80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
What does [CHAR] stand for?
Bring the action. <winks>
To be honest, I think the entirety of AR, EB, and BP are offended by your guild’s name. I hope they delete your guild as well, and add a few bans while they’re at it. Because AR is better off without your guild.
You can repeat the bold again, we agree.
Funny that Freedom of Speech, and reporting a guild because of a word like [Sekz].
Anvil Rock for the most part loves when the fight is brought to us. Anytime there is a huge zerg in our backyard, most of us are praising those who bring the fight to us,
LAZY! Calling for zerg delivery instead of going out and getting the good stuff!
:)
I’ll never deny being lazy.
About that score.
Anvil Rock for the most part loves when the fight is brought to us. Anytime there is a huge zerg in our backyard, most of us are praising those who bring the fight to us, and as far as I can tell, the night ends up with most logging off talking about how much fun they had.
We can fill one map, so if the majority of the fights are on one map, we’re happy campers.
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I can tell you why I use Knights, for a near 50% crit without Fury.
Omnom Pies. Before the nerf, they were stupidly overpowered. After the nerf, they’re still useful enough that I won’t take the time to get a different set of exotics. That, and when you couple the high armor, with Sigil of Purity, and Sigil of Generosity, conditions just roll off of you.
When there were a crazy amount of Thieves in WvW, I ran.
Gear is;
Armor – “Vatlaaw’s” (Precision, Toughness, Condition Damage) all but Chest, which is actually the WvW/PvP piece giving (Power, Vitality, Toughness).
Jewelry – “Amulet of the Skies”, “Cirque of Arah”, “Big Mama’s Tooth” all slotted with the Mighty Infusion. You can use Exotics Knights Jewelry until you get your Ascended. (Power, Precision, Toughness)
Weapons – “Carrion” (Power, Vitality, ConDam)
Use Superior Rune of Undead to raise your Condition Damage, making good use of the high Toughness
Carry an extra set of melee/dual weapons, both slotted with Superior Sigil of Bloodlust, so that every kill gives you “two” stacks. This allows you to kill only 13 mobs, or if you’re lazy, only kill five creatures.
Then switch back to your fighting weapons. Shortbow + melee weapon(s) of choice.
You’ll have roughly 45% or better critical hit, so use Omnom Pie for the healing power. Even after the nerf, it is still decent. This crit chance also opens up a large variety of Sigils, your choice. If you are worried about conditions, slot Superior Sigil of Generosity, and Superior Sigil of Purity on dual melee weapons. High Toughness, with a greater condition removal makes for a solid bunker spec.
30 Wilderness Survival ( III, VII, XI )
10 Nature Magic ( VI )
30 Beastmastery ( I, VII, XII )
This is an anti-Thief spec because in WvW, they can hit very hard, so when you see a Thief up ahead, switch a trait on the fly. (You can drag your persona window to the far left so it exposes only the last set of traits.) XI in WS to XII in WS, which works great with VI in NM. If you don’t have time to switch, no worries, you still have VI in NM to help keep you from being spiked out.
Make sure to use the Sharpening Stone consumable as your second consumable. However, you can use others, like if you want a higher critical hit chance, use Maintenance Oil. If you want a higher condition damage, use the Tuning Crystal consumable.
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lol…. I go have a late lunch, and come back to an infraction. I swear I get infractions, just because. My children must have some serious thick skin, because I have to really watch what I say on these forums, and can’t use how I talk around the house.
Don’t worry, CHAR trolls its own server. They annoy as many people as possible on AR, while trying to find ways to interrupt our WvW experience. This guild is something else.
I can see that and you have our sympathy.
It’s why we have to make sure when building golems, the operators get in them immediately, and stay in them, though we’ve lost some because these guys click fast enough, and take them to their doom, and to teleport what we are doing. Likewise, when you see a massive amount of rams in any of our keeps, you can bet they had something to do about it, especially when they brag about it openly.
I’m sure they’ve done other stuff, but I’ve got all of them on ignore.
Don’t worry, CHAR trolls its own server. They annoy as many people as possible on AR, while trying to find ways to interrupt our WvW experience. This guild is something else.
I can see that and you have our sympathy.
As they do mine. Let us know if you ever need us to kill them so hard they cry.
That would be awesome.
Don’t worry, CHAR trolls its own server. They annoy as many people as possible on AR, while trying to find ways to interrupt our WvW experience. This guild is something else.
So where are these pro videos? Lots to say and nothing to show?
I think we found whats wrong with this community.
Where is the single video with a Ranger in the group, killing 30-50 people, since there are dozens of the better classes doing it? You havn’t provided anything of substance, just the worst videos ever, and calling it evidence of some make believe scenario.
[GF] is hands down the best guild for their size I’ve seen in any of the tiers I’ve been in. There are many skilled guilds, small and large, but [GF] has the most talent on an individual level as well as team co-ordination. When people would call out in map chat “a group of 7-10 Ebay taking SW camp” I would immediately ask which guild it was, if the reply was “[GF]” I would make sure that I had a sufficiently large enough force to wipe them. I know if it was even numbers they would wipe us. I’m a commander in YB and I respect their talent.
Like I said… there are many great guilds of all sizes, but for me [GF] is the best smaller guild I’ve played against. I think BP and AR should learn to counter them rather than complain about them. YB learnt how to deal with them… bring twice their numbers lol.
What ever will they do, when they remove the Pry Bar from WvW?
I like fighting them, and have a good win rate against them on even footing, and have never complained about them. Saying everyone complains is utter BS, and shouldn’t even be said.
Starting on Henge of Denravi T1, prerelease when we got to stomp every server, and finally transferring due to fair weather fans causing six hour queue times, I have to say the best guild I’ve faced has been Newt or something like that. For its size, GF is second, but they appear to have more players than they let on at times.
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Try one of these builds in WvW. I’m curious what you can do with it.
Gear is;
Armor – “Vatlaaw’s” (Precision, Toughness, Condition Damage) all but Chest, which is actually the WvW/PvP piece giving (Power, Vitality, Toughness).
Jewelry – “Amulet of the Skies”, “Cirque of Arah”, “Big Mama’s Tooth” all slotted with the Mighty Infusion. You can use Exotics Knights Jewelry until you get your Ascended. (Power, Precision, Toughness)
Weapons – “Carrion” (Power, Vitality, ConDam)
Use Superior Rune of Undead to raise your Condition Damage, making good use of the high Toughness
Carry an extra set of melee/dual weapons, both slotted with Superior Sigil of Bloodlust, so that every kill gives you “two” stacks. This allows you to kill only 13 mobs, or if you’re lazy, only kill five creatures.
Then switch back to your fighting weapons. Shortbow + melee weapon(s) of choice.
You’ll have roughly 45% or better critical hit, so use Omnom Pie for the healing power. Even after the nerf, it is still decent. This crit chance also opens up a large variety of Sigils, your choice. If you are worried about conditions, slot Superior Sigil of Generosity, and Superior Sigil of Purity on dual melee weapons. High Toughness, with a greater condition removal makes for a solid bunker spec.
30 Wilderness Survival ( III, VII, XI )
10 Nature Magic ( VI )
30 Beastmastery ( I, VII, XII )
This is an anti-Thief spec because in WvW, they can hit very hard, so when you see a Thief up ahead, switch a trait on the fly. (You can drag your persona window to the far left so it exposes only the last set of traits.) XI in WS to XII in WS, which works great with VI in NM. If you don’t have time to switch, no worries, you still have VI in NM to help keep you from being spiked out.
Make sure to use the Sharpening Stone consumable as your second consumable.
The other build you can try in larger WvW fights is;
20 Marksmanship ( III, VIII )
10 Skirmishing ( II )
30 Wilderness Survival ( VI, VIII, XII )
10 Nature Magic ( VI )
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Not many dodges by opponents, many standing still for awhile, or using improper builds for example the condition build (necromancer), who is not stacking enough conditions, along with opponents very few defensive abilities.
About the only thing in the video I liked was when you fought the other Ranger, and took his pet out of the equation for quite awhile. This is something I do on all my classes, and something I constantly try to get others to do.
Flanking is extremely easy with the Shortbow. Flanking doesn’t require back only, but back, and side. The side requirement is the key thing here. If you run in a semi circle around your target, you will gain flanking a large variety of the time. Give it a try sometime.
@Durzlla
I don’t know how long you’ve been gaming, but if it’s been since at least EQ1, do you remember the EQ1 Bard, and how powerful a good Bard was because of weaving?
The support Warrior is pretty much the EQ1 Bard, and if played well can attain some powerful combinations.
Fury + Swiftness + Regen = Banner of Discipline, which also gives it a charge ability on a short cool down.
Fury + 3 Might = For Great JusticeIt’s actually really simple to get the four buffs, permanently.
I haven’t played EQ at all, but i’ve played Rift, so i’m going to assume that it’s like that Bard too?
I didn’t play the Rift Bard, but the Cleric everyone complained about, saying my builds were overpowered, and quit because I kept getting nerfed.
I wish I remembered my log in information, I’d log into Rift, and have a look.
@Durzlla
I don’t know how long you’ve been gaming, but if it’s been since at least EQ1, do you remember the EQ1 Bard, and how powerful a good Bard was because of weaving?
The support Warrior is pretty much the EQ1 Bard, and if played well can attain some powerful combinations.
Fury + Swiftness + Regen = Banner of Discipline, which also gives it a charge ability on a short cool down.
Fury + 3 Might = For Great Justice
It’s actually really simple to get the four buffs, permanently.
@Durzlla
This was my Warrior build, 4 months ago. This was before I found out how godly the hammer was.
Classes I know that can access most Boons fairly easy
Guardian/Warrior/Engineer/Elementalist/Thieves
I’m not sure about Mesmer, I know they can get lots of Might stacks but not sure about others
Necro’s i’m not sure about either.
How do Warriors and Thieves access boons more easily/have access to more boons better than ranger?
I don’t really go after boons much outside my Thief, beyond the Might stacking with dodge rolls, and stealth. A Thief can get Might easier than the Ranger, though the Ranger actually needs it more than the Thief.
The Warrior is night, and day in regards to boons compared to the Ranger. To get some of the nonsense you say you do on the Ranger, to get your support, you lose a lot of damage, and some survivability.
On my support Warrior I provide a permanent Fury, Regen, Swiftness, and 3 Stacks of Might on a full group, while also providing them +170 Precision, and 15% Critical Hit damage permanently. It’s so permanent I stack the full 2 minutes on myself, and the full 1 minute on the members of my group. I bet you didn’t know there is a 1 min max duration of boons you could provide on others, did you? It’s because you really are not providing a perma anything with the Ranger.
My Warrior can do this, and only lose about 12%-15% of the damage a Glass Canon Thief gets, all the while using Hammer/Rifle.
Excellent discussion now fellas (and ladies if applicable).
I’ve always been curious about the use of Moas with a Melee oriented skirmishing build. Why? Because they are melee pets with an autocast AOE heal.
Since our melee weapons are largely direct damage oriented, Fury is a welcome addition, making the Red Moa a nice idea. Anyone tried that? With BM vigor trait, they are even better for melee.
Also, I’ve been curious about heavy +boon duration on Rangers. I don’t see much yet, but that’s largely because I’m not a huge fan of the Nature Magic trait line (compared to our others).
I’m strict power/toughness/precision build with wolf and dog. Traited 0-30-30-5-5
In theory moa would be great (you care about high critical chance, not really about condition output), but:
Then I lose one supporter (fear/immobilize and knock down on switch).
Direct damage destroys Moa in no time.It works well on dungeons/PvE, but on WvW it’s not really viable option (if you want to get more out of ranger instead of shooting during blob fights).
I don’t think you’ve actually -used- a moa before… Moas bring an AoE 3k heal to the fight, as well as 2 vuln on a pretty short CD. Not to mention Moas are almost as tanky as bears… And that’s just all Moas, from there you can bring a prot, a chill, Fury, or a daze. The moas are THE SUPPORT PET saying you’re losing support by swapping to the moa is like saying you’re losing condition damage from swapping your offhand to a torch.
Don’t spread false information around, it’s bad for the community.
In practice the MoA is no where near as tanky as the Bear, or the Devouerer. I can pull the entire supply camp with the Bear, and Devourer, and they’re still alive by the time I finish killing the camp. I do this with the MoA, and I’m running out of the camp before I down a single Veteran.
As for the heal, you’d have to be kitten lucky to know when that heal is going off, to get within the 240 range. That circle needs to be at lease 900 radius, or the MoA needs to run to a hurt ally, and use it. Until then, it isn’t a viable option for healing.
I will take the fear from the Wolf, something I have a little control over, than anything the MoAs provide.
I never said the Moa was going to outtank a Bear, infact i said the opposite. As for the heal it’s pretty obvious, your moa will stomp its foot, spread its wings and extend its neck when it’s about to use the heal, i’ve always had plenty of time to run into range of it, idk why you wouldn’t.
Not to mention i’ve had my moa tank the mobs in the camp and did fine, did i pull the whole camp? No, normally only 2-3 at a time, i doubt he could tank the whole camp, because again, he’s not a bear.
You’re a god, if you can watch every oppoent around you, to get dodges on thier most important attacks, and watch your MOA for its heal too. Must be my old eyes, because in the heat of battle, with everything else going on, I never see the leg stomp.
The servers I face value thier supply camps, and I don’t have the time to pull 2-3 at a time. I have to get them dead as fast as possible, or expect a lot of company.
Excellent discussion now fellas (and ladies if applicable).
I’ve always been curious about the use of Moas with a Melee oriented skirmishing build. Why? Because they are melee pets with an autocast AOE heal.
Since our melee weapons are largely direct damage oriented, Fury is a welcome addition, making the Red Moa a nice idea. Anyone tried that? With BM vigor trait, they are even better for melee.
Also, I’ve been curious about heavy +boon duration on Rangers. I don’t see much yet, but that’s largely because I’m not a huge fan of the Nature Magic trait line (compared to our others).
I’m strict power/toughness/precision build with wolf and dog. Traited 0-30-30-5-5
In theory moa would be great (you care about high critical chance, not really about condition output), but:
Then I lose one supporter (fear/immobilize and knock down on switch).
Direct damage destroys Moa in no time.It works well on dungeons/PvE, but on WvW it’s not really viable option (if you want to get more out of ranger instead of shooting during blob fights).
I don’t think you’ve actually -used- a moa before… Moas bring an AoE 3k heal to the fight, as well as 2 vuln on a pretty short CD. Not to mention Moas are almost as tanky as bears… And that’s just all Moas, from there you can bring a prot, a chill, Fury, or a daze. The moas are THE SUPPORT PET saying you’re losing support by swapping to the moa is like saying you’re losing condition damage from swapping your offhand to a torch.
Don’t spread false information around, it’s bad for the community.
In practice the MoA is no where near as tanky as the Bear, or the Devouerer. I can pull the entire supply camp with the Bear, and Devourer, and they’re still alive by the time I finish killing the camp. I do this with the MoA, and I’m running out of the camp before I down a single Veteran.
As for the heal, you’d have to be kitten lucky to know when that heal is going off, to get within the 240 range. That circle needs to be at lease 900 radius, or the MoA needs to run to a hurt ally, and use it. Until then, it isn’t a viable option for healing.
I will take the fear from the Wolf, something I have a little control over, than anything the MoAs provide.
@KensaiZen
You’re jumping in and out of a keep doing minimal stuff, while others do the work for you.
Let me show you what a good build looks like, that has more survivability than you, MUCH BETTER damage than you, and better utility too. Watch it twice, but on the second time, watch the boons.
oh no doubt Kai is very good. We already know that the warrior does much higher damage. What is your point? Damage and high vitality is what warriors specialise in. Whats your point? Also notice he is running with his own guild group who have been playing with each other for a very long time and are very well coordinated.
Lets see some of your WvW videos. I would love to see how amazing you are with the Ranger. Actually with all your classes.
You couldn’t show me a SINGLE video of a group with a Ranger in it, being able to do that because none exist, and no one has been able to make a group work that effectively with a Ranger in it because adding a Ranger seriously hurts the groups composition. There are dozens of videos of groups with the better classes taking on insane odds, but none with a Ranger in it. There is a reason for that.
The simple fact YOU can not recognize that speaks volumes. I bet you honestly believe everyone just sucks at playing the Ranger, but some how become gods when they play the other classes. Somehow I don’t think hundreds of thousands of people forget how to play the game, the second they log into their Ranger.
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I logged in for a shortwhile, and noticed you wasn’t on. I’ll have to catch you another time. I have to work still.
I wont be able to get on until Saturday at the earliest =(.
And warriors are so underpowered in sPvP because of how easily they can be shut down and how easily their burst can be dodged, because unlike rangers, ALL their damage tends to rely on a short area of opportunity that most players can dodge a key aspect of. In WvW you can catch more people by surprise and you can also super buff yourself with foods and oils to an ungodly level (like every prof other than ranger, and other pet builds due to their pets not getting any stats).
I’ll try to get on Saturday, but no promises. My weekends are my busiest. What time Saturday?
@KensaiZen
You’re jumping in and out of a keep doing minimal stuff, while others do the work for you.
Let me show you what a good build looks like, that has more survivability than you, MUCH BETTER damage than you, and better utility too. Watch it twice, but on the second time, watch the boons.
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I logged in for a shortwhile, and noticed you wasn’t on. I’ll have to catch you another time. I have to work still.
I’ll choose the Necro. I’ve never played the Engineer, so you would get a better fight out of a training dummy. I might spend a week with the Warrior, and come up with a build. I’m curious why they’re so underpowered in sPvP, when you can rock with them in WvW.
I’ll tell you what Durzlla. What three classes do you think are the weakest in sPvP? List the three, and I’ll chooose one. If I win with a class you should beat, considering I won’t know the optimal sPvP build for it, since I’m a WvW player, you’ll agree the build isn’t what you make it out to be? No bets, nothing, just a friendly duel so you can show me the build works?
I am not spending any extra time on this build. I spent too much already.
I told you, if you want to duel me, we need to place something on the table to make it worth my while. I play with, and against some extremely good players, and the server I am on is known for its large sPvP/tPvP population.
Make it worth my while, and I will be happy to kill your build.
Just for fun, I logged back in, and ran another test. Applying weakness to this build, with an uptime of 50% or more with weakness, as long as you have 2400 or better armor, this build can not kill you, even if you do nothing but weaken the person with this build and use your “6” heal every time it is up.
The two Rangers I had running this build, after being stun’d and dying against my Thief, Mesmer, and Warrior in four seconds asked; “Why would anyone do this to themselves”.
I spent the last hour, and a half killing this build 20 out of 20 times, with six different toons.
Quit theorycrafting, and saying something works, without providing proof it does. This build is HORRIBLE, and if you are killing people with it, they are new to the game, or new to the class they are playing. There is no way a practiced player will lose to this.
Whatever. I’m not arguing one way or the other, just bringing up the fact you’re throwing circumstances back and forth at each other while neither side is really accomplishing much except burning time.
But hey, he posted the build on a forum and that’s exactly what you get for it. I don’t really ever post my ‘builds’ on forums if only because they aren’t up for criticism as I’ll change it around as the need suits and as I learn. But you post a build online, expect to get it picked apart. Accept the criticism or delete the post, I guess :P
Reading issues aside, that was my first post in this thread. My second offered some advice.
Drop; “Sharpening Stone” and pick up a stunbreaker. If you’re using Torch, make sure every engagement starts with it in your hand, since Bonefire is a Fire Field. The second you shoot while in your own Fire Field, you will apply your Vulnerability, AND Burning right out of the gate, with a 20% chance to proc more burns with every shot.
This allows you to drop Sun Spirit, Bonefire, and go to town. A bonus to this is if someone gets into melee with you, they suffer from Bonefire, and Point Blank Shot also gives Burning 100% of the time.
To add icing on the cake, make sure one of your pets (preferrably the one you start the fight with) is one of the Pigs or Wolf. Thier knockdown is a MUST for Longbow builds.
Do they not use stuns in sPvP/tPvP? One stun, and I’d kill you during the duration of the stun, because you also have no survivability. You guys must really play against other players who do not know this game.
I could kill this build in four seconds, and be back on point before a roamer got there to die in a 1v1 too.
I ran through Orr, and WvW naked the other day, and had success. Didn’t matter much when I tried to kill a Champion naked, or a good WvW player naked, I died FAST. Success doesn’t matter if what you’re fighting is also badly built.
This late in the game no build from any class should be without at least one stunbreaker, and anyone with any amount of skill will understand why.
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Heck, I’m still waiting for him to do a high level fractal on his ranger … it’s not fun.
Are high level fractals fun in general?
And this is coming from someone that only has fun running dungeons all the time. I think it’s because, at some point, people are literally only farming and only worried about efficiency and I just want to hit stuff.
No one lets you just hit stuff anymore
Actually for skilled players the higher level Fractals are a blast. It’s just that when building groups, we will not take Rangers because they reduce the chance of success.
i.e. not fun. Once you start excluding professions just to succeed, you’re falling into routine, a strict routine you need to fall into just to get by. Repetition is only fun for so long which is why level 32 is as far as I got.
You never balance for the lowest common denominator because you can not attain a level of balance the majority of the population could understand. In a game like GW2, that wants to enter into the esport arena, you have to balance the game by its highest skilled players.
This means balancing for stuff like high level fractals. That is the issue here.
Easily, you overstate things
Actually I do not. I have a parser me and others have developed for the game.
You started posting in the Ranger forums 12 days ago saying you’re thinking of making a new toon, besides the Warrior, and Elementalist you play. Did you also do a hotjoin and lose to a Ranger recently?
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“I do well on the Ranger, but when I play my other classes, I perform so much better”.
Could it just mean that his playstyle is more suited to other classes? Has anyone actually found what the Rangers role is? I would love to near it. Im pretty sure I know the mechanics of the class and how it was designed.
There is a profound difference with a Ranger the Dev’s have designed and their vision and the vision of what the player wants the Ranger to be.
You can ask the same for every class. The developers did their best to get rid of the holy trinity, that being: “healer, damage dealer, and tank”. They had an idea of a character that could fill “its” self chosen role, in doing a variety of all three. That is why every class has its own healing ability, its own boons (buffs), and has multiple ways ranged, and melee to do its own damage.
There are; “no roles” in GW2. This gives the opportunity to run away from what people believe something should be, and create something new. For example my bunker Thief is tankier than my meditation built Guardian, and why my bunker Warrior still does more damage than any other class, but Warriors, while still providing perma swiftness, fury, regen, and 3 stacks of might for my group.
You keep using the word; “playstyle” as if it has something to do with class specifics, when in reality in GW2 it is nothing more than wanting say; bunker/conddam over bunker/power, or glass canon/high damage, etcetera. The ability to slot one set of melee weapons, and one set of ranged weapons takes away the need, or playstyle for melee only, ranged only classes. You can have the best of both worlds if you choose your traits, and gear accordingly.
Do you feel your Ranger is on par with your other classes? If so, how? I havn’t played the Engineer yet, though fighting them I feel they’re weaker than the Ranger. Although out of the other classes I chose to gear up in Exotics, they all play way better than my Ranger under most circumstances, but most importantly groups. My Ranger brings very little to a group. Keep in mind I talk primarily in WvW.
Warrior – Much better damage (easily twice as much), faster revives on downed players, perma Swiftness, perma Fury, Perma Regen, Perma 3 stacks of Might, 10% bonus damage to crit hits, for the entire group, and the list could go on.
Guardian – Better damage (easily 50% more damage), pulsing group regen, access denying abilities (blocks a lot of damage to friendlies), a large variety of boons, condition cures for the entire group, and the list could go on.
Mesmer – Much better damage (easily twice as much), Staff build allows me to transfer all boons on me, to my entire group (amazing combined with Chaos Storm and Chaos Armor), SEVERAL COMBO FIELDS to improve the groups damage, Null Field, stealth for the entire group, or a portal to surprise your foes, and the list could go on.
Thief – Special Note: I do not like the Thief in PvE, but WvW they add; Much better damage (easily three times as much, potentially four times as much), stealth for the entire group to surprise your foes, the best scouting ability in the game, and the list isn’t really big for the Thief, but the Thief greatly excels in what it does.
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Proccing once every 10 seconds allows for fluid gameplay. Run into buff area. Get buff, run out and attack. Position it properly and the entire team can move around and get these buffs without much effort. It does not have to be static. There is a reason why its once every 10 seconds. The only static person will be yourself as you are plinking away from range.
You do realize the spirits require you to be attacking, (and getting a proc) to get the buffs, right? You don’t just run into the buff area, get the buff, and run out.
I can’t believe this thread is still going on. KensaiZen is just an average player who died to a Ranger a few times, and now he thinks they’re ok or overpowered, when in fact, no Guardian should ever die to a Ranger.
You’ll never see a video with a Ranger in it, in WvW killing 40 people, in a group of 5, but there are several videos that exist with Guardians in it, killing 40 people with 5. The fact that KensaiZen doesn’t see the power of the Guardian speaks volumes of his issues playing this game.
Funnily enough I’ve only ever lost once to a Ranger on my guardian. But that doesn’t mean I don’t see the potential in Rangers when actually playing one.
This class can do with a few fixes and tweaks but it is NOWHERE near a broken class like you people make it out to be. Too much QQ and not enough positive constructive threads.
After going through the Ranger forum I picked up some points that people seem to feel so strongly about. After trying the Ranger, it is not the case.
Cry me a River.
Can you show me where I have said it is broken? You can’t add words people; “didn’t” say to prove a point, that does not exist. I have never, nor will I ever say the Ranger is broken, only subpar to the other six toons I play, including my newly fully geared 80 Necromancer.
Nor have I cried. That’s just a childish defense you’re using to cover up your lack of knowledge of this game, and your lack of skill. You see, I have 6 fully geared classes, so I do not have to play the Ranger. Therefore I am not solely invested in the Ranger, and I can approach the issues of the Ranger with open, unbiased eyes.
I think the issue is, you need a dictionary because you are mixing up words, or do not understand what some of the words mean when used in the context of a sentence. That is the only explanation there is to your misconceptions. People feel strongly because anyone with any amount of skill have played the other classes, and seen the difference, and recognize that the Ranger is among the weakest classes in the game.
Take for example Xsorus, and his Ranger videos. If someone like you; “only” seen those videos, you would try to tell us the Ranger is overpowered, look at what Xsorus does with one. Now if you also watch what Xsorus can do on his Thief, which performs 10x better, an intelligent person could then understand what others mean when they say; “I do well on the Ranger, but when I play my other classes, I perform so much better”.
You see, that last sentence is the one you can not understand, can you explain to us why?
If you havn’t noticed, this is the; “Ranger” forums, an area dedicated to the Ranger, yes, even the issues that revolve around them. This doesn’t mean issues do not exist with other classes. You would have to visit those sections to get a full grasp of the issues with a chosen class. For example I have an issue with a Mesmer, and Guardians lack of a perma 25% run speed, and think a Warriors banners need to be less annoying to use. Let me show you what constructive threads look like.
https://forum-en.gw2archive.eu/forum/professions/ranger/Changes-the-Ranger-needs-for-WVW/first
(edited by jkctmc.8754)
Yea the only thing that would remotely be interesting to me in playing right now would be a Minion Master Necro..I would love to make a video of doing World vs World on that.. but I absolutely cannot stand PVE in this game..
Just boring as hell after playing TSW and SWTOR
I decided not to do work, and google it anyhow. I signed up for beta.
After doing raids in EQ1, and EQ2 I can’t bring myself to PvE anymore. I loved the insanely hard to beat content in EQ1, that could take a year to beat, but anymore I just feel like PvE has been dumbed down, so I refuse to do it.
Quite frankly all I really want to do anymore is PvP.
Nice video. Still makes me wish my Ranger was a Asuran. <smiles>
Are you going to be playing your Thief permanently now?
No, don’t really play the thief all that much
I’ve played like 7 hours in the past 2 weeks
Its hard for me to get interested in a game that feels like its stagnating..
Its like how DAOC was for me after playing it for close to 9 years…Realm Points didn’t mean all that much to me as anything past RR11 was kind of grindy and pointless.
I however had the Lone Enforcer title to work for..this game doesn’t really have anything like that.
Sorry to hear that. I havn’t logged in for a week myself. It has also grown stale for me too. I was hoping for a lot more with this latest patch, and quite frankly I do not feel like grinding out rank, in zerg vs zerg.
Please let me know if you move on to another PvP game, i would love to join you.
Next MMO I play will probably be ESO
Though I funded the CU kickstarter hehe
I will google it later.
Nice video. Still makes me wish my Ranger was a Asuran. <smiles>
Are you going to be playing your Thief permanently now?
No, don’t really play the thief all that much
I’ve played like 7 hours in the past 2 weeks
Its hard for me to get interested in a game that feels like its stagnating..
Its like how DAOC was for me after playing it for close to 9 years…Realm Points didn’t mean all that much to me as anything past RR11 was kind of grindy and pointless.
I however had the Lone Enforcer title to work for..this game doesn’t really have anything like that.
Sorry to hear that. I havn’t logged in for a week myself. It has also grown stale for me too. I was hoping for a lot more with this latest patch, and quite frankly I do not feel like grinding out rank, in zerg vs zerg. I roam 90% of the time solo, so this last patch kind of killed it for me.
Please let me know if you move on to another PvP game, i would love to join you.
Nice video. Still makes me wish my Ranger was a Asuran. <smiles>
Are you going to be playing your Thief permanently now?
no Guardian should ever die to a Ranger.
Mmmm, have you checked Xsorus’ video?
He soundly beats a Guardian in it among others (and 1vsX too).
Xsorus and I have talked in the past about Pain Inverter, and its benefits. No reason to throw that video in here, since Xsorus and I agree on virtually everything, except the power of Thieves now.
To this day, I have never lost a single fight to any Ranger, even on my Ranger. At best I’ve had double downs, and was able to finish them in down state before they finish me.
Any class that can get retaliation will murder a Guardian who doesn’t understand why he/she is taking on too much damage. That’s what Pain Inverter brings into the equation. <winks>
And there is a far cry difference in me saying a good Guardian; “shouldn’t die” vs what you thought I said is; a good Guardian; “doesn’t die” to Rangers. With my meditation built Guardian, I don’t even have to attack a Ranger, and he would never be able to kill me, and with my massive condition removal, I could draw the fight on forever, and I’ve done this to troll Rangers in game, when bored.
(edited by jkctmc.8754)
Proccing once every 10 seconds allows for fluid gameplay. Run into buff area. Get buff, run out and attack. Position it properly and the entire team can move around and get these buffs without much effort. It does not have to be static. There is a reason why its once every 10 seconds. The only static person will be yourself as you are plinking away from range.
You do realize the spirits require you to be attacking, (and getting a proc) to get the buffs, right? You don’t just run into the buff area, get the buff, and run out. This is why boon stacking groups can not rely on a Ranger for boons.
I can’t believe this thread is still going on. KensaiZen is just an average player who died to a Ranger a few times, and now he thinks they’re ok or overpowered, when in fact, no Guardian should ever die to a Ranger.
You’ll never see a video with a Ranger in it, in WvW killing 40 people, in a group of 5, but there are several videos that exist with Guardians in it, killing 40 people with 5. The fact that KensaiZen doesn’t see the power of the Guardian speaks volumes of his issues playing this game.
I’ve got my 1 year old grandson walking around the house saying; “I da boss, I da boss”. He hasn’t done anything important for the title, nor would he even understand what is required to get the title. I feel like this is what you are also doing. You havn’t done anything worth while, yet think you have. Please do us all a favor, and learn more about the game; as a Ranger, and revisit this six more months down the line.
(edited by jkctmc.8754)
It depends. In sPvP where you have more confined spaces, the trap build works well. In WvW, players can just run around your traps, or dodge out of them. In WvW you need a more mobile build.
My question to you is; “What weapons do you like using the most?”
Both of them are people I’ve had to pay.
Exarthious can literally kill in seconds like he claims on the Thief, and LadyLad is stupid hard to kill on the Necromancer.
I killed Exarthious’s Warrior though. <nudge>
kitten, I’m gonna try this now. Probably not possible but kitten gotta be in it to win it.
Good luck. It will be a video worth watching.
Both of them are people I’ve had to pay.
Exarthious can literally kill in seconds like he claims on the Thief, and LadyLad is ungodly hard to kill on the Necromancer.
I killed Exarthious’s Warrior though. <nudge>
(edited by jkctmc.8754)
Part of the problem with solo’ing lupi is how much effort it is jk. Seriously, you basically need a party to help you get there and that’s asking a lot. The last way to solo your way there that I knew of was nerfed away after the portal gun nerf. After that, expect to spend 12 hours practicing or longer. Strife025 mentions practicing for 11 hours before feeling like he was good at it. 11 hours of practice doesn’t mean warrior is sooo good I don’t think, rather, it means Strife or (insert soloist’s name here) isn’t just playing the ultimate of professions or whatever you might believe—they’re well practiced.
Edit: fixed typo
You’re the PvE Ranger, so if you thought you could do it, you would. If nothing more than to be able to say; “in your face”. The fact you havn’t tried it speaks volumes. Rangers in my guild who have tried, and said it isn’t possible, and our Necromancer got pretty darn close. You can’t keep using that excuse.
My guildmates are waiting for the why, to their answer.
Did they practice for a dozen hours like strife025 claimed it took him? Not tk take anything away from strife, he’s a heck of a player. Have warriors in your guild put in the time to practice that and then do it?
The necromancer has put in roughly 12 hours, the Rangers gave up after 10. The Warriors see no need to do it since it has been proven a Warrior can do it. Our Mesmers have put in roughly 8 hours, but they’re not sure it is possible with the Mesmer either, and are losing interest. Our Guardians when asked, say; No, just no. Our guild leader has offered 1000g to the first class besides a Warrior who can do it.
You’re missing the point though, like usual.
A thousand gold you say? And you feel this challenge is skill independent? Interesting. Does anyone else feel like chiming in on this? Are you aware both theives and mesmers have demonstrated solos of Lupi and the videos are on youtube?
https://forum-en.gw2archive.eu/forum/game/dungeons/Giganticus-Lupicus-mesmer-solo
If it says bad link try copy/paste, hope that link works :p
1000 gold you say? Someone in your guild ought to practice and collect that bounty. Can I join your guild?
If you solo Lupi as a Ranger, I’ll give you the 1000 gold.
$_$ are you serious? Is this just me or any ranger out there? What are the terms, what’s the catch?
if you spend time analysing the attack pattern of lupicus you will be able to do it. Just a matter if you have the patience to spend so much time and effort on it. And who knows if he will even give you 1000g for real.
He’s got to be bluffing.
Actually, I’m not bluffing. I’ve paid 400g to people I’ve lost duels to, while gaining 700g from people I’ve won duels against.
Rangers can bring a lot of CC
Define a lot please.
and conditions.
This could be fine, if there wasn’t a 25 stack limit on bleeds or vulnerability, and if you have a Elementalist, and/or Guardian in the group, they’ll keep “burning” up permanently. This leaves Poison, Weakness, both done better by a Necromancer, and Chill, done better by an Elementalist.
Sure a necro can bring more conditions but can it bring the same amount as a Ranger? CC, conditions, support all rolled into one.
The Necromancer has one spell that puts it above any other Condition build in the game, that is Epidemic. Why is that important? It can spread every condition from the original target, onto five other targets, this includes Confusion. This alone sets them apart from any other condition build. The Necromancer has all of the CC the Ranger does, plus multiple forms of Fear to their added arsenal.
Guardian has low burst but high support.
This depends on build really. You should check out the Guardian of Lyssa.
http://www.guildwars2guru.com/topic/73978-guardian-of-lyssa-build-unkillable-self-healer-w-great-dps/
Warrior has high burst and low support (I’ve never seen someone spec for both on the same build)
What do you consider support? My Warrior does 20% less damage than a Glass Canon Warrior, and provided four boons permanently (Regeneration, Fury, Swiftness, and 3 Stacks of Might), while having the fastest rez capabilities in the game thanks to Fast Healer.
Mesmers bring damage and conditions no support at all.
Again, what do you consider support? The Mesmer is needed for boon stacking, which allows them to double the duration of all boons placed on others thanks to Signet of Inspiration, which applies all boons on the Mesmer, to their group. Imagine how effective this is with Save Yourselves. If that isn’t enough support for you, all wrapped up in one utility skill, the Mesmer is the only class in the game that can HASTE their entire party.
Again, what do you consider support?[/quote]
Part of the problem with solo’ing lupi is how much effort it is jk. Seriously, you basically need a party to help you get there and that’s asking a lot. The last way to solo your way there that I knew of was nerfed away after the portal gun nerf. After that, expect to spend 12 hours practicing or longer. Strife025 mentions practicing for 11 hours before feeling like he was good at it. 11 hours of practice doesn’t mean warrior is sooo good I don’t think, rather, it means Strife or (insert soloist’s name here) isn’t just playing the ultimate of professions or whatever you might believe—they’re well practiced.
Edit: fixed typo
You’re the PvE Ranger, so if you thought you could do it, you would. If nothing more than to be able to say; “in your face”. The fact you havn’t tried it speaks volumes. Rangers in my guild who have tried, and said it isn’t possible, and our Necromancer got pretty darn close. You can’t keep using that excuse.
My guildmates are waiting for the why, to their answer.
Did they practice for a dozen hours like strife025 claimed it took him? Not tk take anything away from strife, he’s a heck of a player. Have warriors in your guild put in the time to practice that and then do it?
The necromancer has put in roughly 12 hours, the Rangers gave up after 10. The Warriors see no need to do it since it has been proven a Warrior can do it. Our Mesmers have put in roughly 8 hours, but they’re not sure it is possible with the Mesmer either, and are losing interest. Our Guardians when asked, say; No, just no. Our guild leader has offered 1000g to the first class besides a Warrior who can do it.
You’re missing the point though, like usual.
A thousand gold you say? And you feel this challenge is skill independent? Interesting. Does anyone else feel like chiming in on this? Are you aware both theives and mesmers have demonstrated solos of Lupi and the videos are on youtube?
https://forum-en.gw2archive.eu/forum/game/dungeons/Giganticus-Lupicus-mesmer-solo
If it says bad link try copy/paste, hope that link works :p
1000 gold you say? Someone in your guild ought to practice and collect that bounty. Can I join your guild?
If you solo Lupi as a Ranger, I’ll give you the 1000 gold.
Oh and for the record. The cry about pets dying in dungeons was around BEFORE fractals was even released.
Show me. Most before Fractals were talking about WvW, and the massive AEs.
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