Showing Posts For VitalSuit.1980:

What items are mandatory for W2 Z3 trib mode

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

Ranged weapon (slingshot or bombs), torch. That’s it.

How to get contiune coins?

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

You get a continue coin once per day per zone for finishing a level (tribulation mode and normal mode or seperate so technically it’s 2 continue coins if you can complete them both without a billion deaths). Infantile mode doesn’t count. Not sure if you can get the coins anywhere else anymore.

What do I do with this push door thingy?

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

Can’t get it until you get a glove upgrade which isn’t available until world 3 is released.

Punished for finding the Eagle?

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

The work around solution is to leave to hub whilst the person with the glove drops the bridge.

And then his wife can’t join back in because once you start nobody can join you.

SAB Guides, Tribulation too!

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

I’m on Zone 3 of trib mode. Haven’t started it yet but I can tell you right now it took me and my friend 3-4 hours to complete zone 2.

What do I do with this push door thingy?

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

Turn around and go through the checkpoint.

Super Adventure Box, Bachelor of baubles

in Bugs: Game, Forum, Website

Posted by: VitalSuit.1980

VitalSuit.1980

Can I i die in this passthrough?

Yes as long as you get every bauble in that playthrough. If you leave the level and come back you have to start getting all the baubles of that level from the beginning.

Super Adventure Box, Bachelor of baubles

in Bugs: Game, Forum, Website

Posted by: VitalSuit.1980

VitalSuit.1980

Digging up baubles doesn’t count towards Bachelor of Baubles or any Bauble related achievement for that matter.

Collect all the Baubles in 1 playthrough is exactly what it says. Collect every floating bauble (floating and chests) in 1 run.

Yavvi, Ketto, Wortt, Nimb

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

Ok i’ve searched for hours, I can’t find it… can someone tell me where to go after speaking to the genie?

It tells you what waypoint to go to in Rata Sum. Hell there’s even a star pointing to the console you need to use…

Tough Customer, World 1

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

Do we have to go to the Elite shop in w1z3? Because that would count 11 shops total (with free candle room).

Yes.

Can someone help with this Z1-W3 jump?

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

To the right is a very large mushroom. Jump to it.

World 2 Equipment (for Major in Enhancement)

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

can you possibly tell me where to get those?

Bauble tote bag is in world 2 zone 3 I can't really explain it, after the first checkpoint there's a yellow bauble on some ice underneath you (and a banana), jump down and grab the bauble, make an immediate left into the small crevice and then take the next right. The wall needs to be opened with a bomb. Bag costs 500 baubles., medium health potion you can get at the very beginning of world 2 zone 3 for 300 baubles (not exactly sure if this one counts towards the achieve or not).
Whistle

Also Ayrilana said an Elite skill. I have Moto’s breath but is there another elite?

World 2 zone 3 jumping sheep puzzle

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

Light up all the squares. Ever play Q-Bert?

World 2 Equipment (for Major in Enhancement)

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

Bauble Tote Bag, Medium Health Potion.

Not sure about the 10th.

World 1 Tribulation Shops

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

That shop doesn’t count. The second you enter it you’re instakilled and nothing is added to the achievement (assuming you’re all talking about Tribulation mode).

World 3 (Spoilers inside)

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

Is the world 3 uncomplete? After you get the code from the Genie and you watch the little movie, what do you have to do?

Well you can talk to Moto after your little chat with the genie and his plan but other than that there’s nothing else. Wait for the next installment of SAB.

Infinite Coin works in World 3 and 4?

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

It’s a continue coin only that it’s infinite. Of course it’s going to work in worlds 3 and 4.

Salvage armour/weapon with sigil/rune

in Bugs: Game, Forum, Website

Posted by: VitalSuit.1980

VitalSuit.1980

The popup was removed for greens. Rares and Exotics still have that popup.

Tough Customer, World 1

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

I’m still stuck at 10/11. Anyone get it yet or is it definitely bugged?

Sigil slots for legendary weapons next update

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

Legendariss have:

  1. A sigil slot
  2. An offensive infusion slot
  3. An offensive infusion slot

Source: dev livestream, they often hoer the mouse over legendaries.

This applies to 2 handed ascended and legendary weapons. 1 handed ascended and legensary weapons will only have 1 offensive infusion slot and sigil slot

Will sigils work on ascended weapons?

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

Yes, they will have a sigil slot and an infusion slot. This has already been answered.

Ascended Weapons and kits

in Engineer

Posted by: VitalSuit.1980

VitalSuit.1980

It’s not though!
Both chars have 25 stacks of bloodlust.
Pistol dude has 5% in both pistols, increasing damage by 10%
Rifle dude has 5% in his rifle, increasing his damage by 5%. He is dealing 5% less damage!

But wait! Rifles max weapon damage is 15% more than pistols!

Rifle wins!

The pistol portion of your post is completely wrong. 2 force sigils do not stack (same with accuracy or any other permanent boost for that matter).

Never-ending Dodge + Might

in Engineer

Posted by: VitalSuit.1980

VitalSuit.1980

Vigor overwrites any other endurance regen buffs. The might from dodging only lasts 5 seconds. What use would it be to even use that trait or that food when you can have perma vigor?

Sigil slots for legendary weapons next update

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

Since the devs have said from the start that Legendaries will always be the top weapon, my assumption was that they would have both a Sigil slot as well as an Infusion slot. This appears to have been confirmed by the devs above.

I asked Byron and he also said that Ascended weapons will have a sigil slot and infusion slot.

Internal Cooldown on Inertial Converter?

in Engineer

Posted by: VitalSuit.1980

VitalSuit.1980

It’s 90 seconds.

Super Adventure Box made me nauseous

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

Turn the color setting down on your monitor and then play SAB if the colors bother you so much. It’s supposed to be bright and colorful.

Sigil slots for legendary weapons next update

in Super Adventure Box: Back to School

Posted by: VitalSuit.1980

VitalSuit.1980

Just looking for some confirmation that I won’t be losing the sigil slot in favor of the infusion slot.

If we’re losing the sigil slot I’m gonna be quite upset :s

Yes there’ll be a sigil slot along with the infusion slot.
Source is Byron (one of the devs)

Attachments:

(edited by VitalSuit.1980)

This hair is OP.

in Human

Posted by: VitalSuit.1980

VitalSuit.1980

I agree, I like hair #2 and #3 (hell my engi is using 2 and my ele is using 3). I also like #4, #6 and the bottom left hair.

This hair is OP.

in Human

Posted by: VitalSuit.1980

VitalSuit.1980

Likewise 80% of female humans use hair #3
http://wiki.guildwars2.com/wiki/File:Human_female_hair_styles.png

What Scarlet saw. (Short Story)

in Clockwork Chaos

Posted by: VitalSuit.1980

VitalSuit.1980

Well Scarlet has ties to Teyo which is an Asura you deal with in the personal story.

She also (I assume) saw the Eternal Alchemy? Basically it was like peering into space and time.

Mini Mr Sparkles sold for $700.

in Guild Wars 2 Discussion

Posted by: VitalSuit.1980

VitalSuit.1980

I don’t understand what the big deal is. It’s just some silly Skritt, right? Let the Germans have their rats.

It’s not a skritt..

http://wiki.guildwars2.com/wiki/Mr._Sparkles
http://nerdybookahs.wordpress.com/2013/08/23/i-present-to-you-mini-mr-sparkles/

Now that’s even worse than a rat. It’s a robot named ‘Sparkles’?! That is just sad.

Have you played the game or did you just ignore Asura in general? How do you not know who Mr. Sparkles is…

Nature's bounty trait bugged

in Bugs: Game, Forum, Website

Posted by: VitalSuit.1980

VitalSuit.1980

Regeneration as in the boon. Troll unguent is not a boon its a healing skill.

8/16 GoM/HoD/AR

in Match-ups

Posted by: VitalSuit.1980

VitalSuit.1980

LuL admire our goddess patron, the shame ram GoM <3 AIN’T EVEN MAD <3

You mean how you had 2 mesmers (not from your guild) constantly glitching themselves inside of our keep…?

8/16 GoM/HoD/AR

in Match-ups

Posted by: VitalSuit.1980

VitalSuit.1980

HoD, stop glitching into blue keep. Had a thief glitch himself in and just now a mesmer.

Human or Asura...

in Engineer

Posted by: VitalSuit.1980

VitalSuit.1980

I had an Asuran engi, I switched to female human. I prefer the human animations more for some reason. I got tired of the billions of asuran engis and how hard it was to see my own weapons.

Attachments:

(edited by VitalSuit.1980)

speargun 1 very underpowered

in Engineer

Posted by: VitalSuit.1980

VitalSuit.1980

Speargun #1 is indeed very weak underwater but with full zerker gear Speargun #2 is just so much damage. In spvp it’s hilarious to see people lose half their hp if you hit them with all 3 mines. Finish them off with grenades.

Sylvari intelligence

in Lore

Posted by: VitalSuit.1980

VitalSuit.1980

is it really stated she is a sylvari? i thought i read dialogue about it but i cant remember or find it. (the dialgue about the 3 coleges i thought it was)
or is the sylvari thing just player assumption?

Just look at her model. It’s pretty obvious she’s Sylvari.

Sylvari intelligence

in Lore

Posted by: VitalSuit.1980

VitalSuit.1980

I just realized she’s wielding 2 Quips when you fight her in the pirate area in the Playhouse. On top of that she uses an Asuran glyphic rifle in the invasion events and in the closing ceremony she uses an Aetherized rifle.
Probably a stretch but it seems like she uses weapons of factions she’s had ties to (except for Molten Alliance). Aetherized rifle – Aetherblades, Glyphic Rifle – Asura (the 3 colleges), Quips – ???

Bring back old rocket boots.

in Engineer

Posted by: VitalSuit.1980

VitalSuit.1980

I like the mobility of the new rocket boots but I miss having more stun breakers.

Rytlock and Zojja are gone!!!

in Clockwork Chaos

Posted by: VitalSuit.1980

VitalSuit.1980

I don’t think I ever found Zojja inside Rata Sum except for the personal story.

Black-Red-Green colour significance.

in Clockwork Chaos

Posted by: VitalSuit.1980

VitalSuit.1980

To the one saying that the Nightmare Court aren’t evil… Play Twilight Arbor explore mode. Nightmare court put innocent Sylvari into conversion pods which (as one Sylvari puts it) “feels like tiny teeth eating you from the inside” which basically traumatized her. Not to mention each of the bosses kills one of the other bosses in each path to get the honor of destroying the Grove.
There’s also that heart quest where you infiltrate a Nightmare Court camp disguised as a nightmare courtier. In short to get other Sylvari on their side they imprison them, possibly torture them, and terrorize them.
That’s pretty evil imo.

Ranger Spirits killed in water

in Bugs: Game, Forum, Website

Posted by: VitalSuit.1980

VitalSuit.1980

That’s because on land they’re oakhearts. In the water they’re dolphins. Oakhearts can’t swim so they don’t transition. Its a dumb design choice on anet’s part.

The real issues I found in Liadri's achiev.

in Queen's Jubilee

Posted by: VitalSuit.1980

VitalSuit.1980

Try being color blind. Her 2 second red ring warnings are practically invisible against the floor. Throw that in with horrible camera angles and I simply can not even play against her.

Might as well try beating her with your eye’s closed.

GW2 has a lot of content that requires you to see the AoE. If your color blindness affects you that much then GW2 is prolly not the game for you. It’s not just Liadri.

Color blindness doesn’t make the color invisible. The FLOOR is the problem. That rusted floor color blends makes the aoe circles blend in and I can see how it’s hard for someone that’s color blind. Hell I’m not color blind and even I had trouble seeing them.

Tesla Coil Build - SD/AccelerantTurrets

in Engineer

Posted by: VitalSuit.1980

VitalSuit.1980

Can I ask why you use forceful explosives? Wiki says nothing about it affecting turret explosions.

PSA: Don't use Super Elixer randomly in WvW

in Engineer

Posted by: VitalSuit.1980

VitalSuit.1980

It is indeed as ShadowPuppet says : there is no “overwriting” fields. OP’s PSA premise is just plain wrong, sorry.
When a finisher is used on overlapping fields, the oldest field is used. So this should only be an issue if the people laying down the water fields are careless.
Furthermore, engineers are hardly the main “offenders” when it comes to light fields : guardians put light fields all over the place (hammer 1 chain end, mace 2, staff 3, greatsword 4…). Do you think Super Elixir in particular is troublesome because it is hard to tell what type of combo it provides ?

Not to mention Guardian’s utility skills (and some mesmer skills too).

Aetherized Weapon Skins ticket cost

in Black Lion Trading Co

Posted by: VitalSuit.1980

VitalSuit.1980

Will these ever go back down to 1 ticket price for a brief period or is that it, they will always cost 5 tickets?

They’ll probably stay 5 tickets because lol rng))))

All new weapon skins that are rng will also use the tickets as well so yay more rng to feed the rng gods. I was hoping I could get the pistol and shield but I guess Anet doesn’t want people getting the skins.

Sign here to give blowtorch torment

in Engineer

Posted by: VitalSuit.1980

VitalSuit.1980

Box of nails should be half as effective as a Thief’s caltrops. Box of nails can’t even get 3 stacks of bleed meanwhile caltrops gives you like 8-10.

Firy Blast

in Fractals, Dungeons & Raids

Posted by: VitalSuit.1980

VitalSuit.1980

My CoE group encountered the mythical Firy Blast today. We were all pretty surprised to see it, and it ended up persisting throughout the rest of the fight. It caught us off-guard so much on our first attack on him, he ended up wiping us and resetting.

I know a few other players have accounted for this attack, but does anyone know what sets it off? Or is it just an incredibly rare attack that sets off once in every X amount of runs?

Did you have a mesmer using offhand pistol? Some people seem to notice that the illusionary duelist sets it off for some reason.

Scarlet is coming, let's analyze the poem

in Lore

Posted by: VitalSuit.1980

VitalSuit.1980

Uh Konig, by “20th day” it means August 20th as in the day of the patch lol.
So on the 20th Scarlet (or whoever) will put her plan in motion and hope that Kryta is burned to the ground.

Sign here to give blowtorch torment

in Engineer

Posted by: VitalSuit.1980

VitalSuit.1980

Really? It doesn’t fit? Kinda like how when a warrior impales someone it applies torment instead of bleed?

http://wiki.guildwars2.com/wiki/Impale_

That actually makes sense though? When you’re impaled with a sword and start moving, it’s gonna hurt more than if you were standing still.