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What ruins pvp?

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Posted by: Vitali.5039

Vitali.5039

People who play ranked and refuse to fight

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power necro trouble

in Necromancer

Posted by: Vitali.5039

Vitali.5039

Good luck with your pvp experience

power necro trouble

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Posted by: Vitali.5039

Vitali.5039

100% crit chance in shroud isn’t so great when you are perma cced, pick Foot in the Grave.

Reaper’s Onslaught is cool but your life force will disappear so quickly..
pick Blighter’s Boon for more sustain:
shroud 1=1might,
striking foes under 50% hp gives 2might/1s
striking chilled foes give 1might/1s

I suggest you to drop “You Are All Weaklings!” for Summon Flesh Wurm.
For the second build.. Rune of Chronomancer + Greatsword is love

power necro trouble

in Necromancer

Posted by: Vitali.5039

Vitali.5039

Pick “Suffer!” to transfer the Steal’s Skull Fear back to the thief ,
swap to to staff and cast Reaper’s Mark if the thief want to flee, use Chillblains for poison field and go into Reaper’s Shroud for Infusing Terror/Terrify+Soul Spiral poison field combo.

Can i see your build?

Helseth carries bronze 4v5

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Posted by: Vitali.5039

Vitali.5039

Leeto is a godly player then too? He’s a double world champion running a class with a ton of carry potential too? Ax necro?

Who is Leeto and since when was Axe Necro a carry class :o

A streamer who doesn’t even play gw2 much anymore who got placed into bronze. Then climbed to gold playing power necro. Solo.

Are people going to start claiming he’s a great amazing player on Helseth’s level?

I hope not, my favorite GW2 youtube video is helseth farming Leeto and literally laughing and making jokes the whole time.

“cant focus, hes to charismatic”

“heres your chance leeto for a new life”

Seriously brilliant stuff

To me Leeto seems someone that casually report guys

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The lack of variety is killing me.

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Posted by: Vitali.5039

Vitali.5039

What do you mean no variety? I see so much variety right now. Sometimes my matches have only 5-6 DHs total that’s 4-5 non DHs!!!! So much variety!!!

Only? Welcome to plat where DH count intensifies.

lol, 5 DH in the dragon’s despair team!

Necro needs more sustain - it sucks

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Posted by: Vitali.5039

Vitali.5039

-1v1 = dont cz you lost most, but you cant disengage and necro nothing works on roads, only on node

And the “pro” can write you this

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So, season finished

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Posted by: Vitali.5039

Vitali.5039

As I finally got all the shards I needed, I see completely no point to keep on playing ranked.

If you enjoyed this experience then keep playing pvp (and welcome aboard), otherwise I suggest you to farm FOTM for ascended armor, it’s faster than wait the next pvp season’s reward. And spent your currency only after you get the 6th piece of armor (luckily the expensive one).

499:500 vs 100:500

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Posted by: Vitali.5039

Vitali.5039

I suggest that because in so many match the players totally skip this useful environment’s tool to only “zerg” mid at each respawn in numerical disvantage.

Basically is for add another point where to fight.
The only place where player make a regulary use of map’s mechanics is in unranked (Eternal Coliseum).

(edited by Vitali.5039)

499:500 vs 100:500

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Posted by: Vitali.5039

Vitali.5039

I like the idea of giving a bonus pip or 2 to the losing team if scores are super close. Just have to be careful about organized farming.

Why not 2 extra pips to the team that take advantage of the maps freatures (and split for a draw)?
Like fire more Skyhammer’s cannon, killing more forest creature, kill the lord, the more trebuch hits and trebuch destroyed..

Ascended Shard rewards get worse as you go?

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Posted by: Vitali.5039

Vitali.5039

Shards are wothless anyway. Don’t care….

Buying ascended gear is worthless?

Yes, for a true PvP player….

Not for a PvP/WvW player..

How to know whether forfeit or defeat?

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Posted by: Vitali.5039

Vitali.5039

first match: Skyhammer – winning 240/100 ended 340/501
1 player was autorunning in base from 3rd min

But now i’ve win 7/10 and day after day i’ll team up with more serious player as long i can rank up.

I just found an insanely broken build

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Posted by: Vitali.5039

Vitali.5039

http://gw2skills.net/editor/?vdAQJAq6G9ZB2XBEqiF2iiO4H+lXsjminA8DLxAA-TJhAAB6XGA6TAAAPAAC3fAA

4 seconds of AoE stealth/40 sec CD Sneak Gyro
6 seconds of AoE stealth/36(45) CD Toss Elixir S
Smoke combo field from Bomb Kit + Big Ol’ Bomb every 25 sec

1 day till season 5 hype thread

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Posted by: Vitali.5039

Vitali.5039

let’s get ready to rumble!

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Spvp Noob Questions

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Posted by: Vitali.5039

Vitali.5039

Ya I meant far and contesting a neutral or decapped node. Ya I get team that sometimes freak when they fold and I trying to keep point from being capped.

So next question,

I’m on the map with svanir and chieftain. I’m on the middle node squatting because a thief keeps coming by trying to decap. Down below in yard there is a 2v2 going on for 2min and everytime I try to go the thief hops on point trying to decap. After my allies lose the 2v2 they blame me and say I getting reported for throwing the match. Did I do it wrong? I was on a druid (“zomg why you no heals us!”) at the time and a previous match I saw people freaking cause people wern’t fighting on points. Confusing.

If you stay on point you neutralize a player (thief) and gain points.
If you aid your teammate the thief will take your point.
If the point belong to the enemy the thief will aid his teammate.
While fighting the 3vs3 the enemy gains a lot of points

They should bring the fight near you to get helped.

Anything being done about Broken DH trapper?

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Posted by: Vitali.5039

Vitali.5039

They should have made traps disappear quicker when activated and have their cooldowns halved with a shave in damages. With the trap’s limited time frame it would force players to use them more skillfully. Spamming them randomly wouldn’t be nearly as efficient.

Against reduced cooldowns https://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Trapper

Improving class dummies at heart of the mists

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Posted by: Vitali.5039

Vitali.5039

Why not add an npc with a selectable profession/build to duel in Special Forces Training Area style?

Returning player Boosted Necro

in Necromancer

Posted by: Vitali.5039

Vitali.5039

You can only find it from a merchant in

bloodstone fen
https://wiki.guildwars2.com/wiki/Scholar_Rakka

from raid merchant
https://wiki.guildwars2.com/wiki/Scholar_Glenna

or from HoT achi
https://wiki.guildwars2.com/wiki/Mordrem_Loop

Nerf necro aoe output

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Posted by: Vitali.5039

Vitali.5039

I d really like to see necro passives like spinal shivers gone and also the aoe output nerfed.

Fool, it’s thanks to Major Master:Chill of Death trait’s damage that we can “easily” kill someone with a GS power build.

As a tradeoff i d like to see some damage avoiding utilities or traits like other professions already have. A bit of stab would be nice aswell. This is meant for pvp as here necro dmg is over the top right now, sustain is way below average therefore.

We have dont have to nerf our (poor) damage to obtain a new skill.
We have to improve Wurm, like reduced CD, the abiliy (new button) for move the minion underground to a new location and give to the master protection/immunity on death. Seriously, who make use of Necrotic Traversal’s poison damage?

Greatsword improvements part 2

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Posted by: Vitali.5039

Vitali.5039

What if the 3rd chain attack gives one second of cooldown reduction on all the greatsword’s moves and a 1s boon that let the next gravedigger/death spiral become an istant cast?