warrior and we’re the best class” Eugene
warrior and we’re the best class” Eugene
5-10%. That is only becasue they are buffing other classes damage to 10% So it is not a buff that you will be obvious when a warrior is against another class that has had a damage buff.
This is a power creep only that is going to cause more harm than good.
warrior and we’re the best class” Eugene
I don’t believe it was a gamble I believe it was a mistake to even touch warriors at all. They should have bug fixes only. Buff the other professions and see how it plays out rather than touch the warriors at all.
The logic is by nerfing the warriors and buffing other professions they are fixing a problem that does not exist. Meaning if warriors are left alone and other professions are buffed they are fixing that problem. But if warrior is no longer and issue and the other classes are buffed they have simply fixed a problem that does not exist.
warrior and we’re the best class” Eugene
Also, why does D, condition cleansing, need to be a part of his argument? The argument is that vitality reduces condition damage indirectly, as I showed above. So what if you condi cleanse for, say, what would otherwise be 3 seconds? You would still die in 13/23 seconds. You’re just trying to mix variables up everywhere and hoping that the net result will be that you think that your argument is “logical”. You know what ceteris paribus is? It’s the scientific assumption used in all experiments that you will be holding all variables constant apart from the independent and dependent variables. Holding everything constant, then, as shown above, an increase in vitality decreases rate of death and thereby indirectly decreases condition damage.
You are saying that I mixed up variables? I didn’t invent the variables. Those variables exist in game. Just becasue you prefer a more simplified aproach to dealing with conditions by utilizing VIT. Does not mean that the mechanics are as simple as just using VIT.
Your argument is Vitality reduces damage indirectly. My argument is Condition cleansing negates Condition damage directly. That Vitality does not reduce condition damage and that the only stat that effects condition damage is condition damage itself. Vitality is merely a buffer that is all.
warrior and we’re the best class” Eugene
(edited by Moderator)
The least telegraphed skills are in fact not the control skills. None of the control skills besides bulls charge have mobility unless you consider shiled bash a mobility skill. It doesn’t move far and while hammer F1 burst is a leap I wouldn’t consider that a mobility skill it is more or less a gap closer that only works with adrinaline.. That is not an opinion it is what you need to know and what is true.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Right and despite the ANET “Claims” that warriors are easy to play in PVP. It’s been debated in the past that warriors are not as easy to play well in pvp as other professions.
What I find hilarious is that your reason anet for nerfing warriors and buffing other classes is that warrior is “easy to play in pvp” this is essentially your justification. But you fail to mention that other professions are a lot easyer to do well with in pvp.
The truth is warrior is the easyest class to pick up and play and the hardest class to do well with vs skilled opponents of other professions. We have already had the sigil of impact nerfed I suppose now ANET you are going to roll that change back too?
Listen ANET It has been long stated that warriors need to land CC to do damage yet you are now preventing them from doing that by increasing the cast time to a unwieldy amount and making it more telegraphed and removing the damage?
Hammer F1 burst is the most telegraphable skill in the game, but your excuse this time is that it’s telegraphable does a lot of damage. Hammer F1 is not a high damage skill. So you rational is illogical.
What is it going to be?
But lets be clear this nerf is not just about ruining the warrior and destroying the game balance, its about nerfing the warrior across the board so that it will effect effery facet of warriors. Traits that you are nerfing are warrior bread and butter burst mastery is a warrior class mechanic that effects all parts of the warrior. You are not just destroying them in PVP you are bringing them down in PVE, WVW etc.
And why because someone told you that it was easy? Did that someone also complain they got killed by a warrior?
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
You seem to have taken some philosophy class, and I woulda taken you seriously if you didn’t make spelling mistakes. Trying to sound intelligent and making simple spelling mistakes is… interesting, to say the least.
As for the Warrior nerfs… instead of getting caught up in little words and “what if they meant this? They should have used this word instead of that”, try playing WvW and then come back here. If you say Warriors still aren’t OP then… well… we all know who to not take seriously.
Thanks for your time,
A realist.
Resorting to an attack on my grammar is your counter argument well noted. And stating that I have not tryed WvW does not prove your point either. As you have no knowledge if I have tryed wvw or not. At no point did I state that warriors are OP, based on the conclusion of your rhetorical reply I have no reason to believe that you are a realist since, what you said about me was not real it was fake.
warrior and we’re the best class” Eugene
We don’t mind warriors doing massive damage, or doing great area of effect control, but we’re trying to prevent them from easily doing both.
In order to understand this nerf we will use deductive reasoning to see if the arguments premises necessitate the conclusion. If the premise is true than the conclusion must be true.
To do this we will switch the sentence so that it reads backwards becasue if the conclusion is true than the premise must be true.
We are trying to prevent warriors from easily doing great area of effect and control, or easily doing doing massive damage. However we don’t mind them doing both.
This statement is very problematic.
First ANET you never proved that it is easy. And failed to state in what context it is easy. Is it easy vs another profession that can dodge, use stability, blink, stealth, stun break. Answer is no. Is it going to be just as easy after you just extensively buffed the other professions the answer is no.
So ANET not only did you fail to prove that it was easy but you also failed to prove it would be easy without the nerf to warrior assuming the buffs to other professions go as planed and no change to warriors occurred in the same process.
Secondly ANET, you said we’re trying to prevent them from easily doing both.
This is a conjecture becasue in the 1st part of your statement by saying that "warriors doing massive damage, or doing great area of effect control you imply that they do not do both. By saying “OR” instead of “BOTH”
The 1st part of the statement is true. But the second part of the statement is false. How do we know becasue the 1st and the 2nd part of the statement do not have the same conclusion. Thus the statement is false.
Conclusion.
This is a politically motivated nerf, motivated by false pretenses and data. And by significantly buffing other professions and nerfing warriors under false pretenses. ANET you have failed to balance the game.
Edited Spelling.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
You guys …:oh dear ,
Vitality is the only stat affected by condition damage you know ? You think that toughness will save ya agaisnt a necro ? Knight has lower dps too than soldier with uf.
The community accepted way of dealing with conditions is using cleanses. That goes for every profession.
Your argument is that A(condition damage) effects C (Vitality) so having large amounts of C lessens the effect of A becasue C is the only couter to A. And C is the only stat effected by A.
You argument is illogical. Because you left out B(condition damage) and D(condition cleansing from your argument. And you did not prove that C is the only stat effected by condition damage. When clearly B effects the damage A does and D nullifys the effects of A.
Please review your statements.
warrior and we’re the best class” Eugene
(edited by Moderator)
Unless something has changed to have high healing power to make banners work best, you have to sacrifice physical damage. Physical damage requires power, precision,critical damage. In the case of Condition damage it only requires condition damage. So the solution for high healing builds is go condition/healing power.
But even with condition/healing power type of build it is still not as much damage as a power based build. No way a healing build is going to be the ultimate Damage build becasue it makes too many sacrifices but it will still allow you to do damage. Where as clerics the power based healing build is very gimpy becasue it lacks precision and crit power. and only has power.
Apothecary specs in my opinion make the best healing builds. Because it enable you to have good healing power and still do enough damage to kill another player.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Vitality arguments…Would be better if Vitality scaled with condition damage. It doesn’t. Vitality also does not scale with regen. You can’t say that one is a counter for another when there is no link between one or the other.
What vitality is a counter to is high burst physical damage when combined with toughness.
warrior and we’re the best class” Eugene
ANET released a BETA game and called it finished so people would buy it. They made a lot of promises they couldn’t keep. I know it’s beating a dead horse but it bothers me and a lot of other people.
Without catering to hardcore players this game would die. Why? Because its geared towards casual players and without hardcore players the game would be dead.
So they renege on their promises and create gear treadmills, power creep and plaay wackamole to keep it in check, all of the things they said they wasn’t going to do.
Despite this reality PR would suggest the opposite who do you believe? The consumer or the person trying to get your money. You decide.
warrior and we’re the best class” Eugene
GW2 is ARPG inspired. Compared to Regen in Diablo, Path of Exile other notable ARPGs. Warriors regen is low in comparison. Same goes with the ability to dodge, that is inspried by ARPG except it is no where close to action like they tried to say. Dodging twice maybe ARPG inspired but its nothing like fluid action okay.
Lear how to play the game and deal with normal mechanics. These mechaninccs you guys kitten about have been around for 100s of thousands of years in the gaming industry. Learn to play and don’t whine.
warrior and we’re the best class” Eugene
I’d be willing to sign if OP can prove was damaged in some way.
warrior and we’re the best class” Eugene
what damage?
warrior and we’re the best class” Eugene
Conditions do not count as attacks. So in the literal sense all incoming melee attacks heal you. This is not a strong skill. The duration is also very short. There is already a stance Endure Pain all incoming attacks do no damage. It effectively does the same thing as this healing skill for the same duration and doesn’t take up a healing slot.
Don’t overreact. It’s going to be very situational and not superior to what warriors already have.
warrior and we’re the best class” Eugene
Its a mistake to buff other classes then touch warriors. If you want to nerf warriors don’t touch other classes. If you think warriors were too strong then why nerf the thing that people QQ about then buff a bunch of other warrior things that no one is QQing about. End result the same. Waste of effing time. then you buff other professions that don’t need buffed to make it look like you are doing somthing to cater to the QQers. Excelent job ANET you dont ever balance shyt u shift power around.
Welcome warriors back to the bottom of the barrel again becasue that is exactly what just happened. And I don’t care if you don’t like what i said it needs to be said.
This is what you did ANET you reneged the buffs that made warrior viable in SPVP then buffed everyone else higher than they were before you buffed warriors. Now warriors are in a worst state than they were before.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
People already tried it. The problem people are finding out is that confusion is only 1 condition that is easily cleared. I think that confusion on a warrior is a good source of damage that should complement a power based build. The problem is all of the weapon or utilities that do CC and can interrupt are not condition weapons. So you cannot build a condition warrior around the premise of confusion it wont work cuz the moment that confusion gets cleared if u are successfull at even applying it your dammage goes into the gutter and you have now blown all of your cc which is what u need in the 1st place as a warrior.
I think you could in theory make a condition warrior and use confusion as just another possible way of doing damage but you cant build around it. You biggger sources of damage are fire, torment and bleeding and poison if u play a asura or have it on weapon swap.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Wall of text
You have a lot of good ideas. The build is only half baked though. I see where you are trying to go with it but I question the way you are approaching it.
Rifle has bleed on an auto attack but rifle is not a condition weapon. Most of the rifles power comes from Volly and kill shot both are power based skills. The auto attack on the rifle doesn’t do spectacular damage even on a zerker build and the attack is so slow you cant stack enough bleeds to make conditions work with a rifle.
The Better approach If you want to use a ranged weapon is use a Long Bow. Long bow is just as much a condition based weapon as it is a power based weapon and your high condition damage will make the fire and bleeding damage work well without having a lot of power.
Lastly the reason why you are having problems fighting bunker rangers and other bunker classes is becasue they have more sustain than you. My approach to that would be use apothecary to increase your healing power, toughness and condition damage. Use healing signet, with adrenal healing. This would make your regen a lot higher and as long as you dont touch the signet that would give you very good sustain.
You are wasting a lot of points becasue you are traiting things that are not necceasary to trait, and your build could be alot stronger if you put those points else were. You technically only need 20 in str for the build to work in all honestly. You dont need more than 10 points in arms Just for the 50% duration to bleeding foes.
That frees up 20 points there. That would be well suited else where. I would suggest ditching the speed on crit for the 25% mov speed for 10 in dis. And either picking up another 10 points in defense for reflect, passive stabilty, or retal. or going 20 in dis and getting mobile strikes. Or 10 in Tactics for leg specialist. Best of luck. There are alot of better options out there.
Lastly now you are probably wondering how you will deal with condition managment without mending that is a very tough thing to answer. But I suggest that if you take my idea and use the logbow instead that gives you a immobilizer and a blind so take off one of your physical utility skills and replace it with shake it off or signet of stamina.
I do not like your build at all. I run a condition warrior and my build is nothing like yours at all. I know a couple people who wated to try a confusion build but I am seeing the problems with this kinda build an that is having to put 20 in Str for it to work. Str is just a bad tree for a condition build altogether, Since attack power helps u in no way and the only thing u get from it is duration which you can boost in several other ways.
This is my condition build and it is extremely strong. It very similar to the pinapple warrior build, but It is imporved on its short coming which I found after running it. That build uses Banner regen. Its great for 1v1 or even small 1v2s but the moment you run into a bigger fight than that you get condition jacked and and CCed. This alteration uses solder runes and shouts instead of banner regen and passive protection. I find it cure the problems of that build and makes it alot more viable.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
warriors need 25% when using melee weapons becasue they are melee when in melee they need to gap close and hit moving targets that kite them thats why they have that. Mesmer doesn’t have that problem.
As for trying to use my reasoning aginst me and say why dont guardians have that if they are melee simple is becasue guardians are not a attack orientated class they are a defensive orientated class.
you are comparing an evasive profession that has blinks, teleports, portals, clones, steaths, invulerabilitys, to a profession that when using a melee weapon needs to be able to hit said evasive profession your argument is invalid.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Rather have 2 hand axes for warriors like in the picture before another profession is added. Anet u mis leaded me.
warrior and we’re the best class” Eugene
Ya dude please go QQ elsewhere. The trait has been like this since open beta and this is the 1st time I ever heard people cry over it. Learn to play use a stun breaker, learn to dodge, use stability. Are we seriouly getting upset becasue a warrior stunned somone and 100 bladed them, this is the least of your worries.
warrior and we’re the best class” Eugene
ow and 1900 healing power? how!?
because if you do 30 traits in defensive
FULL Cleric set
+ 25 stacks of healing
= 1566 healing power..
Now you maby heal nice
But again regen doesnt stack so its not that great.
But also you do zero damage on this build..
1868+170=2038 healing power with exotics.
Just for the Lulz point isnt to do damage. point is to play a cleric. not saying i run this build but i do have this build. and have ran it from time to time. I dont know why people keep saying regen doesnt stack or something it doesn’t need to. People who say banner is 5 players cap it doesnt stack are the typical arguments of somone who has never ran a full out cleric banner warrior and saw exactly whakittens capable of with their own eyes. If lets pretend u threw all 4 banners out that is 20 people but a garantee it will be regening double that number in a tower or a keep fight. Just from one warrior. With extremely high regen with that much healing power. Throw some water fields and some blast finishers down and combine that with some other healing your team is unstoppable/.
no one is saying every warrior should do this your zerg probably only needs 1-2 warriors doing this.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Ive easly gotten 410 HP per tick on a banner regen with tactics in hand, mango food and 25 stack of life. They dont need to stack regen with other peoples regen because if u do it right your regen is way better than theirs. And you regen will stack duration on itself for almost a minute of regen. try it if u dont believe me. the numbers I gave was from full clerics armor, weapons, trinkets, full healing power runes, 25 stacks of life, mango food and banner of tactics in hand.
I also believe the calculations are off cuz from my testing the multiplier is too low or slightly off even though its been widely accepted as true.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
The aoe cap is five.
One water field does exactly the same thing, except it has no aoe cap because it works on finishers.
Its 5 and its not. Thats gotta be the biggest misunderstanding about how banners work in large groups. Ya the banner is 5 but no one just stands in the circle. Anytime somone runs out and someone runs in they get it. Also if you have 3 banners out that is 15. But its actually going to heal a lot more than 15 cuz each panner has its own caps. Also a warrior with a Banner of tactics in there hand that is moving around the zerg is healing everyone he comes in contact with becasue the circle is moving. Also the number that were provided were wrong. You can get over 400 HP per tic with far less than 1900 healing power.
A healing shout would heal for idk 2k with full ehaling power every 20 seconds to 5 people. A banner that was doing 400 HP per tick would heal 5 people for 8000 HP every 20 seconds. And If you had more than one out its event more.
Also a warrior that is full healing power with a banner is getting like 600 HP per 3 secs from adrinal healing, maybe 500 HP per sec from healing sigent and another maybe 400 HP per sec from a banner. Your getting like 1100 HP per sec. Shout healing can never do anything like this. No way. Shout warriors are wrong and dont know what they are talking about.
Also people who contantly say regen does not stack so it isnt good. It doesnt matter if the warrior is speced for max healing power they can effectively stack like 40-50 seconds of good regen that will be better than everyone elses who cares.
Water fields are great. No comment on those. But we are not talking about water fields. Shouts are great to but one banner warrior can effectively do the job of 10 shout warriors. Also gurdians running shouts are over two times better than warriors doing. Stop trying to be a gurdian cuz you will never replace them or come even remotely as close to being as good as them at it.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Ya pretty much what vertas said, weve had to learn to play before with bad healing so now our healing is a little bit better we are better at using what we got and not over extending.
warrior and we’re the best class” Eugene
no becasue i think warriors need to be punished for running support builds.
warrior and we’re the best class” Eugene
How come you dont have GS-Mace/Shiled on there? You don’t want to be gimmicky? Works pretty well. I think that would suit your idea of what you wanted to do. A 3.5 sec mace stun sets up a kill for a thief very easy.
Ive been playing around with throw bolas a lot lately in WvW it seems to be better than it used to be. Its good for setting up kills sometimes.
Try somthing like this
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
I’ll probably get called a troll for this but, anyways it takes more skills to be good at a warrior than other professions. Playing a warriors means you have to play GW2 as it was intended to be played. Playing other professions you are not bound by those rules.
warrior and we’re the best class” Eugene
I was talking with my friend the other day and we came the the conclusion that the majority of the zerg mentality wvw warriors have been pigeonholing warriors into the same old shout support build that the majority of the non warrior play community as well as the zerg warriors have no idea of how good warriors are. Not only that but haven’t really scrached the surface of what warriors are capable of and have on there hands armys of kitten warriors with untapped potential becasue they think what they are doing is the best or is good. Unwilling to try different builds or ideas, so set in there ways they cant see how else warriors can be played and be much more effective.
warrior and we’re the best class” Eugene
Evon originally comes off as an eavesdropper who is sneaking around listening to conversations and seems to want to sort of steal the contract for him own personal gain. He represents a large corporation and seen as a rich guy who makes his money off of RNG boxes and artificially manipulating exchange rates for profit.
The guy has almost no character development whatsoever, and is also a charr whos race has their own character flaws altogether. EVON was pretty much designed to fail, so if anyone at ANET is bitter about EVON losing he was put in a very unpopular political position from the beginning. Players need to know why evon lost this is why.
warrior and we’re the best class” Eugene
i plan on using a shout war for a havoc squad, we have enough dmg, i think a shout war is optimal for us
Ya certain scenarios shout warrior is good. Its great when playing with PUGs or BADs, because most of the time they didn’t think as much about their build as you did, so they need to have there condis and healing babysat for them by a warrior. Most of you dont know how funny this sounds, since the general opinion are warriors that need to be babysat.
The funny thing about this is that most other classes have better sustain and condi mitigation than warriors, so as long as your not playing with a bunch of bads than I dont think its going to be as effective as other builds. I know this from 1st hand experience.
warrior and we’re the best class” Eugene
Someone will jump on here and tell you that they are the best and thats the only effective way to play a warrior. Truth is they used to be the only effective way to play a warrior. Since then warriors got a lot of new and nice things. You still play a shout warrior the build hasn’t changed and you cant use most of the new stuff warriors got. So I say its not the best anymore. Its still works but thats all there is to be said about it.
I actually want to say its not as good as it used to be. If you didn’t trait shouts to give adrenaline, you could get berserkers power or heightened focus. Not anymore. Those were the only traits that helped the build do damage, now it hits like a wet noodle.
Who is scared of a shout warrior on the field its a free bag in my eyes.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
shouts are healing around 6k x 5 every 20 seconds, if you have 5 warriors running shouts thats nearly 100k heals every 20 seconds without even thinking about the condition removal and buffs they are giving.
Wrong shouts are healing for around 3k every 25-30 seconds. And curing 4 conditions. on a 3 shout build. With no stability, and one stun breaker.
Mending + Melandru Setup is currently curing 3 conditions 5.5k every 20 seconds. and making the warriors immune to CC. Freeing up all the utility slots for even more condition removal than shouts could provide. And providing more stability and stun breakers than a warrior could ever ask for and Endure pain if you wanted it.
Guardians can go contemplation of purity and save your selfs and cure more conditions from a zerg than a shout warrior could ever dream to cure. Rangers and Eles can throw down water fields and gurdians can spam blast in them and heal for more HP than a warrior can ever dream to.
Shouts are not only Over kill but they are not needed and not the best anymore. And its pretty much been like this for months.
Edit I think shouts are still a pretty viable build that still works really well. Just given the other options that warriors and organized guilds can now go I don’t see it as the #1 build anymore.
3.3 k on zerker traits with 0 points in defense and not picking shout reduction, 6k every 25 sec with little effort. Do we know each other? last tsym workshop I was at all warriors had to run 2 water 2 monk 2 sanctuary. I just always ran my shout heals, I use to run with tsym alot before they left sos
I use last stand trait instead of using a utility slot on it for stability.
Well guess what that was a long time ago and that was way before warrior got all these buffs. Back then that was the only way to go. Did all you guys quit the game and just come back? Just seems like so many people are like 6months behind the meta. Seems like I live in NY and listening to the coll new music and got the latests fashions, and the rest of you guys lives in the country on a farm here the music a year later and rocking my gear that is already played out.
FGJ no healing power 1240hp shake it off same thing 1240 since u would want to run stability. Its not 3.3k Since I just tested it 2480 sorry. Way better ways to deal with conditions now. 2480 is about equivalent to a single one of my crits off of auto attack on a hammer.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
shouts are healing around 6k x 5 every 20 seconds, if you have 5 warriors running shouts thats nearly 100k heals every 20 seconds without even thinking about the condition removal and buffs they are giving.
Wrong shouts are healing for around 3k every 25-30 seconds. And curing 4 conditions. on a 3 shout build. With no stability, and one stun breaker.
Mending + Melandru Setup is currently curing 3 conditions 5.5k every 20 seconds. and making the warriors immune to CC. Freeing up all the utility slots for even more condition removal than shouts could provide. And providing more stability and stun breakers than a warrior could ever ask for and Endure pain if you wanted it.
Guardians can go contemplation of purity and save your selfs and cure more conditions from a zerg than a shout warrior could ever dream to cure. Rangers and Eles can throw down water fields and gurdians can spam blast in them and heal for more HP than a warrior can ever dream to.
Shouts are not only Over kill but they are not needed and not the best anymore. And its pretty much been like this for months.
Edit I think shouts are still a pretty viable build that still works really well. Just given the other options that warriors and organized guilds can now go I don’t see it as the #1 build anymore.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
wrong, warriors arnt running shouts becasue blasting in water fields are better and in a gurdian heavy zerg with water fields, shout healing is not needed. + mending now cures 3 condis with lower CD.
I disagree with you.
So do the Warriors from RG.
You can NEVER have too much sustain, condi remove, healing, etc for ZvZ unless you’re always on the side with the 60man chasing down the 20. If you wanna be that 20 man group that smashes into the 60 and comes out on top….best not neglect that group support.
RGs meta has already been broken in T1. T1 looked at the meta RG was running and countered it. It got broken with in a month by several guilds. RG and other guilds who copied that META got farmed as well. Not going to name names but there are several guilds in T1 who run a counter meta to the RG meta now.
You do realize all you’ve done so far in this thread is claim no one runs shouts anymore and have provided absolutely no alternative to what is superior and why?
Guardian shouts are better, yes. Warriors shouts and Guardian shouts both going together is even better than either alone.
I just fail to see how they can be replaced with anything better. I don’t need stances like Endure Pain or Berserker Stance in WvW with my guild, I only need my Stability sig/stance. Stuff like stomp is gimmicky and silly to me, a 40-kitten CD and all it does is launch a few people OUT of our centered damage. Bulls is single target, bolas single target, most signets not needed. Just not seeing this better Warrior “t1 meta” (lol @ meta in WvW – the meta is more numbers for 24/7 coverage).
The META u are referring to a pain train on a dime has been countered in T1. Coverage aside from the current discussion is a bit off topic. All of the physical utilities are off topic. No one is using physical utilities except for small ops. Where in small groups of 5 physical utilities shine.
You said I didn’t offer no alternative I did. I told you group comp and use of water fields while maintaining an calculated ratio of class balance in zergs outweighs shout healing. Blasting in waterfields far outweighs shouts by a long shot. And in turn becasue shout healing isnt needed warriors can spec for more damage, or use differnt weapons more effectively, while having more stun breakers and more stability. If your running a warrior heavy meta just have only 2-3 dedicated clerics spec banner warriors far out weighs shout healing and you only need 2 warriors doing that. I originally wrote more to prove my point but I decided to delete it. We have spent lots of time theory crafting on warrior builds a breaking the current meta why would I tell everyone else when they can just copy what they think is good and we can get more bags from them. Anyways do whatever you want. Not going to try to change peoples minds.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
wrong, warriors arnt running shouts becasue blasting in water fields are better and in a gurdian heavy zerg with water fields, shout healing is not needed. + mending now cures 3 condis with lower CD.
I disagree with you.
So do the Warriors from RG.
You can NEVER have too much sustain, condi remove, healing, etc for ZvZ unless you’re always on the side with the 60man chasing down the 20. If you wanna be that 20 man group that smashes into the 60 and comes out on top….best not neglect that group support.
RGs meta has already been broken in T1. T1 looked at the meta RG was running and countered it. It got broken with in a month by several guilds. RG and other guilds who copied that META got farmed as well. Not going to name names but there are several guilds in T1 who run a counter meta to the RG meta now.
warrior and we’re the best class” Eugene
wrong, warriors arnt running shouts becasue blasting in water fields are better and in a gurdian heavy zerg with water fields, shout healing is not needed. + mending now cures 3 condis with lower CD.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
Maybe 100B becomes the burst and Rush moves to the main bar?
DISCUSS!
Only If 100B: Now you can move while doing 100B (no longer roots) and Reflects projectiles while channeling the skill. Or You combine 100B with a 4 sec immobilize so that warrior can land it on bads and pros can still get away by clearing a condi.
Rush change the animation to swoop.
Arcing slice is now a leap skill. Similar to Sword #2 So you leap in the air then arcing slice down on the enemy. That gives GS 3 move skills to make it still usefull since by doing what you proposed would nerf GS badly.
warrior and we’re the best class” Eugene
Maybe 100B becomes the burst and Rush moves to the main bar?
DISCUSS!
Only If 100B: Now you can move while doing 100B (no longer roots) and Reflects projectiles while channeling the skill. Or You combine 100B with a 4 sec immobilize so that warrior can land it on bads and pros can still get away by clearing a condi.
Rush change the animation to swoop.
Arcing slice is now a leap skill Similar to sword #2. So you leap in the air then arcing slice down on the enemy. That gives GS 3 move skills to make it still usefull since by doing what you proposed would nerf GS badly.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
ya i agree to a point in only that while they may only have a viable build the difference is there viable builds are more viable than ours. It’s not anywhere close to a even playing field. 1v1 there viable build vs our so called vaible build im going to say they are going to win. I know this is off topic and besides the point that your trying to make, but just cuz we may have a build that maybe might work with the right team composure and you say its not OP well other professions builds are OP and that puts warriors at a disadvantage. So maybe they need to be nerfed and warrior need to be buffed. But judging by anet last time they gave warriors a little somthing and nerfed them at the same time, then buffed the hell out of other professions that didnt need buffed so I dont think thakittens going to work out like that. ANET is not going to nerf there love children to put them on a level playing field with what warrior is at now.
warrior and we’re the best class” Eugene
If you like me, hate me, loath me, don’t know me or don’t care what I have to say atleast hear me out on this one subject.
For the longest time one of the main reasons I personally stuck to my Warrior was the community. They were so supportive, so determined to be heard and respected as a class. Because of that community I’ve come to meet and like/befriend a number of Warriors that talk frequently on the forums. Warriors who play completely different games (essentially), some WvW some PvE, some sPvP.
The one thing we all shared was a will to be better. Because of that we all did what we could, shared builds, talked strategies, supported each others streams and learned together how to play this class better.
However, I’ve noticed an increasing trend from Warriors on the Warrior forum. Bad mouthing, putting people down, criticism in an un-constructive manner and general depressing trolling. These actions made me reflect on the community that I’ve grown to love over the past 10 months.
I essentially came to the conclusion that for the few people who are intentionally trying to rain on everyone else’s parade; you need to re-evaluate your concept of contributing to the community.
Bringing each other down doesn’t help to raise the bottom line. As a class we have a stigma in the PvP community. Myself and others are trying our best to bring awareness of our class to the rest of the public. It’s an uphill battle, we fight closed minded perceptions and an unwillingness to learn and accept changes or new concepts.
Please don’t force us to fight within as well as fight others when it comes to the validity of our class.
United we stand.
The reason why I think people are trolling you and a few others is you guys are making the warrior sound like its ok. and its not ok its better its not quite there yet. In fact its not even close.
So yea I will agree warrior is better now its got to the point warrior is actually barely playable now. Barely playable, we dont want warrior to be barely playable we want it to be good.
Everytime I see one of these posts where I dont know if its opposite trolling or just people that have low standards or what not saying “there is nothing wrong with warrior” Its guuuuud now. It makes a lot of us mad. Cuz that kinda attitude is not whats got anet to make changes to warriors, and with that kinda attitude they will do nothing more to warrior to make it good.
Warrior still have a lot of poblems, traits that dont work right, skills that dont work right, list goes on, how about we stop making these post war is guuuud, and ignoring big problems and telling everyone that they dont know what they are talking about when they complain about warriors maybe the troll posts will stop.
There has been alot of positive feedback I dont want that positive feedback to stop because all of a sudden a few people think that warriors is great now. And thats how a few people are making it seem that is not the case.
We as a community have pushed anet to make warriors better, you want that to stop? I certainly don’t.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
GG BG, nothing left to talk about gl next week.
warrior and we’re the best class” Eugene
Sounds like fun, its a good idea I just wish you would of posted this yesterday. It is too short of a notice without a scheduled time. Also you left it up to us all to pick a time. Only ay something like this is going to work is if OP makes the time and sets the date in advance.
warrior and we’re the best class” Eugene
You would need to train the PVE’ers to wvw. Thats what it would take. You have to find one that is willing to be tought how to wvw and show them how. Basically these are people that know nothing about wvw and have no intrests in figuring it out becasue they are not competitive players. So there is a lot of hand holding going on. They gotta be in the right guild, following the right commander and then maybe once they are tought and given a build to run you can get them into wvw.
Does OP or anyone really want to go through all of that to get a PVEr into wvw probably not. Only a very few guild take in PVErs and train them.
warrior and we’re the best class” Eugene
Arah dungeon gloves T1 norn cultural shoulders.
warrior and we’re the best class” Eugene
Its pretty good damage. The vid is pretty cool but your only telling half the story. I remember a few times seeing your run away I think it was you from my rifle warrior. Id get the jump on you from range and your so glassy that one of my single vollys destroyed your HP. Ive run a similar build with the burst mastery its pretty good, but Ive ran will all zerker gears and all ascended zerkers, and I havent hit numbers like that except on Robes, or glassy medium armor tagets. Never hit that high on a tanky guardian with protection or even a really tanky warrior with over 3k armor.
I want to say your build is very bad dude, not because i troll or flame, but your bigest weakness is getting CC and snared if that happens your going down especially if you get ganked. After seeing your build in the calcualter, im confident to say that the majority of the players you killed were bads, knowing that CC would of shut you down. You also are not even using mending so you have no condi removal whatsoever. If you actually ran into a good bunker ranger or anygood bunker Condi class i think you would drop pretty fast especially if they were ranged and snared you and droped a ton of condis on you. You dont even have stabilty, so if you get knoced down in a good hammer chain or anything like that your dead. You got one stun breaker, and a shield. Maybe you can break the stun then block then shild bash and evescerate and hope that kills the enemy. But shield bash only works against bad players. Most people that are smart trait for an automatic stability or somthing if they get stunned.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
I might try using the 2h weapons. It might be decent for farming as it looks like a good alternative to running magic find gear… Besides that warriors cant really utilize celestial stats. I thought about min-maxing celestial with clerics. I think for running banner warrior that would be good. Banners would make up for stats, and you would have decent heal power and better stats than a full clerics set. Besides this I cant think of any reason a warrior would run this. We can already min-max Knights and Valkrie or zerker and get better stats.
warrior and we’re the best class” Eugene
(edited by Warlord.9074)
u think that post was aggressive ???? i didnt call u names i didnt insult u in anyway
all i said was QUIT the crying
Its ok dude, its not what you wrote its just how you wrote it. I think your not really a very good writer bro. lol Everyone knows BG is black hole, and JQ is JQQ. We dont need to continue to tell them over and over that. Just play the game enjoy and have fun stay off the forum. Only things posted here is QQs, reading them will anger you and make you hate BG even more once you read them.. Have a good week guys. Enjoy the fights.
warrior and we’re the best class” Eugene
A thief complaining about warriors…
The other day an idiot was complaining about longbow warriors being anoying so they should be nerfed….
And other day another one was complaining that as an ele he was outrunned by a warrior…
The community is so accostumed to warriors beign free kills that when that premise is not granted they rage and come to the forums with this poor excuses.
I think this is one of the reasons that the devs dont improve warrior, imagine what would be the scenario of that, warrior not beign free kills and beign on par with classes like the OP thieves, jus imagine that, a whole bunch of cry and complaints in the forums.
Quoted 4 truth.
warrior and we’re the best class” Eugene
