Showing Posts For Warlord.9074:

Why I've changed my mind on Ascended

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Posted by: Warlord.9074

Warlord.9074

If by “meaningless” you mean contributing to a higher damage, then sure.

Seems pretty clear to me.

I really don’t get why these people are trying to argue that a clear statistical advantage is meaningless.

It’s meaningless because 50 power amounts to no real world gain. Especially vs an opponent with high armor rating. 250 power yes 50 power no. 50 power is less than 1% 50 power is like .1% in real world.

Comparing that to an advantage would be like Comparing a 150HP honda Civic to a 151 HP honda civic then saying the Honda civic with 1 more HP has a clear advantage in a Drag race from 0-100. When the race will be determined by the drivers not the car.

I think you need to retake some math classes mate.

I think you need to LTP if you thin gw2 mechanics are no more deep than you think 50 power to be. And also maybe learn to drive a car while u are at it.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Why I've changed my mind on Ascended

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Posted by: Warlord.9074

Warlord.9074

If by “meaningless” you mean contributing to a higher damage, then sure.

Seems pretty clear to me.

I really don’t get why these people are trying to argue that a clear statistical advantage is meaningless.

It’s meaningless because 50 power amounts to no real world gain. Especially vs an opponent with high armor rating. 250 power yes 50 power no. 50 power is less than 1% 50 power is like .1% in real world.

Comparing that to an advantage would be like Comparing a 150HP honda Civic to a 151 HP honda civic then saying the Honda civic with 1 more HP has a clear advantage in a Drag race from 0-100. When the race will be determined by the drivers not the car.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Why I've changed my mind on Ascended

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Posted by: Warlord.9074

Warlord.9074

That’s why Ascended armor is a long term goal. Once you’ve settled down into your build, you can start building your ascended armor. Once legendary armours come out, then you can start going for that

Legendary is a “long term goal” and frankly, gtfo out with your “long term goals” when i need 6-8 “long term goals” for 3-4 different characters just to pass bare minimum muster with the new account bound fractal levels… save it for legendary armor, it has no place here where actual progression (you know, the infusion slots?) is involved.

And that comment on anet trashing stats… I am losing 1 month worth of laurels, and more mats than i care to even think about when Assassin’s stats no longer can compete with zerk thx to the crit damage nerf.

Well somone went around telling everyone that assassins was better than zerker then a whole bunch of people listened to them. And when you are talking better you traded Power for slightly more precision that wasn’t necessarily needed or needed to come from a armor stat. Thats why I never listened to that nonsense.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Why I've changed my mind on Ascended

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Posted by: Warlord.9074

Warlord.9074

You don’t need Ascended armor. The stat increase over Exotics is minor. So if you’ve given up on getting these, you can still play the game as normal.

People like you are the reason wurm can’t be beaten.

Yes the stats do matter. They offer a 5-15% damage increase. That is a HUGE amount of damage when everything in this game is a dps race.

If you don’t think that much damage matters then please don’t show up to the wurm event or any timed event that is introduced from this point forward.

It’s that gear over skill casual mentality that’s the reason YOU can’t beat the wurm and the whole “But we need 80s only for my level 30 dungeon!”

Catering to you is the biggest mistake the Guild Wars series ever made.

It’s actually not a player issue. Any experienced gamer knows that stats matter—that’s a given.

Stats matter when they give a clear advantage, Ascended armor by itself not including ascended trinkets do not give a clear advantage in this game. If you can prove that if 1 player with ascended armor and another with exotics that the player will 100% beat the other player in a 1v1 with exotics Ill hear you out. Or have any numerical real world advantage outside a calculator or spread sheet id eat my words.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Roaming video GS SW/WH looking for advices

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Posted by: Warlord.9074

Warlord.9074

Burst mastery doesn’t help the build much. Besides giving you quicker recharge on immobilize and keeping adrenal healing above 1 bar. I use a similar build but I use throw bolas more often than burst, stow, swap, hundred blades. It being on a 20 sec Cool down and immobilize last longer.

Issue I ran into with combining burst mastery and cleansing Ire is most the time It will only remove 1 condition then and 2 conditions max which makes it more detrimental if you are using it for the condition cleansing.

You are better off using Heightened focus with your build cuz you should have no problem gaining adrenaline. Your using signet mastery you are better off with using dolyak signet with your build since you have plenty of swiftness and mobility.

TLDR Change balanced stance out for dolyak signet since you are using signet mastery. Change Busrst masty out for hightened focous or take 10 points out of discaplane and put 30 in defense the armorored attack will give your build 200 more power and get Defy pain or Last stand. Cuz my hundered blades hit harder than yours and I have like 30 less crit damage than you but my power is like 400 more than yours.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Zerg-Busting Roaming Composition

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Posted by: Warlord.9074

Warlord.9074

The counter to this is just simply rezing the downed and throwing banners down. And since you are AOEing everything all someone has to do is down one of you and the enemy zerg will rally. Not saying this strat doesn’t work just saying the AOE cap being only 5 and the Downed state mechanics have the potential to really work against you rather than work for you.

Also stacking can be a huge mistake if the enemy is aware of what you are doing they can simply spread out and range pierce and AOE into your group if there are only 5 of you that will be devastating since the AOE cap will not work against them.

Lastly Idk what server you are one but in T1 the fights that you fought would not be considered zergs. You are mostly downing equal numbers or fight groups of 10 and in that case almost anything can work. In T1 zergs are like 50 players on a dime.

The most effective zerg busting technique I have ever seen when you are a smaller force vs a larger force was the Shatter tactic using call targeting and ranged piercing and Dime Cannon which is a ranged pain train that kites around a zerg rather than at them one a enemy zerg closes on your dime cannon you shatter back out again and call targets.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

I just love these "guild raids"

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Posted by: Warlord.9074

Warlord.9074

Bad guild bad players. Bad example of a good guild with good players.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Definition of Blob

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Posted by: Warlord.9074

Warlord.9074

No i didn’t know that but Zerg as we know it came from starcraft 1 and blobbing units isn’t how the zerg race is played. Blobing units is something totally different. And more refers to a tactlessness strat vs just having a lot of units.

Blobbing
http://www.moddb.com/news/the-blobbing-problem

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Definition of Blob

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Posted by: Warlord.9074

Warlord.9074

In the Context of RTS, lets say, I have footman, shuttle crafts, tanks, infantry, space ships, etc instead of microing the units I just move them all at once that is a blob.

Zerg on the other hand is a playable race and that just means you have a lot of troops it has nothing to do with blobing units.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Definition of Blob

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Posted by: Warlord.9074

Warlord.9074

Blob predates Gw2. The term BLOB came from RTS games and that was to clump all of your units together to hit something rather than using your units tactically.

Which is basically what blobs are in GW2. Honestly guys if you don’t know what a word means or where it came from don’t try to re-invent it and come up with new meanings.

Zerg also predates GW2 and came from a playable race. Blobing also came from the same game. But has nothing to do with the zerg.

In the Context of RTS, lets say, I have footman, shuttle crafts, tanks, infantry, space ships, etc instead of microing the units I just move them all at once that is a blob.

Zerg on the other hand is a playable race and that just means you have a lot of troops it has nothing to do with blobing units.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Definition of Blob

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Posted by: Warlord.9074

Warlord.9074

Blob is when Your only tactic is numbers and your strategy is just having more people and to basically beat the enemy just with force.

Characteristics of blobs are your blob has no group composure or team comp. Players individual builds vary from one to another within same professions with many of them being ineffective builds. These are generally the pug PVE rally bots but it can be a vet running a solo build.

Zergs are not blobs Zergs. Zergs just mean you have a lot of players but there is often strategy, team comps and tactics involved at play here.

A zerg often means more than one guild plus pugs. A single guild can field 25 players and not be a zerg that is an organized large group.

So please stop using the word blob to describe everything thank you.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Axe offhand > mace ?

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Posted by: Warlord.9074

Warlord.9074

The only useful thing off hand axe can do in fractals is break the shell on the fire elemental faster other than that oh mace > oh Axe.

The thing with OH axe that people don’t understand is for the length of the skill OH axe either doesn’t hit as many times as the tool tip says it does or doesn’t hit hard enough. Either way in the same amount of time that it takes you to do #5 OH axe you could of completed a entire AA Chain. So the skill is totally pointless.

ANET knows this and buffed it in PVP but didn’t buff it in PVE because they want people to use 100 blades and be rooted. They don’t wan’t warriors doing big damage and moving. pretty stupid I know but that is how anet thinks. Never mid that is perfectly fine that gurdians can spin and move and the skill thief’s steal from warriors is better than our own.

If you want to use OH axe go for it but know one thing your doing it with full knowledge that the skill is gimpy and or broken but you are doing it anyways does that make you a bad player no… But it does call into question your judgement and at the very least your knowledge of the game specifically the class you play.

/thread

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Party Target and Personal Target

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Posted by: Warlord.9074

Warlord.9074

most people still haven’t figured out how good call targeting is or are coordinated to use it so adding more would give a bigger advantage than they already have to people who understand it.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Warrior or guardian small group roam/solo

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Posted by: Warlord.9074

Warlord.9074

Guardians are better in groups, warriors are better to roam. Warriors have better mobility so that makes them better roamers. Guardians have more group support so that makes them better in groups.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Remove AoE Cap

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Posted by: Warlord.9074

Warlord.9074

players will still zerg regardless cuz of sheepishness.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

EoTM = WvW is dead?

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Posted by: Warlord.9074

Warlord.9074

Bro you have to be kidding, a 15vs15 fight is not that small. Run groups if you want to find small pvp but if you are running 15 people what you have is a small zerg.

25 is a zerg in GW2 any thing below that is a large group but is not a zerg. Blob is any group bigger then your own when you lose so calling some one blobbing you is an excuse why you lost a fight.

At the end of the day calling things a zerg or a blob is more of a derogatory comment to make your self feel better for losing a fight much like saying every thing is “OP” when you lose to it. I must say its a shame that zerg as a slang term as become derogatory when the ideal of zerging is a well known and very useful tactic of SC1 and in some ways real life.

ANY WAY EoTM cant kill WvW as long as ppl put worth in wining a week.

Added note using you as a means of “one” being a bit lazy about how i am writing sry if it was confusing. Though Mr Fantastic you should not think of 15 ppl as a true zerg.

I don’t know what FA does but thats not the case in T1. 25 is nothing more than a guild. Guilds can run 25 with no pugs thats simply just large group. Zerg is and blob are pretty much synonymous in numbers the the difference is there is no resemblance on any tactics with blobs blobs are just throw everything and everyone into a group with no tactics and just try to run a melee train. Zerg on the other hand can often be blob sized but resemble something with a thought process and coordination and some sort of synergy.

Your pretty delusional also in your claims that calling something for what it is is not calling something for what it is but is a coping mechanism because others suck at the game or something. Honestly based on what you said he I can say you don’t know what you ar talking about on this post and in game.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Looking for P/T/V build..

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Posted by: Warlord.9074

Warlord.9074

PVT armor with zerker everything else only.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Build Critique - Condition Warrior

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Posted by: Warlord.9074

Warlord.9074

Rifle isnt a good condition weapon becasue its only means of apply conditions is AA and AA is too slow to stack more than 2-3 stacks of bleeds at a time. Which wont be enough bleed stacks to be effective.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Sturdy WvW build?

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Posted by: Warlord.9074

Warlord.9074

From experience with group comps, my advice to you is if you don’t have enough warriors guardians to have a front line play your warrior so it works with the rest of the group.

Group comps are about synergy meaning each member of a group is bringing something that benefits the whole and their abilities play off of each others abilities and that the strength of the group is better because of it.

Your group is only as strong as your weakest component. Also if you have professions that are running 100% selfish builds they are not helping the group. Buikld should be atleast 70-80 self 30-20% Group synergy. So if your goupd is 10 and you only have 2 Front line you are only going to be 20% effective as a front line and 80% effective on a back line. In this scenario it is better for the frontliners to pick up ranged weapons or play in a way that is more beneficial to the back like then you are at 100% of 1.

In zergs where it is 50% from line 50% back line also remember you are only 50% at each. So something to consider. It is best in your case to run strats that don’t rely on front liners until you reach a critical mass of front liners which is generally at least 10 if you want to run a melee train.

Laslty if your group is mostly range and they are failing that is because they are not utilizing call targeting. Range classes need to be in parties with each other and using call target take target at all times and no one should ever be trying to 1v1 and all should be focus burning the same targets, It is much more efficient for 5 people to burn down a target then move on to the next than to have 50 people all trying to solo their own targets you will get no where as a group if you do that.

Ctrl T and T is your friend. Have one person per group be the only person calling targets and everyone else should just be attacking what they are attacking. Then when u got somone down either keep attacking till the die or have someone go for the stomp. Then move on to the next. If people go to rez thier downed mate and u continue to fire at the downed you going to be piercing and aoeing all the people that went to rez them.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

EoTM = WvW is dead?

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Warlord.9074

Some people like to play for points. And will do anything to win a matchup including but not limited to, bandwagoning, overstacking servers, blobing, spying, DDOS attacks on other team speaks, buying guilds to transfer list goes on and on but pretty much the end result is they do it all for nothing.

Other people like to play for bags, they play for the fights and while they do enjoy to win that is not why they play. These people went to EOTM and left all the PPT in WvW to play with themselves.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Looking for a good dps prof...

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Posted by: Warlord.9074

Warlord.9074

I’ll probably get trolled for this but the elementalist has the best DPS in a vacuum chamber and the build that gives elementalist the best DPS in the game is extremely fragile. Just going to throw that out there in case you find it hard to play because it does take some finesse and it takes a perfect or ideal group to pull off the best DPS.

In situations where that is not the case the warrior may be the better pick. Much more sturdy with less DPS but definitely more easy to play with less prerequisites to dish out big numbers because the warrior can apply plenty of vuln, has perma fury and might on its own and also has more group support than an ele with its banners and for great justice, the warrior may not dish out more DPS but as a whole the warriors contribution to a partys kill speed is higher than an ele.

And without a warrior no matter if you have an ele or not your partys kill speed will be significantly slower because the warrior boosts the DPS of all party members which is pretty much what allows an ele to do big dps.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Wvw commander Warrior build help .

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Posted by: Warlord.9074

Warlord.9074

It’s totally up to you and while some people may disagree this is what I use. http://gw2skills.net/editor/?fIAQRBMhd21IpTzbyjMEOcAB9QDzitwU4HSPQD2INA-jUCBoLDimcIQ03w0HgZPFRjtMqIas6FY6SER1eAFRrWKAmEGB-w

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Best commander class

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Posted by: Warlord.9074

Warlord.9074

Gurdian, Warrior, Elementalist/bunker in that order. Because these professions have the most access to stability, and sustainability. As a commander your job isn’t to do damage its basically to stay alive and these 3 professions stay alive the best when they bunker.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Build viable for Warrior in PvE/WvW

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Posted by: Warlord.9074

Warlord.9074

Anytime some says build in the way you did. I assume you only mean gear because traits can be reset anytime you want. There is no trait build that works with both. WvW you are going to want different traits than PVE there is no getting around that.

Warriors simply do not use the same traits for both sorry.

Warriors have at least 2 Viable Meta PVE builds and probably at least 5 Viable PVP builds and none of them use the same traits besides probably 2 of the PVP builds.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Warrior or guardian for frontline tank

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Posted by: Warlord.9074

Warlord.9074

Yeah the stats are not ideal. For sure Your stats could be so much better if you changed your gear.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

How to Fix World Vs World.

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Warlord.9074

150 views and no response. ANET you should seriously take my advice into consideration.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Downed state and thieves

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Posted by: Warlord.9074

Warlord.9074

Most downed states are pointless anyways if you are downed there is little to no chance you are winning anyways. Die like you have some dignity.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Is WvW really a war between worlds?

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Posted by: Warlord.9074

Warlord.9074

I made a similar thread and none of your suggestions were on my list but I like the lower non siege damage to doors. Some of my suggestions would indirectly fix your suggestions so they were no longer issues. Have a look. https://forum-en.gw2archive.eu/forum/wuv/wuv/How-to-Fix-World-Vs-World-1/first#post3622950

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Warrior Hammer Nerf

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Posted by: Warlord.9074

Warlord.9074

Also, there’s a thing to understand about the WvW raid meta: hammers ALWAYS will be the tool of choice for Warriors, even if damage is nerfed to 200 x hit. The other weapons just aren’t supportive enough for the team to replace the hammers, in the same way as staffs can’t be replaced in the loadout of any raid Guardian. Deal with it.

I disagree in that the Meta that most players run Hammers work best. Should the meta change that could change. The meta dictates what works for each profession in a group comp and with the strategies that players use. Should a guild do somthing different hammer may no longer be best. But if you just want to zerg and run melee trains than yes it is the best.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

What are some warrior tips and tricks ?

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Posted by: Warlord.9074

Warlord.9074

edited post.

25 char

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

What are some warrior tips and tricks ?

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Posted by: Warlord.9074

Warlord.9074

lol at all the people saying normal skill use and normal traits are tricks. Clearly the majority of warriors in here have never played any profession besides warriors. Other professions often have quirks and tricks.

Theifs just example can withdraw forward instead of backwards by keybinding about face and while running forward press about face then withdraw then about face in one smooth motion. Eles can do dragons tooth or metor shower than transform into a tornado to get big damage. Stuff like that. Theifs if the turn thier camera so it looks down on the character cab do heartseeker but only travel half the distance heartseeker normally does thats how they they combo field stealth the good ones at least. All the stuff that you guys think are tips and tricks would not be considered tricks for other professions they are normal things.

Warriors don’t need tricks to play.

Why are you kitten? because people found something meaningful to write?
no classes need tricks to play, and your mentioned 3 “tricks” sound more like bugs.
And i dont consider your tips and tricks to be tricks. its just normal things.

Why? because beside for one trait, and one skill, every skill and trait a warrior has does exactly what it says it does.

When you look at a warrior skill or trait description there is no mystery. There are no bugged way of playing or warrior hax that other professions have. There were some but there currently in none. The last one we had was the sword block bug that was fixed.

The only skill that doesn’t do what it says it does is Flurry. It doesnt not hit 8 times.

The only Trait that doesn’t do what it says it does is burning arrows, instead of increasing longbow damage it reduces damage and it and it makes all LB skills become 100% projectile finishers.

The skill canceling that someone suggested on flurry to land hundred blades with stow weapon is would be considered a trick. Whirlwind into a wall that is decent as well as it obviously isn’t intended to work that way.

The only other things I can possibly think of are things that no one would think of if you combine leg specialist trait with Oppertunist when ever use a skill that cripples you get furry. So throwing Axe 3 or Throwing GS 3 gives you fury. Why anyone would want to do that whne you have Signet of rage and for great justice I dont know but its there cuz its not obvious those weapon skills would give fury.

Combining vigorous shouts with shrug it off trait gives you a passive heal whenever you have more than one condition on you that heals you automatically.

Vengeance doesn’t always kill you without sweet revenge trait you have like a 10% chance to live if you rally.

Blademaster trait is bugged you get the 10% crit chance it doesn’t show on stats same with heightened focus you get the bonus but its bugged.

Yea some of the things posted here maybe tips but they certainly are not tricks in the sense of tricking the game to do somthing its not supposed to.,

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

how does 'Battle Standard' works?

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Posted by: Warlord.9074

Warlord.9074

no it doesn’t work that way casting it is a one time rez and only if the player is down not dead. people place it before a fight because of the boons.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

How to Fix World Vs World.

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Warlord.9074

Ten Suggestions that are desperately needed
1. Now that we have EOTM as an overflow reduce the maximum number of players each server can field in world vs world. If your server is super stacked either go to EOTM and wait out your que or destack on a lower pop server. Why do this? It will even the playing field.

A. This creates an even playing field for all servers in a match up.
B. This gives players an incentive to destack and servers to balance out.
C. This gives players something to do while they wait.

2. Change the way points are gained a cross between the SPVP system of rewarding points for kills of other players and change Point captures to a 1 time thing. When a tower is captured that is 10 points not 10 points every 10 minutes. This system still rewards you for capturing the point, but prevents players from night capping and things ticking all night long. If you want to keep the old system scale it back to 10 points every hour or so. There are so many good reasons why this is a good idea.

A. This allows people to play for kills and not just points.
B. This prevents matches from becoming run aways with no way to come back.
c. This prevents matches to be decided by coverage. Without penalizing people that play off hours.

3. Stop having Seasons unless you are going to come up with rules. What type of contest that everyone should have a shot at winning is a contest where not everyone has a shot at winning and people can cheat by stacking transferring to other servers to stack and guarantee wins.

A. This creates a sporting environment. Sports have rules you know.

4. Give players a reason to win World vs World. Currently there is not much incentive to win other than to say yeah we won.

5. Please implement a raiding system like found in PVE in other games for World Vs World. And extend LFG to World Vs World.

6. Please Implement more ways to spend badges on things players want ascended and skins and stuff.

7. The maps could use a make over without changing the terrain.

8. Implement GvG but so players can use PVE gear and stats.

9. Implement an Alliance system.

10. Do something about arrow carts they are OP.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Help with Hammer - sw/sh build

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Posted by: Warlord.9074

Warlord.9074

This is what I run. http://gw2skills.net/editor/?fIAQNAseRjkOtutQGPMxBE0jrQDxiLjxbK0HsDA-j0CBYLCiEBRkKAI7pIasVQFRjVXDT5SQWFLpWzAmzKaW0pWKglUGB-w

Been effective vs hammer warriors and anything I cant kill I can just run from.

Is food / Dogged March enough to survive some of the Condi spammers? Or are those some that you run from?

those are the ones I run from

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Help with Hammer - sw/sh build

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Posted by: Warlord.9074

Warlord.9074

This is what I run. http://gw2skills.net/editor/?fIAQNAseRjkOtutQGPMxBE0jrQDxiLjxbK0HsDA-j0CBYLCiEBRkKAI7pIasVQFRjVXDT5SQWFLpWzAmzKaW0pWKglUGB-w

Been effective vs hammer warriors and anything I cant kill I can just run from.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Help with Hammer - sw/sh build

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Posted by: Warlord.9074

Warlord.9074

“Competent” Hammers arn’t really effective vs competent players in WvW 1v1 imo. At least against professions with at least 2 dodges and stability. And defiantly not vs professions that are good at kiting and dodging. That are competent. Sword and shield on the other hand is really good. I think Sword Shield GS or Axe shield GS is much better for solo roaming or small groups but to each their own.

As a warrior I fought many other warriors with the same build you guys have posted and they didn’t fare that well at least not by themselves.

The thing with the Zerker one if you land all your skills then it is GG but if a competent player dodges your CC your going to go down pretty fast and you don’t really have that much mobility.

The tanky one that the other player posted is fine but the DPS isn’t great so if you run aginst again a competent player would good survivability your DPS won’t be that good and if his DPS is better than yours its GG.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Why do wvw guilds hate rangers?

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Posted by: Warlord.9074

Warlord.9074

I love how people keep saying hammer warrior is there for CC. When most CC is done by other professions through ranged aoe. I have almost 3000 hours on a warrior and can tell you that Ranger Front trap, Spike Trap with ground targeting and entagle are way more effective at CC an enemy zerg than anything warrior has.

Further more Static field, frozen ground on an Ele way better than what the hammer does.

Gurdian Walls anyone Spectral wall much better.

People who think warrior CC is best at CCing enemy zergs are just simply don’t know about what other professions can do.

It’s not just earthshaker that is CC. Warriors have hammer F1, 3, 4, 5 as well as flurry on sword and cripple on 2. All are a mix of hard and soft CC. Also having played a trap ranger in zergs, I can assure you without max condi duration, the soft CC you get from traps really doesn’t do much, especially when you have a melee train running minus condi duration food, with warrior’s warhorn cleansing soft CC, it just doesn’t work. That’s the main reason I ditched traps, without maximum condi duration soft CC isn’t effective.

Now that brings us to a 360 to the very 1st point I made in this thread.

Because most rangers I have came across have play styles and builds that are either not beneficial to anyone but themselves or their play style and builds are not beneficial to anyone including themselves. Why because this profession attracts players who want to hide behind pets and pew pew. While not everyone who is attracted by this profession has that mentality the majority of them do. And that play style doesn’t work to good in most aspects of the game including some PVE.

The funny thing about what you said is your under the assumption that warriors run the builds they do becasue they are fun. Let me be 100% clear with you warriors run what they do in zergs because it is effective that is it. Not becasue it is fun. Rangers and other professions have the oppertunity to be effective and chose not to be. Then complain that warriors are over powered and preferred.

This is targeted at thiefs as well a lot of people say thiefs suck in zergs but I have seen venom sharing at its max potential before by putting 1 venom share thief per party in a 30 man zerf before and the results were devastating. I have also seen multiple rangers in back lines running traps with condi duration slow a zerg to a crawl and at the very least separate the frontline from the back line and cleared the way for the enemy backline to get run over and destroyed making the rest of the fight simple.

You guys simply rather play how you want than to be effective then QQ that no one wants you in zergs and people only want warriors who make pretty big sacrifices to run boring shout hammer builds with warhorns because that is effective in a zerg.

The tactic is simply called derail and TSYM a guild used it very effectively to beat RG and others who coppied RGs strats. Where they used Rangers, traps eles chills, walls boon stripping and everything and threw it out in front of pain trains.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

what sigils to use

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Posted by: Warlord.9074

Warlord.9074

Its fine for WvW. Use the Sigil of accuracy in your GS instead of the force if your crit chance is low. Otherwise force is better.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Why do wvw guilds hate rangers?

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Posted by: Warlord.9074

Warlord.9074

I love how people keep saying hammer warrior is there for CC. When most CC is done by other professions through ranged aoe. I have almost 3000 hours on a warrior and can tell you that Ranger Front trap, Spike Trap with ground targeting and entagle are way more effective at CC an enemy zerg than anything warrior has.

Further more Static field, frozen ground on an Ele way better than what the hammer does.

Gurdian Walls anyone Spectral wall much better.

People who think warrior CC is best at CCing enemy zergs are just simply don’t know about what other professions can do.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

what sigils to use

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Posted by: Warlord.9074

Warlord.9074

sigil of force in the GS. Sigil of Force and Sigil of accuracy in the axe Shield.

When 2h has 2 sockets I’d bet force and accuracy in the GS would be good.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

What are some warrior tips and tricks ?

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Posted by: Warlord.9074

Warlord.9074

lol at all the people saying normal skill use and normal traits are tricks. Clearly the majority of warriors in here have never played any profession besides warriors. Other professions often have quirks and tricks.

Theifs just example can withdraw forward instead of backwards by keybinding about face and while running forward press about face then withdraw then about face in one smooth motion. Eles can do dragons tooth or metor shower than transform into a tornado to get big damage. Stuff like that. Theifs if the turn thier camera so it looks down on the character cab do heartseeker but only travel half the distance heartseeker normally does thats how they they combo field stealth the good ones at least. All the stuff that you guys think are tips and tricks would not be considered tricks for other professions they are normal things.

Warriors don’t need tricks to play.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

Home Borderland respawns are not safe

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Posted by: Warlord.9074

Warlord.9074

How badly is WvW out of balance?

I attach a screenshot of Sorrow’s Furnace forces standing inside Devonas Rest Citadel in Devonas Rest Borderland, waving and laughing. This was taken about 10 minutes ago. Yes we wiped them. Without any help from the “Legendary Defenders” I might add
.
Arena Net, if it is your goal to destroy WvW, you’re on the right track.

Determined buff on your bar maybe?

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

3 out of 4 players is either war or gaurd

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Posted by: Warlord.9074

Warlord.9074

Other professions can bring a lot to the group. However they choose not to. Then they hate on guards and warriors who do.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

JQs The Daily Prophet's Weekly Report

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Posted by: Warlord.9074

Warlord.9074

Sentence structure dude work on it.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

"I'm six feet tall!"

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Posted by: Warlord.9074

Warlord.9074

Cuz the game takes place before the metric system was invented.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Help me Choose Runes for Dungeon Build

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Posted by: Warlord.9074

Warlord.9074

Yes its tanky enough. If you want more VIT like i said pick up great fortitude. If you want more armor use dolyak signet. But like you said you are on a budget and want to keep most of what you had just make the changes I recommended and I think it will be an improvement without breaking the bank.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Help me Choose Runes for Dungeon Build

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Posted by: Warlord.9074

Warlord.9074

With signet mastery signet of rage has 48 sec cooldown with 5 stacks of might and fury for 30 secs. For Great justice gives fury for 8 secs and 3 stacks of might for 25 secs.

What that means is you have only 10 secs where you have no fury at any given time. And you have mo issues getting might forceful great sword might on crit and the above mentioned. That means 2 warriors in a party = Perma fury.

Keep the soldiers armor and just put ruby orbs in it. I suggest to you to change your trinkets to Zerker though. Change the weapon to zerker too. You are not helping your group if you are not doing damage.

If you actually have a celestial amulet and a celestial GS I suppose you can keep that if you are on a budget but get rid of the clerics stuff. If you have that Karka shell i suppose you can keep that also but zerker everything else and ruby orbs in the soldier armor.

Use GS and on swap Axe/mace

30 in Str pick up either great fortitude if yo u need to feel more tanky but the off hand training is better. Slashing power, and Berserkers might.

25 in arms. Rendering strikers Vulnerability on Crit helps the who party. Forceful great sword no explaination, and 25 point minot trait 10%damage to bleeding foes.

15 in discepline Signet mastery.

Healing sig, For great justice, Banner of Discipline or Str depending on what the party needs, and dolyack sig if you want more tanky and a stun break. Signet of rage.

There you have a great balanced build that does good damage and helps the group.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Help me Choose Runes for Dungeon Build

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Posted by: Warlord.9074

Warlord.9074

Since your only asking about runes, and your only asking which ones from a list you provided. Go with the Ruby Orbs or the Ogre.

I have a lot to say about the rest of your choices and I am sure a lot of other people would too. I looked at the build and it raised an eyebrow. But since your not asking for any other advice than that Ill just leave it there GL to you.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Looking for full regen warrior build

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Posted by: Warlord.9074

Warlord.9074

yes full regen is probably almost 0 damage but i want to try and create a damaging build with a nice regen, ya know for tanking in zergs and stuff.

Healing, damage and tanking don’t go together in the same sentence.

Your options
Clerics =
Very Low damage, High Regen, Tanky.

Settlers-Apothecary
Low condition damage, high, regen, Tanky

New Zealots/Seeker
Average damage, High regen, not tanky.

Lastly I despise zergs and I despise though who want to zerg. For that I no longer help you lol

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

Better gear choice? Dire or Rabid?

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Posted by: Warlord.9074

Warlord.9074

Dire. The only benefit you get from rabid is a 3 sec bleed. Thats not worth 6k health. Not to mention with dire you get 30% crit chance, 40% with a sword, and 60% with fury.

Here is a sample of what you should aim for

https://forum-en.gw2archive.eu/external?l=http%3A%2F%2Fgw2skills.net%2Feditor%2F%3FfIMQNAT8cjkOpwFPCPMxBCkCsUlzjkMFyrUMH7A-j0BBINCy0CQUHBOTtIasVTFRjVJjIqWpETKAIWDA-w

3.4k armor, 25k health, 30% crit chance, and 2k condi dmg is such a beast. You can easily get bleed ticks of 3k+, and burn, and torment for 1k+

Don’t use missile Deflection in a Condition build. Cuz when you block a projectile in melee range with reposte it wont count as a block it counts as a reflect and thus it wont trigger the bleed on block which is the whole point of that skill besides the block part.

Id always rather have a 2 sec block than a measly 3x bleed

Its a 4x bleed and 4x bleed isn’t small. Plus it continues to block ranged attacks for the duration without missile deflection. It did not used to do this but ANET fixed it ahwile back. You get the 2sec block no mater what. If we went with that build you posted that would 555 damage per second in addition to whatever other stacks you have applied. So if you already had 4 stacks then did a reposte that is like 1110 damage a sec vesy easy to do that.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)