Showing Posts For Michaeas Magister.1589:

What is "High Level Play"?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

i said this in another post but feel that it applies here….

Take pvp with a grain of salt. Seriously. Colin already stated this is balance (lol). So find the most OP build and use it. Or “meta” or OP build which is basically meta for its time.
I mean think about it, has there ever been a game to promote itself around balance…of course not….its about finding the most exploitative build and using it. AKA meta…. others will run their favorites. Then these same people will come on the forums and complain. Its the life of gaming these days.

If you can’t beat ’em, join ’em, eh?

As long as it is fun, I am OK with that philosophy…

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

What is "High Level Play"?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

The game should be balanced around all levels of play, not just “high level” or “top tier” play.

The overwhelming amount of balance should be around the high level and top tier levels of play because up until that point most of the calls for things being overpowered or broken are simply learn to play issues. That doesn’t mean low level shouldn’t be considered at all, but most of the time peoples balance concerns at low levels are simply learn to play issues.

I disagree. The “high level” and “top tier” players are only interested in one thing and one thing only… WINNING.

To that end they believe in that old adage that “The ends always justify the means” and they only really care about the destination. The journey means NOTHING to them. They will find the slightest edge, use any exploit, download and use outside software, program macros for their gaming mice and keyboards that allow perfect execution of rotations, and do whatever else it takes to win. PERIOD. That is what is fun for them and if it comes at another’s expense or infracts some other person’s “lame” code or ethic then so be it.

Unless you create and balance the perfect game, it will NEVER be balanced for these people because they have devoted their lives to exploiting any advantage they can take to win.

However most people who play this game do so for the fun. The journey is what they enjoy and most of them are the “average Joe” players that are always looked down upon and condescended to because they don’t know all the loopholes of the mechanics of the game. What they DO know however is if the game is fun or not and if you balance around the fun and NOT around what a small minority deems is good for the game then you will have a very successful and thriving gaming community and much more fun game to play.

You mileage may vary.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Can we finally nerf mesmer,rampage, ele

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Don’t mention guard they only have burn as damaging condition.

So does ele… (if an ele stacks burns they can’t bleed you and if they try to bleed you, lol, ele bleeds are extremely underpowered and you can’t stack burning while you try to bleed).

Nerfing burning is okay, but if you nerf ele they’ll go back to being a joke of a class again like they were for 1 year before celestial amulet was updated.

Even after this whole huge balance and feature patch, ele STILL only has a single build, the same build they’ve been using since the game was released.

Eles will always be either borderline op or a free kill depending on balancing as long as Arenanet refuses to finally rework ele defenses (they have and need all that sustain because they have no block, no stealth, no evade spam, all they have is boons as defense).

um what? Ele has had many builds, yah sure some aren’t going to be as good as D/D but it’s not their only build. Ele has access to bleed so no ele doesn’t just have burning.

I think the problem is that the newcomers and unimaginative Elementalists believe that D/D with Water/Earth/Arcane is the ONLY spec available to them. The more creative and better players of the class know better.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Tired of one combo burst

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

yeah there is no point to play a bunk class right now. when thieves can heart seek you for over 10k when you have over 3k armor(main reason i stopped playing bunk guardian). or being burned by a burst guardian for over 45k burn, even with a class for condition removal. you can not manage it. or ele with stability and can not be crit in earth form. Is crap, and anet should of prolly tested this stuff, armor means nothing in pvp as it stands.

Yeah, Guild Wars 2 has to be the only MMORPG I have ever played (and I have played a LOT of them) where armor means absolutely nothing other than how it affects your appearance. It is ironic I think that two of the light armor classes (Elementalist and Mesmer) have better survivability and sustain than the two heavy armor classes do.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Guardian PvP help.

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Mobility is our biggest weakness. Much so that every class can beat us 100% of the time simply because they kite us. Our footing; being at the right place at the right time, will govern the guardian’s overall performance.

I would have to agree with this. Melee classes tend to need mobility in order to keep their targets in range of their weapons. This puts them at a distinct disadvantage to ranged opponents unless they can keep in range AND get more bang on their hits than ranged classes can.

I personally don’t see that second part in play in GW2. Ranged attacks seem to do just as much if not MORE damage than melee ones do despite them being easier to apply. Not to mention if you dodge a melee attack, you are now out of range of the weapon and your attacker has to catch up to hit you again. This also does not apply to ranged weapon attacks.

As for the first part, at the moment I just run with Travelers Runes to keep the mobility up that I need. I don’t like being trapped into just one rune set and I did try Runes of the Pack for a bit, but the swiftness proc on them just does not always work when you need it to and is unreliable. I did watch a few matches in sPvP and the Guardians I saw that were doing well were also all running Travelers Runes. So that is one way I know to help.

There may be more.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

melee is too op since no condi can limit them

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Started my morning with a good laugh.

Thanks for that.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Profession nerf list ranking

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Thinking in reverse as a Mesmer main.
Buff list:
1 Warrior
2 Engi
3 Ranger
4 Necro
5 Thief
6 Guardian
7 Mesmer Really doesn’t need buffing
8 Elementalist Really doesn’t need buffing

If Anet listened to this I would quit PvP for good. No darn class needs a buff, as I have said before most classes has a “one-shot” build and if Anet where to be buffing them more there would only be one-shots. It would be like playing Snipers in an FPS at an open field, the one who finds an enemy and shoot firsts wins. Thats almost how the game is now.

Maybe that is what they are trying to go for? An FPS style of play? It seems to me that the TTL in PvP has been steadily going down as the game has progressed. Perhaps the next patch will include a count-down timer that just explodes you after a few seconds if you are still alive.

Their esl tournament had over 1000 viewers last time i checked usually around 300 who even watched it pre patch so this is a huge sucess.
I was a pve player who started playing pvp again and was bored of
fighting bunkers the whole game it could take +5 min to kill 1 guy.

And that’s cool. If that is their intention then so be it. It is their game.

I do wish they would communicate that game plan to us though. This is supposed to be an MMORPG and not an FPS. If they wish to make their PvP into a “first shot wins” style of game to attract more viewers to the tournaments, then more power to them. But I would like to know if that is their direction as I personally prefer to play an MMORPG style PvP where there are moves and counter moves and not an FPS style where he who gets that first head-shot in, wins. If I wanted to play an FPS there are HUNDREDS of those available on the market.

Your mileage may vary.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Why are mesmers still going around unchecked?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Just out of curiosity, are there any classes that aren’t just food for Mesmers at the moment?

Personally, I just seem to melt when they hit me. I basically am allowed to use my stun-breaks, dodges, and to swing blindly at them for those few moments when they are actually not stealthed. When I DO hit them (which is rare), they just block the hits. Most of my fights end up being very one sided and I usually just die to them while simply trying to get even a couple of hits in. I have resorted to trying to run away from them, but there is simply no outrunning that laser-beam they have on Greatsword 1. Hell that thing even tracks you THROUGH walls. Plus, my class is not the best at running away.

So, I have begun to watch some videos and matches to see if there were any classes that could actually hold their own against the new and improved Raid Boss Mesmer.

Elementalists appear to be able to hold their own. But since they are the other Raid Boss in the game that makes sense to me.

I have also seen one Thief and one Necromancer be able to take them down but just once and all the other matches they also just melted away.

Warriors and Engineers appear to do OK provided they have Rampage activated.

Does that about cover it?

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Profession nerf list ranking

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Thinking in reverse as a Mesmer main.
Buff list:
1 Warrior
2 Engi
3 Ranger
4 Necro
5 Thief
6 Guardian
7 Mesmer Really doesn’t need buffing
8 Elementalist Really doesn’t need buffing

If Anet listened to this I would quit PvP for good. No darn class needs a buff, as I have said before most classes has a “one-shot” build and if Anet where to be buffing them more there would only be one-shots. It would be like playing Snipers in an FPS at an open field, the one who finds an enemy and shoot firsts wins. Thats almost how the game is now.

Maybe that is what they are trying to go for? An FPS style of play? It seems to me that the TTL in PvP has been steadily going down as the game has progressed. Perhaps the next patch will include a count-down timer that just explodes you after a few seconds if you are still alive.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

NA ESL Go4GW2 Finals

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

LOL
What kind of players can’t beat an Elementalist 2v1? Hell, I bet if I get my buddy and we both run shatter spike Mesmers with CLERIC amulet we’d still beat any Elementalist 2v1.

This is more of a skill issue than a balance one. As I said, any Elementalist that sits in Earth Attunement for crit immunity is dumb and will die, unless you are even worse than the Elementalist you are fighting.

I love it!!

“Hey, I bet if I get my buddy and we both run the (arguably) second most OP spec/class at the moment that we can beat the first most!”

Yeah, I would think you could. Now just substitute that second part (about shatter spike Mesmers) with say Rangers or Warriors wearing those Cleric amulets and let’s see how well you fare against a D/D/ Elementalist.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

No Condi and Burst Nerf?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Maybe ArenaNet are going for more of a Counterstrike/FPS type of PvP?

With the power creep they appear to be going away from any sort of active defense and counter play and just going straight to whoever targets and fires first (and gets that head-shot) wins.

Maybe they are actually aiming for a negative TTL? They do seem to be planning to give Mesmers guns in the expansion. That will be good for Mesmers as they will be able to kill people faster and not have to actually wait for a full second before their opponents drop.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Profession nerf list ranking

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Lets consolidate our thoughts for the next patch.
what are the classes ranking from number 1 (needs the most nerfs) to number 7 (needs the least nerfs)?

1) Mesmers
2) Elementalist
3) Engineers
4) Thieves
5) Warriors
6) Guardians
7) Rangers

You’ve got to be kidding me.

Try this:

1) Mesmers
2) Engineers
3) Necromancers
4) Rangers
5) Thieves
6) Conditions overall
7) Stealth as a mechanic
8) Thieves (I know it’s on here twice, but it’s my list so I’ll say it as many times as I want)
.
.
.
.
.
.
.
99999) Elementalists

Are we playing the same game sir?

I ought to ask the same question of you if you think elementalists need to be nerfed.

This always happens when eles start appearing in the meta. We get hit with every possible nerf bat such that people notice when an elementalist actually appears on your team (or you get schooled by one). And, of course, it’s just downhill from there.

“waah waah this ele beat me. He moved around and used his skills, no fair!”

Suck it up.

Ele’s have always been in the meta. They’re the best pve class, one of the best pvp classes, and one of the best wvw zerg/roaming classes. They’re literally the meta of every game mode. That was prepatch, before they received their post-patch buffs. Yeah, they’re even stronger now.

Mesmer and Ele is literally on top top of the list of 90% of the posters here. That ought to say something.

Yeah… Elementalists have it really rough.

Having nearly twice as many skills to use as most other classes.

Being able to heal just by switching attunements and not having to actually touch their healing skill.

Not having to worry about things like skill cooldowns as they can just switch attunements and continue to spam skills while other classes actually have to manage what they use and when.

Having to burden themselves with nearly unlimited boon stacks that they can maintain nearly indefinitely.

Being able to tank damage as a light armor class twice as well (or more) as the two heavy armor classes can.

Always being wanted and viable (sometimes necessary) for dungeons, WvW, and sPvP teams.

I wonder if they actually get upset when they see their utility skills on cooldown and don’t really know how to react since they cannot just change them out and continue to spam more skills as they do their mains?

Yup. No doubt about it. Elementalists have it REALLY rough.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

NA ESL Go4GW2 Finals

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Mesmer is not getting buffed more… not sure why or how you came to that strange conclusion.

Anyways, I was surprised to see Tarcis run with Longbow and not stick with Hammer. In a new game of max damage and control, Hammer is far superior.

We’re going to see more Mesmers as part of teams/comps because now the build is basically playing for them. Mantra of Distraction and Time Warp is pretty much going to RIP teams with focus fire.

Apex should have dropped the Guardian and brought in another Ele.

Your standard comp is starting to look like Ele, Ele, Mesmer, Thief, x. Possibly Necro because they’re super tanky right now but that should be the basic comp.

Wow. To release a patch that basically makes 4 out of 8 (half) of your classes in a game unviable in sPvP.

Amazing.

At least with these early games people who want to play sPvP can see what classes to roll and train on. I wonder if they will allow the Revenant to be viable in sPvP?

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Zeal trait line

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

So the other solution would be to transfer symbols into utility skills…maybe drop spirit weapons and move them into very short duration procs on weapon skills, in a way sort of like clones and phantasms?

End of the day, symbols could use a buff or alteration to mechanics…even after the mayhem of the symbol stacking bug abuse, it shows how linear and limited they are. Best usage is on a stationary target that will soak up the full extent of damage.

Really GREAT idea here in my opinion. Spirit weapons could just be generated from the weapon being used and symbols could be a new utility line.

I LIKE IT!!

Now, how do we get it into the hands (and heads) of the Arenanet Devs?

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Profession nerf list ranking

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

GW2 is kinda funny that all 3 medium armor classes are less tanky and less survivable than 3 light classes LOL.
Balance… Haha…

Yes, to quote the great Inigo Montoya in response to Arenanet’s use of the word, “balance”…

“You keep using that word. I do not think it means what you think it means.”

Thanks

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

what is your OP list of classes?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

From 1v1 POV
- med guard, blind, aegis and heal spamming is just crazy, even pve ppl can play it effectively
- celestial ele with might stacking

That link you have in your signature is HILARIOUS!

Ah Skyhammer, the only PvP map where you never actually have to PvP. Just equip some pulls and pushes, add in some knockbacks and fears and own the map!!

Serious LoLs. Not serious PvP mind you, but still serious LoLs…

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Wars and Engis in WvW make me need to smoke.

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Which leads to an interesting question. Is it possible to build to counter the Engi specifically or are we simply outclassed every way we approach it.

Obviously this depends on the build we are facing, as they have several very viable configurations and we have far less effective options.

Tbh I think we are outclassed by Engi and Ele. A player of equal or even slightly less skill level will beat you nearly every time.

I would agree. A Guardian is completely reliant on their cool downs and Elementalists and Engineers both have access to far more skills than we do so they always have access to skills they can use while we are left just spamming our auto-attacks.

I will never understand how without any resource management involved ArenaNet came to the conclusion that professions having access to 25 skills could ever equal professions having access to just 15 skills but then again I only have a Minor in Mathematics, so perhaps they use some advance form of number theory I am not familiar with.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Why So Much QQ...

in Profession Balance

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

You won’t see much QQ from Guardians anymore because since the game released we have always gotten the exact same cut-and-paste response when it comes to “balance passes”.

“Guardians are in a good place right now.”

Since we will never get any significant changes made, QQ does not really ever help.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Sizers opinion on Gw2 Esports!

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

4.) Find the original GW PvP developers and get them to assist/train the current GW2 developers on how successful PvP works.

Playing SPvP in Guild Wars 2 after playing PvP in the original Guild Wars is like watching the new Star Trek movies after being a fan of the old franchise for years. They both have the same name, but the second one sucks so badly compared to the first you wonder how it ever got to use the name.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

(edited by Michaeas Magister.1589)

Dps c/c professions/builds

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

While Engineers are definitely the tops for this I do think that a hammer Warrior is worth an honorable mention as well. The Warrior’s hammer skills are perfect for CC.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

What's new in pvp?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Self-sustaining Celestial builds that have no need of any support and Ranged > Melee with the exception of the Hambow Warrior.

So, if your main is a Warrior, Elementalist, Engineer, or Ranger then you are in luck. Enjoy!

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Whats the Meta like right now?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Self-sustaining Celestial builds that have no need of any support and Ranged > Melee with the exception of the Hambow Warrior.

Enjoy!

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Need help getting to some Diving Goggles

in Players Helping Players

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I certainly feel for you, Nundak. My wife and I spent an entire weekend just in that jumping puzzle attempting to finish it and get to the goggles. In the end she never did make it all the way to the top to the goggles.

I think the worst was one of the screams of anguish from some poor person who did make it all the way to the top only to miss the very narrow jump into the pool so they did not get the achievement for even getting all the way up there…

I can tell you, it really put us off the game for a bit. Good luck to you, especially with getting the jump!

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

3k hours| 575+days | 850g+ No precursor

in Guild Wars 2 Discussion

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I am SO glad ArenaNet does not believe in making grindy games…

Amiright?

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Improve the esports potential for gw2

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

As long as there is an option for players to turn off any such banners and/or messages I would be OK with this suggestion. That way they could still communicate to the few who will want this information and not make the game annoying for the rest of the players in the game.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Looking for the best glass cannon class/build

in Profession Balance

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Power ranger is the easiest zerker class to play at the moment.

- Step 1: be at 1500 range
- Step 2: Press number 2
- Step 3 : activate both endure pains when you’re getting bursted due to your inability to dodge
- Step 4: Enjoy and think you are skilled

Oh and even if you get downed, you have a second chance! Because ranger downed state is balanced.

Not to mention the easiest PvP rotation ever for any profession (with the possible exception of turret Engineers)

1. Send in Pet
2. Fire bow
3. Repeat

Profit!

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Guardians Fading Away... (Competitive Tpvp)

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Guardian will never be as good and diverse as other classes until Anet FINALLY realises their mistake and decides to actually give the class some mobility.

What mistake? Guardian is a bunker class, their design is not to be very mobile. It seems like you want a GOD MODE profession, which would be lame cz everyone would then roll it.

You mean like how everyone is now rolling with Celestial Engineers, Elementalists, and Warriors? Having self-sustain while still being able to wreck face is not GOD MODE at all? Sweet.

I can get behind that. Now I just want to be able to do the same thing with my Guardian rather than having to choose between being a glass damage dealer or a support bunker.

(Sorry guys and gals. I know I probably should not feed the troll, but I thought this was a valid argument)

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Celestial comp

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

2 or 3 vs 1 sometimes works against Celestial team comps.

Sometimes…

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Why everybody is an engineer?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Why do people play engineer? Let’s see:

-Massive amounts of self healing and regeneration
-Tons of damage from a single passive proc (Incendiary powder), so people can’t outplay most of your damage since you’ll hit them with it whether they dodge or not
-Never runs out of skills to spam
-1st/2nd best skyhammer troll class
-Multiple “Oh kitten!” buttons like Elixir S, Toolkit block, on demand stealth, etc
-Strongest elite skill in the game (Crate) also provides even MORE healing and more passive burning
-If someone calls you OP, you immediately start crying about how condi necros destroy you
-If someone says your class is easy, you start shouting about how grenades are the Uberskill (soooooooo hard to land)

That’s why, in a nutshell.

Oh, and because Engineers are overpowered.

That was good.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Most mechanically intensive profession?

in Profession Balance

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

If anything, I would not be joking if I were to say Support Guardians, since they have to do something no other class is capable off – watching debuffs, using utilities for the sake of your team’s survival rather than your own, while still having to manage your own lifebar…
Managing team > Managing class imho…

I would agree with this after playing a Support Guardian. Sadly, they are going the way of the dodo now that Celestial Engineers, Elementalists, and Warriors no longer need their support.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

When will rangers get nerfed?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

It’s the answer to aoe fog war. 1500 range.

Don’t mess with aoe condi. Buff rangeed dps

Btw……what happened to melee?

I think Anet is in a pickle.

Melee is still around if you play a hambow Warrior. Not so much for damage as for crowd control. Other than that ranged is the new melee.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Most mechanically intensive profession?

in Profession Balance

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

What do you think it is and why? By mechanically intense I mean the necessity of pressing the most buttons in the best order with the best timing in order to be successful.

For pressing the most buttons in the best order I would say either Spamgineer or Spamamentalist. Both professions have nearly twice the skills at their disposal than the other professions do.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Why everybody is an engineer?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I think the easiest answer is that they can do everything any other profession can do, only better! Combined with enough skills to never have to worry about cool downs, why play anything else?

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Guardians Fading Away... (Competitive Tpvp)

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Today I saw the ToG EU games. All teams had at least 1 Guard. One got 3 (2 DPS and 1 Bunker) and won both games

Where, in hells, are we fading away from competitive PvP?

EU has a different meta than NA. Some top NA teams don’t even bother running guards anymore. The last ToL was a prime example, and so where the NA ToG qualifiers.

Even the winning EU team from ToL 2 did not run with a Guardian. But the team they played against (and won) ran two!!

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

When will rangers get nerfed?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I did a few soloq’s as a ranger just to make sure I didn’t write nonsense, and ended up winning several 2v1’s, including against 2 hambows, and I had no experience in ranger pvp whatsoever. To me that is the ultimate proof that rangers are stupidly easy to play and have way too much damage for the ammount of effort you have to give.

Even without any prior experience you appear to have stumbled upon the formula for PvP as a Ranger.

Shoot bow… Send in pet… Repeat… Profit!!

If you can find a raised area where it is difficult or convoluted to get to you, then so much the better.

Easy peasy.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

To all that boast about their rating

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I think most PvP player’s ego can be summed up in the following comic:

http://www.cad-comic.com/cad/20120328

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Guardians Fading Away... (Competitive Tpvp)

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Considering the buffs meditation guardian got recently, it would seem Anet is becoming aware of the situation and will reconsider the other side.

To be honest I wouldn’t really say that they were all that significant as far as buffs go. The change to fury on medi becoming AoE for allies is a greater buff than the renewed focus change IMO, and that wasn’t even mentioned in the patch notes, let alone the ready up stream.

This is more of a comment on our small buff than on our role in current team meta:
After the last patch, I find I am just taking too much damage from too many ranged sources for my med build, which I only really use in solo q, to be effective anymore. Everyone else’s buffs are just so much bigger than any we recieved. Its gotten so bad that if I want to play a fun game to complete my dailies I have to play a different class.

Just out of curiosity, may I ask which profession you change to for PvP? I am finding the same difficulties with my Guardian at the moment and while I do enjoy PvP, the current Range > Melee meta that this patch has introduced is making the games just not very fun on a Guardian. So, I am looking to change professions and would be interested in what you do find fun in PvP now.

Thanks.

Necro and Ranger mostly. The problem is I don’t like these classes that much but the meta seems to have really shifted to ranged combat.

Fight fire with fire, eh? Sounds like a plan to me. If you can’t beat ’em…

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

When will rangers get nerfed?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I think the best answer is for you to go ranged rather than melee. As pointed out in this thread here: https://forum-en.gw2archive.eu/forum/pvp/pvp/What-happened-to-melee/first#post4430471

Melee is still good for PvE, but ranged has definitely become the new meta for PvP. The two winning teams of the Tournament of Legends 2 used only roaming ranged professions with the exception of hambow Warriors. The Warrior hammer skills are still the ultimate in crowd control but that is probably the last useful melee weapon in the current PvP meta.

Just fight fire with fire, unless you are a Guardian in which case just re-roll.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Meditations are...

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

@Michaeas Magister.1589
By competitive PvE I mean organized full berserker groups with Best in Slot gear running meta builds going for a time that is not far off common world records. If it takes your group 10 minutes to do CM P1, even if the run is smooth and everyone is having a great time, I wouldn’t consider it competitive.

So, it’s a fancy term for speed-clearing dungeons. KK.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

What happened to melee?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Engineer.

Oh you coming at me?
Bombs.

Oh you trying agian?
Nades.

Oh, wow, you actually got up to me?
Gear shield.

Oh, this is right where I want you…
Overcharged shot.

I guess I can immob you…
Immob shot.

Oh, you coming again? Must be full tank if not dead yet.
Box of nails, pull, pry bar, big ol’ bomb.

Oh, you trying to kite me now?
Nades.

Look, you’re out of CDs.
I’m never out CDs. EVER.

LOL! +1

I actually commented to someone that coming after an Engineer with melee was akin to wading through a miasma of constant AoEs in those small moments when you were actually allowed to move or stand only to find that all your skills were on cool down while the Engineer just spammed away with their never-ending chain of skills against you. (I usually just start dancing at that stage since I have nothing left but an auto-attack)

It got a laugh even though it is accurate, but I think your version was funnier.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

The life of a Guardian (pvp video)

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I know. I have tried them in PvE and they do seem to make a difference in some of the nastier battles I have been in.

Was nice to have a choice in Elite skills other than Renewed Focus.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Meditations are...

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

There simply is no support ele in competitive PvE.

KK, I know this is off-topic but what in the name of all that is Holy is “competitive PvE”?

I mean, isn’t all PvE competitive? It is you and your party versus the A.I. after all.

Just wondering as I have never seen this term used before.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

The life of a Guardian (pvp video)

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Wow. That must have been some older footage. I don’t remember seeing a Guardian actually using a Tome in PvP since last year some time.

I know the last time I whipped one out the flame spam in game chat could have set the server on fire! Even after the full heal saved two of the other team members.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Guardians Fading Away... (Competitive Tpvp)

in Guardian

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Considering the buffs meditation guardian got recently, it would seem Anet is becoming aware of the situation and will reconsider the other side.

To be honest I wouldn’t really say that they were all that significant as far as buffs go. The change to fury on medi becoming AoE for allies is a greater buff than the renewed focus change IMO, and that wasn’t even mentioned in the patch notes, let alone the ready up stream.

This is more of a comment on our small buff than on our role in current team meta:
After the last patch, I find I am just taking too much damage from too many ranged sources for my med build, which I only really use in solo q, to be effective anymore. Everyone else’s buffs are just so much bigger than any we recieved. Its gotten so bad that if I want to play a fun game to complete my dailies I have to play a different class.

Just out of curiosity, may I ask which profession you change to for PvP? I am finding the same difficulties with my Guardian at the moment and while I do enjoy PvP, the current Range > Melee meta that this patch has introduced is making the games just not very fun on a Guardian. So, I am looking to change professions and would be interested in what you do find fun in PvP now.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

What happened to melee?

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

GW2 went from all melee to mostly melee. Warrior focusing on longbow is a warrior issue, not a problem with the game being all ranged combat.

Besides, if you’re really all about melee, just do PvE. The vast majority of meta builds for dungeons revolves around melee. =P

I think this is actually very good advice. Stick with melee in PvE and with ranged combat in PvP. I do not know if ArenaNet intends to give any of the other professions a 100-blades skill on a 1200 range, but you never know.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Celestial shouldn't exist

in PvP

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I do have to admit after watching the finals for the Tournament of Legends 2 it seemed to me that the Guardian was heading the way of the dinosaur with respect to PvP. However I just attributed that more to ArenaNet’s very narrow vision for what the profession is and can be as opposed to the existence of the celestial amulet.

I do know it is my main reason for wanting to re-roll my profession as it seems silly to play one that has to choose whether to be a damage dealer or a pure support when there are other more viable options with other professions that let you have your cake and eat it, too.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

PvP and PvE class.

in Players Helping Players

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Being Legitimate here:

Guardian: A support/Tank class good for both! (excels in wvw)
Elementalist: Excels in wvw where it’s aoe’s are useful but still rather good in PvE and PvP
Ranger: The master of PvE with having it’s own 20-40khp tank while it pelts bullets into the enemy, but with it’s recent buff it is viable in PvP.
Engineer: Really good at PvE and meh at PvP
Warrior: Reasonably good at both
Necro: With all of its summons it is good in PvE but with power/wells it is good for PvP and WvW
Mesmer: Very good at PvP, not so in PvE
Thief: Great at PvP, not so good in PvE

Hmmm….

Going to have to disagree with some of your assessments there.

Engineer meh at PvP? Right now celestial Engineers and celestial Elementalists are God-mode in PvP. It’s true that now that Rangers have a 100-blades skill at 1200 range that both those professions might be feeling a bit of the hurt but then again so is everyone else.

And as for Guardian, while I agree they are wonderful for PvE game play, they really only have two choices for PvP. They can either go meditations and hope people don’t sidestep or kite their burst or they can go support bunker and give up the ability to kill anyone else without the wildest stroke of luck. There are better professions for PvP who can spec to be a bunker while at the same time still be a threat to the enemy players. (see celestial Engineer and Elementalist above for examples)

I understand where the OP is coming from though. My main (and really only character) is a Guardian and I thought about just making another character for PvP, but in the end I really only want one character to play for PvE and PvP. So after I complete some achievements on him that I need to be level 80 for, I will delete him and create a new character so I can have just one to play for both modes.

The best advice I can give the OP is to do some research on the forums and maybe even ask people in-game for some advice. Then make one of each profession that they are interested in and take them to the Heart of the Mists where they will be level 80 and they can see just what each profession can do.

Believe me, it does suck to invest almost two years into a character only to realize that you are never going to be able to break out of the severely limited options that ArenaNet have setup for your profession in PvP. I do wish you good luck in your searches.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

The problem with broken rangers

in Profession Balance

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I will leave this here.Thank me later
https://www.youtube.com/watch?v=bXsE5TMN1-M

I am thanking you right now. That was a fantastic explanation from a non-ranger.

No problem man! Not my video,credit goes for its creator.
But the “Opinions about balance>facts about balance” issue that this playerbase shares is simply dumb…So I wanted to inform some people about the video

So, I know you did not make the video but could I possibly see one made from the perspective of a profession that does not force its opponent to loose them as a target every few seconds, please? I imagine it is quite easy to avoid the damage output of a Ranger when they cannot keep you targeted all the time but unfortunately most other professions do not actually have that luxury.

Also, Rangers do not have any water fields? Strange. I only played around with one briefly, but I could have sworn Healing Spring was a water field. Ah well.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

t6 t6 t6 fine mats

in Players Helping Players

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

Note that you need to move back and forth between the 3 zones (and do an event or 2 in each) so you don’t incur DR in your farming runs.

Frostgorge works also, but you need to zone out occasionally and do some events to clear DR.

Note that DR is NOT cleared by logging out and logging back in with the same character the next day….you MUST do some events in another zone.

Wow. I never knew that. Is this the same for WvW maps or is it just the PvE players who have gotten this undocumented nerf?

Also, with the New Player Experience now gating and explaining everything in the game to you from how to dodge to how to fight in the downed state, why is there not any indication in the game that you have reached these diminishing returns in a zone? Or that you have to do more than log out and back in again in order to clear them? I really think this information needs to be released in the game in some form rather than being a very quiet “undocumented feature”.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”

Profession choice

in Profession Balance

Posted by: Michaeas Magister.1589

Michaeas Magister.1589

I’m more a thinker than a reactive one. I need time to react. It means a buff, spell, class mechanic, or armor to not die in three slash.

I think this part of your requirements might mean Warrior is more for you than Guardian. As oxtred pointed out, the base health of the Guardian is the lowest in the game along with the Elementalist and Thief. This means you have to rely more on your active defense (blinds, dodges) as armor does not mean a lot in this game as compared to other MMORPGs. While a Warrior also has to rely on active defenses (as do all professions) they have the highest health in the game which does allow them a bit more latitude in their game play. Their ranged options are also better than a Guardian’s.

Just a thought.

Thanks.

It’s as I have always said,
“You can get more results with a kind word and a big stick,
than you can with merely a kind word.”