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Armors or weapons transmuted weapon’s names are all wrong
I get whispers not from hot girls but by gold sellers daily…
I wish the game simply won’t allow any chat messages to send which contains tagged words such as gold seller’s web address. Gold sellers can’t sell gold if their message is automatically banned by having their URL.
It’s not possible to remove cool down. Many eles uses Elemental Attunement and without cool down, eles can get perma boons.
I listed up my additions to the list and suggestions which I agree.
- Option to turn on highly-visible outline of your character in zerg.
- Different icons for dead and downed player. It is a waste of skill when I think I am AoEing downed players instead they are dead players in WvW.
- OOC weapon swap for ele and engi.
- Queue system for joining on hard-capped map. Useful for Teq/Wurm assault. I don’t think mega server support this.
- Improved party kick system.
11. Option to turn on highly-visible cursor for aiming in zergs large-scale LS events.
19. Option to make buff/condition icons larger.
44. “Equip as secondary ring/accessory” right-click option for trinkets similar to “Equip in off-hand” weapon option.
56. Ability to “Use all” on stacks of items; auto-stops if out of space.
57. Ability to “Buy X amount” from vendors through right-click or similar to crafting arrows+input method.
50. Option to disable talking to NPCs in combat (there’s nothing worse than having an NPC dialogue pop up over mobs and target info while trying to spot a Subjugator in the middle of a zerg).
60. Filter armour by weight on TP.
61. Separate category for backpieces on TP, proper category for food on TP.
67. Trait templates – 2 free slots (WvW/PvE, PvE/dungeons), extendable through gemstore. “No ETA on templates” is official.
76. “Favourites” list in crafting.
81. Ability to salvage ascended gear (especially rings).
82. New ways to spend fractal relics and ascended materials.
84. Ability to put exotic sigils/runes and ascended gear (especially rings) into Mystic Forge.
91. Trackable “Dungeon paths/world bosses/fractal tiers already run today”.
92. Trackable dungeon paths in Dungeon Master achievement.
97. Option to make commander tag visible only to its guild.
98. Option to change commander tag colors (“Go to red commander for main zerg, yellow for north turret defence, green for south turret defence!”).
108. Ability to read multiple guild channels (possibly without being able to say anything).
121. Fixes to “stuck in combat for no apparent reason”.
124. Fixes to dungeon exploits.
126. New default order for reviving interaction: downed players first; then dead players; then dead NPCs.
Personally I was very disappointed that trait/gear template is not included in April patch. To me template should be higher priority then wardrobe because I will be using template daily.
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i7 will not give you $100 worth performance over i5 in gaming use. (i7 has HT but i5 doesn’t. HT does nothing for you for gaming and rather than that i7 and i5 are mostly identical) If you are only looking at gaming PC, I will go for i5 + after market CPU cooler for overclocking.
I don’t understand the decision ANet made and I completely agree with OP and I also want refund for all the outfit I bought from gemstore. And how about the cloths sold by pieces not by set?
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- New grandmaster traits: Yes
- Unlocking trait: Yes (but not my characters are not affected…)
- Resetting trait: No (I like it that there was some kind of restriction so that there is a uniqueness on every character. Now there will be less.)
- Sigil/Rune change: Big Yes
- Crit Dmg change: Small Yes, need more changes (Don’t think this will change anything. They need to make change where players need to take more risk using zerk gear rather than decreasing damage. And this change will hit worse on gears like valkyrie or cavalier instead of making them more useful.)
- Wardrobe: Don’t know… (I was hoping more like gear template where you can switch to DPS gear or fractal gear by selecting preset templates. I don’t think there will be such function.)
- Account bound Dye: Personally I don’t care
I’m disappointed that there is no grandmaster trait such mesmers can wear any armor skin of their choice on them while actually they are totally naked… Upon defeat, mesmers with the trait will lose the armor skin and die naked.
Time to roll other class…
I believe this means, you will heal more from passive effect with SoR in PvP, and there will be no cool down for Cleansing Water in PvP.
If you can gather enough people, the spider will go down so quick, you can get the achievement almost too easy. So maybe spam map chat or bring your guild buddies?
I think this started since Escape from Lion’s Arch or one of fix patches. It seems Wintersday Earnuffs and boots texture for town cloth is mixed up. I have Wintersday Earnuffs for head and whatever boots I use such as default boots or pirate captain’s boots, it seems either boots get earnuffs’ texture or earnuff gets boot’s texture. If I re-equip head, boots get bugged. If I re-equip boots, head get bugged. (>_<)
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you can fix it by getting downed by mob or jump off from high that when u land you smack your face (be careful not to jump off too high that you kill yourself)
Just love it how people here will tell you exactly how to play the game and why you’re an inferior lifeform if you don’t play exactly the way they do.
Of course you’re not gonna be fast at clicking if you’re used to hotkeys…biggest duh in the history of duhs. It’s the same vice versa. Adopting a new playing style will take time and practice.
It’s not about practice, it is physically impossible for clicking to be as fast as keybinding because of the travel time requires for mouse movement for clicking style.
I tested myself key-binding vs clicking. I don’t know how to edit or post video so you have to take my word for it. My skill rotation was E2 —> W5 —> W3 —> Arcane Wave —> Walk to target —> Arcane Brilliance. (The target NPC was roughly 1000ish range). With keybind, it took 5.4 sec while clicking took 8.4 sec. That is 3 sec difference simply because clicking required to move cursor up and down many times.
I won’t judge if the healer in OP’s video was good or bad, but mousers do own clickers.
Same issue here too
im getting the lag attack again. this is 3 nights in a raw
Selling cultural T3 armor in gem store is simply kittenG STUPID.
Currently we have 6/9/9 servers in each league (gold to bronze), but I think ANet should consider shaking it up for season 2 to make more competitive. For example as of current status, I would make 9/6/9. The reasons behind this is because top 2 servers in silver are dominating the game at the same time lower rating servers in gold are getting butt kicked pretty bad every week. So moving top 3 servers in silver to gold make it more competitive for both gold and silver.
I can’t imagine watching submitted videos which will all have the metal music. OMG it must have been an idea from Scarket. She likes to torture people like that!
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I still do solo/team for daily & more if I feel like it as a staff ele. I tell you it’s so hard… I think in last 100 matches, I only see 1 staff ele besides me. I don’t even see too many D/D either nowadays.
I like to see:
- Whisper option on right click menu in case some one has some questions to ask before joining.
- Left filter panel should not expand as the window’s size changes. The filter panel’s width should be fixed and only right panel’s width where parties are listed should expand.
- Little LFG icon on top left screen like other icons.
Can I get an invite please. I would like to join TTS too.
Some world bosses like Balthazar, and more likely Tequatl once this boss becomes not new, not many people attempt these bosses simply they are so hard and fail rate is quite high and reward is not so rewarding. Especially Tequatl, so many people need to coordinate and it will be harder and harder to get these people once content get old. As far as I can see Tequatl will be left alone and nobody will bother.
My suggestion to how to motivate people to come back and fight these challenging bosses is steal an idea from lottery. Why not increase reward every time players fail to kill the boss. The longer the boss is undefeated, the reward get better even just increasing gold. You know how greedy we players are.
If after a week of undefeated Tequatl drops 5g for15 min fight. I would try for sure rather than give up and ignore.
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Hummm I didn’t have any problem with crew. I don’t use zerg gear but still I am staff ele 0/30/0/20/20. I think the trick is to always target ranged foes first and aoe range foe and run up to the targeted foe. This way aoe can get both ranged and melee foes who follow you around. When multiple foes in aoe, use CC skills like chill or static field to keep them together for additional aoe attack.
I made a quick chart for gear stats and which vendors you can acquire these. If you are interested, you can download it for free from below website.
- trait template
- skin wardrobe
- lfg tool
- new weapon sigils (im being greedy)
I have seen leechers in dragon ball. They are getting achievements done by being AFK. For next time, please implement some system to disallow players to cheat like this.
I made desktop version of dynamic event tracking program. It is similar to many of web based ones but because this is desktop program, you can create your own custom watch list for any of events in the game. I am still validating some of meta events, so not everything is perfect but it’s good enough to publish now.
More details, screenshots, and download from
http://www.soistheman.com/gw2et/
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You can always use Transmutation Stone/Crystal to get the best look with the best stats you prefer.
Let’s be honest, half of sigils are not so useful and to prove my point many of these sigils are sold for 2.5s in TP. I would love to see new sigils, possibly with new mechanics such as on dodge or even the same mechanics from runes like when healing skill is used, when health below % etc
I like to see different map sizes. My hope is that samller map would have more zerg encounters for people like zerg fights. Bigger map can have both zerg fights but also small group fights.
Another idea is each map have some kind of effects over other maps by being the strongest server. With 1 example would be there is a map called farm land and by being the strongest server on this map will give more dolyaks over all the maps. Thus gets more supply deliveries.
Attument mechanic that ele has, for some this is too much pain in the a##, but for some this mechanic is absolute fun and make other classes too simple. Maybe you should try ele and play in pvp and see if you like attument mechanic. If you don’t like it, you should play necro.
I would suggest to get full soldier trinkets and mix your current gear. When you feel you need more defense then mix or replace your current gear with soldier.
I had this idea for a while simply I thought it would be fun, but actually I realized this may helps those working hard to make enough gold to get legendary.
I think ANet should implement guild lottery! Your guild members can buy tickets. Price of a ticket can be configured by authorized people in your guild. The winner gets all the money from ticket sales.
If a ticket is 10g and 30 guildies participates, the winner gets 300g! Humm maybe there should be an upper limit of how expensive ticket can be…
In average it only takes me 35 min to complete pvp daily and I am no where near good pvper (I’m rank 14) and only play hot join. I don’t know why some people are complaining about this. 35 min is about the same time it required to complete pve daily.
This sounds fun until I imaged macho male norn wearing sexy female light armors… NOOOOOOO!! I don’t want to see that!
many be the head is from mesmer’s starter gear?
chest (exotic armor with many names)
http://argos-soft.net/GW2ArmorGallery/index.php?weight=1&race=1&color=10&sex=0&armorSet=cultladi
pants (arah)
http://argos-soft.net/GW2ArmorGallery/index.php?weight=1&race=1&color=10&sex=0&armorSet=orrianli
@HiddenRage You can’t even upgrade to infused version as well?
@Calvin, according to the wiki, doesn’t sound like I can, but as you said, seems infused version and non-infused version can be equipped that is if you can upgrade accessories like rings. According to gw2db.com, there are infused versions, so probably accessories can be upgraded… I hope. Does anyone know for sure? I don’t want to waste…
Can you wear the same ascended accessories like 2 of Durmund’s Pens? I know you can’t do this with rings, but I am wondering if it the same with accessories as well.
humm this armor look better than many armors available right now, i wonder why they decided to excluded this armor.
This is like OOC weapon switch for ele and engi, it will not break game balance. This is for convenience and having this feature is very very convenient.
Might as well I ask for trinket switch as well.
Current scoring system is fun only when you have close competition but when there is dominating server like this week’s T3, 12 hours after reset pretty much the winner is announced. So I came up with a new idea.
For new scoring system, I introduce segment points and orb-like mechanic for players to trigger new segment. A segment can be 4 to 24 hours long and that can be set by the server which successfully complete orb-like mechanic. The the sever can choose how long the new segment will last. If your sever is dominating server you may set 24 hours to ensure your server will win, but if your server is losing server, but time wise it’s your server’s prime time, then you may set to 4 hours so that you have better chance to beat other servers in next 4 hours while your server is strong. Once new segment begins, the score will be reset and the winner of a segment is determined by current scoring system. The winning server of a segment will get 1 segment point and at the end of a week long battle who ever has the most segment points will be the winner of the week.
I think this scoring system has better chance to prevent a winning server to run miles away from other servers and also give smaller objectives though out a week.
sorry man, not everyone’s first language is english. i think you should be the one who should be disallowed since your comment is nothing to do with the topic here.
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I think timeout periods should dynamically change when WvW is busy. So I don’t know how long the timeout is currently but let say 15 min. So normally you won’t get kicked out until you AFK for 15 min, but when WvW que is long like Friday evening, the reset time, the timeout period should decrease to like 5 min, so that more exchanges on spots will happen. What do you guys think?
When I use fiery greatsward in WvW, most of the time the bug still occurs. When I use it in PvE map, it more likely won’t happen.
I also think be able to see name tag far away is another problem. Now it’s too easy to detect players. Name tag should only appear when distance is close enough. (not too close though)
It would be nice to have a guild icon maybe you can purchase it from guild item vendor to show icon on map to show your location to your guild members much like commander’s icon for guild missions.