Showing Posts For clay.7849:

This game isn't for you...

in Guild Wars 2 Discussion

Posted by: clay.7849

clay.7849

Lol, ya I got the sarcasm.

I dunno, as a GW1 only player, I guess I don’t understand the need to have lots of different tiers of level 80 gear. I never minded just showing off with the cosmetics. No one else can see those damage numbers anyways lol.

Remember, GW1 also had “tiers” of effectiveness. Only it manifested itself in titles, not gear.

I don’t follow…

This game isn't for you...

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Posted by: clay.7849

clay.7849

Just because there isn’t content for max gear doesn’t mean anything except that this game is way too easy.

I mean, why even have exotic gear if there isn’t anything that makes it necessary?

Because somewhere someone NEEDS to have the very, very best of everything to enjoy playing the game. And if some new gear comes out that is better than what they have they BETTER to be able to get it RIGHT NOW without requiring a new currency or to them the game has become an endless grind for gear which was promised in the manifesto to never happen.

Yes, that’s sarcasm if your detectors aren’t working today.

Lol, ya I got the sarcasm.

I dunno, as a GW1 only player, I guess I don’t understand the need to have lots of different tiers of level 80 gear. I never minded just showing off with the cosmetics. No one else can see those damage numbers anyways lol.

Mega Boss loot changes

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Posted by: clay.7849

clay.7849

This change was necessary. Anyone who didn’t realize it was “too good” was deluding himself.

It was “too good” only when compared with the rest of the game. The problem didn’t lie in the dragon chests having too good rewards. It was with everything else having bad ones.
Balance doesn’t mean nerfing everything down to the same level.
Anyone that thinks this change solved anything is deluding themselves.

No, balance doesn’t mean nerfing everything to the same level. This game is screaming for dungeons and FoTM to have high levels of difficulty and loot that scales accordingly.

However, this change is a good change because there was nothing balanced about being able to get the best loot in the game from farming event bosses that take no skill or difficulty or even any time to kill and collect. Hell, they were even on a timer so you didn’t even need to do anything other than warp in, kill, collect, warp out, rinse and repeat.

So, while this change is good, the fact that no one has announced a change to the rest of the game is bad.

This game isn't for you...

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Posted by: clay.7849

clay.7849

Wait this game doesn’t have gear progression? Granted it’s nothing on the scale that other MMO’s have, but gear progression and the grind associated with it are still very present in this game.

There is a huge difference between gear progression and REQUIRED gear grind. That’s the point.

Guild Wars 1 had gear progression too. You could have a top tier weapon with max stats or without it. With plus 29 health or plus 30 health. Not every max level weapon was equal.

Not to mention, even before ascended gear, there were already tiers of gear in Guild Wars 2, much like GW 1. Rare, exotic, same level of gear, different stats. That’s gear progression.

I think a lot of people played Guild Wars 1 and didn’t play a lot of other MMOs. Anyone who says this is turning into WoW really hasn’t spent much time in WoW. The content isn’t gated. The higher levels of fractals DO require ascended gear, which you get for free for doing fractals. But you can see everything the fractals has to offer without ever getting ascended gear at all.

Dungeons aren’t gated. No one needs ascended gear to do dungeons. You don’t even need exotics.

Yes, the difference between gear you need to grind for isn’t cosmetic in Guild Wars 2, that’s true. But it doesn’t change the fact that the game doesn’t require you to grind for any of it. You can play through the content without grind if that’s what you choose to do. It’s certainly what I choose to do.

Just because there isn’t content for max gear doesn’t mean anything except that this game is way too easy.

I mean, why even have exotic gear if there isn’t anything that makes it necessary?

This game isn't for you...

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Posted by: clay.7849

clay.7849

There is sooooo much stuff to pick and choose from in this game.

I just don’t know why people can’t find stuff to keep them interested and engaged.

I really like this game.

If you don’t like the game then you don’t like the game. You might have to look elsewhere. I hope you find what you are looking for.

Because, while there are plenty of extrinsic rewards, there are very few intrinsic rewards. It’s only fun to grind your legendary or exotic gear for so long, and then you look at it and say, “why the hell did I bother doing this?” And then you realize, the content in this game is very rarely fun or challenging past level 40.

Well, I respect your opinion. I don’t grind legendaries or exotics because I find it boring.

So I do the other stuff – and there are tons and tons of other things to do. I just don’t get it.

Honestly, this is not a flame. I really don’t get it.

Are there any things that you would add that would make the game (or any MMO) more diverse and engaging at end-game? This is an honest question: what things could any company do with any MMO at end-game that GW2 doesn’t already do?

Edit: If you could come up with a concrete, well thought out answer to this question you would make millions of dollars.

GW1 made their millions answering that question: great PvP.

I didn’t take it as a flame at all. But I generally enjoyed the “adventure” of GW1. Instances were great. Forming parties, a band of heroes, to do things like cap elites, go to epic hardcore content like UW or FoW, and even doing thing like interesting solo farms like solo FoW or IDS farm or even running droks. I found all these amazing fun and created a much better community because it bred much more interaction between players.

This game shines best leveling and doing DE’s not because your guild mate said it but because you and a few others found yourself in a predicament and helped each other to victory. More of that please.

This game isn't for you...

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Posted by: clay.7849

clay.7849

There is sooooo much stuff to pick and choose from in this game.

I just don’t know why people can’t find stuff to keep them interested and engaged.

I really like this game.

If you don’t like the game then you don’t like the game. You might have to look elsewhere. I hope you find what you are looking for.

Because, while there are plenty of extrinsic rewards, there are very few intrinsic rewards. It’s only fun to grind your legendary or exotic gear for so long, and then you look at it and say, “why the hell did I bother doing this?” And then you realize, the content in this game is very rarely fun or challenging past level 40.

The current state of the game

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Posted by: clay.7849

clay.7849

Guild Wars II has been out for six months. The devs are still learning how to optimize the gameplay experience for most people.

Some games have been out for many years, and have had a lot of changes that made the gameplay experience worse, but over time those changes were reverted, even improved in some cases. GWII is no different. The devs will learn more and more about what works for the game and what doesn’t work for the game. You just need to give them time.

Why does anyone NEED to give the devs time to polish an unpolished game?

What happened to the YEARS of experience they had with GW1, which did break the mold, that they threw out the window?

I honestly don’t see this game surviving past the next couple of good MMO releases.

The current state of the game

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Posted by: clay.7849

clay.7849

^^ I agree 100%

If they made these changes, I would be much much much happier with the game.

I really don’t care about the grind. Ascended gear irks me a bit. But, give us some clearly defined classes. Make combat interesting again.

I like a little gear treadmill. Not to the extent of WoW, or the other traditional MMOs, but a little doesn’t hurt. To me it’s fun to finally get that piece I’ve wanted, or the achievement or title I’ve been working for.

Funny thing to me is I can’t show it to anybody because it would hurt other’s feelings in the game, apparently.

No, I agree, I think a little gear treadmill is fine. I prefer it to be based on skin rather than stats, but I’m starting to come around to the WvW being PvE and not worrying so much about the ascended gear thing. Although, I would rather have something like an epic quest rather than do dungeon X amount of times, and oh, here’s some DR to boot.

I absolutely loved many of the solo farms in GW1. Farming the forest in FoW with my R/Rt was a fantastic balance of skill, challenge and reward. Same with doing UW solo.

There is very little balance of skill, challenge and reward in this game.

And speaking of DR, the DR crap kills me. It reminds me of the worst part of ArenaNet – which is that they tend to patch things with very terrible artificial mechanics instead of just finding a better way to do things.

The current state of the game

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Posted by: clay.7849

clay.7849

^^ I agree 100%

If they made these changes, I would be much much much happier with the game.

I really don’t care about the grind. Ascended gear irks me a bit. But, give us some clearly defined classes. Make combat interesting again.

The current state of the game

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Posted by: clay.7849

clay.7849

Well, in GW1 I would agree that the game was what we made of it. In GW2 it is way more what the developer’s tell us to do – from skills to what to grind to get what.

The lack of choices make the grind much worse than in GW1 where I could decide what I wanted to farm, when and how many times.

Sure, I still had to do enough things to get what I wanted, but I could do 20 things 1 or two times instead of one thing twenty times.

The bottom line is that I found things that I enjoyed farming in GW1. It was up to me.

In GW2, if you don’t enjoy what you are doing to get your exotic armor – too bad. The devs made it that way and you don’t get a choice.

Personally, I like the one where I get the choice to have fun. How can that be so hard to recreate?

You can’t possibly be saying there’s only one way to get exotic armor.

No, of course there isn’t. I’m saying that once you choose what gear you want – there is normally a very repetitious developer imposed grind to get that gear, with no choice to get it any other way.

That is a 180 degree difference from GW1 where you just needed crafting mats and platinum to get gear – which you could get any way you kitten pleased.

And that wasn’t a grind?

It depends on how you define grind. Personally, I don’t find anything to be a grind, in the negative sense of the word, until I get bored or annoyed by doing something repetitive.

In GW2, you just must push through it. In GW1 you could do something completely different and still work towards your goal.

More choice = more fun. How can that be seen as something worth arguing against?

Well, I’m not really arguing against it, but what I’m saying is not everybody was a huge fan of the GW1 model like you are/were.

To me, GW1 felt like a console game. It was on rails, especially with missions. The “expansion” packs — and I realize they weren’t true expansion packs — just added more rails.

We’re not going to agree on this, I realize. I’m just saying that there are a whole bunch of ways to get exotics in this game. You just don’t personally care for any of them, and that’s fine.

But those of us who do like the different ways to get exotics in this game aren’t necessarily wrong.

Yes, I will probably do them, I just miss the fun of doing things my way.

But, I really appreciate the fact that you are one of the most civil people to talk to on these forums even though we have different opinions. That means a lot.

Meh, I can get pretty sarcastic and kitten y. Don’t ever take it personally.

I really think this game can be really good. ArenaNet just needs to decide what group of people they want to play the game. Make it for them. And, forget about kitten off the rest.

You just can’t make a game that makes everyone happy.

The current state of the game

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Posted by: clay.7849

clay.7849

Well, in GW1 I would agree that the game was what we made of it. In GW2 it is way more what the developer’s tell us to do – from skills to what to grind to get what.

The lack of choices make the grind much worse than in GW1 where I could decide what I wanted to farm, when and how many times.

Sure, I still had to do enough things to get what I wanted, but I could do 20 things 1 or two times instead of one thing twenty times.

The bottom line is that I found things that I enjoyed farming in GW1. It was up to me.

In GW2, if you don’t enjoy what you are doing to get your exotic armor – too bad. The devs made it that way and you don’t get a choice.

Personally, I like the one where I get the choice to have fun. How can that be so hard to recreate?

You can’t possibly be saying there’s only one way to get exotic armor.

No, of course there isn’t. I’m saying that once you choose what gear you want – there is normally a very repetitious developer imposed grind to get that gear, with no choice to get it any other way.

That is a 180 degree difference from GW1 where you just needed crafting mats and platinum to get gear – which you could get any way you kitten pleased.

And that wasn’t a grind?

It depends on how you define grind. Personally, I don’t find anything to be a grind, in the negative sense of the word, until I get bored or annoyed by doing something repetitive.

In GW2, you just must push through it. In GW1 you could do something completely different and still work towards your goal.

More choice = more fun. How can that be seen as something worth arguing against?

Well, I’m not really arguing against it, but what I’m saying is not everybody was a huge fan of the GW1 model like you are/were.

To me, GW1 felt like a console game. It was on rails, especially with missions. The “expansion” packs — and I realize they weren’t true expansion packs — just added more rails.

We’re not going to agree on this, I realize. I’m just saying that there are a whole bunch of ways to get exotics in this game. You just don’t personally care for any of them, and that’s fine.

But those of us who do like the different ways to get exotics in this game aren’t necessarily wrong.

Yes, I will probably do them, I just miss the fun of doing things my way.

But, I really appreciate the fact that you are one of the most civil people to talk to on these forums even though we have different opinions. That means a lot.

The current state of the game

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Posted by: clay.7849

clay.7849

Too much of this game is driven by rewards instead of driven by the actual reward of just being satisfied by beating challenging content.

The whole end game of GW2 is based on extrinsic rewards rather than intrinsic rewards. Unfortunately, that doesn’t leave enough fun in a game to make it worth playing for very long.

Its not challenging content that I am after per se, it is interesting content that I am after, good if its challenging in a sense if it relies on teamwork rather than utilizing a particular class to faceroll encounters.

What you’re seeing there is the other edge of the “let’s get rid of the trilogy” double-edged sword. And I’m in no way saying “bring back the trilogy.”

I’m saying “define the roles better.”

I agree 100% that roles need better defining. Gonna be hard though when they all are basically different ways of doing DPS and you can’t choose your skills.

The current state of the game

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Posted by: clay.7849

clay.7849

Well, in GW1 I would agree that the game was what we made of it. In GW2 it is way more what the developer’s tell us to do – from skills to what to grind to get what.

The lack of choices make the grind much worse than in GW1 where I could decide what I wanted to farm, when and how many times.

Sure, I still had to do enough things to get what I wanted, but I could do 20 things 1 or two times instead of one thing twenty times.

The bottom line is that I found things that I enjoyed farming in GW1. It was up to me.

In GW2, if you don’t enjoy what you are doing to get your exotic armor – too bad. The devs made it that way and you don’t get a choice.

Personally, I like the one where I get the choice to have fun. How can that be so hard to recreate?

You can’t possibly be saying there’s only one way to get exotic armor.

No, of course there isn’t. I’m saying that once you choose what gear you want – there is normally a very repetitious developer imposed grind to get that gear, with no choice to get it any other way.

That is a 180 degree difference from GW1 where you just needed crafting mats and platinum to get gear – which you could get any way you kitten pleased.

And that wasn’t a grind?

It depends on how you define grind. Personally, I don’t find anything to be a grind, in the negative sense of the word, until I get bored or annoyed by doing something repetitive.

In GW2, you just must push through it. In GW1 you could do something completely different and still work towards your goal.

More choice = more fun. How can that be seen as something worth arguing against?

The current state of the game

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Posted by: clay.7849

clay.7849

Too much of this game is driven by rewards instead of driven by the actual reward of just being satisfied by beating challenging content.

The whole end game of GW2 is based on extrinsic rewards rather than intrinsic rewards. Unfortunately, that doesn’t leave enough fun in a game to make it worth playing for very long.

Its not challenging content that I am after per se, it is interesting content that I am after, good if its challenging in a sense if it relies on teamwork rather than utilizing a particular class to faceroll encounters.

Yes, but it is still intrinsic satisfaction vs. extrinsic satisfaction. One will keep you playing and one won’t.

For you that is interesting content, for someone else that is challenging content. In both cases, it is intrinsic rewards rather than extrinsic rewards – which is what GW2 is lacking.

The current state of the game

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Posted by: clay.7849

clay.7849

Well, in GW1 I would agree that the game was what we made of it. In GW2 it is way more what the developer’s tell us to do – from skills to what to grind to get what.

The lack of choices make the grind much worse than in GW1 where I could decide what I wanted to farm, when and how many times.

Sure, I still had to do enough things to get what I wanted, but I could do 20 things 1 or two times instead of one thing twenty times.

The bottom line is that I found things that I enjoyed farming in GW1. It was up to me.

In GW2, if you don’t enjoy what you are doing to get your exotic armor – too bad. The devs made it that way and you don’t get a choice.

Personally, I like the one where I get the choice to have fun. How can that be so hard to recreate?

You can’t possibly be saying there’s only one way to get exotic armor.

No, of course there isn’t. I’m saying that once you choose what gear you want – there is normally a very repetitious developer imposed grind to get that gear, with no choice to get it any other way.

That is a 180 degree difference from GW1 where you just needed crafting mats and platinum to get gear – which you could get any way you kitten pleased.

The current state of the game

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Posted by: clay.7849

clay.7849

When I first started playing this game 6 months ago, I thought great a large MMO RPG with many dungeons (AKA PVE content) to do exploration and run parties in and would be very fun like the http://wiki.guildwars2.com/wiki/Flame_Temple_Tombs. Little did I know 6 months later I got sucked into the grind (because I am a sucker for nice animation) and there was even less content than an average solo RPG, story missions are just too short and unsatisfying, especially Zhaitan. (And they still have missing dialogue even now). I finally have 6 lvl 80 professions with 95% of all the gear permutations (and fashion) that I want and really like their own individual combat mechanics and I think the combat system has a really solid foundation notwithstanding class balance issues and the constant tweaking.

The problem is that my merry band of kick kitten fully kitted characters dont really have anything to do right now except for more grinding for glowy stuff like backpieces etc. I want that kind of experience the Flame Tombs gave me initially but on a much larger scale and with more dangerous Randomized mobs with better AI who also utilizes teamwork to score combos on their own for example instead of cheezy one shot hits and perma knockdowns. If that is too demanding on the server, then more mini-bosses pls.

As for PVP and WvW, I think PvP is really a diversion more than anything else, it should not be a focus of the game and as for WvW, it requires more strategic elements and a revamp to make it interesting.

The place I am coming from is old school solo RPGs, which may drive me into other MMORPGs, emphasis on RPG. * cough * Neverwinter.

Too much of this game is driven by rewards instead of driven by the actual reward of just being satisfied by beating challenging content.

The whole end game of GW2 is based on extrinsic rewards rather than intrinsic rewards. Unfortunately, that doesn’t leave enough fun in a game to make it worth playing for very long.

The current state of the game

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Posted by: clay.7849

clay.7849

Well, in GW1 I would agree that the game was what we made of it. In GW2 it is way more what the developer’s tell us to do – from skills to what to grind to get what.

The lack of choices make the grind much worse than in GW1 where I could decide what I wanted to farm, when and how many times.

Sure, I still had to do enough things to get what I wanted, but I could do 20 things 1 or two times instead of one thing twenty times.

The bottom line is that I found things that I enjoyed farming in GW1. It was up to me.

In GW2, if you don’t enjoy what you are doing to get your exotic armor – too bad. The devs made it that way and you don’t get a choice.

Personally, I like the one where I get the choice to have fun. How can that be so hard to recreate?

Please dont troll the event timer! Behave!

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Posted by: clay.7849

clay.7849

Personally, I think it is hysterical that people troll the event timers. The whole, easiest content in the game dropping the best loot on a timer thing is completely out of hand.

The current state of the game

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Posted by: clay.7849

clay.7849

dungeons should take more than 6 minutes – how anyone could possibly think cof1 is intended is insane :p

It’s the mentality that is permeating the player base of this game:

Instant gratification.

Anything that isn’t “instant” is “a grind” and “against the manifesto.”

/eyeroll

I agree that instant gratification is a problem in this game, but c’mon doing a dungeon over and over and over again to get exotic gear? Doing dailies to get ascended gear?

If and when you choose to do these things, there is developer imposed boring as kitten grind that could have been implemented a hell of lot better than “do this X amount of time to get Y”.

That is why this game is grindy.

But, yea, the fact that you can get the best loot from world boss chests that take 2 minutes to get, and people think that isn’t broken, is clearly a testament to the instant gratification problem that is in this game.

This game isn't for you...

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Posted by: clay.7849

clay.7849

So, either you can’t understand what I’m trying to say or you are bending the truth because you realized you are wrong.

Or you didn’t say it clearly enough because I wasn’t the only person who misunderstood you:

I got bored with the game because the game is boring. Pretty simple. Not much depth.

Yea, this game definitely isn’t for people that want to do something that requires skill or any degree of difficulty.

OP, can you add that to your list too?

It amuses me that GW2 players take pride in the fact there is very little elitism in the game, yet threads like these are dripping with it.

I actually understand what the OP you quoted is saying. So many people are used to games like WoW where everything is just handed to them, and they come here and complain about every little thing. It has nothing to do with elitism, it’s just what many of us see on a daily basis on forums or map chat.

Well then I apologize if I wasn’t clear, I simply meant that the game is easy and requires very little skill.

This game isn't for you...

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Posted by: clay.7849

clay.7849

This game isn’t for me because it isn’t actually a sequel to Guild Wars.

I like everything about GW1. I have spent the last few days playing vanilla Prophecies and everything about it was just pointing out that I don’t like much of anything in GW2. I would be less critical if GW2 had been properly called World of Tyria since the Guild Wars lore is the only part of Guild Wars in it.

Yes, if you like GW1, then…. this game isn’t for you.

This game isn't for you...

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Posted by: clay.7849

clay.7849

@Aeon I think you hit the nail on the head there, and at least no one else is going to try removing trinity without a proper replacement, thank god. I don’t think combat is ‘amazing’ though, more of just meh. I like actually using my brain and strategizing which is why I loved GW1.

The trinity is about balance, more than anything else.

Healing > DPS > Utlity > Healing

That’s really general, but it kind of get the point across. That is what we had in GW1.

Right now, we have DPS > Everything. Which isn’t balanced and makes game plan boring and stale.

I agree with you 100%, GW2 might have been able to turn the trinity in to something different that wasn’t just monk, tank and utility – but they didn’t. Instead, they tried and failed and nerfed the crap out of healing and utility while buffing DPS.

This is why GW1 PvP was better, why PvE was more challenging. I understand of wanting to get rid of the monk crutch (although I don’t think it was necessary) but they did a lousy job of making up for it.

This game isn't for you...

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clay.7849

I got bored with the game because the game is boring. Pretty simple. Not much depth.

Yea, this game definitely isn’t for people that want to do something that requires skill or any degree of difficulty.

OP, can you add that to your list too?

It amuses me that GW2 players take pride in the fact there is very little elitism in the game, yet threads like these are dripping with it.

So making a game difficult is synonymous with elitism?

Number one, if you think this game is difficult, well, this game isn’t for you.

Number two, no, making a game difficult isn’t synonymous with elitism. Insinuating somebody doesn’t have skills because they don’t necessarily agree with some parts of a game most definitely is.

Ummm… I think you didn’t read the post correctly. I wrote:

Yea, this game definitely isn’t for people that want to do something that requires skill or any degree of difficulty.

Meaning, this game takes very little skill because it is so easy.

So, 1) clearly I think this game is easy and not difficult and 2) I never insinuated anyone didn’t have skill.

You wrote back to me:

It amuses me that GW2 players take pride in the fact there is very little elitism in the game, yet threads like these are dripping with it.

Which clearly suggested that you thought the fact that I thought this game is easy means that it is dripping with elitism.

So, either you can’t understand what I’m trying to say or you are bending the truth because you realized you are wrong.

please allow all ascended items ....

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Posted by: clay.7849

clay.7849

And you said you don’t want them on tp, now you’re saying you think they should be on tp and/or BoH. Your grammer and logic arn’t one with your chi young grasshoppa.

No, I said I don’t care if they are on the TP. They just need to be more accessible.

And, yes, I type fast and don’t proof read – my apologies. I still think my grammar is good enough to get the point across to people that don’t feel the need to nitpick.

How to make Guild Wars 2 Fun

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Posted by: clay.7849

clay.7849

Part of the problem is that rewards don’t scale with difficulty. It is just as easy to get the same rewards from killing Maw in 2 minutes as it is with doing dungeons and it is with doing events in Orr.

In GW1, there were not only rare skins specific to certain places, rewards were tied to degree of difficulty.

Furthermore, GW1 did a good job of consistently increasing difficulty as you progressed.

GW2 does none of these things. Everything is easy to do and even skins aren’t that much different from one place to another, save the skins you get from grinding dungeons, but those aren’t even that exciting because you KNOW you are going to get them if you do the dungeons enough.

Rares aren’t really rare. they’re only good for Ecto salvages.. Exotics don’t really drop, they are mostly crafted or bought with tokens. And precursors almost never drop.

Very little is exciting, surprising or adventurous – most things you need you decide to get them, do the appropriate grind – and then move to the next thing.

Make Getting a Legendary Feel Legendary

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Posted by: clay.7849

clay.7849

Yes, making a specific, difficult to finish story line is way better than an expansive checklist of stuff to do.

WTB Full Ascended Gear for 3000 Gems

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Posted by: clay.7849

clay.7849

Yes, I disagree with this. Making in game gear items available in the TP puts an artificial price on something. If anything, they should be available on the TP where the market will decide the price.

World Bosses need to be Epic!

in Suggestions

Posted by: clay.7849

clay.7849

I once killed Tequatl with 4 other players. I could have done it solo, too, but it would just have taken ages. We simply got close to it and started shooting. Not very interesting fight, wouldn’t you agree?

Indeed. Most fights are not.

I’ll leave my opinions about the lack of healing out for now – but would it kill ANet to have bosses that can do things like players? Why can’t bosses dodge? Why can’t they use combos? I’d rather have a “boss” that consists as a similar amount of monsters vs. the amount of players – all with the same abilities as the players instead of a stationary boss with a bunch of hitpoints and a couple of one shot skills.

This game isn't for you...

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Posted by: clay.7849

clay.7849

I got bored with the game because the game is boring. Pretty simple. Not much depth.

Yea, this game definitely isn’t for people that want to do something that requires skill or any degree of difficulty.

OP, can you add that to your list too?

It amuses me that GW2 players take pride in the fact there is very little elitism in the game, yet threads like these are dripping with it.

So making a game difficult is synonymous with elitism?

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

So, I really don’t give a crap if they aren’t sell-able on the TP, as long as you can buy them with badges of honor too.

You arn’t making much sense, you don’t want them to be on the tp, “as long as you can buy them with BoH too?”

Yes, too, as in FoTM and with BoH. Let me explain for you since you are feigning lack of comprehension:

All levels of gear (based on stats) should be available to all players based on the various aspects of the game.

TP is the easiest way to make this happen, and it has a precedent as being the place to get everything else currently. However, it would equally good (and perhaps better because of the large amount of QQ from everyone) that they aren’t purchasable for gold – rather they are available for the various tokens you get from dungeons or WvW and for Karma.

So, you see, its not about making them available on the TP, that was just the easiest and probably best suggestion. It is about making them accessible for players outside of FoTM and dailies.

Please Let Us Salvage Ascended Gear

in Suggestions

Posted by: clay.7849

clay.7849

Make them not account bound and sell-able on the TP, just like every other tier of gear in the game.

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

1Legendary weapons are futile anyways, there are tons of htem already made so you won’t feel like a unique butterfly if you make or buy one. Plus I’m not sure if legendaries on the tp was intentional but doesn’t seem like anet is interested in fixing that mistake.

2. …. Wha? I wasn’t talking about gear progression. Talking about content being labled with a price tag. End game here is essentially skins. Exotic or ascended, both are so close in stats it hardly changes anything. Skins are much harder to get than stats atm (depending on which skin you’re after).

If you wana buy your way to success play Battle of the Immortals and throw money at your desk. The less things that are purchased in this game the better.. So little adventure right now and pve is decaying because of how easy some things are to get, due to them not being account bound on aquire.

I think you missed the point where I want to be on a level playing field in PvP situations. I never said anything about buying my way to success.

If you think I am trying to buy my way to success by having ascended gear, than clearly you don’t think that ascended gear and exotics are so close in stats that is doesn’t make a difference.

So, which is it – will ascended gear allow me to buy my way to success or have no impact at all?

Better question is do you think ascended gear and exotic is a big difference? Because you’re talking about the same playing field and also asking to buy/sell ascended gear on the tp. Seems like you believe it is unfair that people worked towards that miniscule stat bonus and you should be able to pay them off for w/e they don’t want OR that you should be able to sell w/e ascended gear is lieing around to some other poor fool who just wants to have that stat bonus. Either way you’re asking for content ,that is supposed to be worked towards, to be sold on the tp which is essentially buying your way to success. I really don’t understand your view on this anymore…

Legendaries share the same stats as exotics as far as I’m aware (checked tp). They will be bumped so they are still worthwhile for when ever ascended weapons are released. It’s not about consistency its called planning. They could of planned to not allow legendary weapons for sale on the tp to begin with but that ship has sailed and sanked to the bottom of SoS.

Because, there is a stat difference between ascended and exotics – and this game, especially in PvP/WvW, is played around the concept of min/maxing your character.

I would be just as happy if I could get ascended gear with badges of honor. It doesn’t need to be the TP.

However, it just so happens that the only stats not available on the TP are ascended stats, so what makes them so special?

Furthermore, allowing FoTM players (who apparently have kitten tons of this stuff) the ability to sell them on the TP or salvage them (by making them NOT account bound) would give them a way to get rid of their inventory and make a decent amount of cash on it as well.

So, I really don’t give a crap if they aren’t sell-able on the TP, as long as you can buy them with badges of honor too.

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

1Legendary weapons are futile anyways, there are tons of htem already made so you won’t feel like a unique butterfly if you make or buy one. Plus I’m not sure if legendaries on the tp was intentional but doesn’t seem like anet is interested in fixing that mistake.

2. …. Wha? I wasn’t talking about gear progression. Talking about content being labled with a price tag. End game here is essentially skins. Exotic or ascended, both are so close in stats it hardly changes anything. Skins are much harder to get than stats atm (depending on which skin you’re after).

If you wana buy your way to success play Battle of the Immortals and throw money at your desk. The less things that are purchased in this game the better.. So little adventure right now and pve is decaying because of how easy some things are to get, due to them not being account bound on aquire.

I think you missed the point where I want to be on a level playing field in PvP situations. I never said anything about buying my way to success.

If you think I am trying to buy my way to success by having ascended gear, than clearly you don’t think that ascended gear and exotics are so close in stats that is doesn’t make a difference.

So, which is it – will ascended gear allow me to buy my way to success or have no impact at all?

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

“I think you love for the Korean stat grind mentality is clouding your logic sensors in your brain.”

- Okay there is no discussion with you, you have no facts & the rings are account bound, genius, why are u talking about TP? You just want a drive-thru system & that’s fine, you’re entitiled to your opinion, but I’m done having this discussion with you. It’s clear to see this will be an endless discussion that will go nowhere, so I’m done.

Good riddance. I can’t wait til you stop playing because there is no more vertical gear grind. Oh, that’s right – you already quit and are just here to troll the forums.

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

You can Q_Q all you want but in the end, you’re 1 side of the story. Maybe ask the FoTM players how they feel… So if you want a break, they deserve a break also. if you make ascended buyable, you have to make something else easier.. maybe FoTM should give honor tokens or more gold.

Please name me the items that Fractals players can’t get that have better stats?

Please name me the better stat items that you can get from badges of honor?

Oh, that’s right, there are none. That is the fundamental difference. There is quite the difference between having different skins and having different stats.

Not to mention, that if FoTM players could sell their ascended gear, then they could use that money to buy whatever they want off the TP. I really don’t see why the majority of FoTM players don’t want to sell their rings for profit when they are sitting on stockpiles of them QQing about having nothing to do with them – other than that they are selfish babies.

There is 2 things that are wrong with just putting a price tag on “end-game” content.

1. Since there is currency exchange, if someone wanted to, they could literlly toss money in and get ascended out. That isn’t fair to the people who may of actually worked for that X gold.

2. If you put a price tag on something, where is the sense of accomplishment? Where is the content? Why even make anything other than LA wvw and spvp if ppl are just going to sit in town and buy things and not go out to explore? Your probably the first to request less content and I am shocked.

Obtaining ascended gear isn’t exciting, and it surely isn’t near perfect, but it is this way for a reason. Start releasing new content that can be bought with old currencies and your left with nothing to do but retire from the game. Would be better to have quest/story line or something that in the end rewards you with the new gear/skins but that takes a lot of time/effort/planning.

1. Then why is it fair for legendaries and not ascended gear? At least ANet should be consistent.

2. GW1 survived for years (and was actually very successful) with only having cosmetics be rewards instead of stats. So, anyone who thinks that a game needs a stat grind to be successful is wrong.

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

Yes please sell my ascended ring for 5silver, that will only take like 500yrs to make enough to buy a legendary.
For me personally a legendary would make me play better because I would feel better so in a way it’s a huge stat boost for me & the people who strive for one. A new suit doesn’t comes with stats but when you put it on you gain confidence (+50 to confidence lol) It’s the same way. Its not all about stats… If you’re getting hit for 50k from a special attack would you rather have 500 VIT or dodge and avoid the damage? as far as I know, no class with an extra 5k HP can take a 50k attack. This is where skill > stats.

You post that skill & challenge is “fun” so… what are you expecting from the few extra stats? where is the skill if your gear is carrying you.

First, you can already sell the rings to the merchant for 5s, so you would have to sell them for more on the TP.

Second, saying you are going to play better with a legendary might be the dumbest thing I have ever heard.

Third, I don’t want to have better stats than everyone. I would prefer us all to be on a level playing field in PvP situations such as in WvW.

I think you love for the Korean stat grind mentality is clouding your logic sensors in your brain.

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

You can Q_Q all you want but in the end, you’re 1 side of the story. Maybe ask the FoTM players how they feel… So if you want a break, they deserve a break also. if you make ascended buyable, you have to make something else easier.. maybe FoTM should give honor tokens or more gold.

Please name me the items that Fractals players can’t get that have better stats?

Please name me the better stat items that you can get from badges of honor?

Oh, that’s right, there are none. That is the fundamental difference. There is quite the difference between having different skins and having different stats.

Not to mention, that if FoTM players could sell their ascended gear, then they could use that money to buy whatever they want off the TP. I really don’t see why the majority of FoTM players don’t want to sell their rings for profit when they are sitting on stockpiles of them QQing about having nothing to do with them – other than that they are selfish babies.

(edited by clay.7849)

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

Let’s be realistic here.. Sunrise is on the TP for 2200g, nbdy is going to put it up for 2g, has nothing to do with how the TP works.

Ascended = laurels vs FoTM. Your gripe is, your playstyle nets you lot of gold so you’re able to buy anything of gold value. Also if ascended was gold value it wouldn’t cost 100g. Also.. so you would pay people to carry you through fotm upto lv 10? Cause if so that could be a market for ppl

This is a business opportunity in the midst to milk rich players & I like it, but alas I’m not motivated enough even if I had all the gold in the game cuz there’s nothing for me to do after I get a legendary.

If you feel there is nothing for you to do after you get a legendary, why do you bother playing at all? Do you even have fun grinding that much?

I don’t earn cash fast, but between fighting in WvW and playing the market, I have taken my initial investment of 50g from gem purchases into quite a bit of gold. And I have no desire to do fractals or dailies when my playtime is limited and I prefer to WvW.

Arguing how much things costs doesn’t make a difference to me, because there is still the chance of me getting enough gold just playing the way I want to to afford it.

Also, until legendaries have better skins or better stats, I have no desire to grind a legendary.

(edited by clay.7849)

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

All you’ve said so far is basically: Yes nobody needs anything in this game but we should all be able to have it. So… why can’t I get sunrise for 2g? You said you bought every tier of gear off the TP right? So you had 2200g for a legendary? You either grinded endlessly, abused the system or spent a lot of RL $ Neither of which differentiates you from ppl doing FoTM 10+.

So basically you’re upset because you cant buy your ascended upfront…
“I can buy every single tier of stats in the game off the TP (and have done so) except for ascended trinkets. What makes ascended gear so different?”
So.. why can’t I buy Sunrise for 2g? Ascended to you is what Legendary is for me, something not readily obtainable without time & effort.. I think you’ve been checkmated

No, not that we should be able to have it. That we should be able to access it through our normal game play that we find fun. You can access everything else this way, including legendaries. Just not ascended trinkets.

If someone put sunrise on the TP for 2g, then you could have it for 2g. That’s how the TP works. If you don’t understand how the TP works, you should probably stop typing on the forums and go back to school.

And, I’m not quite sure how you fail to see the difference between being able to play the way you like to get get gold to buy stuff vs. needing to do something specific to get stuff.

One gives you the option to do whatever you want and one pigeonholes you into a specific style of game play whether you like it or not.

I still don’t see how you think that making ascended gear, basically NOT account bound, the same as wanting to buy a sunrise for 2g. Do you really think there is a logical step from one to the other?

(edited by clay.7849)

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

Where is my Sunrise for 2g?! 2200g is too much that will take months! Just as will ascended from laurels will take months.. this is not fair!

I don’t bother with dailies because I don’t find them fun.

You can make 2200g just playing the game the way you like to play and buy a legendary.

You can’t get an ascended trinket playing the game you like to play if you don’t like to do dailies or FoTM.

That is the point.

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

Please allow all ascended items to be bought with laurels.

I don’t think its fair that hard core players who do Guild missions, fractals and such get all the ascended we Caucasus who only have time to do our dailies and get laurels – don’t. That is to say I think all ascended items should be able to be bought from laurel vendors.

thoughts?

Also, I think as of right now you can only get SOME from laurels and not all…. while yes it promotes a reason to do content, maybe hand out laurels as regardless instead of ascended gear – regardless of drop rate.

Only one you cannot get from laurels is the back item, personally I’d prefer they all dropped in fractals too, as thats the only place you need ascended gear.

Wrong. Ascended gear is another tier of stats that should be available for anyone.

How about you take that stick out your kitten and read what people post, first of all other than 1 item everything is obtainable in laurel, some exclusively so.

On top of that I said they should probably all drop in fractals TOO, as in as well as, as in the place where you ACTUALLY NEED the gear to progress should be the main option for aquiring that gear.

If ascended gear just had infusion slots and didn’t have different stats than exotic gear, I would agree. The fact is that they don’t. And they are the only gear you can’t get by playing the way you want to play.

The whole thing is idiotic and is counter-intuitive to the rest of the game.

I don’t care if they sold for 100g on the trader, they should at least be there just like legendaries are there.

There already is multiple ways of getting some of the gear, the main way is by laurels which are generated over time by basically doing what ever, that fact alone is a bit of a kitten for those who are actually trying to use it as it was intended only to find only 1 slot is actually given by doing the content its needed for alone.

Yes it gives slightly more stats than exotics but not so much that kittening because you don’t get it for free is valid, it doesn’t prevent you from doing the content you want (unless the content you want to do is what it was designed for in which case you have to do other content first to get it before progressing)

A full set will give you maybe 4% crit rate or a marginal damage increase per hit, if your fighting exotics vs ascended the difference will be negligible.

Who wants it for free? That person is a moron.

I’ll gladly pay 100g per ascended trinket.

And 4% crit rate isn’t marginal.

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

“Hold on, what is stopping you from buying a legendary on the TP?”

Oh right, i don’t have 2200g to buy a sunrise.. I thought we’re not about grinding in this game. I have like 20g.. It’s too much work to make 2200g so I think it should be 2g since everyone can make 2g easily.. this is the equality you speak of right? Well let me jump on the bandwagon with you guys!

Please explain to me how you NEED ascended gear? I just proved it mathematically which in terms of science, math is the ultimate proof in life so please elaborate on how ascended gear is breaking the game, enlighten us all with why ascended gear has ruined the game since FoTM is all there is to do and there is no way we can beat the other dungeons without ascended gear and that lone WvW player in ascended gear is just way too hard to kill… please backup your logic as I have done, otherwise it’s just more crying.

Where is my Sunrise for 2g?! 2200g is too much that will take months! Just as will ascended from laurels will take months.. this is not fair!

Why do you need a legendary? At least their stats aren’t any different than exotics.

Your “math” proves that ascended gear is better than exotic gear, nothing else. I’m glad you think you are able to infer whether you need something from math, but you can’t. Nice try though.

Of course, you don’t need ascended gear. You don’t need anything but whites in this game. That doesn’t make any point at all except for the fact that you have nothing better to say because there is no reason why ascended gear should be any different from anything else in the game.

I can buy every single tier of stats in the game off the TP (and have done so) except for ascended trinkets. What makes ascended gear so different?

Also, just because you don’t want to buy legendary gear, doesn’t mean that you can’t. You just choose not to.

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

From the sound of it, most people want a easier way to get ascended gear, not options. Sitting on the pc for what, 10 min a day for a laurel isn’t easy enough? There is just about nothing to do in pve aside from working towards ascended gear. I don’t agree that they did the best job with obtaining it atm, however I would bet you, they did it this way to buy time. They need time to release good everlasting content and putting something like a karma sticker on it just isn’t gana last very long. Maybe more creative quests/missions/story line that help unlock ascended armor/weapons in the future but right now there isn’t enough on our plate for any real progression skins or stats.

May not like it, but this was a good move on their part. I say hold out till like may and see what content is release. Who knows, maybe they’ll fix spvp once and for all (balance, reward/incentive) and release some amazing pve content b4 they start opening up the other continents. And maybe, just maybe, they will open new doors that lead to the gear/skin’s you want. They have said b4 they want many ways to get these new items but it won’t happen in a month when there is soo much other fixing to do.

People who need vertical gear progression to have fun are mindless robots that can’t find fun on their own. This ain’t WoW.

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

Please allow all ascended items to be bought with laurels.

I don’t think its fair that hard core players who do Guild missions, fractals and such get all the ascended we Caucasus who only have time to do our dailies and get laurels – don’t. That is to say I think all ascended items should be able to be bought from laurel vendors.

thoughts?

Also, I think as of right now you can only get SOME from laurels and not all…. while yes it promotes a reason to do content, maybe hand out laurels as regardless instead of ascended gear – regardless of drop rate.

Only one you cannot get from laurels is the back item, personally I’d prefer they all dropped in fractals too, as thats the only place you need ascended gear.

Wrong. Ascended gear is another tier of stats that should be available for anyone.

How about you take that stick out your kitten and read what people post, first of all other than 1 item everything is obtainable in laurel, some exclusively so.

On top of that I said they should probably all drop in fractals TOO, as in as well as, as in the place where you ACTUALLY NEED the gear to progress should be the main option for aquiring that gear.

If ascended gear just had infusion slots and didn’t have different stats than exotic gear, I would agree. The fact is that they don’t. And they are the only gear you can’t get by playing the way you want to play.

The whole thing is idiotic and is counter-intuitive to the rest of the game.

I don’t care if they sold for 100g on the trader, they should at least be there just like legendaries are there.

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

clay, take your own advice & mature out of your egocentric mentality and stop crying over +10 to stats per piece of gear which nobody can tell the difference.

FYI: I don’t do FoTM but I’m not crying over it like all you selfish “everyone should have the same” players.

In that case, I want a sunrise for my guardian.. I think it should be at a vendor for 2g along with all the other legendaries. I feel it’s unfair that I am unwilling/incapable of spending endless time grinding for a skin when everyone should be equal.. I mean after all, we should all be equal right? Doesn’t sound fair to me.. Maybe I will adopt your philosophy.. Anet please add legendaries to a vendor in LA for 2g/each – it’s only fair!

Hold on, what is stopping you from buying a legendary on the TP?

I’ll gladly pay for ascended gear by using the profits I get from the way I like to play.

So, what is your problem again other than that FoTM players think it is their right to have access to better stats while everyone else shouldn’t?

I love the “you don’t need ascended gear argument” it is a convenient way to side step everything. Listen, you don’t need anything in game. That doesn’t mean we should gate everything behind different styles of game play so everyone is forced to do crap they don’t want.

Your logic is awful.

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

Please allow all ascended items to be bought with laurels.

I don’t think its fair that hard core players who do Guild missions, fractals and such get all the ascended we Caucasus who only have time to do our dailies and get laurels – don’t. That is to say I think all ascended items should be able to be bought from laurel vendors.

thoughts?

Also, I think as of right now you can only get SOME from laurels and not all…. while yes it promotes a reason to do content, maybe hand out laurels as regardless instead of ascended gear – regardless of drop rate.

Only one you cannot get from laurels is the back item, personally I’d prefer they all dropped in fractals too, as thats the only place you need ascended gear.

Wrong. Ascended gear is another tier of stats that should be available for anyone.

please allow all ascended items ....

in Suggestions

Posted by: clay.7849

clay.7849

I’d like a #4 with a large fri while we’re at the drive-thru window.. oh wait this isn’t a drive-thru (>_<)

Caucasus…Caucasians? Casuals?.. Anyway this game is already HIGHLY casual as is, leave fractals of the mist (fotm) for the few who wish to have something long-term in the game to do. You can obtain everything except the back-piece from laurels (as far as I know). Also unless you’re doing FoTM exotic gear works more than sufficient, ascended only really helps for AR, otherwise the stat boost is not noticeable unless you’re talking VIT since it’s 1:10 ratio.

All I hear is, “Mine! Mine! Stay back! Fractal players are 1337 pwnzers and teh gear should not be shared with all the noobs in WvW!”

Seriosuly, grow up man. This game should allow everyone to have access to a level playing field of gear without having to go farm/grind dungeons or dailies.

This game isn't for you...

in Guild Wars 2 Discussion

Posted by: clay.7849

clay.7849

I got bored with the game because the game is boring. Pretty simple. Not much depth.

Yea, this game definitely isn’t for people that want to do something that requires skill or any degree of difficulty.

OP, can you add that to your list too?

Fractal rings

in Players Helping Players

Posted by: clay.7849

clay.7849

@ Clay

I don’t understand your argument at all. You get certain rewards for doing certain things. I personally despise WvW and get bored after about half an hour. But unfortunately I need Badges of Honour, so I will have to spend hours half asleep at my keyboard partaking in zergs (solo or small scale play ends in too many deaths from stumbling upon groups of 1000+) to get 500 for my legendary.
The game does not revolve around you and your refusal to play other parts of the game. And really in comparison, the rewards other than ascended items that you get from doing FotM is far, FAR greater than WvW.

Granted, the difference between us is stats and skins, but ultimately it’s all stuff we plan on getting… Though now that I think about it, can’t you get all ascended trinkets with laurels? O.o

I don’t play this game for monetary rewards, I play this game for fun. WvW is way more fun FOR ME than doing fractals.

Furthermore, you can purchase every tier of gear in the TP now, including legendaries, except for ascended gear.

All I am saying is that, people are whining about what to do with their ascended gear they don’t need – and there are people that would gladly pay for it to the same tune as what it costs to get exotic gear, if not more.

Why wouldn’t you make the two sides happy? Except that most fractal players refuse to accept the idea of selling their rings. So, if they don’t want to sell them – then I don’t really care if they rot in their inventory or if they can only get 5s from the merchant.

It’s pretty selfish to want a solution to what to do with unneeded ascended gear but refuse to sell them to other players.

Also, you don’t need to go into WvW to get a legendary. You can buy one off the TP. All I’m asking is to be able to do the same.

Fractal rings

in Players Helping Players

Posted by: clay.7849

clay.7849

So this is gonna be a really long and annoying route, but why not just make a personal guild for the extra bank slots, with the guild stash and treasure trove. Thats what i am doing and im only 6oo pts away from my stash. could help with the bank slot problem

2 words, account bound. Your guild stash idea now doesn’t work

I have a whole block of stuff in my bank that isn’t account bound. And any time you are trying to make gifts for legendary or ascended pieces you can put the materials in the stash instead of your bank account. It helps clear up space, that was my intention.

You missed the point. Ascended gear IS account bound.