Zikory – Retired Thief
Zikkro – Zergling Necromancer
@SweetCream May I ask why you have condi based weapons in your “Soldier Power DeathShroud”?
If your server is outmanned, then THAT IS THE ISSUE, NOT BLOODLUST. You should be beseeching Anet to fix population issues. If you’re server is in a very unbalanced match, then IT DOESN’T MATTER THAT BLOODLUST GIVES 1 POINT OR 3. You are going to loose. Transfer servers, or blow up the forums asking them to come up with a solution for population balance. Screwing up bloodlust for even population server matches is not how you fix things.
Wow, bloodlust has flown so far over your head it boggles the mind how that ever happened.
It also gives a boost to raw stats. Do you understand?
If you’re already losing due to numbers (Are you following?)
and those bigger numbers also have a stat increase (Still following?)
it makes fighting impossible. Do you understand?The enemy that is already winning due to having more players (stacked, fair weather) does not need to have a stat boost.
Bloodlust has a negative impact on wvw. Do you understand?
Hi poor name choice, I see you’re quite mad over someone not agreeing with you, that’s ok, its the internet after all…
If you would like to take the time to read the thread or the other Pro bloodlust thread you may come to the conclusion that no one cares about the stats. The whole argument is about points for stomps…for the most part everyone is in agreement that there shouldn’t even be a stat bonus on bloodlust…
The point is points for stomps (I put it in bold so you don’t get confused and think I’m talking about the stats) was a great, fun, refreshing change to WvW. It made balanced match ups even better, it was proactive in countering PvD time zones. It gave roamers and small man groups something else to do to be effective and make a difference in WvW, while doing what they are there to do, kill people…
If your getting blown out in a match, point for stomps or not it won’t matter…You’re going to get smashed. Population issues need to be addressed by the WvW team or anet for that matter but that still doesn’t change the fact that bloodlust (stats aside) was a great addition to WvW.
For me I made my staff Zerker because its the most versatile stat combo for power builds. Though if I was to run condi builds I would probably make dire or carrion.
Styx. Like a lot of posts above, your bringing up a population issue. Its not a issue with the bloodlust mechanic. If you had the population to spare a few players or had a few players dedicated to bloodlust it wouldn’t be as much as a problem. (just to stay clear, I’m talking about the points for stomps, not the stats) I’ll say the population issue is a completely different topic than this but does need to be addressed by the WvW team, also leagues did not help rather it made it worse.
All I’m saying is for balanced match ups the points for stomps added a new and refreshing strategy to the game. As boulderblog pointed out it brought a new fun meaning to the game for players that were on the brink of quitting.
For blow out matches it won’t matter either way, its still going to be a blow out. The thing with the pre patch bloodlust was the stats that made it a issue for under populated servers. From my understanding (via posts here on the forums) must player in those match up tend to look for fights and just enjoy them selves rather than care about PPT. If that is the case then points for stomps shouldn’t change your mind set for playing the game.
If they revert the change on bloodlust to 3 points per stomp for holding 3 orbs and greatly lower or remove the stats, that would give servers that care about PPT or winning the match something to go for and server that don’t wouldn’t be effected on the field.
If they are dead set on having some kind of stat on it, make it +/- damage against/to guards. Imo leave siege related buffs off as that again would make the stronger server stronger.
I’m big on running builds/skills that fit the comp of the group you follow. Every commander is different and want different things, run different tactics. I’d suggest asking one of your favoret commanders what they want and build around it. For example I follow a very aggressive commander so I run the stability trait for DS as well as mainly Axe/WH because its not as stationary as staff skills. Plus I like to be right behind the front line warriors. If you sit on the back line the stability would be less necessary and those points could be better use else where.
I run the build that Liquid noted and I love it. Asciis build that can be found on this forum is also very good. I would suggest picking a build like Ascii’s and play with it for a bit. Then modify it to your play style.
Heres the link to Ascii’s build, its a long thread but its a good read. He answers a lot of questions and he is a very good WvW Necro. It would be a great place to start.
https://forum-en.gw2archive.eu/forum/professions/necromancer/Ascii-s-WvW-Wellomancer-Build/first
Necros have zero reliable blast finishers.
While they are certainly not good for blast finishers this is the internet and since you’re wrong it must be pointed out.
Necrotic Traversal (flesh wurm secondary activation) is a reliable blast finisher.
Putrid Explosion. One of the lowest CD blast finishers in the game, and you get two of them.
Staff #4, Putrid Mark (granted this must be triggered by a hostile)
Necro 101: Staff 4 doesn’t have to be triggered to blast.
You are wrong, It does NEED to be triggered to blast. Here is a discussion on how the mark works.
You didn’t actually read what you linked, did you?
1. As some here have mentioned allready: double finisher, one when you place the mark and one when it’s triggered
The cooldown is a bit high but I sure as hell blast every static I run through…
You should probably not post things out of context to try to make your point when you are wrong. Test it out your self, have someone put down a static field, stand in it and place your mark. The text will come up but you will not receive the boon until the mark is triggered.
To clarify your quote you pulled from it. It’s saying that when you place the mark in a combo field it “stores” said combo. If you were to place a second combo field on the mark then it gets triggered you will benefit from both. But no matter what the mark has to be triggered for the blast to go off.
Or maybe it have to do with the fact that there have been massive amounts of these kind of attacks the last few days/weeks and now they finally had enough?
I doubt it has anything at all to do with Leagues starting soon.They happen because of their actions….
Granted (myself included) we shouldn’t be going after specific developers…which we aren’t…. but someone who is the head of WvW and in charge of the team….he’s the guy making the choices….and when he makes bad one’s….that we don’t agree with….are we not allowed to say anything?! How about you just do a better job and you don’t have to institute a silly policy…
I get not calling him slurs….etc…. but I mean we can we even joke around with him anymore? lol
I’m assuming they want specific people (Devs) not to be called out for things we have a issue with. Which frankly is unnecessary, addressing the issues directly with out calling X person out should be enough. Some of the comments I’v read here have been quite ruthless regarding some things…
Personally I think leagues are a great idea. But that said I feel that there needed to be a lot done before leagues should have started. So I’m going off that this season is a test run for what could be a great idea. As most of the current complaints are on the subject of population and mass transfers to “top” servers. I think anet needs to figure out how to adjust population and equal out servers for each league. I’m sure it’s quite easier said than done, plus I feel they dug them selves into a hole on that front.
Either way, I have to agree that they are preparing for a onslaught of QQ threads and complaints. I don’t blame them, some of the threads now are/were bad, I can only see them getting worse. Just think about the people that stayed on servers that have no chance in winning, good on them for sticking it out but still it sucks.
To the mods, I hope you read the threads carefully. There has been quite a few threads that had some really constructive and positive feed back that got completely deleted due to a couple of “bad eggs”. Good luck on your front when seasons start.
Bloodlust needs to be completely removed from the game, or at best, it needs to be applied only and exclusively on top of the outmanned buff.
It is such a detrimental mechanic based on so many false assumptions its right down idiotic.
People in upper tiers falsely assume that the lower tiers have roamers to take these points. They dont. When they do take them they are splitting off their ONLY force into being even smaller and even more outmanned often making the difference between taking / not taking the main group’s objective.
In upper tiers it is nothing for few roamers to go get bloodlust, in lower tiers you have to make an active choice between taking an objective such as a tower or keep, while being vastly outnumbered and fighting people with 3 stacks of it because they can afford to have 2-3 groups of 5 camping these things.
This of course leads to further scew the match-ups, which in turn causes more players to bleed of off the lower tiers.
If you say “well they can simply roam and have their small groups take them” put your kitten where your mouth is, transfer to low tiers, and come roam and camp them against these groups. Lets see what you got and how it goes for you. And make sure you are on 24/7 while at it and go up against servers that have oceanic / euro coverage while you do not.
Do it, transfer and just do it. Bloodlust needs to go entirely. If you say or think otherwise, then prove me wrong, put up or S Tkitten.
Our false assumptions are based off the countless posts about how there are no roamers in T1, if you like to roam and small battles come to lower tiers…As some one that has been on Blackgate since day 1, I assumed roaming was more active on lower tiers completely based off what is said here on the forums. So either you’re lieing to make a point or every one else is…
Also its unnecessary to transfer to prove you wrong. Me and a group of 4 people were capping, flipping and holding the node on a completely out manned map while what I assume was queued map for both JQ and TC last night. Its your map priority’s that may be the issue. By us roaming the nodes, it made our forces on ebg and our active BLs more effective, they would be gaining more points then we would from failing to attack a keep or defending a tower.
Why do you assume we should care or worry about the well being of your server or lower servers for that matter? If guilds are set on T1, they get to transfer here, period. If they show interest and we help with transfers, how is that our fault? People of SoR/JQ/BG have spent countless hours building this tier to its current balance, it didn’t just happen, It wasn’t till leagues that the exodus of other servers started to happen. T1 was only recruiting for coverage blind spots, leagues made it a arms race.
You seem to care enough to recruit/buy guilds and players from lower tiers. You’ll never stop until you have 24/7 queues. Guilds started leaving for T1 well before leagues were announced. The last time there was this much movement of players was right before free transfers ended. It took weeks of matches before the servers finally stabilized at their proper tier.
You say T1 arguments are invalid, I’d say any argument you have pertaining to T1 should be dismissed as your bias point of view and hate for tier 1 is clouding your judgement on the matter. As most Tier 1 players have said, the points for stomps were great for Tier 1 or balanced match ups <— if you are in neither of these then anything you say will be construed as QQ and hate.
Just to point this out again, since the introduction of random matchups, there are more unbalanced matchups than there are balanced matches, by a large margin. Adding a boost that only works for balanced matches (T1) is bad for the rest of WvW. Fix the balance first, then introduce bloodlust.
I think you misunderstand the point of recruitment pre season announcements. The point was to have 24/7 coverage not 24/7 queues. The idea of that is unrealistic, if you look at past recruitment pushes by each server (SoR/JQ/BG) it was always to combat new coverage gains by another server. Considering the only match up that we could plan for was SoR/BG/JQ why would you expect us to recruit with lower tiers in mind? No one recruited so we could smash T2 servers better.
As for random match ups, I fully agree. It was a nice change of pace since T1 was filling with a lot of hate at the time but it shouldn’t have been a permanent change. It was over all better for “balance” when the matches were based on rating.
Anyway, this is a endless argument. Were both going to have valid points that are bias due to where we play and our perspective.
Sounds like you run with the wrong people or you’re a bit sensitive to criticism. You’re right, most zergs/commanders don’t want rangers because other classes bring more to the table. BUT you know what is better that most classes? A very competent player. If you are good, don’t die, stay on the commander, follow directions, there is no reason you shouldn’t be allowed to play your ranger. Now if a commander is flat out telling you not to follow him on your ranger, then your on the wrong server or following the wrong people. While rangers aren’t the best for zergs, this game is about fun, so if you can be successful and help the zerg be successful then is shouldn’t matter in the main zerg.
In closing I would rather take a few competent players over 10 mindless pugs….Also get over it, you’re not going to get much sympathy because Rangers are kinda like the running WvW joke….
They are the running joke of WvW and I am tired of it. This is Anet fault for putting the profession in this position. I have been playing WvW mainly on my Ranger for over a year on SoR. I theorycrafted zerging builds that work vs large zergs but I can’t get any one to play them because Ranger players are completely shun from zerging without remorse. Rangers are the best immobilizers in the game and now with the stacking buff Rangers can do this better than any class even without their pet too (which ANet need to fix A.S.A.P.!) but Warriors and Elementalists just fit better then replacing them with Rangers.
I used to zerg on a thief back when they were the bane of zergs. I got kitten for it, but I’m a adult and I knew as long as I was successful in the zerg who cares what they say. You have quite a few options to go with, quit because everything you said, find another game. Suck it up and play your ranger, if its a issue on SoR transfer, if its a guild stop following them. Or conform and pick a new class…
As for improving the ranger, its probably better to do it in a more constructive way in the Ranger forums.
As long as uneven matchups exist;
Any boost, whether it’s stats or points per stomp, is bad for the game
Get out of your T1 bubble and see how the rest of the WvW world is.
You might find that what’s good for T1 is bad for WvW.I love how being Tier 1 invalidates anything we have to say.
how bout this, No NA server has less then a high population so maybe if the other people on your server left the LS or dungeon for a bit you may be able to to field a force that could push your rating.
Bloodlust will be a broken mechanic for 6 out of the 7 weeks this season for Gold league. What makes T1 arguements invalid is that T1 is a balanced tier, something that you don’t see in most of the matches. That’s why I started out with “AS LONG AS UNEVEN MATCHUPS EXIST”
As for getting the rest of my very high server population to participate in WvW, why don’t the T1 servers stop recruiting/buying guilds from other servers and get the people on their own server into WvW. This way every server can grow their WvW population.
I love how the T1 population thinks that since they got to T1, anyone else can too. Except for the last 32 weeks, nobody has dropped out of T1, and it doesn’t look like that’s going to change for the next 8 weeks either.
Why do you assume we should care or worry about the well being of your server or lower servers for that matter? If guilds are set on T1, they get to transfer here, period. If they show interest and we help with transfers, how is that our fault? People of SoR/JQ/BG have spent countless hours building this tier to its current balance, it didn’t just happen, It wasn’t till leagues that the exodus of other servers started to happen. T1 was only recruiting for coverage blind spots, leagues made it a arms race.
You say T1 arguments are invalid, I’d say any argument you have pertaining to T1 should be dismissed as your bias point of view and hate for tier 1 is clouding your judgement on the matter. As most Tier 1 players have said, the points for stomps were great for Tier 1 or balanced match ups <— if you are in neither of these then anything you say will be construed as QQ and hate.
Necros have zero reliable blast finishers.
While they are certainly not good for blast finishers this is the internet and since you’re wrong it must be pointed out.
Necrotic Traversal (flesh wurm secondary activation) is a reliable blast finisher.
Putrid Explosion. One of the lowest CD blast finishers in the game, and you get two of them.
Staff #4, Putrid Mark (granted this must be triggered by a hostile)
Necro 101: Staff 4 doesn’t have to be triggered to blast.
You are wrong, It does NEED to be triggered to blast. Here is a discussion on how the mark works.
The Ranger is the only class I enjoy playing in GW2 yet the GW2 WvW community and ANet just want to promote their trinity system of Hammer Warriors (Damage, utility) and Hammer Guardians (Healing, Utility, Support), Staff Necromancers ( Condi spamming, Damage, Utility) and Staff Elementalists (Healing, Support, Utility) down my throat because they are the easiest, no brain professions to play in WvW zerging. Therefore, I have lost interest in this game almost completely. There is nothing fun about playing a game mode that only benefit 4 cookies cutters builds.
I play a Hammer Guardian and Warrior too in WvW and it is so boring and routine that I rather play Mortal Combat 2 for its deep and complexity over these two cookie cutter face roll professions.
Players that are moving or have moved to serious T1 servers be warned that if you don’t play the cookie cutter build that the top guilds have come up with (which are all the same IMHO), you are going to have a horrible experience being forced to play the viable professions and builds even if you are not in these guilds but run with them.
To be honest, GW2 is not going in a good direction with these WvW leagues: let face it, WvW leaders want to win fights and they rather have 30 players of the most viable professions and I don’t blame them. If you play on T1 servers as Ranger, Thief or Engineers you will be forces into the Ruins because that is where zerg leaders will put you if they are having a bad day and need a scapegoat or have you sit in a tower all day long.
Sounds like you run with the wrong people or you’re a bit sensitive to criticism. You’re right, most zergs/commanders don’t want rangers because other classes bring more to the table. BUT you know what is better that most classes? A very competent player. If you are good, don’t die, stay on the commander, follow directions, there is no reason you shouldn’t be allowed to play your ranger. Now if a commander is flat out telling you not to follow him on your ranger, then your on the wrong server or following the wrong people. While rangers aren’t the best for zergs, this game is about fun, so if you can be successful and help the zerg be successful then is shouldn’t matter in the main zerg.
In closing I would rather take a few competent players over 10 mindless pugs….Also get over it, you’re not going to get much sympathy because Rangers are kinda like the running WvW joke….
Your argument on population is wrong. Its has to do with your servers prioritys on the field and cross maps. JQ is currently beating Blackgate by ~50k while Blackgate has ~6% more score from non PPT. This has been the case in the past few matches in T1. This should be even easier for lower tier server that pride them selves in having more roamers.
As for it working for T1, yes it’s great for T1. Its great for T1 because the populations and coverage are very similar. We understand that this isn’t the case for the lower tiers and thats not our problem, its anets. Anet has time and time again implemented things that have pushed server imbalances further apart while making Tier 1 (NA) more balanced. It’s just another bandaid fix that is a poor attempt to fix something that they broke a long time ago starting with random match ups.
Why is it that only people from blackgate are against the nerf of bloodlust which almost everybody complained to be removed/nerfed for so long.
so Cry me a river, get over it and learn to adapt.
From what I remember, every one complained about the stats…which as said here and in the other thread was a non issue and we wouldn’t care if they were completely removed. Also I think Blackgate has adapted quite well to the prier bloodlust addition and will do so again. It’s funny that some of use come here and comment on the change and you say adapt, while for the last month everyone was flipping there kitten about the stats (not the points, the stats) and any person that said “adapt” was trolled for it.
You might want to save those tears for the up coming season.
Points not from tick is good but in a competitive match I more often than not see all 3 servers with 1 buff each, and only occasionally and short periods of time do I see 2 or 3 buffs up – however 2 or 3 buffs is much more common in a blowout match.
I can only comment on T1 since I don’t follow the other tiers but Blackgate does a very good job holding 2-3 orbs in NA prime, the most even time zone as far as coverage gos. And JQ and SoR did a very good job of doing the same in different time zones. Even TC rocks out 2 every once in a while.
Personally I think it was really good for the competitiveness of the tier. It made making a choice between defending your tower/keep or maintaining the buff. Obviously in most cases you would save/defend the tower/keep but you had to make a choice. Would you get more points having 3 orbs and losing the keep or 2 orbs and saving the keep? Even if you were going to lose the keep, if you had 3 orbs, could you bunker up enough to spike enough people to make up for it? It brought more to the table.
Now if you have at least 1 orb at all times it means that by taking another all your doing is denying 1 possible point per stomp from the other team. At no point will that ever make someone have to choose what is more important. Its now the towers and keeps, just like before the buff.
Necros have zero reliable blast finishers.
While they are certainly not good for blast finishers this is the internet and since you’re wrong it must be pointed out.
Necrotic Traversal (flesh wurm secondary activation) is a reliable blast finisher.
Two things, its not reliable and can be hard to place. So not practical in a fight.
Also No WvW build uses Flesh wurm in the core build. Switching it out for one blast is unrealistic. MM builds in WvW are bad…can be fun, but bad.
As you said since this is the internet, be careful calling some one wrong, there is always going to be some one that disagrees with you.
halfway into the week in T1 NA over 50,000 of the total points are from stomps.
i think that’s too many.
Did you account for dolyaks as well? Because it’s practically impossible to know how many points are added by stomps unless you run numbers from pre-orb and post-orb match-ups between the same servers.
Actually my estimates are too low.
So far there have been 258540 possible points from structures at this point in the match.
total points T1 match are 412,204 so roughly 150,000 total points are from dolyaks, sentries, and stomps….. so far.
You also have to understand that the T1 servers have been adapting to the points not from tick quite well. There has been many more open field fights in NA (I can’t speak for OCE/SEA/EU) Also with the large influx of transfers there has been a lot more people in WvW around the clock. A lot of commanders have been securing there corner of the map and then go looking for fights. Or just siege something to draw fights.
The 3 possible points per stomp was a great change for T1. It drew out much more fights from all sides. It gave smaller guilds that don’t want to zerg something more to do than flip camps (though this doesn’t really change to a degree)
I think the change was more for lower tiers, which I understand and thats fine, its anets game and they do what they think is right but imo the orbs (stats aside) were good for T1 WvW.
Quickly on the stats, I could care less either way, stats or no stats. Points not from tick was a great idea.
Are those achievements for real? 255 sentries? 500 guards? But ONLY 450 WvW kills? During seven weeks of fighting? What??? Veteran of PvE in WvW?
Agreed. WvW kills should be higher. Guards should be lower.
Guards isn’t that much, You figure ~5 each camp ~2-6 for each keep. You’ll fly through those quite fast if you spend any time in a active zerg.
225 Sentries will be interesting though. I normally pass them and let “pugs” cap them as I have other things to do, I guess they will just have to be zerg rally points now.
Both a good. Engineers are underused is zergs imo and can be very good with the right builds. For necros the are great for zerging and can be good for roaming but as a t s e pointed out they have little to no mobility. As a roaming Necro, you will have a lot of times where it will be a all in fight. I main a Necro and I can win most 1v1s/1v2s, 1v3 wins are very very hard to come by. A big thing unlike other classes that have good escapes is if you start losing you’ll probably die as most of they skills you can use in a fight would also be used to get away.
I don’t personally play a engi so I can’t really suggest it but Necros can be a ton of fun. For roaming I suggest finding a build for both and sPvP with it a bit as see which fits you more. That way you don’t waste time leveling a toon if you end up not liking it.
As for zergs there are a few different builds that people suggest, mine for example wouldn’t be found here as its a bit specific to my guilds comp. My suggestion for that is talk to any necros that run in known guilds on your server or commanders you like to follow and see what they suggest. Then from that point tweak it to your play style. Cookie cutter builds are great because they are discussed to great lengths by the community but they can’t work in specific play styles. (this has more to do with gear but to a certain degree traits as well)
my english isnt good, does it mean, that when i will hit with my aoe spell 10 players (5 of them blocking) so my spell will hit the resnt non-blocking my spell?
So basically what happens is when you drop a AoE that hits 5 people, if someone blocks it, it will skip that person and hit another. So in a way hitting 6 people, kinda. Now the blocked attack will count as 1 of the 5 people able to be hit.
So example, if a group of 5 people had aegis and you dropped your AoE on them, they would block it and nullify the AoE completely.
This can end up being a huge buff to guardians and a bigger nerf to any AoE users.
Wait, I don’t get it. So regardless of how many ruins you hold you only get 1 point per stomp now? And there is less reason to hold more than one because the stats jump isn’t that great. In my view that just means make sure you hold one, who cares about anything else – we will all just make sure we hold the one in our own BL?
Its debatable based off your population. If its even numbers in a even match, it may be smart to still deny others of there 1 possible point per stomp. But it may not be important enough to go out of your way if you already have one.
I would like clarification on this as well, I feel as if I’m reading the notes wrong. I don’t remember many complaints on the points per stomp as much as the stats.
If we hold all 3 orbs we are still only able 1 point per stomp. The only difference is the stats?
Thanks
I don’t really care about the stats, I’ve killed people with 3 orbs and I’ve been killed by people with no orbs, the stats are what ever. The 3 points for stomping was what made the orbs a must for any server that wanted to win. I don’t quite agree with it being nerfed to 1 point regardless, well see I guess, were stuck with it for 7 weeks…
Your elites plague/lich form and Foot in the Grave 30 point trait in soul reaping.
Lawl I like how you act as if you talk for your whole server as if you know what your talking about. I get zerged down by 3-5+ players all the time in the ruins. Don’t act as if BG is the only server that does this and don’t be mad that the BG guilds that run these small groups do it them selves.
TIL: There are to many roaming groups in T1….Zerg more plz
yes. bg is the primary server that does this. they horrible at zerg. their zerg breaks down too much. disorganized zerg = small groups = roaming groups. don’t be mad. leave your small group and join a real zerg.
:(
Score Not From Tick (as of this post):
- JQ – 84,965 out of 249,533 (34.05%)
- SoR – 92,039 out of 240,757 (38.23%)
- BG – 96,388 of 229,442 (42.01%)
If you claim something then it’s BG that actually doesn’t play for PPT and focuses on fights/stomping. BG has the most points not from tick even though it has the least total out of the 3 servers.
this shows that bg only dares to fight 2+ vs 1. i see them hiding and waiting to jump on up level characters. they scare to fight 1 on 1. they will bring their bogus roaming party of 5 to gank individuals trying to cross the ruins or spawn areas. talk about weaklings. fight as a group. we fight your server as a group. we don’t pick on just 1 player. we pick on your entire server. we can dominate on fair fights. we don’t do group vs solo kills.
Lawl I like how you act as if you talk for your whole server as if you know what your talking about. I get zerged down by 3-5+ players all the time in the ruins. Don’t act as if BG is the only server that does this and don’t be mad that the BG guilds that run these small groups do it them selves.
TIL: There are to many roaming groups in T1….Zerg more plz
WXP encourages player vs door.
Meh, WXP encourages lord room farms….SMC 1000 WXP to take, thats ~13-20 tags/kills. I’ll take the fights over the doors any day…
WXP encourages bads vs door.
It doesn’t activate when placed, but it “stores” the field that you put it on for the finisher. And I believe it can activate twice, but it always needs to be triggered.
What do you mean by “stores” and activate twice? Are you saying you could drop it in one field and if it triggers in a second (different) field you could benefit from both? I feel I’m misunderstanding you…
It only works when the mark is triggered. Its one of the biggest complaints I have about necro finishers.
It actually activates both times, I think- once when placed, once when triggered.
Its a graphic bug. The blast text will come up saying you get X boon but you don’t really get it. It only works if triggered. :/
I’m no programmer but wouldn’t the scaling have to be calculated, then recalculated when the number of players changes from deaths? Wouldn’t this just add more possible calculations into the mix?
For the over all idea, Don’t get your hopes up for a system like this. Its already been said that they won’t implement a system that will directly punish a group of players for being together. A reason is to avoid possible player griefing for following a guild or group of players.
from a tc perspetive, as someone that has commanded the past two weeks against BG and either SOR/JQ mainly on EB, I must say…BG does NOT know how to play the map. There were countless times I tried encouraging a 2v1 on either SOR or JQ with BG only to have our towers reset or a full frontal assault on our OL, and this happened 90 percent of the time. Not once was I able to draw BG into a 2v1 against the third server, not one time. So naturally I then focused BG and on almost every single occassion JQ/SOR would pile up and we would 2v1 BG for a few hours till I had to log. I have nothing personal against BG (as a matter of fact I have a particular distaste for SOR) but your map politics on eb are below what I was expecting and you got double stuffed because of it.
We must play at different times, I see the complete opposite when I’m in EB. Every night SoR and BG would be pushing each other while TC seemed to be nonexistent. Every once in a while a TC force would push SM and maybe durios but wouldn’t even hit rogues on SoR’s side.
u guys gotta learn when too much is too much. u dont need to own everything to boost your ego. the t2 servers like to actually play the game and u are destroying it and destroying their moral so u can steal more of their guilds.
It’s not really the ego they are trying to boost its the overall morale of the fairweather population. We all know they can be very fickle and after a few wipes leave you high and dry. After a over whelming blow out week, those people come out and play the next week thinking the same thing will happen. Though it may not be a blow out, they have high morale and are energized, it really helps in on the field. The last time JQ came up from the T2 match, they kitten on everyone. I for one was shocked by how impressive JQ looked that week.
#RIPBG2013 Quick jump ship to SoR and JQ.
Its ok, you can keep trying to spread your SoR propaganda but sadly the lost of MERC and RISE are much less of a loss than you’re trying to make it out to be. Its quite pathetic that even after I complement SoR on there win you’re still trying to chest thump. I’m not going to sit here and make excuses for BG, SoR rightfully won and BG didn’t.
To stay on topic:
1st JQ/BG
2nd
3rd SoRSoR tears are so great that I would gladly help JQ win to hear the next SoR forum warriors line of excuses.
So you complain about chest thumping then you chest thump yourself……
Can you educate me on what you think “chest thumping” is because I think we have very different definitions. All I have done is indulge in a bit of banter with padawan yoda and complement SoR on there win. Oh and I did say something about MERC and RISE not being as big of a deal as some are making it out to be but I don’t think that classifys chest thumping.
Your trait in Curses “Hemophilia” and the mad king runes don’t fit the build at all. You have 100 condi damage so investing anything in offensive conditions is pointless. I would recommend weakening shroud instead if your set on keeping your points there. For your runes I’d go for more damage or defense related stats depending on what your goal is as a necro in WvW.
I’m not sure that’s completely accurate. BG is still a very formidable Server with strong population and good coverage.
Morale and momentum definitely currently favor JQ and SoR but I wouldn’t count BG out just yet.
If however, your attitude spreads through BG and catches on Gold League just got even worse
BG can’t even take back their Garrison, Bay or Hills this week SoR has them with all upgrades, also BG will take 2nd place this week.
I wouldn’t take that as a weakness in BG. SoR pushed hard this weekend and countered BGs normal weekday push. SoR played the match smart and demoralized BG’s “pugs” There were some major mistakes made that lead to SoR taking garrison and some other major mistakes that allowed them to fully upgrade it. Anyone that thinks that this is how every SoR/BG match will go must be new here or just trying to jump on the troll bandwagon. We have seen SoR/BG/JQ all blow out the scores and capitalize on fatal mistakes made by opposing servers. Also we have seen all 3 servers give up by wednesday, its nothing new. SoR did awesome this week and deserve the applause! Congrats to all the SoR guilds and to RISE :p
Becuase someone says something about BG doesn’t mean they are “new here” or “jumping on the bandwagon”. The fact is BG have been very strong in the past several weeks till this week when they lost MERC and RISE. There lose is clearly hurting BG more than these so called mistakes as you claim and yes SoR has done a very good job to demoralized BG this week.
I heard the story of MERC already, however was surprised to see RISE on SOR, what’s going on with BG to have two active WvW participants leave when leagues are but weeks away. Server drama brewin?
I think RISE is being them selves looking for fights. There is no hard feelings between BG and RISE (as far as I know) They spent a lot of time beating up on SoR and JQ, I guess its our turn to feel the hurt.
(edited by Zikory.6871)
Stay uneducated.
Really you have to bring insults into this? what are you 12?
Are you saying 12 year olds are the the only ones capable of making a observation on ones level of education? I don’t appreciate you bringing Ageist prejudice into a forum that consists of many people of varying ages.
Back to the Topic: I think TC will play a strong underdog and take 3rd place upset! The herd of dolyaks in the parade will be heard through out the land of Tyria!
EDIT: I wanted to clarify due to the trolly tone of the first paragraph. I really do think TC has what it take to place in the top 3. It would be very hard but they have some T1 experience now and if they rally the population, they can do really well.
It’s not Ageist prejudice, it’s just pointing out the stupidity you’re spilling around like a kid who just kitten himself.
Technically you’re right but ageism fit with the subject so well to keep it a friendly trolly tone. Sad you have to get super serious though.
Stay uneducated.
Really you have to bring insults into this? what are you 12?
Are you saying 12 year olds are the the only ones capable of making a observation on ones level of education? I don’t appreciate you bringing Ageist prejudice into a forum that consists of many people of varying ages.
Back to the Topic: I think TC will play a strong underdog and take 3rd place upset! The herd of dolyaks in the parade will be heard through out the land of Tyria!
EDIT: I wanted to clarify due to the trolly tone of the first paragraph. I really do think TC has what it take to place in the top 3. It would be very hard but they have some T1 experience now and if they rally the population, they can do really well.
(edited by Zikory.6871)
I’m not sure that’s completely accurate. BG is still a very formidable Server with strong population and good coverage.
Morale and momentum definitely currently favor JQ and SoR but I wouldn’t count BG out just yet.
If however, your attitude spreads through BG and catches on Gold League just got even worse
BG can’t even take back their Garrison, Bay or Hills this week SoR has them with all upgrades, also BG will take 2nd place this week.
I wouldn’t take that as a weakness in BG. SoR pushed hard this weekend and countered BGs normal weekday push. SoR played the match smart and demoralized BG’s “pugs” There were some major mistakes made that lead to SoR taking garrison and some other major mistakes that allowed them to fully upgrade it. Anyone that thinks that this is how every SoR/BG match will go must be new here or just trying to jump on the troll bandwagon. We have seen SoR/BG/JQ all blow out the scores and capitalize on fatal mistakes made by opposing servers. Also we have seen all 3 servers give up by wednesday, its nothing new. SoR did awesome this week and deserve the applause! Congrats to all the SoR guilds and to RISE :p
Becuase someone says something about BG doesn’t mean they are “new here” or “jumping on the bandwagon”. The fact is BG have been very strong in the past several weeks till this week when they lost MERC and RISE. There lose is clearly hurting BG more than these so called mistakes as you claim and yes SoR has done a very good job to demoralized BG this week.
Its ok, you can keep trying to spread your SoR propaganda but sadly the lost of MERC and RISE are much less of a loss than you’re trying to make it out to be. Its quite pathetic that even after I complement SoR on there win you’re still trying to chest thump. I’m not going to sit here and make excuses for BG, SoR rightfully won and BG didn’t.
To stay on topic:
1st JQ/BG
2nd
3rd SoRSoR tears are so great that I would gladly help JQ win to hear the next SoR forum warriors line of excuses.
LOL facts are facts and NOT propaganda like you are, stay classy
Are you calling me propaganda? And Facts relay on proof, which 1 week in T1 isn’t a large enough sample size to make such a claim. Stay uneducated.
I’m not sure that’s completely accurate. BG is still a very formidable Server with strong population and good coverage.
Morale and momentum definitely currently favor JQ and SoR but I wouldn’t count BG out just yet.
If however, your attitude spreads through BG and catches on Gold League just got even worse
BG can’t even take back their Garrison, Bay or Hills this week SoR has them with all upgrades, also BG will take 2nd place this week.
I wouldn’t take that as a weakness in BG. SoR pushed hard this weekend and countered BGs normal weekday push. SoR played the match smart and demoralized BG’s “pugs” There were some major mistakes made that lead to SoR taking garrison and some other major mistakes that allowed them to fully upgrade it. Anyone that thinks that this is how every SoR/BG match will go must be new here or just trying to jump on the troll bandwagon. We have seen SoR/BG/JQ all blow out the scores and capitalize on fatal mistakes made by opposing servers. Also we have seen all 3 servers give up by wednesday, its nothing new. SoR did awesome this week and deserve the applause! Congrats to all the SoR guilds and to RISE :p
Becuase someone says something about BG doesn’t mean they are “new here” or “jumping on the bandwagon”. The fact is BG have been very strong in the past several weeks till this week when they lost MERC and RISE. There lose is clearly hurting BG more than these so called mistakes as you claim and yes SoR has done a very good job to demoralized BG this week.
Its ok, you can keep trying to spread your SoR propaganda but sadly the lost of MERC and RISE are much less of a loss than you’re trying to make it out to be. Its quite pathetic that even after I complement SoR on there win you’re still trying to chest thump. I’m not going to sit here and make excuses for BG, SoR rightfully won and BG didn’t.
To stay on topic:
1st JQ/BG
2nd
3rd SoR
SoR tears are so great that I would gladly help JQ win to hear the next SoR forum warriors line of excuses.
I’m not sure that’s completely accurate. BG is still a very formidable Server with strong population and good coverage.
Morale and momentum definitely currently favor JQ and SoR but I wouldn’t count BG out just yet.
If however, your attitude spreads through BG and catches on Gold League just got even worse
BG can’t even take back their Garrison, Bay or Hills this week SoR has them with all upgrades, also BG will take 2nd place this week.
I wouldn’t take that as a weakness in BG. SoR pushed hard this weekend and countered BGs normal weekday push. SoR played the match smart and demoralized BG’s “pugs” There were some major mistakes made that lead to SoR taking garrison and some other major mistakes that allowed them to fully upgrade it. Anyone that thinks that this is how every SoR/BG match will go must be new here or just trying to jump on the troll bandwagon. We have seen SoR/BG/JQ all blow out the scores and capitalize on fatal mistakes made by opposing servers. Also we have seen all 3 servers give up by wednesday, its nothing new. SoR did awesome this week and deserve the applause! Congrats to all the SoR guilds and to RISE :p
Basically until they add a macro system in game (which they probably won’t) anet will not give the ok on any macros that do more than 1 function. Question still stands, will they ban you for using a chat related macro as stated in the OP. Maybe, maybe not. Its technically against the rules so as a non anet employee, I’d say use at your own risk.
To give the generic anet response, the rule is 1 key 1 function. So you want to hit 1 key to type out “stack up” which is technically 1 key 8 functions. So based off there policy no its not allowed. BUT is it something they will punish you over, only anet knows. I know plenty of people that use macros and never got banned, I also know people that use macros and got banned. Its really hard to say what they will do. Sorry this won’t really help but at least its a idea.
I’ll say the triple WP is impressive and grats to you guys. It must have been fun sitting in garrison all night. Though it was fun to see choo running away every time our little zerg tried to get some fights. It seems like you guys got a discount on traveler runes and were testing them out…
This is the build I got from your post OP: http://gw2skills.net/editor/?fQAQRBIhdu1IhWvetm2GDfiYSR2AHUh3T9wdrDeA Not sure what to do with last 10 trait points. Anyways, I don’t know why you want to use minions with DS build. I am not saying it won’t be possible, just different.
This is the build I use in PvE: http://gw2skills.net/editor/?fQAQRBHbhG2IjWle6mxGDfCB6x7VLOTUBkh6h7sOfIA-jQyAY/ioRTUgILAEhQTFSWyrIasF3ioxqsxUuER1yAoPGA-e
It is modified version of Nemesis glass cannon build http://youtu.be/cG5fqtiP2x0
Idea is to come out of DS to only to load it again (see picture below for some rotations). DS auto attack hits 5k to 10k+ when you build might&vulnerability.
The second build 30/10/0/0/30 will work wonders in WvW as well. You can’t run as glass but a few extra Knights and cavalier items to buff your tankyess and its still quite useable. I ran it for a while, its not the best but it is quite fun.
I dont understand how this can happen. Why the hell is there no backup of the state wvw was in before the patch!?
The fact that it all resets will probably make the difference in us loosing the matchup this week… great…Are you that scared of Blackgate? 30k points is going to be rough but I think we can try to accommodate you.
If you look at the points trends, you guys push really kitten tuesdays, and guess what day they decided to unfortify and desiege all our kitten :P
It’s true, we raised gold to buy anet! Guilds are a thing of the past.
I dont understand how this can happen. Why the hell is there no backup of the state wvw was in before the patch!?
The fact that it all resets will probably make the difference in us loosing the matchup this week… great…
Are you that scared of Blackgate? 30k points is going to be rough but I think we can try to accommodate you.
Blackgate is still looking to add some OC/SEA/EU guilds to its ranks. You’ll have the pleasure to work with some of the best guilds and commanders in the game. We promise with adversaries like SoR and JQ there will be no shortage of fights. Come join in on a great and welcoming community!
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.