Start running dungeons with pugs then show me how you don’t ever break more than 5 pieces of armor.. :<
You could wipe ever 5 minutes and not break 1 piece of gear if you repair when stuff’s broken :p
I guess they consider 5 more traits for each class and wardrobe to be a feature pack. QOL changes don’t count as a feature. So maybe next year they might introduce some new weapon combinations or even a map.
Is hunting for traits also a QoL change?
Btw, what definition of “feature” are you going on? Is “feature” limited solely to new races, professions, abilities and maps?
I’d very much like some new content (especially new dungeons) but why are you so focussed on the word “feature”?
Yes! I will need this soo much after the patch. Even if it’s just limited to two it’ll still save me loads of time.
I think there’d be an issue if the splitters automatically convert…
From the blog post:
“Use a Transmutation Splitter on any transmuted items if you want to have access to the stats of both components. For example, if you transmuted a high-end piece of gear with a white item to get around soulbinding restrictions, you’ll probably want to use a Transmutation Splitter to retain the stats of the high-end gear, now that you’ll be able to give that appearance to any character on your account.”
If they automatically convert after the patch you won’t be able to get the stats back
What are you talking about?
First off, don’t join those groups of players who ask you to change traits. If you are excluded from a group, make your own and have fun playing the way YOU want, with like-minded individuals.
Secondly, making it only work in major cities partially defeats the purpose of making it doable anywhere in the world since you would have to go to a place that the trainers were in in the first place. The only thing that would change at that point is the small cost associated with the reset would go away. This also would not stop people from “forcing” you to go to a major city to change stats to play with them.
Lastly, I still don’t understand why people like you simply cannot live with being excluded from some groups even when it’s just as easy to make your own group and let others play the way THEY want.
Don’t worry – I don’t plan to join a group of people like that. It’s not myself I am concerned about (I am happy to ignore those kinds of people), it’s the effect on the community that my concerns lie.
But I know my ‘solution’ is hardly solid (just a minor inconvenience if that) – but if anyone has any other suggestions then that would be great.
What effect on the community?
It can help foster elitist tendencies. It’s why we don’t have an inspect feature. I don’t think itd have much of an effect in that regard though.
Who cares anyway if some people are “elitist’s”? There will always be people who aren’t fun to play. There is absolutely no way to stop people from being that way no matter how hard you may try. The solution to dealing with elitist people has always been the same: Join a different group. If people would simply do that, we wouldn’t have many of these problems people complain about.
I don’t think that’s enough. You could say the solution to any toxic behaviour is to ignore it but that’s not enough. You’re not going to fight racism by ignoring it. With elitists you should run in a different group and call them out on it. We need a friendly playerbase in order to help retain players.
As far as gear checking is concerned, I wish they would implement that feature. It’s the only way for ME to play the way I want. It would be nice to be able to know for sure that I was in a zerk only group anytime I want to be. Then I can play the way I want, just like the rest of you want to do. It could be as simple as putting up a post and the only way you can join is if your in full zerk. No kicking, no QQing since you wouldn’t even be able to join without the gear the party requires.
How would an inspect feature result in no kicks? You’d kick everyone you inspected who didn’t have the desired gear/traits.
Only way it’d affect me is i wouldn’t have to link my gear everytime someone wants to know what the skin is :p
What are you talking about?
First off, don’t join those groups of players who ask you to change traits. If you are excluded from a group, make your own and have fun playing the way YOU want, with like-minded individuals.
Secondly, making it only work in major cities partially defeats the purpose of making it doable anywhere in the world since you would have to go to a place that the trainers were in in the first place. The only thing that would change at that point is the small cost associated with the reset would go away. This also would not stop people from “forcing” you to go to a major city to change stats to play with them.
Lastly, I still don’t understand why people like you simply cannot live with being excluded from some groups even when it’s just as easy to make your own group and let others play the way THEY want.
Don’t worry – I don’t plan to join a group of people like that. It’s not myself I am concerned about (I am happy to ignore those kinds of people), it’s the effect on the community that my concerns lie.
But I know my ‘solution’ is hardly solid (just a minor inconvenience if that) – but if anyone has any other suggestions then that would be great.
What effect on the community?
It can help foster elitist tendencies. It’s why we don’t have an inspect feature. I don’t think itd have much of an effect in that regard though.
It wont. There’s no way to share what traits you’ve got other than you informing them. If they demand xyz traits, fiddle around for 5 minutes, and tell them you changed your stats when you really didnt. Most of the time they wouldnt even be able to tell. A large majority of people just dont care about changing their stats. If you dont like the fact I run 30/25/0/5/10 on my ele, go trip on a pile of crap and land face first into a puddle of chunky vomit. I’ll change it when I kitten well want to.
Yeah i don;t think it’d have much of an effect on its own. If it were paired with other systems it’d be a ball ache.
I like your attitude btw. I’m personally more concerned with reasons why someone chose particular trait set up. I don’t take “it’s the meta” as sufficient
Reminds me… seeing as traits will be unlockable being told to change your traits in a dungeon may result in further embarassment if you’ve not unlocked the trait
What are you talking about?
First off, don’t join those groups of players who ask you to change traits. If you are excluded from a group, make your own and have fun playing the way YOU want, with like-minded individuals.
Secondly, making it only work in major cities partially defeats the purpose of making it doable anywhere in the world since you would have to go to a place that the trainers were in in the first place. The only thing that would change at that point is the small cost associated with the reset would go away. This also would not stop people from “forcing” you to go to a major city to change stats to play with them.
Lastly, I still don’t understand why people like you simply cannot live with being excluded from some groups even when it’s just as easy to make your own group and let others play the way THEY want.
Don’t worry – I don’t plan to join a group of people like that. It’s not myself I am concerned about (I am happy to ignore those kinds of people), it’s the effect on the community that my concerns lie.
But I know my ‘solution’ is hardly solid (just a minor inconvenience if that) – but if anyone has any other suggestions then that would be great.
What effect on the community?
It can help foster elitist tendencies. It’s why we don’t have an inspect feature. I don’t think itd have much of an effect in that regard though.
This is probably one of the more reasoned concerns about anything in the features pack. Hopefully people don’t just dismiss it based on the thread title and read what you posted.
Anyway, i’ll be honest this never occured to me. I also dont’ really pug so i’m not really knowledgeable about trends but i do wonder how likely it is that people will demand others to retrait.
People ofc still won’t see your traits. The only time they would is if you’re using a trait like Spotter, Empower Allies or Strength in Numbers where it results in a buff for your team that everyone can see. Not to mention that this could occur now. There is afterall nothing stopping someone from leaving a dungeon to retrait. Tbh, i think you’d just be more likely to be kicked outright then someone demanding you to change your traits.
Btw, it wasn’t the gold cost that i disliked it was having to go to a specific npc to change my traits. I’m very much in favour of being able to change them anywhere.
Don’t forget transparencies!
I’m ofc in favour of this. I’d resize pretty much everything.
I’ve been more keen on having a pack dolyak tbh to help carry my stuff but if we can put some bags on a moa i’m all for this :p
I have added Pack Moas to the list of Moa types. Thanks for the suggestion.
You are awesome.
Moas for all!
Have you ever taught a full group of noobs how to run dungeons or fractals? I’ve broken my entire armor set and come out the end naked more than once doing so.. It’s not my duty to teach people how to play but when I get a full group of people that have no clue what they’re doing and are asking for help I don’t mind showing them the ropes, unfortunately that sometimes means at the cost of many, many deaths.
I think it is our duty to teach new players. It’s the best method we have to try to influence the skill level of the playerbase.
I don’t like teaching a full group though. I prefer one or two decent people with me at the time to ease the load.
Most i’ve had is 2 pieces broken due to wipes in fractals that i opened and didn’t have anywhere near enough AR for.
First time was in CoE failing on those lazers though.
About that bolded part ^^
My girlfriend broke all of her gear there. Hehe the lasers are realy annoying the first-time learning to jump there and don’t think you will die to much.
I do it naked now…
I broke all of them once on purpose. Simply to get the hint achievement complete
So that’s one of the 2 hints i have’nt gotten yet? Thanks for that
Most i’ve had is 2 pieces broken due to wipes in fractals that i opened and didn’t have anywhere near enough AR for.
First time was in CoE failing on those lazers though.
The repair cost was practically nothing anyway. The only time it ever acted as a deterrant was if you recently blew all your money on something (crafting? legendary? take your pick) and someone asked you to join them in difficult content where you will probably end up wiping a couple of times. Even then that doesn’t actually occur. Your repair costs would still have no perceivable impact on you.
Btw, ofc Anet is gonna cater to casuals as they make up the vast bulk.
Evon’s name will gone down in history as the greatest charr LA ever saw. My permanent Evon Supporter tag is proof of this.
This overrated trader? He is no true Charr.
It is in the context of them removing armour repairs and the cost of retraiting. Whether it’d result in more gold, less or the same amount in the economy we can’t say yet.
It’s not useless, i can bump up the AR of my alts if i want to see how they do in fractals without harming my group increasing their personal reward levels.
Obviously, there will still be some restrictions to this as the OP has mentioned but overall ascended gear being account bound is a net positive.
lol yeah, Nike’s right. Solid foundation refers to the core game, not buildings :p
Hopefully they start teaching players about combo fields as the amount of times iv’e had to explain them to people is just insane.
I’ve been more keen on having a pack dolyak tbh to help carry my stuff but if we can put some bags on a moa i’m all for this :p
It’s a difficult thing to answer as we don’t fully know how the wardrobe will work when equipping new pieces. I’d imagine one of three things would happen if you move an ascended item that has a cultural skin to another character of a different race: either the ascended piece will go to its default skin or will take the appearance of a pre-set skin on the other character or you can’t equip it.
I’d prefer it taking the appearance of a pre-set skin on the character so that we don’t have to use charges each time we change a piece of gear.
I don’t think they’d be gemstore only. I think at worst they’ll be attainable in the same amount of ways ad the trans crystals… so gemstore, 0.26% chance from daily, BL chests. So almost gemstore only :p
I hope current sources of trans stones still exist post-patch though.
Seeing as i’m too lazy to do map complete i’m going to wait until the ‘removing restrictions’ blog that should be posted today before deciding.
I would eat my in-game [Top Hat] if Transmutation Charges were ever Gem Store only
I’m afraid the laws of physics makes it physically impossible to grab a hat and put it in your mouth. You can try but it’ll just end up on top of your head :p
I don’t think they’d be gemstore only. I think at worst they’ll be attainable in the same amount of ways ad the trans crystals… so gemstore, 0.26% chance from daily, BL chests. So almost gemstore only :p
I hope current sources of trans stones still exist post-patch though.
Seeing as i’m too lazy to do map complete i’m going to wait until the ‘removing restrictions’ blog that should be posted today before deciding.
We’re still waiting on the rest of the blog posts for the April Features patch. I’d imagine if they’re to do a blog about what they’re planning for the rest of the year it’ll be after this probably in July like the one in 2013.
I agree with you completely. Even just resizing and changing transparancies would go a long way for me.
I dont understand what he is LOOSING with this change?In fact he will be gaining the ability to get those weaps/armors on even more characters now!
He paid for a product which no longer works. If you buy two copies of the Grenth’s helmet off the gem store to use at some point on your characters, and you used one of them but not the other because you hadn’t gotten around to making your Necromancer yet, that second Grenth’s helmet no longer functions in any meaningful way. You get nothing for your gems.
that is because the first one he Bought now has an infinite Number of uses. So if he makes 5 alts… then each of THEM Now get FREE grenth helmets…should that person now have to pay MORE Money for the 3 free grenth helmets he got?
This is actually false. They are not free uses after the patch. So in light of this the player has paid for two copies of one item. One of them is going to be available to other characters for a fee. The second item is removed. They will be removing an item the customer has already paid for and then charging them if they wish to use it in the future. Are you telling me that this doesn’t warrant a refund?
(edited by sinzer.4018)
I wonder who hasn’t tried to swim there?
I think the reason for refunding the dyes as unidentified dyes is due to bag space issues. If you are both an altaholic and a dye collector (as I am), you might have several characters with over 200 dyes each. If ArenaNet tried to refund each color duplicated on an alt, you would very quickly run into over full bags and no where to store the created dyes. So by giving unidentified dyes, they will stack nicely and give you a shot at unlocking something new.
Doubt it. If Anet didn’t want to fill our bags and banks then you’d need a 10th of the bloodstone dust to make an ascended weapon with its drop rate being 10% of its current. But of course that’s not the case.
Anet are giving unidentified dyes to reduce the amount of expensive dyes you’d have to sell after the change.
Do people not read?
The OP bought town clothing from the gemstore. They only wanted to use a couple of pieces from a set. Anet are changing it so you can’t do that and thus you’d be wearing all of the outfit or none of it.
OP is displeased and wants a refund on these due to the added restrictions. I don’t understand what’s so confusing.
What if I just salveged some items in the game, for example some dungeon gear that took bank space and almost never equipped them. will they bij available when the new patch starts?
I’d suspect that seeing as the items no longer exist they wouldn’t become unlocked.
The problem is, the normal process is to “delete” the item and then send a message back to support; however, once this change goes live, what will be the item to delete as it appears from the video that everything becomes a panel in the wardrobe and not an inventory item.
You’d of course be incapable of deleting it but the devs would still be able to. They can’t stay true to the normal process if it’s impossible.
OP is obviously talking about the town clothes and is not asking how it’d work but how/if they can get a gem refund as them being all or nothing is not what the OP or their wife wants.
OP: i’m not sure tbh, worst case scenario contact support about it.
edit: maybe this’ll help https://help.guildwars2.com/entries/27697743-Refunds
they say if you’ve used the gems you may not be entitled to a refund but that’s “may” not “will”. Considering they’ve altered one of your purchases i think they’d be more likely to than if you just didn’t want it anymore.
(edited by sinzer.4018)
Apparently salvaging equipment also unlocks the skin. I’d expect anything you wear to be unlocked but if not just salvage the lowbie sword
“If you already have the same dyes unlocked on multiple characters, when you log in on additional characters, you will receive one unidentified dye for each duplicate dye already unlocked on your account.”
This is in the paragraph right after the one you quoted.
Which while not clearly stating current unlocked dyes will become account bound this paragraph would make no sense without it.
Not buying Abyss for my alts has really paid off :p
It’s saying the opposite. If you had bought abyss on one of your alts you would get an account unlock.
I think he means he has it on his main but didn’t buy it again for his alts. So in this case, it’s paid off.
Nailed it in one. Only my main has abyss. I kinda feel sorry for people who ended up getting expensive dyes on multiple characters as you’re gonna get shafted by the unidentified dyes.
I see, I see. They likely won’t get shafted, but not as lucky as you
Receiving some cheap dye instead of an abyss would be painful though.
So do you think it’s a good idea to buy some of the more expensive dyes now so I’ll have em for all my toons or wait till after the patch? I’m thinking there will be a rush for dyes after the patch so prices will jump, and then an even bigger rise in prices since they will become less common. Thoughts? Buy now?
The rush will have started already. Ideally… buy last week.
Well that’s disheartening but thanks for the clarification, I reread it and see now. Do you think transmutation charges will remain the same price as crystals (5/200)?
Knowing Anet, probably.
i would buy it….way easier than having to buy 50-70g worth of new armor
And you’re the reason the feel they can get away with this execrable behaviour.
No willpower, just a credit card and an internet connection.and you’re the reason this game would fail if it was only people like you who played it, you want everything to be free
how else are they going to make money?
i have a rather large pool of free income, and i choose to buy stuff in the gem store to support a game i love
hell, without me, a lot of the stuff you’re getting for free in this feature patch would be in the gem store
and without those not paying you’d have an even emptier world.
i would buy it….way easier than having to buy 50-70g worth of new armor
And you’re the reason the feel they can get away with this execrable behaviour.
No willpower, just a credit card and an internet connection.if you’re converting gold to gems and the cost for the item is less than the cost of the armour, what’s the problem? It’s not like you can’t get gem items with in game money.
which is why they designed the currency exchange how they did so that we’ll be getting less and less gems for our gold as time goes on thus creating a slow building de facto pay wall.
This is also a concern of mine. I fear there’ll be no distinction between item level and thus a low level item would cost the same as a level 80 item to transmute. This wouldnt be a problem if they changed the transmute acquisition away from a focus on the gemstore due to the ever increasing cost of gems in gold. If it was just a fixed cost in gold that’s one thing but the fact that the amount of gold we’re paying for transmutes now is a lot more than a year ago doesn’t give me hope
I like how all the concerns being posted have been reduced to “lack of reading comprehension” or people with 2 of the same legendaries like somehow these are the only concerns.
If there’s no change to transmute acquisition then it’ll be nothing more than a continuation of its cost becoming more and more expensive only this time with a nice UI and a bit less faff to rub it in our faces and it’ll probably come with an increased cost for <80 characters than it does now unless the cost in charges is determined by item level but i doubt it. I’d suspect transmuting a level 30 sword will cost 1 charge and a level 80 sword also being 1 charge.
Just that skins don’t disappear now so you can use your collection whenever you want.
Which is all well and good except the cost of transmutes in gold is ever increasing which will inevitably result in a de facto pay wall.
My concerns have nothing to do with the existence of a wardrobe or anything but about monetisation. If monetisation wasn’t an issue i’d be really hyped but alas i do not trust Anet.
Changing the stats would be even more useful now that they’ll be putting in the ability to retrait anywhere when you’re out of combat.
I like how all the concerns being posted have been reduced to “lack of reading comprehension” or people with 2 of the same legendaries like somehow these are the only concerns.
If there’s no change to transmute acquisition then it’ll be nothing more than a continuation of its cost becoming more and more expensive only this time with a nice UI and a bit less faff to rub it in our faces and it’ll probably come with an increased cost for <80 characters than it does now unless the cost in charges is determined by item level but i doubt it. I’d suspect transmuting a level 30 sword will cost 1 charge and a level 80 sword also being 1 charge.
“If you already have the same dyes unlocked on multiple characters, when you log in on additional characters, you will receive one unidentified dye for each duplicate dye already unlocked on your account.”
This is in the paragraph right after the one you quoted.
Which while not clearly stating current unlocked dyes will become account bound this paragraph would make no sense without it.
Not buying Abyss for my alts has really paid off :p
It’s saying the opposite. If you had bought abyss on one of your alts you would get an account unlock.
I think he means he has it on his main but didn’t buy it again for his alts. So in this case, it’s paid off.
Nailed it in one. Only my main has abyss. I kinda feel sorry for people who ended up getting expensive dyes on multiple characters as you’re gonna get shafted by the unidentified dyes.
Yes, and that’s why I wrote ‘assume’ all over the place. WE can ASSUME they will do this for US or they can keep prices higher for THEM.
Personally I would rather it be lower or the same as the BL key prices but they may increase the prices above the Trans Crystals due to the account wide concept so the rich players have a gold sink and the poor players can use real money.
But it’d make more sense to assume they’ll charge the current price for crystals as it offers the higher potential profit.
Since the Transmutation Charges act like Transmutation Crystals that are currently on the Gem Store for:
5/200 — 10/360 — 25/800
and considering they are removing the Transmutation Stones & Crystals from the GS (it’s implied), we can also assume that the level of the skins in process doesn’t affect how many Transmutation Charges it takes, thus we can also assume that they will be cheaper than Transmutation Crystals (due to not being level dependent).I fully expect there to be a sale on Transmutation Charges as soon as this goes live to capitalize on the instant gratification shopper syndrome
If these are the current for level 80 Transmutation Crystals
5/200 = 1000 for 25
10/360 = 900 for 25
25/800 = 800 for 25Then these should be the Transmutation Charge prices
5/180 = 900 for 25
10/320 = 800 for 25
25/700 = 700 for 25
You’re making a massive assumption that they’ll reduce the price due to no longer being level dependent. Why would they?
Great, they’ve finally implemented what a lot of people have been pining after for ages, yet they’ve also cynically monetised it.
This system and its equivalents are COMPLETELY FREE in other MMOs such as DCUO.
They almost had me back and playing again with this, but they had to go and screw it up with greed.
This is my problem with transmutations. In the current system we know that because they’re reliant on gems it’s becoming harder and harder for players to change their looks without real world money due to the ever increasing cost of gems in gold. It’ll be the same but with a bit less faff. I’d imagine it’d also cost the same as the crystals so for under level 80s you’ll be paying more than before.
From the blog post:
“Items that you acquire that are already bound to your account automatically unlock their skin when they go into your inventory”
“If you have an item that has gone through skin progression, like a legendary weapon or one of the Spinal Blade backpacks from the “Escape from Lion’s Arch” and “Battle for Lion’s Arch” releases, you will unlock all of the skins in that direct line of progression. .”
“If you currently have items that have been transmuted, you will unlock the appearance for both the first item used for stats and the last item used for appearance in your final transmuted item. This means that if you have only transmuted a given item once (for example, if you’ve used a single Transmutation Stone to combine the appearance of Dawn with the stats of another greatsword) you’ll unlock the skins for both items in that transmutation.”
“If you already have the same dyes unlocked on multiple characters, when you log in on additional characters, you will receive one unidentified dye for each duplicate dye already unlocked on your account.”
This is in the paragraph right after the one you quoted.
Which while not clearly stating current unlocked dyes will become account bound this paragraph would make no sense without it.
Not buying Abyss for my alts has really paid off :p
That’s not the real question. The real question is will the stones still be dropping like crazy from daily chests. My guess is no.
That doesn’t change anything for lvl 80 characters, of course, since the crystals don’t drop either.
The crystals do drop from doing the daily. It’s on a 0.26% chance according to the wiki.