Not to minimize your complaints but here’s my take.
1. The zones are too long
You are complaining about too much content.
2. Jumping on a flower can throw you into another flower and kill you
You can be more careful about the direction you are facing when you land on them.
3. Crocodile hit boxes are too little
You need to use tactical stratagy to find the spots to hit the from, just like old platform games.
4. Too many enemies on all maps
Learning where enemies are and how to thwart them is part of the process of progressing in old platform games.
5. World 2 spike traps are not fair, especially when you get to places where there are lots of cheap ones.
They are all visible. The darts shoot out of dart boxes. The assassin training grounds are meant to teach you to carefully observe your surroundings.
6. World 2 does not have nearly enough checkpoints and repeating the gong run is painful
The gong run is painful. I’d like to tap that difficulty spike down.
7. World 2 – bringing the fish from the fountain, up the temple – too difficult due to lots of cheap spike traps
Not sure what you mean here. If you are talking about the dart traps, there are none in the fish temple.
8. World 2 – clouds are invisible unless your brightness is at 0.
I’ve tested on a variety of monitors and haven’t seen this problem.
I could go on and on and on. Normal mode was made far too hard.
You may be right. I think it’s too early to tell. Some number of people hit a little resistance and quit and come to complain about it. And some number hit that same resistance and are inspired to overcome it and they are in the game right now doing that. I don’t have a good sense of those numbers are right now. I’m more than happy to adjust it when I have better data to work from. Thanks for your feedback.