I think someone said gs is low mobility.
Gvg is the only form of deathmatch in this game along with duels.You say gvg on a cap mode like in spvp.I give you a tip, spvp failed becausec of cap mechanics and bunkering to cap.People want to kill other players period not to bunker in a kitten circle.
Bloodlust is only in favour of the zergiest server and zergiest server always wins.
You need all the people you can get to counter the Visunah (just an example sry) 100 man blob? Tough luck, you just gave them bloodlust.
You want to cap bloodlust to have a chance to resist against the megablob? Tough luck again, You just lost too many people running arround the map trying to cap it.
Your understanding of SPvP seems to be very basic, you shouldn’t comment on something you have no idea what your talking about. Maybe you should watch the 24/7 SPVPGW2 twitch channel and learn more about SPvP.
Is the apple an orange? GvG is deathmatch hence:
Your understanding of GvG seems to be very basic, you shouldn’t comment on something you have no idea what your talking about. Maybe you should watch some GvG twitch channel and learn more about GvG.
Kthx have a good day.
Gvg is the only form of deathmatch in this game along with duels.You say gvg on a cap mode like in spvp.I give you a tip, spvp failed becausec of cap mechanics and bunkering to cap.People want to kill other players period not to bunker in a kitten circle.
Bloodlust is only in favour of the zergiest server and zergiest server always wins.
You need all the people you can get to counter the Visunah (just an example sry) 100 man blob? Tough luck, you just gave them bloodlust for free.
You want to cap bloodlust to have a chance to resist against the megablob? Tough luck again, You just lost too many people running arround the map trying to cap it and the blob makes even more ppt.
Bad ideea is bad, not in itself standalone but because the bad mechanics of wvwShould have been magic find for example, or reward a chest of loot every 10 minutes for whoever holds it.Idk ,im just shooting it out like that.
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I was only giving you an answer tbh .The guy above me was complaining.Weird interpretation since there is not 1 single word suggesting whine, actually the post you quoted is defending it.Also yeah.berserker stance is a terrible choice on a shout build.
Berserker stance.Yes yes ,it won’t affect +duration speech,but it doesnt.I never received any condition while having it active and i find it hard to believe that none on the average of 100 necros i fought in spvp in the last 2 months had at least 10% duration from either build, rune or sigil.
Idk if working as intended like engies version or a bug.But is no real problem imo cuz of long cd.It only affects spammers.
Oh noes i spammed all my weapon skills and utilty and now im sitting duck when instead i should have notice it before the 8seconds and couple dozen of "IMMUNE " being spammed on my screen.
Don’t thank the forum qq but thank the easymode rerollers that abused the trait so hard.I will laugh so hard at everyone that leveled warriors just for this and para sigil abuse.Hopefully the Time to start googling for the new class to reroll for them will come soon enough.<3.im just curious wich class will they get nerfed next time.My money will be on necro
Never tested it and could be very hard to depending on constant condition poping up or if it even activates while having condies on you or the 2 new conditions applied after the cd is up.Tbh i never even noticed a heal if traited for heals so it’s in a really shady spot for me.Sort of like certain sigils sharing cds type of mess.
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no, we were using the same build, that’s the build… http://gw2skills.net/editor/?fIAQJARSjcOJv9OGPMxBE0DNsK4C1j5YDjjUhyA-jkBBYgAYMQJQFRjtyqIasabYaYER1yAsMBA-w i reached 3830 toughness, and, accordingly to etaoin’s message it should be right but how he can reach 3963 toughness without knowing why?… i repeat, with the same build! (also foods) the only difference bewtween us is the race, i’m charr and he is uman.
Shield untraited also gives armor.even more if traited.Also stay aware of guardian passive toughness buffs , banners etc.
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Thick Skin.Increases your toughness while hp is above 90 %.After you go lower than 90 your extra armor decreases to normal ammount.No bug.it’s the functionality of the minor trait in the tree.5points that is.
Go test that while fighting an npc with your menu open.Easy to notice how it goes off and up depending on your hp.
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Yeah, sorry! One is 24s and another possible activation every 30 seconds as a second shake it off :p
Im starting to stack on perplexiry runes Asap.I will be the new gw2 tycoon in notime
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I guess since you are suggesting 3 aoe interrupts on 20 sec cd at 600 range.You could aswell suggest a Nuke as elite on 40 second cooldown at this pace.Wait, that would mean giving up fury and swiftness; better make it unblockable autoattack.
I like the stun more.And hammer tanky build is cheesy too.There should be no reason for any class to go have such controlled good burst potential from pvt except based on lucky crits.Look what happened to eles for the exact same reason, they abused their bunker plus burst exactly like warriors are doing now, and even if guild raids used it in wvw for months on hammers, all this unnecesary attention flavour of the month players are bringing will end up screwing the class up.
Anyway the ideea is not that bad and should get rid of 90% of the signet pvt mace gs warriors .Or, since they are clearly so skilled and the trait had nothing to do with it they will still facerollother classes as easily right? ;)
Your argument over op’s and my post were l2p and use stability.While i provided a fairly accurate description why that is not the case and given details why it is not even the tip of what one would need to qctually counter all that tankiness while being forced on the defensive side,with every utility you burn bringing the win more and more towards the warrior’s side where it wins on cd,you still continue to bring zero straight facts and arguments to this thread.There is no reason for you to keep posting here just for the sake of spamming.Your “oppinion” was greatly aprecciated but since you were proven wrong, unless you can actually counter with some real and concrete arguments , i am afraid you have no place in here.
Tbh i actually hope players like you keep lying themselves about how good they are and is nonsense that the trait has no place in adept or in the game at all, and the day anet will nerf everything else is not wrong about warrior just because of it, i will be sitting back laughing at you guys rerolling thieves and necros because you would have no clue how to play anything even remotely balanced.Have a good day
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Fyi i main warrior with over 3000 hours played in wvw and pvp only so please, tell me more cool stories.
As much as it’s fun reading you and the others going back and forth. This comment, honestly means very little.
3000 hours doesnt means 3000 good hours, you could be terabad for 3000, but you could be swifty naga merc out missing pinky great. either way Dropping “hours played” means nothing.
just saying :P
but you two continue.
I’m currently on the toilet atm. <3
It does not in fact mean neither i suggested that at all.Also 3000 good hours on a war would imply that warrior was a competitive class since release and we all know that is not even remotely the case.But however a good ammount of dedicated hours in specific gamemodes and duels can suggest a better than average knowledge and understanding of game mechanics and overall class functionality and sinergy.: :p
Btw.hope you enjoy that toilet time xd.My favoueite forum time too.
It is not a l2p issue when you can tank 3 players (in wvw) because you can go FULL tank gear….
…full dps and three times the armor, healing and hitpoints of their squishy opponent.You suggest logic? Yeah. Your “logic” proves that either you have no idea what you’re talking about or, like the rest of the whiners, you’re talking about the 30/30/30/30/30 build that runs with 6 weapon slots and 8 utilities…
Cool story.Since when you need 30 in power and precision or tactics(or anything tbh ) to tank anything?Also lost you on the part where you are confusing gear with traits/ builds.Nvm.Just drop it here and stop embarrasing warrior forums with such nonsense rabble.
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Ahm.you do realize you can stun even without tanky gear right?It just means you would actually have to use it smart instead of just spamming it without any downside to being countered.Seriously pve warriors just discovered 1 op trait and now all think of being pro.Fyi i main warrior with over 3000 hours played in wvw and pvp only so please, tell me more cool stories.
STABILITY. Completely negates the WHOLE THING. How’s that for a trade off? One boon counters the entire build?
You can also try evade, block, dodge, blind, stun break and range. Toughness, vitality and protection help as well. Anything really, other than standing there in glass with no defensive abilities.
I have to devote 6 runes, 2 traits, food, and a utility slot just to hope to survive condition damage, but you don’t hear me whining.
These warrior nerf threads are seriously getting to be draining. And it IS a learn to play issue. Ask any good 1v1 player.
Think about it from a logical perspective .In zerk gear healing signet is not op, people can burst you down if you make mistakes.Of consequence less whining about warr being op except from very bad opponents.Stun duration will not be a instawin since you woyld need to race on who kills who and actually use your skills wisely against a say mesmer engie or thief instead of just sitting there semi afk and tank all the spike.And cleansing ire would not be op if power spike could still get you down fast.This only trait makes everything about wars op where otherwise without it would be really ballanced depending on role.Full tank = low threat while full dps = high threat but also high risk.“unsuspecting foe” allows you to keep both wich breaks the ballance.
Also warriors already have the huge advantage of easy access to perma fury so they already have the innate ability to go high in crit chance without sacrificing too much on defense.
It is not a l2p issue when you can tank 3 players (in wvw) because you can go FULL tank gear and laugh at players trying to take you down while waiting for 10 15 20 30 (you name it)seconds of stabity to wear off, with your own 20 -30 seconds of stability up.And aftet that just jump 1 player and do full crit dps like you would use dps gear.The trait is broken and all real warriors know it.I main war since over a year and right now war is very good in zerk.You don’t need the trait and tanky gear to kill ppl unless you are really bad player imo.Warrior atm has all the tools to go head to head with every proffesion in this game if played decently and 3V1 tanking and killing is too much reward for a lower skillcap than heartseeker spamming thieves back on release.Please don’ t try the " use stability" card on a veteran warrior who actually knows what’s up and not afraid to admit it.It is way to easy to tank any ammount of it until it’s gone and it wouldn’t be so trading one defensive stat for precision.
Also if the trait is not fixed or moved higher, reworked or decreased the crit% soon people will keep whining about the wrong stuff for example stun durations or cond removal or healing and inconseqvently will get the class rendered useless again , and all thx to no skill faceroll wanabees that can only get a 1v1 kill if on full dps and three times the armor, healing and hitpoints of their squishy opponent.
A zerk warrior using mace should have no excuse in killing a necro without the slightest problem and all that without the extra health a pvt gear adds.I can only say the real l2p issue lies with you since you need to use foods and whatever whatnots and still struggle like you stated.Tbh necro is the freekill for a war with both hands nowdays and not using the infamous trait at all.
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AGREE with the op completly.This only trait is actually the only cause for the avalanche of qq threads regarding warrior and to be honest a bunky pvt build should be punished not rewarded.A berserker build using mace/whatever weapon(also non gs) can do very well (actually more than well) in every 1v1 scenario and in skilled hands makes arguably the best 1v1 proffesion even though the skill cap would be higher than most faceroll classes.Yet at the same time it is punished quite hard for any mistake and by droping zerk equipment his dps would be considerably lower therefore not a real threat.
However “unsuspecting foe” gives you the opportunity to stack full survavibility while mantaining the high dps with basicly no tradeoffs at all resulting in a very low skill cap dps class wirh zero risks involved for a mistake(miss, blindand so on).The full survavibility this trait allows you to stack makes tanking until the cooldowns are up again almost afk easy while the 10ish seconds would be a nightmare if constrained in dps gear.
Long story short this trait turns warriors into the power version of the broken condi bunkering meta where mantaining full survavibility with maximized damage by allowing to dismiss stats you would otherwise have to invest in damage.
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Thieves spamming stealth, Rangers spamming dodges and Guardians spamming boons all have a costs/risks associated
I LoLed.
Example of risk on thief.
Backstab nr1/blind = miss (still stealthed),backstab nr2 =blocked(still stealthed)backstab nr3= dodge(still stealthed)backstab nr4 = 10 k crit.Spam anotter stealth since all that time missing/blocking,evaded charged all your initiative to full.Yes seems to have a lot of risk involved.Risk of getting annoyed really fast.
Op credibility meter got lower after stating spamming anything,especially damage reduction,negation skills have (acording to him) risks involved.Like what please?Yopu get a insta death after your protection,evade,invulnerability,stealth,dodge ends ? / Facepalm
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Thread: “Anet why you don’t care about pvp?”
Dev Answer:“Yes, your english i better than my japanese.Thx for taking your time”
E P I C !
my style of warrior is built for 1vs2+ not 1v1 i dont feel that scullcrack is good enough for 1vs2+ but its good for 1v1
why you say its lol? the dmg is insane with my build with good cc.. i use my hammer skills then use mmy gs abiltys to mitgate some dmg and kite when i have to and switch 5 secondy later to my hammer to cc them again and do tons of dmg
and the difference is that you can run away too then he wont be able to catch you again
really ?since last time i played my war( 5 minutes ago) there was no class in this game that can outrun gs/sword /bullscharge war and that was since release.
also mace is a lot better on 2v1 if you really are a duelist even without greastword,wich ofc you are not since you need to run away with gs to win a 1v2.If you were you would know the reasons pretty well.
but now we come back to normal discussion what do you prefer a running warrior or a warrior which is unkillable and kills you?
and i never said its a build.. for me greatsowrd is a pure mobilty defense weapon with good kiting/slow abilities especially with sigill of hydromancy and while im running gs/hammer hammer is for dmg
and i may be wrong because i havent played gs ranger for ages… is swoop affected by cripple/chill?
All i have to say about how you play your warrior is LOL
Also the new meta skullcrack war benefits way too much of this.What is the difference between a war that runs and then comes back to kill you and a war that kills you ?
LOL at people saying warrior mobility it’s a build .It’s not.All you need is to have Greatsword equiped and don’t even have to spec for it.Tbh sword and warhorn traited and the ocasional bullscharge on 40 sec cd is more than enough to kite anything ,gs is just ridiculous.Not even a pre rtl nerf ele could have catched a gs /sword warrior i have no ideea why all these things only come into people’s minds after all this time.
Playing war since day 1
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mini, you have no clue.. sword F1 immobilizes, it doesnt stun. that can be removed by condi cleanse and doesnt work with unsuspecting foe. mace stun got buffed to the current duration, burst mastery has been introduced and cleansing ire. let me repeat for you and all other people running their mouth without a clue why this build is OP:
you get 50% free crit chance for the whole 100b duration so you can sit at a very low base crit. you can do this combo every 8 seconds. because you dont have to build for precision you can stack toughness and be strong against power damage. with zerker stance, dogged march, melandru and -condi food you are immune to most conditions except from full condition bulds with lots of +duration aswell. because you have spare stats to put into crit damage the damage of the combo is actually annihilating squishys and even a tank can only take 2-3 of those, and thats in a window of 25 seconds – just enough to heal up 1 time. the counters are stability and stun breaks, but those run out very fast compared to the 8 seconds cooldown of the combo, unless you stack every slot with them. so the build is very strong against everything AND has great damage swell, read: lots of survivability against condi and power damage aswell and has GREAT damage and mobility = OP. it has basically no downside whatsoever and most people die if they get a combo one time. also it requires just 3 buttons to be pressed to kill someone.
So wait.because one broken trait we need to nerf two weapon sets? Facepalm.Tought this thread was about gs and mace not “unsuspecting foe”.Maybe next time try to qq in the correct thread?.why do all wars need to suffer .its not like aother builds need that trait so making mace useless for all builds is really stupid.
Also sword f1 is really harder to counter than stun because 1 stunbrrak removes especilly on the stun while a condition removal because of its priorities and sword also applying bleed on target , it tends not to remove the immobilize unless u use a full condi cleanse with longer cd, in wich case sword still wins cuz of a leap and immob after 8-10seconds.
A smart dps war can easil y use this.
Just remove “unsuspecting foe” lower the crit% on it or make it granfmaster trait, or noth lol.Just dont mindlesly qq about mace in itself since it has nothing op.Doing dps should be punished by being squishy and full bunk by doing none.gs/mace has nothing and actually need fixes/buff if the trait did not exist.
I really fail to understand all the qq.Lets take a look.
Mace f1 existed since launch- CHECK
1hblades existed since launch- CHECK
Sword f1 (easy replace for mace f1 and can’t even stunbreak or stability counter it*hodor *) -CHECK
Cheesy pet only no utility equiped full faceroll op condi spam zero skill builds existed since launch? -NOPE
Sorry but i lied.I actually do understand the qq.1st of all no one was smart enough to come up with this combo for 1 year even if it was already there since beta.When someone finally got boted and decided to post it all the flock of copy paste noops rushed the internet and did what they know best;).
Bottomline.There are counters.There always were.But since the flock has no ideea to come up with anything by themselves they need to wait until someone actually gets some pity on them and make a thread about it (with possibly big pictures so it’s easy) and we could all finally move along and qq about other things that no one is yet holding our hands for.
Granted yes there is stability, teleports, evade, ect;
And kiting, and dodging (several classes with perma-vigor for example), and… and…
There are several counters, learn to use them.
1: I have zero problems fighting Mace warriors, or any warrior in general
Yet you make a qq thread to nerf.
Not sure if serious…..
Ps : i play spvp since barely 2 weeks and only lost to 1 war so far.Actually when i see one lost from zerg it’s like hitting the jacpot.I played all builds and even lol ones.name one s/s bow, mace /shield sword/axe, favourite troll one sword/ shield mace/sword.Latest rifle /mace/ x.ns with either one at random gs/ mace wars are laughable at best.101% predictable.Telegrapged movements.etc
My advice l2 use your eyes on monitor instead of keyboard(or mouse in some cases*giggle*).Check boons.Don’t dodge at random, kite, mace stun had 130 range easy to counter.Yep your eyes have other functions too besides qq
Am i the only one getting constant urges to spam facepalms on myself while reading the majority of posts.Are people REALLY comparring war regen to a guardian’s? HELLO!? War has no healing ability while guard keeps his regen plus one if not the best #6 heals in the game plus protection?
Just Wow completely speechless.
Problem is that this games meta is so much inclined towards bunkering.I know right UNNACEPTABLE to actually have to spec dps to do damage?!
Thank god a few mesmers have a clue about what i am actually talking about.Rezt of you just keep bunqq more and complain about not being able to do 500 damage per second on someone who lacks an entire heal ability plus direct access to boons, tricks, targeting exploits detargetting, invis , complete Ui blocks and whatever everyone complaining here in general has..
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Dear Spirit Rangers,
We understand how you feel. There is a support club for the rest of us already.
Signed
Minion Mancers, Spirit Weapon Guardians, Turret Engineers, and Conjured Weapon Elementalists.Um. I don’t think you don’t. Running spirits is the only useful build the ranger has for GROUP play. Every other build is single target (besides trap ranger but why bring that when you could have a necro) and complete crap compared to other classes. However the spirit nerf is fair and hopefully people can stop whining about “Spirit Ranger OPness”
Guess what you need to do now when you play Spirits? Put them in a safe place.
Won’t do for the average player hence the ones complaining.I find it rather amusing how someone could indulge to think that rangers used spirits for their buffs while in reality all they were used for was exploiting broken game mechanics by hiding inside their pet zerg.Targeting, single target abilitie blocks, projectile nullification and so on, while getting buffed and no risk at all because no cooldown.If someone could kindly explain another (reasonable)reason for using pet spam on necro or ranger i would be happy to change opinion xd. (Not)
So basicly you are saying you made this build to run with the zerg? Last time i checked i don’t need a build for that.
PS: ive run into 2 wars like this today for arround 10 games total,their group just zergrolled cc the crap out of everyone ofc and they were unkillable in the zerg,but needless to say all the 10 matches were lost horribly at 500-under 250 for them.1v1 versus a good duelist the build is only good for running or dying and zerging is always counterproductive even in hotjoin. I can just put traits and armor at random for running zerg.
I just have to say that since i started using mace and zerk amulet on my war in spvp necros are free kills,and thieves,but at least thieves can hide and run away sometimes.
for some reason he forgot to mention the engineer, didnt anyone notice :P
BC stunwarriors destroy engineers.
Bc the main topic is counterplay for a reason.Stunlock war might seem to destroy everything because the new meta builds hence the majority of players are very effective against all but the new stunlock war.But they have counters one of my most feared being condi engineer.While a stunlock war can destroy power engi and every condi based class including necro, it gets easymode destroyed by a condi engineer in semicapable hands.But there are countets to that too ofcourse, that would mean bot being a stunlock war anymore;)
Tldr it s a counter build game and counters are not based on class vs class but rather on build vs build.
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Imagine Starcraft where every match lagged like this as soon as there are eighty units on the map.
Or LoL. Or Dota. Or Battlefield. Or CoD.Why, Anet, just why? Put your resources where it’s actually needed.
You Just mentioned a list of actually competitive games.Gw2 even if aspires(more like dreaming) it is not and never will be.
Imagine Starcraft where every match lagged like this as soon as there are eighty units on the map.
Or LoL. Or Dota. Or Battlefield. Or CoD.Why, Anet, just why? Put your resources where it’s actually needed.
Because their engine isn’t made for this. I won’t explain the details because that’s already been said over 9000 times.
Also because StarCraft doesn’t calculate boons, armor, buffs, might, vulnerability, weapon damage, crit chance, crit damage, traits and distance from the center of AoEs.
And it’s not the 80 people being on the map, it’s the 80 people FIGHTING on the map.
It’s pretty much impossible to get that amount of people/AI fighting at the same time on 1 map in a MOBA.
Please don’t compare shooter calculations to RPG calculations. Shooters like CoD and Battlefield(as far as I know) don’t have armor, crit chance, crit damage, boons, power scaling and probably other things that I can’t remember right now. At the same time GW2 has projectile calculations like a shooter.
BTW aren’t shooters always limited to 64 players or even lower numbers? I remember interviews discussing 64 players in Battlefield 4 being a big thing.
Yes because it’s not like any other mmo before gw2 had massive scale pvp and free of lag /sarcasm.Funniest thing you can’t even pve for skill lag these days that’s how much this game is optimezed.You just don’t sell a game with it’s main feature being massive player participation(since competitive pvp it’s clearly not this game’s feature like gw1’s) Dynamic World events/World Bosses/WvW and have it not work.
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I like how he won without using poison,
i changed trait added 10 deadly arts so i can poison him somehow for 10secs whenever i use steal and Mug trait for additional heals and dmg.
Use Spider Venom instead of Troll for Initiative.
Hhmmm Spider Venom 45secs cooldown? i can only apply poison single condition which he can remove it easily so my 45secs cooldown utility wasted, im fine with 10secs poison from 5 deadly arts trait and look how many times this Troll of initiative saves me from 4secs immobilize/stun and also brings back my whole initiative
Spider Venom can be applied 5 times for 6 or more seconds, so you use a powerful attack, then another then another, I use it when I got for my sword’s 3 chain then Flanking-Lac strike a little bit and time my attacks. It really screws up healing signet.
You can also steal a warrior’s whirling axe, then shortbow ‘4’ and then whirl into that to poison the warrior for a very long time.
Didn’t the warrior had warhorn traited ?
Karl was going on a couple weeks ago about how the Warrior can’t bunker as well as a necro or guard. Well guess what man, he’s better than both right now.
Lol wut O.O?
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I have it on my necro but its purpose there is more of a cover condition for me since I know dps wise these runes are the best you can get for any condi build no matter the class and my necro just benefits from the 4 piece anyway.
Using runes of perplexity on a necro.Just lol.And you want to be taken seriously?
Once again I see thief QQ in here. Seriously… every… single… thread. Thief isn’t the best 1v1 class by any means, they aren’t the best small group class, and they aren’t the best large group class. Quit complaining about them being annoying and not giving you a loot bag as often as some other classes.
Thief is the ultimate lootbag farmer profession though.
More like the ultimate lootbag
why so many necros? :’(
Seems that the recent flavour is condinecros and mace/shield + greatsword warriors on signet of healing .So much for originality.No wonder people complain to nerf everything all the time.Internet build ftw
Ops i missed thread,ill show myself out right away xd
Today, I was in the camp at of south end of a borderlands, and I noticed people fighting at the windmill behind the farm. There were about 7 people from my world, and there was only one from another. However, rather than simply grouping up on this lonely enemy, as seems to be custom, 6 of my allies stood aside, and the other dueled the single enemy. When the fight was over, and my ally had won, he did not finish the battle with a stomp. Instead, he bowed respectfully and allowed the loser to [bandage]. After this, I got to duel this same person. It was a good fight that lasted a good few minutes., and when I won, I was so accustomed to simply stomping people when I killed them that I accidentally did. Luckily, she was a mesmer, and I only stomped a clone. I thanked her for the great fight. Soon, more people from both opposing worlds joined in. There was no “there are 3 of us and 1 of you, so we’re just going to kill you” mentality at all, only 1v1 duels. Everyone was respectful, and it was fun.
On returning after a few hours offline, everyone had gone, and I was disappointed. Don’t get me wrong, I totally understand the “group up on one person” ideals in WvW, as that is kinda the whole point: kill your enemies. I also realize that a WvW map is not the best venue for these kind of duels. After all, I could only fight people from other worlds, none from my own.
My question is, is there anywhere where this kind of things happen all the time? If I could, I would just do 1v1’s or 2v2’s all day. There must be guilds dedicated to this sort of thing right?
Windmill is the unofficial gvg & dueling area.It is known almost on every server even if you don’t find people there so often,when you set up a duel it’s where everyone goes.Best spot since there is no other reason for any player to go into that zone(epic map design i guess).
My question is, is there anywhere where this kind of things happen all the time? If I could, I would just do 1v1’s or 2v2’s all day.
Indeed there is.
Its called sPvP/tPvP.
lmao gl with a 1v1 in spvp .The entire game is based on zerging no game modes excluded.
What a ridiculous thread. All of these perplexity fanboys coming out of the woodwork to say the rune isn’t broken.
What I’m hearing…“Please omg don’t fix perplexity I can actually win a fight now!”
What we hear is " Please omg nerf perplexity runes cuz i spam skills without a clue and die now!"
PS : if 25 stacks of confusion were still op Glamour mesmers would still be the meta in WvW .They are though extinct since confusion was nerfed therefore i rest my case.
th probelm with this runes is the duration as well.. i got today 20 stacks confusuin wich last like 15 sec.. 15 sec wehre you cant do anything when you already have low hp
Can’t do anything…… except cleanse the condition.
But only noobs slot condition cleanse right?
Only noobs don’t realize that confusion from the runes will be applied at a much faster rate than condition removers come off of cooldown.
Only noobs don’t realize that good players will force a condition removal before using their interrupts to stack confusion.
Only noobs don’t realize that good players will wait until stability is gone before using their interrupts to stack confusion.
Wow, I can play this game too.
Only noobs don’t realize that every interrupt utility/weapon a warrior has is power based therefore making condition build less than useless.I wouldn’t talk about good players being so missinformed.Please make a stream to show us how you own with these runes lmao.Every noob can edit a 12 hour roaming video to show just 4 minutes where the runes actually killed some noobs.
Anyone thinking this runes is op have terrible build comprehension and lack of understanding of simple game mehanics like A.1 cc = % chance to interrupt ( if you have good reading abilities and enemy is bad and doesn’t) and all cc’s have cooldowns and they can be read ,especially on warrior where all the cc’s are telegraph city B.(talking about war) all cc weapons a war has are pure power + the 20 points in power is (duh) power making any condi build with other than only confusion less then probable.C. l2 use/bring dodge,blind,block,evade,invulnerability,stability,your own cc .
Bottomline ,you killed someone with condi stacks ? good.You would have killed them with any other build anyway ?Definately
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I have been wondering why the runes didn’t have an internal cooldown. Something like 15 seconds or so. The reasoning for this is quite simple: the proc on the x6 bonus is superior to every confusion skill in the game.
Every. Single. One. Let me give some examples:
Confusing Images: 5 stacks for 5 seconds. 15 second recharge.
Pry Bar: 5 stacks for 5 seconds. 15 second recharge.
Concussion Bomb: 5 stacks for 5 seconds. 18 second recharge.
Pain Inverter: 3 stacks for 5 seconds, 30 second recharge.
Sonic Shriek: 5 stacks for 5 seconds. 25 second recharge.
Cry of Frustration with Illusionary Retribution: 6 stacks for 3 seconds. 30 second recharge.Notice a trend? Highest is 5 stacks for 5 seconds, at a 15 second recharge.
The rune set gives 5 stacks for 10 seconds, no recharge. The only limit to this is whatever access you have to interrupts, and many classes can stack a whole lot of interrupts. This rune set gives confusion twice as potent as every other confusion skill in the game, and it does this as freely as your ingenuity permits.
There is nothing about it that doesn’t scream “overpowered”. Those runes are awesome, and I want to have them on nearly every condition set I own. The only thing stopping me is the fact that I am almost certain that they’ll be nerfed in the future. If they aren’t nerfed, then the entirety of 1 vs. 1 combat becomes dictated by a rune set from strictly temporary content.
Looks to me that you have limited knowldge about the game .
Warrior master trait in strenght -Distracting Strikes – applies 4 stacks of confusion for 8 seconds. .
Also why you say no recharge ? It’s not like cc’s don’t have cooldowns and someone can just endlesly spam them.And most cc’s have a lot longer cooldowns then the skills you posted .Thief as an exception but he would waste all his initiative and wouldn’t kill anyone on just confusion( and even worse ,get killed himself )
Rune only aplies 5 stacks so you basicly need to interrupt 5 times to get to 25 stack .Gl having 5 ccs equiped(and all of them interrupt an oponet’s action too).War can get 9 because of the trait,but since it sits in power makes any condition build kinda useless.Also the warriors weapons that have ccs are pure power based so either you go condi build with no bleeds/burns at all(gl with that),or you go power wich will make the damage of confusion unoticeable making the runes subpar.
They are nice runes for some lolz,but OP? not even close.Try fighting against a decent player.
Op made me laugh with his " invite spam".All he needs to do is get out of thet player’s target and he won’t be able to invite.Looks to me like a personal choice to stay near the dead bodies for a long time. / dance / laugh on dead bodies much? nice behaviour
Spy on worlds ? Seriously?
We should have more invite options in this game not less.We should also be able to see the enemies name perfectly.A lot of “funny things” would be instantly solved that way too and good/ bad players could be recognized for what they really are.
Once you get out of range, they already have your name and can continue spamming invites. How do I know? I mained a thief for a real long time and I still get hate mail.
Stop trolling and you won’t get hate mail ,simple as that.I never got an invite other than someone wanting to duel or mutual congratz.Also no,you only get your name shown if you log off during an invite or you accept party.It is impossible to get it otherwise.Also you can block a person last time i checked.
Op made me laugh with his " invite spam".All he needs to do is get out of thet player’s target and he won’t be able to invite.Looks to me like a personal choice to stay near the dead bodies for a long time. / dance / laugh on dead bodies much? nice behaviour
Spy on worlds ? Seriously?
We should have more invite options in this game not less.We should also be able to see the enemies name perfectly.A lot of “funny things” would be instantly solved that way too and good/ bad players could be recognized for what they really are.
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If you use runes that cause bleeding 60% chance axe whirl attack can stack pretty fast are you looking for spvp or wvw
Edit: dont fall in with every one on the s/s bow
You mean sigils,and they have internal cd of 2 seconds per proc chance so at best you can stack 2 bleeds out of a full ww spin.Also precision in a condi build is kind of a wasted stat.Not that great.
It’s a STAFF ele (a really good one) and you are 2 thieves. So how it’s even possible to not down him ?
a little clue: skill
(hi Cheng and yeah it’s been a while )
I have seen staff eles duel and tank 200% better then any other ele kind.The fact that they are rare and only casual players seem to largely preferr this weapon does not mean they can’t be duel god’s in the right hands .If you miss that % stat of power for burst in your build they can reset the fight indefinetely every rotation wich is what a dueler should know.As far as i know Ods are mostly built for war of atrition rather than ganking and the dps of the particular 2 is shown clearly in the video.
No one said all staff eles need to be glass as well as all thieves,people tend to forget that ,or maybe even discover it
Offtopic i have to witness again the rudish manners of Votf wich yet again do not raise the bar higher than ground level when involving some mutual respect.Ods have been nothing but extremely polite on every thread since launch and definately not deserved.Guess the “bad kitten wannabe” attitude will never drop of them.Oh well …Carry on
This opinion has nothing to share with the general conscience of the guild wich i represent btw.
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You can’t beat everything.If you want to run a cookie cutter build don’t expect to kill any condi build,and vice versa.As simple as that.People want everything handed to them to easily.
kittenin’ smart.
Yeah !You should try to live up to that phrase sometimes
*Google GW2/Boons/Stability
*Youre Welcome!
*After that go make a thread about how Stability is op and is completely negating any condi spam
/ mindblown
/ thread
Some shenanigans from Second Law, last night in EB (includes full TS)
n1, they obviously needed arrow carts and balistas on the wall
kisses from INC, I just would love to see Piken instead of Drakkar hereHave fun people, hope to meet you soon
What difference would have that made ? except you blob more…
GvG’s against VII/INC/GH/MYA +more is the difference Mini
Actually i was pointing out at the comment adressed clearly at the 1st part of the video.Because sadly out of gvg you can see them in the exact same format you used above.
well not EXACTLY the same format.Fortunately VII is still a guild with character and hopefully will remain so .I appologize to them. /tips hat and bows
(edited by mini.6018)
Some shenanigans from Second Law, last night in EB (includes full TS)
n1, they obviously needed arrow carts and balistas on the wall
kisses from INC, I just would love to see Piken instead of Drakkar hereHave fun people, hope to meet you soon
What difference would have that made ? except you blob more and bore us with lag…
(edited by mini.6018)