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Collaborative Development: Commander System

in CDI

Posted by: ptitminou.6489

ptitminou.6489

With that out of the way, I have some more questions.
1) What is an acceptable amount of chat suppression for a commander? It’s important to realize that if the system remains as it currently does, with 100g for a tag, no chat suppression would mean that people can spend 100g to spam you with whatever they feel like. That’s not an acceptable solution. I think there are other things we could do, like provide a commander only channel that has no suppression but that people have to opt in to.

I would argue that chat suppression is an anti-social measure in what is supposed to be a social game. Add and option to temporarily suppress chat on our own screen, which coupled with the already existing permanent ignore function should address all the spam issues. A simple checkbox “suppress similar messages from the same player” would do. I can right-click and select ignore myself, you dont have to do it for me.

The problem is as it stands, getting blocked from chat forces everyone to use a third party program (VoIP) if they want to follow a commander or they get shunned by the group. According to your own rules, VoIP should be a ban for those using it since it is a 3rd party program that gives a significant advantage to players using it. That is why I suggest implementing commander macros and an /announce function for the squad, to make sure that VoIP is not a significant gameplay advantage anymore.

For those reasons, I believe a server-side 5 second suppression is more than enough in /map and in /say and /team it should be 2 seconds.

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Collaborative Development: Commander System

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Posted by: ptitminou.6489

ptitminou.6489

The image attached below is my idealistic view of a Commander System in Guild Wars 2.

One of the main ideas behind this design is the ease of joining a squad. The only reason I don’t join squads in WvW now is because it is somewhat complicated and takes a short amount of time unless you know the chat code. This system would allow players to quickly view a list of commanders on their map and select them to join their squad.

Another idea implemented in my design is the ability to restrict visibility and accessibility of your commander tag. While running in WvW currently the best strategy for a server is to have one commander tag, so any smaller groups just have to target their ‘commander’ in their party. This system would allow guilds to have a ‘hidden tag’ which only their guild members would be able to see.

A smaller and less significant idea is that of colour coding commander tags. A blue commander tag is a commander with whom you have no affiliation. A gold commander tag is a commander representing the same guild as you. And a red commander tag is a commander who’s squad you are in. Depending on your own individual relationship to each commander at the time, the colour of their tag will vary.

There is a problem with where you put supply and member counts, because it would require keeping that window opened. It should be in a seperate window.

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Collaborative Development: Commander System

in CDI

Posted by: ptitminou.6489

ptitminou.6489

Thanks for all the responses : )

I’ve always felt the commander system had a lot of room to grow mainly it does a good job of giving people something to follow but that’s about it. I used to do a lot of commanding and I found splitting a group of 20-40 up into smaller groups to be very difficult and we just ended up using parties and voice but I’ve noticed the lack of tools to do this drives a lot of gameplay to follow the commander. I know in PvE and in WvW we’ve been trying to make the content force a little more splitting as the game becomes a lot more fun when there are a bunch of smaller fights then one big one.

I know there are a lot of suggestions about a whole commander system with points, ranks, ect.. and I think that could be neat but one of our big goals is deep systems and as few of them as possible, as having a lot of small shallow systems all over the game can make it hard to maintain and keep up to date. Some examples are we could just roll the whole commander system into the Guild System and make new ranks and abilities part of guild upgrades. Another way to simplify this would be turn commander into WvW abilities and have a few lines that focus on commanding/following. (Granted this approch does make things more messy for PvE commanders). Just a few examples of how to design in a more simplistic way by folding this into another system, and some of the discussions and debates we have internally every time we go to improve/update a system.

One of my fav quotes on simplistic design
“Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius — and a lot of courage — to move in the opposite direction.” -Albert Einstein

If you want smaller groups, why did you make a fight like Tequatl? Why are smaller groups punished in WvW, its much harder to take down a keep with 20 people than 60 given the supply one can carry… the game we have now does not match, isn’t even close to matching, the smaller group vision you have. I think it would be great if it were like that, no one likes skill lag, but we are forced to deal with it because there is no other way available.

As for the commander tag, how hard is it to make certain changes. Sure making a whole new system or integrating it to guilds may be a lot of work, but surely some of the suggestions can be done very quickly. Even what we have now, how hard would it be to remove limitations for commanders? List them in the party box? Change tag color & size (and IMO that should be overridable by the follower). Doing easy things before starting a rebuild of the whole commander system? As a programmer I know that sometimes something that looks easy can take a few days and something that looks hard can take a few hours depending on the already existing code. But other than the progression and guild systems, the ideas suggested up to now look pretty easy.

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Collaborative Development: Commander System

in CDI

Posted by: ptitminou.6489

ptitminou.6489

A lot of awesome ideas here are some questions I’ve been wondering about.

How often do people actually join squads and use the features that are there? (4 different way point markers, /supplyinfo). What would make you join squads more?

The markers take too long to set up and aren’t clear enough. I join them to not see other commanders that are nearby. Supplyinfo, and thanks for that, is not squad based. What would make me join squads more is maybe a commander bonus, seeing a sub-commander to follow incase the main one lags out/gets killed/gets pushed off a ledge.

Also, an easier way than having to try to click the right character, right click, join squad. Perhaps a small window that lists the commanders nearby, or in the map, and being able to join squad from there.

How much is spies a problem with commander system?

HUGE – And I play on Bronze tier, I cannot imagine how big a problem it is in silver and gold. It’s very sad that we get countered non-stop while tagged, but all of a sudden, running tagless gets you almost no resistence and/or it arrives much to late. I suspect an actual hack may be at work when that happens.

Should the commander icon be shown above the commanders head to the commander?

Why not, with the possibility to turn that off you can’t go wrong. But it would help avoid confusion, like sometimes thinking you’re not tagged when you are.

Should we allow a WvW upgrade to see enemy commanders (not on the map just on screen) ?

Won’t that make commanders run tagless at every attack? I think it would be a terrible idea. It would be better to have a warning system instead of a WP that lets you know when an outer wall or gate is taken out or taken down to a certain threshhold (to prevent taps)

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Collaborative Development: Commander System

in CDI

Posted by: ptitminou.6489

ptitminou.6489

  • Siegelocking non-commanders, again an anti-troll system (most trolls do not have a tag)

My server used to have 3 of them that would go around tossing junk seige everywhere especially on things our commander wanted built to waste supply and running with a tag up in hopes of getting people not in ts3/squad to follow them off cliffs and such. they would use a spectral bungie and watch the rest go splat.

I jump people off a cliff, then say, “If you were in TS, you would have known that was going to happen. Join us on: xx.xx.xx.xx:xxxx”

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Collaborative Development: Commander System

in CDI

Posted by: ptitminou.6489

ptitminou.6489

Here are what I feel a commander needs:

A WvW Commander bar with:

  • Auto-supply count
  • Larger supply count radius
  • Ability to have commander macros (such as /say Stack on Me!)
  • No chat disabling (not everyone knows how to join a squad – and joining via map is broken)
  • Tag colors as well as having it display the guild of that commander
  • Invisible tag to hide from trolls (yes, there are a lot)
  • Siegelocking non-commanders, again an anti-troll system (most trolls do not have a tag)
  • Count of players in squad, in map
  • Announcements to squad that pop up in the middle of the screen

A PvE Commander bar with:

  • Teleport all SQUAD members in map to him (if out of combat) 10min cooldown – yes it can be exploited, but its PvE so who cares if someone gets a free teleport point once in a while.
  • Ability to have commander macros (such as /say Stack on Me!)
  • Announcements to squad members
  • No chat disabling (not everyone knows how to join a squad – and joining via map is broken)
  • Count of players in squad, in map

Generally:

  • Account-bound tag so not to lock people to 1 character – the gear does that well enough
  • Party configuration. The commander can set players into parties for synergy in both PvE and WvW.
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(edited by ptitminou.6489)

The NA Bronze League Thread

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

NSP and IoJ shall rejoin you all soon <3

Thank god. I’m beginning to really hate this whole league thing and hope you guys come back.

We’ll sort out this silly DH and HoD business. If we can’t take out their fair weather snowball they’ll have to fight CD. And that’ll just completely destroy morale for them. Would rather have a fun close match up than that

HoD had a lot of upper-tier and coverage xfers thanks to the 800gem price tag (1000 now) they had pre-season. They might even compete with CD, though they are still a ways from breaking the top 10. I would bet on HoD before CD.

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Week 7 - Fight For Second - SF/DH (and ET)

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Posted by: ptitminou.6489

ptitminou.6489

SF had more people in week 1 farming the nonsensical achievements. Instead of treating the 7-week season like a marathon, they treated like the other 2-week LS garbage.

So around week 3 we started to see some dropoff, and by the time HoD rolled around the first time a lot of us noticed a much more “soft” showing for reset.

But hey it isn’t the end of the world, I was part of SF when there was nothing to play for (IE: no leagues) when we spawn camped HoD for 7 days straight and made them (by their own admission at the time) quit WvW in protest, awaiting the next week’s match.

I would like to say that HoD has came a long way, but really you just motivated your players to play again and I guess that in itself is a “win”.

Yep…. DH never had PvE players coming to WvW to farm achievements. Not once. Especially not near the beginning like every other server. SF is the only server that had fairweathers show up week 1. How foolish of me to forget.

/sarcasm

Notice also in Week 1 that ET actually showed up and we owe that week 1 win to them.

ET has surpassed SF’s PPT or held near it during multiple prime times. I don’t think its the case that ET is just not showing up.

Go back 1 week and see if they can do that… The fact DH has their BL basically locked down now is making you say dumb stuff. You really need to learn how coverage affects PPT. It’s not like this takes a lot of time to figure out. The fact is ET is empty and their main guild is xfering off very soon because of that, thus, it will be even emptier soon.

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Week 7 - Fight For Second - SF/DH (and ET)

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Posted by: ptitminou.6489

ptitminou.6489

SF had more people in week 1 farming the nonsensical achievements. Instead of treating the 7-week season like a marathon, they treated like the other 2-week LS garbage.

So around week 3 we started to see some dropoff, and by the time HoD rolled around the first time a lot of us noticed a much more “soft” showing for reset.

But hey it isn’t the end of the world, I was part of SF when there was nothing to play for (IE: no leagues) when we spawn camped HoD for 7 days straight and made them (by their own admission at the time) quit WvW in protest, awaiting the next week’s match.

I would like to say that HoD has came a long way, but really you just motivated your players to play again and I guess that in itself is a “win”.

The other servers also had achievers farming, so it’s a non-issue really. Last week we had our 4 queues on reset, but of course, we were facing terrible servers.

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Week 7 - Fight For Second - SF/DH (and ET)

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Posted by: ptitminou.6489

ptitminou.6489

DH just let the people complaining about _ or _ roll off your back. 90% of bronze league thought that SF vs HoD was the only deciding factor for SF. When HoD secured the 1st place after the two week SF matchup everyones predictions put SF squarely at #2. DH stepped up this week and took 2nd place from the heavily favored SF. Great job. People will always say things like “PPT is 4 losers!”, “Every fight we face is 100 DH to 6 SF”, or “We don’t care about the scoreboard”. SF you guys improved a ton when we faced you, but don’t diminish the victory for DH. They knew this was their toughest match up and clearly… they came to play. Oh… and SF… Its only Monday. If you want to win you still can.

We can’t win vs that kind of daytime coverage. We just cannot compete with that no matter how much we’d like to. Unlike HoD, we don’t have a filipino guild carrying us during the day. The 1800 xfer cost just plays against us as well, but the fact is there just is 0 interest in our server. Some others at least have interest where they can get the WvW guilds together and help out with paying 1/2 the xfer costs, we don’t even have that opportunity. Maybe the Spanish are that scary, I don’t know, but it’s just not happening.

SF is pretty much a dead server, even in PvE. Basically, if you don’t solo, you’re better off guesting. Anyways, HoD is about to pass NSP and IoJ in ratings, that pretty much shows that there were a lot of transfers there (And I understand why, I almost did too, that low cost was interesting given I had also hit the 5000 achieve chest reward) which also means you’re out of place to talk about bronze league since it is no longer your reality.

Anyhow, hope Anet fixes the issues and stops trying to sell a pseudo-solution, given that even T1 has the same problem: coverage issues. Perhaps since their sPvP venture was an utter failure, they’ll try to redeem themselves with WvW now. At least I am hoping since I do like the principles behind the game, but not the execution.

DH has had a higher PPT than SF at primetime everyday but one. Coverage might make a nice scapegoat, but the argument only holds up if you beat them during your prime time.

http://mos.millenium.org/servers/view/45/

You really don’t understand what coverage does do you? Read threads other than match ups, its been explained time and time again and I’ve given up on doing it. Sad thing is the devs are just as oblivious to it as you are.

Also, on reset we couldn’t even queue 3 maps, which is kinda sad compared to our usual resets where all 4 are queued during the first 2 hours. We still went back and forth with them. It’s fine though, we went back over FC which was what we initially hoped we’d be able to do. We hate the zergballofdeath tactic just as much as anyone else so we really did not want it to top us. I partly stayed on SF because I wanted to help SF go back over FC actually, every bit helps. I am even rooting for GoM to take back its proper place in front of FC.

Going over DH would have been huge lulz for us, we dreamed about it, but then reality hit. I and a few others had been spamming for weeks in LA that we would end 3rd if people wouldn’t join us in WvW and l2p very fast. Nothing changed. If some people are surprised, fine, but a lot of us WvWers are not. At least, we may have gotten about 5 new WvWers. It’s pathetic, I know, our recruitment is a failure.

SF won week 1 against DH:

http://mos.millenium.org/na/wvw_seasons/index/115

As far as I am aware (DH and SF feel free to correct me) there have been no significant influx of players/guilds to DH between week 1 and week 7. If Sorrows Furnace (as a server) wanted second place all that they would have to do is repeat their victory in week 1. So either DH is just plain outplaing SF or SF players (as a whole) don’t want #2 as much as DH players (as a whole). In either case DH was either able to motivate their playerbase better than SF or DH is able to outplay SF.

Unlike HoD, we don’t have a filipino guild carrying us during the day.

What… filipino guild do we have….. Cause I am unaware of any on our server…. Unless they hide in the shadows and have their own TS along with multiple tags but are secretly united together though tongue. But seriously though.

HoD is now recruiting filipino guilds. So we can make this guys wish come true.

Devon, don’t bother… He really doesn’t know what he is talking about. As a shoutout to my VLK buddies: “Hodor!”

Notice also in Week 1 that ET actually showed up and we owe that week 1 win to them.

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Week 7 - Fight For Second - SF/DH (and ET)

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

DH just let the people complaining about _ or _ roll off your back. 90% of bronze league thought that SF vs HoD was the only deciding factor for SF. When HoD secured the 1st place after the two week SF matchup everyones predictions put SF squarely at #2. DH stepped up this week and took 2nd place from the heavily favored SF. Great job. People will always say things like “PPT is 4 losers!”, “Every fight we face is 100 DH to 6 SF”, or “We don’t care about the scoreboard”. SF you guys improved a ton when we faced you, but don’t diminish the victory for DH. They knew this was their toughest match up and clearly… they came to play. Oh… and SF… Its only Monday. If you want to win you still can.

We can’t win vs that kind of daytime coverage. We just cannot compete with that no matter how much we’d like to. Unlike HoD, we don’t have a filipino guild carrying us during the day. The 1800 xfer cost just plays against us as well, but the fact is there just is 0 interest in our server. Some others at least have interest where they can get the WvW guilds together and help out with paying 1/2 the xfer costs, we don’t even have that opportunity. Maybe the Spanish are that scary, I don’t know, but it’s just not happening.

SF is pretty much a dead server, even in PvE. Basically, if you don’t solo, you’re better off guesting. Anyways, HoD is about to pass NSP and IoJ in ratings, that pretty much shows that there were a lot of transfers there (And I understand why, I almost did too, that low cost was interesting given I had also hit the 5000 achieve chest reward) which also means you’re out of place to talk about bronze league since it is no longer your reality.

Anyhow, hope Anet fixes the issues and stops trying to sell a pseudo-solution, given that even T1 has the same problem: coverage issues. Perhaps since their sPvP venture was an utter failure, they’ll try to redeem themselves with WvW now. At least I am hoping since I do like the principles behind the game, but not the execution.

DH has had a higher PPT than SF at primetime everyday but one. Coverage might make a nice scapegoat, but the argument only holds up if you beat them during your prime time.

http://mos.millenium.org/servers/view/45/

You really don’t understand what coverage does do you? Read threads other than match ups, its been explained time and time again and I’ve given up on doing it. Sad thing is the devs are just as oblivious to it as you are.

Also, on reset we couldn’t even queue 3 maps, which is kinda sad compared to our usual resets where all 4 are queued during the first 2 hours. We still went back and forth with them. It’s fine though, we went back over FC which was what we initially hoped we’d be able to do. We hate the zergballofdeath tactic just as much as anyone else so we really did not want it to top us. I partly stayed on SF because I wanted to help SF go back over FC actually, every bit helps. I am even rooting for GoM to take back its proper place in front of FC.

Going over DH would have been huge lulz for us, we dreamed about it, but then reality hit. I and a few others had been spamming for weeks in LA that we would end 3rd if people wouldn’t join us in WvW and l2p very fast. Nothing changed. If some people are surprised, fine, but a lot of us WvWers are not. At least, we may have gotten about 5 new WvWers. It’s pathetic, I know, our recruitment is a failure.

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(edited by ptitminou.6489)

Week 7 - Fight For Second - SF/DH (and ET)

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

DH just let the people complaining about _ or _ roll off your back. 90% of bronze league thought that SF vs HoD was the only deciding factor for SF. When HoD secured the 1st place after the two week SF matchup everyones predictions put SF squarely at #2. DH stepped up this week and took 2nd place from the heavily favored SF. Great job. People will always say things like “PPT is 4 losers!”, “Every fight we face is 100 DH to 6 SF”, or “We don’t care about the scoreboard”. SF you guys improved a ton when we faced you, but don’t diminish the victory for DH. They knew this was their toughest match up and clearly… they came to play. Oh… and SF… Its only Monday. If you want to win you still can.

We can’t win vs that kind of daytime coverage. We just cannot compete with that no matter how much we’d like to. Unlike HoD, we don’t have a filipino guild carrying us during the day. The 1800 xfer cost just plays against us as well, but the fact is there just is 0 interest in our server. Some others at least have interest where they can get the WvW guilds together and help out with paying 1/2 the xfer costs, we don’t even have that opportunity. Maybe the Spanish are that scary, I don’t know, but it’s just not happening.

SF is pretty much a dead server, even in PvE. Basically, if you don’t solo, you’re better off guesting. Anyways, HoD is about to pass NSP and IoJ in ratings, that pretty much shows that there were a lot of transfers there (And I understand why, I almost did too, that low cost was interesting given I had also hit the 5000 achieve chest reward) which also means you’re out of place to talk about bronze league since it is no longer your reality.

Anyhow, hope Anet fixes the issues and stops trying to sell a pseudo-solution, given that even T1 has the same problem: coverage issues. Perhaps since their sPvP venture was an utter failure, they’ll try to redeem themselves with WvW now. At least I am hoping since I do like the principles behind the game, but not the execution.

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(edited by ptitminou.6489)

Week 7 - Fight For Second - SF/DH (and ET)

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

wow i went to sleep about 10 hrs ago and we had a 20k lead, its morning and we have a 37k lead. holy kitten lol.

Well we did have a +590 ppt for a while there this morning. Not sure if the other servers don’t have anyone at that time, or if they’ve given up…

It’s been like that since release for SF. During week one, ET actually showed up and pretty much countered DH well enough for us to rack up more points in our primetime than in DH primetime. This week is just back to normal. I was actually surprised we won week one.

I was doubting we’d beat FC this season since they were a better server, until a Blackgate guy told us how they were gonna counter SoR so we did the same against them, then shooting for second seemed plausible. They crumbled, it seems, in the same fashion. The 80man deathball tactic is no more.

As for this week, ET must have lost a lot of players, we have faced them for the last two weeks and even the guild carrying them seems to have lost its touch. It’s kinda sad, but I maintain only server merges can save bronze tier servers. It’s just a matter of time before people who exclusively WvW in Bronze start quitting or transfering. It is only logical that SoR, TC and JQ will go on a recruitment spree prior to next season to try and counter the BG stacking, so I am expecting there will be excellent offers for many guilds.

As for me, filling in the coverage gap in a Euro server is tempting. Since it wont happen here, perhaps other servers need players. Just gonna wait for free xfers while trying out other games atm I think.

Lol you guys beat FC by strategy? I’m sure that contributed, but you guys HEAVILY outnumber FC. It’s not even close, tbh. Further, SF got 2nd against FC while Dh had gotten 3rd, just before the leagues started. You guys were considered slightly stronger than us, not the way other around.

That’s as stupid as saying that JQ and SoR were considered favorites when the season started because they beat BG, yet BG beat them 20 times before that, just like DH always wrecked us like this week. Feel free to point and laugh at those who bandwagonned to SoR though, I bet they feel SoRry for themselves now.

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Week 7 - Fight For Second - SF/DH (and ET)

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Posted by: ptitminou.6489

ptitminou.6489

Is this a record of some kind? It’s getting a little awkward, please don’t give up guys— I was loving some of the huge fights outside Stonemist the other day, or the siege on the USS Darkhaven.

We do NOT have morning coverage. It will be like this all week, like it has been forever.

As for a record, no, Yak’s Bend maintained a +695 on us for 4 straight ticks before the season I believe.

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Week 7 - Fight For Second - SF/DH (and ET)

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

wow i went to sleep about 10 hrs ago and we had a 20k lead, its morning and we have a 37k lead. holy kitten lol.

Well we did have a +590 ppt for a while there this morning. Not sure if the other servers don’t have anyone at that time, or if they’ve given up…

It’s been like that since release for SF. During week one, ET actually showed up and pretty much countered DH well enough for us to rack up more points in our primetime than in DH primetime. This week is just back to normal. I was actually surprised we won week one.

I was doubting we’d beat FC this season since they were a better server, until a Blackgate guy told us how they were gonna counter SoR so we did the same against them, then shooting for second seemed plausible. They crumbled, it seems, in the same fashion. The 80man deathball tactic is no more.

As for this week, ET must have lost a lot of players, we have faced them for the last two weeks and even the guild carrying them seems to have lost its touch. It’s kinda sad, but I maintain only server merges can save bronze tier servers. It’s just a matter of time before people who exclusively WvW in Bronze start quitting or transfering. It is only logical that SoR, TC and JQ will go on a recruitment spree prior to next season to try and counter the BG stacking, so I am expecting there will be excellent offers for many guilds.

As for me, filling in the coverage gap in a Euro server is tempting. Since it wont happen here, perhaps other servers need players. Just gonna wait for free xfers while trying out other games atm I think.

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Week 7 - Fight For Second - SF/DH (and ET)

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Posted by: ptitminou.6489

ptitminou.6489

There’s no great mystery at play or anything remotely like that.

NA prime time SF is STACKED. On reset night first week against HoD I think we had at LEAST 3/4 maps queued if not all at at least 1 point in the night. For the most part EBG, Home BL, and 1 additional BL, would be queued and for a period of time (30minsish IIRC). That’s relatively high tier participation. We have a decentish presence in late night/early morning, we’re relative ghost town til NA prime. This has been the case for about a year now at least.

There’s no “oh we didn’t have the numbers” when it came to HoD for SF. At all. Maybe the second week vs but certainly not the first. All the first week was was us being outplayed HARD. We fell short in the small man, we fell short in zerging, in guild groups, in defense, in everything. At least in bronze league the top 3 hasn’t been determined JUST through coverage, you can really appreciate the QUALITY of play between the three different servers. In that sense, mad props to HoD you played WELL.

Theres a lot of reasons why this server is above that server etc. In bronze league top 3 there’s a lot of complex considerations that need to be made, cant say the same for other leagues. SF has been shown where it needs to improve outside of sheer coverage and numbers and GOD I hope people realize that. I hope your fights with SF have provided you with the same opportunity.

The problem with weak coverage is that we only have groups going up against T3 towers which doesn’t really give a shot at progressive improvement. Get good or get out and of course the fairweathers got out. That is what happened starting on Monday in week one as soon as Dx got a shot at easy nightcapping. If people would just do as they were told, it would be a little different, but obviously only CoSA cared enough to do it.

I think during primetime we compete with HoD easily, not so sure about being outplayed though. Their pugs dragged em down a lot, our pugs do the same. Facing MU that successfully avoids picking up pugs was a hard fight, but when they had pugs they were pushovers since they kept rallying us. Our pugs are just as bad, if not worse. We both won our share of fights and often topped them in PPT especially during the weekend. I kind of expect the same thing with DH now that ET is gone, with no one to slow them down, we’ll get really wrecked by their nightcrew starting on Monday.

If you remember right, Kaineng was a big ? in bronze and HoD, DH, FC, SF (or was it FC in front of DH, I forget?) was the proper order. On SF we’ve already surpassed expectations, so there is nothing to be sad about.

We’ll see what Anet comes up with to fix that after the season. I think all leagues have shown the same problem exists, no matter the degree, it just is. If they refuse to do anything about it, maybe the grass will be greener elsewhere. It’s not like most weeks were enjoyable this season. I enjoyed HoD matchup, the rest have been boring as hell, to the point I feel like quitting this game. This week, we’ll see, but I suspect it’ll get boring fast come Monday, where we outnumber them in our primetime, then their primetime logs in and they outnumber us and so on.

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(edited by ptitminou.6489)

Week 7 - Fight For Second - SF/DH (and ET)

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

Wow DH with a 420 PPT… the underdog came out to play!

They were favorite to finish second before season start and obviously at these times SF has barely anyone online. 420 is quite low actually. If we can end the weekend with less than 10k difference in PPT we still have shot. They also had us beat in coverage on reset night, but they did that too during the first week. Right now, no one is worried. We’ll worry if they can keep it up on Monday.

False… SF always had the lead at week 1.

Agreed, but that’s because ET was actually playing during week 1. Yesterday, we saw the guild formerly known as IoM in DH BL for 5 minutes and they didn’t even attack their own side of the map. It was kinda sad that that whole lot of players are that lost since (and I only presume based on how they wiped to fewer pugs than them last week) they seem to have lost their good commanders.

I’d be worried about your AM coverage. At 4am it was even at 13k, by 10:30am, DH has 6k lead. Even during NA prime, but 2:1 PPT in Oceanic doesn’t bode well.

Last was great in DH BL, big SF Zerg reeking havoc, some epic N camp battles. Going to be a fun week 7.

If we could match HoD’s morning coverage we probably wouldn’t even be in Bronze league. Its been the problem on SF since day 1 and no matter how much we would like to get morning players, it just never happened. What we do at night is completely wiped when we wake up, we’re used to it. Matches are decided when we see both server’s Monday coverage anyways and if DH keeps it up, they’ll cruise on to second place without much difficulty.

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Week 7 - Fight For Second - SF/DH (and ET)

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

Wow DH with a 420 PPT… the underdog came out to play!

They were favorite to finish second before season start and obviously at these times SF has barely anyone online. 420 is quite low actually. If we can end the weekend with less than 10k difference in PPT we still have shot. They also had us beat in coverage on reset night, but they did that too during the first week. Right now, no one is worried. We’ll worry if they can keep it up on Monday.

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The NA Bronze League Thread

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Posted by: ptitminou.6489

ptitminou.6489

Season one was a boring failure

I am having a blast. I think 4 leagues (Diamond, Gold, Silver, Bronze) and a shorter season would have created more competition, but overall I think people have enjoyed the league system. Naturally there is room for improvement next season as we have all discussed, and you wont please everyone. However overall I think season one was a success.

I think it was a failure too and I even suggested they do 4 because it was more logical. However, the other issue was the free/low cost xfers. That weakened some servers and strengthened others so much that part of that system would have failed too. They did all they could to make it go bad, on purpose in my opinion. It still did better than their crappy implementation of what they call sPvP, which is why it looks successful, however, comparing Season 1 to its potential, this was in no way a success.

Best way to do something about it… http://us.ncsoft.com/en/jobs/

lol USA? No thanks.

Even so, do you truly think they are bad on purpose? There are people in suits pulling the strings and as long as they are there, the people we hear from can’t do much. It’s the problem with gaming in general. Look at NCSoft shareholders, look at what they did before, put one and one together.

Here is some help:
http://massively.joystiq.com/2012/06/08/nexon-invests-6-8m-in-ncsoft-becomes-largest-shareholder/

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[IoM] Erredon Terrace Transfering

in Looking for...

Posted by: ptitminou.6489

ptitminou.6489

I saw IoM in EBG yesterday, they exploded on pugs. It is no longer the guild it once was
Still a big loss for ET. Only server merging can save Bronze now.

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The NA Bronze League Thread

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

Season one was a boring failure

I am having a blast. I think 4 leagues (Diamond, Gold, Silver, Bronze) and a shorter season would have created more competition, but overall I think people have enjoyed the league system. Naturally there is room for improvement next season as we have all discussed, and you wont please everyone. However overall I think season one was a success.

I think it was a failure too and I even suggested they do 4 because it was more logical. However, the other issue was the free/low cost xfers. That weakened some servers and strengthened others so much that part of that system would have failed too. They did all they could to make it go bad, on purpose in my opinion. It still did better than their crappy implementation of what they call sPvP, which is why it looks successful, however, comparing Season 1 to its potential, this was in no way a success.

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CDI- Process Evolution

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Posted by: ptitminou.6489

ptitminou.6489

CDI = Collaborative Development Initiative, where players and developers work together to improve the game. (pretty silly that a player has to explain it, but whatever)

Anyway, to all the confused people in this thread, it is NOT a discussion about how to improve WvW, it is a discussion about how to improve the discussion to improve WvW. It’s a little bit like the movie Inception, but more stupid.

It’s not a discussion, it’s one-sided again. It’s a series of monologues.

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SorrowFul nace/Eredon Testament/OKai-neng

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

seriously, can we just call it ET-SF-Kaineng?

can we just call SF “CoSA”

How about “CoSA + Friends”?

CoSA just disbanded and broke up today.

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Server of the year

in WvW

Posted by: ptitminou.6489

ptitminou.6489

I would have to say Yak’s Bend.

They have their own unique style of play, siege kittens. Annoying, yes, but their style helps them maintain very high PPT through their superior siege tactics and numbers.
They may be easy to bag farm, but that can be changed. I see in them a future T1 server, one that might even replace SoR’s ball of death which is on the way out.

Unlike most servers, they didn’t just copy BG or SoR tactics, they actually have their own unique style and stuck to it and that is worth noting.

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SorrowFul nace/Eredon Testament/OKai-neng

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

I thought SF had good tactics…

We do, but at night we have no one to execute the tactics.
Feel free to transfer over, we’ll have someone stay up late and teach you guys on the weekend.

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There are cookies inside (Season 2)

in Looking for...

Posted by: ptitminou.6489

ptitminou.6489

We still lack a lot in off-peak hours!

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SorrowFul nace/Eredon Testament/OKai-neng

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

I agree with Mosharn… You guys were good on week 4 because you had everyone on the game still thinking you could win the league. At week 5, you fairweather base gave up and you lost most of your number (thus why your week 5 was horrendous).

Numbers dictates this game. No tactics can win a matchup against a server that can easily overwhelm you.

In other words: ET can even try Blackgate tactics, but if SF just come and zerg us with big numbers and no tactics at all we’ll still lose.

I thought that too, but then when I went in I looked and it wasn’t the case at all. Even the 5man guilds were still in there. However, part of the difference was that a few someones convinced a the main EBG commanders to not command pugs in EBG for the week since we still have a ton of noobs who don’t obey. They wanted to show those noobs that if they don’t get on VoIP, they’re not helping us.

It kind of worked, but not to the extent they had planned. To be honest, if it got rid of several fair-weathers, SF is only stronger for it. We don’t need them. Nothing is worse than seeing EBG get dismantled and then trying to get a guild in and hitting 1h-2h queues.

Quite frankly though, having to go up against T3 keeps every day when waking up against a team with Tier 1 tactics becomes quite pointless when Monday hits. Against SF at least, once the 4h prime-time is over, you can paper everything again with little to no resistance.

I still don’t get where IoM is? Did they quit on you guys? They were what was most fun about ET since at least they could bring a fight.

were still here, i would just say its tough when your getting over whelmed and single targeted by one server from the very beginning. You guys managed to stem and cut off our advancement right from reset night by taking Hills, Bay, and Garri. IOM is still here and still fighting but it dose lower out moral and incentive allot when ET is the main focus of SF whereas Kaeining gets a free trip. Yet again ET is shut down just last week we had Ferg let AR take there borderlands just so they can beat us. This just my personal opinion anyways, but IOM will not stop fighting i can assure you that.

We were in Kaineng, had everything there for a while on reset, but as our numbers go to sleep, their numbers log in. On ET, I must say, you had a lot more players before the season started than you have now. I suggest you support the stronger server by only attacking the 2nd place server to keep it clear that WvW is not working as Anet intended, but that is your choice of course.

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SorrowFul nace/Eredon Testament/OKai-neng

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

Is there going to be a fightclub at all this week? roamings been pretty meh so far just been lots of people running cause they cant fight or calling for help.

There is sPvP. But that is balanced, maybe it’s why you prefer WvW.

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SorrowFul nace/Eredon Testament/OKai-neng

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

I agree with Mosharn… You guys were good on week 4 because you had everyone on the game still thinking you could win the league. At week 5, you fairweather base gave up and you lost most of your number (thus why your week 5 was horrendous).

Numbers dictates this game. No tactics can win a matchup against a server that can easily overwhelm you.

In other words: ET can even try Blackgate tactics, but if SF just come and zerg us with big numbers and no tactics at all we’ll still lose.

I thought that too, but then when I went in I looked and it wasn’t the case at all. Even the 5man guilds were still in there. However, part of the difference was that a few someones convinced a the main EBG commanders to not command pugs in EBG for the week since we still have a ton of noobs who don’t obey. They wanted to show those noobs that if they don’t get on VoIP, they’re not helping us.

It kind of worked, but not to the extent they had planned. To be honest, if it got rid of several fair-weathers, SF is only stronger for it. We don’t need them. Nothing is worse than seeing EBG get dismantled and then trying to get a guild in and hitting 1h-2h queues.

Quite frankly though, having to go up against T3 keeps every day when waking up against a team with Tier 1 tactics becomes quite pointless when Monday hits. Against SF at least, once the 4h prime-time is over, you can paper everything again with little to no resistance.

I still don’t get where IoM is? Did they quit on you guys? They were what was most fun about ET since at least they could bring a fight.

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Continuous crashing

in Account & Technical Support

Posted by: ptitminou.6489

ptitminou.6489

I have the same issue, since the tower patch. Perhaps they just crash us randomly so we quit playing because they hate us

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SorrowFul nace/Eredon Testament/OKai-neng

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

SF learned a lot from HoD’s superior tactics. After all, those T1 xfers at a discounted price sure upped their level of play and they crushed our tactics especially during Week 5. They really regrouped and executed well that week. Week 4 was a night coverage game more than anything where we auto-lose obviously. I think facing almost similar tactics took them by surprise that first week.

So now we’re stuck facing two teams that use no tactics. Where was IoM anyways? I didn’t even see them on reset. Did they just go back to the IoM on Blackgate?

(I saw a Kaineng wallhack twice yesterday, was quite sad to watch actually because we wiped their group both times, once with significantly lower numbers (20 vs 35), once with vastly superior numbers (50 vs 15). Why not report them? because nothing will be done anyways and his character isn’t worth the 1 Mb of space on my HDD)

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Why is JQ and SoR playing dead?

in WvW

Posted by: ptitminou.6489

ptitminou.6489

Hi Doug,

Can you name any or all of the guilds Blackgate “bought” and the amounts paid? Also can you clarify your definition of “bought” under this context so we can keep things clear. Looking forward to your insight on the matter.

Why do you get so offended when, in terms of playing to win, it was the soundest strategy to win the league?

Why are you so mad that they are winning, so mad that you believe that they had to get help. I would understand if all of a sudden the whole WvW crowd would have flooded over to AR, that maybe something was fishy. Blackgate however is the prime destination for any bandwagonner and it’s not like they lacked players in the first place.

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Why is JQ and SoR playing dead?

in WvW

Posted by: ptitminou.6489

ptitminou.6489

More like BG countered and destroyed the main SoR tactic. They even told those who would listen in lower tiers, look at FC in Bronze which was led by a SoR commander.

BG also has a better night team than JQ which means they will always win, no matter how hard JQ tries, coverage > all. During the weekend JQ was in the lead because players could play a bit of overtime. I doubt though that they bought guilds, thinking they had to buy out anyone is a great demonstration of ignorance toward the general MMO PvP crowd, whose mantra is “Where it’s easiest, I shall go”.

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CDI- Process Evolution

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Posted by: ptitminou.6489

ptitminou.6489

1) Fix the bugs/exploits/hacks
2) Merge some servers to balance coverage
3) Allow people to easily switch in and out of vendor gear since we can’t salvage it anyways.

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CDI- Process Evolution

in CDI

Posted by: ptitminou.6489

ptitminou.6489

This game really could use “in-game” polls to provide proper metrics.

Is our game AWESOME?

  • YES
  • I want to be banned
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The NA Bronze League Thread

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Posted by: ptitminou.6489

ptitminou.6489

I’m telling you guys we only became “Very High” randomly during that free trial week back in October and haven’t went down since

We invited someone to our guild the other day, he said “This game is fun, but it’s like the first time I see more than 3 players in the same place” – So surely most people just quit after the free trial since he was lv. 50 and didn’t see anyone during that time.

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The NA Bronze League Thread

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Posted by: ptitminou.6489

ptitminou.6489

I guess ill be trying my hand at fractals tonight, maybe I can get a group for those. Gonna have to learn to swim though :S I hate flying sims and its how swimming feels in games.

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Let's go back to random matchups

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Posted by: ptitminou.6489

ptitminou.6489

Hopefully they have enough “data” by now so that 9 out of 10 matchups every week aren’t complete blowouts.

Oh yeah I remember when they claimed to be “gathering data” too. I lol’d hard then and I still think their shortsightedness is funny. Did everythign happen the way the forums told them it would? Yes, but don’t forget, you’re the vocal minority and are meaningless, therefor, the data must be wrong too.

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The NA Bronze League Thread

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

They even deleted my suggestion of selling publicity on keep doors, like a coca-cola door to increase revenu to make it worth it for them to have a team dedicated to WvW only – goes to show their faith in WvW.

I’d proudly stick a few Natty Light logos on our keep gates. Maybe add a Papa John’s logo on our dolyaks and little pizza boxes on their backs.

We’re very classy over here on GoM.

That’s a great idea for dolyak carrying pizza boxes, didn’t think of it. That idea would totally work, I wonder why they hate it so much.

When he reaches the coca-cola gate, a guard could say, “that Papa John’s pizza tastes great with Coca-cola” [type /ordernow to order at a Papa John’s near you!]

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The NA Bronze League Thread

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Posted by: ptitminou.6489

ptitminou.6489

What you are all seeing with HoD is essentially the fairweather effect at a ridiculous level due to leagues.

During this past weekend I checked HoD’s population and in the mornings they were “High” along with ET, kittenain, DR.

SF was “Very High”, so what that tells me is that SF has lost its fairweathers, and HoD has maintained theirs due to the “winning”. We all know that HoD got “some transfers” but I do not think it is to the extent that some people are suggesting.

I think it is just kittenty PVE/Fairweathers that typically heavily influence matches, doing what they do: influencing matches.

The sad thing about SF being very high, is that it is also very hard to find a group for PvE, let along one with good players. New content gets queues for roughly 5 days, for 2 hours during prime-time. I wonder, where is our “very high” population hiding? And worse, my best PvE experience is with WvWers because they can avoid red circles :S

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The NA Bronze League Thread

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Posted by: ptitminou.6489

ptitminou.6489

You should have read their “discussion” (though they were mostly silent) thread. There were plenty of suggestions. Some even suggested creating a greifer’s paradise thinking it would be better than the lack of balance at the moment. Some suggested lowering map caps to fix the lag and offering transfers to lower tiers to destack servers. There were a lot, but all we got was empty responses so that they could pretend to be “dicussing” WvW with us, hinting that they will not be fixing much. WvW revenu is probably too low. They even deleted my suggestion of selling publicity on keep doors, like a coca-cola door to increase revenu to make it worth it for them to have a team dedicated to WvW only – goes to show their faith in WvW.

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The NA Bronze League Thread

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Posted by: ptitminou.6489

ptitminou.6489

I must also say that SF did not pull out. The situation is the same as 4 months ago on that server. Sure, we have a lot of fairweathers, but what really happened is that other servers lost a lot of night-time coverage and plunged below us.

However, claiming that HoD did not have a significant amount of transfers wont fool anyone. I’ve gotten PMs about that and someone telling me that it was the only way for them to not have constant queues. I don’t blame them for transfering, just like I don’t blame HoD for getting transfers. Stating facts isn’t blaming. The only blame is on ANet for not keeping their word on making transfers all the same price again once the season started… At least this season did teach us that when they say something, the opposite is also likely to happen.

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The NA Bronze League Thread

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Posted by: ptitminou.6489

ptitminou.6489

On the bright side, I must say I much rather face HoD and see NSP get destroyed in silver than having HoD in silver. Maybe, given the devs on NSP, they’ll learn what a crappy system their WvW design is. Am I putting too much faith in them actually fixing the game?

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The NA Bronze League Thread

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

I think the only surprise is SF having a shot to pass DH. ET doing to badly is a surprise though but they are also those with the worst draw. Let’s just hope DH’s night coverage doesn’t run us over in week 7 now that the fair-weathers will be gone seeing we cant finish first.

If anyone thought that HoD wouldn’t be first, especially with the xfer price to there being (still) incredibly low for their WvW position, those people simply do not understand the MMO crowd well enough. Too many people are content with being on the winning side without giving much to win. I was tempted to go there too because what I did wouldnt get destroyed while sleeping, but I figured the rewards would probably suck anyways and that ANet did not deserve my money for transfering.

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HoD/SF/DR : 11/15/2013 : Bronze Week 5

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

Not only do we have to deal with a stacked server, but we have the game playing against us… hope when the HoD nightcappers do their thing that it at least fixes this bs…

Bah you are just a rabbit killer anyways, what does it matter?

I was listening to this
http://www.youtube.com/watch?v=QqC_YdG7GtM

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HoD/SF/DR : 11/15/2013 : Bronze Week 5

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

Not only do we have to deal with a stacked server, but we have the game playing against us… hope when the HoD nightcappers do their thing that it at least fixes this bs…

Attachments:

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Harder to party than to get muzzled

in The Nightmare Within

Posted by: ptitminou.6489

ptitminou.6489

Nothing is stopping you from asking people if they want to group up?
Not to mention the fact that most of it is soloable.

Yeah, it blocks you after you ask a few times.

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Harder to party than to get muzzled

in The Nightmare Within

Posted by: ptitminou.6489

ptitminou.6489

How are we supposed to do content if we can’t even ask people if they want to group up?

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Because censorship is the most important part of the MMO business.

HoD/SF/DR : 11/15/2013 : Bronze Week 5

in Match-ups

Posted by: ptitminou.6489

ptitminou.6489

Quote of the Day:

“We can’t beat [MU] but we can beat [MU] + HoD because their pugs keep rallying us”

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Because censorship is the most important part of the MMO business.

There are cookies inside (Season 2)

in Looking for...

Posted by: ptitminou.6489

ptitminou.6489

I wonder, is it the cost of xfering that is too high? We can’t seem to get anyone new. Some people somewhere have to be up to the challenge! Stop hiding, come on over!

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Because censorship is the most important part of the MMO business.