Showing Posts For kuora.5402:

3/1 - JQ/SoR/BG

in WvW

Posted by: kuora.5402

kuora.5402

PRX didn’t exploit anything until you have video proof, end of the story. I can say HB jumped over walls for a tea with the keep lord, I can say TW was walking underground to kill people beneath them. But unless I have video proof of it I am a liar.

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[Aia] Amoria- The guild of pleasant love
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Pain Inverter Volume 9 - Thief Edition

in WvW

Posted by: kuora.5402

kuora.5402

I’m gonna be honest, I am quite disappointed because your ranger videos featured highly creative gameplay. This looks like any other thief videos out there.

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[Aia] Amoria- The guild of pleasant love
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3/1 - JQ/SoR/BG

in WvW

Posted by: kuora.5402

kuora.5402

Kryyg.8576

I think the game should be more about battles rather than worry about each other real estate.
I hope you guys have enjoyed the fireworks.

Many players actually do not prefer this zerg style of game play. If you look at other threads on this forum currently and in the past, you would notice that many actually want to run in smaller groups to complete objectives on the map like taking camps, defending towers, escorting yaks, etc. Zerging up in a huge 50+ ball and ignoring objectives on the map may win open field battles but it doesn’t show strategy, tactical play and players’ skills, and with the issues with lag and culling, it is downright unplayable at times since you can die without even knowing what happened.

I feel that SOR is playing similar to how SOS used to play which was to ball up in huge zergs to run through their opponents. SOS however did play strategically like encouraging other servers to fight each other so they benefit from 2v1, scouting, etc and that was why they were devastating and was one of the main reasons for their dominance for around 2 months. SOR zergs up and ignores practically everything else on the map – No strategy, no tactics, ignoring points and objectives on the map.

There are some posters who have an opinion that K/D is the best indication of performance. However, as many have stated already, the best K/D ratio is achieved through balling up in 50+ zerg. Many feel that spamming skills without seeing who you are hitting or who is hitting does not show player skills.

You keep talking about this “balling around and spamming skills”. Well if you know anything about large scale battles and if you were a commander, I can guarantee you that you will lose every single fight out there in this tier. Let me break it down for you. I might not be the best strategist nor the best player, but here are the things that specific professions and commander should do to win large scale fights, given that both forces are at equal numbers.

Commander: Make sure your squad doesn’t get flanked, distracted or circled around the enemy force. Unlike starcraft, being surrounded isn’t very good. Order specific professions what to do, call out exactly where to go and when to retreat.

Individuals: Stick to that commander icon within 600 radius, unless you’re called to do something else.

Warriors: You are the front line infantry, you scare the living hell out of those enemies and charge right into them. Initiate with hammer F1 or Axe 5. Whenever a commander calls directions you should be the one leading the charge.

Guardians: You heal, give boons, CC and absorb damage. You are the best cannon fodder out there. You take damage and you don’t give a kitten Dodge roll and heal like crazy and keep those squishies alive. You should be in the front line with warriors.

Necromancers: You are one of the most important professions in large scale fights. You spread conditions, remove conditions from allies, blind foes for the longest time than any other class in the game. You manage conditions, you own those conditions. Lead that zergball with you and keep them alive.

Mesmers: You stay behind those big boys and do the fun stuff. You give quickness to those people in the front line, reflect all those petty projectiles and apply mass confusion to the enemy using glamours. You are the game changer.

Elementalists: You manage those combo fields and mass AoE, rain havoc on the enemies. Heal allies, full offensive or stunning the enemy zerg with Air 5.

Thieves: Now, you get to have some fun. Enemies trying to flank from behind? Tell your commander what’s up. Enemies setting up those ballistas up the hill? Get in there and harrass the operator to the point where he presses alt-f4. Scout in all directions, cause confusion (not the condition!) within the enemy.

Rangers: Sadly I couldn’t find their strength in today’s large scale metagame.

Engineers: Sadly I couldn’t find their strength in today’s large scale metagame.

It really is more than just

“However, as many have stated already, the best K/D ratio is achieved through balling up in 50+ zerg. Many feel that spamming skills without seeing who you are hitting or who is hitting does not show player skills. "

This.

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[Aia] Amoria- The guild of pleasant love
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What weapon is necro most likely to get

in Necromancer

Posted by: kuora.5402

kuora.5402

I would like to see longbow, because it’s only used by 2 classes atm. Torch would be nice too.

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[Aia] Amoria- The guild of pleasant love
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T1 server lag = unplayable

in WvW

Posted by: kuora.5402

kuora.5402

Its quite amusing to see the server have hordes of mass recruited people and bandwagoners then end up complaining about the lag.

Hoards or not, this amount and severeness of server-side lag is absolutely unacceptable. Like I’ve said before, there are games that can process aircrafts, land troops and hundreds of players fighting in one area with close to zero server-side lag, why can’t GW2, advertised as a ‘next-gen MMO’?

Shoo, troll.

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[Aia] Amoria- The guild of pleasant love
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T1 server lag = unplayable

in WvW

Posted by: kuora.5402

kuora.5402

Bloody pathetic Anet. SO many other developers can do this better than you with less hype.

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[Aia] Amoria- The guild of pleasant love
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EB jumping puzzle why be that guy?

in WvW

Posted by: kuora.5402

kuora.5402

Lmao. So many WvW’ers crying about PvE’ers taking up queue spots. If you don’t want PvE’ers in a PvP area, then petition ANET to remove PvE content from PvP. There have already been several from PvE’ers trying to get it out of PvP. WvW has PvE stuff like Vistas, PoI’s, Wp’s, and JP’s. All of the JP’s in the three BL jump puzzles and the EB puzzle gives an achievement for completing it. And sometimes, we (PvE’ers) like a JP so much, that we’ll do it over and over again. I often do JP’s in WvW for that reason alone, but I do occasionally enjoy helping out my server and fight. But, imo, people who do camp the JP’s, or kills anyone “because they’re red”, are being jerks. Particularly the people who do /laugh and whatever after a 10v1 faceroll. Yes, they’re playing the content they enjoy properly, but they’re still doing it just to harass or grief “peaceful” players (aka PvE’ers). They need to either remove PvE content for it, or have a neutral buff that lasts for awhile so that we can’t fight for that entire day or something. To think, I just came to the WvW Forum to get an answer about the Commander tag… >.< Bring the hate!

It’s not harassing or griefing. It’s simply playing WvW. You want easy cakewalk for a legendary? Bad luck, I guess. Do the JP properly or no legendary.

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[Aia] Amoria- The guild of pleasant love
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Stop Transferring.

in WvW

Posted by: kuora.5402

kuora.5402

Pride in a metal/plastic server box is silly, lol.

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[Aia] Amoria- The guild of pleasant love
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I need tips against thieves.

in Mesmer

Posted by: kuora.5402

kuora.5402

be aggresive against thief, they go in panic

This is actually true. I mained a thief when the game released, and shatter mesmer was one of my worst nightmares. They have endless dps unlike thieves.

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[Aia] Amoria- The guild of pleasant love
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Towers flipping more quickly

in WvW

Posted by: kuora.5402

kuora.5402

This is why you need scouts.

L2P
L2P
L2P
L2P
L2P

You’re definitely right. But you mustn’t forget that this is a game that’s meant to be played for fun. Scouting is not fun for 99% of the players. Therefore, it will never be done enough. As a consequence the recent changes weren’t a good idea for the gameplay as a whole.

You need scouts now though. Rotate it. If you want to win, sometimes you have to do things that you don’t necessarily want to do. No scouts is fine, but that’s going to cost you a tower.

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[Aia] Amoria- The guild of pleasant love
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Spawn Camping: A valid tactic?

in WvW

Posted by: kuora.5402

kuora.5402

3 exits, if some people continue to go out of 1 of 3 over and over to death, then they should think a bit more about the other 2 exits from spawn.

Lol when you guys got all your transfers before you moved up, your day crew at least would camp all three exits on TCBL …. Guess you were bored …

Well if you guys can’t even muster enough people to push one of the exits that’s your own problem.

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[Aia] Amoria- The guild of pleasant love
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Towers flipping more quickly

in WvW

Posted by: kuora.5402

kuora.5402

This is why you need scouts.

L2P
L2P
L2P
L2P
L2P

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[Aia] Amoria- The guild of pleasant love
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Stealth in World vs World needs a nerf.

in WvW

Posted by: kuora.5402

kuora.5402

Nerf or no nerf, Xsorus, me and my friends in TS had a good laugh watching your thief video. Seriously, you are bloody horrible and your enemies are even worse. How do you even find these people?

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[Aia] Amoria- The guild of pleasant love
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2/22 -JQ/SoR/SoS

in WvW

Posted by: kuora.5402

kuora.5402

Can’t wait for BG to come up, this matchup forces me to PvE.

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[Aia] Amoria- The guild of pleasant love
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What is happeneing with Confusion?

in WvW

Posted by: kuora.5402

kuora.5402

I think the problem is that Bunzy’s guild is bloody horrible at large scale open field.

Glamour confusion + hammer train is staple in open field in T1, now it spread to the lower tiers.

As always for bunzy, l2p!

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[Aia] Amoria- The guild of pleasant love
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Which proffession to make commander?

in WvW

Posted by: kuora.5402

kuora.5402

99% of the time warrior commander would be a better choice

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[Aia] Amoria- The guild of pleasant love
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Will there ever be

in WvW

Posted by: kuora.5402

kuora.5402

Look i can hold off a thief with blocking shield and endure pain, but then he go invisible and 3 seconds later he does the same attack again :P and i cant defend vs that anymore.

And for mesmers i have condition removals, but it always removes fire or bleeding first and not the confusion.. and if i try to dodge their clones i still get the confusion + i get damage when i want to remove these conditions… so i can only try to run.

But ye, toughness seems useless

That is called cover conditions. It’s condition-based play 101.

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[Aia] Amoria- The guild of pleasant love
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Use of hacks in WvW

in WvW

Posted by: kuora.5402

kuora.5402

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[Aia] Amoria- The guild of pleasant love
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changing orange x will exacerbate probs in t8

in WvW

Posted by: kuora.5402

kuora.5402

already tier 8 wvw is suffering from abandonment, boredom, and loss of morale due to the 300 point gap in rating trapping SF in tier 8 for far too long. thats already been discussed, noticed by at least the CCs, and sent away.

it is entirely possible (and highly likely) for our battles to be composed of no more than 20 people per server on a map for hours on end. when forces are this small, the current setting of 5 people creating an orange x is perfectly fine. major forces ARE composed of groups of 5+. if the threshold is raised to 25, we could fight an entire match without ever proccing orange swords. that just isnt right. when we have 5 or less people in a map, i know immediately where i am needed most and whether i should bother trying to save a supply camp or if a more valuable objective can probably be defended solo or not (because i cant exactly expect adequate help).

i see that its a good change for very populated servers, where a 5-15 man group CAN be considered a small group because you have 50+ people in all maps quite often. i understand that the current threshold is an annoyance rather than useful information in more populated servers. however, this will never be the case in at least tier 8 with the current system (i expect the same for tier 7 and probably 6).

thus i propose to anet:

scale the threshold for creating orange swords off of weekly man hours put into wvw by the servers in the match. total wvw man hours for a server is already a stat you guys need to be using to scale transfer fees. the current system is irrelevant to a servers performance in wvw, and wvw is the only reason to pick a server to transfer to. you will solve an issue for overmanned servers and create an issue for undermanned servers by flatly changing the threshold, driving more and more population away from too many of your servers.

The sad and cold true fact is that: Anet doesn’t give two hoots about your post or T8.

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[Aia] Amoria- The guild of pleasant love
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2/15 JQ/SoR/SoS

in WvW

Posted by: kuora.5402

kuora.5402

I’m so sick of it, I’m sick of T1, I’m sick of JQs mentality, I’m sick of how broken everything really is. Are you guys not tired of how bad T1 has actually become? Can you not see how bored everyone is getting? Noones even posting on the forums anymore, we are all so bored, noone cares to fight for anything for that matter. I’m sick of even attempting to look for small scale fights as no matter what you do, how much you bow, wave etc.. attempt to get a duel or an even fight against JQ you will ALWAYS i mean ALWAYS end up outmanned 3to1 at least. If you somehow have found yourself in a fair fight, expect to get run over at the end of it. The word sportsmanship has been erased from a JQ’s vocabulary. I miss Blackgate and SBI they had some roamers that would wave and cheer and ENJOY the game with you and want to have a fun, fair, fight.
But I have a dream. A plea. A wish. Please for the love of competetive tiers. Something needs to happen. Ideally SoR and SoS merged and Kaineng and Blackgate merge so you end up with 3 stacked servers instead of 1. Then TC would get a break as well and have much better fights against servers like FA. I envy Borlis Pass, NSP and Anvil Rock so much and that’s what every tier should be like.
And this goes to all players in wvw: Please be more fair. If someone is duelling someone else, dont jump in, if a small op is fighting another, same thing, just watch it and walk away… I know this is probably impossible, but attempt to keep it fair for the good of the game and the fun factor. Ganking is and has never been good for a pvp community in all games.

Calling out poor sportsmanship for killing an enemy in open world PvP, massive QQ and crying.

Nothing to see here folks, moving on.

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[Aia] Amoria- The guild of pleasant love
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No Trinity Favours Burst Builds

in WvW

Posted by: kuora.5402

kuora.5402

Have you seen a condition mesmer vs hb warrior?

exactly.

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[Aia] Amoria- The guild of pleasant love
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Europe super clash Red Guard vs. Za Drots GVG

in WvW

Posted by: kuora.5402

kuora.5402

To anyone who says “This is just AoE spam, clustercat lololol,” or along these lines, bring on your guild and try AoE spamming at your best.

You’ll get crushed, with these guys finishing with 0 defeated.

No one said they weren’t good, re-read everything. with this many people it is just skill spam.

I read every single post on this thread. It’s not a skill spam. You have to pick which utility to use, if you’re a warrior when to drop warbanner on someone so that 5 banners don’t drop on a single guy… I know this because I main a mesmer in WvW and it took me quite a while to master where to drop veil, portal, feedback, timewarp and my other very important utilities.

Like I said. If you think you know so much about GvG and you think these guys just skill spam, bring on your mighty self and your guild, try GvG with these guys and do that pro skill spamming.

I will bet my left nuts that you’ll be crying with your guild after that.

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[Aia] Amoria- The guild of pleasant love
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Best profession/class for Human?

in Human

Posted by: kuora.5402

kuora.5402

human→female→mesmer→nobility→circus→Dwayna.

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[Aia] Amoria- The guild of pleasant love
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Rating Reset needed!

in WvW

Posted by: kuora.5402

kuora.5402

Tier 1 is not balanced right now 3 days in and JQ is already winning by 40k points, sure us and SoR don’t belong in tier 1 anymore because we just can’t compete. We’re both tier 3 servers at best.

If you and SoR cannot beat JQ I don’t think any other server can at the moment.

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[Aia] Amoria- The guild of pleasant love
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The State of Kitten Talking

in WvW

Posted by: kuora.5402

kuora.5402

Someone needs to make an unofficial WvW forums for all the hardcore trakittenalking… It would be so fun. And I mean no limitations.

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[Aia] Amoria- The guild of pleasant love
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Redvale Refuge Invulnerability Area

in WvW

Posted by: kuora.5402

kuora.5402

Working as intended IMO. That is their spawn, and they have a right to run back to that spot just like the front gate of their spawn.

No, you’re so wrong that it’s almost sad.

I’ve used that spot and I’ve seen whole guilds using it. You’re supposed to be attacked when you jump down that hill, just like every other foot of that hill in that area. That area was clearly overlooked by the devs, and abusing that spot could get you banned.

That sounds a lot like an opinion, since you can’t speak for the devs. Working as intended to me unless they give an official response saying otherwise (and if they do, my official response is why don’t you fix it then)

I’m assuming you’re aged over 12, so I guess you are able to test something out yourself, and assume what is right or wrong.

You clearly are not able to do that.

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[Aia] Amoria- The guild of pleasant love
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Best mezzie build for CoF speed runs?

in Mesmer

Posted by: kuora.5402

kuora.5402

Err… I think you can run it if you have focus to pull boss into corner, time warp for elite and portal on a utility with blink.

Build shouldn’t matter on a mesmer unlike warriors.

If you reaaaaally want to contribute, you can run GS/Sword+Focus with mirror image/bink/portal with a shatter build, knights armour and berserker trinkets. air runes or centaur.

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[Aia] Amoria- The guild of pleasant love
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Rate the Humans name above you

in Human

Posted by: kuora.5402

kuora.5402

7/10 for Elrènia Tinùviel, would go 8/10 with no accents, just a pet peeve of mine

I’ve got 4 Humans:

Draco Aurum ………… Elementalist

Ebenezer Grimm ……. Necromancer

Michael Shepherd ….. Guardian

Skullreaper …………… Warrior

Accents were needed otherwise it would be pronounced Elreeeeenia Tinooooviel. :p

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[Aia] Amoria- The guild of pleasant love
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Better Hammer Skins

in Suggestions

Posted by: kuora.5402

kuora.5402

Magmaton, Corrupted hammer and Pact hammer are decent options. :]

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[Aia] Amoria- The guild of pleasant love
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Redvale Refuge Invulnerability Area

in WvW

Posted by: kuora.5402

kuora.5402

Working as intended IMO. That is their spawn, and they have a right to run back to that spot just like the front gate of their spawn.

No, you’re so wrong that it’s almost sad.

I’ve used that spot and I’ve seen whole guilds using it. You’re supposed to be attacked when you jump down that hill, just like every other foot of that hill in that area. That area was clearly overlooked by the devs, and abusing that spot could get you banned.

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[Aia] Amoria- The guild of pleasant love
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How can we better preserve times of JP Peace?

in WvW

Posted by: kuora.5402

kuora.5402

Never.

I played my mesmer yesterday with Focus/GS, best fun at arena ever pulling down this warrior at the last platform 30+ times, so tenacious! One mesmer managed to pull me down but alas, you guys were killed mercilessly ^-^

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[Aia] Amoria- The guild of pleasant love
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How to win at WvW

in WvW

Posted by: kuora.5402

kuora.5402

Part of the skill of wvw is knowing where the other guy is before he knows where you are.

Of course, you are too ignorant about what culling is to realize that culling removes exactly this aspect from the game.

If your guild/server has half a brain they would get a thief to tail the zerg.

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[Aia] Amoria- The guild of pleasant love
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List of things that needs to be fixed in WvW

in WvW

Posted by: kuora.5402

kuora.5402

1) Culling.
2) Hacks and exploits.

That’s it. WvW is a PvP game, and if a PvP issue can be solved with players, no changes are needed.

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[Aia] Amoria- The guild of pleasant love
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Best roaming duo, WvW

in WvW

Posted by: kuora.5402

kuora.5402

Thief + thief. Isn’t it obvious?

It really isn’t.

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[Aia] Amoria- The guild of pleasant love
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Post your Human!

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Posted by: kuora.5402

kuora.5402

My female mesmer.

Attachments:

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[Aia] Amoria- The guild of pleasant love
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Rate the Humans name above you

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Posted by: kuora.5402

kuora.5402

0/10 no name.

I named my female mesmer Elrènia Tinùviel. It is LotR elvish.

Attachments:

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[Aia] Amoria- The guild of pleasant love
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Europe super clash Red Guard vs. Za Drots GVG

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Posted by: kuora.5402

kuora.5402

Will never be on the level of what?

As someone above said, you can focus on things that produce all the shiny booms on the screen and smash as much buttons as you can as a main tactic. But you’ll lose hopelessly to other teams that are of different opinion. That should be obviously clear.

You still need to track most vulnerable parts of your opponent’s raid and have these parts as priority targets. You still need to counter boons and cc, and for sure you need to know when and how to safely fall back and reengage. Being a 25, not 5 player group against same numbers just makes it that much harder.

Does fight get less personal with scale? Yes, sure. As scale goes up, you focus less and less on single targets, you generally don’t stomp (and do not need to know all subtleties around proper stomping), your skill bar in general looks less like a row of timers. That’s all true. But with scale comes complexity, your skill timing relative to that of other raidmates and synergy in both offense and defense.

Ultimately, GvG is a duel of two giants where you personally control only a part of the body. It doesn’t mean everybody just have to stay together while smashing all buttons. But if your giant acts and reacts as quickly as single player, only with 25x number of skills on skillbar, you have perfect raid. That’s an utopia of course, just analogy taken to the extreme to highlight a flaw in your attitude.

Looking at comments above I’m starting to think that you just don’t see real thing behind all graphical noise.

P.S. I’ve just realized something. While commenting I was referring specifically to the kinds of battles RG had with ZDs. If you got bored by first minutes, with all due respect to all the guilds in OP’s videos, real deal starts around 14:43 of the first video. First, some open field encounters and then pre-arranged GvG.

Your comment regarding stomping or lack there of basically reinforce my argument. When you basically remove a core game mechanic in 25v25, you lessen the complexity of the engagement…

… If you think you can muster up random 25, even 40 people to fight any one of these two guilds, I will pay for your transfer, lol. Remember to upload your video of getting drilled on your backside.

But seriously, your perspective of mid-sized GvG battle which apparently requires no skill amuses me greatly.

Show me where I said I can muster up 25 random or that 25v25 requires no skills at all? All I was staying is small fights are more complex than 25v25.

The guy posted his video for people to watch and since it is in the forum for people to comment. As for me, I posted my opinion. Nothing more nothing yes. But in the case of you, please learn to not put words in someone mouth…

You said this

“I’m totally have to disagree with you. 25v25 is nothing more than button smashing.”

If you can’t remember what you said 30 minutes ago that’s pretty sad…

Now I’m half expecting you to say “OMG button mashing is skill tho. stop putting words into my mouth omg.” based on the idiocy you’ve displayed on this thread. In that case I’ll just leave this fiasco…

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[Aia] Amoria- The guild of pleasant love
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Europe super clash Red Guard vs. Za Drots GVG

in WvW

Posted by: kuora.5402

kuora.5402

Will never be on the level of what?

As someone above said, you can focus on things that produce all the shiny booms on the screen and smash as much buttons as you can as a main tactic. But you’ll lose hopelessly to other teams that are of different opinion. That should be obviously clear.

You still need to track most vulnerable parts of your opponent’s raid and have these parts as priority targets. You still need to counter boons and cc, and for sure you need to know when and how to safely fall back and reengage. Being a 25, not 5 player group against same numbers just makes it that much harder.

Does fight get less personal with scale? Yes, sure. As scale goes up, you focus less and less on single targets, you generally don’t stomp (and do not need to know all subtleties around proper stomping), your skill bar in general looks less like a row of timers. That’s all true. But with scale comes complexity, your skill timing relative to that of other raidmates and synergy in both offense and defense.

Ultimately, GvG is a duel of two giants where you personally control only a part of the body. It doesn’t mean everybody just have to stay together while smashing all buttons. But if your giant acts and reacts as quickly as single player, only with 25x number of skills on skillbar, you have perfect raid. That’s an utopia of course, just analogy taken to the extreme to highlight a flaw in your attitude.

Looking at comments above I’m starting to think that you just don’t see real thing behind all graphical noise.

P.S. I’ve just realized something. While commenting I was referring specifically to the kinds of battles RG had with ZDs. If you got bored by first minutes, with all due respect to all the guilds in OP’s videos, real deal starts around 14:43 of the first video. First, some open field encounters and then pre-arranged GvG.

Your comment regarding stomping or lack there of basically reinforce my argument. When you basically remove a core game mechanic in 25v25, you lessen the complexity of the engagement…

… If you think you can muster up random 25, even 40 people to fight any one of these two guilds, I will pay for your transfer, lol. Remember to upload your video of getting drilled on your backside.

But seriously, your perspective of mid-sized GvG battle which apparently requires no skill amuses me greatly.

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[Aia] Amoria- The guild of pleasant love
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JQ's EMP in SOS spawn

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Posted by: kuora.5402

kuora.5402

There is absolutely nothing they can do in there. You are siege locked inside spawn so you can’t build golems in there.

What is the point of crying about this?

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[Aia] Amoria- The guild of pleasant love
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[Video] Small man vs many on T3 Reset Night

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Posted by: kuora.5402

kuora.5402

You’re representing your guild. I’m representing my server.
It’s not rocket surgery.

So every single person in Mag voted you to represent their server?

I am so sorry your highness.

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[Aia] Amoria- The guild of pleasant love
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Europe super clash Red Guard vs. Za Drots GVG

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Posted by: kuora.5402

kuora.5402

To anyone who says “This is just AoE spam, clustercat lololol,” or along these lines, bring on your guild and try AoE spamming at your best.

You’ll get crushed, with these guys finishing with 0 defeated.

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[Aia] Amoria- The guild of pleasant love
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Fix gears/fruit/perma stun in WvW asap!

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Posted by: kuora.5402

kuora.5402

its a gear that is bought in pve and stuns up to 5 targets only mesmers and guardians have a slight chance to protect themselves with feedback and reflection walls. itk if u could try swirling winds but that would be crazy if u had to fight with a focus just because some people wanna play dirty!

What’s wrong with focus? It’s actually a very good offhand choice if played well. People think D/D is the one and only ele’s offhand and focus is only for swirlies…

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[Aia] Amoria- The guild of pleasant love
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Which Guild is most powerful in WvW?

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Posted by: kuora.5402

kuora.5402

I normally don’t respond to these threads, but having played a fair share of guilds, not all, but a “fair share,” I think I can say with 100 percent certainty that HB is the best guild in game. Their knowledge and ability in open field, defense/offense are really just impressive to behold and I would think alot of guilds would want to emulate that. Plus, they have alot of class.

Well I’m happy to inform you that HB is the guild that copied Red Guard’s playstyle open field.

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[Aia] Amoria- The guild of pleasant love
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2/15 JQ/SoR/SoS

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Posted by: kuora.5402

kuora.5402

2 more days T-T

Some people know what I’m talking about -3-

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[Aia] Amoria- The guild of pleasant love
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I quit & not recommending the game anymore

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Posted by: kuora.5402

kuora.5402

We all needed to know your holy self is going to quit…

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[Aia] Amoria- The guild of pleasant love
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WvW Jump Puzzles: Seeking feedback

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Posted by: kuora.5402

kuora.5402

I addressed the not being “forced” to do anything previously as well. My main purpose in starting this topic was to understand why in a previous topic people were mad about my suggestion that jump puzzles should be neutral. Most players don’t attack in them and I typically view them as neutral territory already. This isn’t in suggestions for a reason since I simply wanted understanding which I now have. I’m past the point of questioning or complaining.

Actually you’ve been very lucky. Anywhere above T4 people will attack you and if you don’t, you’re either benefiting enemy team or feel like not fighting, in which case your enemy will try to kill you anyways.

I’ve seen guilds in my server that is dedicated to sneaky, ‘spec-op-ish’ things like keep ninjas, dolyak sniping, but most importantly camping the JP and hiding mesmers inside keeps and towers. Believe it or not JP is actually us WvWer’s largest source of siege weapons and we usually are very poor. So camping the JP is not only entertaining (with the forum open on background), but a huge plus to your team.

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[Aia] Amoria- The guild of pleasant love
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[Video] Rythmn's BURST Thief Build/Guide

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Posted by: kuora.5402

kuora.5402

I think I saw something similar about…. – I don’t know. Maybe 4 times?

No.

400000000times.

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[Aia] Amoria- The guild of pleasant love
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Welcome to Gear Wars 2

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Posted by: kuora.5402

kuora.5402

Everyone use gears in WvW now…

Who’s “everyone”? Nobody in my guild uses it because we fight fair and obliterate larger zergs.

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[Aia] Amoria- The guild of pleasant love
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WvW Jump Puzzles: Seeking feedback

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Posted by: kuora.5402

kuora.5402

You’re trying to get the Gift of Battle for your legendary, and you’re complaining about having to fight people? Go join up on a commander icon and actually play WvW. You’ll get a lot more badges, you’ll get camped a lot less, and you may actually learn how to play your character beyond press button get loot.

Just because I don’t participate in PvP doesn’t mean I don’t know how to play my character. There is a whole other half of the game that I’ve put a lot of hours into where I can assure you there is no “press button get loot” gameplay I’ve ever engaged in.

The jumping puzzle is just another fun place have some pvp. Fighting in the jumping puzzle requires more tactical thinking and is an enjoyable place to get more fights when your bored of zerg action.

I feel more strongly however towards the argument of why it should’nt be neutral ground.

The OP has stated that she only does the JP for Badges for her legendary and has no interest in WvWvW. However, Legendaries were designed with the intent that you had to do WvWvW and in my opinion making the JP a neutral ground would just allow people to avoid this area of the legendary.

You can say that you are simply not interested in WvWvW but again legendaries were designed that you needed to do WvWvW and were designed to show mastery in all areas of GW2. What about a WvWvW player who does’nt have any interest in PvE and Dungeons? Would you let them just simply walk through and not be attacked by the NPC’s? You don’t see many threads of WvWvW players complaining that they should’nt be attacked in Dungeons so why do PvE players (or players who have no interest in WvWvW) complain about being attacked in WvWvW? It would ultimately simply be unfair that PvErs get a free pass from part of the content of making a legnedary but WvWvW players don’t.

In response to the OP above saying players in WvWvW should be better geared to do PvE (i dont know how to use the quote function). How is that possible? PvE players should be able to get exotics and ascended way easier then WvWvW players with the latter not even being available in WvWvW as of yet.

As I said above I understand why people don’t want the jump puzzle to be neutral and I can see that there’s probably no way for it to be fair for players of either half of the game. Also as I stated in the op I wanted feedback as to why people wanted to keep it from being neutral.

As for the use of the word “geared” it was a poor choice. I didn’t literally mean gear as in ascended and exotic equipment. I meant more for they are in that “gear” of mind to have dodging down because they’ve fought smarter enemies. AI enemies only do so much. If you run a dungeon enough you learn the patterns and learn when to do what and where to stand. If you’re fighting another player you may know what their skills are but you don’t know what that player’s skill level is.

Ok I read all your post and logged on to post here.

Topics about jumping puzzle in WvW has been touched here and there SINCE LAUNCH. It is now a solid fact that jumping puzzle, especially in EB is meant to be camped, and after weeks of PvE QQ, people have discovered a way to finish the jumping puzzle perma-stealthed.

You say you’re not interested in killing people in WvW, but you want your legendary, so you need the gift of battle. Let me tell you here, I WvW a LOT, and a LOT of WvWers love the PvE QQ about JP every 3 days so there are people who intentionally camp the JP to farm easy kills off of 222 thieves, glass guardians and HB warriors. I think you can see the point here- you actually have to make effort to get your legendary, and gift of battle might be the hardest thing for you to get, because you are a PvEer. For a PvP fan it’s the easiest thing to get, but if I wanted a legendary I would find the PvE side of the legendary pain in the kitten to get. So I think we’ve settled that how unfair getting the gift of battle is.

The main problem with people coming in here to QQ about JP camping is that they expect Gift of Battle to be a cakewalk, much like most of the PvE content that currently exists in GW2 (Anet has to fix this). Legendary weapon is meant to show everyone around you that you are capable of countless hours of grinding, proficient at WvW, or bought a LOT of gold.

That was longer than expected but you see my point. Legendaries are meant to be hard to get, and I think it is very good that Gift of battle gives you PvEers a bit of challenge. Also, of course you aren’t “forced” to kill people, but you aren’t “forced” to get a legendary, right?

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[Aia] Amoria- The guild of pleasant love
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Warrior Revenge on WvWvW

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Posted by: kuora.5402

kuora.5402

It was be a bug; does this happen with ele’s mist form as well?

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[Aia] Amoria- The guild of pleasant love
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