Showing Posts For bladex.9502:

Staff #1 skills are horrible.

in Elementalist

Posted by: bladex.9502

bladex.9502

Fireball is one of the strongest autoattacks in the game, taking in mind that you can have a lava font on the ground at the same time which can be used for damage or to pressure your enemy.
It also has a pretty decent AoE explosion, so if your foe tries to sidestep it and you aim at the ground it will still hit him.
I would argue that earth 1 is pretty bad, but you generally want to stay away from camping earth too long so you shouldn’t autoattack in earth at all.

If you’re going to complain about skills being useless, try scepter first, because compared to scepter skills staff is severely overpowered.

If you consider putting “lava font” at the same time; we’re no longer speaking of auto-attack. Fire auto-attacks never hit and the attack rate is 1 attack pet 1.4 seconds; that’s weak.

Then its just a l2p issue on your end tbh, I rarely miss them.
With some might and vuln fire autoattacks can easily do over 5k damage, and even tho lava font is not an autoattack, it can be used at the same time, and should be taken in consideration when balancing the autoattack around it.
After all, your autoattack is just a filler between skill cooldowns.

Just a little word of advice I guess since missing them is a big deal for you, try binding your action camera on/off toggle to an easily accessible key and turn it on when you have to autoattack so you can aim towards the ground easier, or just get used to the curve they take and aim that way

I think that we’re talking about different game mode here. Lava Font never hit more than once on players, and players strafe, dodge attacks, do dash closer. Fireball crits for 2k big max on light golems. Offensive Staff is good in PvE; absolutely not in PvP.

I don’t know what build you are playing, but you can clearly see I’m doing 4k-ish crits against a light target golem, and 5k when bolt to the heart kicks in.
Staff is good in pvp, it just requires you to actually play well instead of facerolling with some kittenty celestial d/d build

Well, I did put go Fire, Water and Air (Bolt to the Earth, Pyromancer’s Training, Aquamancer, Force sigil, Scholar Runes, Berserker amulet.) Of course, it deals 5k. But, for example, do a duel against me with all those traits and stats (I am marauder staff myself; and I promise that you will not even hit me once with that set-up.).

Nota Bene. Not that it means much, I got legendary last season using only zerk or marauder staff in solo queue.

The fact that you got legendary (even tho it doesn’t mean that much in this game) on staff ele kinda shows that staff isn’t as bad as many people are implying here.
Buffing the autoattack would turn it from a perfectly viable spec to an OP spec, and would cause other weapon skills to become useless since autoattacking is more damage, like we saw on revenant in PvE for example.
Not even mentioning that staff ele already is the highest damaging build in the other side of the game, PvE, and buffing it would just bring back stacking as much eles as you can like we saw before HoT

The Ruined City of Arah, Path 4 - Gold Scam

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

I barely know anything about Arah, but according to another person that I invited after this scenario, the dungeon was already complete.

Well, then everybody of the 4 others should have known it because there is that tiny little door icon on the right side of the screen allowing you to leave the instance with one klick. It is always there when a dungeon has been finished. There is no excuse for a scam but honestly, if you don’t get that or at least one of the buyers, they all should really play the game a little bit longer.

There was definitely no door icon, we got to the part where you kill 4 beasts and bring fire orbs to torches? But most of the loot was taken, I really don’t understand Arah, sorry. You’re absolutely right though.

He then skipped the first bosses via an exploit and killed some later ones. According to the chat I would rather assert that he left the instance before killing the last boss. The best solutions would have been to ask for help in the lfg and someone would have joined. Or ask a friend that knows about Arah.

Someone in the screenshots pinged the Heavencrystal waypoint, which unlocks after you kill the Bloodstone Shard if I remember correctly, so the instance was already finished.

I guess its smart not to buy paths before you’ve finished them yourself at least once in the future, so stuff like this can’t happen

Staff #1 skills are horrible.

in Elementalist

Posted by: bladex.9502

bladex.9502

Fireball is one of the strongest autoattacks in the game, taking in mind that you can have a lava font on the ground at the same time which can be used for damage or to pressure your enemy.
It also has a pretty decent AoE explosion, so if your foe tries to sidestep it and you aim at the ground it will still hit him.
I would argue that earth 1 is pretty bad, but you generally want to stay away from camping earth too long so you shouldn’t autoattack in earth at all.

If you’re going to complain about skills being useless, try scepter first, because compared to scepter skills staff is severely overpowered.

If you consider putting “lava font” at the same time; we’re no longer speaking of auto-attack. Fire auto-attacks never hit and the attack rate is 1 attack pet 1.4 seconds; that’s weak.

Then its just a l2p issue on your end tbh, I rarely miss them.
With some might and vuln fire autoattacks can easily do over 5k damage, and even tho lava font is not an autoattack, it can be used at the same time, and should be taken in consideration when balancing the autoattack around it.
After all, your autoattack is just a filler between skill cooldowns.

Just a little word of advice I guess since missing them is a big deal for you, try binding your action camera on/off toggle to an easily accessible key and turn it on when you have to autoattack so you can aim towards the ground easier, or just get used to the curve they take and aim that way

I think that we’re talking about different game mode here. Lava Font never hit more than once on players, and players strafe, dodge attacks, do dash closer. Fireball crits for 2k big max on light golems. Offensive Staff is good in PvE; absolutely not in PvP.

I don’t know what build you are playing, but you can clearly see I’m doing 4k-ish crits against a light target golem, and 5k when bolt to the heart kicks in.
Staff is good in pvp, it just requires you to actually play well instead of facerolling with some kittenty celestial d/d build

Attachments:

CoF p1 FULL solo[vid]

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Didn’t even know you could destroy the gate controller before doing the fire kitten, impressive solo!

Staff #1 skills are horrible.

in Elementalist

Posted by: bladex.9502

bladex.9502

Fireball is one of the strongest autoattacks in the game, taking in mind that you can have a lava font on the ground at the same time which can be used for damage or to pressure your enemy.
It also has a pretty decent AoE explosion, so if your foe tries to sidestep it and you aim at the ground it will still hit him.
I would argue that earth 1 is pretty bad, but you generally want to stay away from camping earth too long so you shouldn’t autoattack in earth at all.

If you’re going to complain about skills being useless, try scepter first, because compared to scepter skills staff is severely overpowered.

If you consider putting “lava font” at the same time; we’re no longer speaking of auto-attack. Fire auto-attacks never hit and the attack rate is 1 attack pet 1.4 seconds; that’s weak.

Then its just a l2p issue on your end tbh, I rarely miss them.
With some might and vuln fire autoattacks can easily do over 5k damage, and even tho lava font is not an autoattack, it can be used at the same time, and should be taken in consideration when balancing the autoattack around it.
After all, your autoattack is just a filler between skill cooldowns.

Just a little word of advice I guess since missing them is a big deal for you, try binding your action camera on/off toggle to an easily accessible key and turn it on when you have to autoattack so you can aim towards the ground easier, or just get used to the curve they take and aim that way

(edited by bladex.9502)

Swampland Fractal Tree exploit

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Posted by: bladex.9502

bladex.9502

So either you “exploit” on the tree or you have a guard or mesmer with you that know how to play the class but that, my dear, is even rare than lvl 2 players meleeing.

My guild yolo melees him with Berserker/Chronomancer/Herald/Tempest and no fifth party member on 77. He dies at least 50% faster than the exploit methods with full parties.

Also for anyone who thinks this isn’t an exploit, it is. Source: I talk to ANet.

Cool – if these are exploits and they’re aware of them – why no fix? I mean – when they passed over the pole thing – why not see what other terrain you can address?

It’s Anet we’re talking about here, it took them a year to “fix” the underwater exploit, and even longer to fix the pole, since it has been around forever.
They will probably wait until the next seasonal patch like they do with everything, and keep hotfixes for gemstore related stuff.

Might want to add that the tree exploit was used even before people found the underwater stuff, and there are 2,5 year old reddit threads about it

Staff #1 skills are horrible.

in Elementalist

Posted by: bladex.9502

bladex.9502

Fireball is one of the strongest autoattacks in the game, taking in mind that you can have a lava font on the ground at the same time which can be used for damage or to pressure your enemy.
It also has a pretty decent AoE explosion, so if your foe tries to sidestep it and you aim at the ground it will still hit him.
I would argue that earth 1 is pretty bad, but you generally want to stay away from camping earth too long so you shouldn’t autoattack in earth at all.

If you’re going to complain about skills being useless, try scepter first, because compared to scepter skills staff is severely overpowered.

Fractals are a swampfest

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

People just want to do their dailies quickly.

Anet took all the fun out of fractals for me, and a lot of other people by giving all bosses an unnecessary large health pool and decreasing their damage.
There’s no challenge in them anymore, even at the highest levels, so its pretty natural that people will just do the fastest fractal over and over, even more than before.

Rewards are already pretty bad, and if Anet would change them so that “easy” fractals give less, I feel like that would only drive more people away from Fractals.

Fractals. Molten Duo, Revenant exploit.

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Posted by: bladex.9502

bladex.9502

stop forcing your way of playing on to others. if you don’t like it, leave the group and exclude revenants with lfg. simple as that.

This works both ways. Any revenant in my group better ask first if it’s okay to skip, instead of deciding for me.

Just kick them or leave the party, its not a big deal anyways since you can instantly reroll molten instead of having to do 3 fractals before.
People have been complaining about people making usage of exploits without the rest of the party agreeing with it for ages, mossman underwater, frost, oneshotting lupi, etc, and Anet has never done anything about it.

I can’t even count the amount of times I’ve been kicked from arah pugs for suggesting NOT to oneshot lupi.

[Video] No dodge solo Lupi as a teef

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Posted by: bladex.9502

bladex.9502

Game is hard :/

Fractals. Molten Duo, Revenant exploit.

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Posted by: bladex.9502

bladex.9502

Its like their arah fixes. Instead of making lupi required to trigger the next even they just kept adding new invisible walls.

Its even more funny that in p3 and p4 lupi is required to trigger path completion, but in p1 and p2 it has no importance for some reason.
Also you are required to kill Abom to trigger path completion as some sort of way to prevent you from skipping bosses, but they do allow you to freely skip mage crusher, because? anet?

I never really understood anet’s way of dealing with bugs and exploits, but then again they probably didn’t even know dungeons existed, and when they found out they nerfed them immediately

General Dungeon Discussion Thread - Part 3

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Posted by: bladex.9502

bladex.9502

So what EU server should one look for?

I’m on Ebon Hall, its low/mid population and mainly PvE focused atm.
But the game isn’t even completely released yet, the only numbers available are those of the people that bought the expensive founders packs and pre-registered their names.
Just avoid going on Windrest if you don’t have premium membership and you should be fine

General Dungeon Discussion Thread - Part 3

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Posted by: bladex.9502

bladex.9502

Windrest server?

Windrest has about 50% of the population atm so if you don’t have premium you’re gonna have insane login queues

[EU] Looking for people to run dungeons with

in Looking for...

Posted by: bladex.9502

bladex.9502

Basically the only thing I still enjoy in this game are dungeons, but after HoT I left my guild and all my friends stopped playing, or simply don’t want to do dungeons anymore after the reward nerf.

I main warrior and ele, but have all classes at 80 and geared, been in hardcore guilds so I know the strats and I especially love soloing/duoing dungeons.

I’m sure there are still some people left that enjoy dungeons as much as me, so if you would like to run them together just whisper/mail me ingame

General Dungeon Discussion Thread - Part 3

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Posted by: bladex.9502

bladex.9502

Logged in to solo Arah as a bit of nostalgia, put LFG up at endboss, nobody joined for 15 minutes.
I guess dungeons are officially dead?

At least I had time to make these screenshots while waiting, I will always be mesmerized by the amazing design Hrouda and his team did on dungeons http://imgur.com/a/IDhVh

(edited by bladex.9502)

How much gold to sell raid carry for?

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Posted by: bladex.9502

bladex.9502

VG sells for about 150-200g per spot, no clue about other bosses

Raid Timers poll

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Posted by: bladex.9502

bladex.9502

We’re not all DnT

What exactly does being DnT have to do with it?
Learn the mechanics, learn your class, proper rotations etc, and you can easily beat the raid with quite a bit of time left.

Gorseval can also be done with over 3 min left, same goes for Sabetha.
If anything the timers should be tighter, keep in mind that it hasn’t even been a month since raids released, and people will start doing them even faster in the future

belka bug

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Posted by: bladex.9502

bladex.9502

Happened to me a while ago as well

She appears to be breaking her own breakbar, just wait till its full before you trigger the cutscene

Anyone still solo instanced content?

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

I still occasionally log in to solo arah, but nobody buys dungeon paths for normal prices anymore so its barely worth it, outside of the “challenge”

Raid Rewards

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Posted by: bladex.9502

bladex.9502

GW2 doesn’t really have a gear treadmill, when you start raiding most of the time you already have ascended armor and weapons, and thus are already in possession of the best gear possible.

In other games you would raid for armors unique to that raid, that had better stats than any other armor in the game.
I remember the sense of reward and accomplishment when I finally got a piece of gear in other MMOs.
In GW2 pretty much 75% of all players already have the best armor tier, and raids reward players with that armor tier.
Sure you can use it on another character, but you aren’t actually gaining something stat wise.

There is 0 incentive to do raids more than once other than the fun it provides, but once that initial fun of newly released content wears off you will just be stuck doing the same unrewarding content over.

People still did dungeons daily before HoT released while they were out for 3 years, purely because they had decent rewards.
If raids don’t have the same thing, they will be dead content within months

Raid Rewards

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Posted by: bladex.9502

bladex.9502

Good thing the forums are still a kittenshow…

For the fact that Arenanet pretty much destroyed the replayability of dungeons and fractals by making high level fractal difficulty a joke and nerfing rewards to a level where simply nobody wants to do them anymore, its kinda weird that they also don’t encourage any replayability for raids.

A large group of people, guilds and even pugs already finished the first raid wing, within a month of release.
If you cleared the raid for that week you’re basically stuck repeating the raid over and over for pretty much no rewards, repeating old content that has been nerfed so it has pretty much no rewards, or mindlessly spamming 1 in Silverwastes.

Even tho rewards shouldn’t be the #1 priority for a person wanting to do a certain type of content, it does help making people come back to that content, and it looks like Anet is simply discouraging people to replay it, either because they want to keep people in some kind of facade that raids are hard content, or because they want to force you to do open world stuff to earn gold.
If you’ve ever raided in other games you would know the difficulty of GW2 raids is just a plain joke, Arah was harder when it released.

Like Miku and Elomite stated earlier HoT took away more content than it delivered, and is pretty much a worse expansion than WoD imo (and that says a lot about an expansion)

I don’t really see any reason for people to whiteknight against Perry’s claim that raids should be more rewarding, unless if they aren’t able to beat raids themselves and don’t want actual good players to have an advantage over them, which in that case is just a l2p issue

(edited by bladex.9502)

Spirit Vale - List of Issues

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Posted by: bladex.9502

bladex.9502

- Weapon swapping from two-handed to dual-wield means that one weapon instantly drops the weapon worn into first open bag slot rather than invisible bag slot or dedicated weapons storage area
- Weapon swapping from two-handed to dual-wield raises serious concern that the frequent need to salvage or sort bags will inevitably lead to salvaging portion of our gear

This has been a problem for elementalists for ages, and its something you have to get used to.
Alternatively you can swap weapons from the hero panel to prevent this issue from occurring.

Most of your points are opinions, and they aren’t necessarily issues

So about that zerker meta...

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Posted by: bladex.9502

bladex.9502

Fair question : Can some DPS wear a mix stuff like Knight armor and weapon + Zerk Jewels ? Or Apothecary armor, giver weapon and sinister/viper jewel?
If yes then the diversity is achieved.

What I mean is that the minimal requirements is not just a prefix, but stats.

If someone comes and say that a DPS players needs (maybe I’m way too far) 2200 Power, 60% crit (or less crit but more ferocity) then I guess it is up to the player to find the more suitable itemization for his character. If you want to bring HP, more damage, condis, toughness then you have the choice… hence diversity.

If someone has tried I’d be curious to hear about it.

For my experience, my guild felt like going hybrid damage was not only pointless but punishing. I know we had a full ascended soldier herald, I was celestial/commander Tempest and one other was Rabid/shaman mix engineer.

When we got to Groseval it really felt like we lacked the damage as the Enraged spirits would be eaten before we got the chance to kill them. Granted, it was late and we all were tired. I should have snagged my zerker chronomancer before going to bed and giving that a try.

But in the end, it felt like us 3 did not have enough DPS for our team who was already zerker/vipers. Groseval enraged is significantly worse than Vale Guardians, making DPS the prime source of success.

So you need to give up defenses for more DPS in order to beat content?
Welcome to raids my friend

So about that zerker meta...

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

A-net logic to kill the zerker meta… Add timers to the boss so you have to dps like mad to win.

Clearly you don’t even understand what the zerker meta was even about. I’ll enlighten you. The zerker meta was to bring ALL zerker geared players…no healers, no tanks, nothing but top direct damage (builds, gear, etc). That is clearly not what is happening now as you have healers, pseudo tanking, and condition damage builds/gear. Please stop regurgitating things that you don’t understand.

Stop posting when you never gotten past the Vale Guardian.

I can tell you for a fact, after dozen hours of fighting, trying different builds, professions I will tell you what you need for success:

  • 1 Tempest Auramancer to tank and heal.
  • 1 zerker Revenant
  • 2 condi trap rangers/bomb engineers
  • ZERKER EVERYTHING ELSE

I cannot stress enough how taking Soldiers, Celestial, Shamans can mean you and your team will never beat raids. If you cannot beat phase 1 in 2 minutes, your team does not have enough DPS.

Good game design?

Idk what you’ve been smoking, but I want a share.
Also +1 for telling people that did the actual worlds first Vale Guardian kill during beta that they “never beat Vale Guardian”

A true letdown, I will vote with my wallet

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Funny, because I pretty much left for the exact opposite reason, Anet is making the game into a casualfest and ignoring “hardcore” players.
I guess everyone has their own opinion on it, but compared to other MMO’s Anet sure isn’t trying to keep things challenging for their players.

Guild Raid Testing

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bladex.9502

because their input in the content will never be recognized and for us because it will be more difficult to find high-end game guild to continue this work.

I think calling DnT a “high-end game guild” is pretty much a huge insult to actual top tier PvE guilds (as far as they exist in this game lol).
Even tho me, and probably a lot of other people, respect their efforts in hosting community events such as the trio tournament, this is just another confirmation that their guild leader is just an arrogant 12 year old.
DnT barely did any records, and the records that they did were just complete copies from previous records, but done faster because of new patches buffing professions.

I think its utterly disrespectful and arrogant how they acted towards the community, and towards Arenanet that trusted them, and allowed them early access to their content, and even their guildies, that had nothing to do with this situation, what a great example towards them!
And even if it wasn’t Nike that posted the tweets, like he claimed, I think many of us remember certain Reddit threads and posts on their forums that should have excluded them from partnership in the first place.

General Dungeon Discussion Thread - Part 3

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Posted by: bladex.9502

bladex.9502

I definitely plan to try out BDO!

I also have heard some good things about BnS, but I can’t be bothered to get founder for it to have beta access.

Also… preordering is something I will absolutely never do.

I payed for BnS beta access and it’s really worth it imo.
The combat is really engaging and the higher level dungeons are quite challenging.
I only played Black Desert for 1 day myself, and it looked pretty casual and grindy to me, but its probably too early to judge since the game still misses basic things like voice acting

Retaliation in high level fractals

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bladex.9502

I see people complain about “Fractals not hard enough, not challenging! Q_Q” everywhere in this forum, but this? Seriously? all I hear is “Please make it easier for us, take it away because it’s too hard! we get killed by our own skills” pretty much. Please get serious. This is a l2p issue.

Oh, BTW here’s a tip: What do you do when the Archdiviner or Shaman starts reflecting your Range attacks? You stop attacking till it stops. Problem solved.

Pretty funny to read such a comment from someone who obviously doesn’t know that ele has more f-keys than just f2.

It’s so funny how easily my team breezes through fractals every day & the initial push to 100 yet you choose to base your opinions of me from 1 vid. Hilarious. Are you jelly that we basically EZ-moded mai 100 on our first time by just winging it? I don’t get it.

Heck, we gave those mobs 25 might, 25 stability, perma protection, ALL the buffs, and it wasn’t even a challenge. Please go on with your rants about my healing or elementalist gameplay.

You keep bragging about your team being super pro and fast and that people shouldn’t judge by one video, but you don’t show anything to prove people wrong.
All you have on your channel are 30 min+ old fractals with extremely sub-par gameplay and more amazing “healer ele” performances.

Who gives you the right to tell people to “l2p” when its pretty clear you struggle to even understand your class’ potential.

Retaliation in high level fractals

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Posted by: bladex.9502

bladex.9502

Please get serious. This is a l2p issue.

You seem to be having the same issue then

What to expect: A Fractal 100 run

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Posted by: bladex.9502

bladex.9502

time difference between the two playstyles is barely recognizable.

Top kek

Condition Warrior PVE DPS Video Guide

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Posted by: bladex.9502

bladex.9502

So another condi LB build that makes use of the Scorched Earth exploit…

Its funny, because they actually explained you were possible to do that with the multiple firefields in the official berserker elite spec announcement.
So unless they are intentionally teaching people exploits and leaving them in the game, its not an exploit, just smart use of game mechanics

What to expect: A Fractal 100 run

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Posted by: bladex.9502

bladex.9502

I see you display same skill level of spamming staff water aa no matter what just as you did in vids you used for recruitment to your fractal run guild few months ago. nice utilities, perfect for healing others.

And your point? It took us around 44 mins to do FoTM 100 mai this way with this simple setup that requires very little effort, yet yeilds the same rewards.(There was around 15 Mins of AFK-Time in this vid and some post-run stuff making it 1h long). Do you honestly expect people to run around dodging everything and using every single skill on our bars and freak out? You’ve got to be kidding.
Fractals was never a challenge in the first place, the Pre-HoT 50 was a joke. Consistent 20-28 min runs with this setup, granted no dual guardians and heal ele ONLY* used on Mai Trin.
This video was made with a standard Zerk team setup on a FoTM 100 with mob toughness and HP heavily scaled. Running a DPS Condi team would’ve yielded 25-35 mins easily had we ran a different setup.

So if fractals were never a challenge and pre-HoT 50’s were a joke, then why do you need a tank guard and a healer ele for Mai Trin?
Sounds like it was pretty challenging for you

Condition Warrior PVE DPS Video Guide

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Posted by: bladex.9502

bladex.9502

Just because you clearly have no idea what you’re talking about, I recorded some videos with a DPS meter to see raw values, instead of blind guesses.

I would like to point out that the DPS meter you’re using only shows your DPS in the past 5 seconds which is a horrible estimate for total DPS over an extended period. Also you’ll do more damage on war if you never swap from LB it’s just a straight up DPS loss.

It depends a lot on the encounter if camping LB is more DPS or not.
On a DPS spreadsheet against a target that doesn’t move at all where you have 100% DPS uptime, its probably better, but in 90% of the real scenarios making use of things like quickness and alacrity allow you to achieve way higher DPS by swapping between bow and sword
https://www.youtube.com/watch?v=YMQ-BbP6nJc

And if you have a problem with the DPS over 5 seconds, just take the health of the target golem (78,870), and divide it by the amount of seconds it took me to bring its health from 100% to zero, and you will notice condi warrior damage comes out on top

Unfortunately, i believe I’d still take a good viper engi over this build, as neat as it looks.
They still bring more party support, and quite possibly more dps (almost certainly, actually, given i watched the DPS drop after the might dropped, and would drop further after banner of strength wore off)

Implying viper engi’s DPS wouldn’t drop without might and banners?

Engineer condition DPS is really overrated imo, and most people only play it because its the cool thing to do lately, but both viper engi, condi warrior, and even condi ranger are top tier condition damage DPS, they all have scenarios in which one is better than the other, but they are all viable.

The critical differences is that the engi is bringing vuln, more reliable damage, and damage that doesnt really drop off.

Your build, while amazing dps, is reliant on the enemy not moving. Combustive shot and Scorched Earth are both fields that the boss needs to stay in, which won’t happen in the raid :p

An engi can do this on the run, and really, only has a 3s field, and given high mobility, you swap out the bomb kit for rocket boots toolbet skill, which is nearly as effective.

A ranger is even more so reliant on keeping the boss in that fire field.

It’s okay to admit another class is better at condi, we won’t fail because of it :p

I would certainly put this above ranger, though.

You have to understand that it depends entirely on the situation how much DPS a class/build does.
You can keep trying to convince people condi engi is higher DPS everywhere, but you don’t provide any solid proof or numbers.
There are barely any bosses in this game that have mechanics that cause them to move excessively, even the Vale Guardian raid boss we got to fight in the beta stood relatively still if you actually play organised, and aren’t running around all the time.

All you’re doing is speculating about encounters we didn’t even see yet, and it makes it very hard for me to take the arguments you give seriously

Condition Warrior PVE DPS Video Guide

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Posted by: bladex.9502

bladex.9502

Just because you clearly have no idea what you’re talking about, I recorded some videos with a DPS meter to see raw values, instead of blind guesses.

I would like to point out that the DPS meter you’re using only shows your DPS in the past 5 seconds which is a horrible estimate for total DPS over an extended period. Also you’ll do more damage on war if you never swap from LB it’s just a straight up DPS loss.

It depends a lot on the encounter if camping LB is more DPS or not.
On a DPS spreadsheet against a target that doesn’t move at all where you have 100% DPS uptime, its probably better, but in 90% of the real scenarios making use of things like quickness and alacrity allow you to achieve way higher DPS by swapping between bow and sword
https://www.youtube.com/watch?v=YMQ-BbP6nJc

And if you have a problem with the DPS over 5 seconds, just take the health of the target golem (78,870), and divide it by the amount of seconds it took me to bring its health from 100% to zero, and you will notice condi warrior damage comes out on top

Unfortunately, i believe I’d still take a good viper engi over this build, as neat as it looks.
They still bring more party support, and quite possibly more dps (almost certainly, actually, given i watched the DPS drop after the might dropped, and would drop further after banner of strength wore off)

Implying viper engi’s DPS wouldn’t drop without might and banners?

Engineer condition DPS is really overrated imo, and most people only play it because its the cool thing to do lately, but both viper engi, condi warrior, and even condi ranger are top tier condition damage DPS, they all have scenarios in which one is better than the other, but they are all viable.

Forced to exploit.

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

Its quite funny that people still savespot Mossman, while his gauge literally hits 7k now and you can just facetank him

Item Restrictions in Raids

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Posted by: bladex.9502

bladex.9502

I understand the reasoning behind it, but its pretty annoying towards people that crafted multiple ascended weapons with different sigil combinations.
Aren’t the raids all about being hardcore content? judging by the devs posts that said the raid servers will run on player’s tears, and the scaling around ascended.
I would think they would actually encourage people to put effort into it and minmax their equipment.

On another note, anyone wanna buy an ascended staff? hue

Attachments:

Fractal/Raid build advice

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Posted by: bladex.9502

bladex.9502

I managed to go up to level 51 yesterday in Fractals with my zerker warrior but realized how crappy it is. Seems like the only thing that can hurt those mobs are condition damage. I am already thinking of building up another toon to do level 51+. Should I get a ranger or Engineer and perhaps a build like this?

http://metabattle.com/wiki/Build:Ranger_-_A/T_Condition

http://metabattle.com/wiki/Build:Engineer_-_Condition_Grenadier

I’m thinking of maybe running an necro also since they can boon strip too?

http://metabattle.com/wiki/Build:Necromancer_-_Condition_Roamer

Condi warrior is really good atm, you can just get condition gear for your warrior and run the berserker elite spec, and do pretty much equal DPS to condi ranger/engi

What to expect: A Fractal 100 run

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Posted by: bladex.9502

bladex.9502

Apparently adding a 0 behind HP and toughness values so you can run in circles spamming 1 for 40 minutes to beat the highest form of “challenging group content” is doing a decent job, sick.

Also I did in fact read your quite humorous OP, I just meant to say that you could use the elite spec to let things go smoother.
Pretty funny that you call me clueless and a “kitten” tbh, since your video is pretty much the definition of clueless.
Sad that you have to resort to name calling to prove your point

PVE (Solo, all around build)

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Posted by: bladex.9502

bladex.9502

Here’s a few PVE warrior builds for different situations
http://pingaqua.shivtr.com/forum_threads/2279187

Condition Warrior PVE DPS Video Guide

in Warrior

Posted by: bladex.9502

bladex.9502

Just because you clearly have no idea what you’re talking about, I recorded some videos with a DPS meter to see raw values, instead of blind guesses.

I would like to point out that the DPS meter you’re using only shows your DPS in the past 5 seconds which is a horrible estimate for total DPS over an extended period. Also you’ll do more damage on war if you never swap from LB it’s just a straight up DPS loss.

It depends a lot on the encounter if camping LB is more DPS or not.
On a DPS spreadsheet against a target that doesn’t move at all where you have 100% DPS uptime, its probably better, but in 90% of the real scenarios making use of things like quickness and alacrity allow you to achieve way higher DPS by swapping between bow and sword
https://www.youtube.com/watch?v=YMQ-BbP6nJc

And if you have a problem with the DPS over 5 seconds, just take the health of the target golem (78,870), and divide it by the amount of seconds it took me to bring its health from 100% to zero, and you will notice condi warrior damage comes out on top

Fractal/Raid build advice

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Posted by: bladex.9502

bladex.9502

but I’m already looking at using a bit of dire for the reason stated in the OP

Please, no toughness gear you will get aggro, unless you want to get almost 100% aggro uptime and you have 100% sure you will dodge/survive almost everything, or you will just keep dieing and make your teammates life harder.

There is no proof toughness has anything to do with aggro.

Actually most bosses are definitely made to aggro on the player with the most toughess, and with my understanding this is true for ALL bosses in the upcoming raids.

Again, I haven’t found any evidence that that is true for current content. People have found the opposite is true sometimes, and even the wiki says it is player speculation based on other MMOs. It may be true for raids, but won’t there likely be someone else with more toughness than me (will need to see how the raid meta works out)? I’m not even in full dire. A heavy barely needs any toughness to match my level of armor.

Again, is it absolutely true for most bosses, lupicus will ALWAYS favor the player with the most toughness. Some bosses have different ways though, such as mai trin targetting the farthest player from her, etc.

Everything I’ve read on lupi says he favors either glassy characters, high dps, or it’s random. It’s been awhile though, so maybe that’s changed? If you can provide any solid evidence that toughness is the biggest deciding factor, I will gladly accept it. Either way, my question was more about if the lost power/precision would make much of a difference. With good timing, I can handle aggro.

Lupi’s aggro mechanics are pretty weird.
If everybody in your party is running berserker and you take something that increases your toughness (dolyak signet for instance), he will focus aggro on you for phase 1 and 2.
But somehow during phase 3 he starts randomly switching aggro between people without any noticeable pattern at all.
However if everybody has the same toughness, he likes to focus on elementalists, no idea why

What to expect: A Fractal 100 run

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Posted by: bladex.9502

bladex.9502

please be kind enough to inform the world of how to “efficiently” play heal ele mr obviously pro heal ele.

Well in the first place you could try actually doing damage and applying auras and other forms of utility instead of spamming water autoattack when your entire team is at full health, and maybe try using tempest which makes elementalist’s healing capabilities not completely useless in the first place.
But yeah, shouldn’t really expect you to have any knowledge of the class you’re playing and efficiency when your “DPS spike team” includes a AH hammer tank guardian.

I guess you did a good job at showing people how brokenly easy high level fractals are tho, kudos I guess

What to expect: A Fractal 100 run

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Posted by: bladex.9502

bladex.9502

For the fact that you apparently love heals, you sure are good at playing healer ele as inefficient as possible.
If you would take less “tanks” it would have been a lot easier since you can burn down the adds faster, and you don’t have to camp water and icebow autoattack for 40 minutes.

Condition Warrior PVE DPS Video Guide

in Warrior

Posted by: bladex.9502

bladex.9502

There was another topic about this a few days ago. Your vid seems alright, although the build is not optimized.

And no, this does not do more dmg then other classes/builds. We can’t touch elementalists ever, but even warrior has a better DPS build, especially now that Berserker has gotten some pretty crazy melee damage buffs. I believe something like this is optimal for warrior now;

http://gw2skills.net/editor/?vJAQNAR3Zj8cQfHW7BefAnIWKCMjBwDIAkEE+BPv3hby95C-T1RBABUcRAuS5HN7PgnuBAeCAUq+jZKBDAcA87v5bfDWe5lXe5l73f/93f/tUARM0C-w

DPS is higher, group utility way better. And I am not very well informed on PvE, so there are most likely way more optimised versions of this build already.

Just because you clearly have no idea what you’re talking about, I recorded some videos with a DPS meter to see raw values, instead of blind guesses.

Condi war : https://www.youtube.com/watch?v=kxzFJQOG8qc&feature=youtu.be
(Smoldering sigils and sinister instead of viper/sinister mix, so about a 5% dps loss compared to a PvE situation where you can mix stats)

“DPS” war : https://www.youtube.com/watch?v=Ys00Ts_hkzM

And finally, because “we can’t touch elementalists ever”
Elementalist : https://www.youtube.com/watch?v=YQuhSB0jyeA&feature=youtu.be

Take in consideration that the pvp lobby doesn’t allow you to use buff food, which results in a 15% dps loss for condi classes, opposed to only about 5% for power damage classes.

You can clearly see that condi warrior has a much higher sustain, and even tho elementalist does go above 10k dps occasionally, it drops down a lot when meteor shower and icebow are on cooldown and you have to auto attack and lava font.

Condi warrior on the other hand can almost steadily stay above 10k dps, and even pushes up to 15-16k at the end of the video.
The only thing that prevented me from staying above 10k dps for the entire duration of the video, was me missing the final sword F1 and berserk going on cooldown 0,5 seconds too soon due to me being slow.

So yes, condi warrior can touch elementalist, and even tho it doesn’t have a lot of group support when using the max dps build, it can be used alongside a phalanx warrior perfectly fine, since it just does more DPS than other classes

Master of Arah is broken

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Posted by: bladex.9502

bladex.9502

My friend had the same problem and he somehow got the achievement for p2 by doing p4.
You can try doing that and see if it helps, but it would be nice if it gets fixed.

Don’t get your hopes up too high tho, looking back at Anet’s history of “fixing” dungeon-related bugs

Necros place in raids?

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Posted by: bladex.9502

bladex.9502

Necro is good, but there’s just other classes that are better at the things that necro is good at.
Maybe if Anet decides to increase group buff effect to 10 people there will be a place for necro, but as of right now necro isn’t really a good choice.

General Dungeon Discussion Thread - Part 3

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Posted by: bladex.9502

bladex.9502

y u no giff songs, kitten

Krewella – Human
Jon Bellion – All Time Low
Alex Adair – Make Me Feel Better (Don Diablo remix)
XYconstant – Silverlined

General Dungeon Discussion Thread - Part 3

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Posted by: bladex.9502

bladex.9502

Empty dungeon

in Fractals, Dungeons & Raids

Posted by: bladex.9502

bladex.9502

You can already solo every dungeon in the game that doesn’t have mechanics that require more than one player (CoE p1, Arah p1 etc)

Raid Teams

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Posted by: bladex.9502

bladex.9502

Condi engi gets 14k+ burning pretty frequently with much higher bleed damage along with access to confusion and poison. I’m going to unlock berserker to try it out regardless but in your video the bleed stacks were dropping pretty low and given that warrior only has access to burning and bleed you’d think those numbers would be higher. Looks fun regardless.

My rotation in the video is really bad, if you actually use a proper rotation without smoldering sigils you can easily keep up 4K+ bleeds like the pre-HoT condi warrior.
I just quickly recorded the video on the night the expansion released to show it to a friend.
I would come up with a proper rotation and get vipers gear etc, but I honestly can’t be kitten d logging in anymore, especially now that the Blade and Soul beta is up

Hows that game?

Also, i dont think its as good as the viper engi, unfortunately. Remember, Raid bosses have upwards of 100 million health (IIRC). Your build, while amazing to watch, and stupidly good burst at the beginning, is starting to lose its oomph the longer the video goes on. Likely due to the longer cooldowns you used at the start, and can use again 30-45 seconds after it starts to dwindle.

Engineer doesnt see that drop, ever. They do top-tier DPS, while bringing condi removal (if need be), and bringing 4 types of Condi damage + 20 stacks of vuln.

What happens if you factor in permanent quickness and alacrity from your friendly neighborhood Chronomancer (that’s 50% increased action speed and skill cooldowns reduced to 60% of normal for reference)?

I know that the engie rotation becomes pretty insane if they try to keep up with the increased rate from alacrity/quickness, and it seems to me that the zerker rotation has potentially a lot to gain from it.

Quickness and alacrity just allow you to spam your burst skills more often, increasing your DPS by a ton