bunker.

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

No, you need a grandmaster of tactics to be able to do that. Technically it’s possible to remove even more via soldier runes shouts + warhorn ( to remove cripples ) but that’s gimping your offhand a little.

So youre saying warriors are actually amazing at removing conditions cause we can put 30 points into a tree and use one specific set of runes with all three utilities taken up?

I guess we all should just be playing SHOUT warriors now! Screw all our other specs and builds, obviously they just don’t compare!

how are they in dungeons now

in Warrior

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Vicarious.3047

I run a bleed/burn build for warriors in dungeons, it’s AMAZING!

http://www.gw2build.com/builds/simulator.php#1.2.3.9.15.0.0.0.0.0.28.46.47.44.52.4.4.29.0.0.0.93.98.0.0.0.0.124.125.131.138.0.0.0.25.0.30.15

Not the greatest I don’t think, but I have a high survivability cause of the banner regen (and the healing signet, which is probably a HORRIBLE idea and I should switch it immediately now that I think about it…. lol) and the high toughness, but at the same time a very high damage output from all the bleed and burning damage I can dish out with repeated burst skills and fast hands.

The banner also helps keep my entire party a live, so very useful.

But no I don’t actually use full runes of the undead, I use 3 different pairs so I couldnt put them all in lol

Afflicted, Krait, and Centaur. Increases bleed duration allowing for much higher stacks, which monsters can’t dispel.

Most warriors just use the GS though, high direct damage and an extra dodge, it’s pretty good but I personally find it boring :P

The New 50x Blades, with solution!

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Vicarious.3047

Wildstar loks like a combination of WoW and TERA….

Which I guess might be ok :P

But still too cartoony for me lol

The New 50x Blades, with solution!

in Warrior

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Vicarious.3047

We’ve been suggesting to unroot 100B and reduce the damage since betas cause it would solve SO MANY problems.

Still hasn’t happened :P

"Physical" Warrior sPvP spec?

in Warrior

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Vicarious.3047

Runes? That gave me a thought!

Would playing with Sigils of Purity in a high crit build help to keep condis off? I guess I’m just concerned that they’ll activate and give me the 10 sec CD on them when I don’t have any condis at all, or would they wait until I did get them to activate?

Cause besides blind/fear/chill that might help, would save me from having to use Lyssa runes perhaps? lol

I was thinking before hand that maybe I could take 20 out of Defense and put it in Tactics and use a warhorn, but the mace#5 is actually a pretty important skill of this build so I’d need both but I’d have to keep 30 in Strength and at least 15 in Discipline for Fast Hands.

Although I guess if I did axe/mace and axe/horn then I wouldnt need fast hands…..

god kitten I hate having to make new builds! lol

(edited by Vicarious.3047)

I truly feel sorry for pvp warriors

in Warrior

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Vicarious.3047

Next time maybe you shouldnt talk about thieves then say “we” right afterwards without even mentioning warrior, cause in english the way you said it directly relates ot you talking about thieves, just saying.

But yes I do agree with you mostly, now that you’ve clarified your point.

"Physical" Warrior sPvP spec?

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Vicarious.3047

Oh yeah…. lol

Well the thing is I usually roam with an ele on my tourney team and he normally takes care of the conditions, plus our guardian bunker is a shout build (soldier runes).

So I’ve never really had to worry about it too much on my own, and in hot join randos most people don’t focus on condi damage lol

Any ideas on how to add that in? I normally use all 3 physicals on a regular basis and I dont have the traits to put into warhorn condi removal, not if I want the mace CD reduction and fast hands ofc. So I’m at a loss….. :P

Question from a non warrior.

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Vicarious.3047

If you want him going in for you guys then he really cannot be in full zerker gear! lol

He will die almost every time if he does XD

Question from a non warrior.

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Posted by: Vicarious.3047

Vicarious.3047

If I were you I’d make him either go rifle so then you can all just pop shots off from afar and he won’t need to go in solo (since you all play rangers most the time it seems).

But if he does want to charge in then tell him to go hammer warrior, the AoE CC is amazing in WvW and would allow you rangers to deal massive damage to the controlled targets.

Here’s my hammer build:

http://www.gw2build.com/builds/simulator.php#1.2.11.5.16.21.8.8.22.16.27.38.39.41.52.3.3.41.0.0.0.0.0.0.107.115.0.121.128.132.138.139.0.0.0.20.30.20

Knight’s in PvE/WvW is power/precision/toughness though, I just couldn’t figure out how to switch it around on that site lol

It’s not perfect, I know, but I enjoy it so if he wants he can take it and build on it.

Also yes, with knight’s gear he will still do decent damage with that spec, no massive crits like rifle or GS warriors, but still enough to easily solo someone he can control.

EDIT: New link!

(edited by Vicarious.3047)

Let's get it together

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

I’ve seen the effects of the patch first hand already…

The only viable warrior tPvP spec is now far from viable.

NOW can I be upset we’re even more of the bottom tier in PvP?

Endure Pain stealth-change

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Posted by: Vicarious.3047

Vicarious.3047

So they reduced the quickness on frenzy, kept the 50% increased damage taken, and then increased the duration….

Then they reduce the duration of the one skill that’ll help us deal with the 50% increased damage taken so that we can’t avoid having to take that unnecessary 50% extra damage?

I swear the devs have it out for PvP warriors……

"Physical" Warrior sPvP spec?

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Vicarious.3047

So now that the 100B tPvP warrior build is useless I started randomly tested different weapons and set ups with different focuses.

After a few unsuccessful builds I decided “hey, I’ll try kick cause it was buffed and I’m having no luck anyway.”

It was GREAT!

With the Physical Training trait the CD is 16 secs so you can use it alot, and it works as a great interrupt as well as a set up for a combo or even for an eviscerate.

The thing is I only tested it in sPvP hot joins and haven’t in a tourney yet, so not against the more skilled side of the PvP playerbase, which means my positive results may have been from people just unable to react to the use of a new skill.

So I’m asking if anyone else has tried this and had good results with it? Or if anyone would be willing to try it out?

http://www.gw2build.com/builds/simulator.php#1.2.4.8.16.0.4.22.22.0.29.32.30.33.50.2.2.6.80.85.86.0.0.0.107.112.0.0.0.0.138.141.0.30.0.20.0.20

Also keep in mind I haven’t tested any other rune sets yet, so don’t think the divinity runes are a necessary part of this build, cause I really don’t know yet :P

Along those same lines I haven’t decided if I should keep the last 10 points in Discipline for Fast Hands and Signet Mastery or if I should put them in Defense for Armored Attack and Defy Pain.

Finally the rifle is only there cause I recently got Tybalt’s rifle from the PvP mystic forge and just like popping it out to show it off LOL It really has no place in this build so if you try it out and find another set up that works let me know, or if you already play this build and have different weapons could you let me know?

Well thanks for reading and thanks for any constructive input

EDIT: Link Fixed!

(edited by Vicarious.3047)

50 Blades warrior!

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Posted by: Vicarious.3047

Vicarious.3047

Keep in mind that Kill shot does 12k normally up to 17k on glass cannons on sPvP Warriors will be come snipers!

Rifle warriors that do that much damage are squishy as crap and are incredibly easy to kill, not too mention all their burst can be avoided by simply dodging on time ONCE or just walking right past them while theyre kneeling down.

This build still wont be prominent cause it sucks in sPvP just as much as it always has.

I truly feel sorry for pvp warriors

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

I think people are taking this change over the top. Warriors are more than just frenzy warriors. There are so many more builds out there. Yes I know they suck at spvp but they dominate pve and cc warriors are incredible in wvw. With the banner change, banner regen warriors might even prove to be quite effective.

I honestly love the fact they nerfed quickness as I 100% agree with what they said about it. And frankly I hope this will encourage more diversity in warrior builds instead of just seeing frenzy 100b / volley warriors.

When you’re looking at the changes from outside tPvP yeah it might seem as though people are taking the changes a bit over the top, but try playing tourneys as a warrior as something else other then the common 100B build….. you’re practically useless…..

Yeah in PvE and WvW warriors rip people/monsters appart, but that’s far from what people are upset about. The reason warriors are bottom tier in tPvP is cause we have ONE spec that lets us do something any other class can’t simply do better, and that’s the 100B frenzy burst, any other warrior build in sPvP is a worse version of something another class can do, and still is. Now with quickness nerf that ONE build that warriors could really be effective with in tourneys is totally pointless, I mean the burst was easy enough to avoid before they reduced it’s speed by 50%.

So I do agree that the quickness nerf was needed and I accept the devs reasoning as completely valid, but keeping that 50% increased damage taken for the entire duration makes frenzy a death sentence now without also wasting endure pain at the same time.

So yeah I would like to see new warrior builds, but until we get buffed those other builds will be subpar on every scale in tPvP, there is no longer any point to play warrior in tourneys.

P.S. Volley warriors are horrendous in tPvP, btw.

As far as PvP goes we lost quickness and so did everyone else. We were UP before and were UP now what else is new?

Are you seriously claiming thieves are underpowered in sPvP?…….. Seriously?

(edited by Vicarious.3047)

50 Blades warrior!

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

We’re about to see alot more axe warriors in sPvP thats for sure! lol

And I mean I’m actually kinda glad they nerfed quickness, it was broken as crap and was almost auto win in most cases in smaller fights.

Plus I had gotten tired of seeing a warrior in a tourney and just assuming it was a burst 100B spec cause EVERY warrior was specced that way, labeling those few others of use effective with something besides that one spec as spamming noobs cause our class…..

EDIT: and this will help cancel out the mesmer auto-win elite time warp a lot of the time.

3.26 Warrior Wishlist

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

-Give us some way to apply protection… so we can actually bunker :/

The Warrior already does it perfectly in another, more Warrior-esque way – AoE perma weakness. So I dont agree with this. Leave protection to the Guardians.

How does that help bunker? The weakened opponents can still spike a warrior down no time flat, “bunker” specced or not.

Boy there sure are a ton of warrior bunker builds around! This one time I tried killing a warrior and his banner regen was just waay too OP and I just couldn’t outdamage his 200hps at all. He even killed my whole team with banner cleave!

and now with banner buffs those OP regen banner warriors can use more then one banner then KICK everyone away cause it homes in now.

warrior #1 pvp class.

screw d/d eles!

What sigil should i use

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

In s/tPvP it’s definitely Fire.

But it was too expensive for me outside the mists so I couldn’t tell ya how it compares in PvE and WvW lol

3.26 Warrior Wishlist

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

-Make hammer attack animations faster or give us something to close the distance besides just our burst skill.
(Also like the OPs idea of making ES land whether blinded or not).
-Make healing signet actually heal an amount thatll make it worth using.
-Increase the buffs given by banners so they aren’t useless without putting 30 points into one tree just for the regen.
-Reduce the damage from 100B but remove the rooting effect.
-Make 1h sword deal more base damage so it’s not completely useless in PvP with all the condition removal from almost every class in the game. (can lower the rate at which bleeds are applied to even it out, i dont really care at this point lol)
-Reduce CD on balanced stance to even it out with Guardians “Stand Your Ground!” shout.
-Make bolas travel faster so everyone and their mother can’t just walk out of the way of them.
-Give us some way to apply protection… so we can actually bunker :/
-Make it so mace#5 doesn’t cancel AND give you a CD when your enemy just walks past you before the animation is up. Canceling the animation is fine but adding a CD to it is dumb. Adding tracking to it would be nice.

Other then those I don’t think the warrior would need anymore help and it would not only stop the whole 100B combo every other class complains about (even though it’s the easiest burst to avoid in the entire game) but make the other weapons actually viable when compared to the GS.

GS Over Hammer?

in Guardian

Posted by: Vicarious.3047

Vicarious.3047

So I’m running a full bunker guardian for my sPvP build that has a focus on symbols, cause they’re just about OP lol

But my question is why GS over the hammer? cause in EVERY build site and video I’ve seen for bunker guardians with similar builds they use a GS over a hammer as their secondary, but idk why!

So, why GS over hammer you bunker guardians? Besides the easy symbol with #4 I don’t see how it out performs the hammer, since the hammer has a MASSIVE knockback, a root, a “wall” of sorts, and a symbol that even though requires 3 attacks and cant be placed as easily still has no CD where as the #4 GS does.

Am I just missing something?

Hammer should get Protection.

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

http://wiki.guildwars2.com/wiki/Hammer_Smash – add 5 seconds of “Protection.”

http://wiki.guildwars2.com/wiki/Merciless_Hammer – (Each Hammer Strike additionally takes away 10 endurance.)

As mainly a hammer warrior myself I can only agree with this.

Heal Stat on D/D Elementalists Useless??

in Elementalist

Posted by: Vicarious.3047

Vicarious.3047

lolwut?

You a troll?

Please, tell me how one would accomplish that!

Quite easily actually:

First use signet of restoration and glyph of elementals.

When low on health switch to water, that heals you, use con of cold and thatll be roughly a full heal. If it’s not then auto attack in water a couple times, done. Unless you have you ice elemental out, then he’lll finish it for you.

Then if you need to do it again, use cleansing wave and switch to fire and use drake’s breath, thatll put you at full or near it. Again if it’s not quite there again use some auto attacks (fire works just as well for that) if the elite ice elemental isnt up ofc.

Then finally you have the healing signet itself, and by this time the cone of cold will be off it’s 10 second CD and you can use it again (before you use the signet ofc, to get a greater effect).

My d/d ele has about 11-12k health, so maybe that’s why it works, and i guess technically it’s a tad over 10 seconds cause I have to go through the cast of cone of cold, but still as a full burst specced ele I should not be able to heal THAT much while keeping up the pressure at the same time (or just zoom away with some of the greatest mobility in the entire game).

guardian is literally the only one who can match that but they can’t come close to the same amount of damage output.

(edited by Vicarious.3047)

Which trait set up ? Non zerker

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

The first one, the one with the extra 10 points in Arms, is not worth it in my opinion.

You obviously use a GS, like most warriors lol, which means youd need a sigil of earth to apply bleeding with it, and as a none bleed warrior those bleeds will not only do very little damage but will fall off quite quickly. So you won’t actually be able to use the extra 10% damage as often as you might have thought, especially if you’re not a full zerker warrior that doesn’t crit 70% of the time or more lol That coupled with the loss of 100 power and a straight 10% damage boost makes it far from worth it.

The second one, with the extra points in Discipline, is even worse in some regards.

I mean, why lower your overall damage by 10% just to make your crits do 10% more damage? Sure you’ll have 9% higher chance of critting, but still it’s 10% of something you always do for 10% of something you don’t always do, PLUS 100 less power.

If you’re a GS warrior that likes using a regen banner then the build you currently have is about as good as it’s gonna get, trait wise at least.

Lockdown banners

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

I dont think anyone suggested TOTAL lockdown…….

some of you arent really reading the OP I see lol

Anyway yeah, banner thieves ruin the point of being a banner warrior. We either NEED a banner recall incase it’s stolen or a restriction to only party members can pick them up.

Vitality Tree "Empowered":

in Warrior

Posted by: Vicarious.3047

Vicarious.3047

Well it’s stronger than comparable traits other classes got and still comes earlier (‘Power of the Virtues’ is minor trait at 25 points in Virtues). As a minor trait i would put it at least at the ‘15’ position if not ‘25’.

(Hey, it’ only fair. You want our heals, boons and damage mitigation so you should at least have to give up on something on exchange )

If a warrior could come anywhere near the guardian on scales of survivability then sure I’d be willing to sacrifice some of our damage or move our only decent minor traits back a bit.

But sadly we don’t and this one little suggestion will still leave us FAR behind the guardian, so no that’s not fair.

Just saying.