Yes, this is true. If you find the content offensive, not because you don’t like any roleplaying, but because a certain segment of roleplaying is crossing the line into sexually-related content, abusive chat, truly “offensive” content in the standard definition of the word, then use the in-game report system, please, and the team will review.
How do we use the in game report system for /me?
You’d have to run around the area to find where the player is, then right-click their character and select the report option. For explicit/offensive chat, verbal abuse should be the correct category.
For something that appears in the chat screen, there’s no need to find the player. You simply right click the name in the chat window, and report.
You can’t right-click a name via emote though, but you could temporarily add that character name to your friends/block list, then right-click and report from there. Or just see if they said something earlier in /say
I’ll also point out that one doesn’t just simply ‘turn up’ and become an instant hit in the RP community. Everyone you see who RPs on a daily basis had a slow journey to where their characters are now.
RP is not some massive clique that some impatient people make it out to be. It’s just that it takes time to get adjusted to who new players are, and it also takes time for the new players to get adjusted to exactly what RPing in Tyria actually means as well. Not to mention that some RPers can get a little weary of newcomers as well, given that there are people who go out of their way to spoil fun for others by trolling RP for their own sad little kicks.
A wise friend of mine once said “Great RP doesn’t just happen. You make it happen.”
If anyone is seriously thinking of trying to RP and it’s for the first time, I highly recommend joining guildwars2roleplayers.com where it’s a lot easier to find people to RP with to accommodate an RP style fitting to how you want to RP. Publicly declaring you’re going to try this will obviously attract trolls.
I only got the first couple of seconds of the video before I switched off (At that opening greet I could already see it was a fruitless errand), and if the host was serious about wanting to try RP for the first time, he went the wrong way about it.
I don’t think /rp is a good idea on the grounds that it’d need to be enforced and that’s just more unnecessary traffic for GMs and unnecessary grief targeted at players partaking in activities are are completely within the rules of the game.
So what about just splitting /me from normal visual emotes?
Yeah shorter range on all emotes and filtering “/me” from “/dance /wave /sit etc” would work I reckon. 
I think if they were to create a separate /rp channel, (I’m still against it, there’s nothing wrong with using /say since most RP is done away from PvE areas and affects very few people) and they would have to enforce RPers using it, then by an equal notion, they should do something about RP trolls i.e. those who would use the /rp channel to disrupt RP. This would be very hard to enforce and very difficult to establish what does and does not constitute as RP, so I honestly can’t see it happening either way.
Is the change in leather not something to do with the new leather nodes in the Guild Hall?
Aye it’s been going on over two months.
Because this isn’t the first anti-RP thread on these forums, and it won’t be the last.
I give up on the rest, I’m off to go RP.
This isn’t an anti-RP thread, at least not everyone in it is anti RP. Asking for a method that non RPers can use to not see the RP messages without having to turn emotes completely off is not anti RP.
A lot of this thread was anti-RP – not all of it granted. But I’ve had two whispers from moderators now saying my message was deleted because it quoted another deleted message. So some of the more extreme messages against RP have since been deleted, which might be why you’re not/no longer seeing it. 
Snip. Something about lumps.
I wasn’t lumping you with anything.
You asked me a simple question: What is wrong with RPers being given such and such a thing.
My answer was: Because it’s usually not RPers asking for such and such a thing.
That’s it. You took it personally when i wasn’t addressing any player at all. I said usually which I explained to you two replies ago. Because this isn’t the first anti-RP thread on these forums, and it won’t be the last.
I give up on the rest, I’m off to go RP.
What is really wrong with roleplayers? This thread is once again, like the last ones, turning into a mob force against roleplayers by people who play a roleplaying game but don’t actually like roleplaying. It’s getting quite pathetic now.
Thats why i dislike GW2 community so much, have you even tried to understand my message? I myself ****** enjoy roleplayers, i would join myself if i wouldnt grow and be friends with such hostile entervinoment towards RP and imagination as whole as most of my family and pals.
You can write "*Koko slapped Nick in the face while doing silly grin, she shouted “Stop touching my skirt you freaking pervert!”*" on say/party or squad chat, You dont have to write emotes in emotes chat, stuff happens in your head anyway.
Besides dont you RPers have a guilds where you gather and have precise hours and such made for your events?
Dont you gather first on guild chat or whisper before going to said tavern or castle or wherever else you guys go to play?My enemy here is OP who made this topic, i dont see how some guys writing full sentences on chat can be a harm to kittening anybody.
Furthermore mostly what i see on those forums are kitten ideas made by random people, thanks to them we already lost full armor skins, what next, complete chat censor?
On your point about “You don’t have to say it in /say chat” – again, you don’t seem to understand how most RP works (or I’m mis-interpreting your main point I could be I dunno). RP isn’t always about doing it with friends/guild mates. It’s sometimes about random walk-up RP with people you’ve never even met before. That’s why in the four years the game has been out, /say chat has been used, since you’re not going to start a party/squad with someone you don’t know exists yet, do you?
And yeah I agree with you that some suggestions really don’t get a lot of thought through a lot. But the suggested made earlier was good, regarding making the custom emotes toggle-able. It means rather than deviding players (and in a wider sense, rather than ‘managing’ types of players against their will) it means both types of players are in control of what they do and don’t see.
A non-roleplayer doesn’t want to see a long wall of emotes whilst they are crafting in DR. I understand that completely. By the same notion, Roleplayers don’t want a long wall of out-of-character map chat about ‘Fractal builds’ or ‘top keks’ or ‘Kanye West for President’ whilst they’re trying to engage with other roleplayers in the local chat channel.
So what we do is separate /map chat from /say chat into separate tabs. I don’t understand why the non-rpers who complain about the emotes can’t do the same thing and separate their emotes from their map chat.
(edited by penelopehannibal.8947)
1 – Bring down the emote range to /say.
2 – Give an option to disable custom emotes (/e /me).
That first suggestion I think everyone agrees with, RPer and Non-RPer alike.
That second suggestion is actually a very good idea, if possible to impliment. 
What is wrong with giving RPers something of their own?
Because usually it’s not roleplayers asking for it! It’s people who are not RPing that are asking for roleplayers to change the way they do things.
And I understand that RPers are a smaller minority than Non-RPers. But RPers are not a smaller minority to those complaining about RP which was my point.
One, I am not asking anyone to change anything. If I were RPing (and I have) I would not want all the other chatter impeding on the RP conversations. For me, it breaks submersion.
And as far as changing the way RPers do thing, it didn’t seem to bother those RPers to tell me and my friend to go somewhere else so we weren’t bothering their RPing. Now who is asking who to change the way they are playing?
One, where did I say it was you personally doing this? I’m clearly talking about overall on these threads that pop up. I thought I would have made that clear when I said “Because usually it’s not roleplayers asking for it!” Usually meaning not you specifically.
Two, it wasn’t me asking you to move away. You’re now directing a specific experience towards me and towards roleplayers in general. That can work both ways, when I have been in RP with a few of my friends where we’re innocently walking towards our intended target during an RP event, and had some Charr interrupting us by spamming area of effect skills on us to troll. I’m not saying this is you and your type of player specifically, so please don’t say what you experienced is me or RPers overall.
Because I’m not trying to turn this into an argument at all. I’m just trying to defend roleplayers because it is far often that they get the blunt end of the stick with threads like this. And because far too often Roleplayers are told how and when they should use /say chat or /emotes by people who usually have nothing better to do than find an excuse to make roleplayers the bad guys. Roleplay affects very, very few non-roleplayers in a negative way.
And further more, those few who want a change seldom want to change anything themselves, they want change to happen elsewhere. In this case, they want a different chat channel for RPers to talk in, instead of changing the way their own chat tabs work so they don’t lose any conversation. Well sorry to those people (again, not saying you specifically) but that is not how the world works most of the time.
What is wrong with giving RPers something of their own?
Because usually it’s not roleplayers asking for it! It’s people who are not RPing that are asking for roleplayers to change the way they do things.
And I understand that RPers are a smaller minority than Non-RPers. But RPers are not a smaller minority to those complaining about RP which was my point.
Well, this hasn’t been merged with the main mount thread, which they usually are and quite quickly when they appear. So I would hazard a guess that Anet is thinking about caving in and implementing mounts.
Or maybe the merged thread got too full. That horsebox must be so heavy with all the dead horses’ shoes in there! 
I see a couple of extremely anti and unproductive posts against RP, however a “mob force” is exaggerating a bit. I play GW2, I Pve, PVP, Wvw, and RP. I would love to see a channel or /command function for roleplay.
While I do agree it would be giving roleplayers “special” treatment to make a channel or command for them to use to RP, I really don’t see how it would be a negative change. Why are you so against such an idea? Why is it such a big deal to type /rp instead of /me? It would be just as easy to use, non roleplayers could keep emotes on, and it’s a heck of a lot better then blocking people!
I still haven’t really gotten an answer on why you are so against something like this. /rp (all the same functions as /me but not tied to all other emotes). Yes RPers would need to change the two letters they type from m and e to r and p, but I really don’t see that being a game changer for anyone xD
Sorry, in amongst all the other posters who call RPers ‘nerds’ and ‘special snowflakes’ and make accusations that we have inappropriate liaisons with mordrem in the middle of Divinity’s Reach, I have kind of forgotten my point half way through typing my reply to you. Apologies for that.
What I mean to say is, we don’t need two different types /emotes. Mainly because the emotes of RP affect very few people, but also it would be needed a lot less (and there’d be less complaints too!) if the range of normal emotes was reduced back to how it was.
I suspect most people who complain about RP emotes are the ones that are crafting/using MF in the Royal Terrace to be honest. People’s emotes from the Ossan Tavern there can bee seen.
I’m not actually particularly against that idea of a second ‘emotes’, but I just don’t think it is particularly needed either, especially if the /em range was addressed. A new ‘/say’ channel though (i.e. where our characters’ dialect is done), is definitely not needed. It is mostly that which I’m against.
Edit: Lets not forget, it’s not just RP emotes that are seen at far too wide a range. In-house emotes such as /dance and /kneel and /sit are also seen from too far, which could also do with being addessed.
(edited by penelopehannibal.8947)
Basically these threads always equate to this:
Non-Roleplayer: "Give roleplayers a separate channel so I don’t have to see their Roleplay.
Roleplayer: “You know you can make a separate tab of your own so you don’t have to see it?”
Non-Rolplayer: “I shouldn’t have to do that!”
Yet the roleplayer should have to be forced a new chat channel to appease those who don’t want to create their own. And then get called names by RP-haters in the process of the threads.
I agree no one is forced into it, just the option of turning off ALL emotes to avoid seeing a ton of it when you don’t feel like it is far from ideal.
What do you think about what I suggested Penelope?
I’m suggesting simply a command line like /me “text here” but /rp “text here” and players that want to opt out of the /rp line can turn it off. It would basically be the SAME THING as /me just not using the emote lines.
I think it’s not needed. We’ve been RPing for over four years now using the /say chat channel. Most RP is done away from standard PvE’ers anyway. When was the last time someone queued for a WvW map or waited for Tequatl or a dungeon party from The Maiden’s Whisper?
The range of emotes does need to be reduced though. Even RPers agree with this.The range used to be a lot less than it is now, so it wouldn’t be a problem to re-reduce the range, and it wouldn’t affect RPers anyway, since emotes are directed toward other RPers virtually right next to them.
These topics come up every so often, and it is almost always the roleplayer that gets labelled the bad guy. It’s almost always someone who starts these topics that don’t want to do the simple thing and edit their chat tabs (they still have it set to ‘Main’ and ‘Combat’ as default from day 1).
It’s almost always a topic that suggests the many who have to change to satisfy the needs of the few.
And it’s almost always someone who is complaining about it happening whilst they’re AFK, using the bank or crafting in a city as well. Never that they are seeing it whilst in Kessex or Mount Maelstrom or Cursed Shore.
But they don’t have a right to make everyone else see it. Unfortunately, however, they really don’t have a choice BUT to make us see it. Because they’re forced to use channels that everyone else uses for non RP related things.
You’ve got it wrong. You’re first saying that roleplayers are MAKING you see it. We’re not making you see anything. We’re just using the tools currently available.
Then you say we’re FORCED into using the channels that are currently available. Well, the channels that are currently available are actually IDEAL for roleplayers. We hardly feel ‘forced’ into this.
A separate chat channel is not required. What is required is a little common sense by non-roleplayers, and a little bit of tolerance by us all, and understanding that everyone uses the chat channels for different reasons. Some use it for RP. Some use it to say hello to friends they are near. Some simply use the /say chat to troll and make distasteful jokes (who aren’t actually RPing, but again it’s roleplayers getting singled out).
Just to be clear, I’ll love to have a way to help RPers be together. I don’t think an RP channel would help with this. And I think it wouldn’t help with the inapropiate content either.
Perfectly said! 
I’m not blocking them because they are roleplayers but because they are filling my screen with stuff that is not in any way related to me and none of my business and making it difficult to see things that are actually for me. I have nothing against roleplayers or roleplaying, but I am not going to start modifying my otherwise very well working chat stuff just because of that.
Why is it so important to roleplayers that EVERYONE has to hear the stuff they say? Why would it be so harmful if the range of /em would be lowered to be same as /say?
If I am having a private conversation or just chatting with a group of my friends, I really do not feel that everyone in the city would have to hear our conversation. I am chatting with the group there, not with the whole city.
Again, there is nothing wrong with roleplaying. The problem is caused by the channel they use (/em). If they would use /say channel, I don’t think anyone would complain at all.
It’s not important that everyone has to hear it, but it’s a shame you might be missing out one day on someone’s help if you block someone who, to be fair, hasn’t actually done you any harm. You could also be one day missing out on a great friendship that now you might not think would happen, because you have someone on block.
But I am in 100% agreement that the /emote range is FAR too wide, and most if not all roleplayers I know will agree as well. Sometimes when you’re RPing in a tavern, the emotes can get overwhelming even for the RPers themselves!
A new separate roleplay chat tab though, I don’t believe is needed. We should all be able to share the /say channel without the need for bickering and squabbling over what is and what isn’t classed as ‘spam’.
Emote spam in DR has made me to block way too many people too and I really wouldn’t want to do that, but it is kinda only option since I am not going to turn emotes completely off.
Lower the emote range to the same range as /say is and most of these problems are solved. There is no reason why emote range has to be so huge that it can be seen in completely different part of the city.
It would not harm RP:ers in any way, but would spare outsider from having their screen filled with stuff that they have nothing to do with.
You don’t have to do that. You can turn off emotes in certain chat channels. It’s quite sad to block people just because they are roleplayers. Those roleplayers might one day be able to answer a question you have about a certain aspect of the game, and you won’t be able to hear their answer.
Forum bug.
Travelling between the TP pickup and crafting stations in DR, because it’s the least irritating setup in-game. I’m not sure where the RP folks are, but they’re still at it. I shouldn’t have to shut off both /emote and /say to avoid it.
That said, I don’t particularly care either way, given my own mindset, but there ought to be a limit on it for the sake of those who really don’t want to see it.
EDIT: Call it what you will, but they’re the same names that turn up all the time. People getting their freak on with their charr, debating the morality of Charr eating the other races, holding court while critiquing the fashion choices of those who pass by.
They’re there basically every evening between 8pm and 12am ET.
Byou the same notion, role players shouldn’t have to stop role playing just because it’s not 5o your taste either. Neither should they be put in a separate box.
Apart from the “getting their freak on” publicly they are not actually doing anything wrong.
Here’s a tip for anyone who is worried about ‘flooding’ or so-called ‘spam’:
I’ve found that whenever people complain about RP (or any kind of chat come to think of it, it’s just roleplayers get unfairly singled out more often than not) most of the time it is from players who have stuck with the default chat channels that ArenaNet give you when you first start the game. I think the default is something similar to ‘Main’ and ‘Combat’.
You can create individual chat tabs, and tick which type of information you can see in that tab. The picture below shows how I have my chat tabs separated to avoid one type of chat over-running another.
I’ve found that realistically, you can have up to five ‘visible’ tabs showing at once. Any more than this and they are hidden (so you have to press the tab key to see it’s header). But five should probably be enough for most people anyway.
You don’t have to stick to how I have it, but I’ll show you what my tabs have enabled as a possible example.
Main: Has /map, /team, /squad, /emotes enabled. If you’re not a roleplayer, turn off /emotes from this one. Good for general PvE, WvW and PvP if not in a party.
Say: Self explanatory. Has /say and /emotes only enabled. If you’re a roleplayer like myself, this is where most of your RP will be conducted.
Whisper: Only has /whisper enabled. You don’t see anything else, no /say or /emote here, so no whispers can be missed.
Party: Has /party, /squad and /team enabled. Ideal for doing PvP or Dungeons, Fractals and Raids when in a team. If you’re a roleplayer who RPs with party members, you can turn on /emotes here as well. Beware though – if you type an emote in /party chat, it can be seen publicly too.
Guild: Self-explanitory. Has all the /guilds I’m in ticked. /g1 to /g5. Again, /emote and /say aren’t enable so you can’t miss a guild chat. Unless you’re on Mac Beta of course when the bug happens where it deletes! >.<
I really hope this helps people. Using chat tabs is a lot more of a friendly way of dealing with your problems than singling out any type of player. Please don’t unfairly cut out roleplayers. RP might not be to everyone’s taste, but we all have one thing in common – we’re all Guild Wars 2 players and we love this game so much! <3
I beg you, make an RP channel, just for rp, that rp players can use, and spam to their hearts content,
“Spam”?
Using /say chat is not spam. Roleplayers have just as much right to use the /say channel for friendly, in-character chat as those players who like to use it for out of character chat. If it bothers you that much, just use a different channel and make new chat tabs that don’t have /say or /emotes ticked.
RP is NOT spam.
I looked at google for a definition of spam, I found this, quote, “irrelevant or unsolicited messages” – and that is exactly what most of that rp is to me, so I do define a lot of it as spam (particularly when it is repeated over and over again, for example, when someone is grinding on the lap of another).
You say “friendly, in-character chat”, I’m not talking about that, I’m talking about the spamming, the swearing, the abuse and the erp.
Everyone has a right to use the /me command and that is fine, what is not fine is spamming, and abuse.
Except it’s not unsolicited because roleplayers are talking amongst each other. Otherwise by your definition unsolicited talk is anyone who is not talking to you specifically. Let’s have only you and your friends who talk to you have their own chat channel instead, that’d save a lot of developer’s time.
Oh wait, that already exists, doesn’kitten It’s called ‘party’ and ‘guild’ chat. There you go.
Again, please do not smear roleplayers. They contribute a lot to this great game. Some of them a lot more than most non-roleplayers. They buy the game just like any other player. They spend money on gems for outfits like any other player. And most of them spend a lot more time in the game than most non-roleplayers.
I agree with you that the ERP should be private though. But if you’re going to want to put a stop to public ERP by roleplayers, then equally a stop should be put to non-roleplayers who shout and swear ‘lel top kek’ and make sick jokes in /say and /map chat. Which can already be dealt with via the function of in-game reporting.
I’m from Piken Square – virtually no roleplayer I have ever seen has partaken in public ERP in the four years I’ve RP’d there. I can’t say if the same is true for Tarnished Coast/NA roleplayers though. But the EU RPers are usually a friendly bunch that know to take indecent ERP to private channels (usually Salma
)
RP people talk about some sick kitten… The last one I saw someone was talking about Modrem sexually assualting someones child who had cancer from taking bloodstone drugs.
So yea, please give them their own channel to RP.
That does not sound like Roleplayers to me, but sounds like trolls who take the mickey out of RPers. Please don’t smear Roleplayers like this.
I beg you, make an RP channel, just for rp, that rp players can use, and spam to their hearts content,
“Spam”?
Using /say chat is not spam. Roleplayers have just as much right to use the /say channel for friendly, in-character chat as those players who like to use it for out of character chat. If it bothers you that much, just use a different channel and make new chat tabs that don’t have /say or /emotes ticked.
RP is NOT spam.
Who gets the whip, and who doesn’t though? And then, what about the professions that don’t get whip? What do they get instead?
And what about existing skins? I.e. backtracking to every current skin available, from Verdant and Aureate skins, to Molten and Bloodstone skins.
I think it’d probably be far easier to add a whip as a purchasable environmental weapon. One might even be available already somewhere? If anyone knows, I’d love to be shown where I can get it.
I’m in favour of a whip of course, I’m just saying there might be more work involved that it first appears. 
Two months (at least) and this bug is still on-going.
I’ve noticed when you select the hero banner it’s blue instead of green or orange, as if it’s a party member, which might explain why the banner disappears on map/character change. Like a minion.
What was the tag? If the tag was [DRUG] or something maybe that’s why? As IC said though, contact CS, not much we can do.
Can’t you just give your character a name instead of a silly joke?
It’s very common when someone names their character something ‘funny’ that the joke wears off after a couple of minutes, but the character is stuck with that name until either deletion or Name Change Contract is used.
The restrictions are there to protect our younger players from possible profane names, this being a 12+ game an all.
We can’t have mounts because people keep beating the horses to death.
We can upgrade to the Charr Car version.
Attachments:
PvE is fun. But don’t take mine/our word for it. You should really log into the game yourself instead of waiting for answers from other people. It’s free to come back to the game, you know? 
Hi OP, I’m a fellow RPer too from Piken Square.
As much as I would love some of your suggestions, and pretty much everybody, Roleplayers and Non-Rolplayers alike would love to be able to sit on chairs, the trouble is that we have five different races and within each race they are different scalable sizes, which was confirmed a problem for the developers when it comes to the sizing of chairs and what-knot. I assume a similar problem for leaning on stuff as well.
It would be great – but I wouldn’t get your hopes up on the idea though. 
Oh I am sure many players would love it! You couldnt believe how many of my guildies and friends loved the new ones added with BF! (And they looked neat when used in the story itself.
For roleplay, it would be great to get /hurt, like when you get an injury. The downed animations will propably never be allowed, but something similar would be amazing.
A gemstore /chair emote would be amazing too..
It is too bad that RPers are overlooked, even through they tend to care about the gemstore items the most (rper needs to look the part too).. A little bit more emotes and the ability in options to automaticcaly connect to a server marked as “RP server” would improve roleplay tremendously.
Hi Krin, you seem familiar… 
I do like your idea of a gem store chair. Perhaps one we can carry around in our inventory and when we take it out, we can sit on it? Kind of like how we have a scalable magic carpet.
People have mentioned that the LFG tool already exists, but it doesn’t seem clear how to access it, so I’ll post here.
LFG tool is accessed by opening your contacts list. (Default key ‘Y’). When contact list is open, click the second tab down on the left side of the panel. (Two people with a magnifying glass icon.)
From there, you can advertise your group under the category ‘Dungeons’ – then Sub-category of which dungeon you actually want to run.
When you have the sub-category of your chosen dungeon clicked, then you just need to click the “Advertise Your Party” button at the bottom of that page. There, you give a brief description of your party and what paths you want to run.
Make sure you choose the correct Sub-Category to avoid confusion! Sometimes people advertise in a different part of the LFG and wonder why nobody is joining them! 
(edited by penelopehannibal.8947)
This would save a lot of time for the team.
The thing is, Devs would have to go through literally thousands of different submitted mods just to check they don’t contain profanity, check for bugs and quality of life, before they even judge which would ‘win’ as a release. That alone would not save any time at all, but would use up a lot more developing hours than them coming up with their own content.
I’m on an old Mid-2010 iMac upgraded with Sierra and GW2 still runs.
Becouse GW2 players rather play GW2 than watch it :P
Best answer! 
I’d love this. What I’d love more though is to be able to send more than two mails at a time to my guildies without being suppressed!! 
There’s no need for it when the GM team does a good job of punishing the players involved without the need for it being automatic. The players abusing the system just need reporting in-game via right-click menu and choose ‘Botting’. An automatic ban is a bad idea because innocent AFKers could get wrongly banned. This is why ArenaNet have absolutely no automatic ban whatsoever. Every warning and account suspension is done by a human being under careful review.
If you haven’t already done so, I recommend joining guildwars2roleplayers.com – there’s a directory there for both NA and EU Rpers to help you find fellow RP friends and even find guild dedicated tot he type of RP you want to look for. 
Account names in guild chat
It would be useful to show account names in guild chat instead of character name. We can mouse over name to see account but still it can be confusing in large guilds when chatting with more people. Also there is need for more micro management when you have action camera toggled on. You must turn on mouse pointer and instead of playing the game you must stop and mouse over each character to see who is posting.
Its not so important in map chat but at least make that feature for guild chats pls.
This has been suggested before, and the trouble with it is, even though it’ll help one kind of player out, it’d ruin the game for other types of players who need to see the character name.
Roleplayers for example. You want to interact with a character when RPing, not an account.
First of all, talk about the differences of Chinese and American players, Chinese players almost only play PC games and mobile games.
There are many kinds of Chinese players:
>rest snipped<
There are different kinds of American players too, such as European players. 
[Suggestion] Give us longer to rate support
in Account & Technical Support
Posted by: penelopehannibal.8947
Hi,
Recently I submitted a ticket to request a change of my email, and I was helped by GM Oset and received good customer service. (ty GM Oset!).
However, the next day I received an email asking me to rate my experience which I didn’t see until today. But when I click on it to rate the support I received as good, it had already expired. This is less than three days in order to rate my experience, and I feel like perhaps this could be longer. Maybe give us a seven days window, as not everyone reads their emails every single day. Or perhaps when they do first see the email, they are not at home and unable to respond right away.
I feel this could potentially help both players and the customer service team a great deal by getting more feedback, which will help CS to know how to provide better customer service in the future.
Thanks. 
The thing is, you people who say that you don’t want it.
You still get to not use the feature.
So I don’t really see what your point is?
You’ll keep not being affected by it.
Nobody will gank you unless you put on your pvp outfit.
There are other people than you playing the game, who want to use features like this for various reasons.
It’s not just about who it will or will not affect. It’s about changing a key principle that the entire game was built on. The co-operative part of the game is meant to be co-operative.
Few days ago i was opening a lot o bags and box, now my mouse’s left button is failing, now i will need to BUY a new one. I only wanna know when AN will implement the option: “open all bags/boxes”.
Why do you feel you have to accumulate so many before opening them? When you open a bag or chest, you don’t gain any extra chance of getting something bigger by opening many at once.
Sorry, but it’s not ArenaNet’s fault. You chose to play the game in the way you have. If you don’t have a problem repeatedly pressing a key/mouse button when jumping on a champ or chest train, you shouldn’t have a problem repeatedly opening loot boxes and bags either.
GW2’s PvE was specifically designed to separate PvP from PvE. It’s the co-operative game mode and it’s very unlikely that any form of competitive combat between players (outside of costume brawl) will be coming to the game.
Can we please get a working Mac Client [Merged]
in Account & Technical Support
Posted by: penelopehannibal.8947
The pain of crashing on Frozen Maw all day long when it is the daily. Frustrating. ArenaNet should be embarrassed by the mac client.
They probably are, hence why they’re working on the native client. 
i have gift sitting in my bank and alts with 0% map
You should probably play those alts.
Yeah exactly. What’s the point in having many alts if you’re not playing them? And if you’re not playing them, why would one need them to have 100% map exploration?
