I’m not saying they’re good ideas, but the general reaction in this thread seems to be, “Shut up nub, if you wanna 1v1 play d/d or play another class.”
Y’all could direct the OP to work on the scepter, or even suggest traits that modify the staff to be more focused on single-target damage.
You really aren’t seeing everything that is going on if this is your comment.
First you have to understand that this poster has been spamming this in numerous topics and people began with civility when responding. He initial response to this civility was namely aggressiveness and name calling. Then he followed it up by admitting that he doesn’t even play the class correctly with how it was designed.
Hopefully that clears it up for you, because I am not so sure why you are blindly defending him.
Geez, you people sure get mad over someone wanting better ranged options.
There is a difference between asking for reasonable changes and asking for a complete weapon redesign because you don’t understand the mechanics.
I’m not going to say staff is perfect but the changes OP has been advocating are not only outrageous but are based on a narrow perspective of how the game mechanics work and how the class is played.
This Chaodsky, exactly this. I think most of us agree that staff could use some tweaks, but the OP asking to redesign how both a class and a weapon works because he refuses to switch elements and learn how to play effectively is the problem.
I also disagree that the water line is weak for staff. Conditional removal is huge in large fights.
For weeks we had to deal with similar forums posts from many of your BG players, don’t be too upset by some of the SoR posters returning the favor now. It is only fair and well deserved.
On a side note, good fights this week from JQ. I wish BG hadn’t thrown in the towel so early this week, but I do understand completely. My sources tell me that you have had some internal turmoil that you are working through, so I hope this is only temporary. It benefits everyone in T1 to have the servers closely matched, active, and motivated.
Keep up the good fights and can we get a score update?
EXACTLY my point.
we are both at same time. wich by balance default.. have to have lower dmg overall.
Give me my option to specialize in what i want.
Myself i gladly reduce my AoE capacity. For a stronger Range single target nuker set.
You are playing the wrong class. Elementalists were not designed to be single target ranged nukers.
You won’t change attunement to maximize your damage, you want to hit one person hard, and you want to switch weapons in combat. Reroll a rifle warrior, because you picked the wrong class to play.
Then you can have a simple class where all you have to do is worry about 5 buttons to spam, that hits single targets hard from range. Then you can stop crying every 5 minutes on the forum because you made the mistake of choosing the wrong class to play.
Options ppl. options. thats what we want.
And yes, iam gathering zerker gear on my elemental.
It is after all the only way to get some range dmg.
have armor fixed. working on rings etc.you have so short cd on fire skills you cant affford to swap to a 50 % lower element.
i have 4.5 sec cd on my lava font. (crap skill). but its so short i can atleast use it all over the place and hopefully get a tick here and there.i only switch to get away.
anything else is too low dmg to even consider.
You play in one attunement only, perform like crap, come on the forums whine about how crappy the class, and then ask the devs to redesign the entire class for you because you refuse to learn how to play it properly.
I hate to break it to you, but you don’t do the most damage by spamming fire abilities. Not even remotely close. Rather than taking people’s advice, you complain. Rather than learn how to play that class as it is designed, you want the devs to redesign it.
You think running around in zerker gear is going to let you do damage, when the only thing it is going to do is cause you to get killed easily and repeatedly. Then you are going to come on the forums and whine about how squishy your ele is and whine about thieves 1-2 shotting you while you spam fireballs at them.
Seriously, are you just trolling? For the life of me I can’t figure out how there could possibly be such a perfect storm of incompetence and stubbornness in one person.
If you want to do more meaningful damage, then you need to learn to switch attunements and what abilities to use when to spike damage. I am always going to vastly out damage you in full power/vitality/toughness gear even when you run full zerker if all you do is spam fire abilities. Not only that, I will be able to do that damage for a vastly longer period of time because I will still be alive and not lying on the ground dead as you will be after getting 2 shot.
covenn, the only ones I eer see agaisnt the staff being a viable weapon are you and lavadiel, everyone else is aware that staff is in a bad spot, saying otherwise is a lie, i mean, when was the last time you saw someone with staff in 5v5 tPvP and you said “better be careful here”, even then, tell me how many times do you eve see staff players on high lvl sPvP? The only time you ever see a staff user is either WvW sieges or someone trying out staff and failing miserably.
I would use d/d in a 5v5. I have said that repeatedly.
The staff isn’t viable for small man. I have said that repeatedly as well.
What I said, again repeatedly, is that the staff is more than viable in large fights. In fact, it is the weapon of choice because it performs the best in those situations.
I have also said repeatedly that the staff could still use some very minor tweaks (like projectile speed and/or damage fields hitting on the first tick).
So, I guess I don’t understand your post and why you made it.
Wait, thread creator doesn’t even know how to use the dps from other attunements while using a staff? I think we found the problem.
Yup, that appears to be the case. Not only that, he is repeating his complaints in multiple threads and topics. I can’t believe I wasted time responding with anything more than l2p
This opening has the potential to hit up to 5200-6450 damage if you hit any ability or if you dodge with an on dodge trait.
The only times I get killed by confusion are when I don’t see the condition quickly enough. I don’t mean the animation that happens when it hits me, I mean the actual icon on the bar. I never miss the animation from the damage
Why? Fire off an ability then dodge roll while switching attunement you basically get hit 3x instantly. With enough stacks that can be instant death for me before I even have a chance see the animation and react to it by altering my behavior. Not to much you can do about it to be honest, and I hate to imagine how much it wrecks up low health pool classes not wearing all PTV gear like I do, who only have 14k health. Heh
As I said, I love the meta it introduces and I am even ok with the damage. I just think a couple of minor things need to be tweaked.
(edited by covenn.7165)
You can cleanse, you can get out of the zerg, or at a pinch you can just stop hitting skill #1 and you’ll be fine.
Not entirely accurate or fair.
Not every class can cleanse without getting hit by it, in some case multiple times. Dodge rolling isn’t an option either.
Simply put, if you have any combination of multiple stacks and/or health that it will kill you to do anything, your only choice it to stand there for full duration (and try to avoid all the other damage coming at you)
Any disagreement with that?
I dislike the current staff.. because there is no freedom.
and i also dislike the staff because if you are trying range nuker..
you only have 1 element to use. Fire.
and fire have:*1 Autoattack. abit weak.
*2 Lava font. (Bad AoE, can get max 1 tick for low dmg).
*3 Explosion with minimum dmg but makes a fire dot. (decently good).
*4 Blazing retreat.. our escape. could be abit longer.
*5 Our iconic Meteor shower.You only have these to play with if you want to be a range nuker.
“you have 3 more elements Noob”. <— someone is bound to say that.Yes. you are right.
I do have 3 more elements.
But do they help me to be a ranged nuker ? Nope.. not one bit. None of them.
they are more for the Support area. aka.. not a nuker specialization.
and most important. why whould i swap to a 50% weaker element ??so in the case of becoming a ranged nuker.
you dont need the other 3 elements.. specialy not since you get locked out from your primary dmg element fire IF you swap…Whould be fun to have 1 more element than fire for a ranged nuker.
Oh god, this explains everything. You are going to do far far more damage by switching attunement than you will ever do spamming fire spells . They work in synergy with each other and you absolutely have to do this to be effective because this is how the class was designed to be used.
Before posting any more complaints, you need to learn how to fully utilize the class. In big fights, there are ways to cycle through attunements and abilities to cause massive AoE damage spikes on targets that cannot easily move out of the area because you have stunned, crippled, or chilled them. To give you a little clue, they basically get hit with ice spike, earth #2, and lava font at basically the same time for 10k+ damage while you have fury up …and meteors beginning to rain down on them to hopefully do even more. All of this from range…..
We have a projectile finishers, a blast finishers, and several combo fields to use them into both for additional damage, healing, and support as well that we don’t need any help in utilizing. I suspect you aren’t using them either.
Seriously, stop with the complaints and angry posts, and try learning to use the class effectively. This is a far far better option than trying to get the developers to completely overhaul a class to fit your individual preference.
How good for you that you always change to best weapon.
but isnt it enough to have bad weapon system.
Do we realy have to be forced to run around with our bag open in pvp also.but then again.. always having the best weapon is easy.
just go DD. untill you are inside a keep.weapon freedom ????
The weapon system isn’t bad at all. I love it and the way the class as a whole is designed. As I mentioned before, sure staff could use some very minor tweaks, but it most definitely isn’t horrible like you make it out to be.
Also, knock of the sarcasm towards me. I mentioned several times already that an out of combat weapon switch would be a nice feature to have. No I dont run around with my bag open, I simply hit ‘I’ and click on both daggers / or staff depending. It takes a second…..
Anyways, I am sorry that you have a hard time of knowing when to switch to what weapon. That isn’t a shortcoming of the game though and is something you can easily fix with a little practice and a little more situational awareness.
What I don’t understand is why you keep making posts complaining about the same thing over and over again, then get angry and mad anytime someone has a different opinion that you. If you make a post on a forum, you have to accept varying opinions. What you are doing now is basically just spam.
My biggest suggestion to you, and one I have made several times already is this: Instead of trying to make the staff work the way you want it to and comparing it to other game, learn to use it the way it is as designed in this game. The entire elementalist class itself is designed around switching between damage, support, and cc so you never get stuck doing a single thing. The staff, as a weapon choice, is no different.
To be quite honest with you, it seems like you rolled a class without researching it first and are unhappy with how it plays. Me? I love the flexibility and the ability to adapt easily to any and all situations. Yes I (gasp) use D/D solo or in havoc ….but I also use staff just as much, if not more because it is the more effective weapon in big fights by far.
but unlike most other weapons in the game, we lack the options to say “oh welps, I guess i will use this other weapon whn the one im using now doesnt work in this situation” , we are already pidgeon-hole into one already before the fight even starts!!
What are you talking about? You can always change your weapon do before a fight starts. In fact, I always change to the best weapon for the the fight I will be having. It isn’t hard to do.
Will Dagger/Dagger ever be considered a Melee/short range high nuker
instead of the ultimate. all in one super weapon it is now.
It isn’t an all in one super weapon. A staff is superior in big fights by far.
If you’re dying to confusion… it’s YOU that is the problem. You’re the one not watching to see that you’re in a big bubble that is an immediate sign that Confusion is in the area… and you’re the one that keeps attacking while you’re in it.
If you’re dying to confusion, you’re doing it wrong. This is coming from someone who is NOT a mesmer and spends 99% of my time in WvW.
The only thing that really needs to change it for it not to fire due to passive abilities related to traits as well as a couple of class mechanics. It should never fire on a dodge roll, a trait related to a dodge roll effect, ele attunement switch, or abilities that fire off of that. Also, cleanses should be applied before the confusion and not the other way around… imo.
Aside from that, I love the meta it introduces
I have never been killed by confusion in WvW.
Protip – Stop attacking.
I have been killed a couple of time by it. Miss the condition on my bar and dodge roll with full stacks on me from the mesmers that know how to do that…. BOOM!
Don’t even have to attack on some classes to get eaten up by it.
ok , i will not use my skills in 50 vs 50 , i will just run and dodge
You can dodge? Elementalists blow themselves up dodging and changing attunement. They don’t even have to use abilities directly because they have abilities tied to those two things. heh
That’s exactly the type of impact that 1 huge guild can have on a server… SoR got more than 1 huge guild transfer to them recently and now it is showing more and more in the ratings.
Hear hear for the coverage wars!
Well hopefully after AFS gets transferred in completely, we might actually be able to finally match BGs coverage. Its been months of work in process to get there, but there is a reason why we took our time and tried to attract only the guilds that have proven to have the tenacity and fortitude to endure tough times and never give up.
Hopefully morale will come back for you all and we can keep all three servers within 10k of each other for months to come.
Good luck!
didnt sor claim they play for the fight and not for the win? such contradiction in this thread
Wouldn’t that be a matter of personal opinion?
I play for the fights, but that doesn’t mean the rest of SoR does too.
I dunno what definition of “support” you’re using, but I consider any weapon with group utility that can’t 1v1 effectively support-oriented.
The common definition of ‘support’ that has been used in MMOs for over a decade is literally increasing the effectiveness of other players through your abilities. Be they buffs (boons), heals, ….whatever.
Being ‘support’ has nothing to do with being unable to 1v1. Also a staff isn’t support oriented. It is a mix of damage, support, and CC. There is more damage and CC abilities than there are support abilities by far with the staff.
the reality is this; you are in the middle of nowhere, in a road with no people around, your car breaks, in the accident the tools kit falls off a cliff and you dont have choice but to use the the back of the hammer to unscrew something, it is not the right tool indeed, but you have to do since thats all left to be able to survive out there.
Now, in case you didnt get the analogy, i will break it down a bit more; the stuff falling off cliff represents combat, once you have the staff, you cant do anything but deal with it, you werent prepare for it because thats the whole thing about accidents, they just happens.
That isn’t reality, but it is your fault for not being prepared. I get your analogy, but it isn’t accurate to reality.
I don’t run around with my staff out when I am moving around the map. I also don’t need to switch to my staff when running havoc, solo, or small manning because I won’t be attacking zergs… I will be avoiding them.
If I am going to be a in a zerg, then you will have plenty of time before getting into combat to get your staff out if needed…. or just keep it out. You wont have to worry about thieves wrecking you while standing in the middle of 20 other people.
The only times I have ever been caught with the wrong weapon for a situation is when I get lazy. There is no reason ever to let this happen otherwise.
If you go all zerker in WvW, you are going to get one or two shot by people. Even a bunker ele can kill you in a couple of seconds and their damage is pitiful.
I am going to shoot you a PM on my opinion.
If someone were to prove me wrong I would correct myself, if someone were to show me a video of a staff ele fighting an equally geared and skilled viable non-staff ele profession and winning 3/5 times then I will change my ways, but until the day I dont see people stopping playing D/D mostly because its the “effective” one and when I ask them; “out of D/D and staff, which one would you prefer to have?” and most they answer “D/D by choice” not because staff didnt work out, then I will stop.
Why use the wrong tool for the job though? You idea of what a staff is obviously does not match up with what the game designers envisioned. They designed staff to be effective against large groups of enemies and likewise designed daggers to excel in small fights.
Look at it this way: You don’t use a screwdriver to hammer in a nail. Can you make it work somewhat? Sure, but it most definitely is not the best tool for the job.
1. Staff should be Support role only… i realy do NOT agree.
2. nr1 we dont have weapon swap, stuck in staff or DD. in wrong situation. your screwed.
3. What if we dont want to be stuck in a support role the second we switch to a staff.
4. I want my elemental to be able to specialize in range dmg. NOT only support.
5. Give me option to get some serious single target range dmg on our staff.
I will address the numbered portions of your rant only (see above).
1. Staff isn’t only a support role. I wreck people with my staff. We have two different perspectives here, so ask yourself what you may be doing different than me.
2. We don’t have a weapon swap. An out of combat one would be nice, but yeah… Anyways, I don’t get caught with the wrong weapon out ever because I pay attention and do simple things like not running across the map alone with my staff out. Easy.
3. We aren’t stuck in a support role. This is your misconception.
4. I do ranged damage, and a crap ton of it. Not sure why you think it is a support role only.
5. Single target damage is a legit gripe, but the staff isn’t a single target damage weapon by a long shot. It wasn’t designed that way. If you want to do single target ranged DPS and see big numbers, I know a couple of rifle warriors you should talk too….
I think you are doing something wrong to be honest. Whether it is gear, rotations, positioning, how you are traited, or slotted… Hmm, maybe you just picked the wrong class to play? I hit hard when I want to. I group support when I want to. I switch back and forth between both, all the time, and in every large fight.
Staff does great AE damage considering its at range. If you cycle it right, you can do one heck of a AE damage spike too. Staff does great CC, the best CC in the game in my opinion. Staff + Ele synergy does great conditional removal too for group support and really helps with confusion bombs, which you can even further enhance with finishers. I do wish the cool down was a little lower though.
Increase projectile speed would be a good start, and see how that plays out. Maybe change some of the AE abilities to do damage immediately as a second step.
Can’t really do much more without making it grossly OP in large fights.
I know that not everyone will agree with me on this but I feel that this tier is better off with three competitive servers rather than just two even if that means that SoR can beat BG. Complete blowouts or two way matches just aren’t as much fun as a solid three way match where theoretically anyone could win. Right now I think JQ is still too strong for SoR and BG but I’m hoping that in the future more transfers into t1 will balance out the equation.
Agreed.
I will temper my agreement though by saying that it is very close and competitive for the most part compared to other matchups in the past. 30-40k lead on one server is not that bad compared to 150k leads that have happened.
However, as I said before…. I would not use staff in PvP, havoc, 1v1, or any other small man engagements. It isn’t designed for those situations and d/d is vastly superior.
We are successful open field because our eles switch to staff before large fights. It allows us to wipe equal numbers without fail and up to 2-3x our numbers the vast majority of the time. In fact, we demand that our eles switch to staff for large engagements because of how huge of an impact it has in these fights.
If you don’t understand how crippling, stunning, and freezing your enemies while doing heavy AE damage spikes can shape and dominate a large fight, then you missing some perspective. Not only that, our ability to remove conditions on ourselves and our allies in the days of people confusion bombing is game changing by itself.
I really don’t know what to tell you people that complain about staff, because I use to to great effect while having a huge amount of survivability because I can stay at range and use positioning. Even if I screw up and let people get on me, between lightning flash and mist form, it doesn’t matter 99.9% of the time because by the time I use my escape tools, my CC is back up if it was down. I don’t even have to run cleansing fire, armor of earth, etc in my third util slot most of the time like I do when I am using daggers. I can opt for something else to help my team win large engagements like radiation field (mostly) or glyph of storms in earth attunement (if we are missing our necros) for the blind field.
I run full PTV gear with beryl’s in my trinket/back/neck slots. Full stacks, food, and auras (counting them cause they are always up)… I keep over 20k health, over 1600 toughness, over 3100 attack power, 54% crit, and 55% crit damage (approx). While I dont hit as hard as a ele in zerker gear due to all the extra crit damage they have, I still hit hard and do vastly more damage over the length of a fight because I can sustain it longer.
Really. Nothing is wrong with staff aside from maybe increasing projectile speed and having some of the fields do damage when laid down (though that one may be borderline OP)
(edited by covenn.7165)
We where never super stacked. Both SoR and especially JQ where several times bigger then any thing we had. Right now SoR have gotten massive reinforcements while we lost 2 guilds to TIER 1 attrition (Tier 1 is kind of boring compared to lower tiers) so we are in a situation like the last few times we hit tier 1.
This is incorrect., blatantly so. Do you not remember ticking away against SoR in T2 for 8-9 weeks at sometimes 600ppt in 12 hour stretches? Do you remember doing it in T1 as well, ticking away against both SoR and JQ at 400ppt for hours at a time. That was simply due to you having superior population at those times. Please don’t try to change history in a forum full of people that know better.
You lost like 30 people total in your active W3 population in those 2 guilds. Your biggest loss was a certain commander that kept you together.
Best part about this is the fact that you (select few) from SoR keep bring up 2v1…QQing and QQing…good times…
What? Are you even reading the posts here?
The only complaints I see about being 2v1’d are coming from BG. You might want to try reading a few things again and make note of sarcasm use. Geeeeesh.
This above is wvw 101… and SoR tried to push on JQ a lil the first day this week and were several thousand pts behind blackgate remember? They had to focus entirely on Blackgate. Left to their own designs with a 3 way game BG’s superior commanders and tactics wins the PPT. JQ punishes SoR severely for misbehaving. SoR plays JQ game and JQ allows them to be in 2nd place by focusing us and relatively leaving SoR alone. This meta actually is applied across all BL’s… I dont blame SoR its the smart play..( silver medal better than bronze ) JQ is fine with that because it ensures they’ll always be in first and getting the gold.
That isn’t WvW 101. That is more like a fictional writing class. Almost everything you posted is incorrect.
I agree that we should really lay off the 2 v 1 post . Being blue by design is going to lend itself to 2 v 1. That’s what sucks about being in the middle. 1st place is trying to stay first while 3rd place is trying to stay in tier.
It isn’t even about being ‘blue’. It is about the game itself being designed around a three sided fights. All three servers, in every single matchup, and in both NA and EU are getting double teamed.
I mean kitten double 3 days straight and SoR barely ahead as of yesterday and still they think theyre good? ya’ll so funny =) just point at the score thats all you need but dont say anyhting about ya’lls wvw is as good as ours
Are you complaining about being double teamed? We get double teamed too. All night, every night, JQ and BG attacking us at the same time from opposite sides of the map. Imagine that…..
Also, you confuse points with ability like many people. The score doesn’t mean jack when it comes to your ability to fight. You don’t get points for killing people.
Its gotten so bad SoR wont even fight us and just runs away unless they have twice the numbers. Call me out and I swear I’ll fraps it with a clock to show you just how often it does happen.
Funny. I have a different perspective. All I ever see are the backs of BQ/JQ players because they run away even with 3x our numbers. Come into our BL and I guarantee you we won’t run.
and a thief whould just jump in and 1 – 2 shot you.
your staff.. remember.
How does simply having a staff out allow a thief two 1-2 shot you? Sounds like you are running around as a glass cannon. That is a horrible idea in W3 when you play the lowest health pool / armor class in the game.
I see no issue with an out of combat weapon swap just to make life less annoying. I don’t ever see it happening though. Doesn’t appear as though they have extra programming resources to throw at little things like this. There are more important things to work on, like the 8 bit world.
It’s a game but hate and anger in here is real from real human in real world and in here all three kingdom pick knife in right hand fork in left hand and poke each other kingdom both eyeball.It never stop untill they cool all they head or someone/some of them/some of whatever stop first and back to topic.
Actually getting angry about a game, or even worse … a game forum is kind of silly in my opinion. You are right though, people definitely get angry about it. Heh
So then what proof does SoR have of BG overtiming and “numerous people putting their lives on hold” ??
No proof needed as it didn’t originate from SoR. It was your own people saying it. If you disagree with that, then take it up with them. I don’t play on your server, so all I have to go on is what the players on yours said.
Speaking of proof. What proof do you have to support your complaints that BG is maliciously being 2v1’d?
For the life of me, I do not understand why people still complain that they are being 2v1’d. Even if SoR were to try and work with JQ, the second we turned our back, they would stick a knife it it. We would be out fighting BG and they would be in our beds sleeping with our spouses.
Blackgate vs SoR and JQ
Jade Quarry vs BG and SoR
Sanctum of Rall vs BG and JQ
This is simply the way the game is designed. I fail to see why this is so hard for people to understand. It is the nature of the beast and nothing worth whining about.
Complaints about 2v1
Actually, no I don’t put in overtime. I have a career, family, life, and home to take care of. It isn’t a luxury I have.
Why are you so angry anyway? Please tell me that you understand that this game is a three sided fight by design and you aren’t complaining about being 2v1’d indirectly. I understand that you are upset that you are behind in points right now, but that has nothing to do with an imaginary alliance to ‘get you’. I have been getting 2v1’d every week since I started playing the game…. why? Because I am fighting two enemies at the same time.
Whole bunch of ranting
First, you need to reflect upon your own situation before casting stones.
This means that the only verified case of an enemy building flame rams in keeps is a SoR sabotaging BG.
I’ll reiterate my last post: I would uninstall before becoming a part of Rall’s “community”.
He isn’t on our server.
He is clearly on yours. Screenshot evidence is showing that directly.
So why you blaming SoR exactly?
You were spot on fivekiller
@The matchup today, I got to run some havoc and holy crap @ the SoR response!!! I feel privileged to get the whole zerg to respond to our havoc squad out there, cheers!
Hey, I feel the same way. We were running a 5 man havoc squad for the past couple of days, and had full zergs chase use down more times than I can count. I even had a SF zerg chase me across the half the map. Was it because I was an asura with a TW tag or was it because I kept staying tantalizingly within reach?
Just wondering, SoR youve been t1 for about 3 months. have you ever beaten JQ once?
If you want to beat JQ you have to have 24 hour coverage for an entire week. You either need the coverage, or you need to have numerous people putting their lives on hold to put long hours into the game like BG did the week they won.
Oh, and we haven’t been in T1 for 3 months….
We had the same group that Vena encountered do the same to another t3 tower we were ramming said tower but we ran inside once it flipped (gates hadn’t broken neither was wall) we got their names and reported them ourselves with our group. We also left full supply or as close to full as possible. No one stands by such actions and hopefully it doesn’t spiral out of control.
Jokes aside,
We’ve been having the same issues with the same group of players on SoR. Have also been reporting them, hopefully something will come of it.
Yeah same issues. We also have issues with unguilded people taking supply right before upgrades at critical moments. People trolling all around and it is really unfortunate that nothing can be done about it.
Why are half of you nothing but raging forum warriors who just try to insult someone else? Even the sarcasm in here is meant to be nothing but insults.
Some people openly invite it. It is unfortunate, but even negative attention is desirable to them.
We’re the underdog that will never give up.
Look on the bright side, you may be the underdog, but at least it isn’t due to lack of population. All of the problems you have can be fixed without recruitment.
Actually we have way less numbers than SoR & JQ do now. But look at how close Blackgate comes to competing with these two overly stacked servers.
We’ll always fight the good fight no matter what position we are in or how many players we are lacking. I truly WANT SoR & JQ to get more transfers. Other than myself, I know there are plenty of other Beastgater’s that are looking forward to farming more badges
When did SoR become overly stacked? I’m pretty sure the addition of Tsym and Afs only make us comparable or slightly numerically equipped to handle BG. Not to the point of being overly stacked.
He is just looking for reasons in all the wrong places. Funny thing is, AFS hasn’t even transferred in yet so he is pre-complaining.