What items are mandatory for W2 Z3 trib mode
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
Ranged weapon (slingshot or bombs), torch. That’s it.
You get a continue coin once per day per zone for finishing a level (tribulation mode and normal mode or seperate so technically it’s 2 continue coins if you can complete them both without a billion deaths). Infantile mode doesn’t count. Not sure if you can get the coins anywhere else anymore.
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
Can’t get it until you get a glove upgrade which isn’t available until world 3 is released.
The work around solution is to leave to hub whilst the person with the glove drops the bridge.
And then his wife can’t join back in because once you start nobody can join you.
I’m on Zone 3 of trib mode. Haven’t started it yet but I can tell you right now it took me and my friend 3-4 hours to complete zone 2.
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
Turn around and go through the checkpoint.
Can I i die in this passthrough?
Yes as long as you get every bauble in that playthrough. If you leave the level and come back you have to start getting all the baubles of that level from the beginning.
Digging up baubles doesn’t count towards Bachelor of Baubles or any Bauble related achievement for that matter.
Collect all the Baubles in 1 playthrough is exactly what it says. Collect every floating bauble (floating and chests) in 1 run.
Ok i’ve searched for hours, I can’t find it… can someone tell me where to go after speaking to the genie?
It tells you what waypoint to go to in Rata Sum. Hell there’s even a star pointing to the console you need to use…
Do we have to go to the Elite shop in w1z3? Because that would count 11 shops total (with free candle room).
Yes.
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
To the right is a very large mushroom. Jump to it.
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
can you possibly tell me where to get those?
Bauble tote bag is in world 2 zone 3 I can't really explain it, after the first checkpoint there's a yellow bauble on some ice underneath you (and a banana), jump down and grab the bauble, make an immediate left into the small crevice and then take the next right. The wall needs to be opened with a bomb. Bag costs 500 baubles., medium health potion you can get at the very beginning of world 2 zone 3 for 300 baubles (not exactly sure if this one counts towards the achieve or not).
Whistle
Also Ayrilana said an Elite skill. I have Moto’s breath but is there another elite?
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
Light up all the squares. Ever play Q-Bert?
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
Bauble Tote Bag, Medium Health Potion.
Not sure about the 10th.
That shop doesn’t count. The second you enter it you’re instakilled and nothing is added to the achievement (assuming you’re all talking about Tribulation mode).
Is the world 3 uncomplete? After you get the code from the Genie and you watch the little movie, what do you have to do?
Well you can talk to Moto after your little chat with the genie and his plan but other than that there’s nothing else. Wait for the next installment of SAB.
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
It’s a continue coin only that it’s infinite. Of course it’s going to work in worlds 3 and 4.
The popup was removed for greens. Rares and Exotics still have that popup.
I’m still stuck at 10/11. Anyone get it yet or is it definitely bugged?
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
Legendariss have:
- A sigil slot
- An offensive infusion slot
- An offensive infusion slot
Source: dev livestream, they often hoer the mouse over legendaries.
This applies to 2 handed ascended and legendary weapons. 1 handed ascended and legensary weapons will only have 1 offensive infusion slot and sigil slot
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
Yes, they will have a sigil slot and an infusion slot. This has already been answered.
It’s not though!
Both chars have 25 stacks of bloodlust.
Pistol dude has 5% in both pistols, increasing damage by 10%
Rifle dude has 5% in his rifle, increasing his damage by 5%. He is dealing 5% less damage!But wait! Rifles max weapon damage is 15% more than pistols!
Rifle wins!
The pistol portion of your post is completely wrong. 2 force sigils do not stack (same with accuracy or any other permanent boost for that matter).
Vigor overwrites any other endurance regen buffs. The might from dodging only lasts 5 seconds. What use would it be to even use that trait or that food when you can have perma vigor?
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
Since the devs have said from the start that Legendaries will always be the top weapon, my assumption was that they would have both a Sigil slot as well as an Infusion slot. This appears to have been confirmed by the devs above.
I asked Byron and he also said that Ascended weapons will have a sigil slot and infusion slot.
It’s 90 seconds.
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
Turn the color setting down on your monitor and then play SAB if the colors bother you so much. It’s supposed to be bright and colorful.
in Super Adventure Box: Back to School
Posted by: VitalSuit.1980
Just looking for some confirmation that I won’t be losing the sigil slot in favor of the infusion slot.
If we’re losing the sigil slot I’m gonna be quite upset :s
Yes there’ll be a sigil slot along with the infusion slot.
Source is Byron (one of the devs)
(edited by VitalSuit.1980)
I agree, I like hair #2 and #3 (hell my engi is using 2 and my ele is using 3). I also like #4, #6 and the bottom left hair.
Likewise 80% of female humans use hair #3
http://wiki.guildwars2.com/wiki/File:Human_female_hair_styles.png
Well Scarlet has ties to Teyo which is an Asura you deal with in the personal story.
She also (I assume) saw the Eternal Alchemy? Basically it was like peering into space and time.
I don’t understand what the big deal is. It’s just some silly Skritt, right? Let the Germans have their rats.
It’s not a skritt..
http://wiki.guildwars2.com/wiki/Mr._Sparkles
http://nerdybookahs.wordpress.com/2013/08/23/i-present-to-you-mini-mr-sparkles/Now that’s even worse than a rat. It’s a robot named ‘Sparkles’?! That is just sad.
Have you played the game or did you just ignore Asura in general? How do you not know who Mr. Sparkles is…
Regeneration as in the boon. Troll unguent is not a boon its a healing skill.
LuL admire our goddess patron, the shame ram GoM <3 AIN’T EVEN MAD <3
You mean how you had 2 mesmers (not from your guild) constantly glitching themselves inside of our keep…?
HoD, stop glitching into blue keep. Had a thief glitch himself in and just now a mesmer.
I had an Asuran engi, I switched to female human. I prefer the human animations more for some reason. I got tired of the billions of asuran engis and how hard it was to see my own weapons.
(edited by VitalSuit.1980)
Speargun #1 is indeed very weak underwater but with full zerker gear Speargun #2 is just so much damage. In spvp it’s hilarious to see people lose half their hp if you hit them with all 3 mines. Finish them off with grenades.
is it really stated she is a sylvari? i thought i read dialogue about it but i cant remember or find it. (the dialgue about the 3 coleges i thought it was)
or is the sylvari thing just player assumption?
Just look at her model. It’s pretty obvious she’s Sylvari.
I just realized she’s wielding 2 Quips when you fight her in the pirate area in the Playhouse. On top of that she uses an Asuran glyphic rifle in the invasion events and in the closing ceremony she uses an Aetherized rifle.
Probably a stretch but it seems like she uses weapons of factions she’s had ties to (except for Molten Alliance). Aetherized rifle – Aetherblades, Glyphic Rifle – Asura (the 3 colleges), Quips – ???
I like the mobility of the new rocket boots but I miss having more stun breakers.
I don’t think I ever found Zojja inside Rata Sum except for the personal story.
To the one saying that the Nightmare Court aren’t evil… Play Twilight Arbor explore mode. Nightmare court put innocent Sylvari into conversion pods which (as one Sylvari puts it) “feels like tiny teeth eating you from the inside” which basically traumatized her. Not to mention each of the bosses kills one of the other bosses in each path to get the honor of destroying the Grove.
There’s also that heart quest where you infiltrate a Nightmare Court camp disguised as a nightmare courtier. In short to get other Sylvari on their side they imprison them, possibly torture them, and terrorize them.
That’s pretty evil imo.
That’s because on land they’re oakhearts. In the water they’re dolphins. Oakhearts can’t swim so they don’t transition. Its a dumb design choice on anet’s part.
Try being color blind. Her 2 second red ring warnings are practically invisible against the floor. Throw that in with horrible camera angles and I simply can not even play against her.
Might as well try beating her with your eye’s closed.
GW2 has a lot of content that requires you to see the AoE. If your color blindness affects you that much then GW2 is prolly not the game for you. It’s not just Liadri.
Color blindness doesn’t make the color invisible. The FLOOR is the problem. That rusted floor color blends makes the aoe circles blend in and I can see how it’s hard for someone that’s color blind. Hell I’m not color blind and even I had trouble seeing them.
Can I ask why you use forceful explosives? Wiki says nothing about it affecting turret explosions.
It is indeed as ShadowPuppet says : there is no “overwriting” fields. OP’s PSA premise is just plain wrong, sorry.
When a finisher is used on overlapping fields, the oldest field is used. So this should only be an issue if the people laying down the water fields are careless.
Furthermore, engineers are hardly the main “offenders” when it comes to light fields : guardians put light fields all over the place (hammer 1 chain end, mace 2, staff 3, greatsword 4…). Do you think Super Elixir in particular is troublesome because it is hard to tell what type of combo it provides ?
Not to mention Guardian’s utility skills (and some mesmer skills too).
Will these ever go back down to 1 ticket price for a brief period or is that it, they will always cost 5 tickets?
They’ll probably stay 5 tickets because lol rng))))
All new weapon skins that are rng will also use the tickets as well so yay more rng to feed the rng gods. I was hoping I could get the pistol and shield but I guess Anet doesn’t want people getting the skins.
Box of nails should be half as effective as a Thief’s caltrops. Box of nails can’t even get 3 stacks of bleed meanwhile caltrops gives you like 8-10.
My CoE group encountered the mythical Firy Blast today. We were all pretty surprised to see it, and it ended up persisting throughout the rest of the fight. It caught us off-guard so much on our first attack on him, he ended up wiping us and resetting.
I know a few other players have accounted for this attack, but does anyone know what sets it off? Or is it just an incredibly rare attack that sets off once in every X amount of runs?
Did you have a mesmer using offhand pistol? Some people seem to notice that the illusionary duelist sets it off for some reason.
Uh Konig, by “20th day” it means August 20th as in the day of the patch lol.
So on the 20th Scarlet (or whoever) will put her plan in motion and hope that Kryta is burned to the ground.
Really? It doesn’t fit? Kinda like how when a warrior impales someone it applies torment instead of bleed?
That actually makes sense though? When you’re impaled with a sword and start moving, it’s gonna hurt more than if you were standing still.
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