BG = Most skilled
JQ= Used to be most skilled, 2nd most skilled now
SOR= Third most skilled server in tier 1, used to be 2nd most skilled.We at JQ are “green” with envy.
I am currently discussing 2 300+ active guild members from t6 eu and 1 from the mid teirs. They wish to remain confidential until they can confirm.
Sadly, I think JQ still has numbers. It is SoR that could use those guilds to make this a close 3 way match.
The AC change need to be completely reverted until all the siege changes are ready, tested, and verified to be balanced out with one another in line with your goals. LEaving it in is pretty kittening unacceptable.
We are going to take a holistic pass at siege weapons in the coming months and drop a rebalance of all of them to get them to more closely align with what they should be doing.
Months? This is a serious issue at the moment we speak and all you can come up with is that you will change it in the coming months. I am afraid Mr Carver that most people will be sick and tired of the WvW game you created before you ever get to change it.
Already sick and tired of it. Some of these other MMOs cant come quick enough.
Don’t worry. SoR coverage will skyrocket in the next few weeks as schools begin letting out for summer.
Sweet, we can get our kids to play then.
You haven’t experienced gaming until someone’s 8 year old daughter caves your face in 1v1.
I am thinking that our new tactic is to just drop ACs open field and power them up anytime we meet an opposing force. Why bother with class abilities when I can just use 3 buttons?
I’ve started to see this happen already sadly.
It’s a great tactic and used to happen even before the patch.
Yes of course at times, but not at the scale I am referring to…..
’scuse me there are 6 T1 servers and 45 non T1 servers in the game, so its not about T1.
Eh… my server climbed from 17th place and I was underestimating to account for lower tiers. Bad choice for to mention what tier I was currently in obviously, because it is doable on any tier during active play sessions. I’ve gotten 4 stacks on reset night, but I didn’t use that as an example for obvious reasons….
I am thinking that our new tactic is to just drop ACs open field and power them up anytime we meet an opposing force. Why bother with class abilities when I can just use 3 buttons?
Sad to see SoR on 0 ppt :/
Why? It is reset night and the match is over. The only way you tick at 0ppt is if nobody is playing.
Anyone who claims to get more than 150 badges per 8 or so hours is either lying or in Red Guard.
Huh? RG isn’t the only guild that can rack up badges.
8 hours of active W3 for me can easily net between 1 and 2 stacks of 250 in T1 NA.
I am thinking about 2000 badges per item on average would be a good price.
The consensus is that rangers and engi’s are bad in WvW but any good Ranger or Engi will tell you a different story.
A well played engineer is an absolute nightmare 1v1. In a big fight though, I hardly notice them.
This is game breaking and I can’t believe that this shortsighted changed was actually implemented. Worse, I can’t believe it was allowed to stay as long as it has.
so are necro’s good or not their is so much confusion on this post lol
Anybody that doesn’t rank a necro in the top 3 doesn’t play this game much, or at least doesn’t have awareness about what is actually winning/losing big fights for them.
Guardian/Necro/Warrior are my top 3 followed closely by a staff ele in 4th.
Disclaimer: I am not referring to small man / havoc, just normal everyday W3 fighting.
(edited by covenn.7165)
VOTF Please keep this up. The change to the arrow carts sucks.
My guild is having exactly 9 billion % less fun in wvw.
Also before some idiot replys with ‘stop zerging’ My guild fields 20 when im on usually, we run private comms and tell pugs to leave us the kitten alone. 20 people taking 1 tower? sure give me 19 trebs and 12 hours. I’ll get it down eventually.
SoR took Stonemist from Blackgate tonight in under 30 minutes in spite of them having tons of ACs.
Please explain this, given the current hysteria surrounding arrow carts.
Probably because BG are 40k ahead of SoR…and SoR pose no threat…
So because we’re not a threat, their arrow carts couldn’t hurt us? Because the rather prodigious number of Blackgate defenders were really spamming the heck outta those arrow carts, and yet…
Regardless any and all points you are making are moot.
It simply isn’t fun.
Well, I gave the changes an honest go. The arrow cart crap is beyond thoughtless and exceeds incompetence. It simply sucks any fun out of this game for me.
Why this isn’t reverted yet speaks volumes about ANET.
Anyone that doesn’t list a necro in the top 3 for WvW is wrong.
You are wrong and only looking at part of the available information on the subject. I know full well what the patch notes say. Again, this is not a place to debate something. I am simply reporting a bug.
I am ok with not being able to get ascended via WvW as long as the gear can’t be used in WvW.
This isn’t a debate about whether it is fair or not.
I am simply reporting this as a bug because it is in fact a bug.
Its unfortunate that it is caster based instead of target based because it nerfs group utility as well. I guess it was just easier to code that way.
BG is looking pretty nasty with its recent transfers. I hope SoR can get a few more in the time slots we need them most. Nothing would please me more than for each of our weekly matches to end within 10k of each other.
Healing rain applies regen and cleanses a condition every tick with the ability itself. In addition the water trait is supposed to cleanse a condition each time regen is applied. I am guessing the first tick will do its normal cleanse and then the water trait cleanse, but the second tick will only do the ability cleanse and not the trait cleanse?
So it does interfere with water 5 of the staff, sort of. Well assuming I am reading this right and it works like this in reality.
It looks like some of these changes are forcing people to baby sit objectives, micro manage siege, and basically waste a ton of time doing boring things instead of fighting players and having fun.
Then when they do go out and try to fight people and siege objectives, they have to deal with arrow carts of death that can hit an entire force, while trying to fight back with futility. Then there is the whole issue with servers that have timezone population imbalances being able to easily take undefended keeps, upgrading them, and easily defending them later due to this and the Arrowcarts of PWNAGE when the population is more balanced.
Add in some class changes with bugs/poor design that are also having the opposite of the intended effect, and it appears as though we have taken patch failure to a whole new level.
Well that is quite disappointing. I was ok with many of the ‘nerfs’ to my class in regards to decreasing power level in some cases, but I wasn’t ok with ruining the flow of the game play for me. That and some bugs/poor design that are applying things when they shouldn’t and are most likely causing their changes to have the opposite of intended effects.
So basically these changes are forcing people to babysit objectives, micro manage siege, and basically do un-fun time wasting things instead of fighting players. Sounds like a pretty bad patch and will negatively impact our matchup.
The intent of this change was to force players to use the ability in an offensive manner only rather than as an escape tool. When used as intended, the player is rewarded with the 20s cool down rather than 40 seconds. Unfortunately, the ability is currently bugged because even when used as intended, it still frequently applies the 40s cool down.
If player uses the ability as intended to attack another player, the 40s cool down still gets applied during evades, blind, aegis, blocks, and other states the target is is like invulnerability/immunity. As currently implemented / bugged, people are being forced to save RTL for escaping instead of attacking, which is the opposite of the intended effect as they ultimately have no control over the outcome of the ability use.
I didn’t play last night, but how does everyone feel about the patch changes in context of our current match up?
Really Covenn
You are talking about crap which happened months agoActually no, I wasn’t ‘talking’ about it. I was responding to someone that obviously doesn’t understand that there is history involved. Obviously it was months ago …thus the ‘history’. Its not like the back and forth has ceased and desisted, it has been ongoing.
I am not really sure why you responded with that. You only reinforced what I was saying to begin with ……
So I guess you missed the part where I said I think it is poor form on both sides to justify that its ok cos they did it first.
There are many guilds I have great respect for on SoR and I think both our servers guilds get tarnished with crap a few trolls spew (oh and yeah there are JQ guilds too :p )
Dont get me wrong server rivalry is good, trash talking can also be fun, but taken too far its just bigotry
Huh, What makes you think I missed what you posted? Read my response again.
Also, bigotry is the wrong word to use here I think….
Covenn – confusing individuals since 2002.
Did they stop teaching kids about analogies in school or something? This seems to be a trend.
This is the third time you strayed off topic if we include you talking about your lawn and that history lesson you tried to give everyone.
Stay on topic, please.
So is this off topic then when referring to an off topic post? Do two off topics make an on topic? I’m confused.
When you refer to another post, you are are always posting on topic regardless of the status of the original post. I had a long discussion with a group of forum moderators on this exact issue once.
That’s not entirely accurate. “On topic” refers to the thread itself, not the individual posts within. Responding to an off topic post doesn’t make the response on topic. As a matter of fact, this post is even off topic unless I think of something drastic…
Go JQ! Wooo! Score update please?
Technically you are correct, but that is not quite what I was referring to. I was referring to typical policy enforcement of off topic posting. Of course, I suppose we could all just use your example and add a ‘Good fights! Whats the score?’ at the end of every post for safety, considering …….
But yeah, back on topic. Good fights everyone! What is the current score please?
Someone said something about mass exfers off not really we had one guild xfer cause they didn’t like T1 play, and I am sure we have all felt that way a time or two. Our biggest loss was two of our commanders dropping off in eu because of real life stuff, and we ended up losing allot of coverage in that time zone, I hope they are doing well and that they will be back soon.
People come and go in games as you so nicely pointed out. It happens all the time. You gain some and you lose some…. pretty normal.
30 Point trait that removes a condi upon gaining regen will have a 5 second CD (Trait is dead).
This pretty much kills the Staff elementalist… Lets go D/D!
Sadly, that isn’t going to help you either. Your staff ele is taking a huge hit as your range never made up for having the lowest armor/heal in the game combined with lack of mobility with staff out. Switching over to D/D isn’t going to be much better for you as they are killing the viability of that as well. Not so much from individual changes, but due to the combination of everything they are doing with the class and outside of the class at once. You will be pigeonholed on your ele way more than you are now, the exact opposite thing that should be occurring. Good luck.
These balance changes are in no way the bulk of the WvW changes. There are numerous, WvW specific changes in bound.
Sadly, some of these changes and things being implemented are quite shortsighted. There is one undeniable fact that has persisted since the inception of the MMO genre, and it is one that game developers never seem to quite understand. Making too many changes affecting classes and balance at once never never NEVER works. That method has been tried and had repeatedly failed for over a decade by various companies. One of you need to step up and break the cycle.
BG has absorbed majority of HoD, SoS, Kaineng and they still bad.
Someone’s jelly because their server doesn’t get any transfers
What mythical server is that? Each and every server in T1 has gotten transfers to some extent. None of us would be here if we hadn’t.
Really Covenn
You are talking about crap which happened months ago
Actually no, I wasn’t ‘talking’ about it. I was responding to someone that obviously doesn’t understand that there is history involved. Obviously it was months ago …thus the ‘history’. Its not like the back and forth has ceased and desisted, it has been ongoing.
I am not really sure why you responded with that. You only reinforced what I was saying to begin with ……
again, score update please!
Is the score ever really different? JQ is in the lead, likely going to win again because they’ve got the coverage. SoR is about 4k points ahead of BG and BG is about 4k points behind SoR.
Not much is going to really change, besides the gaps getting bigger and occasionally BG will pull 48 hour shifts.
Do you still think this is true? I mean when Blackgate was losing, a majority of SoR players were talking trash on Blackgate. Now that Blackgate’s winning SoR starts to QQ on the forums.
That’s pretty poor sportsmanship SoR; ever think maybe that’s the reason why you don’t get transfers? :/
That is a little revisionism. Most of the responses you saw from SoR then were due to the weeks upon weeks of trash talk from your server dating all the way back to T2. Maybe you weren’t on the server then?
again, score update please!
Is the score ever really different besides numbers? JQ is in the lead, likely going to win again because they’ve got the coverage. SoR is about 4k points ahead of BG and BG is about 4k points behind SoR.
Not much is going to really change, besides the gaps getting bigger and occasionally BG will pull 48 hour shifts.
And occasionally SoR will pull 48 hour shifts.
Pure fiction and fantasy.
bro we aren’t stupid
It isn’t you that is causing him to say that. He was just referring to what seems to be common perspective of some of the people he fights who you will be playing with. Nothing worse than having rallies turn a fight.
Interesting…
Which t1 server should I be looking at if I want to fight outnumbered during oceanic/sea time zone?SoR for obvious reason. We are so outnumbered, even kind NA players stay overnight/skip work to help our SEA crews.
BG obviously already has more with additional WM and Meow, asking for more is like JQ asking for more SEA players.
You are outnumbered, but you kick the kitten out of kittens. We are glad to have players like you that fight uphill every time you come in game and still refuse to give up.
@original poster: Ask yourself, do you want to run around with 100 other people fighting only 30 and quickly get bored, or do you want to be on of the 30 that takes pride is beating back the 100. What kind of player are you?
Pardon me for my ignorance but where exactly do havoc squads fall into the current meta?
Yeah I take camps alone all the time too.
I run havoc, I solo, and I fight against zergs ….there is a place for everything in this game. There just isn’t a place for whining about it imo. Havoc squads whining about zergs while having no issues with zerging down soloers …for example, is just silly.
SoR’s response time as a server is atrocious.
Huh? What BL you playing on? I am not sure it is possible for me to move any faster that I do every night. Actually, it isn’t.
I can’t agree more, while I respect what TW is able to accomplish on the field and the caution they put into their enemies is obvious, to think what you guys do on your BL is replicated across the board is quite presumptuous. You do realize there are 4 BLs right? So while you tout SoR this and SoR that, maybe you should rein in that arrogance, and give your enemies the respect they deserve.
Except that isn’t what happened. I wasn’t being presumptuous, arrogant, disrespectful, or any other pointless, silly, and inapplicable insults you want to throw…. Quite the opposite in fact. You simply missed the entire point I was making, as in REALLY missed it, by a mile. The funny thing is, the underlying thing you are trying to say beneath the pointless and immature insults is the exact same thing I was pointing out to begin with.
Some friendly advice for you, before spouting off, make sure you actually read, comprehend, and fully understand what someone is saying. The sad thing is, it was even blatantly pointed out and you still missed it and made a reply like this
Jed got what I was saying I think you missed most of the conversation and the point i was making.
If running a zerg is effective, I will run a zerg, like a mega monster kittenerg. Because the other team allows me to do so. If running multiple teams is effective against said teams, then running multiple teams will do your job. Because the other team allows me to do so. It is your job as team leads to utilize different strategies to become effective at what you are playing against. For the rest, there is Kleenex. Think outside of the box (Badump ting).
Well said, and agreed.
Now for that dose of reality you so like to speak about. There will be times like of which you mention. There will also be times when JQ is defending multiple locations against the other two servers, and times when BG is feeling the brunt of the other two. So, the answer to your question regarding all full servers is simple. All zergs are equal. It depends on how the servers split them up as to who/what you’ll face.
Thank you for not being one of ‘them’.
I agree with you completely, but just want to add that map situation generally dictates how the servers split them up.
Seriously, some of you people have absolutely no perspective outside of your own little world.
Honestly covenn, you may want to think about this statement and see how it might apply to your own viewpoints. I think sometimes you may take what TW does and assume that’s how it’s working on other maps for SoR.
There is no assumption. Saying that at all means you missed the point.
Edit: I hope that was either a troll from you or you just hadn’t read all the posts before responding. Please tell me it is one or the other.
Covenn, those feelings. Too strong.
If you think that, you really have no clue. heh
SoR’s notorious for zergballing the most
Actually JQ and BG are far more notorious for it. The only thing SoR is notorious for is breaking zerg balls with lesser numbers.
Considering all zerg balls they come across have lesser numbers this is possible.
Whatever. Each and every night I fight enemy forces that out number me by quite a bit. Crying about zerg balling is stupid when your servers do it just as much, if not more.
Of course they outnumber you. Question is, do they outnumber the zerg you’re riding with?
Are you not paying attention or should I just lump you in with the other people that don’t understand how this game works despite playing it for months? If half of my BL is defending one location and the other half is defending a different location, and both enemies are attacking those locations with their full force ….who out numbers who given that it is prime time and all three servers are full. I know you can do it, its not that hard to reason through…
covenn, number 1 troll NA.
Not trolling at all. I am giving you a dose of reality because you seem to lack a basic understanding of how this game works and how the map layouts, in general, force certain things to happen.
If you play on your home borderland on a busy night, you are going to see mostly superior size forces to your own running around. Logic dictates that you cannot be at two places at once, so in order to combat two enemies, you have to split forces.
If you play on an enemy BL, depending on how much you own, whether or not you own garrison, and how much the other attacking force owns dictates the ability of people to spread out. If you are backed into a corner or have someone else backed in a corner, typically someone is forced into a larger ‘zerg ball’…. but if you are the one that owns the most ground, you are forced to be spread thin in order to keep what you have taken.
(edited by covenn.7165)
SoR’s notorious for zergballing the most
Actually JQ and BG are far more notorious for it. The only thing SoR is notorious for is breaking zerg balls with lesser numbers.
Considering all zerg balls they come across have lesser numbers this is possible.
Whatever. Each and every night I fight enemy forces that out number me by quite a bit. Crying about zerg balling is stupid when your servers do it just as much, if not more.
stupid picture
Of course I am serious. We can’t afford to run around in a giant zerg ball even if we wanted to. Having BG attack one side of our map while JQ is attacking the other half of the map dictates that we have no choice but to split forces. Add in the havoc teams and the people going to counter them, and we are spread thin in comparison to what we fight nightly. This means that we are fighting enemy forces bigger than us the vast majority of the time, unless the attacks happen so infrequently that we can afford to reinforce a position being attacked.
For example, do you think we really wanted to only have 30 people in bay last night defending against the BG full force megazerg? We simply had no choice because JQ had half of us tied up at garrison.
Seriously, some of you people have absolutely no perspective outside of your own little world. Between the 2v1 cries (in a game designed around each side fighting 2 enemies no less) and the stupid complaints about zerging (in zones that promote it via layout and mechanics)… i seriously begin to have my doubts about the overall intelligence of the average person. Maybe the chemicals in our drinking water really are affecting us……
SoR’s notorious for zergballing the most
Actually JQ and BG are far more notorious for it. The only thing SoR is notorious for is breaking zerg balls with lesser numbers.
Further Pwnage
Getting bored yet fighting inferior numbers?