Showing Posts For Covis.6037:

Helseth carries bronze 4v5

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Posted by: Covis.6037

Covis.6037

saying that hes pro player as excuse why u cannot climb like he does is fokin hilarious.

Worst player NA top 50

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Posted by: Covis.6037

Covis.6037

but its NA so thats normal?

Sign of the times and an ESL idea

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Posted by: Covis.6037

Covis.6037

i totally support this. teams also should be sorted out with one player from each tier (amber to legend.). this could also add nice color in stream overlay (and diamonds^^)

Screenshot FPS [Requested by Haise]

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Posted by: Covis.6037

Covis.6037

nice photoshop….

Is it exploit: Guardian Traps Macros?

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Posted by: Covis.6037

Covis.6037

you have 5 fingers. 4 buttons to press. 1 finger left free. get real please

Why Stealth cannot capture points??

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Posted by: Covis.6037

Covis.6037

why are some people allowed to post in forums xD

DENIED (?)

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Posted by: Covis.6037

Covis.6037

/15 asduohasdkjuhasduh

Attachments:

I've just made it to diamond...

in PvP

Posted by: Covis.6037

Covis.6037

30 wins no losses. from instant sapphire to diamond (just today so i didnt even get any players of my MMR in my side because they are already higher). did it 100% with my least played classes too. just by that experience i can tell u that its not the MMR thats keeping people back, they are most likely where they deserve to be at…

Competitive Ruling: Car Crashed and Vermillion

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Posted by: Covis.6037

Covis.6037

Will the teams involved receive penalty points too?

WTB Ranked Qs

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Posted by: Covis.6037

Covis.6037

playing with/against total noobs makes u burnout and giving a reason to not queue.

Hats down to oRNG! Best matchup for the night

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Posted by: Covis.6037

Covis.6037

you are a hero we dont deserve :*(

Dc on ESL Pro League!?. . . . . . .

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Posted by: Covis.6037

Covis.6037

But they are basically condoning ddos if they don’t replay. It’s saying if you want to win do it to the other team before they do it to you. They can’t ajudicate it and they won’t replay the match. It’s wrong. The only solution is to replay.

Huh? What happened to the 200k thread

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Posted by: Covis.6037

Covis.6037

tip : use google cache to see the thread :x

Balance: A framework to work in

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Posted by: Covis.6037

Covis.6037

it used to be like this but then something happened…

when will you fix moa?

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Posted by: Covis.6037

Covis.6037

moa has shorter cooldown then elementalist stun break skills (no shout stun break is not viable…) :-D and its currently the most overpowered duelist ingame even without moa. you dont even need utility skills to beat everything 1v1 :-D

(edited by Covis.6037)

I give up.. que too op

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Posted by: Covis.6037

Covis.6037

matches u generally get from legendary queues are actually pretty good at the moment but u just have to wait eternity to get a queue pop. but i might rather just have diamond like queues because there simply isnt enough players with high enough mmr (or are climbing rly slow).

Revert revenent sword auto nerfs.

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Posted by: Covis.6037

Covis.6037

Also losing 66% on ability 2 and 60% damage on ability 3 to single target in teamfight.. On top of dealing less damage than intended due to wep str not being taken into account.
Now if anyone could show me an ability that lose damage as more targets show up i would be grateful.

i knew this would happen. forum comedy.

Revert revenent sword auto nerfs.

in PvP

Posted by: Covis.6037

Covis.6037

2k+ auto attack dmg, double sigil proc, leech proc from traits, endless on demand quickness and super speed, close 25 might permanent and other modifiers which are 100% on. BabyRage.

Unranked is getting so annoying.

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Posted by: Covis.6037

Covis.6037

i love getting 800 achievement point players who get confused why necromancers have 2 hp bars. its just best to afk these games, after all they dont even notice ur afk :*)

(edited by Covis.6037)

please add matchmaking in unranked

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Posted by: Covis.6037

Covis.6037

Its seriously getting tiresome to face backpedaling bearbows almost every single game i queue in unranked. Could we please get matchmaking in unranked atleast during off-season?!?!?

Sincerely, Every pvp player.

Official evidence for nerfing rangers

in PvP

Posted by: Covis.6037

Covis.6037

i already considered pets that did 2-5k dmg on their “burst” abilities , knockdowns other cc’s with animations as pretty good pets.

but now we have pets who do 7-10k+ dmg every 10-15seconds, unblockable knocks, evades, permanent quickness, permanent 25 might. All this with druid having incredible control, best self sustain and decent damage for a “support”.

#prayforbristlebackandrevenantpetnerf.

This guy is a sapphier or ruby dude who knows nothing about how the real world goes lol..

So 2.5 seconds quickness every 16 seconds, an elite that requires Bristleback f2 on a 48 cd that gives you some might for 15 secs, providing all attacks lands = perma quickness and perma 25 mights lol…

Best sustain lol.. (Mesmer, Tempest, Revenant outsustain Druid with superior mechanic such as evade, infinite stability, )
Your so-called best sustain got ripped through by Revenant in 2 seconds. (Banish Enchantment spam 18 stacks confusion + 6 cover condition in 2 seconds), which in a +1 situation you could die instantly if the opponent has half a brain.
All Druid’s cleanse has a delay of 2~2.5 seconds (Glyphs, seed of life).

Druid’s “only” stun-break has a cd of 20, meaning if you got dragged into cc chain, most of the time you’re dead in a team fight. (While Revenant has stun-break with no cd, Mesmer has lots of teleport, invulnerable and evade)
Sometimes Druid’s stunbreak is counter-productive against Revenant because it’d trigger another CC from their trait that leads to another 3 secs taunt, which by then you’re usually dead.

Learn the real world, start doing some real fight, and you’d see that Druid is one of the most balanced class currently in the current Meta. (No cheese mechanic, no 40 secs protection, no infinite cleanse, no infinite stability, no infinite stun-break, no evade evade evade block block block for the whole matches, moderate damage, vulnerable in outnumber fight, vulnerable to cc and so on)

i guess this applies for sapphire / ruby level druids only?

Official evidence for nerfing rangers

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Posted by: Covis.6037

Covis.6037

i already considered pets that did 2-5k dmg on their “burst” abilities , knockdowns other cc’s with animations as pretty good pets.

but now we have pets who do 7-10k+ dmg every 10-15seconds, unblockable knocks, evades, permanent quickness, permanent 25 might. All this with druid having incredible control, best self sustain and decent damage for a “support”.

#prayforbristlebackandrevenantpetnerf.

(edited by Covis.6037)

The Guild Team Leaderboard

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Posted by: Covis.6037

Covis.6037

short story long.

nobody plays it as a team.

Diamond solo que times are terrible

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Posted by: Covis.6037

Covis.6037

yesterday was only able to fit 2-3 games on average for 2 hours. guess we are forced to start abusing the system with ambers in party? while i was in ruby it was fine, u should loosen up the system a little, maybe u could get high pip rubies or sth?

[PSA] get blocked you if you're not meta

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Posted by: Covis.6037

Covis.6037

problem is there is enough fingers in one of my hands to count all the good thieves who can have moderate success in this meta.

Fair Clauses and Bans to drive the meta.

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Posted by: Covis.6037

Covis.6037

Or actually balance out the broken stuff, MID SEASON.

Anet plz.

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Posted by: Covis.6037

Covis.6037

Can we have that bunker mesmer and condition revenant nerf already?

Class Stacking Returns To Pro League

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Posted by: Covis.6037

Covis.6037

im fine with this if they ban bunker mesmer all together.

Can we stop facing premades?

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Posted by: Covis.6037

Covis.6037

PvP’ers got nothing but completely broken meta game this expansion. Can we atleast stop facing premades when queueing solo? Plz… Its getting ridicilous facing the same premade (5man) 3 times in a row when im solo.

Teams and Solo Players at the same Queue ?

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Posted by: Covis.6037

Covis.6037

Should just have solo q. If teams actually want to practice they ask other teams for scrims in their custom servers…

Why has GW2 sPvP not progressed at all?

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Posted by: Covis.6037

Covis.6037

would be interesting to see a constructive answer from a dev on these. its mostly sad but true

Revenant ridiculous

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Posted by: Covis.6037

Covis.6037

Rev is hard counter for every single zerker build. “dont attack during glint heal” yeah… but theres still 3 blocks left, attacks with evades (and deal way too much damage for such a low cd.). If ur not necro you are out of luck. Oh wait they also share perma every boon with max stacks Also they skill cap for revenant seems to be super low considered its to replace mesmer / thief.

Best thing to do is to make revenant shield blocks to not hold cap for starters…

GAME IS HARD.

(edited by Covis.6037)

Ridicilous bunkers

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Posted by: Covis.6037

Covis.6037

Revenants.

Unkillable.
Revenants are close to being bunkers as marauders (or actually are). Cannot be bursted. Shields every 20s. Wont get decapped. Herald heal. 10k Evades. More evades. Blocks. No cooldowns on stun breaks. Can roll anti condi if needed, still survives everything else pretty well. Super mobility.

Is the game supposed to be like this? Only way to kill one is with a moa? Oh wait hes got trait that procs in moa and prevents from kill Slap a druid or bunker guard on the side and you are bueno.

Next ESL’s are just gonna be unkillable bunkers standing on node with few dps roam around hoping to get hold of 1 cap and hold it for 15min.

/rant end. NERF PLZ

(edited by Covis.6037)

punished for using overloads?

in Elementalist

Posted by: Covis.6037

Covis.6037

Why are we being punished for using overloads? Why cant we just use it instantly instead of 5seconds? Why do we get increased cooldown on attunements after its used? Why long cast times?

It doesnt make sense to me and is pretty much against what elementalist is supposed to be / currently is. Feels like there is no real reason to make everything so slow on tempest but somehow its still made like it.

(edited by Covis.6037)

Why is tempest bad?

in Elementalist

Posted by: Covis.6037

Covis.6037

It is SLOWSLOWSLOWSLOWSLOWSLOWSLOWSLOWSLOWSLOWSLOWSLOW. Shouts with cast time?!?!? Every skill with SLOW animation. Every skill with 1s cast time (feels more like 3seconds because slow animations). Overload is overall terrible mechanism and i still wonder why is it out there…

I feel like complete trash when u compare it to other specs. Might aswell reroll fire spec nerfs and call it new specialization.

Stuck in PvP match/queue [merged]

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Posted by: Covis.6037

Covis.6037

stuck in betaasdasdasd

Thief balance - dual challenge

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Posted by: Covis.6037

Covis.6037

thief is definitely most unforgiving class with all its instant stealth, multiple stun breaks, vamp procs, shadow refuge, super mobility, overpowered res power. Kappa

you require the same skillz as u did back in the days. people are just really good since last few balance patches

(edited by Covis.6037)

4 weeks since earned a Llama

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Posted by: Covis.6037

Covis.6037

average seems to be 1month+/2months. sometimes its even 3 months i think.

ESL Go4 Cup 44 Rule Update (READ)

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Posted by: Covis.6037

Covis.6037

better remove it from the game. already lost count how many people got saved by this when they 100% deserved to die.

Substaintially Higher Latency 9/16/15

in Account & Technical Support

Posted by: Covis.6037

Covis.6037

normally 60-70 ping. now average is 150ish and sometimes it spikes alot. started happen since last patch.

SUGGESTION : Lord healing signet.

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Posted by: Covis.6037

Covis.6037

make it so that once the healing signet is cast it gives resistance just like normal healing signet. small buff for already too weak lord and it should be easy to implement.

Do all d/d eles use Vampire runes?

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Posted by: Covis.6037

Covis.6037

do EVERYONE use vampirism runes? YES. it counters power damage and getting one shot in this state of the game. its not like eles started using it at first because it bugs.

(edited by Covis.6037)

Some ideas for scepter.

in Elementalist

Posted by: Covis.6037

Covis.6037

Hi. Some ideas that i thought would make scepter eles more viable. Nothing seems to be over the top for me and it would increase QoL for scepter / fresh air eles.
Notice this is for PvP with fresh air in mind. No real damage numbers added to reduce confusion and to stay on topic.

Dragons tooth – 1,5s cast time, after cast removed. maybe increase cooldown to 10-15s?
REASON = Highly telegraphed animation. Easy to dodge. Never hits unless heavily cc’d. Just too long cast time overall.

Phoenix – Increase damage (by reasonable amount).
REASON = Hits like butterfly. Is on par with air attunement swap + lightning strike but is on 20s cooldown instead of 3 1/4s or 5s.

Flamestrike – Decrease cast time to 3/4s. Lower burn duration to 1s or 1.5s?!? Increase base damage.

Shatterstone – Increase damage and cooldown.
REASON = Has no real use and/or doesnt fit any rotation. Overall useless skill. Would add up some nice cleave.

Dust Devil – Cooldown reduced to 10s.
REASON = Adds up extra little defense and synergises better with attunement cooldown.

(edited by Covis.6037)

Eles new trait is bad

in Elementalist

Posted by: Covis.6037

Covis.6037

Shouts are below mediocre. Overload gets interrupted 95% time. Overloads have horrible cast time. Warhorn is bound to this terrible spec so its unusable. Most traits are bound to things i said before AKA not worth. Cant attune swap during overload. You need to wait too long for overload to charge and theres literally no place in rotation for this unless you have some sort of “off-time” moving from node to another for example.

Maybe you can use this ELITE spec for pve where u kill monsters in corner while sleeping but PvP its useless. I think this was pretty fair review of tempest so far.

(edited by Covis.6037)

Delete vamp rune

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Posted by: Covis.6037

Covis.6037

its best rune for every zerker class (unless u run pack huehuehue), MUST BE BALANCED!!!!!!!!!!!!!!!!!!!!!!

You realize that if vamp runes did get nerfed, it’d likely just be some other rune set that every marauder/zerker build runs right…? It’ll always be that way for as long as sites like Metabattle exist. People will see pros running a certain spec/runes/sigils and then it’ll get copied, and everyone will play it. There will likely always be one rune set that is just plain better than the other choices in most situations.

But I guess we could just go down the line and nerf whatever people start using more. Lots of people using vamp? Nerf em. Lots of people using pack? Nerf those too. Lots of people using Strength? Nerfity nerf nerf. And so on until every rune choice is equally terrible and they contribute almost nothing to play. But even then, everyone will still just copy whatever gets used in tournaments.

you do realise vampirism is completely broken? unlike other runes…

Delete vamp rune

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Posted by: Covis.6037

Covis.6037

its best rune for every zerker class (unless u run pack huehuehue), MUST BE BALANCED!!!!!!!!!!!!!!!!!!!!!!

Elementalists? Balance? Celestial?

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Posted by: Covis.6037

Covis.6037

seems to be a l2p issue.

Devs check this combat log (burning builds)

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Posted by: Covis.6037

Covis.6037

ring of fire is so buggy sometimes. u dont even have to dance around it, just simply walk out of it and u suddenly have 6+ burning stacks? this seems to happen especially when the ground isnt flat.

Realistic way to nerf Ele?

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Posted by: Covis.6037

Covis.6037

remove burning damage from cleansing fire. (cmon its supposed to be a cleanse but now people just pretty much spam it cluelessly and still gain high dmg along with the passive proc…)
blinding ashes 15s icd.
make scepter viable.

(edited by Covis.6037)

Mesmer or Grenadier

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Posted by: Covis.6037

Covis.6037

dont keep your hopes up for balance patch. we have 3 years history of ignorance from anet.