In Wow’s expansions, the “big boss” of the expansion is generally not fought until a later patch, and its not unusual for initial expansion releases in other MMOs to have the main antagonists not accessible in the beginning. The initial expansion tends to just set up the new features and areas, and later patches introduce the meat of the endgame content.
Yeah sadly dungeons are very low in their priorities.
Though to be fair, most other MMOs concentrate heavily on raids and dungeons as their main endgame content so I’m not against them going for a different approach.
That said, it feels like a missed oppurtunity. Well, maybe at a later time we’ll get a new dungeon.
OH MY GOD. IT’LL NEVER END.
We are entitled to nothing, and this was never about some misplaced sense of respect. Be glad we even have the chance for a free bonus with preorder.
Standard €44,99
- Heart of Thorns expansion
(+ core game)An additional character slot to try out the new Revenant professionA personal Merchant express, Bank access express and Trading post express for a week to start off your adventures in the Jungle!Deluxe €74,99
- Heart of Thorns expansion
(+ core game)An additional character slot to try out the new Revenant professionA personal Merchant express, Bank access express and Trading post express for a week to start off your adventures in the Jungle!
EXTRAAccess to Season 2 of the Living Story if not unlockedMiniature Revenant RytlockRevenant FinisherMordremoth’s Bane Guild Hall DecorationHeart of Thorns Glider skinUltimate €99,99
- Heart of Thorns expansion
(+ core game)An additional character slot to try out the new Revenant professionA personal Merchant express, Bank access express and Trading post express for a week to start off your adventures in the Jungle!Access to Season 2 of the Living Story if not unlockedMiniature Revenant RytlockRevenant FinisherMordremoth’s Bane Guild Hall DecorationHeart of Thorns Glider skin
EXTRA- 4000 Gems (€50,00 value)
One “instant level 80” itemOne “unlock all waypoints” item for all waypoints up to level 79 area’s (excludes Heart of Thorns maps)- One “extra bank tab” unlock
- One “extra inventory tab” unlock
Well.. after I leave out everything I already have, or don’t need / have interest in…
You’re a giant minority if that’s the case.
Please sir. I would like less for my money.
Don’t look a gift horse in the mouth XD
I dunno man. It’s not like we’re sitting in front of a marketing guy and know exactly what we’re allowed to give away. Its a lot more complicated that “I want this and this and this.” Ideally I’d want the moon for my money, but it won’t happen. I’m content with what we have.
Instant Level 80 is actually an interesting idea though. Wow’s already set that as precedent, and could let new and lapsed players get right into the new content. Plus we have plenty of players ready to do that anyways with experience scrolls, so it’s more of a bonus.
My money would be day of release. Sooner’d be nice though.
Speculation: Don't let ele spec be warhorn!
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
I dunno, warhorn could be fun. XD I’m imagining your character blowing into it and just a jet of fire flying out. The thing about ele is, you have lots of creative ways you can use any given item, since its really just being using as a focus for your magic.
Capitalizing Every Word In A Sentence Is Kinda Weird
I dunno, doing repetitive tasks that depend on world states is kinda par for the course in MMOs.
Pretty anything I’ve heard from interviews has been, “Maybe in the future, and we’ll do our best to make it unique and fit with the community when it does. But Guild Halls are the current thing they’re working on”
Wouldn’t be too farfetched if, after HoT is done, they applied some of their Guild Hall stuff to the Home INstance, I welcome it.
Honestly the reasons to not add housing are generally pretty poor. I appreciate the issues of dividing the playerbase, but its capable of being worked around in many creative ways.
It’s honestly the main reason I eye FFXIV and Old Republic even though I like GW2 so much. Hell, I love how Wildstar added more utility to them. And as such a cosmetic game already, why not add more ways to decorate?
Because we just can’t have fun things if some people are bothered by it apparently.
They probably just don’t have it set up yet. I wouldn’t worry, it would be EXTREMELY unusually to have a game have a retail release in the US but not in Canada.
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
Largest flaw in this whole theory: it’s not an equivalent value. It doesn’t cost Anet ten dollars to give a new player an account. It just costs whatever it does to activate the account and keep them on them on the servers.
The $50 will go to the same places it usually does: development time, advertisement, the usual business. GW2 vanilla does not cost 20 percent of HoT’s budget. That’s absurd.
This in all likelyhood costs very little for Anet at this point, and as such, even if GW2 vanilla was not included with the expansion, we would not see much if any impact on the final price.
This expansion would cost the same, with or without new players getting a GW2 account.
And seriously, if the worst thing they do is favour new players a bit, you really gotta see how bad it gets in the really scummy MMOs out there. This ain’t a mobile cash grab, this is just people getting worked up over nothing.
Hell, I wish more companies let new players the vanilla game for buying the expansion.
It’s not a matter of what it costs them though, because in this case we’re talking about the responses and reactions of the consumer and our sense of comparative value. The topic here is about people’s anger and why, as customers, we are feeling so shafted.
Not having access to ANet’s account books, none of us can do more than speculate about how much it costs them to activate a new account OR how much it costs them to activate a new character slot on an existing account. We cannot compare those numbers. We can only compare the numbers of how much we spend, which is the received and perceived value of the two things. (Personally, though, I cannot imagine that it costs ANet more to activate/keep open an extra character slot on an existing account than it costs them to activate/maintain a whole new account on their servers!)
Likewise, we can do no more than speculate about HoT’s budget or the flows of company money, and frankly I think it’s a red herring to do so.
As consumers, what we can compare is the end price of an item. As consumers, we can see that X and Y both = a payment of 10$ to the company. We therefore trust that there is something roughly comparable in the value of those two items. We can also see that one group of consumers (i.e. new players) are being offered a bonus while others, despite their loyalty to the franchise, are being left out in the cold. It’s alienating and rude. And frankly, it’s stupid for any company to alienate the customers who spend money consistently over time, especially when it’s so hard to imagine that it would be more costly to them to offer, at the same base price, a character slot with the expansion as an alternative bundling option to selling it with the core game.
When has an MMO company ever offered veteran players a discount for an expansion? It’s never been a major practice in MMOs. New players will get stuff on sale, or newer, better deals. It’s like being an early adopter, there was never anything to stop a company from moving on from you. Game bought, occasional dlc bought, end of transaction.
Anything else is entitlement or unrealistic expectations.
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
…it wouldn’t cost any less, and all it would do is make it more expensive for new players.
Seriously, it doesn’t cost Anet 10 dollars to make a new account. It likely costs nothing, since the minor loses are recouped from the sale of the actual expansion.
Do veteran players really want new players to miss out on a deal because they bought the game earlier? Is there even a precedence for some MMO veteran discount? Or do MMOs naturally favour new players because it helps grow the playerbase.
Seriously, there’s some real crazy entitlement on some of these threads. Some “doesn’t understand the basics of the adult world” level entitlement.
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
And now, an altered version of a Simpsons quote:
Comic Book Guy: Last night’s Heart of Thorns price was, without a doubt, the worst thing ever. Rest assured that I was on internet within minutes registering my disgust throughout the world.
Bart Simpson: Hey, I know it wasn’t great, but what right do you have to complain?
Comic Book Guy: As a loyal player, I feel they owe me.
Bart Simpson: What? They’ve given you thousands of hours of entertainment for free. What could they possibly owe you? I mean, if anything, you owe them.
Comic Book Guy: Worst thing ever.Seriously guys, it’s not even a big deal.
One key thing is wrong with your “quote.” We have all actually spent money on the game….
So how about all those years of free content, which is really what I intended that line to signify?
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
… and you enjoy getting ripped off??? …
Why would I expect to pay less than any other MMo expansion? WoWs are $50. Heavensward is $50. I expected this would be $50 from the first day.
It’s like expecting a new release retail video game to be $20. Nice wish, but reality is games cost money, and $50 is an average amount for this type of content.
If you don’t like the value, it’s the market, find another place to spend your money.
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
And now, an altered version of a Simpsons quote:
Comic Book Guy: Last night’s Heart of Thorns price was, without a doubt, the worst thing ever. Rest assured that I was on internet within minutes registering my disgust throughout the world.
Bart Simpson: Hey, I know it wasn’t great, but what right do you have to complain?
Comic Book Guy: As a loyal player, I feel they owe me.
Bart Simpson: What? They’ve given you thousands of hours of entertainment for free. What could they possibly owe you? I mean, if anything, you owe them.
Comic Book Guy: Worst thing ever.
Seriously guys, it’s not even a big deal.
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
Largest flaw in this whole theory: it’s not an equivalent value. It doesn’t cost Anet ten dollars to give a new player an account. It just costs whatever it does to activate the account and keep them on them on the servers.
The $50 will go to the same places it usually does: development time, advertisement, the usual business. GW2 vanilla does not cost 20 percent of HoT’s budget. That’s absurd.
This in all likelyhood costs very little for Anet at this point, and as such, even if GW2 vanilla was not included with the expansion, we would not see much if any impact on the final price.
This expansion would cost the same, with or without new players getting a GW2 account.
And seriously, if the worst thing they do is favour new players a bit, you really gotta see how bad it gets in the really scummy MMOs out there. This ain’t a mobile cash grab, this is just people getting worked up over nothing.
Hell, I wish more companies let new players the vanilla game for buying the expansion.
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
I mean, the alternative is they just didn’t give away a free account.
Do we really believe this would have somehow made the game cheaper? Honestly, it would have once again lined up with industry standard $50 expansion, but now new players have to pay more.
But hey, now we don’t feel like we missed out on our free account right?
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
This arguing over $50 is pathetic, its a one time $50 you spend, and never have to again on this game. Half of the people complaining have spent easily over $100 on just gems, so why is $50 so unfair? They are charging people the same price as any other gaming company in this world today charges. Get over it, its $50. If that is too much money then either you don’t truly like this game enough to invest in it, or you should be making money instead of playing it.
Stop complaining about people complaining. It’s astounding, the indignation you feel, just because other people are expressing their discomfort with the bundling and pricing.
I hope we all appreciate the irony.
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
So I bought Bioshock Infinite on PS3 when it came out, and it happened to bundled with the first Bioshock as bonus. A nice deal, though I already owned a copy, so I dismissed it as an uneeded but appreciated the gesture.
I didn’t complain that somehow that meant I had to buy the same game again, or that they were taking advantage of a player loyal to the series. It’s just a free addon that would not have contributed to the price of the game, as it was the same for every version, and was inline with what most games cost at the time.
Seriously, don’t look a gift horse in the mouth. If it’s useless to you so be it. It didn’t cost you anything anyways.
Otherwise its like complaining the free fabric softener in my detergent somehow increased the price of the whole thing, and they were taking advantage of people who already bought fabric softener.
It just comes off as… out of touch with reality.
Seriously, its a 50 dollar expansion, just like what Wow, or FFXIV’s Heavensward are like. And they don’t even have the benefit of no subscription and you have to buy the orignal game in those scenarios.
Best case, a new player has to pay less.
Worst case, you have something free, but useless.
And don’t act like making it free somehow devalues you inital purchase.
It’s embarrassing I even have to type this.
Things depreciate in value guys. That game you have will likely cost less in a year, be in a bargain bin at some point, and yes, even given away for free; even after you paid full original price. Deal with it. That’s life.
..to be fair, if we really didn’t want to see other peoples (admittedly sometimes obnoxious) attire, it probably was not wise to play an MMO.
Or leave the house, really.
Though people with black wings would mix up the commute.
I find VW failures rare. Failures are much more frequent than before, but that’s just newer players finding their way there. It’s actually an impressive feat to make this map fairly consistent, some odd lane wipes or bad luck notwithstanding.
LOL the mortars can aim into the boss room? Seems an obvious oversight. Though we Still can cheese through Shatterer and Golem Mark II using their hills and box respectively, so I wouldn’t hold your breath on a fix :S
That said, the room closes up after a bit, is it really that effective? And given how far back the mortar is, would it even scale the boss?
Luckly this hasn’t seem too rampant, but I’ll keep an eye out.
I would appreciate a “return to untransmuted state” button.
This is not a bad idea!
So I was thinking about it and, one problem with the no new gear tier policy is that we have no big new numbers that other MMOs rely on to push players through. Now GW2 is not that type of game of course, but it means gear can’t just be new weapons and armor like other MMOs.
Now, it is cool that masteries may prove one thing that lets us feel progression. But it feels like loot seems continually useless, just fodder for the TP.
Having new skins we have to really work for, like the Luminecent, is a good start. When you see people rocking a full set, you know they’ve run a lot of Silverwastes and gotten through some of those annoying achievements to get it.
And of course, the new Precursor mastery along with the new Legendaries will provide something to work for.
But yeah, we sorely miss new exciting loot and I’m not entirely sure how to make that work while keeping the promise of no new gear-tiers around.
I’d like to see more trinkets and toys as drops, just little things that you give you some little fun ability you couldn’t do before.
Titles have actually been some fun to get, maybe something like a little logo to go next to your name to show the fruits of your labour for the harder challenges, like the star for World Completion.
If we got Polymock/Mini-Battles, it might just add some value to some mini drops out there.
Honestly, I know it’s forum poison, but we gotta at least acknowledge mounts and housing as typical solutions to this problem.
What do you think would be a good way to grant us players good loot, without resorting to a new gear tier?
To be fair, a lot of this is just intrinsic issues with mouse and keyboard. Keeping your cursor in check is sort of a skill you need to pick up.
That said, new cursor choices and sizes couldn’t hurt.
Try some mouse sensitivity settings in the meantime. I found I kept much better track of my cursor when I turned them up, and setting it to your own preferences will help.
Boycotting HoT Content until its released
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
Not really boycotting. You might be hinting of “media blackout”.
What do you guys think the price will be?
in Guild Wars 2: Heart of Thorns
Posted by: yanipheonu.5798
$30 – 60. It’s a retail release guys. It’s not going lower than $25.
WoW’s latest expansion is $50 for context. I’d say HoT will be slightly lower. $40 – 45 is my personal guess, though 50 is not out of the question.
I dunno, Vinewrath succeeds enough that if afk really is that prevelant, ts clearly not that big of an issue. And really, I see on map chat people going “AFKERS! Ruining the run!” And see maybe a handful of players who might be afk, it’s frankly hard to tell while I’m, yknow, actually doing the event.
And I dunno, it’s an online game. People go afk. A delivery comes. You gotta go to the bathroom. It happens, keep calm and carry on.
Seems like just an irrational reasoning for a bad vw run to me. Afk is rarely that much o;f an issue from what I’ve seen. Usually it’s just a lan getting knocked out by slingers or lanes just not getting a boss down multiple times. And in either case, afk would not be a significant factor.
A special shout out to Ele’s Tornado. Fun to be a tornado, useless in practice.
Ah, yet another reason to not wanting ArenaNet to give him more publicity then.
He takes money from companies, and yet he also gets a massive amount of money from donation made to the stream.
People taking money from companies to advertise stuff in the first place is rather bad in my eyes, and it would feel quite false, since he would basically be paid to play, rather than playing it because he wants to.
Wow this is the worst misreading of Streaming I’ve ever seen. Let’s Plays and the sort are perfectly legal and ethical ways to make money, being deemed under the same protections as reviews or remixing.
That and, 0_o it’s really weird to be taking the company side on this. Lol anet’s not some kid getting bullied by some guy on twitch, they’re a company that make games that are perfectly fine to play and stream. Hell, they actively promote this stuff.
Bear in mind that when an expansion comes out, there’s still plenty of patches after the initial launch. An apt example is WoW’s Cataclysm. While the initial expansion has it’s share of content, there was still content after the fact in later patches. You didn’t even fight the big mascot dragon of the expansion until the last patch.
I’d guess it’d be the same. We get the initial release of the new areas and systems, with additional patches, likely Living Story season 3 telling the rest. that said, I do wonder how much story we’ll get on initial release, and how much we get overtime.
The fact that we have player character voice acting implies a higher budget, and might mean we get a sizable chunk of story day one.
As for how long the expansion “lasts”, a good bet would be 2 – 3 years. It’s been almost 3 years since GW2 release, and 2 years seems the upper limit competing MMOs (see: WoW) can go between expansions. I’d be cool with another one in two years.
Alright this all sounding pretty alarmist. If the Living Atory is to progress into expansion content, it just is going to have be blocked off to non expansion players, of course. But this does not mean that everything else gets locked into stasis.
Yes, I see the “Pretty much all updates from that point will be expansion specific and the core world will be what it is today” quote, but I would not take that as word from God that nothing will ever change outside the expansion. He very well could have misspoke. I don’t even know the source of that quote.
It’s not like vanilla Tyria is going to be entirely untouched. We still have ruined Lion’s arch that’s sure to be rebuilt. We still have holidays that will touch the main land. We have masteries that will be in place for older content. And what’s to stop them from having Living Story events in main tyria? We could return to new areas of the priory, or visit a Pact fort to consolidate our remaining forces. We had vines sprout all over Tyria, why couldn’t something happen again elsewhere in the world? And non-expansion patches like feature packs and even non-expansion specific events will still happen, why wouldn’t these still affect main Tyria?
Not to mention we just don’t know what may touch the mainland or not. We barely know one map of the new area, let alone what may or may happen on vanilla Tyria. I’d wait for more info before reaching some wild conclusions.
And I mean, is it so wrong if main Tyria gets fewer changes in the meantime? There’s no sacred oath Anet took that all their existing areas must have change even after expansion, not even in their oft-quoted manifesto. New areas will be getting more attention than old ones. That’s how it goes.
.
I dunno, just seems like the only way to keep things the way they are is to just never expand the game.
Would it be better to abandon any new areas to continue the same updates to the main land for another 2+ years?
Living story will be heavily based on taking on Mordemoth and events in Maguuma. That content will only be available in HoT. Pretty open and shut, hard to really get upset about. Buy the expansion if you want the new areas and story. Like any MMO expansion.
And really it seems odd to not be down for expansions when you sign in for an MMO. They’re pretty commonplace in the genre, and it seems weird to pass up new content for a game you sink time into.
It’d be like playing WoW and refusing to buy their expansions. You can do that, but you’d be missing out on a bulk of new content, and it really calls into question why you signed up in the first place.
To be fair, these are the same guys who kept the fact Heart of Thorns was even an expansion a secret until Pax for, like, no reason. So who knows? Maybe.
I love the escalation. XD “I don’t think this particular collection is worth is but I did it anyways” = “ANET THINKS I’M AN IDIOT!”
So we’ve got GW2’s artistic cinematics and some new players who may be brought in by the new expansion.
Why not a cinematic when we enter the new area, or hell, when you boot up the expansion the first time?
Explain the current story to those who may not have seen a lot of it, give us some cool content to look over, and even have it double as a trailer for potential new customers?
What kind of camera will you be trying out/think you’ll be using after the Camera update?
As a staff ele main, a zoomed out, more top-down camera seems an ideal solution for me.
That said, I love the dynamic aspects of a third-person shooter style over-the-shoulder camera, and might give it a try. That and a first person view a la Skyrim, at least in the context of cities and exploration, seems very appealing. You miss a lot of detail in third person sometimes, and it’ll be cool to see those places close up.
That thread name makes my head hurt.
Actually, having dueling at least in the PVP lobby would be cool. Have people duke it out while waiting for a match, and unlike some people’s misgivings for PVP getting into PVE, its a PVP lobby, its seems a natural fit.
Though if it were up to me, we’d have dueling in PVE as well. One of those things that makes other MMOs lively.
Actually it’d be cool if there was a Commander Mastery. The purpose of the high cost seemed to be to lock it off to only the more hardcore or connected, but actual gameplay mastery seems like it might be a better indicator of a good player.
Well the new boons and other changes means that there should be some changes to existing traits, hopefully they take that oppurtunity for changing other things as well,
Eh it happens to the best MMOs. It’s like complaining there’s nothing to watch when your favourite shows are on break. It’s a valid complaint but just part of the reality of content like this.
I’m just tying to get gold and legendary mats in prep for the expansion, and playing other games like Majora’s Mask 3D.
Honestly, I’m just glad they’re actually worth something now.
Let’s do this guys. Equal opportunity armor ftw.
Ill probably let the Revenant onslaught die down first, and see what people say about it. It actually seems like a class I want to play even if it wasn’t the new class, prolly will roll one sooner or later.
That and I really want to get down to exploring and earning masteries, so I’ll probably dive into Maguuma first. That virgin journey where no one can claim some superiority of “how to do thing properly” is the most fun in an MMo for me.
They really are worthless. The few times I’ve gotten keys I’ve never felt like it’s been worth it. And it sucks the black lion tickets are stuck behind these things. I’d rather pay a premium for a guaranteed Claim Ticket, at least I’m sure to get one.
Honestly, Trehearne’s death could really add to the story. There’s the potential for a corruption plot, even with us taking him down. There’s the fallout of the Commander being potentially corrupted, even causing fractures in the Pact itself. There’s the idea of succession, who would replace him if he was gone. That alone could fuel a whole Living Story Season.