Showing Posts For Mathemagician.7314:

Busted Guilds?

in Account & Technical Support

Posted by: Mathemagician.7314

Mathemagician.7314

Hello,

I’m an officer of Battlestation Sexywagon [Sexy] on Sea of Sorrows.

Yesterday, all players logged in and came on teamspeak with the same complaint as I have: the UI is buggered and it looks like all other player’s in [Sexy] are in the guild [], and the guild pane shows the current player as the only member in [Sexy]. We cannot claim camps, towers, keepers, or the castle in WvW, we cannot access the upgrades the guild has, and we cannot talk in guild chat.

First, is anyone else experiencing similar issues? I have heard other guilds in our alliance having similar trouble but when I represent for them, it is not the case.

This is a serious problem because many of our players log in to teamspeak asking if they were kicked, and some of the less connected players will eventually assume the worst and start looking for other guilds to join.

Anyone have any suggestions on how to fix this, or anyone else know what is going on? Any help would be much appreciated. Thanks!
-Yami Blind

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

doesnt seem to work

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

good work finding this unusual bug

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Necromancer Vs. Elementalist and Mesmer

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

I feel we are fine. We need bug fixes for sure, but we three scholars perform fundamentally different roles; without actually going into it too much, here’s an example:
Necromancers are tanky while applying condition pressure and removing it from themselves and having some CC.
Elementalists are high dps with high pressure, or can be tanky support with little to no pressure.
Mesmers are high dps with CC or middle road midrange with tons of utility.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Power-Bleed build

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

The bleeds don’t stick for very long, maybe 1 second for 1 tick or so, but your mileage may vary. Test it out and let’s see how it goes!

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Lets see your Necromancers/Reapers!

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

Necromancy!

Attachments:

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Necro vs Mesmer Help

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

Well moa morph is pretty ridiculous

If you get moa’d, just run 180 degrees away from him. Dodge at will to get more distance and evade. Come back when you’re no longer a squawker and you should have a favorable match against him.

Remember to stay out of his bubbles, they grant him boons and curse you with random conditions every second.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

PvP Condition Runes.. Condition duration or 6 piece?

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

Personally I prefer 6 piece Undead, but I do a lot of WvW.

I also prefer 6 piece Undead runes in s/tPvP.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Rampager vs Carrion Insignia

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

go for Rabid

Precision, Toughness, Condition Damage

There isn’t any gear with rabid in the name, but you can find gear with these stats on it (4 pieces of temple gear & Khilbron’s boots/coat as well as Malefacterym of Blood and Mystic Wand). Jewelry we are S.O.L. though, I went with Carrion rings and ears and a Rampager necklace.

It’s tough to get your grubby mitts on but it’s the best gear for condition necromancer

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Perhaps this isn't the class for me...

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

Absolutely blows my mind that you are considering dropping a class after 12 levels

That’s not even one day…that’s barely 6 hours i think

If you really want to get a glimpse of necro, join Heart of the Mists to get all your skills and play around with the DPS trial NPC robots. That way you don’t have to get your frail mitts dirty in that icky PvP stuff we all love. It will give you a good idea of what you can do, as you’ll have access to every utility and all your traits.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Is the battle over?

in PvP

Posted by: Mathemagician.7314

Mathemagician.7314

It would be pretty lame to be in an epic 1v1, get to 5%, game ends to score/time and you don’t get to finish your fight.

Why does it matter anyway?

The things people get worked up over I will never understand…

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Jormag's Breath

in Crafting

Posted by: Mathemagician.7314

Mathemagician.7314

screenshots or it didn’t happen

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Collecting for Legendary early?

in Crafting

Posted by: Mathemagician.7314

Mathemagician.7314

Almost all materials required are 80 materials, so you won’t run into them before ~70+ or so. But definitely stockpile your gold and your karma, as was already said.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

So aegis is not a boon?

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

Personally I feel like Corrupt Boon should definitely transmute Aegis into a condition. Not really sure how I feel about it corrupting into fire, but Aegis is definitely a boon.

And it DEFINITELY comes up WAY more than twice every 60 seconds.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Necros, the only profession without...

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

@McWaffle

What? Guy had like 10% uptime on Relatiation… Also, how does retaliation stop you from taking a dirtnap? Answer: It doesn’t.

???????

On Topic: While Vigor sure is nice, it’s definitely not mandatory. If we had vigor on top of Death Shroud, high base VIT, and natural synergy with toughness, we would probably be absolutely broken.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

(edited by Mathemagician.7314)

Necros.....

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

Yeah, as has already been said, we definitely don’t have any problems sticking to the target. The problem we have is the damage output.

Perhaps Necromancer just isn’t for you?

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Axe build

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

It is not very good for general PvE. The problem is that its autoattack is slow and the 2 combo takes a long time to do mediocre damage. The third ability is acceptable; I just wish it was a blast finisher. That right there would add a ton of potential to the axe, which it is sorely lacking in right now.

In my opinion the best role of the axe is as a supporter weapon for a dagger mainhand. Dagger mainhand can pump out some damage if you have enough power. The problem is that it’s melee. That’s ok though, if you start getting trounced in close, you can roll out, swap to your axe and still get some hits in. They’ll be weaker, but at least you’re stacking vuln. In a power build, the 2 combo Ghostly Claws becomes mediocre instead of bad, but it’s a medium range damage, so that’s good. You can then use the 3 skill Unholy Feast on the axe to cripple and gain retaliation and life force while you heal up and then go back in with your dagger once the coast is clear. Throw a focus on with the axe and you have a full-on utility weaponset, as you can stack even more vuln, remove boons, and stack regeneration with the focus.

And to answer your question, definitely take at least Well of Suffering with you if you make a power build(any Axe build should be a power build). It will likely be the only source of ‘burst’ you will have, aside from perhaps Lich Form and >50% Life Force DS skills.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Highest Population Server: Heart of the mist

in PvP

Posted by: Mathemagician.7314

Mathemagician.7314

It is cross server by data center according to a recent candid conversation with Jon Peters

So it’s not all servers it seems, but a cluster of them

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

[WvW] Critmancer Build (Power + Condition)

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

what is your gear loadout?

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Blood is Power change your feelings?

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

Personally I find the change lackluster. In PvP, I still don’t have a reason to put Blood is Power on my bar over Well of Darkness / Epidemic, Corrupt Boon / Well of Corruption, or Plague Signet / Spectral Armor.

In PvE, I still don’t have a reason to put Blood is Power on my bar over Epidemic, Signet of Undeath, Corrupt Boon, Well of Darkness, Well of Corruption, Well of Power, or Spectral Wall. I sometimes used Blood is Power anyway, on fights like the robot and his turrets in CoE explorable, but in situations where I didn’t use Blood is Power, I still won’t use it now.

This change is unremarkable.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

in hindsight...

in PvP

Posted by: Mathemagician.7314

Mathemagician.7314

This game definitely has ‘lines’ and overextension punishment…

As a condition necromancer, I am generally on the ‘back line’ so to speak. I can’t be in the center of the point, or else I will get Hundred Blades’d or Pistol Whipped to a down state. If I am downed there, it will be difficult to revive me, because the enemy team will be able to use interrupts, stuns, and stomp me more easily than if I was on my team’s ‘side.’ Am I still on the point? Maybe; I am on the edge of the ring of the Graveyard in Foefire, or in the corner of windmill / mansion on kylho, but definitely not hanging out in the center of the clocktower point without a well of darkness down; that’s a quick death.

If you overextend, you become a sponge for the cleave effect of most melees, and become a more valuable target for the enemy’s ‘back line’ members to hit, because they see you as more threatening(you’re getting closer to the squishies); in short, you get focused because it’s harder for you to escape and you’re easier to hit.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Huge stealth bug few people are talking about

in Bugs: Game, Forum, Website

Posted by: Mathemagician.7314

Mathemagician.7314

Yup this is a huge problem; it is making stealth unintentionally extra powerful

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

RNG of Crystals and Slivers

in PvP

Posted by: Mathemagician.7314

Mathemagician.7314

Should add a recipe to the mystic forge to create crystals and slivers for an unreasonable amount of other materials (powder, orbs, tokens) IMO

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Spectral Wall and Putrid Mark?

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

Putrid Mark has to be triggered and detonated to get its blast finisher effect. Did this happen, or did you just place the mark?

I wish placing any mark would change the skill and give us the option to detonate it at will, much like several other spells in the game(Bone Minion comes to mind), especially if they are going to put a finisher on it; it is inconsistent and depressing otherwise.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Guardians and their boons.

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

Yes, get rid of Aegis first. It’s extremely annoying that Corrupt Boon can’t corrupt Aegis but sadface is life for necros.

Also note they have an ability to convert conditions into boons, so that could be happening as well.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

How many are level 80? and why do you keep playing?

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

I am sorry to tell you but no amount of anything in this world will keep Twilight from sucking.

I continue to play because WvW is fun, s/tPvP is fun(although it requires a large amount of skill for me to succeed, this skill will pay off in spades when they fix all our bugs / balance us to a viable state), and … well, PvE is pretty bad, but maybe once a week I go farm in Orr for an hour or so. I also do a dungeon or two a week for funsies.

That being said, I do have alts. I spend about 30 hours playing necromancer for every 1 hour I spend on one of my alts.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

cripple, immobilize build

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

forice, if you want to start a good, reasonable discussion on Necromancer, that’s good. We want to too. When you spam the boards with a new topic everytime you have a thought, that makes good discussion impossible. You clutter up the boards. They become hard to navigate, and hard to read. People start seeing you as a troll. People avoid clicking on your topic because everytime they do, they just read some incessant blabbering.
Please stop making a new topic everytime you have a thought.

This should have been posted in the ‘Post Your Builds’ sticky’d thread.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Mesmer tries necro to check the (anti)hype

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

This idea that necros are bad is hilarious, and so wrong. I played necro in GW1, I have played necro all through beta, and since launch; I haven’t played anything else beyond screwing around a few minutes.

People expect something out of necros that they can’t deliver. Necro has always been a “weird” (read: not straight forward) class, it was that way in GW1, it is that way now. A minion spec should give you 3k armor, 28k HP, and about 1.5-2.5k DPS (depends on what you use), not including any skills, just your minions auto attacking. Condition damage isn’t insane, but is complemented by easy access to AoE conditions and non-damaging conditions (vulnerability and chill abound). Siphoning health lets you giggle like a school girl as you stab a guardian in the face and drain more damage than he can do. DS is essentially a temporary god-mode at the cost of some DPS.

Necros aren’t there to out tank a tank, out spike a thief, out damage a warrior, we never have been, and never will be. Its not that we can’t do it either, I’ve tanked 3 people in tPvP while my team goes and has a picnic on the corpse of their Lord, and I’ve treated thieves like a high school jock would treat a freshman. If you are having trouble in WvW, its because you aren’t using the ability to spread AoE conditions, if you are having trouble in tPvP its because you have a horrible team, or haven’t learned how to make a build that abuses the survivability we have while retaining DPS.

If you are having trouble playing necro, then you either need to roll a new toon and stop filling every thread with inane QQing, or give yourself time to adapt to the playstyle. Devs have posted about the profession multiple times, I’d listen to them. Honestly, its a turn-off to people who might post helpful things here to see all the negativity about the profession; personally I have multiple guides I’ve written on builds that I have personally tested and found viable in game, and have helped people in my guild, but no one wants to put their hard work out there in this environment.

Fully speced vampisim heals you for less then regenerate. Good try tho. GW2 necro couldn’t be further away from GW1 necro. The fact that you implied otherwise means that you have no idea and just trolling.
You entire post provided no numbers beyound flat stats of full minion spec hammering light armor dummy. You provided no details/facts/observations past, as you said, inane rambling, next time you try to say that majority of people here that agree on necro being bottom feeder in every role compared to any other class, you should really provide some evidence instead of claims and your opinions. Opinions are funny that way… everyone got some… unfortunately most of them are useless.

Pretty much this all the way. Full trait’d vampirism heals you for 30 damage a hit… are you joking me Bhawb?

Further, where are these ‘multiple’ guides you’ve written? You have 3 posts on this forum. You are just talking straight out of your backside man.

OP plays the necro for 6 hours, comes to a different conclusion than the majority of necros that played for hundreds of hours since game start and actually thinks that he is right. Is that arrogance or just plain stupidity?

I will have to go with this. Sorry, but 6 hours in one field of the game is not enough.

As for my opinion on the matter, I’m not one of those who think black or white, I played Necromancer for a total of 500 hours+ with beta and I can see major flaws, especially a lot of bugs in the Necro, but also some great aspects.

This. I’ve got about 430 Necro hours between the BWEs, Stress Tests, and live. about 320+ or so of those hours are s/tPvP hours. Necro is underperforming like whoa. But yes, there are some great aspects. The concept is sound, I like all the ideas, we just need a little boost and some bug fixing.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

(edited by Mathemagician.7314)

Reapers Touch hits only 3 times

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

forice, if you want to start a good, reasonable discussion on Necromancer, that’s good. We want to too. When you spam the boards with a new topic everytime you have a thought, that makes good discussion impossible. You clutter up the boards. They become hard to navigate, and hard to read. People start seeing you as a troll. People avoid clicking on your topic because everytime they do, they just read some incessant blabbering.

Please stop making a new topic everytime you have a thought.

This should have been posted in the bugs compilation. Further, in your video, it does not seem bugged… it ‘bounces 4 times between foes and allies.’ Notice it is bouncing on you, and you are getting Regeneration, then bouncing 3 times on your foe, stacking 9 vulnerability (3 per bounce).

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

don't you feel you can't move often?

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

forice, if you want to start a good, reasonable discussion on Necromancer, that’s good. We want to too. When you spam the boards with a new topic everytime you have a thought, that makes good discussion impossible. You clutter up the boards. They become hard to navigate, and hard to read. People start seeing you as a troll. People avoid clicking on your topic because everytime they do, they just read some incessant blabbering.

Please stop making a new topic everytime you have a thought.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Thoughts on Lich Form

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

If you are condition damage, Lich Form is not for you. It will do bad damage without a lot of Power. Flesh Golem is an option, but the bad AI will probably make him go to waste. Unless you are PvE’ing, in which case sometimes he can tank for you, and you can beat things you wouldn’t otherwise be able to do(2 veterans simultaneously).

Plague is for you. Plague is actually very useful, because you can chain blind and then the opponent misses every attack for 20 seconds. Or you can cripple to escape. Or you can just AoE bleed. It is a condition Elite, and as a condition necro, you have synergy here.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Why the hate?

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

@Aga.8641

The one build we DO have is not ‘very strong.’ It’s just somewhat viable.

‘Very Strong’ is something along the lines of Bull Rush → 100 Blades’ing 2 players to death simultaneously at Windmill and capping it by yourself because they got blindsided by the sheer power. This is not something Necro is capable of. And I’m not saying Warriors are overpowered, they’re not. They’re just fine. Necro is just far behind the curve.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

well of darkness is worst skill?

in Suggestions

Posted by: Mathemagician.7314

Mathemagician.7314

Also stop creating threads on every comment you have about necro instead create 1 thread maybe title it “My thoughts on Necromancer” where you rant suggest or just talk about the class 10 different threads arent needed

I agree with this.

forice, if you want to start a good, reasonable discussion on Necromancer, that’s good. We want to too. When you spam the boards with a new topic everytime you have a thought, that makes good discussion impossible. People start seeing you as a troll. People avoid clicking on your topic because everytime they do, they just read some incessant blabbering.

And yes, I run Well of Darkness in 80% of my builds. It is one of the only viable utilities we have.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Necromancer is Mediocre I'm here to help!

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

I really like this concept behind this.

In its current state, it doesn’t seem terribly effective in sPvP; for example, in the first skirmish at graveyard, you weren’t able to boon up / assist your teammates enough to keep them from being downed by the enemy team; it looked like it was either 3v3, 3v4(their favor), or 4v4.

Another thing I’m not liking is thekitten ai that bone minions exhibit; they can’t reliably combo with ethereal wall. Which is upsetting. They need to gave us a reliable nova to blast combo with. Until such time, I suspect Well of Darkness to blind would probably be a better defensive tool than bone minion for Chaos Armor as a defensive tool.

I’m not sure if it’s better than the run of the mill wells bunker build, but it’s definitely different, and I definitely like the idea. Thanks for sharing!

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Passives for Death Magic

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

What’s the point of toughness and condition duration? I mean if we’re going to pick and choose let’s pick what would sync the best:

Condition damage + Condition Duration
Toughness + Vitality
Healing + Boon Duration
Precision + Crit Damage
Power + Life Force Pool….meh can’t be perfect >.>

To take this a bit further…

Condition damage / duration also syncs with precision, as there are a couple of things that cause bleeds on hit

Toughness / Vitality syncs with anything you want

Healing syncs with minions and ‘bunker’ well necros

Boon syncs with pretty much nothing, since we do not grant/gain boons other than the mark of blood 5 second heal, & the 3 second ‘upon entering deathshroud’ effects

precision and crit damage were made for each other, but power syncs with them best; you can crit everything but wouldn’t matter too much if you had 0 power

power and life force sync well together, because power is the only thing that makes life blast worthwhile. Power makes life blast and life transfer decent damage output

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

this necromancer looks like vampire or monster summoner

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

^

Agree with Knote

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

necrotic grasp 23k damage

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

Deistik, you have classes that stack vulnerability on auto attack in your PvE party, so i don’t really feel those screenshots are too relevant

On second thought forice is legendary fail so he probably did have a ton of vuln stacks on him… after all he got hit by 17 necrotic grasps(lol are you kidding me) and then came on the forums to complain when he stood there for about 70 seconds while those 17 hands hit him every 4ish seconds

…In that case, your screenshots are completely relevant. Carry on.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

It's just not worth the trouble to play Necromancer.

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

4*Whatever that you end up coming up with that does work, it will be outperformed or will be easier to execute if you took the same idea and put it on another class.*

This is exactly what I’ve been trying to convey to people for weeks.

Let’s say you spent 100 hours on necro and made it work. You are pretty good at Necro now. You can do some stuff.

If you had spent those 100 hours on another class, you would definitely make it work. You would be pretty good at that class, but you could do more than ‘some stuff.’ you could do ALL the stuff, and you would be much more effective in the game playing as this other class than you would be playing necro.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

this necromancer looks like vampire or monster summoner

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

i pretty much disagree with everything you’ve posted over the past day, forice

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

I predict full rework

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

We are pretty broken. For ie I versed an ele today had enough healing power in water to go 20% to 100% had enough toughness to withstand my burst see my guide for info on burst and enough dmg to kill me no sweat. We are pretty broken because our traits/attributes do not synergyze decently. If I could stack toughness without losing required traits to still do dmg I would be fine, but when I need to get toughness/healing power/ most traits are minions/staff nothing to versatile play. Which is down right “broken”

It’s very interesting to me to finally see that you are saying the things I have been saying for weeks, after being so stubborn in your arguments with me, when you were convinced are fine. I’m glad you finally are starting to understand.

I suspect you probably didn’t have enough damage to kill him because he rolled out of your well and if that occurs then power necro damage is just a really bad joke.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

I predict full rework

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

I wouldn’t like that at all.

1/10 wouldn’t touch with a ten foot pole

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

LvL 45 Necro. Wvw, This class appears to be very weak....

in Necromancer

Posted by: Mathemagician.7314

Mathemagician.7314

Signet of Spite is terrible, all the conditions last 5 seconds. This is barely enough time to get an epidemic off, and even after it goes off, being super debuffed is cool, but if you’re only super debuffed for 5 seconds, it’s a waste of a utility trait

In a condition build I personally use Plague Signet, Epidemic, Corrupt Boon. If you can corrupt a full line of Guardian boons and then epidemic, it is light years stronger than signet of spite. It just takes more patience!

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

[Comprehensive guide] [Tpvp] Power Necro: People think they suck.. Im here to prove you wrong... *Wall of Txt*

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Posted by: Mathemagician.7314

Mathemagician.7314

+1 for a well written guide!

My only two beefs with power necro atm is how huge wells are to our dps yet how easy they are to avoid(1 dodge roll gets you out of the well and avoids all the damage), and how far behind in terms of other power classes we are. Not saying we can’t make it work, obviously you do. And after trying it, I have made it work; but the skill I had to pour into making it work would go miles farther in another power class.

Power Necro has some tricks! They just need a little boost imo. And minions need to stop being dumb.

Good guide!

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Grinding? Really?

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Posted by: Mathemagician.7314

Mathemagician.7314

“There has to be ways to keep you busy at max level.”

I’d be happy just to do DE’s as i did from lvl 1 to 79.
Challenging DE’s that is; the downscaling in lower level zones doesn’t work very well in that department.

To make challenging DEs I plan to purchase a full basic white outfit.

Genius. I’m going to do this right the F now

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Dirty rumors about the last Boss fight! Are they true?

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Posted by: Mathemagician.7314

Mathemagician.7314

I just hope Zhaitan is bugged, I feel like he probably does things and fails to activate

I really, really doubt they meant for the last boss, the mighty dragon, to just take a coffee break while you rock him with cannons.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

A detailed explanation of why Death Match would work.

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Posted by: Mathemagician.7314

Mathemagician.7314

I would really like it as a mode of gameplay. It would be neat!

I would also like capture the flag, attack/defend(castle stuff! but on a small 5v5 or 8v8 scale, not uber huge 300v300 like WvW[WvW is fun too, i just think some variegation would be awesome!])

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Rerolling from Mesmer to Elementalist. WOW?

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Posted by: Mathemagician.7314

Mathemagician.7314

Thanks for being honest

I hope they tune the Mesmer to a good place where they are balanced, and don’t end up neutering them(like what happened to Necro’s axe from BWE to Live)

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Why is there no variation in sPvP format?

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Posted by: Mathemagician.7314

Mathemagician.7314

I agree! More game types would be fun!

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Game is dying, so what are you doing to fix the only content you have?

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Posted by: Mathemagician.7314

Mathemagician.7314

I don’t agree with anything the OP says, at all.

Furthermore, I don’t really see the game as dieing. It’s super alive and well. I really have no idea where you’re coming from, and I’m sorry you aren’t enjoying this game. Me and a million others are having an absolute blast.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Frustrated with Necro

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Posted by: Mathemagician.7314

Mathemagician.7314

It may be fun to feel unique because you’re playing that one-off profession that very few others are playing and you can finagle some use out of it, but in the end you’d simply be more effective at accomplishing whatever objective you’re going for by using any number of other options.

This is the best written articulation of my feelings I have seen yet.

Agree 100%, because it’s the truth. =(

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

Rework Death Shroud the mechanic is to hard to balance around

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Posted by: Mathemagician.7314

Mathemagician.7314

Newsflash Tony, every single MATCH you win in a Tournament counts towards Champion Phantom so… what’s your point? Having Champion Phantom doesn’t prove akittenthing.

As for fearing their 100 blades…they have this thing they do, it’s called Dolyak Signet and it grants them stability on a 60 second cooldown. Or they take Balanced Stance on a 40 second cooldown.

Neither my Champion Phantom title nor your Champion Phantom title really means a thing. At best, it simply means we’ve que’d for tourneys and won our first game at least 150 times. Cool story.

I’m glad you have found a team that can play around you. I really am.

So since we seem to have lost sight of what we’re talking about, Yes, I believe power necro is weak. It is not legitimately viable because, while yes, maybe it can succeed, it takes twice as much work to succeed with it as any other given class fulfilling the same role. If you are super good at necro and you can make it work, if you were instead super good with say, Thief, Warrior, or Mesmer, you instead of just making it work, you would absolutely wreck face.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance