Showing Posts For Wethospu.6437:

Dont fix what isnt broken

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Because why bring anything else when you can just Zerk your way to victory.

http://youtu.be/4DDuIlRsf-0

http://youtu.be/i1WzkNLZXZ0

This better be a joke.. you’re really going to use some of the best players in the dungeon community to claim the gear they use is overpowered? Please tell me more about how you could do this by just equipping zerker gear.

Next to that, last time I checked zerker was an armorstat or playstyle, not a build. I personally switch between about 4 (trait) builds. Oh and does assassin’s gear also count as zerker? Because I dont mind switching to that if nobody complains about it.

I would also be mad if no one linked my videos.

But I’m bit curious why he decided to link Skeletal Lich which is a complete faceroll. AC end bosses would have been much more interesting!

(edited by Wethospu.6437)

[PvE] Revising the "DPS Meta"

in Profession Balance

Posted by: Wethospu.6437

Wethospu.6437

What’s key is to prevent to dominance of any one meta. A berserker focued group should be as good as any other balanced group.

Why? If a balanced group, which presumably means it has more survivability, is supposed to be as effective as a zerker group, why the heck would anyone wear zerker gear? The point of zerker is risk vs reward. The problem is most of this game lacks risk in fights. However, just making the bosses hit for more or more frequently is just lazy design. Better mechanics like lupi is what is needed imo, but is not what expected.

Lupi is one of the worst bosses in the game

His ranged Attacks have unreliable tells…you can stand out of the aoes and still be hit by Flying projectiles hard to see.

Melee is way more easy

The day the player found a way to solo it, few weeks after anyone could do it….there may be a reason….or suddenly everyone became skilled?

Fixed.

Warrior Mai trin solo kill scale 38

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I’m bit jealous that your party didn’t kick you.

[PvE] Revising the "DPS Meta"

in Profession Balance

Posted by: Wethospu.6437

Wethospu.6437


To be honest, Wethospu said it the best way possible:

“People wanting content where Berserker sucks should remember that it needs be so hard that they will cry, not just a river, but a huge ocean.” – Wethospu

I guess it is time to open this up a bit.

People are always going to favor most damaging specs because they cut the run time and give the best profits. Literally only way to stop this is to make content too hard to complete as a dps spec. This either means a gearcheck or a very hard difficulty.

And if they create a very hard difficulty then normal people (most of the guys posting here) won’t be able to complete it, regardless of their spec. And guess what, that means groups really want you to be on par with the meta and stuff actually gets vicious.

Zerker Meta Gone? Great!

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I joined today fotm group who were looking for “experienced people (no bers)”. We got to Mossman and they wanted to use a safespot. It was really slow, especially when Mossman was running back and forth. Then Mossman teleported in, gouged and killed everyone (no one dodged).

And that point I just said them “Not impressed” and left.

[PvE] Revising the "DPS Meta"

in Profession Balance

Posted by: Wethospu.6437

Wethospu.6437

Omg, evade exploit. Must buff pvt immediately! We must not rest until we can stack enough passive defense to not even look at the screen.

(edited by Wethospu.6437)

Real PvE issue is not zerks..

in Profession Balance

Posted by: Wethospu.6437

Wethospu.6437

It was bit amusing last night on fotm. First Mossman, I dance at melee (aggro most of the time) while everyone pew pews at range. Then, Uncategorized with Ettin, same stuff (except permanent aggro).

As if that wasn’t enough Guardian almost got me killed on Ettin. I sometimes eat big hits and then use Defiant Stance to heal up on the next one. Well, Guardian decided to “help” me with Aegis which wasted my heal and left me at ~15% health.

(edited by Wethospu.6437)

GWSCR - Record Rules Evolving

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

After thinking about it for a while I would be ok with map exploits as long as everything needs to be done and encounters are not exploited. Though then we really need dungeon specific rules for what is needed for completion.

Zerker Meta Gone? Great!

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I’m sorry but…. glancing blows can’t crit.

Let’s assume 100% Critical Chance and +100 Critical Damage. Normally all would crit and you do 2.5X damage. With weakness 50% of time you do normal damage and 50 % of the time half of non-critical damage which results in 0.5*2.5X + 0.5*0.5X = 1.5X.

And that is 1X/2.5X=0.4 so 40% less damage.

Zerker Meta Gone? Great!

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

What does that even mean

Permanent weakness on players.

[PvE] Revising the "DPS Meta"

in Profession Balance

Posted by: Wethospu.6437

Wethospu.6437

No matter what happens your “I play how I want” builds won’t probably be the new meta so people will still keep kicking you. And people using the meta builds will just adapt and use the new meta builds.

I agree that some changes would spicy up the game in a good way. But that’s not what lots of people are asking.

[PvE] Revising the "DPS Meta"

in Profession Balance

Posted by: Wethospu.6437

Wethospu.6437

Gear is not the issue.

Nerf stacking by giving boss a cleave with at least 5 target limit.

Buff conditions, implement some kind of condition overflow for PvE.

Maybe do something with reflects (I’m probably biased with Warrior main).

Balance innate survivability by buffing health of low tier and reducing health of high tier.

(edited by Wethospu.6437)

GWSCR - Record Rules Evolving

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Fair enough. More dungeons like this or is this the only one?

Either way, what do you think will happen next? People copy your tactic and all runs end up “withing several seconds”.

GWSCR - Record Rules Evolving

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I would like hear an example of these amazing splits.

GWSCR - Record Rules Evolving

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

That’s why there are going to be two categories.

That’s why there are going to be two categories.

We don’t even have the community to support one set of rules for records at the moment. What makes you think that introducing more categories of records will do anything but splinter/confuse the record community even more?

So we should just keep exactly same system as before? And somehow expect different results?

Also feel free to explain how map exploits make it more skillful. All exploits I know just skip encounters reducing amount of skill required.

(edited by Wethospu.6437)

GWSCR - Record Rules Evolving

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I think collection of encounter specific rule interpretations would also be good. Like mention that coral can’t be used to kill Ooze or mention that balthazar can bug if not done on purpose.

Would you, or someone else that like to put together a collection of those?

I would prefer not to. Hands full with my guide.

Correct me if I’m wrong here, but nobody from anet has ever said stealth skipping through the door in arah p3 is an exploit. What gives you the authority to say whether or not its an exploit? It seems to me that your forcing your opinion on others for your own benefit.

Since when you needed authority for opinions? Please stop derailing. It is important to have clear rules to avoid interpretations.

I’m not derailing. I’m saying you shouldn’t include something that no anet employee has confirmed to be an exploit in the no exploit rule.

That’s just so naive.

(edited by Wethospu.6437)

GWSCR - Record Rules Evolving

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I think collection of encounter specific rule interpretations would also be good. Like mention that coral can’t be used to kill Ooze or mention that balthazar can bug if not done on purpose.

Pve community just as bad as pvp.

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

This community is really ridiculous.

I solo 3 maps on fractal scale 10 and end up with Mai Trin. I practice it enough to solo it quite reliably. Then I invite pugs to give them free daily. We go in and most of them die within 30 seconds. Eventually they all end up dead (facetanking) and Mai is about at 60%. Someone tells me to wipe and then they kick me because I didn’t respond. Oh, and it was all my fault because I went in first before others.

And I thought I was doing them favor as they were carried and also were able to watch how it should be done.

Now when anyone complains about getting kicked by “elitists” you can use this story.

(edited by Wethospu.6437)

GWSCR - Record Rules Evolving

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

I really like those changes because then we have runs which represent real world runs and not some arbitrary rule set.

But I think a ruling about FGS should be made because that’s quite popular topic.

Guide for Dungeons

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Third the gw2dungeons.net. I just wish it had a section for meta builds like in http://gwpvx.gamepedia.com/PvX_wiki . It helps for a quicky search and I don’t have to necro the guides in the forum or stalk everyone’s sig.

This is quite bad channel to give suggestions.

Greatsword 3rd attack stuck

in Bugs: Game, Forum, Website

Posted by: Wethospu.6437

Wethospu.6437

I mentioned it on your other topic but figured you might have missed it. But hopefully they really fix it at some point.

Do you remember when you were new?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

IIRC, when I was new I made my own parties.

Dredge Fractal: Big ANet Success

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Sure, it is a decent map and pretty good on its own. But people rather do something faster and less painful.

Greatsword 3rd attack stuck

in Bugs: Game, Forum, Website

Posted by: Wethospu.6437

Wethospu.6437

Enable autoattack.

A few selfish bad apples are ruining pugging

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Do jerks say “sorry”?

Dungeon Guides for Newer Players

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Posted by: Wethospu.6437

Wethospu.6437

I suggest you take a look at gw2dungeons.net. It’s really exhaustive and provide proper encounter descriptions as well as both general and class-specific strategies.

Thanks for the tip. I will fix it today (can’t pm back because of “punishment”).

Greatsword interruptions while fighting lupi

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Enable autoattack on skill 1. That allows you break it with stuff.

Defiant in Dungeons

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

The best solution would be designing encounters around PvP. Instead of a static one enemy have 5 mobile enemies.

Dungeon community ignored?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

A way up to the boat in Arah path 2 was blocked off. This is great, again.

I wouldn’t be so sure about that At least they tried.

It’s the thought that counts, even if they didn’t block off all the points to the boat.

I was trying to be nice anyway, and then I got a post infracted because I wrote that ArenaNet can’t stand the idea of interacting with the dungeon community since that’s apparently a personal attack towards their staff despite the fact that they moved my thread to trashcan dungeon forum.

Actually you didn’t. Personal attacks instantly max out your infractions and give 2 weeks ban.

Reading through most of these threads, it’s not hard to figure out why the sub-forum is being ignored. A huge percentage of the posts are venomous and directly insulting. I feel sorry for any newer players who stop by this forum, simply because they may get the impression that the GW2 community is terrible, which is untrue as a whole. The moderators already have their hands full with cleaning up the nonstop offensive posts.

It’s great that at least you are so friendly and constructive instead of calling everyone terrible or venomous.

“We expect all community members to be respectful of one another and that includes our staff. Do not engage in personal attacks against ArenaNet staff. Please note that abuse of staff members or moderators in forum posts, private messages, or email appeals may result in forum account termination. You have been warned.”

Is the message I got.

Apparently you are more equal than me. Have you bought any gems lately?

Dungeon community ignored?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

A way up to the boat in Arah path 2 was blocked off. This is great, again.

I wouldn’t be so sure about that At least they tried.

It’s the thought that counts, even if they didn’t block off all the points to the boat.

I was trying to be nice anyway, and then I got a post infracted because I wrote that ArenaNet can’t stand the idea of interacting with the dungeon community since that’s apparently a personal attack towards their staff despite the fact that they moved my thread to trashcan dungeon forum.

Actually you didn’t. Personal attacks instantly max out your infractions and give 2 weeks ban.

Reading through most of these threads, it’s not hard to figure out why the sub-forum is being ignored. A huge percentage of the posts are venomous and directly insulting. I feel sorry for any newer players who stop by this forum, simply because they may get the impression that the GW2 community is terrible, which is untrue as a whole. The moderators already have their hands full with cleaning up the nonstop offensive posts.

It’s great that at least you are so friendly and constructive instead of calling everyone terrible or venomous.

Fractal Tribute Video

in Community Creations

Posted by: Wethospu.6437

Wethospu.6437

Nice that you got it done!

Aetherpath

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Have you tried tell them to kill Slick first?

Dungeon community ignored?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

As I can’t create any topics I will come here to derail this one.

It makes me bit sad to see how they implemented new fractals. With level reset I would have expected a real rework with huge amount of challenge and content. Not the reduced version we got.

Instead of having a linear progression where difficulty varies a lot and people can just skip harder parts they should have added a network. Basically there should be 3 variables, base difficulty, instability type and instability strength. For example with 10 base difficulties, 10 instabilities and 5 instability strengths there would be 500 levels which is bit more than current 50.

Also they could create really hard/annoying/gimmicky instabilities because each instability type would be an own path. Difficulty progression has several options. For example completing levels could give fractal experience which would unlock higher base difficulties while stronger instabilities would get simply unlocked by doing a previous level.

Then another idea is to split up levels to maps. So instead of going in and getting random maps you could choose which one you want to play. This would eliminate random/lucky rolls, reduce time investment and allow connecting instabilities to specific maps. As this would create 4th variable merging base difficulty and instability strength might be needed for clarity.

Quick sketch to hopefully illustrate my idea better. Actual implementation would probably be quite different but not going to process it further because I know I’m just wasting my time.

Attachments:

Twilight Arbor: Aether Path

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

We get that you are very awesome at running the new path (no offense meant) but that doesn’t mean it suddenly becomes"one of the most easiests runs". Every dungeon is extremely easy if you how to deal with the enemies and know the mechanics (if even any).

Compilation of dungeon solo videos

in Community Creations

Posted by: Wethospu.6437

Wethospu.6437

Added your other videos, too.

Stack Wars 2

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

0.o

I got infracted for telling Nike thank you…..

He offered learnings and I said thanks.

post deleted and infracted?

wow….

Welcome to Gw2 dungeon forums. Btw that will probably be infracted too.

Sure, just let me report you with a reason “I’m deeply offended”.

Flood Control? Seriously?

in Forum and Website Bugs

Posted by: Wethospu.6437

Wethospu.6437

If you wish to discuss flood control, yes.

Wait, why did I just get infracted for discussing flood control related forum policies?

No, you were infracted for discussing your infraction. If you wished to discuss flood control only, that’s fair as that is on-topic to the thread. Contesting your infraction is not appropriate.

Point was that long/annoying punishments become really annoying when you can get them really easily (one minor mistake). That example (getting 3600 seconds of floodcontrol with all kind of extra punishment because of one slightly offensive post) was there to just prove my point.

I guess I will get infracted again but how am I supposed to talk about my experiences if I can’t talk about them? And why other people are allowed to talk about their infractions on this topic?

(edited by Wethospu.6437)

Flood Control? Seriously?

in Forum and Website Bugs

Posted by: Wethospu.6437

Wethospu.6437

If you wish to discuss flood control, yes.

Wait, why did I just get infracted for discussing flood control related forum policies?

(edited by Wethospu.6437)

Zerkers are unfairly downscaled

in Guild Wars 2 Discussion

Posted by: Wethospu.6437

Wethospu.6437

Yet PVT-users are able to keep all of their stats. In my opinion that’s the issue.

Warrior Solo Arah p3 Corrosive Light

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Except makes your heals weaker.

Zerkers are unfairly downscaled

in Guild Wars 2 Discussion

Posted by: Wethospu.6437

Wethospu.6437

Except a lvl80 soldier doesn’t become similar to a level 35 defense character. All stats from PVT scale well so you get lots of extra.

Zerkers are unfairly downscaled

in Guild Wars 2 Discussion

Posted by: Wethospu.6437

Wethospu.6437

Something which really points this out is Banner of Discipline. If you are level 30 on level 30 area you get 15% Critical Damage. If you are level 80 on level 30 area you get maybe 4% Critical Damage.

To be honest, no idea how they could easily fix this without reworks. If they let us keep our Critical Damage the damage difference between 30 and 80 would be much bigger.

(edited by Wethospu.6437)

Guide to Sigils and Potions in Dungeons

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Are you guys sure about Aetherblade? At least on TA I tested them for every possible enemy type.

I would still like to get confirmation about this. I have awkward feeling that way too much guessing was used. Hopefully I’m wrong.

(edited by Wethospu.6437)

Potions for Dungeons / Fractals

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

You can try www.gw2dungeons.net , it should be pretty accurate.

"Experienced lvl 80 ONLY", PSA

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

PVT is the best gear for immersion.

Lupi All Guardian 37s Kill

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

You have to admit that it gets old pretty fast when 90% of the videos are about the same encounter.

Meleeing lupi: Class difficulty analysis

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Despite the common misinformation, warriors do not have infinite health.

Thief: Lots of evades and ability to regenerate endurance through dagger auto + signet, but defensive utility is mostly locked out of DPS trait lines. No stability and low HP pool means mistakes and bad dodges are punished extremely harshly. You will instantly die from attacks that many other classes can scrape by surviving. Verdict: 4/5

I’m curious how a bad dodge gets punished harshly when you can just dodge again? Also Thief has Infiltrator’s Strike which allows by-passing most of the attacks very easily.

Anyways I agree with Dub. Can you really say some class has a truly hard time?

Miss a kick = dead. Miss a swipe = dead. Of course, good players don’t get kicked or swiped in the first place. But if you double dodge under him in phase 2 a stray projectile can still 1 hit you. Also, missing a dodge on the lifesteal can kill you if you aren’t at 100% hp.

If you get hit by Vicious Slash perhaps that’s the issue. If you can’t handle Mighty Kick/Lupine Blast then wear some PVT-gear. Berserker is not the only option.

(edited by Wethospu.6437)

Meleeing lupi: Class difficulty analysis

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Thief: Lots of evades and ability to regenerate endurance through dagger auto + signet, but defensive utility is mostly locked out of DPS trait lines. No stability and low HP pool means mistakes and bad dodges are punished extremely harshly. You will instantly die from attacks that many other classes can scrape by surviving. Verdict: 4/5

I’m curious how a bad dodge gets punished harshly when you can just dodge again? Also Thief has Infiltrator’s Strike which allows by-passing most of the attacks very easily.

Anyways I agree with Dub. Can you really say some class has a truly hard time?

(edited by Wethospu.6437)

Arah p4 grenth possible solo as a guard?

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

IIRC, I just ran far away and then slowly bandaged myself.

(edited by Wethospu.6437)

Guide for TA Aether

in Fractals, Dungeons & Raids

Posted by: Wethospu.6437

Wethospu.6437

Keeping oil controlled becomes an issue when Slick starts shooting two puddles at row (below 75%) and much more often (when enraged). IF you have someone doing random stuff then you will wipe no matter what you do.

If you can get your group to melee that means they are listening which already makes them much better than some guys I have met. Not sure how you are able wipe then though.

Sparki won’t use firestorm until he reaches 75% so he should only use when he is alone. And then it’s really hard to wipe when you can just run and get out of combat very easily.