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Grabbing bags is annoying in wvw

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Posted by: rmBossa.4621

rmBossa.4621

Ive always thought the more annoying part was having to double back for a bag.

I understand the argument about keeping a level of immersion or having risk/reward but for a player it becomes an unnecessary “opportunity lost” feeling. Where they have to weigh going back for a bag/chest against staying on target aka being a good player. This is compounded by the fact of how rare the only decent loot is to get, one would feel like they have to loot every single bag(yes.. chest but a WvWer only knows it as “that glittery thing that lights up my screen for a second”) to even statistically have a chance at exotics and precursors.

I think it could really help, at least me personally, alleviate this by simply increasing the range that you can loot a bag from. I already practically spam ‘f’ amid all my other actions while in WvW (which is ridiculous) and still seem to miss a lot of bags just by a split second.

The bags spawn at your feet, which is good if your standing still. But in wvw if your standing still your dead. While on the move (especially when running at full swiftness speed) the time you have to recognize the loot and then press f is a much smaller window. So increasing this “window” by making the loot range bigger would help solve this “missing bag syndrome” and allow players to focus on what they need to without feeling like their missing out on their reward.

PS: all this aside, i would gladly donate every single bag to Anet if they would just allow ascended gear to be purchasable in WvW by badges. Enough is enough.

4/5/13 FC/GoM/ET

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Posted by: rmBossa.4621

rmBossa.4621

So open with boon removal / boon strips then chain CC them? Outzerging them seems like the boring way to do it without using your head. Necros and shatter mesmers can safely rip all of their boons right off of them at the start of a fight.

I like where your heads at!

But just to be clear to technically “out zerg” us youll only need to bring about 30+. To be honest its not the zergs we fear (personally love the challenge) its when each server ONLY runs with 90+ mega zergs like you find in tier 1. Which basically means you are fighting with skill lag 100% of the time, and all thats happening is ppl running around spamming 1.

Its much more fun to try and better yourself first then hide behind a mega zerg, so kudos to you

(edited by rmBossa.4621)

Another Comparison of GW2 Vs WoW

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Posted by: rmBossa.4621

rmBossa.4621

Why should it NOT be added? It would only give that much more to GW2, whats the point of not implementing it into the game?

GW2 is not WoW, Anet does not have the player base or the resources to withstand the QQ that would arise. You think its bad now? In TDM / Arenas people would create builds specifically to win (as always) and you will find them to be doubly “OP” then any build now.

This is because as a game mode, Deathmatch is very simple, some would say dull. So you only have to worry about 1 thing, killing. So out the window goes any sense of dynamic game play. This isnt an FPS game where you can easily balance among weapons, to keep it fair and competitive.

So in conclusion:

1. GW2 community is not large enough to be split among game types
2. death match / arenas are a balance nightmare
3. Death match / arena in itself is less dynamic for competition than Conquest

also do you not spend the majority of the time in tournaments not killing other players?…

3/8 - JQ/SoR/BG

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Posted by: rmBossa.4621

rmBossa.4621

WvWis an open pvp map. Be advise, people will die constantly. Unless of course the new patch brings a new map designated for guild vs guild. Here you go arenanet, i think people want some gvg maps

Anet has already stated that they do not want to split the already dwindled population into different game types.

So the players have to establish any sort of in-game community on their own. Which is a whole other topic itself as its obvious WvW was not meant to be focused on your server rank alone and yet it is the only mechanic we have.

Thus every single WvW focused guild on both NA and EU servers have created a space within the game for this to occur. Everyone that truly enjoys WvW can agree on the practicality of having this space; and it is very well known. I don’t buy the innocence plea.

No one is QQ’ing, were just establishing that certain guilds do not want to be seen as a group that is able to take part in this community driven event. Just so it is known and that they can be dealt with.

(edited by rmBossa.4621)

3/8 - JQ/SoR/BG

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Posted by: rmBossa.4621

rmBossa.4621

I think all of SoR’s guilds are quite capable of holding their own as a guild. There seems to be a lot of hate just because these guilds work together. Isnt that the point of having allies, a community, and servermates.

Maybe the other servers are just upset that SoR’s guilds are willing to work together when needed and work together so well creating such an unstoppable force, whereas their enemies hate each other just has much as they hate their opposition.

Sounds like mega-server-lagging-zerg apologist-ism :P

“but its for the fights guys! we dont care about the ppts !”

(edited by rmBossa.4621)

3/1 - JQ/SoR/BG

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Posted by: rmBossa.4621

rmBossa.4621

Im sorry my HB brothers but its true. This whole time we were actually a SEA guild with 100+ members. But now that we have been exposed and obliterated by FOO we are moving back to the states. I hope we pick jersey

please be new jersey

3/1 - JQ/SoR/BG

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Posted by: rmBossa.4621

rmBossa.4621

SoR is worried about the good, fair fights.

So thats why they run with 80+ server laggin zergs? :P

Cant be anything to do with stopping the ppt bleed

3/1 - JQ/SoR/BG

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Posted by: rmBossa.4621

rmBossa.4621

I feel that SOR is playing similar to how SOS used to play which was to ball up in huge zergs to run through their opponents.

SoR has become zergier as it went up in tiers in order to compensate for the larger enemy zergs.

I only run in small-man groups and I can tell you that it is hard to find BG and JQ players that aren’t in zergballs or won’t run back to their zerg unless they have superior numbers. That is the nature of most people regardless of server.

We’ve been forced to group up much more since being in tier 1. Especially now with the transfers that JQ and BG have gotten. They seem to clump up much more than before. The maps cater to this play style though, unfortunately. Especially with good scouting.

We had an awesome fight last night on the SoR BL. TW hit EA. EA got reinforced by Agg and FoE midway through the fight. TW then got reinforced by FEAR about two minutes after that. All in all the fight lasted about 10 minutes until all was said and done with momentum swinging both ways at different points in the fight. Many banners/abilities were spent rezzing people in that fight. That is how the game was meant to be played.

I was there for that! it was awesome. The best part was it occurred in a location that seldom sees action, right ontop of that huge rock arch just south of the centaur camp in NE boarderland. Epic.

Though Id agree SoR def seems zergier, I dont think its to compete with enemy zergs but due to dropping in numbers/coverage you tend to naturally group up. Especially on a home BL.

That ultra- zerg shattered my universe/ cpu

(edited by rmBossa.4621)

3/1 - JQ/SoR/BG

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Posted by: rmBossa.4621

rmBossa.4621

Good fights in JQ BL,

for the first couple hours every battle became a contested 3-way.

2013 - BG-Kain-TC

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Posted by: rmBossa.4621

rmBossa.4621

Noones throwing anything, dont be childish.

When a match that is clearly been decided goes into the final 2 days most of the players take a break or go light, unless that server still has something to fight for.

Its exaggerated even more the week before a tier flip, so everyone will be good to go for the long haul on reset night.

Any gains TC might see during this time will be mirrored by FA in t2

Introduce an Airship to WvW?

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Posted by: rmBossa.4621

rmBossa.4621

I think they should make each of the 3 BLs topographically different before they start messing with anything else, graphically, anyways.

Never. They should never do this.

Its ridiculously hard to balance 3 different sides of a map as is. Eventually it would be decided which of the 3 new BLs are better to own and then the QQing would go on for ages

Make ranking visible

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Posted by: rmBossa.4621

rmBossa.4621

I agree, and now that pretty much everyone will have the cool “paid” gear. There really is nothing left.

Not that it was much motivation in the first place, but it used to mean you had to at least compete in paid tournys to get it. high rank gear just means you can sit in hot join all day

2v2&3v3 spvp?

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Posted by: rmBossa.4621

rmBossa.4621

deathmatch is shallow and would cause even more balance trouble.

be careful what you wish for

2013 - BG-Kain-TC

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Posted by: rmBossa.4621

rmBossa.4621

Sounds like you guys yell “unfair advantage” when somebody comes up with a clever tactic. All I’m going to bring up here is the Trojan Horse, it was a proven tactic from ancient greece, since then governments and police agencies around the world have implemented spies and deep cover operatives. This in my eyes this is no different, and branches from a concept that works. I am all for clever things so my vote goes with the guys who do it well, and the first time I saw a dead mesmer being rez’d by a thief was PiNK from Tc, and I was amazed. Good on them for tricking us, mad respect guys.

Torture has also been used throughout history yet I really don’t want it as part of my gaming experience :P

Focusing on the game – it’s a fine line that ANet has to set. “Dead” spies and “zombie” Mesmers might add an interesting element to the game but it also might be nice if they gave us some hard counters – like the ability to forceably remove said bodies.

What I do find “torture” and not at all fun is mindless spamming melee attacks and AoE along with 10 other people to try to hit somebody who may or may not be there, with virtually no in-game feedback if I did or not.

Yeah I’m sure it is great fun for the Thief, but it kinda goes against ANet’s stated goals for the game for one person to have a lot of fun at the expense of 10 others.

I agree, I think Anet has posted somewhere about how they will incorporate a forced respawn. So we can assume that “zombie” mesmers are not an intended level of “depth” to the gameplay.

Personally I consider it bad form for someone to stay dead after being wiped inside a keep. That is if you have been noticed. I dont mind if you punish a team for not being cautious enough because noone saw you. But if your staying dead as I am camping on your corpse spamming cluster bombs at your face, I consider it disrespect. It means your deliberately wasting my time when I could be off having fun.

Which Guild is most powerful in WvW?

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Posted by: rmBossa.4621

rmBossa.4621

Actually…I have recorded several fights with AGG when you guys were on SoS still and being wiped by lesser numbers….(maybe not too less such as 20 vs 40) There are some fights of course when we did have about even, but if I was you I wouldn’t say you guys never had 30-40….you forget people still add in pugs/other guilds when they do the math and just stick it to the guild tag they see the most which was probably AGG.

Good fights though.

Yeah but thats completely different than what he was saying, im just not a fan of slandering a guild with the “that one time” story posts.

Though anything in this thread is obviously doomed to this. Due to ppl lumping in entire zergs to be 1 guild as you said, but also leaving out context and the fact that culling now makes it seem like there are less allies in a fight then might be.

Which Guild is most powerful in WvW?

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Posted by: rmBossa.4621

rmBossa.4621

I love RG, but they ahve no interests in capping anything whatsoever
While they can be part of assaults, it’s not because they want to get whatever it is thats being assaulted, but because “oh, hey, enemies!”, and i imagine it’s the same with defense.

When the biggest contributing factor to a win is coverage being able to manipulate that coverage is key. Anyone that has participated in a competitive tier matchup will agree.

Groups like RG serve a very important role in WvW, that is morale. Specifically beating the ever living daylight out of the opposition’s morale. A team with less discipline will begin to play frustrated after being continuously and thoroughly wiped which leads to poor decisions and ultimately logging out early. Which leads to larger gaps in coverage that shouldn’t be there, ending in a loss.

Guilds like RG can do this because they operate with a smaller but determined group, meaning that the rest of the map is still operateing separately in full force. So that they can come in behind and take objectives over an already demoralized and defeated opponent.

Can we please re-think stealth in this game?

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Posted by: rmBossa.4621

rmBossa.4621

leaving aside the sheer silliness of going invisible in plain sight of an opponent, the ability to chain stealth indefinitely via CnD is really bad design IMO. In WVW for instance you can just CnD a wall inside an enemy keep to stay hidden indefinitely, then go rez a downed mesmer and away you go.

When you can solo WVW keep lords thanks to infinite stealth, something is really broken:
http://www.youtube.com/watch?v=6kc7RxKJ1lE

you use the word “indefinitely” like you know what it means, but Im pretty sure you dont.

Also im pretty sure you didnt watch the video you just posted, he EXPLOITS and has nothing to do with stealth OMG

Can we please re-think stealth in this game?

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Posted by: rmBossa.4621

rmBossa.4621

Hey everyone, before you go, L2P!!!

And say: ‘Thieves and Mesmers are not OVERPOWERED’

OR ‘thieves needs stealth, they are way too squishy without it’

This is not a nerf demand. this is a request for a rethink on stealth. Those of us who play spvp will know Thieves and Mesmers are the most popular class’s in battlegrounds.

Thats where you can stop reading. lol

Seriously paids pop so fast now, theres no excuse for complaining about 8v8 zerging

Which Guild is most powerful in WvW?

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Posted by: rmBossa.4621

rmBossa.4621

I know AGG and FoE were in T1 until last week but I only ran into them a few times and I really didn’t get a good feeling on them. I liked AGG’s Video about BG not being prepared when they got into t1 but honestly when we ran into AGG I was not very impressed with the 30-40 of them 20 of us ran into and wiped up pretty easily. But we did catch them off guard and that was the only real engagement I had with them.

This never happened, sorry. Simply because you never saw a group of “30-40”

I agree with what you said about TW, but your bias clearly shines through. But I guess thats what this thread is about.

VotF are the best in T1 though. Theres my bias, but I challenge anyone to prove it wrong.

2013 - BG-Kain-TC

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Posted by: rmBossa.4621

rmBossa.4621

Great duels at TCBL’s Victor’s Lodge! Sorry about the sudden bloodlust of my guildies….

We wouldn’t consider a brawl to cap off the dueling night to be a bad thing

we were wondering why the skirmish had to end tho

Playing against asura models is much harder in my view

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Posted by: rmBossa.4621

rmBossa.4621

@ those saying the problem doesn’t merit removing an entire race:
yes, removing the race would be extreme. People should have the ability to play the character they started. But I offer a different scenario: what if everyone played only asura. This would be equally less fun in variety, and an even larger % of the population is being forced to play a race they didn’t want to.

Yes it is possible. Ive seen it in other games (DFO comes to mind) and it will happen in GW2. Once the population becomes aware of any advantage a certain race/sex has it is only a matter of time and everyone begins doing it. It adds to the game getting stale, but noone wants to play a competitive game at a disadvantage if they can help it.

I already have a separate slot taken up by an asura thief for when I do tournaments, where I have to put my actual thief on the shelf. And it makes me sad specially when I do eventually switch to my actual asura alt; takes all the fun away.

Feb 1st | JQ/SoR/SoS

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Posted by: rmBossa.4621

rmBossa.4621

Looks like the main coverage delta is the EU segment, with JQ holding a commanding PPT lead.

Which is weird because our hard core Euro bruisers Red Guard left back to the Europe servers while power Euro guild VoTF stayed on SoS.

No its not.

JQ was always a power house in EU. RG just transferred over to play against HB and VoTF. Where VoTF came to help SoS’s EU time which was in dire need of help.

The fact that VoTF has helped so dramatically, being pretty much on their own during this time, speaks wonders for how good they are.

Ratings reset and ArenaNet's disconnection

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Posted by: rmBossa.4621

rmBossa.4621

“At the end of this matchup, all ratings will be reseted (set to 1,500). ANet has not yet announced the math so the site will use the old formula and the ‘next matchup table’ may be innacurate.”

Thats from the top of the Millenium site.

Learn to read ppls. For all we know not much is going to change.

I think many of have read this (I read it before this thread, at least).
But as that exact quote of yours said, Anet has not announced the new math.

They may have only tweaked a couple small things.

Additionally, they could have changed it so servers are MORE volatile in the long term to prevent stagnant matches, and if they’ve gone that direction the next few weeks are going to be even worse than what mos predicts.

“may have”… “could have”

yes we do not know. But everyone is just assuming that it is the worst possible scenario. If anything we should be asking them to clarify how the new “maths” will help, but they don’t have to because their was never any reason to doubt them in the first place. Except for forum trolls trying to make everyone freak out.

Feb 1st | JQ/SoR/SoS

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Posted by: rmBossa.4621

rmBossa.4621

And thus begins the battle for the forums.

The trolls always sleep till sunday… I wonder what the SoR trolls are like?

Ratings reset and ArenaNet's disconnection

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Posted by: rmBossa.4621

rmBossa.4621

“At the end of this matchup, all ratings will be reseted (set to 1,500). ANet has not yet announced the math so the site will use the old formula and the ‘next matchup table’ may be innacurate.”

Thats from the top of the Millenium site.

Learn to read ppls. For all we know not much is going to change.

Jan 25 - Feb 1 2013 | SoS & JQ & BG

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Posted by: rmBossa.4621

rmBossa.4621

You are not in JQ you now have nothing to do with JQ. You are only a JQ forum warrior. Please get over your move to FA, it must have been stressful and just stay with your server.

lol if you look from the time he typed up his previous post until the newest one, noone even responded to him or continued whatever conversation it is hes having with himself.

In fact, if you look closer almost no one except other JQ ppl posted since then.

so why stress yourself out over it?

Looks to me like your the one doing the stressin’

(edited by rmBossa.4621)

Jan 25 - Feb 1 2013 | SoS & JQ & BG

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Posted by: rmBossa.4621

rmBossa.4621

Did you guys know that JQ has always been in T1?

Thats the server called “Jade Quarry” and “T1” refers to tier one, as in the top three ranked servers’ matchup.

Just want to make sure everyones on the same page.

That would be page “3” at this time.

Jan 25 - Feb 1 2013 | SoS & JQ & BG

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Posted by: rmBossa.4621

rmBossa.4621

Thank god.

That last thread went from funny to sad very fast.

Im sure nothing like that will happen again…………………….

Why not add laurels to PvP daily?

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Posted by: rmBossa.4621

rmBossa.4621

I agree it would be cool to give incentive for more ppl to try spvp. But its actually the exact reason why they can’t.

It would go against the fundamental design where spvp is to be treated as a completely different game than WvW and PvE. This is to ensure that Spvp remains the pure competitive pvp system that it is without being tainted by pve gear, grind, etc.

If they had laurels for the pvp dailys, then the ppl who pve and wvw mostly would feel like their being forced to do spvp. This is because the laurels have actual benefits for them, whereas laurels dont really bring any benefits to the spvp game.

I know its hard to imagine that some ppl only play this game for the PvE, (no seriously, how is that possible??) but they do exist.

Temple of the Silent Storm- No gems?

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Posted by: rmBossa.4621

rmBossa.4621

My guess is their planning on doing away with the ticket for tourny system anyway. With the matchmaking/ ladder that is planned to go live in the big pvp patch (Feb.?) they want to test the 1 team vs 1 team system for this.

But the only way they have to test this is with the current system, that revolves around tickets and qp’s

Jan 25 - Feb 1 2013 | SoS & JQ & BG

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Posted by: rmBossa.4621

rmBossa.4621

Been some really high level fights today in the effort to take JQ down a peg in their own borderlands, pretty impressed, probably the hardest 500kills in a session I’ve ever had to earn so far. (bloody garrison lord out on the back steps making life harder!)

Our more recent BG transfers are certainly giving em some serious stick out in EBG, some real quality crews and its great to see.

The fight for garrison last night was crazy! I gotta give you KnT guys and the rest of BG some credit. SoS too. Most guilds and servers would of failed once or twice and then given up, but you guys came back for 2 1/2 hours. That is some persistence that demands recognition.

It was a fun night, perhaps one of the best my guild and I have had in WvW so far. If Tier 1 stays like this, I think everyone will be happy campers. Thanks for all the loot bags! (hehe)

haha yeah. Those couple of times when we hear JQ is trying to wipe up the BG zerg outside their inner north and we rush in thinking this is our chance only to find its a full BG zerg who we have to fight now while JQ snicker from their walls.

Touche JQ, touche.

As for the state of this thread… come on people your embarrassing yourselves (from all servers) Its the great fights that we remember, and why we keep playing every day. IN GAME.

The good WvW players learned long ago that even winning 1st over all is not the reward. You have to play with the mindset where the most satisfaction you get is after a well fought battle, even if you lose. Because you learn. The battle never goes away just some insignificant numbers that reset to 0 every friday. And when you play like that you’ll find you end up winning it anyway.

These players are easy to find, but their not on the forums. Their the ones constantly looting your corpse.

Also @ the RG video: you guys are beasts. Keep it coming

Air or Fire for shortbow?

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Posted by: rmBossa.4621

rmBossa.4621

Depends on what you do most.

But most would say fire now since the air nerf. Because SB is the goto weapon in aoe situations and fire sigil compounds this.

Battlegound system from WoW ?

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Posted by: rmBossa.4621

rmBossa.4621

Variety would be cool. It’d probably be imbalanced, but as long as the imbalanced stuff remains unrated (cough Underwater) then I don’t care.

Thats just it tho. People DO care and they will QQ the game into the ground, because it is just that much harder to balance more then one game mode.

So many ppl QQd and left WoW because of the obvious imbalances that were rampant in that game. But it had the player base to withstand it. GW2 definitely does not have the player base for that. yet.

I quit WvW every time because of revives

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Posted by: rmBossa.4621

rmBossa.4621

Tips:

Poison slows down reviving just as it limits healing when not downed.

Quickness increases the speed of the stomp animation drastically.

I quit WvW every time because of revives

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Posted by: rmBossa.4621

rmBossa.4621

So your not good enough to 1v3 and you log out instead of trying to get better.

The problem is you bring the mindset of other games (WoW) and expect similar results. The health bar in GW2 does not end until your target is looking at the way point button. If you start thinking like this things get better. Every class has a way to go about mid combat downing. Learn it.

^ I am a roamer

(edited by rmBossa.4621)

Delete this

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Posted by: rmBossa.4621

rmBossa.4621

Great things in store for this thread.

1-11-13 SoS vs JQ vs BG redux

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Posted by: rmBossa.4621

rmBossa.4621

infact, we foresee a very competitive T1.. : SoS vs JQ vs SoR

This would be awesome.

SoR were our rival server on our way to the top, would love to grab some badges from them again

1-11-13 SoS vs JQ vs BG redux

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Posted by: rmBossa.4621

rmBossa.4621

Just came in to read this and wondered. does anyone else notice that BG isn’t complaining about 2v1….
However, there are like 100000 post from JQ saying “Omg 2v1 always happens, welcome to T1 BG”…. SoS hasn’t seemed to say anything on it.

I found one person who mentioned a 2v1 from BG but they weren’t even complaining about it. They were talking about what a great fight they had…

Literally the post RIGHT above yours is a BG complaining about 2v1, lol

I think you just need to comprehend the reading a little better, sometimes people talk pretty to try and cover up their complaint

1-11-13 SoS vs JQ vs BG redux

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Posted by: rmBossa.4621

rmBossa.4621

I know one server who is insecure in t1 cough lost only because of a holiday excuse cough post a mocking troll wvw video because a new t1 guild from another server challenged our ego with a wvw video cough need to send spies to the other servers VOIP cough

This is what happens when you get two servers with big egos together. SoS has a big ego, rightfully so I suppose since they’ve been NA #1 for weeks now, but BG also seems to have a big ego coming back to tier 1. Yes, JQ has a ego too, but I dunno, just doesn’t seem to be as big as the other two, and I’m not saying that just because I’m on the server. The banter in this thread seems to be mostly between SoS and BG.

Any server in tier 1 is going to have some sort of ego.

You don’t get to tier 1 by being insecure or hesitant.

This is one of the most funnest posts I have seen in this thread. I am not going to lie, SoS did lose to JQ during the first week of January. It was won fair and square, but it does so happen that most of our main WvW players were not doing WvW during that time period due to spending time with family, which may or may not have contributed to the loss.

Can we stop talking about this please? SoS was not the only server on holiday that week – it was New Year’s for a large part of the world. I’m sure a lot of servers got affected in this way, and not only in Tier 1. Can we just stop kittening talking about SoS’s one loss/one of JQ’s few wins. It was 2 wks ago. I am asking this of everyone in this thread, including JQ people. I am really getting sick and tired of hearing about it.

Yeah, but they (JQ) started it. look at last page

1-11-13 SoS vs JQ vs BG redux

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Posted by: rmBossa.4621

rmBossa.4621

Love the “SoS has 24hr coverage” we don’t, we just have dedicated guilds ready to pull all nighters, tonight MERC pulled a 4pm till 2am stretch of coverage, which burns us commanders out, I had some good opposition from BG in BG BL and when Amarathy took over he crushed the JQ out of SoS BL.

The coverage issue is about player dedication not simply having more players, I commanded for over 6 hours tonight to fill in the coverage hole and NA has woken up early in order to relieve us. SoS’s community is dedicated, our EU coverage is non-existent but we stretch both Oceania and NA to cover this lapse.

Organise better and communicate and you’ll be amazed of the coverage and ppt you can achieve.

A good point. Something that cant be stressed enough is the community that SoS has put together. This coverage thing isnt something that just happened, it was deliberate and it wasnt easy. But it was worth it.

As for the opening day. JQ has always been known to show up harder after reset (weekdays and later into the week) just as SoS is known for bringing it all right off the bat. Any T1 vet will tell you that the real matchup doesnt start until Monday.

As long as you can keep the lead close coming off the weekend

Can we have a seasonal ladder?

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Posted by: rmBossa.4621

rmBossa.4621

I think they already plan to do this in some fashion with QPs for monthly and yearly tournaments.

Though they said that it wont be directly related to the ladder/leaderboards

I would like there to be some “season” style resets for the ladder, I think it makes the “final goal” seem more obtainable for new players looking to get into the competitive scene

time will u do 1 team v 1team

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Posted by: rmBossa.4621

rmBossa.4621

Strongest 1 spam in game?

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Posted by: rmBossa.4621

rmBossa.4621

how is that even an argument?

all warriors use BOTH GS and axe lol

Blackgate going Tier1 again

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Posted by: rmBossa.4621

rmBossa.4621

Bring it.

<SoS, since way before T1

Dont say I didn’t warn you.

SoS vs JQ vs SBI 1/4/13

in WvW

Posted by: rmBossa.4621

rmBossa.4621

Human nature is rather interesting. Last week, SoS players were complaining that they were losing because it was a holiday, because you know, it wasn’t a holiday for SBI or JQ apparently. This week, SoS is all over the forums bragging and telling SBI and JQ to leave tier 1 and give up, because apparently everyone on SBI and JQ are quitters and should just quit. You’re right, SoS players gel well together as a server of stuck up “holier than thou” players. SBI seems a much friendlier community, and well, obviously I know about JQ’s community since I’m on the server and aside from a handful of bad eggs, community is overall friendly.

For everyone else, enough with the 2v1 accusations.

In before “Someone from JQ started the accusations”. I am aware of this, and I don’t agree with it, but SoS posters could of been more mature and just ignored that post instead of going on how SBI and JQ should just quit. Flex those E-muscles SoS. Stretch out that kitten.

SoS are known as the “Bad Boys” of tier 1. I saw them with leather jackets hangin out by the ruins

Players looking for a team

in PvP

Posted by: rmBossa.4621

rmBossa.4621

Roamer thief / wells necro
most experienced on thief
Rank 23
4 QPs

Playtime: anytime but usually late prime time EST (8-1a.m.)

Wednesday Night Warzone Paid Tourney PuGs

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Posted by: rmBossa.4621

rmBossa.4621

I assume this is NA?

Correct

Wednesday Night Warzone Paid Tourney PuGs

in PvP

Posted by: rmBossa.4621

rmBossa.4621

Everyone should come, its always tons of fun!

@Sprawl: You should contact one of the guild leaders listed in that cool looking poster leading up to start time. Theres always groups of people listing themselves as either ‘LFG’ or ‘LFM’ and being a mesmer should land you a spot in no time.

Thief: The Most Boring Profession

in PvP

Posted by: rmBossa.4621

rmBossa.4621

what about short bow?

though I agree with everything you said, if all you do is 8v8 :P

dagger elementals wow:)

in PvP

Posted by: rmBossa.4621

rmBossa.4621

What you are starting to see is the difference between balance and fun. D/D ele is strong, one of the strongest in the game, but very few people complain about them. They never stealth, they don’t have confusing clones, their mobility is mostly dashes rather than teleports, their damage is strong but not particularly bursty. Fighting a d/d ele is fun, not frustrating. Even if they are overpowered (and personally I think it’s more that certain classes are underpowered), people don’t get completely kitten off when they die to one.

I think you may be a lil biased.

Id have to disagree greatly. The most frustrating thing for players in pvp mmos is the ol’ “Losing control of the character” something that the d/d ele does tons more of compared to the two professions you implied (thief and mesmer)

its not even a standard cc but one that is more frustrating, a knockback. Not only do you lose the ability to act, but you lose positioning and the duration is quite long. And the ele has several.

i guess its all just a matter of opinion. but for me the knockbacks are plenty more frustrating then a stealth and clones which leave you still well in control of how you go about a fight