Showing Posts For Crimson Shi.5047:

Why I Left GW2 PvP

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Sad to hear that King, although I hope you’ll come back after realizing there is (almost unbelievably) still no other game atm with small scale pvp as fun as in GW2 (even after HOT).

I often take breaks to search for some other pvp fix, basically for the reasons you mentioned above, but always end up coming back.

I disagree, currently enjoying pvp in World of Tanks, and Warships atm.

Why I Left GW2 PvP

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Gonna toss my hat in here, and mention that I have pretty much taken a step back from gw2 in everything. I know I’m not some amazing pvp personality but there was a time when I would pvp so much, that I even had alts just to pvp some more, and test builds. I loved pvp in gw2. Loved it. Then the changes started to happen. I wanted to endure, would test builds. Play for fun you know? Ranger poison spam, twin pistol thief before twin pistols was even a thing. Mesmer that would stack bleeds, and use the rampager ammy. Was all in good fun, and I had a blast theory crafting, testing this or that. Necro chill build (before HOT), twin mace Warr. Was all stupid but somehow it still worked cause you could get away with stuff like that cause it was all some what balanced. The point I’m making is now you can’t, can only have the 1 build.

Crap ton of boons, fail safe game play, ridiculous ability to both tank, and inflict dps. It’s all way to much. The roller coaster of buffs, and nerfs. One update you’re top of the world, next you’re in the trash can. It doesn’t feel special anymore.

One Build to rule them all, One Build to find them,
One Build to bring them all and in the darkness bind them
In the Land of PVP where the Shadows lie.

Ever had a main class you stopped enjoying?

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Yea …nec.

/15chars

Pay your respect...Rip Condi Necro....

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Reap in pieces necbros. It was fun while it lasted.

That seems to be the kitten theme in this stupid game concerning necs.

Will PvP EVER get better?

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Posted by: Crimson Shi.5047

Crimson Shi.5047

The more I read this thread, the better WvW looks to me. Even then, a lot of people are saying THAT’S broken as well. Maybe less so, but at least it’s open combat and not fighting in a freakin’ circle.

Unless you have alot of the gear that was mentioned you’ll just rage. If you thought the pvp scene of HOT was OP wait till you try WvW . Food, stones/crystals/oils, legendary runes, sigils, and HOT specs oh my

How frequently each class has been used?

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Where are you getting your statistics from? Just curious.

Season 4 Nerf Wish List

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Posted by: Crimson Shi.5047

Crimson Shi.5047

What some people have already said, and partly the reason why for the most part I had moved on from gw2. This whole community is a buncha of whiney, hand holding bunche of whiners I have ever seen. What’s worse is the developers will listen to everything the town cryers say. As again people have mentioned, none of you all will be satisfied until EVERYTHING is nerfed into the ground. People complain of the lack of build diversity yet don’t understand that it was their or their own peers constant belly aching that has made the pvp scene what it is today. Anet’s desire to please everyone. Honestly alot of things before all this nonsensical kitten could have been left alone. Yet Anet wants to please everyone, but in the pleasing lose people anyway who weren’t even complaining about alot of things to begin with. And it will continue until PVP is nerfed into the ground.

Good logic there bro- they nerfed everything by making a bunch of OP traitlines/traits and reduced the skill involved in the game by introducing even more aoe spam and lots of powerful auto-proc traits, just like everyone was asking for.

Thanks for proving my point “bro”. You are basically pointing out what I had just mentioned that EVERYTHING was nerfed so much so that only 1 build (2 if you’re lucky that they forgot to nerf it even with the whiners) are still feasible. And even then, people are STILL crying demanding that the one build that alot of these classes have get nerfed as well.. Ha kitten ha. The irony here is that in the beginning ANET had stated to do away with the Tri force system but we’ve come full circle in a manner of speaking. With now only 1-2 builds being viable, and each class now thrust into a specific role if they want to succeed. Of course they don’t have to go meta but from experience it usually doesn’t end up all that well for them.

inb4 people mention how their one of a kind (if essentially retweaked meta build) has gotten them success.

Bro, did you just start this game when HoT was released? The classes have been insanely buffed since launch, and the HoT specs are about twice as powerful as the previously buffed up core specs. Its an arms race gone out of control.

Oh, I see, you are a pver- please continue… bro.

So that’s your counter point, you make a base assumption then try to point out what you think is the obvious? No kitten every class was buffed, but only buffed to a certain extent, and even then ala Season 2 certain classes weren’t even considered meta except for some rare individuals. Meanwhile the community demands for the only 1 build that works for some classes, to be nerfed as well (hurr hurr lets just nerf it all) While also crying for build diversity. They want their cake, and to eat it too. Bro stop acting like a tool.

Please remove

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Posted by: Crimson Shi.5047

Crimson Shi.5047

wow you guys are angry…

OP makes a wrong assumption, and that’s it.

OP you made a wrong assumption and that’s it.

From what I surmise they are kinda annoyed cause OP assumes legendary wings should be theirs……however….

Please remove

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Posted by: Crimson Shi.5047

Crimson Shi.5047

/15 characters post spoiler

Attachments:

Season 4 Nerf Wish List

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Posted by: Crimson Shi.5047

Crimson Shi.5047

What some people have already said, and partly the reason why for the most part I had moved on from gw2. This whole community is a buncha of whiney, hand holding bunche of whiners I have ever seen. What’s worse is the developers will listen to everything the town cryers say. As again people have mentioned, none of you all will be satisfied until EVERYTHING is nerfed into the ground. People complain of the lack of build diversity yet don’t understand that it was their or their own peers constant belly aching that has made the pvp scene what it is today. Anet’s desire to please everyone. Honestly alot of things before all this nonsensical kitten could have been left alone. Yet Anet wants to please everyone, but in the pleasing lose people anyway who weren’t even complaining about alot of things to begin with. And it will continue until PVP is nerfed into the ground.

Good logic there bro- they nerfed everything by making a bunch of OP traitlines/traits and reduced the skill involved in the game by introducing even more aoe spam and lots of powerful auto-proc traits, just like everyone was asking for.

Thanks for proving my point “bro”. You are basically pointing out what I had just mentioned that EVERYTHING was nerfed so much so that only 1 build (2 if you’re lucky that they forgot to nerf it even with the whiners) are still feasible. And even then, people are STILL crying demanding that the one build that alot of these classes have get nerfed as well.. Ha kitten ha. The irony here is that in the beginning ANET had stated to do away with the Tri force system but we’ve come full circle in a manner of speaking. With now only 1-2 builds being viable, and each class now thrust into a specific role if they want to succeed. Of course they don’t have to go meta but from experience it usually doesn’t end up all that well for them.

inb4 people mention how their one of a kind (if essentially retweaked meta build) has gotten them success.

(edited by Crimson Shi.5047)

Season 4 Nerf Wish List

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Posted by: Crimson Shi.5047

Crimson Shi.5047

What some people have already said, and partly the reason why for the most part I had moved on from gw2. This whole community is a buncha of whiney, hand holding bunche of whiners I have ever seen. What’s worse is the developers will listen to everything the town cryers say. As again people have mentioned, none of you all will be satisfied until EVERYTHING is nerfed into the ground. People complain of the lack of build diversity yet don’t understand that it was their or their own peers constant belly aching that has made the pvp scene what it is today. Anet’s desire to please everyone. Honestly alot of things before all this nonsensical kitten could have been left alone. Yet Anet wants to please everyone, but in the pleasing lose people anyway who weren’t even complaining about alot of things to begin with. And it will continue until PVP is nerfed into the ground.

(edited by Crimson Shi.5047)

Soooooo Where is Season 3?

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Same, after this recent spring patch, it went from bad to worse. Got tired of beating my head, and just went on to play other games that I had missed out on. I do love gw2 alot but after a bit only the pvp aspect of it intrigued me as I hated grinding then that got damaged for me. Yes I say me, it’s an opinion, and how I feel about the game. Anyway 3 going on 4 years in gw2, with another 4 or so in the gw1 I play the game way more casually if ever now. Was a good run. Thanks for the memories

Mesmer....if they won't change it....

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Daredevil is a razors edge to chronomancer. Both can kill the other but it’s about timing, a nice little dance of death sorta speak

Warrior condi, or even zerker, and such can kill mesmer too. If mesmer doesn’t land that moa, which can be blocked btw. He’s dead.

This isn't 'balance'

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Posted by: Crimson Shi.5047

Crimson Shi.5047

IMO I feel like reaper got oversmacked with the nerfs but what ever tbh all they really had to do was add diversity to tempest, nerf double moa, and add something? to make daredevil, and zerker viable. By viable I mean that they can put up a modest fight without going splat in all that AOE nonsense. Becasue I feel those two classes did hold thier own in some 1v1’s. Now all I see are nothing but monkey wrenches here, monkey wrenches there, and some over the top nerfs, and buffs. Core engi was actually okay I just sucked vs reaper. One class. But that’s just my opinion.

That said after four years on this crazy train I will be gw2ing pretty much more casual then ever. Not that’s saying much. This is my stance on gw2 atm. I just feel this current balance patch reallllly left a bad taste in my mouth. Some things touched, and other things that didn’t need to be touched. It’s like they balance with the thought “Lets see how they adapt to this, or handle this.” Like we’re lab rats in some weird experiment. lol

(edited by Crimson Shi.5047)

Balance patch 4/19 Analysis

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Posted by: Crimson Shi.5047

Crimson Shi.5047

There was nothing wrong with nec survivablity imo. We have no blocks, no teleports built into our weapons, or evades other then the two we’re all given. But whatever. Also the deathy chill change wasn’t really a nerf.

39 Games D/D Ele Ruby

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Posted by: Crimson Shi.5047

Crimson Shi.5047

GG condition spammers/ keyboard face rollers this is proof of imbalance of condition meta (the balance between condition put time and condition clearance time) all i am seeing is the S2 favorite classes necros,eles,mesmers,revenants

Actually my build is a bit of a hybrid, doesn’t rely soley on condition damage, and is sub par compared to a true condition nec.

PPL leaving GW2 cause pvp is dead

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Posted by: Crimson Shi.5047

Crimson Shi.5047

So out of 586 views, 5-6 people chimed in how the fame is dead. In other threads I guesstimate it’s another 30ish mmm yea dead alright. Nah sorry I think it’s just become more casual. But I dont see it dead. I’m curious about season 3 myself.

So I went to Metabattle

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Posted by: Crimson Shi.5047

Crimson Shi.5047

To be honest out of all these posts, the single best way to kill the ele, is interrupt or daze his healing skills. The ele has maybe only three ways to give himself stability, as part of a trait, burst his earth or using obsidian flesh. Once those are gone, if you can interrupt his water skills, and healing ability he’s dead. Just gotta watch his rotations then burst him down. Condi or zerk damage.

(edited by Crimson Shi.5047)

what the kitten is this matchmaking ?

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Read the title, and thought immediately. “Dishonor on you, dishonor on your cow, dishonor on your whole family.”

I'm terrible...

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Posted by: Crimson Shi.5047

Crimson Shi.5047

You’re not really helping yourself by making a thread about how bad you are here. Ask people to help you how to get better and you’ll learn faster. We all sucked at this game at the beginning.

I think he’s joking dude

dat satire

Toxic, good player or bad, nice player?

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Posted by: Crimson Shi.5047

Crimson Shi.5047

At work you sometimes have a guy who is amazing at his job but is an kitten. Normally though as long as you leave him alone, he’ll leave you alone, and everyone gets to go home. Kinda the same here sorta….. If he does his role in the match, and I do mine we don’t have issues. Nothing to say to each other. We win the match, then go our own seperate ways. If he’s spouting nonsense, meh that’s his deal not mine. I probably tell him to kitten or get his head out of his kitten we’re winning anyway or something. But either way as long as he does good won’t be issues.

Season 2 is so fun

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Posted by: Crimson Shi.5047

Crimson Shi.5047

I love sitting patiently for 20 minutes waiting for the que, then going to the bathroom for 1 minute and coming back to a 1½ hour dishonor.

This

The struggle is real. Holding it in while in the middle of a que xD

Make PVP pips buyable in the trading post.

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Posted by: Crimson Shi.5047

Crimson Shi.5047

While posting here contradicts that “I am at a loss for words.” I also have this big grin from ear to ear reading everyone’s comments. " I’m offensive, and I find this a pip."

Arrogant Thief Hate

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Posted by: Crimson Shi.5047

Crimson Shi.5047

dat title change doe

PvP = skill spamming?

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Posted by: Crimson Shi.5047

Crimson Shi.5047

This make no sense at all, when you suggest solo roaming takes more skill.
Alot of it, especially 1v1s are all about the build most of the time, also most players there are not running builds for small scale fights, nothing is really balanced in WvW either.

sPvP is about rotations and small group play.
Nobody with no sense of skill rotations, in any form of PvP; even organized WvW zergs, can spam skills if they want to stay alive or win a fight against skilled groups/players, * apart from corruptomancer with scepter perhaps.*

You just had to go there. Theif got a buff to auto attack to ya know :p

the only balance problem

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Posted by: Crimson Shi.5047

Crimson Shi.5047

While i am not against changes to necro i am acutely aware that if they do it is very likely other classes will become out of control. Engi is super strong right now and there would be little to keep it in check. Same with revs and eles i think we would fast see the stand offs on points happening again.

Now necros are “happy” to see changes to reaper…weren’t you happy also for the destruction of the elements that were keeping necro in check before?

Basically you’re playing the moralist part fainting fairness asking for “nerfs” on reaper ..but at the same time you ask for nerfs on all other profession making those nerfs to reaper completely irrelevant..lol ^^

I just love all these necros playing moralist..you’re amazing

You’re pretty biased yourself, spewing nothing but nec hate for the past two days if not longer. I play ele too, and tried my best to help. All you done is just spew the same kitten. If necs faceroll YOU maybe it’s a l2p issue.

MatchMaking

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Posted by: Crimson Shi.5047

Crimson Shi.5047

I would suggest to match a premade team like that to the lowest tier player, I come up with the same matching way too often.

Really? You want to enable Legendary division players the ability to face off against Amber players and be rewarded for it? FYI, it worked like you say in season 1 and it was changed for a reason. The way it works now is clearly the lesser evil.

It’s quite evil as it is now. I must’ve not explained myself. If a premade team has an amber. they should ALL be in that range, at least it would be more competitive, new players versus other new players, tighter games, frustrating and boring for higher tier players because they lack strategy.

I’d really like to know where I stand in the MMR.

Wut…how is it more competitive for a buncha diamonds to smack around some ambers? How? xD

Please Remove Legacy of the Foefire(Temp)

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Definitely do not like that map op. Hoping they can at least nerf how many points he gives on death at least to 75 or give him a downed state as has been listed in other threads.

Ruby Players

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Posted by: Crimson Shi.5047

Crimson Shi.5047

What loop was saying. You can learn any other class you want but learning ele will help too. Especiallt if you notice your team has no sustain. If you see class stacking and noone wants to swap.

Just 3 tier in sapphire

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Posted by: Crimson Shi.5047

Crimson Shi.5047

If you wanted it that bad I woulda helped you for free. I didn’t sse this thread till it was too late but will add you, and we can go from there if you like.

PvP = skill spamming?

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Spamming only works in the beginning. If you try to spam say ruby, and above it will only get you so far. Pay attention to your enemies bar, as well as their team including your own.

the only balance problem

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Actually most any class can kill a reaper, kite their shroud, stun them if they no stab. Out maneuver them since they lack mobility. I mean it’s not that hard to kill a reaper, i don’t know why it’s so hard for you to do it but not for me.

the only balance problem

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Not really, reaper is in direct counter to scrapper/druid/tempest etc, even if you tune down reaper, it will just go back to season 1 shenanigans. Everyone is tanky, nobody dies. Those meta builds would still be popular but even more so because they are no longer held in check. Those classes are not meta because of reaper, they are meta because of their own buffs. Not as a counter to reapers.

(edited by Crimson Shi.5047)

MatchMaking

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Well OBVIOUSLY by teaming up with an amber would be my first guess, and an emerald, and a sapphire. But then people will just argue that maybe that those guys are amazingggggggggg, and diamond material who just got caught in an MMR hell spiral idk. but yea when you premade, it gives you opponents to the highest tier guy there, which happened to be that one, solo, diamond guy.

ahhhhh bromance

(edited by Crimson Shi.5047)

Remove Mercenary Amulet

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Posted by: Crimson Shi.5047

Crimson Shi.5047

An ele can fight a nec on even turns if they know proper rotation I’ve experianced both sides of the same coin, as ele, I’ve defeated/locked down reapers, and as a reaper I’ve locked down/melted eles. Think it’s just a matter of player skill. And know you can’t just attack with impunity because shroud is precious, you cant just go and spam it all willy nilly. And if the reaper can do that just means the opponent he’s facing is low skilled. If you gonna nerf reaper then nerf boon spam. Makes no sense to nerf the only counter to the boon mania.

An ele doesn’t fight a necro on even terms with a meta aurashare that lacks cleansing water and if the ele is using cleansing water, he’ll be less useful during teamfights and all to stall a single necro which in the end doesn’t even matter because…

You need the healing of a cleric amulet to barely keep diamond skin as it is, at 13k HP and the superior mobility of revs, thief and portal mesmer, druid staff, triple leap/perma swiftness scrapper…that 1vs1 won’t last even 10s because for being 1vs1 vs a reaper it must means that your whole team has been wiped out.

And with a cleric ele you won’t ever kill anything…you can’t kill anything on ele at all so cut the fairy tale

So it would appear that the low skilled player would be you as you use fictional situation vs reality to defend your artificially inflated level of skill

And in all this I don’t see how the removal of mercenary amulet would influence your “counter to boon mania”, since when you need high vitality and power to remove boons?

The removal of mercenary amulet would simply make reaper and chronocondi less faceroll than now..something majority of you got obviously a problem with

You go on to say reaper brought an end to ele class, I disagree. Most teams that do not have an ele, necro or not, usually have a lower chance of winning vs a team that do have one. Even if the role of support is thrust upon them, and not everyone wants to play ele like this, it is still a role they are highly suited for, and are best at it. D/F ele has a few ways to stun the nec, and even if he has stability on, that you can still do some CC to him. It is not as face roll as you think it to be. Mesmer would gain the upper hand only if he can land the moa.

If we can ever consider Auramancer an Elementalist. It’s a gruesome joke to call it an Elementalist.

How gruesome?

the only balance problem

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Posted by: Crimson Shi.5047

Crimson Shi.5047

1: It is never that simple. No matter what we are talking about, there will never be only a single, easy solution.

2: Do you actually believe that if you tone down a damage dealer, people would not be ‘forced’ into bunker builds. If you can play an immortal ele, why should you play a squishy one? Some players might do it, most of them not

3: A big part of the necros strenght is, that they can actually defeat some of them truly op builds (like power scrapper or perhaps even ele)
The class itself is certainly strong, but not remotely as strong as a well played revenant, ele, scrapper or even mesmer.

4:They are also counterable. Sure they deal a lot of damage, but most of it can be negated if your team brings a good amount of aoe cleanses. They also melt extremly fast if you focus them.

Think about how it works: thief>necro>scrapper>>thief. Necros are good to counter builds that are boon heavy and rely on direct damage denial. The only reason they are so good is, because most people play those builds.
Again: the class is certainly not fine, but it is not remotely as op as some others.
The pro leagues are a good proof. Ele, rev, mesmer are standard. Scrapper, necro and ranger compete for the last 2 spots.

And you complteely forgot about the underpowered calsses. Like warriors. Just tell them they will be fine once necros are nerfed.

Everyones knee jerk reaction to nec was omg op because he can nerf my precious boons. But this was in direct response to everyone crying about the bunker meta. The necro was the fix. I mean generally they always had the ability to corrupt boons honestly. ANET only made it easier to counter act all the boon spam. When your team goes to mid or what have you what class do you usually target first? The necro because there is nothing he can do about it unless an ele is beside him. This is a sound strategy because the nec can only soak damage not negate it. If you drop him then your boons are safe, and you can go on casting protection, stability, and might with impunity. Then it becomes a war of attrition without the nec there, each side trying to kill the other before the nec can come back to muck it up.

Remove Mercenary Amulet

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Posted by: Crimson Shi.5047

Crimson Shi.5047

An ele can fight a nec on even turns if they know proper rotation I’ve experianced both sides of the same coin, as ele, I’ve defeated/locked down reapers, and as a reaper I’ve locked down/melted eles. Think it’s just a matter of player skill. And know you can’t just attack with impunity because shroud is precious, you cant just go and spam it all willy nilly. And if the reaper can do that just means the opponent he’s facing is low skilled. If you gonna nerf reaper then nerf boon spam. Makes no sense to nerf the only counter to the boon mania.

An ele doesn’t fight a necro on even terms with a meta aurashare that lacks cleansing water and if the ele is using cleansing water, he’ll be less useful during teamfights and all to stall a single necro which in the end doesn’t even matter because…

You need the healing of a cleric amulet to barely keep diamond skin as it is, at 13k HP and the superior mobility of revs, thief and portal mesmer, druid staff, triple leap/perma swiftness scrapper…that 1vs1 won’t last even 10s because for being 1vs1 vs a reaper it must means that your whole team has been wiped out.

And with a cleric ele you won’t ever kill anything…you can’t kill anything on ele at all so cut the fairy tale

So it would appear that the low skilled player would be you as you use fictional situation vs reality to defend your artificially inflated level of skill

And in all this I don’t see how the removal of mercenary amulet would influence your “counter to boon mania”, since when you need high vitality and power to remove boons?

The removal of mercenary amulet would simply make reaper and chronocondi less faceroll than now..something majority of you got obviously a problem with

You go on to say reaper brought an end to ele class, I disagree. Most teams that do not have an ele, necro or not, usually have a lower chance of winning vs a team that do have one. Even if the role of support is thrust upon them, and not everyone wants to play ele like this, it is still a role they are highly suited for, and are best at it. D/F ele has a few ways to stun the nec, and even if he has stability on, that you can still do some CC to him. It is not as face roll as you think it to be. Mesmer would gain the upper hand only if he can land the moa.

Please nerf Reaper from Reaper

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Posted by: Crimson Shi.5047

Crimson Shi.5047

As always, the problem with necros is fighting a coordinated team, cause smart rotations/focus will nullify most of what the necro brings to the table.

No no and again no. The reaper is over powered. If you really can’t see that, than I am not even going to waste my time explaining why they are.

And mad props the the original poster for actually calling it out. I don’t know why any necro would want their class to be god mode right now.

Oh yes mad props, well just file that under the dozen of other posts that were QQing bout the same thing. Does it get filed under the Nerf Scrapper report, or the Rev is OP one, oh wait it goes beside the nerf Mesmer double moa I think, ah screw it just put it with nerf druid/quill back report….

SpiritWatch + StrongHold feedback

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Posted by: Crimson Shi.5047

Crimson Shi.5047

ayylmao fam

uncheck the stronghold box

what he said….when you move your cursor to selected ranked game, you’ll see a box underneath that says []stronghold [] conquest, uncheck stronghld if you don’t like that kind of pvp.

Remove Mercenary Amulet

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Posted by: Crimson Shi.5047

Crimson Shi.5047

An ele can fight a nec on even turns if they know proper rotation I’ve experianced both sides of the same coin, as ele, I’ve defeated/locked down reapers, and as a reaper I’ve locked down/melted eles. Think it’s just a matter of player skill. And know you can’t just attack with impunity because shroud is precious, you cant just go and spam it all willy nilly. And if the reaper can do that just means the opponent he’s facing is low skilled. If you gonna nerf reaper then nerf boon spam. Makes no sense to nerf the only counter to the boon mania.

Please nerf Reaper from Reaper

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Posted by: Crimson Shi.5047

Crimson Shi.5047

To those saying, you see nothing but reaper stacking on teams, at higher levels you don’t see that so much. Also all you did was mention reaper mechanics OP. I can do that too.

Mesmer: insta moa x2, has several evades, blocks, the ability to be invulnerable, reflect projectiles, and can stack up to 15x in confusion, and torment. While still able to go stealth.

Scrapper: 3 evades in one action which counts as a triple leap finisher, when blasting their field this can give them up to 10k in heals. Only way to stop it is if nec has rune of nightmare, or ele has shocking aura. But then scrapper stacks stab too so it may not even matter. Reflects projectiles, has a large aoe stun at a distance of 1200. Can block your attacks while simultaneously hitting you. Has highest sustain next to rev all while both classes are you using marauder amulet.

I could go on but you get the point.

Give foefire lord downed state

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Posted by: Crimson Shi.5047

Crimson Shi.5047

It’s gotten to that point too where premades will all pick Legacy if it’s available, and that will be their plan from the get go. If the team does decent not good decent enough to get 350 all 5 can rush lord, and be given a gurantee win, nothing you can do at all when 5 people are focusing lord, even in their downed stata, insta gib him, and steal the victory. Ridiculous.

Remove Mercenary Amulet

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Removing more amulets will do nothing for the game, what needs to happen is actual class balance nerfs buffs whatever it takes to bring things in line. If you remove mercenary then whoever used it will just swap to wanderer or carrion, remove that and next up is rabid, and then probably sage or something. Amulets are not op, traits and skills are (elite specializations in particular).

We need to remove mercenary amulet exactly to let that happen

Right now reapers are faceroll because they can have : sustain( 560 toughness+rise shout + 560 vitality)damage ( both direct with high power and condition dmg all in one package)

If they’d be forced to go wanderer or rabid, they’d lose a big chunk of direct dmg and there it’d become less beneficial to stack necros in a team

It’s not beneficial to stack necros at all o.O two at most is accepted, three is pushing, with 4 you might as well tell the other team gg… at higher tiers.

@Exedore.6320 Necs will just go carrion, and wanderer is still a solid amulet choice, which stacks with nec curses line so they can melt you down. Other classes use merc to not just necs & and at hgher tier a nec is only a part of your worries. Prepare to get moaed, and battle never dying scrappers. and the ele that undoes all your dps oh and th e Rev that seems to be everywhere. Oh and that rare warr/theif people had underestimated.

(edited by Crimson Shi.5047)

Legacy Hate

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Posted by: Crimson Shi.5047

Crimson Shi.5047

spoiler: nodes/cap points are also environment.

so if you want to remove all elements of PvE, you just want every match to be courtyard?

you know kitten well that’s not what I meant.

@Sizzlehunt How insightful, please share more of your GRANDIOSE WISDOM SENPAI

@Faux I can see that point of view I guess, but a 150 points is way too much for a mindless AI npc, and his kitten cronies.

Give foefire lord downed state

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Indeed, already ranted about this useless feature, I don’t like winning that way, and I despise losing that way. Yes you’ll get people who will say you get ample warning from narrator. But often you’re not paying attention while you’re trying to cleanse conditions the reaper, and mesmer are handing you. Evading the rev, and dodging the DH’s traps, having to break stun from scrapper all while monitoring your minimap.
With everything going on sometimes you forget, or everyone died/locked up, and forgot too. To come so close to winning just maybe 3 more tics, then BAM your victory stolen. It’s a horrible feeling, and something I don’t wish on people too. If you lose because you got outplayed fair enough. But to lose when you just needed 3 more points only to SUDDENLY give your opponent a whopping 150? It’s depressing.
If ANET insist on keeping this stupid map in spvp at least nerf the amount of points he gives maybe 75 idk.. but 150 is way too much.

Even on in forest killing the two beasts only nets you 25 points per beast. (Though I’ve argued to get that out too. but w/e)

(edited by Crimson Shi.5047)

The clown? Warrior Player =(

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Warrior need buff in term of sustain then he will join the power creep club.

Pretty much this, a warrior CAN kill you but they tend to get out sustained especially in big fights, and an support specced class ele/druid can only do so much. Going by the times i went unranked (I was practicing there rather then ranked) I was able to dismantle most anyone 1 on 1 but during fights like 3 or more I would get focused, and killed after my stances ran out.

Legacy Hate

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Posted by: Crimson Shi.5047

Crimson Shi.5047

but how are the casuls going to get wins then :c ANet loves its casuls

:(

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Remove this stupid map, out of spvp que please. You all can come in here and say well kitten your team should be defending kitten . This isn’t about tactics this stupid map just rewards stealing with little effort.

inb4 you all could kill lord too, news flash, I hate winning that way
inb4 trying to kill lord is risky too, no it really isn’t since one player is all it takes

Edit: actually you know what remove ALL pve elements from spvp, remove beasts from forest, remove orb, remove lord, remove treb, remove stillness, and tranq. Take all that crap OUT, and/or put it in unranked.

(edited by Crimson Shi.5047)

Why is there no Anti-condi stat?

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Posted by: Crimson Shi.5047

Crimson Shi.5047

Let’s get real. The only ones that enjoy this messy, condi-bomb meta are those that main those classes. Everywhere you look on the forums it’s abundantly clear nobody likes the meta.

Cause they can’t get their shiney wings? You also see those who say the meta is just fine, you seen people defend their thieves. Some who argue warrior is viable etc. No I don’t think it’s everywhere. You will see those who cry foul, and others who say “git gud scrub”.

Why is there no Anti-condi stat?

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Posted by: Crimson Shi.5047

Crimson Shi.5047

The OP is simply referencing anti-element attributes which exist in every other game within the same genre of GW2. Hell, these attributes even existed in GW1.

He has a good point to bring up actually, no need to bust his balls. It honestly would have brought stronger dynamic to build structures and the game in general, if things like ruby orbs added fire resistance, emerald added poison resistance, ect.. ect..

To the OP: Yes, I have also noticed the short comings of a system that has no differentiation between physical/elemental/status effects such as bleed.

This is all I am simply saying.

If you have high toughness, let’s say, as a necro, PLUS DS, you have a massive health pool that would take a pure zerker class to break through, let’s say warrior in this case. Let’s say the Necro has a 30s heal timer, if you think that between 1 block, and a handful of condi cleanses that a Warrior will be able to simply power melee down that condi user in that time frame, between all of the cc, cleanses, heals, DS uses etc that the Necro can dish out, you’re not understanding the major point.

The creep is simply too high for most to combat effectively, and for conditions being so passive…I have to hit you, with a melee weapon, within range, consistently, and over long enough between all that to actually down you. Conditions are applied and PASSIVELY ticking on you, multiple conditions, for that entire time frame you may or may not even be within range of me. Hell even Endure Pain only works against physical.

Actually conditions eat thru your shroud too, any damage really, and since condi’s stack in intensity it will chew your shroud, and spit it out. If you’re not careful. Only reason it seems like it takes a bit is because most meta necs will pick a trait that reduces dps to it from ALL sources not just zerk.