Showing Posts For Michaeas Magister.1589:

So.... Revs vs guards

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Being frustrated in the direction Guardian is heading, Im taking all my ascended gear from my Guard and putting it on my Rev.

Please do. Because that kind of movement in the playerbase is easily tracked by the metrics and the best ammunition imaginable at the Balance Team meeting that Revenant is over-incentivized and that Guard finally needs to be looked at without the “its in a good place” noose around it’s neck. Because a couple of the guard’s less used utility lines really need to have that kind of attention.

There is actually a Balance Team for the game? I believe some of the PvP players would like to get a hold of them so they can have a chat. I think most people put that team right up there with the Tooth Fairy and the Easter Bunny.

As for loosing numbers, a WHOLE LOT of people would need to move from Guardian to Revenant before it became noticeable. Guardian is the second-most played profession from every poll and survey I have ever seen (only Warrior is higher) and I think a lot of people will move from other professions to Revenant and not just from Guardian.

The optimist in me does hope that the whole, “in a good place” mantra will die in a fire at some point though as I do agree that the Guardian could use some more attention in both utility and trait lines.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

So, who's going to switch to Revenant?

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I am not, as long as the elite spec remains optional. I do not need to switch classes since I can just hit character select and play another one.

Just reroll already, geez. Seriously the profession forums have so many of these posts threatening to change classes or quit or whatever but then I see the same people many months later and then I wonder why they continue to play something they don’t like and haven’t rerolled.

My first profession was a necro, and I didn’t like that at all. I sometimes complain about the matters as I play it once in a while, but in the meantime I rolled a guardian and also tried out every other class. Gw2 would be a pretty sad experience if I just stuck on my necro.

Build a bridge and get over it. And just do it.

Oh, btw DH sucks.

Actually this post was in response to many of the ones I had read about how “everyone would re-roll to Revenant” once it came out due to how it was so much more awesome and well developed compared to the other professions.

I myself was not tempted until I saw and played the Elite spec (and shield) for the Revenant. I have always liked the Guardian and came to a decision to play one after trying out the other professions both in Beta and after release. It was actually somewhat of a change for me as I played an Elementalist in GW1 and usually play a “Mage” character of some sort in an MMORPG. My one exception probably being the Friar I played and loved in Dark Age of Camelot.

I actually do not find it “sad” to only play one character and have played MMORPGs this way all my life since way back when they were actually MUDs.

I was never really “threatening” anyone with intent I was just really impressed with the Revenant’s Elite spec and not so much with the Guardian’s, especially with the changes to the Virtues. And I was curious if any other Guardian players were as impressed as I was. I also thought it might be good to see if anyone knew anything I did not and could offer compelling reasons why I should re-think what I was considering, which they have.

Just glad a lot of people offered opinions and didn’t just try to condescend to me as your post has. And my apologies if my curiosity somehow offended or threatened you. I know asking questions can have that affect on some people.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Introverts need not apply.

in Guild Wars 2: Heart of Thorns

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

As a fully diagnosed INTP personality type, I have to say that I no issues with what ArenaNet are doing with Heart of Thorns. They appear to be offering something for every type of player, whether solo or in large groups and that is good.

True, not EVERYTHING will be available for a solo player but that is the way it should be in a fantasy adventure in my opinion.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

retaliation tank

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Ah, retaliation…

That wonderful boon that returns (some) damage back to your attacker when you get hit…

In a game that is designed for you to dodge hits or die from the attack…

One of the more wonderful dichotomies of the Guardian profession.

When I first started playing Guild Wars 2, I was all about retaliation and tried to take every trait that would either give me the boon or extend it. Unfortunately, this game revolves around blocks, blinds, and evades as ways to stay alive as even a heavy armor class just cannot take the hits that MoBs (particularly champions) dish out on a regular basis.

A good idea for another MMORPG though and possibly in WvW as well. Just not a great mechanic to return damage from an attack in a game designed around you not getting hit with an attack to stay alive.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

So, who's going to switch to Revenant?

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Why would you delete your Huardian, that you have so many hours on?
Isnt it a bit rash and a waste to delite your Guardian?

You can just make a Revenant and let your Guardian still exist too.
You never know what changes might come or maybe you yourself will change or look at guardian differently after a while.

Well, I only ever play one character in any MMORPG that I play. I really don’t do alts. I usually delete any original character if I change professions so I can use the name as that is what all my friends, etc. know me by. I will also be stripping down the original character so I can get all the permanent picks, axes, and other equipment off of him for the new character so he will basically be naked and with no bags.

I had not thought about the birthday gifts though. Might be a reason to keep the original character. I would have to come up with another name, but it is something to think about. As for the changes, I don’t think that ArenaNet are ever really going to change the Guardian all that much. Their response of Guardians being “in a good place” for the past three years indicate to me that the profession is right where they want it to be. I could be wrong on that though. Never know.

Things to think about. Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Revenant an aggro magnet?

in Guild Wars 2: Heart of Thorns

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Thanks for all the explanations and insight, everyone!

I guess it could be my stats. I regularly run Soldier armor (exotic). I had tried to check out the aggro system and how it worked in Guild Wars 2, but all I could find was theories. I had thought that since the Guardian was a heavy armor class and the Revenant would be as well that they might suffer the same fate.

I don’t normally run a shield as that weapon is rather sucky for a Guardian (another whole kettle of fish) but I do trait my armor for Soldiers. I will try another combination and see what that does for me. Not sure yet how I would trait a Revenant so it is something to keep in mind.

Thanks again!

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

PVP basic game design: TTK (time to kill).

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

This thread is such a farce. Its promoters don’t really understand what they’re talking about. For example, chess is easy to solve conceptually, but its decision tree quickly becomes immense and takes too long to realistically process. We have multiple models for weather, especially if you look at hurricane path prediction. If they’re so great at what they do, why do we still run multiple different ones which come up with different results? The result is that models aren’t perfect. And grandmaster chess computers and meteorological models are run on supercomputers. Much more than what a game developer would have.

When you talk about an MMORPG, there are many more variables and possible decisions than in chess. And because it’s real-time – not turn-based – timing of each decision becomes a further variable. It becomes so ridiculously complex that you can’t realistically solve it. You can try and model it, but models aren’t trivial to do and aren’t perfect. But you can only model what normally happens. If someone puts together an unexpected combination of abilities or traits which wasn’t in the model, what then? Do you put every possible permutation in it and make it even more unwieldy, uncertain, and require immensely more time to run? If it didn’t turn out well, you need to tweak some numbers and do it again.

The best you can realistically do is make a lot of assumptions and look at subsets of encounters in a vacuum. Developers do this a lot and come up with “good enough” balance. It can never be perfect because you’ve made so many assumptions and limited the scope. But maybe once you actually go play it, it may turn out differently. So you go back and tweak it again. Now consider you have a myriad of match-ups and skill interactions which vary. In order to realistically examine that, you make further assumptions about a generic enemy. But that can’t always account for details. For example, slower attacks are more susceptible to blind and block. A defender may end up with an advantage against those.

Worst of all, the OP’s original assumption is that ANet hasn’t balanced TTK. Maybe they have, but your assumption of the value of TTK is incorrect and ANet uses once which is much higher. Maybe they actually balance DPS vs bunker and it’s working how they want it to?

Whoa, looks like someone has actually studied mathematics, scientific modeling, and some Chaos theory. Too bad the same cannot be said for the OP.

/thread

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Revenant an aggro magnet?

in Guild Wars 2: Heart of Thorns

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Greetings all.

I wasn’t sure if this should go here or in the Revenant area. But as it is about aggro, my Guardian, and the new Revenant I thought I would post here first and if the powers that be decide it needs to be moved, they can do so.

So, I have been playing a Guardian since release. And I have noticed that he is the aggro magnet to beat all other aggro magnets. You name it, it comes for me. MoBs that I don’t even hit but are kited near me will stop who they are chasing and come after me. Vines will come outside of event areas underground to hit me even if I am FAR outside of the event area. I honestly cannot really walk or run anywhere without drawing aggro on anything remotely near me.

I usually play with my wife and she mostly plays her Mesmer so most of the time it is usually not an issue as I keep things off of her while she melts them down and I beat on them. However it does make getting certain achievements where you are required to avoid stuff nearly impossible to acquire as I cannot avoid anything. I don’t play alts and this is my only character in the game.

Now I have been considering changing to a Revenant when Heart of Thorns releases. I was really impressed with it this past Beta weekend and the Glint Elite spirit pretty much sold me on a class change. I did not notice being such an aggro magnet while on my Revenant, but really only played him on this past Beta weekend and alternated between him and a Dragonhunter to check them both out.

So, for those who put in some more time playing the Revenant over the Beta weekends, my question is this:

Did you notice being an aggro magnet? Did things stop chasing other people to come to you? Did you pull aggro without doing any damage or doing much of anything at all just by being there? Could you shake any aggro you had on you?

Everyone’s experiences will be appreciated.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

So, who's going to switch to Revenant?

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Greetings all,

Just wondering who all was thinking about trading in their Guardian character for a Revenant when the expansion releases?

I was VERY hesitant to join the bandwagon (not fond of bandwagons) but after playing around with the Herald spec this past Beta weekend I think I might just be sold. The Herald offers the support and has the shield skills that Guardian should have had a LONG time ago. I can still do some things on Guardian that I cannot on Revenant, even with the Herald spec traited (which is good). However it is clear to me just from the limited time I have had to play that the Revenant has gotten the attention, trait synergies, and skills that a lot of Guardian players have asked for since release but never got because we were always “in a good place.”

PLUS fighting with staves!! YES!! Been waiting to do this in an MMORPG since my days of olde playing a Friar in Dark Age of Camelot. Oh yeah!!

I am going to wait to see how everything shapes up over the weeks until release of Heart of Thorns but at this stage I am about 90% sure that come October I will be deleting my three year old Guardian to make a Revenant.

Anyone else feeling the same way? Just curious.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Herald is disgusting

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Pretty much. Revenant feels a lot like Death Knight was in WoW, where the passion they have for making a new class combined with the accumulated design experience of having worked on the game for years means the new class is simply better. More efficiently tuned and synergized, bigger numbers… just overall BETTER.

At this rate, they’re going to need another round of trait revamps just for most core professions to keep up.

I agree with this statement. This has happened on most MMORPGs that I have played in the past when they introduce a new character class or profession. They really need to make sure that they don’t make Revenant SO good that there is really no point in playing any of the other professions.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Raid on the Capricorn and underwater content

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I did like that map despite the Ranger “immortality” bug they got from their pet resurrections. Taking that center point by yourself with incoming players and watching the tide turn when the sharks turned on them was always such fun.

I do believe that ArenaNet are missing out on an opportunity with their underwater combat. It is such a good addition to the game but feels in many ways like it was just added on at the last moment and never touched afterwards. I am hoping it gets more attention here soon.

+1 for adding back the map. Can’t be any worse than Skyhammer…

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

PVP basic game design: TTK (time to kill).

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

So give everyone just ten health and one attack that can do one point of damage a second to make everything even and keep your TTK the same across the board…

Pretty sure that would be the most boring MMORPG ever.

While your opinions might be suitable for an FPS game, I think your approach would absolutely ruin the class identity, fun, and artistic value of an MMORPG like Guild Wars 2.

You sound like one of those people who use spread sheets and calculators and reduce your character to just a bunch of meaningless numbers and statistics rather than try to enjoy an adventure and have some fun. Your approach just sounds way to soulless to me to be applied to such an artistic game like Guild Wars 2.

While I cannot speak for everyone, I know I would much rather keep some class identity and diversity even if it means that the TTK is not exactly even across the board rather than be reduced to a bunch of numbers and spread sheets and statistics. I rather like the variety of defenses, dodges, and attacks we have now across the various classes and would hate to see them reduced to being all the same just for the sake of some arbitrary statistic.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

New PvP Meta Confirmed - Come See The Future

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

The only problem I see with this video is that ArenaNet are going to watch it and then buff ice bow again because it actually took the two of you together to take one person down with it…

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Elementalists and Guardians

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

fight against each other…

no one died [irony off].

Since the definition of irony is “the use of words to convey a meaning that is the opposite of its literal meaning”, it must mean that they instantly killed each other?

Either that or someone needs one of those word-a-day calendars.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

so how do you kill ele ?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

The problem is that it takes too long. And a good ele will not die but just reset.

This.

Even if you get lucky and somehow manage to beat them down a bit, they will just retreat and reset. Elementalists really have no weaknesses other than having their boons stripped away/corrupted and they can often re-apply those boons faster than they can be killed. So they might run off for a bit, but they will be back really soon and buffed once again.

The primary problem with Elementalists is that they do not have to choose where to be good. They get great power, defense, healing, condition cleansing, condition application, and mobility all in one spammable skill set. While other professions have to choose whether to be tough or be powerful or be mobile, Elementalists get to have their cake and eat it, too.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Virtues Trait Mandatory?

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I always have that line traited since the re-vamp was done. Prior to that, I always had at least 4 points in it. The reduction in Virtue recharges as well as the minors are all just too good to pass up. It almost feels as mandatory as taking the Arcane traitline for Elementalist.

One of the reasons I am not thrilled about Dragonhunter is the changes made to the Virtues and how much of the Virtues traitline no longer affects or synergizes with the new Elite traitline.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

4 ele and 1 thief win ESL

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Here’s the party composition for those that need the info : http://metabattle.com/wiki/Build:Team_-_Overskill

Build team “Overskill”? Really?

Is the skill in knowing when to roll your face from right to left on the keyboard versus when to roll it from left to right?

Or is the skill all in the one Thief player having to actually try to match the OPedness of the four Elementalists?

LOL!! How to troll a balance team.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Celestial guardian: what kind of builds?

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I use Berserk weapons, Soldier armor, and Celestial trinkets in my build.

I know it is not Meta, but it works for me.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Still Nothing

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Four Elementalists and one Ranger on a team. The future of sPvP in Guild Wars 2.

I guess the rest of us can just put our characters away and watch the hilarity ensue.

LOL!!

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

What if we don't use our Elite spec for HoT?

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Thanks to everyone for all the replies.

I am really not hating on the Elite spec, I just did not give it much of a go during the last Beta weekend and was a bit concerned about it being an “Elite” spec, per se.

I might give it some more tries on the next Beta. I was just really not happy with the changes to the Virtues nor the fact that the Virtues trait line (which I take in all my builds) does not appear to affect them once they are changed.

And I was a bit concerned about there being TONS of flying things in the new expansion that I might just have to sit and look at while my companions use all their ranged abilities on them if I did not have a longbow equipped.

Thanks again.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

What if we don't use our Elite spec for HoT?

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I’ve got 3 level 80 guards across 2 accounts and it was also my first 80 3 years ago. Guardian is imo the best overall class, but it’s extremely utterly boring. What’s so hard to understand about that

Nothing at all. My reading comprehension is quite good.

I just don’t agree with your opinion on what is boring and what is not is all. However I can see how over-playing a character class across two different accounts three times might make some of the play-style a bit repetitive for you. Fortunately, I only have the one character on one account so I am not in that position.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

What if we don't use our Elite spec for HoT?

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Thanks for the replies everyone.

@Silhouette – I usually have Soldier’s armor on me. I know it is not Meta (and I use Berserker weapons) but I have always liked the stats better.

@Azure – I have NO idea what you are actually talking about and doubt you actually play a Guardian, but thanks for the opinion anyways. I would agree with you if you were right, but…

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

What if we don't use our Elite spec for HoT?

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I did not play much of the story in the last Beta Weekend as I wanted to save it up to play when Heart of Thorns actually comes out. Having said that, I have seen a few videos and comments that state that there are a LOT of melee hating MoBs in the new expansion and that having a viable ranged weapon will be necessary.

So, if I decide to keep playing my Guardian without the new Elite spec will I be kitten in the new content? At first I just thought I would re-roll to another profession when the new expansion comes out but I have always enjoyed playing a Guardian. I do not really relish playing a Guardian/Ranger however.

So, if we forgo using the new Elite spec will we still be viable? Is anyone else thinking of keeping their original character but just ignoring the Elite traits/spec?

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

So when is the ele and mes nerf comming?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Mesmers would be much easier to fight with old pu.

With the old version you needed to hurry to get behind the enemy after stealthing – which made shatters quite predictable and easy to dodge.
So instead you needed good gameplay and this also justified the high damage.

After the buff you can stealth, run behind your enemy, drink a cup of tea, remember the first 10000 digits of pi and eventually do your incredible shatter out of nowhere paired with an instant stun.

LOL! I actually had an image of this Asura Mesmer all stealthed just sitting behind a point sipping on a cup of tea while all this chaos ensues around him. Then setting the cup down gently and stretching a bit to warm up before he attacks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Describe the Dragonhunter in 3 Words

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Time to re-roll?

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

"LB skills were generally well received"...?

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Cmon guys be realistic LONGBOW IS OP ON GUARDIANS !!

Just hope they can be better and hope is a kitten sometimes

That was an awesome video. Kind of like giving someone a bow without any arrows.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Join the Dragondurrhurr

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I’m not saying to ogle the forums day in and day out for suggestions but occasionally take a look. I’m also not saying to take every single suggestion into consideration because honestly, a lot of people might have good intentions but the suggestions made are lopsided at best.

How do you know they aren’t doing that? You can’t assume they aren’t, just because they don’t reply as much as you think they should.

I don’t know but have you seen any of the suggestions put forth by players ever actually implemented? I haven’t.

Check out other subforums. I would suggest Mesmer for the best example. Robert Gee gets much love from us over there. It’s like night and day. Comparing how beta went with that Dev compared to who ever is rolling around on DH and Tempest.

I really hate Mesmer, it’s always so strong after each balance patch and Chronomancer will make the class OP…

Mesmer has always been an iconic profession in Guild Wars and will always get that kind of attention. It is the “Love Child” profession of the game.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

So when is the ele and mes nerf comming?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I think it’ll be a while, homeslice. Gamer Up and roll mesmer.

Sadly, I think this is the best advice in this thread to the OP’s question.

Since the developers are either:

1.) Blind to the these issues
2.) OK with certain professions being more powerful than others or
3.) Just have no idea how to bring these professions in line

I think it best that if you want to play sPvP that you just roll one of the flavor-of-the-six-month-possibly-a-full-year professions and have fun pwning everyone with ease. I watched a Mesmer the other night whose guild tag was “kek ez pz toez”. Gotta be funny when the players are actually trolling the profession balance with their own guild tag.

Alternatively, you could just get your PvP fix from playing one of the many games that actually get balance passes, bug fixes, and actually punish people for using exploits. There are a few around.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Chronomancer is disgusting

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

all the chrono haters, just learn to interrupt the F5.
its more L2P than an OP issue.

GW2 players obviously don’t want to learn anything, though.

Including Elemntalists and Mesmers, why try harder when you can just have it easy, am I right?

Agreed. I think the best thing GW2 players can learn about PvP in GW2 is that ArenaNet will ALWAYS break some class to the point of making it OP and will keep it there for about six months or so. So you might as well just play that class (on easy mode) rather than waiting for them to actually get any kind of balance in play.

Alternatively, you could just learn to play another game for PvP where they actually take steps against exploits, make reasonable balance passes, and try to keep a level playing field for everyone involved. There are actually quite a few of those out there.

Try Dragon Nest. Fair warning though. the PvP community is toxic and makes the PvP forums here look like a bag full of rainbows, kittens and sunshine.

Actually I was thinking more about Smite. MOBA style PvP but with an MMORPG feel to it. Looks promising. Just need to find some people in my remote time zone to play with.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Chronomancer is disgusting

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

all the chrono haters, just learn to interrupt the F5.
its more L2P than an OP issue.

GW2 players obviously don’t want to learn anything, though.

Including Elemntalists and Mesmers, why try harder when you can just have it easy, am I right?

Agreed. I think the best thing GW2 players can learn about PvP in GW2 is that ArenaNet will ALWAYS break some class to the point of making it OP and will keep it there for about six months or so. So you might as well just play that class (on easy mode) rather than waiting for them to actually get any kind of balance in play.

Alternatively, you could just learn to play another game for PvP where they actually take steps against exploits, make reasonable balance passes, and try to keep a level playing field for everyone involved. There are actually quite a few of those out there.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Ele, Burning and after Meta is not bad

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

It’s just as sad when people can’t see how OP their class is and defends it because they enjoy their crutch… Bad players complaining doesn’t cause a class to get stacked in the highest tier PvP in the game. If anything, Ele is MORE of an issue in high tier than it even is in low tier because low tier Elementalists aren’t that good at proper ability rotations.

And yes signet Necro can kill Eles, considering its basically their primary niche. Congrats you have 1 (maybe two with Mesmer boon rip) real major counters, one of which relies entirely on a gimmick, and the other being the other notably OP class…

I think a lot of it comes from people arguing from their egos. People want to think to themselves, “Hey! I can win most of my fights with little effort. I must be REALLY good at this!”. Those people don’t want to be told and don’t want to consider the fact that their success is due to any imbalance in the game. They would prefer to think to themselves that all those wins are due to their superior skill against and/or the complete failings of their opponents.

You will not be able to convince such people of any perceived imbalances in their class because it clashes with their self-perceived notions of how good they are in the game. They would much rather you “L2P” and adapt against their class imbalance than be forced to admit that they are not as good as their imaginations have told them they are.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Ele Nerf After WTS?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Wow. It appears there are still some people who believe that ele is balanced.

Yeah, but they all PLAY Elementalists so of course they don’t want to loose their God Tier level of abilities.

The Mesmer players are also in the same delusional camp. It’s entirely skill and not any kind of unbalance from their perspective that accounts for their near invincibility and ease at which they dispatch all other classes.

And it is to their advantage to try to convince the developers of that very idea so that they do not loose their superiority due to re-balancing.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Need help finding a class to ease into sPvP

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I’d like to be able to kill reasonably quick, but I also don’t want to die in 2 hits.

Mesmer. When you absolutely, positively HAVE to kill someone in one second or less using just a couple of keys…

Accept no substitutes.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Confounding Suggests. Mez Trait OP or Not?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

The stuns and shatters are avoidable. IT JUST REQUIRES A BIT OF GAME SKILL It’s time to learn to play.

If you had “learnt to play”, then it would be obvious that an instant 1200 range stun that can be applied from stealth, multiple times per minute is not avoidable in any meaningful sense.

This sort of design would be less obnoxious (though still pretty cheesy) in a game with healers, but with the limited support classes give in GW2 it simply doesn’t work, it is just one more example of why PvP in this game is such a massive success.

Sure, it can be avoided. If you use the Force or were blessed with precognition.

You could also just randomly dodge when you see them go into stealth and hope you get lucky!

Ah Mesmer. When you absolutely, positively HAVE to kill someone in less than a second using only a few buttons… Accept no substitute.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

this should not happen.....ever

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Best part was the guardian on the enemy team. I love how anet was like; “Let’s give a class infinite blocks that catch everyone on fire if they hit it. And then let’s make them have such absurd base damage that if you don’t fight back they’ll kill you anyways. So no matter what it’s a win-win for said class.” And then there is the player-base that plays nothing but guardian and will argue to no end that it’s completely fair. Best PvP I’ve ever played.

Wow, where do I find this build at? Been playing a Guardian for quite some time now and I have not “stumbled” across the infinite block/burn, infinite damage build as of yet. Can you point me to it, please?

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

These top PVP teams

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

They do post sometimes and no they don’t get people to post for them (as far as I’m aware). The thing is that the vast majority of people who moan on the forums aren’t actually that good at the game and would rather moan about things than figure out how to deal with them properly.

The real problem is that in order to deal with them properly, I would have to re-code the game.

Pretty sure that is against the Terms of Service.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

So mesmer/ele nerfs today?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Correct me if I am wrong but is it already a month since Anet has annouced bi-weekly balance patches?

Maybe bi-weekly means something else to them? They might need one of those word-a-day calendars.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Revenant- The Anti Guard

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Revenant has no way to outdamage a Guardian atm, even with Shiro.
Plus I’m pretty sure that Guardian has still more mobility in combat.

And yeah, Revenants die pretty easily. Only 1 condi cleanse with 30s cooldown.

Fun fact. Mallyx legend is pretty much destroyed by conditions.

Wow. You mean there will finally be a profession that has less mobility than a Guardian? So, it will be Guardians > Revenants > Trees?

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

New PvP Drinking Game!

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

All the Mesmer qq is delicious. Let me drink your tears.

How can you drink tears while you are rolling your face across the keyboard?

Straws?

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

New PvP Drinking Game!

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

the 1st week after this patch hit, I got oneshotted by any mesmer I went look for mesmer in wvw to duel chased every single mes I could find also in pvp….totally got owned 24/7 near insta. a week later still losing hardcore but but dying myself less fast as well…. kept continue doing this instead of cry here….now I’m at a point that I still lose or need to run from mesmer but I do not get oneshotted anymore and I even have a decent chance of winning from them (still learning) next month I think I can beat quite a bunch of decent mesmer players…. stop what you’re doing here and don’t expect things to be handed to you. The game is more balanced now then it ever was AND exciting on top of that. I’ts fast it’s fun and imo no joke or trolling… it’s now extremely balanced (no I don’t play mesmer, I fight them)

I think you’re missing the point of this thread, which is to enable alcoholics to drink ;D

But what about the alcoholic Mesmers? Do they have to wait until they find a fellow Mesmer? Or are they allowed to drink every time they use a mantra to one-shot someone?

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Will mesmer be nerfed before WTS?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Anet is only hurting themselves at this point.

They did a great job initially with the patch…seeing that they only messed up a few things despite making lots of changes.

Unfortunately, those few things are pretty obvious to anyone who plays the game (i.e. mesmers, burning, and rampage), and they are so ridiculous that they are making more and more people quit.

How many people have switched classes AWAY from Mesmer versus the opposite?… How many warriors DON’T run rampage?…Does anybody with a half a brain not see that burning is an overbudget condition compared to bleeding?

As I’ve said before….Anet is always so close, yet so far, with making PvP great in this game.

Seriously, there can’t be that much debate internally about what is wrong and what needs to be fixed. It doesn’t take a lot either to get these things in line…adjust cooldowns and a few multipliers/synergies and you’re done.

I would agree with this. My wife and I have been excited for the expansion. Came back to the game for this latest patch as I always hated that changing my traits adjusted my stats as well and was happy to see the changes, but…

We have both held off on pre-purchasing the expansion because there has not even been a peep from ArenaNet about whether this new power creep is intentional, being looked at, part of the bigger picture, nothing…

So we wait and see. I know two purchases are just a drop in the bucket for ArenaNet but I can’t help but wonder how many others are waiting with their wallets in hand to hear back from the developers about these issues and whether they are even being looked at.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Am I The Only One? [Class Difficulty]

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I have no idea what I’m doing wrong then… I am having a rough time.

Maybe you are rolling your face from right to left rather then from left to right across the keyboard?

I KEEEED!

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Explosive meta Breaks pvp

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Stop using marauders/berzerkers amulet and you won’t blow up in 0.5 seconds…

^

use Celestial (if your class supports it)or tankier amulets.

Get bursted in 1 sec instead of 0,5.

Whoa. You mean I might actually get to use a skill before I die?

Sweet!

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Explosive meta Breaks pvp

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I think that might be what they are going for. Not necessarily a MOBA, but definitely an FPS style PvP where he who gets that first head-shot, wins.

And no, I don’t have any evidence of that intent or quotes to that effect, but the current “he who shoots first, wins” PvP system seems to support such a supposition.

Thanks.

Should that be the case i think its a poor design choice, given that shooters are designed to play on low or 0 ping servers, aka bf4 every one gets their own, while mmos are by default played on a few centralized servers world wide, which are likely to average over 250ms for most players making the real response time 375ms, and miles away from the ideal 0 ping from shooters.

Yeah, I would not like that direction if they are planning to take it for those and other reasons. I prefer MMORPG PvP to FPS, but these days PvP sure does feel a lot more like FPS to me.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

I don't like pvp anymore

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I am confused as to why they introduced so many new defensive skills/traits considering they make no difference to how long you live…

Also toughness is now completely redundant.

Yeah, this has to be the first MMORPG I have ever played where armor offered only a visual difference and offered no protection or damage mitigation.

Same feeling. No reason to play anything but Mes/Ele right now. The game is broken.

I think the PvP servers I have seen recently would agree with that assessment. The last one I saw had 6 Mesmers (3 to a team), 3 Elementalists (2 on one team, 1 on another) and one Thief (boy did THEY feel out of place I am guessing).

I figured the time-to-live on that game lasted only a few microseconds, if that.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Explosive meta Breaks pvp

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I think that might be what they are going for. Not necessarily a MOBA, but definitely an FPS style PvP where he who gets that first head-shot, wins.

And no, I don’t have any evidence of that intent or quotes to that effect, but the current “he who shoots first, wins” PvP system seems to support such a supposition.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Open Letter To Anti-D.S. QQers

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Well, thanks for the laughs anyways.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Sudden influx of inexperienced PvP players

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

All the faceroll Mesmers now playing PvP for the first time since their class is now easy-mode OP?

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Through all the whine

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I just kind of read it as…

“I play Warrior. Please don’t nerf my Rampage skill. It is VERY balanced despite what others may be telling you. Pay no attention to that man behind the curtain…”

Made me laugh anyways.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Guardian Changes (Good/Bad/Indifferent)

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I feel that the burn application potential is rediculous for guards especially compared to every other class, they can quite easily hit 12 or 13 in a second or two, and then cause 4-5k dmg per sec, this obviously is out of hand, and everyone knows it is and runs it themselves. A single condi should not do 5k a sec, no matter how much you trait for it. That hits harder than peoples regular burst easy, and plus, you remain a defense.
The damage buffs to greatsword were appropriate however, but no one even plays with that anymore becuase they all join in on the burnnnnnnnnn.
JI should not inflict 3 stacks, that’s just silly, it’s already a huge teleport, gap closer and a stunbreaker, not to mention provides all the medi bonuses. Torch throw is already heavy burst, and applies another 3 stacks, I mean, mesmer’s torch only applies 1 stack, rangers only applies 2 stacks and does nearly no damage, and both of them have a cd the same or longer. This is rediculous. It really limits the build viability for guardians as its far superior to the rest.

Wow, did a Mesmer just actually come in and complain about a Guardian’s damage output? LOL!!

Many thanks. That made my morning.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”