Showing Posts For bladex.9502:

Disk i/o Error

in Account & Technical Support

Posted by: bladex.9502

bladex.9502

Yesterday when waypointing into Fields of Ruin on my warrior my game crashed and it showed a “disk i/o error”.
Now, every time I try to log back into the game on that warrior, it gives me the same error and instantly closes the game.

I can log into every other character that is in other areas of the game just fine, its only that specific character.
I’d love a fast response, because its kinda annoying not to be able to play my main

My Suggested Changes

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Raids

-Make the boss / enemies deal higher damage.
-Increase the organic difficulty (more AOEs, higher damage, etc.)

Dungeons

-Make a “hard mode” dungeon path system similar to hard mode from Guild Wars 1.
-Make a solo dungeon mode with lesser rewards for people who want to play alone for the time being.
-Introduce challenging achievements inside the dungeons.
-Make sure dungeon bosses all have their own unique models. (AC exp paths are all just 3 large gravelings…boooo…)
-Introduce new armor/weapon skins using unique tokens dropping from “Hard Mode”

I think these are all really valid and good ideas, especially the increasing the raid difficulty.
It would add greater team comp and build diversity, and make things actually hard if you want to go full DPS like in other MMOs, instead of being able to just faceroll with the only “challenge” being reducing the target dummy’s health to 0 before the timer ends

Questions on condi ranger

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

I never really played condi ranger in raids, but in dungeons/fractals its about the same dps as condi engi, and about 10% higher if you take the bleed trait instead of spotter

F94 Archdiviner No UI 0 AR - Daredevil Solo

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

GW2 was always a game for casuals. If he didn’t realize it after 3 years and 6 months, it is his problem. Millions of people bought this game because it is different from grindfests like Lineage, or never-ending gear treadmill like WoW with toxicity level 10 000.

I wish him good luck in that Korean grindfest.

Explain to me how GW2 in its current state is any different from a grindfest?
You can do raids for 45 minutes a week and after that you either spend your time AFK in royal terrace, doing dead and unrewarding instanced content or grinding open world for some useless skins because there is no gear treadmill.

This game used to have a decent hardcore community when people actually cared about playing efficiently and trying to be the best, but anet has killed off everything that was left of it

Lol….
1. If I’m afk, I go pee or take snack or something….I don’t log in to stand on a spot and do nothing.
2, why would I buy that overpriced royal pass item?
3. When I play, I actually enjoy playing open world maps, or have 1-2 matches of PvP… Then I can do fractals for cash, do some higher level fractal for the achievement…and usually that’s it. 2-3 hours are gone and I’m going to live my life. Have you tried it?

On a sidenote, I did raid for several evenings and I never even beaten the first boss. Finding good people and beating it is taking a lot of time and effort to a person with RL.

So mature to automatically assume other people don’t have a real life.

Many of us only still log in because we have friends in this game, gw2 pretty much turned into a form of social media for me, and the royal terrace pass gives me a nice view while playing ingame chat.
But yeah, I feel bad for you, I beat the raid wing a week after release while going to uni fulltime and not even being able to play for 3 days due to finals, but apparently that’s impossible for somebody with a “RL”

F94 Archdiviner No UI 0 AR - Daredevil Solo

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

GW2 was always a game for casuals. If he didn’t realize it after 3 years and 6 months, it is his problem. Millions of people bought this game because it is different from grindfests like Lineage, or never-ending gear treadmill like WoW with toxicity level 10 000.

I wish him good luck in that Korean grindfest.

Explain to me how GW2 in its current state is any different from a grindfest?
You can do raids for 45 minutes a week and after that you either spend your time AFK in royal terrace, doing dead and unrewarding instanced content or grinding open world for some useless skins because there is no gear treadmill.

This game used to have a decent hardcore community when people actually cared about playing efficiently and trying to be the best, but anet has killed off everything that was left of it

Why Sesshi quit.

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

He kinda sums up everything that is wrong with this game, too bad Anet doesn’t care and will keep investing their time in glider skins :/

Sprint mechanic

in Guild Wars 2 Discussion

Posted by: bladex.9502

bladex.9502

Every class already has access to their own swiftness, and a sprint bar mechanic like this would make gw2-unique things like stacking swiftness in lightning fields obsolete, which is a bad thing imo

What is the worst fight in this game?

in Guild Wars 2 Discussion

Posted by: bladex.9502

bladex.9502

worst fight for me is probably lupi, or even just the dang inquest in Arah’s second path. All the dang stuns and those risen deadeyes….

I know its an opinion, but I’m curious why exactly you think lupi is the worst fight?
It has pretty much everything that makes a boss fun and challenging imo, only downside to it is the high amount of bugs.
Also if you actually know the mechanics of deadeyes they are the easiest thing in the game, since they pretty much only do 1 attack (and a kick that barely does any damage).

Back on topic : smokescales

When the last time you felt thrilled in PvE?

in Guild Wars 2 Discussion

Posted by: bladex.9502

bladex.9502

GW2 PvE, especially dungeons, provides me the most fun out of pretty much any game I ever played.
Learning to solo dungeons and finally being able to do it successfully, and faster than full groups, gave me a lot of thrill personally.
I don’t really care about the loot, but since you care, I got 3 pre’s (The Legend, The Chosen and The Hunter), a fair amount of random ascended boxes from champbags and metric kittentons of gold from selling paths before HoT

Please add item to unlock all wp's

in Guild Wars 2 Discussion

Posted by: bladex.9502

bladex.9502

you just killed the argument for yourself. you want all that stuff for nothing but then say you don’t care about open world. no need for all the waypoints if you don’t care about open world. fractals are from LA so no problem there. raids are from verdant brink so maybe run to the first waypoint in verdant brink. there are only 8 dungeons and you just need to get to the zone itself not the waypoint outside of it.

My argument isn’t really about the waypoints, the person I quoted mentioned hero points and I responded to that.
I don’t give a kitten about waypoints

Condition Warrior in Raids / Dungeons /Fotm

in Warrior

Posted by: bladex.9502

bladex.9502

Its good, but since the scorched earth nerf there’s a lot of better condition classes.
Condition warrior in dungeons/fractals/raids atm is only good if you need ranged condi DPS, so it works if you are running circles on VG, but other than that its best to just roll PS/dps warrior and let another class fill the condi spot

Please add item to unlock all wp's

in Guild Wars 2 Discussion

Posted by: bladex.9502

bladex.9502

No, you are just lazy. Seriosly as if it is so hard to walk some waypoints. Whats the fun having everything given to you, and not actually earn it , try , work for it. Can somebody explain this to me?
Personally for me if i have everything i get bored and quit the game, cause I have nothing to work for.

Same with people crying about elit specs , I did them yesterday for my mesmer. It took me 1 hour, and it was fun learning the chronomancer bit by bit.

Its more of a “doing it over-and-over” thing.
I didn’t mind unlocking my elite spec the first time, but after doing it for 8 classes it got kinda boring, especially since I pretty much only do dungeons/fractals/raids, and I don’t really care about open world.
I’d rather be able to purchase my elite spec so I can spend my time on doing what I like.

The old system worked a lot better for that imo, since pretty much every gamemode gave skill points that you used to unlock your skills on new characters, instead of being stuck with 4500 useless spirit shards and having to grind content you already did 10 times to unlock your skills

Please add item to unlock all wp's

in Guild Wars 2 Discussion

Posted by: bladex.9502

bladex.9502

If they could add this, and an item that unlocks your elite spec completely for like 1000 gems, that would be great

Raid Timers lazy way to increase diffuclty

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

ANet never stated they wanted to “end” the berserker meta.

They kinda literally stated that you won’t be able to beat everything in raids with berserker gear.
I guess they were right, people also use sinister now :’)

It’s viper you noobs pls get with the meta sinister is soooo 2015

Please you probably still have aristocracy runes on your engineer l2p you’re not relevant if you don’t do extremely challenging raids!!!

Buy me back into this game...

in Guild Wars 2 Discussion

Posted by: bladex.9502

bladex.9502

Thief never fitted any meta? what game have you been playing?
Thief had a few months of being sub-optimal because of other classes being buffed a lot by HoT, but in the 2 years before that thief used to always be part of the meta, both in pvp and mainly in pve.
And with the recent daredevil buff, thief is right back in that spot it has always been in

Raid Timers lazy way to increase diffuclty

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

ANet never stated they wanted to “end” the berserker meta.

They kinda literally stated that you won’t be able to beat everything in raids with berserker gear.
I guess they were right, people also use sinister now :’)

Ncsoft's earnings 4Q 2015

in Guild Wars 2 Discussion

Posted by: bladex.9502

bladex.9502

So, Blade and Soul made about as much as GW2 even tho BnS is free to play and GW2 just released a 60$ expansion?
Gj I guess NCsoft

Swampland Fractal Tree exploit

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

And anyway, they could ask the community. Make post asking the community to point exploit in fractal.

They have; it’s part of why they made that exploits@arena.net email chain. They do not want them discussed on the forums.

There is a stickied thread on this subforum dedicated to dungeon bugs and there’s also a lot of exploits reported on there.
Does that mean that thread was just there as some kind of way to make the dungeon subforum think anet actually cares about us, but in reality they only use that email?

Swampland Fractal Tree exploit

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

If they care so much about bugs/exploits, then why didn’t it get fixed 2,5 years ago when people first started making Reddit threads about it?
There’s tons of well known terrain exploits within dungeons, fractals, raids and even open world, and anet doesn’t give a kitten about them.
There are tons of ways to fix this, but instead they invest time into wonderful things like “Added an option to the Options panel to move the Compact option found in the Inventory panel to the bottom of the drop-down menu.

Why everyone and their mothers

in Warrior

Posted by: bladex.9502

bladex.9502

Did you know warrior has 2 mobility skills on greatsword and another one on sword, and is basically the most mobile class in the game after thief? :o

Peaceful things to do in Gw2 (Suggestions)

in Guild Wars 2 Discussion

Posted by: bladex.9502

bladex.9502

Fishing would be so good, I could actually do something useful while AFKing

Raid Timers lazy way to increase diffuclty

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Not this again. Please.

Timers are there so you can’t run 10 nomads hammer guardians and tank your way through every fight.

This. Timers are a must have or people could find a way cheese the bosses or to solo this 10 man content.

If you are able to solo it when the timer isn’t there, doesn’t that say something about the bosses themself?
I agree that the timers are a lazy way to make the fights somewhat challenging, because without them a lot of pressure of having to DPS goes away, and the bosses will be on about the same difficulty level of a veteran in Queensdale.
I’d rather have seen Anet give the bosses actual challenging mechanics instead of some boring DPS check

Have you even done the raids? It sure seems like you haven’t.
General percentage of wipes to boss mechanics: 99%
General percentage of wipes to enrage timer: 0.01%

No I comment on a thread without having any idea what I’m talking about, oh wait that sounds a lot like you.

Anyways, if you remove timers and allow people to run whatever the kitten they want at whatever pace they want, there isn’t much challenge left.
But since you are so certain raid boss mechanics are so challenging that they cause wipes even without an enrage timer, please tell a brother that has never done raids before what mechanics about a typical gorseval fight you think are actually challenging?

Are you trying to tell me you wipe more often to his enrage timer than to anything else? because I don’t buy that for a second.

Did you even read my post?
The enrage timers add a certain pressure that prevent people from beating it by stacking toughness and healing, and taking that enrage timer away would allow them to just faceroll it because there is no time pressure.

Compare it to a record run.
I would say dungeons are fairly easy, especially after doing them for 3 years.
But if you are doing a record run, there’s a certain time pressure, and you start doing things that have a smaller margin for error.
For example on-spot Ancient Ooze in Arah p1, during a normal casual run its one of the easiest bosses in the game, but if you are doing a record run and fighting it on spot, there’s a lot of stuff that can go wrong and cause a wipe, turning it to one of the hardest parts of the path.

Same goes for the raid bosses imo, of which the difficulty atm gets carried by timers

I’m not sure what you are getting at here.
Are you saying timers make it too difficult in record runs and therefore should be removed? That seems like a ridiculous idea.

I’m seriously starting to think you are illiterate

LFG Suppression - Bug??

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Had this happen to me literally after just logging in and not having joined any groups at all.
Idk why it happens, probably just another bug to add to the list

Raid Timers lazy way to increase diffuclty

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Not this again. Please.

Timers are there so you can’t run 10 nomads hammer guardians and tank your way through every fight.

This. Timers are a must have or people could find a way cheese the bosses or to solo this 10 man content.

If you are able to solo it when the timer isn’t there, doesn’t that say something about the bosses themself?
I agree that the timers are a lazy way to make the fights somewhat challenging, because without them a lot of pressure of having to DPS goes away, and the bosses will be on about the same difficulty level of a veteran in Queensdale.
I’d rather have seen Anet give the bosses actual challenging mechanics instead of some boring DPS check

Have you even done the raids? It sure seems like you haven’t.
General percentage of wipes to boss mechanics: 99%
General percentage of wipes to enrage timer: 0.01%

No I comment on a thread without having any idea what I’m talking about, oh wait that sounds a lot like you.

Anyways, if you remove timers and allow people to run whatever the kitten they want at whatever pace they want, there isn’t much challenge left.
But since you are so certain raid boss mechanics are so challenging that they cause wipes even without an enrage timer, please tell a brother that has never done raids before what mechanics about a typical gorseval fight you think are actually challenging?

Are you trying to tell me you wipe more often to his enrage timer than to anything else? because I don’t buy that for a second.

Did you even read my post?
The enrage timers add a certain pressure that prevent people from beating it by stacking toughness and healing, and taking that enrage timer away would allow them to just faceroll it because there is no time pressure.

Compare it to a record run.
I would say dungeons are fairly easy, especially after doing them for 3 years.
But if you are doing a record run, there’s a certain time pressure, and you start doing things that have a smaller margin for error.
For example on-spot Ancient Ooze in Arah p1, during a normal casual run its one of the easiest bosses in the game, but if you are doing a record run and fighting it on spot, there’s a lot of stuff that can go wrong and cause a wipe, turning it to one of the hardest parts of the path.

Same goes for the raid bosses imo, of which the difficulty atm gets carried by timers

Raid Timers lazy way to increase diffuclty

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Not this again. Please.

Timers are there so you can’t run 10 nomads hammer guardians and tank your way through every fight.

This. Timers are a must have or people could find a way cheese the bosses or to solo this 10 man content.

If you are able to solo it when the timer isn’t there, doesn’t that say something about the bosses themself?
I agree that the timers are a lazy way to make the fights somewhat challenging, because without them a lot of pressure of having to DPS goes away, and the bosses will be on about the same difficulty level of a veteran in Queensdale.
I’d rather have seen Anet give the bosses actual challenging mechanics instead of some boring DPS check

Have you even done the raids? It sure seems like you haven’t.
General percentage of wipes to boss mechanics: 99%
General percentage of wipes to enrage timer: 0.01%

No I comment on a thread without having any idea what I’m talking about, oh wait that sounds a lot like you.

Anyways, if you remove timers and allow people to run whatever the kitten they want at whatever pace they want, there isn’t much challenge left.
But since you are so certain raid boss mechanics are so challenging that they cause wipes even without an enrage timer, please tell a brother that has never done raids before what mechanics about a typical gorseval fight you think are actually challenging?

(edited by bladex.9502)

PVE Elementalist

in Elementalist

Posted by: bladex.9502

bladex.9502

Understood, but as far as i know, staff ele has only 3 blast finishers, earth 2, arcane blast, arcane briliance(heal), how can u perma fury urself? Or teamplay what makes that so good?

When playing staff yes, you are more or less reliant in your team for might. It’s also worth noting that two extra seconds on lava font without might probably outperforms a shorter lava font with might, and lava font is your highest dps skill as staff ele.

In open world I would take persisting flames no matter what because you often interact with other players even when not partied. But if you’re doing the story or something then +might on cast is OK I think.

I’ve actually tested Persisting Flames versus Pyromancer’s Puissance a while ago when going for arah solo/duo records on ele.
The problem with staff ele is that after the initial “burst” (meteor shower, glyph, icebow in some cases), you end up just autoattacking and placing lava fonts.
If during that time your lava font ticks 2 times less for every cast, that’s a about a 10k damage loss (assuming that lava font ticks for 5k, which is realistic in a solo scenario).

Lets assume you prestack might, the first 20 seconds of the fight Pyromancer;s Puissance will be a waste anyways since you are already capping might, after those 20 seconds it will start self sustaining might, but after those 20 seconds your meteor shower is also pretty much off cooldown, and that meteor shower with a 3 second cast only counts as 1 skill channel, thus giving you only 1 might, but at the same time you lose 2 seconds of lava font ticking at the same time as that meteor shower.

Overall I calculated that over a 2 minute fight you lose out on about 500-600 dps, but 500×120 is a lot.
Also take in mind that this was before overloads were released, and overload fire already gives you 10 might during your meteor shower and other high damaging skills if played right, so Pyromancer’s Puissance is even more useless now.

In open world or personal story scenarios its also pretty useless, since by the time your might starts to ramp up to a point where you actually notice the difference, things will already be dead.
If you want self sustained might stacking, get golden dumplings or a strength sigil, because they actually give a decent amount of might without really sacrificing anything

Regarding the permafury thing, ideally you want to prestack might/fury with scepter/focus/dagger, but if a fight is short just your heal + arcane wave will do fine I guess

Might also want to add that if you play a dagger/anything build that isn’t condi based, Pyromancer’s Puissance is actually pretty viable.
But this is only true if you prestack might/fury with Persisting Flames, and then swap to Pyromancer’s Puissance before entering combat

(edited by bladex.9502)

Raid Timers lazy way to increase diffuclty

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Not this again. Please.

Timers are there so you can’t run 10 nomads hammer guardians and tank your way through every fight.

This. Timers are a must have or people could find a way cheese the bosses or to solo this 10 man content.

If you are able to solo it when the timer isn’t there, doesn’t that say something about the bosses themself?
I agree that the timers are a lazy way to make the fights somewhat challenging, because without them a lot of pressure of having to DPS goes away, and the bosses will be on about the same difficulty level of a veteran in Queensdale.
I’d rather have seen Anet give the bosses actual challenging mechanics instead of some boring DPS check

PVE Elementalist

in Elementalist

Posted by: bladex.9502

bladex.9502

Guys, is there a way of testing pve build efficiency, cause i cant decide on my build. Staff in fire/lightning/tempest is doing a lot of dmg. Tried D/d build with same traits, seems fair enough too, but i want to see some facts.

Btw thy does every staff build use GM trait in fire for lava front instead of might buffing on fire cast? I can easily maintain 12-15 might stack by myself with that trait. Are those 2 sec of lava front more efficient than 12-15 stacks of might?

Over a long fight those 2 sec of lava font are indeed more efficient than 12-15 might, but the main reason for the trait is that you can prestack fury with it.

Arah always open

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

I constantly check arah everyday. its ALWAYS open. in order to get part of my collection, i need the event where we take back arah. This is quite frustrating. Anyone else have this issue?

The collection is Astralaria IV. The item is Ancient Planetarium Slide (which can be only looted from the Legendary Risen during said event.)

Its funny, because like half of the time I log into my characters that afk in front of arah I appear in the middle of some aidsfest with 10 risen keeping me in combat so I cant enter arah, because the take back event is happening

Raid : Condi reaper and Daredevil too OP

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Again though at what point during those 3 years of balance did we not have “Power Creep”. It’s about the only way outside of gutting classes that Anet knows how to address balance. It’s never small numerical tweaks to bring all the roles in line with a desired base performance standard.

This is what i’m getting at here, you can say it’s bad and i’ll agree it’s bad but it’s what we have as far as balance goes. Take your pick something that’s ultimately fun for players, or a bunch of more of what’s going down in the mesmer subforum of complaints about how their class specialization got gutted and left for not.

Thaddeus already answered this nicely, but I just wanted to add a bit.

Your logic is flawed. You assume (correctly at this point) that players enjoy buffs more than nerfs. That is correct. You further assume that this extends to the game in general, and that is where you are wrong. While players might enjoy classes being brought on par via buffs instead of ners, the resulting powercreep makes the game as a whole easier, more boring and cuts enjoyment severly. Now most traditional MMOs counter this by making items obsolete or adding futher levels to the level cap thus reseting the power creep and starting the process anew. Both of those don’t work in GW2 thus all people are left with is more and more obsolete content.

Messed around with daredevil a bit today to see if its actual good dps in a real game solo scenario instead of a raid with perfect boon uptime and a boss that almost never attacks.
I soloed lupi about 5 times and all kills were between 3:45 and 4:30, regardless of RNG.
Lets take 4:00 as an average, that means 1,47m hp / 240 seconds = +/- 6,1k dps.

This even includes reflected autoattacks since staff autoattack pretty much has a “perma reflect uptime” on lupi if you time it right.
If you compare that 4 minutes to other professions its honestly not that good.
Ele can easily do sub-3, engi can do around 3:30, condi ranger can do 3;30 and easily push 3 minutes, even warrior can do a sub 4.

Daredevil gets carried by quickness really hard, if you find yourself in any scenario without it the dps instantly drops to average level.
I feel like discussing a nerf based on a single boss kill is kinda ridiculous because it says NOTHING about the class itself, it just tells that the class is good against a specific boss, under specific circumstances.
That’s like nerfing mesmer because reflects do well against lupi and make it do a theoretical super high dps, even tho in other fights it has low dps.

Here’s a daredevil solo to further prove my point.
https://www.youtube.com/watch?v=5T7ApkLgtHY

Even tho the time is currently the fastest p2 solo there is, if you compare the boss fights like abom where thief doesn’t have an advantage due to reflects, to for example goku’s video, the kill time isn’t that good, and that counts for every boss where there are no high damage attacks to reflect

Nice analysis, unfortunately it is of absolutely 0 meaning.

For pve, balance is around full boons since that is what raids will usually have and provide. Sorry, there is no need to discuss pve balance in any other game mode since the only interesting area of balance is raids. Even fractals are faceroll easy after the post trait change and HoT powercreep. If your raid is not at cap might and quickness, you have a very weak setup. Alacrity is the icing on the cake ever since the nerf, but will provide a futher dps increase in a proper setup. Again, no one is advocating for thief damage nerfs, just that the damage needs to get spread out to weapon and utility skills and not mindless auto attack.

From a spvp perspective, well just play a bit spvp and do a count of how many necros/thiefs are currently seeing play. Personally I think this is what is going to get the class nerfed eventually since I doubt arenanet are as much concerned for pve balance. But if you start having 3-5 of a class stacking on teams it doesn’t take a genious that change will be comming (sadly no matter if warrented or not).

That just further proves my point that it isn’t the classes being OP, its the content being too easy.
If a fight allows you to have a 100% uptime of spamming your most powerful attacks that just means the fight is designed bad.
I think the problem with raids currently is that they allow you to take whatever class you want and still be able to beat it, there are no interesting class-specific mechanics that require you to take certain classes and not have access to all boons at all times,
something we did saw in dungeons where there was a 5 man cap

Raid : Condi reaper and Daredevil too OP

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

lol, true.
So? Pure rng?

I think it has something to do with her breaking her own breakbar, and I find that when I instantly rush to Belka after entering the instance she barely ever bugs.
However if I afk first or kill spiders or something it bugs like half of the time

(edited by bladex.9502)

Raid : Condi reaper and Daredevil too OP

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Is Belka fixed?

What do you think yourself? its anet we’re talking about here

Raid : Condi reaper and Daredevil too OP

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Messed around with daredevil a bit today to see if its actual good dps in a real game solo scenario instead of a raid with perfect boon uptime and a boss that almost never attacks.
I soloed lupi about 5 times and all kills were between 3:45 and 4:30, regardless of RNG.
Lets take 4:00 as an average, that means 1,47m hp / 240 seconds = +/- 6,1k dps.

This even includes reflected autoattacks since staff autoattack pretty much has a “perma reflect uptime” on lupi if you time it right.
If you compare that 4 minutes to other professions its honestly not that good.
Ele can easily do sub-3, engi can do around 3:30, condi ranger can do 3;30 and easily push 3 minutes, even warrior can do a sub 4.

Daredevil gets carried by quickness really hard, if you find yourself in any scenario without it the dps instantly drops to average level.
I feel like discussing a nerf based on a single boss kill is kinda ridiculous because it says NOTHING about the class itself, it just tells that the class is good against a specific boss, under specific circumstances.
That’s like nerfing mesmer because reflects do well against lupi and make it do a theoretical super high dps, even tho in other fights it has low dps.

Here’s a daredevil solo to further prove my point.
https://www.youtube.com/watch?v=5T7ApkLgtHY

Even tho the time is currently the fastest p2 solo there is, if you compare the boss fights like abom where thief doesn’t have an advantage due to reflects, to for example goku’s video, the kill time isn’t that good, and that counts for every boss where there are no high damage attacks to reflect

Waiting for raids is making the game boring

in Guild Wars 2 Discussion

Posted by: bladex.9502

bladex.9502

Making the raids easier would just make a different group of people complain, since there’s a large amount of people already that comfortably clear the raid bosses with 2-3 minutes left on the enrage timer.
Raid are meant to be hard content, only completed by organised groups.
Why do you think there is no raid LFG?

Dear raiders - a question

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

And who exactly is this person responsible for the build and why would everything he say automatically be true?

Well it seem that it’s Thor the leader of Snow Crow, which is a know speed running guild and on of the first guild to achieve no updraft gorseval. That said, I would still want to see the tests and not just believe him without proof like mister Mortifer.

I know who Thor is, but that doesn’t mean that everything he says is true

And that’s what I said too. But I answered the question. You asked ‘’And who exactly is this person’’ so I answered and say that he’s credible, but I would still want proof.

I kinda used that wording to ask the OP why exactly he believes everything the build mentions is true, not to question who made it, I know SC is in charge of the metabattle builds now :P

You know, I did believe metabattle, because if you check raid section, you can see all the meta builds that are actually wanted in raids. If some patch changes something, you can see a pretty fast update on metabattle. And also, guardian was NEVER in the meta section up until now. I believe this guy, he has a lot of experience and he tested it several times. I however agree he needs to show evidence.

But if he will, and he happens to be right, what then? Do you think the general consensus of guardians in raids can change? I guess being the third damager is still not good enough for these min/max pug elitists. …. Some noob don’t even know his class but put his money or time into making multiple characters according to some build guides can get there and me not…even though I watched hundreds of minutes of raid gameplay and being a fairly good player and a veteran.

I think the guardian’s position in the so called meta is currently being hindered by the addition of revenant, since it provides pretty much a guard can do, and more.
That being said guardian has never been bad, and with the current balancing and extremely low difficulty of the raids, you should have no problem killing the raid bosses even with dragonhunters in your group.

If you used to pug a lot you would know that the average pugs just copy their builds from sites like metabattle, and suddenly think they are really good players and should judge other people based on things like their builds, or even ap, while in reality they have no clue what they are doing

Dear raiders - a question

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Guys you are pretty cranky if somebody touches your stuff….sorry for being a poor guardian wanting to have fun with you.

How are we being cranky?
In my first reply I literally tell you that there’s nothing stopping you from playing it if you want to, I just told you the truth on your question if pugs will run with you or not.
Pugs in this game are gonna be pugs, and kick everything that isn’t “100% optimal”, at least according to them.
When dungeons were still ran pugs used to kick rangers and engineers, and demand 2 elementalists 1 thief 1 guardian 1 warrior everywhere, even tho it was far from optimal.

If you really enjoy playing this build just do it

Dear raiders - a question

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

And who exactly is this person responsible for the build and why would everything he say automatically be true?

Well it seem that it’s Thor the leader of Snow Crow, which is a know speed running guild and on of the first guild to achieve no updraft gorseval. That said, I would still want to see the tests and not just believe him without proof like mister Mortifer.

I know who Thor is, but that doesn’t mean that everything he says is true

And that’s what I said too. But I answered the question. You asked ‘’And who exactly is this person’’ so I answered and say that he’s credible, but I would still want proof.

I kinda used that wording to ask the OP why exactly he believes everything the build mentions is true, not to question who made it, I know SC is in charge of the metabattle builds now :P

Dear raiders - a question

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

And who exactly is this person responsible for the build and why would everything he say automatically be true?

Well it seem that it’s Thor the leader of Snow Crow, which is a know speed running guild and on of the first guild to achieve no updraft gorseval. That said, I would still want to see the tests and not just believe him without proof like mister Mortifer.

I know who Thor is, but that doesn’t mean that everything he says is true

Dear raiders - a question

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

I’m pretty sure that this is far from being the 3rd best DPS.
Guardians are in a pretty bad situation in raids I guess, since their DPS isn’t top tier, and things they used to be really good at are now done better by other classes.
If you want to pug with this, there’s a chance a few groups will kick you because guardian isn’t really in the raid meta, but there’s nothing stopping you from playing it if you like it

It wouldn’t get into metabattle meta section if it wasn’t ….

Implying metabattle is some kind of holy grail of builds?
You ask people for their opinions, and when they give their opinion you say they are wrong because metabattle said otherwise?
Whats the point of even making this thread then? lol

Oh, no no… Sorry, I didn’t mean that. What I meant is that the person responsible for this build would not claim that it is the 3rd best DPS (sustained, not burst) if it wasn’t. Please read his comment.

And who exactly is this person responsible for the build and why would everything he say automatically be true?

Anyways, in your OP you ask “If I commit to it and reforge my armor/weapons and buy those 2 expesnive sigils and 6 runes, do you think a general PUG group would let me in with them for the whole run?” and the simple answer to that is no

You sure seem to be really persistent about it being the 3rd highest DPS in the game, but can you show any proof of it?
In fact, most builds have videos of them actually doing a certain amount of DPS, but this metabattle article just states that it does the 3rd highest dps in the game, and doesn’t show any evidence for it

(edited by bladex.9502)

Dear raiders - a question

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

I’m pretty sure that this is far from being the 3rd best DPS.
Guardians are in a pretty bad situation in raids I guess, since their DPS isn’t top tier, and things they used to be really good at are now done better by other classes.
If you want to pug with this, there’s a chance a few groups will kick you because guardian isn’t really in the raid meta, but there’s nothing stopping you from playing it if you like it

It wouldn’t get into metabattle meta section if it wasn’t ….

Implying metabattle is some kind of holy grail of builds?
You ask people for their opinions, and when they give their opinion you say they are wrong because metabattle said otherwise?
Whats the point of even making this thread then? lol

Dear raiders - a question

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

I’m pretty sure that this is far from being the 3rd best DPS.
Guardians are in a pretty bad situation in raids I guess, since their DPS isn’t top tier, and things they used to be really good at are now done better by other classes.
If you want to pug with this, there’s a chance a few groups will kick you because guardian isn’t really in the raid meta, but there’s nothing stopping you from playing it if you like it

My thank you to the developers

in Guild Wars 2 Discussion

Posted by: bladex.9502

bladex.9502

No, there aren’t hidden pay walls. Just invisible walls in the oddest places. lol.

One could argue that there definitely are pay walls.
Anet locked a lot of content that was previously available to everyone behind HoT mastery gates, removed rewards from most non-HoT areas of the game (dungeons etc) and made elite specs so strong that you kinda need them to be able to participate in competitive PvP.

Sure, you can play the game without HoT, but there’s a lot of people that payed 50 euros for the game 2 years ago that suddenly get a lot of content taken away from them, and have to pay another 50 euros to gain access to new content to fill up the gap.

The PvP aspect of this where the HoT specs are a lot stronger is essentially the same as any other pay-to-win model where you buy upgrades or special weapons that have stat advantages over free-to-play ones

Any day now for a buff

in Warrior

Posted by: bladex.9502

bladex.9502

i know Anet cares far more for PvE

Good joke

Raid : Condi reaper and Daredevil too OP

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Seems like someone is upset when their Chronomancer and Burnzerker got nerfed.

So replacing 2 overpower classes with 2 new overpowered classes is okay?

Don’t kid yourself. Next rotation necro and thief will be put back in line.

Giving feedback can be done in a bit more appropriate manner, I do not doubt it will be done nor did I deny the possibility that there will be balances implemented.

I absolutely agree, TC certainly did not produce literary gold but he did provide video feedback and mentioned the current problem.

Then again you did not critisize his lack of quality feedback (or engage his point in anyway) but instead simply went with assuming he is a fotm player who is angry about a nerf. TCs comparison between condizerker, aa daredevil and condireaper was more than valid though.

I’m sorry, but why exactly should thief be nerfed?
The thief in the video is doing about as much dps as the average staff ele, where an elementalist has access to a lot of utility outside of dps, and thief only has dps.
I do agree however that Anet did a horrible job on balancing thief dps over their skills, since its literally best to just spam 1 and ignore all other skills, which imo is bad, and I would like to see the damage spread out over other weapon skills like they did with revenant

You answerd your own question especially in light of arenanet changing revenant especially so they move away from just auto attack spam. Especially since thief aa spam is even worse then revenants. At least revs cycled through legends and utilities. Having 3 passive utility slots and never using a single weapon skill is just about the most auto attack brain dead spam there is in this game (right behind afking pet taging stuff on ranger I guess).

There is a difference between changing something and nerfing something.
Thief DPS is fine, and shouldn’t be nerfed, instead they should take some damage from the autoattack and spread it out over the other available skills.
The OP just shouts how overpowered thief is and that it should be nerfed, that isn’t trying to give feedback, that’s just a way of forcing your opinion upon other people

Also I feel this shouldn’t be compared to condi warrior, since condi warrior got “nerfed” because of a skill that “wasn’t working as anet intended”, and its still a perfectly viable build even after the scorched earth change.

But if we’re really gonna QQ about things being overpowered because they are simple to play, shouldn’t staff ele be nerfed because it can easily reach 20k+ dps by spamming the same 3 skills? or warrior stacking 25 might by spamming the same 2 skills? or healer tempest because it can outheal pretty much any form of damage that isn’t 1-shot-lethal by just spamming auras?
By that logic every class that doesn’t require you to play the 3rd symphony of Beethoven on your keyboard to achieve high dps is OP and should be nerfed.

Maybe the problem isn’t classes being OP, but its the content being too easy?
:o
:o
:o

Raid : Condi reaper and Daredevil too OP

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

I’m sorry, but why exactly should thief be nerfed?
The thief in the video is doing about as much dps as the average staff ele, where an elementalist has access to a lot of utility outside of dps, and thief only has dps.
I do agree however that Anet did a horrible job on balancing thief dps over their skills, since its literally best to just spam 1 and ignore all other skills, which imo is bad, and I would like to see the damage spread out over other weapon skills like they did with revenant

PVE Elementalist

in Elementalist

Posted by: bladex.9502

bladex.9502

Fireballs are still small and look really bad, but I guess I got used to it.
I believe they gave the fact that it reduces visual clutter as a reason for decreasing the size.

Tempest is a decent DPS buff due to overloads, but it really depends on the situation if its better than arcane/water or not.
Builds are still pretty much the same except for the fact that you can run tempest instead of arcane.

However, with the recent fresh air buff, dagger/warhorn and dagger/focus builds became a lot more viable and in some scenarios even more DPS than staff, and condi tempest isn’t that bad either.

Staff #1 skills are horrible.

in Elementalist

Posted by: bladex.9502

bladex.9502

If you wanted to replicate a real PvP scenario you wouldn’t run this build that’s full offense and zero survival. If you get focused you’re pretty much insta dead.

I have 91 matches on ele with a 63/28 win/loss ratio, and pretty much all of them are on full offensive staff ele.
You seem to be having a lot of issues with the game yourself tho, since you automatically assume everyone misses their attacks and instantly dies :/

Staff #1 skills are horrible.

in Elementalist

Posted by: bladex.9502

bladex.9502

Fireball is one of the strongest autoattacks in the game, taking in mind that you can have a lava font on the ground at the same time which can be used for damage or to pressure your enemy.
It also has a pretty decent AoE explosion, so if your foe tries to sidestep it and you aim at the ground it will still hit him.
I would argue that earth 1 is pretty bad, but you generally want to stay away from camping earth too long so you shouldn’t autoattack in earth at all.

If you’re going to complain about skills being useless, try scepter first, because compared to scepter skills staff is severely overpowered.

If you consider putting “lava font” at the same time; we’re no longer speaking of auto-attack. Fire auto-attacks never hit and the attack rate is 1 attack pet 1.4 seconds; that’s weak.

Then its just a l2p issue on your end tbh, I rarely miss them.
With some might and vuln fire autoattacks can easily do over 5k damage, and even tho lava font is not an autoattack, it can be used at the same time, and should be taken in consideration when balancing the autoattack around it.
After all, your autoattack is just a filler between skill cooldowns.

Just a little word of advice I guess since missing them is a big deal for you, try binding your action camera on/off toggle to an easily accessible key and turn it on when you have to autoattack so you can aim towards the ground easier, or just get used to the curve they take and aim that way

I think that we’re talking about different game mode here. Lava Font never hit more than once on players, and players strafe, dodge attacks, do dash closer. Fireball crits for 2k big max on light golems. Offensive Staff is good in PvE; absolutely not in PvP.

I don’t know what build you are playing, but you can clearly see I’m doing 4k-ish crits against a light target golem, and 5k when bolt to the heart kicks in.
Staff is good in pvp, it just requires you to actually play well instead of facerolling with some kittenty celestial d/d build

It doesen’t do 4k-5k on that golem without might stacks. You have probably stacked up 25 stacks of might before you attacked it. Wounder how long time you spent on making that picture. I see you got 5 crits in a row, which almost never happens.

I used my eruption, arcane wave and heal in a lava font, since I wanted to replicate a real pvp scenario where you can’t swap from staff.

Also, berserker has a base crit chance of around 55%, with 20% from fury and 7% from the accuracy sigil, then another 9% from sigil of fire, thats 91% crit chance, so 5 crits in a row isn’t that rare.
If I really wanted to tryhard I could have went for force/air, scholar instead of strength, stacked vuln on the golem and prestacked 25 might and then try to go for crit RNG, line up the air sigil proc perfectly and post a screenshot of 1 fireball hitting 9-10k, but I honestly don’t care enough.

But here’s the entire screenshot if you really want, and you can see that pretty much every fireball hits well above 4k, in a solo scenario on a golem with 0 vuln

Attachments:

The Ruined City of Arah, Path 4 - Gold Scam

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

I barely know anything about Arah, but according to another person that I invited after this scenario, the dungeon was already complete.

Well, then everybody of the 4 others should have known it because there is that tiny little door icon on the right side of the screen allowing you to leave the instance with one klick. It is always there when a dungeon has been finished. There is no excuse for a scam but honestly, if you don’t get that or at least one of the buyers, they all should really play the game a little bit longer.

There was definitely no door icon, we got to the part where you kill 4 beasts and bring fire orbs to torches? But most of the loot was taken, I really don’t understand Arah, sorry. You’re absolutely right though.

He then skipped the first bosses via an exploit and killed some later ones. According to the chat I would rather assert that he left the instance before killing the last boss. The best solutions would have been to ask for help in the lfg and someone would have joined. Or ask a friend that knows about Arah.

Someone in the screenshots pinged the Heavencrystal waypoint, which unlocks after you kill the Bloodstone Shard if I remember correctly, so the instance was already finished.

I guess its smart not to buy paths before you’ve finished them yourself at least once in the future, so stuff like this can’t happen

Oh alright, that clarifies some.

Yeah I did not want to spend 6 gold on the path, but I felt pressured to do so since it seemed like everyone had already paid. I didn’t want to leave for some reason (I guess I should have).

But that’s okay, the money is not that much, I just wanted to let people know of these situations, even if it may already be known.

Unfortunately things like this have been around for ages, there was 1 specific guy that kicked buyers from paths after they payed, and even kicked other sellers from their instance and sold it for over a year.
People reported him with screenshots and even videos of evidence and he never got banned.

May I ask why you left every name uncensored in the screenshots, except for the name of the scammer himself?
I get that you don’t want to risk a forum ban for showing names, but if you show the other names too you might as well leave it completely blank, or at least a part of the name, so people can see who they have to watch out for

Wow, never banned? That’s crazy.

I’m not familiar with the forum rules here, it’s my first post. Am I allowed to show names? Am I not? I wasn’t sure, but I didn’t want to send a witch hunt.

If I am allowed to, then I’ll just display the screenshot uncensored.

I think the forum rules say you can’t make personal attacks against someone, but since this guy scammed you, and showing his name will only prevent other people from being scammed, I honestly don’t see a problem with it

The Ruined City of Arah, Path 4 - Gold Scam

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

I barely know anything about Arah, but according to another person that I invited after this scenario, the dungeon was already complete.

Well, then everybody of the 4 others should have known it because there is that tiny little door icon on the right side of the screen allowing you to leave the instance with one klick. It is always there when a dungeon has been finished. There is no excuse for a scam but honestly, if you don’t get that or at least one of the buyers, they all should really play the game a little bit longer.

There was definitely no door icon, we got to the part where you kill 4 beasts and bring fire orbs to torches? But most of the loot was taken, I really don’t understand Arah, sorry. You’re absolutely right though.

He then skipped the first bosses via an exploit and killed some later ones. According to the chat I would rather assert that he left the instance before killing the last boss. The best solutions would have been to ask for help in the lfg and someone would have joined. Or ask a friend that knows about Arah.

Someone in the screenshots pinged the Heavencrystal waypoint, which unlocks after you kill the Bloodstone Shard if I remember correctly, so the instance was already finished.

I guess its smart not to buy paths before you’ve finished them yourself at least once in the future, so stuff like this can’t happen

Oh alright, that clarifies some.

Yeah I did not want to spend 6 gold on the path, but I felt pressured to do so since it seemed like everyone had already paid. I didn’t want to leave for some reason (I guess I should have).

But that’s okay, the money is not that much, I just wanted to let people know of these situations, even if it may already be known.

Unfortunately things like this have been around for ages, there was 1 specific guy that kicked buyers from paths after they payed, and even kicked other sellers from their instance and sold it for over a year.
People reported him with screenshots and even videos of evidence and he never got banned.

May I ask why you left every name uncensored in the screenshots, except for the name of the scammer himself?
I get that you don’t want to risk a forum ban for showing names, but if you show the other names too you might as well leave it completely blank, or at least a part of the name, so people can see who they have to watch out for