I’m still a Guild Wars 1 fan. And look at Guild Wars 1. It did okay…but it never really took off. It spent a lot of time wandering in limbo, until we ended up with expansions likes Hearts of the North and Winds of Change. No thanks.
I’ve thought about this a lot and I realize that if I want a game that does what I want it to do, a game to be healthy and alive and coming out with more content, it needs more players.
Anet found out the hard way that the “masses” won’t just go for cosmetic items. They tried and failed. People weren’t going for legendaries, and they were leaving the game, because once they maxed out their characters, they were done. They were trained this way by other games.
Sorry Vayne, I can’t agree with you on this one.
7 years of active population, 4 of which were after the last expansion was released.
One of the best selling PC games ever made.
http://en.wikipedia.org/wiki/List_of_best-selling_PC_video_games
There is nothing about GW1 that failed or any evidence to show it never “took off”. In fact, all the evidence points completely to the contrary.
I don’t think you were ever a GW1 fan, I think you just say that because you think it helps your arguments somehow.
So I have 50/50 and GWAMM because I was never a fan? How does one get GWAMM without being a fan? You think I played maybe for a week. You want to come into Guild Wars and see my EL kunnevang tonic, maybe?
Guild Wars never took off. I say this because it’s true. When I say take off, it didn’t have the numbers to do what Anet wanted to do with it. It made a lot of sales and it had a die hard following, but in case you weren’t around then, once heroes were introduced, people found it harder and harder to find groups.
PvPers started leaving because of balance decisions with the newer professions. Some people started leaving when Ursan was nerfed or when perma-sin was nerfed. In the end, there were a whole lot less people playing, and then it picked up again with the HoM calculator because people were excited.
The only time it was really hopping was during things like Canthan New Year, when people would log on to get celestial pets.
But I watched some very big guilds whittle away to nothing in my time there.
If I wasn’t a fan, why would I have spent so much on in game costumes from the shop?
Ok, so you were a fan. Sorry to offend you so much about a game. :/
Anyway, I agree with you about the heroes and the PvP. Those were all things ANet did that were detrimental to the game. However, to say it didn’t “take off” or wasn’t successful is simply wrong. GW1 had some of the best numbers of any online multiplayer game to date.
Also, the one thing you fail to mention, which is kind of the crux of this thread, is that it didn’t die because of no vertical gear progression.
