Are you talking about revenants? It seems to me you’re describing the revenant here.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
After failing the event a couple more times, the largest problem in my opinion is that there is no indicator of which ley energies are targetable by the golems and which aren’t. This makes running some energies completely pointless because another player picked it up already.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Been there, done that. Unfortunately P/D is atrocious.
Assuming you never get into fights with more than 1 enemy at a time, your best option is Deadly Arts/Trickery/Daredevil and build for condition damage. Take as many stealth options as you can to get Sneak Attack off, possibly even forego Lotus Training for Bounding Dodges so you can stealth off your black powder.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Now there’s energy to spare, but people ignore the energy once they have their own achievements, and just do their usual ‘smash buttons and expect everyone else to do all the work’ thing. Which results in those elites and champions picking the energy and running to their side.
Picking up energy doesn’t prevent the golems from picking it up, since even if it’s gone on your end, it’s still there on one of the other players’ since the patch. So even if you do grab it, the golems can take it anyway.
Other than that, killing even the basic golems quickly requires three people at minimum. Then there’s the health tank golems which a single player is unable to even dent. On top of that, there’s the quick golem that is completely unstoppable since it has as much health as the basic golems.
The only viable strategy is to kill, but the golems simply have too much health to succeed in doing that.
I’ve heard talk of CC to stop them, but I’m a daredevil. What is this “crowd control” you speak of?
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
If you’re planning to do dungeons/fractals/raids while sticking to only one attunement I wish you protection from the flames of your party members.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Thwart the Inquest does indeed seem impossible now. Since picking up energies doesn’t mean the Golems can’t get them anymore you have to kill them, and they seem to be able to keep up permanent blocking up for some reason. It doesn’t help that the golems get upscaled because of the players either.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Incidentally, does it refill endurance for nearby allies too? I’ve always assumed it did, but now I’m uncertain.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
I dislike all joke legendaries: Moot, Quip, Dreamer, and arguably Bifrost.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
If you want strategic venom usage and control precisely how many times you attack per swing, don’t equip sigils that add RNG to that.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
I didn’t even know you could! Does that mean you can shadowstep in succession without having the skill replaced?
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
You’re killing condition thief now. Of course we’d spec your Deadly Arts, but this means we can’t venomshare while also having Potent Poison.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Oh, but this is interesting. Daredevil’s only in there for Lotus Training, isn’kitten I’ll have to cope with losing the third dodge, though I’m a little happy that Trickery’s back on the bar!
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
You got a Vigil Box because you helped Laranthir, one of the Vigil’s leaders.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
I do hope that it gives thieves something neat. Seeing as we’re the only class that really uses shortbow anyway…
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
something about whirling axe canceling and keeping it on interrupted cooldown.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
I was commanding a VB to tier 4, but when I tried to advertise my party (of one), clicking the “OK” button after typing the message didn’t do anything. Didn’t see my party there afterwards, either.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
I can’t seem to even roam across non-HoT maps without a significant frame drop. I would love this to be fixed somehow.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Could it be you unlocked another legend and swapped to that one? I mean, revenants don’t really use their class ability until they have different utility skills and you do need to unlock them.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Shiro has some great ooc mobility by using Phase Traversal on critters, but I agree they seem to lack some kind of burst self-healing like most professions have. That said, I’ve no problems sustaining with Shiro’s 6 and siphoning traits.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
An assassin can’t catch a mere theif… yep makes total sense.. XD
If you intend for Arenanet to make one profession inherently better than another because of flavour reasons, please don’t ever get into game design.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
I’ve been trying D/D + P/P for fractals lately, completely eschewing shortbow. It’s been great, actually. It allows me to keep up DPS when not in melee range, for instance when the party’s staying behind a wall of reflection and the boss decides to move away. The only thing I really miss is the evade on shortbow 3.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Normal classes have 100 endurance, while Daredevils have 150. If these runes do return 100 endurance on heal, aren’t they bugged for everyone?
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Did you take into account that these should be usable when moving? Especially the second link in the chain looks like you didn’t.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
if you’re fighting together with another thief just avoid using downed skill 1.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Working as intended. Aiming for the ankles means you’re not aiming for the vitals anymore.
…
Arenanet, pls! Why is all vain?
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
It’s weird that a traitline for non-stealth thieves focuses so much on stealth attacks.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Waypoints exist so you can save time at the expense of money. If you’re willing to put the time into going through double the loading screens, there’s no need for you to fork over the cash as well.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
But I picked up the game again after about 6 months of downtime and backstab’s damage seems greatly decreased, for some reason. The old Cloak and Dagger to stab combo usually doesn’t even hit for more than 50%. Sad times were had! I’m not sure thieves can actually do attrition…
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
It’s “hidden”? There’s a lost coin next to it! You have to literally walk over that vine to reach it.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
I like the aspect crystals, they’re as fun as they were in Labyrinthine Cliffs.
Only gripe I have is that my skill bar randomly seems to revert to weapon skills, leaving me to collect crystals again.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
What spirits does he use? I don’t see any on the gw2skills skillbar.
EDIT: Never mind, I can’t see. Still, does he swap utilities sometimes?
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
It’s a shame they didn’t fix Wind aspect. if you interrupt Become The Wind before its channel ends, it puts itself on a 3-second cooldown instead of 10. The game becomes way too easy to cheese like that.
That said, Wind is still my favourite aspect. Tornado is the only skill that can onehit people because of ledges.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Ele mobility skills are good. Their cooldowns are way too high though.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Defensive stats won’t help. These attacks are meant to kill.
…Your loss if they’re culled.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
What. Really? I’m sitting on so many spare keys still!
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Gods, Arenanet. What happened to the immersion you cared so much about? Now people can run around as smurfs with flappy iron plates protruding from their backs.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
And what about the Skritt in the Black Lion Trading post?!
Will she ever carry Charr Iron or Stone Carvings? That Quaggan is STILL begging for some!
No.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Staff 30/20/0/0/20 makes open PvE really really easy. Full zerker gear, too. Those lava fonts annihilate everything.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Plot twist: ICD is 30 seconds and not per attunement.
Quickened Meteor Shower would be neat though.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
I wonder how they test these fights. Considering you need 160 players specced for maximum damage.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
I say there has to be a distinction. Red circles for damage, and the new in-your-face circles for “if you don’t dodge you’re a goner”-circles that are currently indistinguishable from each other.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
I’m okay with a season. I’m not okay with yet another set of achievements to grind.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Because you can’t practise. There’s two hours between every event so you can’t expect all participants to be experiences with all five bosses.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
After not getting hit and subsequently not getting the sword attack achievement, I believe it is also necessary to damage the boss enough to tag him. When the loading screen disappeared the warden was at 10% already.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
I used dagger/dagger for leveling. I died a lot, though.
You don’t need to respec for PvP, it uses an entirely different set of weapons/armour separate from your PvE gear and you’ll automatically equip it when you travel to the Heart of the Mists.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
Has anyone seen Braham turn things into pink crystal lately? That would be all the evidence we need to support this theory.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
The Steam creatures being commanded by Scarlet was conjecture. They are theorized to have been spawned by the Thaumanova fallout, and that was Scarlet’s doing as we all know, but she hasn’t been trying to command them.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
I hate how there are five achievements and you need to wait two hours between each try. Plain and simple as that.
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!
[PD] – Far Shiverpeaks.
Nameless Inversion/Ascension/Evasion/Ruination/Impression/Perdition/Compassion/Tactician
Guild Wars 2 will be an amazing game when it’s finished. Compare Prophecies to EotN!